Beginners Guide To Armored Core For Answer

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  • Опубликовано: 11 июн 2024
  • 0:00-Intro
    0:55-Settings
    2:50-Tutorial
    3:20-Boosting
    4:26-Overboosting
    6:00-Weapons and Weapon Types
    8:57-Assualt Armor
    10:25-Primal Armor
    11:35-Chosing your AC
    14:23-Garage
    15:10-Shop
    17:42-Money
    17:50-Mission Briefings
    18:08-First Mission
    18:32-Mission Report
    19:29-Collard Order Matches
    21:53-Schematics
    22:30-Movement Tips
    22:45-Quick Canceling
    23:38-Quick Turning
    24:05-Purging Weapons
    25:00-Going Over Suggested Weapons
    26:45-Weight
    27:35-Back Weapons
    30:25-Shoulder Weapons
    30:41-Hanger Bays
    31:11-Building Your Mech
    35:39-FCS
    36:31-Generators
    37:49-Main Booster
    38:49-Back Booster
    39:16-Side Boosters
    40:14-Over Booster
    41:20-Tuning
    43:50-Stabilizers
    44:26-Outro

Комментарии • 37

  • @DisappearBlade
    @DisappearBlade Год назад +30

    And remember this video is a guide for starting and up to intermediate play. The best thing about these games is the individuality of your build. Once you get a grasp of what the parts are capable of, you can build whatever you want. In order to improve your skill in crafting an AC I suggest you pick a build concept and try to make it work as best you can. All of the parts have a utility on the right kind of mech. Don't feel like you have to use the same parts on every AC you make.

    • @DRNT940
      @DRNT940 11 месяцев назад +2

      Thank you! I have tried to explain this to people, and all they talk about is meta this and meta that as if there's only one Gen or booster worth using. That's just not how for answer works. I've got an rj with Aaliyahs, and most people would logically think virtue, but in reality, the drain with virtue is actually higher. I was somewhat suprised as I thought greater vertical thrust would equal greater vertical drain. I'll have to turn the game back on to check the numbers, but the virtues definitely proved to be more drain in normal flight.

    • @DisappearBlade
      @DisappearBlade 11 месяцев назад +2

      @@DRNT940 You get what I'm saying. For example, your vertical boost is also effected by your weight. If your aiming for vertical mobility, weight can be striped to gain the same bonus. Armored core's customization is so great, because what is not on your AC can be just as important as what is on it. There is always more than one way to achieve results in ACFA. It's what makes its customization worth while.

  • @LauncherSpiderMk7
    @LauncherSpiderMk7 11 месяцев назад +20

    It's definitely worth tuning lock speed, in my opinion. You really feel the difference when fighting against NEXTs. And also, like someone else already mentioned, the Sobrero generator outclasses almost everything else. Very light while still having very high output. Unfortunately you can't unlock it until your second playthrough.

  • @GhostRabbiit
    @GhostRabbiit 6 месяцев назад +1

    Hell yeah!
    This is the video i needed to get in to AC4A, already made it to chapter 2
    Nice work

  • @leftovernoise
    @leftovernoise Год назад +3

    Jesus thank you so much! Like many I assume, and playing 4 answer to get my toes wet before 6 comes out. This is incredibly helpful and I really appreciate it

  • @DisappearBlade
    @DisappearBlade Год назад +6

    Nice video man. It's great that there is a need to make guides like this again. I am loving this renaissance.

  • @HasturLaVishnu
    @HasturLaVishnu Год назад +6

    I started this game last week. Used simple controls and auto-sighting... needless to say, I stopped playing cause i could not for the life of me hit a goddanm battleship even if i stood face to face with it.
    So thank you so much for teaching this AC idiot how to play the game.

  • @MemoRandum96
    @MemoRandum96 4 месяца назад

    DAMN, VIDEO ENDS WITHOUT GIVING A LITTLE TASTE OF THAT MECH OF YOURS jajajajaja i've learned a lot, thanks, really

  • @ragna3671
    @ragna3671 10 месяцев назад +1

    Thank you for this, hope to see more content from you when 6 drops.

  • @MeowgiMode
    @MeowgiMode Год назад +1

    Excellent video, sir. A really educational piece for those just dipping their toes into the ocean that is Armored Core.

  • @eldonhill4840
    @eldonhill4840 10 месяцев назад +2

    Great guide, thanks for making something like this. I disagree with some of it (like turning auto sighting off, I find it very useful personally), but this is a really good comprehensive rundown for new players regardless
    I also heard from a very experienced AC PVPer that auto boost can waste energy needlessly in some situations, but I haven't actually tested that out so I don't know for sure. I've always just left it on.

  • @Epicasfuk
    @Epicasfuk 11 месяцев назад +3

    Armored Core IV next bro! Maybe some gameplay / build overviews , whatever . Just more videos man. Your good people.

  • @junkiealex4187
    @junkiealex4187 7 месяцев назад +1

    i picked the omer mech on my first playthrough and wondered why up untill late act 3 none of the available mech parts (not guns ofc) were simply not viable at all compared to what i had since the beginning😅 of course i now have nothing left of the og build but the laser blade and legs. this is probably great since i never really struggled with money to test out all the weapons

  • @ChuckStegall777
    @ChuckStegall777 9 месяцев назад

    One of the best games in the AC franchise!

