Notations: LP - Light Punch, MP - Medium Punch, HP - Heavy Punch, P - Any Punch, PP - 2 Punches LK - Light Kick, MK - Medium Kick, HK - Heavy Kick, K - Any Kick, KK - 2 Kicks b - back, d - down, f - forward, s. - standing, c. - crouching, j. - jumping QCF - Quarter Circle Forward, HCF - Half Circle Forward, DP - Dragon Punch (f d df) CC - Crush Counter, VS - V-Skill, VT - V-Trigger, CA - Critical Art xx - cancel, > - link (top line)
Now we need a printable of the stuff in the video. I used to play Balrog but main Juri instead but you have a very good learning video here. Do you have a twitter?
Glad you found it useful :) You mean a transcript of all the combos? Good idea, would be easy enough to do whilst making the video as it'd just be a simple copy and paste. I love how Juri looks and animates in this game, just wish they gave her better hit-confirms :( No I don't have a twitter, if this channel gets popular enough I might consider it :)
@@sugami82 doesn't even need to be a full second. That's a very common misconception with charge characters. . Charge times vary between games but in SFV Boxer charge times are 40 frames. So figure all fighters run at 60fps 60 frames per second. You quickly realize "oh shit I don't have to hold back/ down/down back long at all !" . Hope that helps. 🙏
Glad you found it useful :) Sakura is my favourite character but I just didn't like how she played in this game :( Hopefully she'll be more fun when she comes to SF6 as DLC :)
Sounds like you haven't charged it long enough. You should be holding down-back whenever you are not moving forward or jumping, don't wait for animations to finish hold db *immediately* to start the charge as early as possible 😊
Notations:
LP - Light Punch, MP - Medium Punch, HP - Heavy Punch, P - Any Punch, PP - 2 Punches
LK - Light Kick, MK - Medium Kick, HK - Heavy Kick, K - Any Kick, KK - 2 Kicks
b - back, d - down, f - forward, s. - standing, c. - crouching, j. - jumping
QCF - Quarter Circle Forward, HCF - Half Circle Forward, DP - Dragon Punch (f d df)
CC - Crush Counter, VS - V-Skill, VT - V-Trigger, CA - Critical Art
xx - cancel, > - link (top line)
wats df in df+lp?
@@CozyHumanoid down forward
Love this guy
Glad you found it useful :)
these are the hardest combos I've ever attempted in my life 😭
I suggest you try Ed or Falke if you're having trouble with these :)
These are great examples my friend, keep going!
Glad you found them useful :) I have done a tutorial for every character in SFV, I'm now working my way through SF6 :)
@@sugami82 yup, I'm most definitely working on them as we speak
Now we need a printable of the stuff in the video. I used to play Balrog but main Juri instead but you have a very good learning video here. Do you have a twitter?
Glad you found it useful :) You mean a transcript of all the combos? Good idea, would be easy enough to do whilst making the video as it'd just be a simple copy and paste.
I love how Juri looks and animates in this game, just wish they gave her better hit-confirms :(
No I don't have a twitter, if this channel gets popular enough I might consider it :)
@@sugami82 Yeah, I'd love to check out this guide too.
How the hell do you do that back forward motion for moves? It’s hard
Hold back for a couple of seconds then push forward and punch or kick, turn inputs on to make sure you're not hitting the button too soon.
@@sugami82 doesn't even need to be a full second. That's a very common misconception with charge characters. . Charge times vary between games but in SFV Boxer charge times are 40 frames. So figure all fighters run at 60fps 60 frames per second. You quickly realize "oh shit I don't have to hold back/ down/down back long at all !" . Hope that helps. 🙏
Great video!
Glad you found it useful :)
Impressive bro.I just decided to change my Sakura to Balrog.
Glad you found it useful :) Sakura is my favourite character but I just didn't like how she played in this game :( Hopefully she'll be more fun when she comes to SF6 as DLC :)
That's a lot of damage from his CA
Dash Straight is so annoying I can barely pull it off in a comvo
Sounds like you haven't charged it long enough. You should be holding down-back whenever you are not moving forward or jumping, don't wait for animations to finish hold db *immediately* to start the charge as early as possible 😊