HOW TO GENERATE POINT CLOUD AND MESH IN NUKE FOR CLEANUP AND PROJECTION | VFX VIBE
HTML-код
- Опубликовано: 29 июл 2024
- #NukeProjection #NukeTutorials #NukeCompositing
HOW TO GENERATE POINT CLOUD AND MESH
Hey everyone,
Dropping another video and in this video i am going to explain a very advance and exciting tips and technique of generating Point cloud and mesh to do clean up and projection.
Clean is a process where we use to remove unwanted elements from shot and fix anything in post.
In this video, we will do 3D camera tracking and after that we will generate point cloud data on the basis of tracking. After that, we will generate Mesh to project our element.
---------------------------------------------------------------------------------------------------------------------------
Social Media Links:-
Artstation:-
www.artstation.com/vfx_vibe
Instagram:-
/ vfxvibe
Facebook:-
/ vfx-vibe-246601082739581
Patreon Link :- / vfxvibe
--------------------------------------------------------------------------------------------------------------------------
More videos:-
Color Grading in Nuke:- • HOW TO DO COLOR GRADIN...
Adding extra scratches in nuke:- • HOW TO ADD EXTRA SCRAT...
Fire Particles:_ • HOW TO CREATE FIRE PAR...
SSS in Maya:- • HOW TO USE SSS WITH MA...
Matching color in Nuke :- • HOW TO MATCH COLOR OF ...
---------------------------------------------------------------------------------------------------------------------------
Good tutorial for beginners thank you sir.
Thank You Sir Great Explanation And Great Example…👍🏻
it was so easy to understand Thankyou.
That was awesome! And I love the way you say "rrrrrrrred" 😂
😊
Great tutorial that's much needed sir thx again 2u dear sir
Straight to the point and a very clear explanation!
Thanks, good to know that 😊
thank you! from some reason my mesh is showing kind of shadow, it is hard to clear it with grade node, any idea?
If you are applying any texture on mesh, make sure texture having proper alpha.
Superb sir ji 😌
Thanks 🙂
Great tutorial! Thanks for sharing. Can you explain when it would be better to use projection to a mesh vs projection using a card on the scene? I want to make a clean plate for a green screen where you can see bits of the wall and window behind the green screen and I'm not sure which version to use (the mesh projection as per your video or using a card)
Thanks for your lovely comment.
Projection depends on requirements, if my projection is far in the background and there is less camera movement, you can do it on the card. If your projection is close to the camera and in the foreground, and camera is moving, you can do your projection on mesh to give it a 2.5 D volume
@@VFXVIBE Wonderful explanation! Thank you.
Great Tutorial sir!
😊
in case of change in perspective or parallex movement , image sahi se track nhi hopati....what to do??
Add manual track points
That's great tutorial
Thanks 🙂
useful one
🙂
Sir how can we export that mesh to let's say Blender or any other 3d application.
I know how to transfer camera data from nuke to blender but i don't know how to export mesh.
You can use write geo node to export mesh, light and points as well
Nice tutorial sir ji
Thanks 🙂
superb explain bro
AM from Telugu
🙂
Super 👌 sir 👏
Thanks 🙂
Hi sir is it possible to track a scene in PF track and export the data to nuke and create mesh by point cloud generator by using the point cloud data of PF Track?
Yes, it is possible
do you have nuke complete course in Hindi for compositing with Maya?
Yes I have. Please DM me on Instagram for more detail.
sir tutorial isnice and helpfull but can you provide the stock fotaege for our practice
Yes, I am working on it
footage link please