  • @MrIcomsic
    @MrIcomsic 11 месяцев назад

    Can I ask how you are aiming without auto-sighting? Does it still lock on, it just doesn't move the camera automatically? I'm playing on an emulator because I do not have a ps3 and the camera movement takes so long, so I have it on auto-sighting and barely use the right stick in combat. Just wondering if this is the same for everyone.

  • @apoloniowgonzales
    @apoloniowgonzales 11 месяцев назад

    For very experienced players is there any benefits of going independent? Additional missions or anything?

  • @xombienecrone508
    @xombienecrone508 10 месяцев назад

    KP isn't energy. It's for your primal armour regeneration. Has nothing to do with your energy for your boosters/energy weapons.

  • @corncube9063
    @corncube9063 10 месяцев назад +1

    Uhhh im 10 hours in - i chose independent, was wondering when i would get all of the cool parts i see other people using 🗿

  • @IzABub
    @IzABub 10 месяцев назад

    Is this game balanced in such a way that that most weapons and parts can work to get through the game?

    • @AnatoliasMercenary
      @AnatoliasMercenary  9 месяцев назад

      Most parts and weapons are balanced to certain play styles

  • @protogamer8641
    @protogamer8641 9 месяцев назад

    For some reason the judith FCS has different stats for me

    • @AnatoliasMercenary
      @AnatoliasMercenary  9 месяцев назад

      Make sure you check your regulations

    • @protogamer8641
      @protogamer8641 8 месяцев назад

      @@AnatoliasMercenary what regulations do you find to be the best and which one were you using for this video?

    • @AnatoliasMercenary
      @AnatoliasMercenary  8 месяцев назад

      I recommend regulation 1.4

    • @protogamer8641
      @protogamer8641 8 месяцев назад

      @@AnatoliasMercenary unfortunately i do not see that one

    • @protogamer8641
      @protogamer8641 8 месяцев назад

      or anything above 1.20

  • @wisemanrusty1305
    @wisemanrusty1305 7 месяцев назад +1

    "man why am i having such a hard time with this game?"
    *googles tutorial*
    "DO NOY USE THE INDEPENDANT! ITS FOR PRO PLAYERS ONLY!"
    ;-;

  • @tadferd4340
    @tadferd4340 8 месяцев назад

    I disagree that GA is a good option for beginners. It has very large ammo costs and relatively poor parts. It's also very poorly armed for the early missions. The rifle is usable and the bazooka can kill normals and ships decently. The missiles are very bad, however. The regular missile fires a large salvo one at a time, often costing a ton of money when killing the enemy with the first two or three missiles and wasting the rest. The High Act missile is just less damage for unnecessary tracking improvements at a higher cost. I've seen new players take the GA SUNSHINE into early missions and come out with negative income, due to a combination of expensive weapon ammo and high repair costs. The only real advantage to taking GA is that you immediately get access to VTF missiles in the shop.
    Omer and Interior Union are much better starting options for beginners.
    The TYPE-LANCEL has a well balanced setup and decent starting parts. The rifle should be upgraded as soon as possible but it's still very usable. The chain gun gives a left side ranged weapon to use when not using the blade. The laser blade is very useful for large and slow targets and it's easy to use as far as laser blades go. The scatter missiles are a bit of a miss and should probably be removed immediately, as they aren't beginner friendly and rather niche.
    The TELLUS has very good parts. It's ugly as hell, but quite good. The weapons need a bit of customization but available options allow for this. The plasma rifle is okay but replacing it with a laser rifle or pulse gun would be better. The AS missiles especially need to go. They are easy to use but cost 700C a missile.
    And I don't think anyone would recommend going Independent for a beginner. While I love the AALIYAH, it's very demanding and doesn't tolerate mistakes. Requires good energy management, does poorly in the air, and needs better weapons. The Dragonslayer is a strong blade but hard to use and unfortunately the best weapon it comes with. The Hitman machine gun is okay when paired with appropriate weapons but it isn't. The plasma cannon is basically worthless. You also don't get any shop options and shop options take a long time to become available.
    Your modifications on the TYPE-LANCEL are okay. A rifle-machine gun combo is good against ACs but those aren't present in early missions. Selling spare weapons and buying Labiata rifles is more useful immediately. The laser blade is also useful in some early missions.

    • @benlubbers4943
      @benlubbers4943 7 месяцев назад

      I man moded and started this game with AALIYAH but yeah I can feel ya. Punching Arms Forts to bits with the Dragonslayer felt amazing, but fighting other armored cores made me want to tear my hair out until I started to experiment with weapon loadouts and reading up on the appropriate strategies for the mission on hand. Still a fun mech though, it really let me indulge in the zoomies.

    • @tadferd4340
      @tadferd4340 7 месяцев назад

      @@benlubbers4943 The zoomies are great but going into the air just wrecks your energy.
      Ditching the Plasma cannon and swapping the machine gun for a rifle helps a lot. The blade is useful if there is something big and slow, but it's otherwise best swapped for a different weapon.
      You definitely need to customize and experiment. Getting S Ranks practically requires a custom build for each mission. Unless you are Lynx Tetsu, but he has some crazy skills, especially with rockets.
      My most recent playthrough was also an Aaliyah start. I definitely had some weird builds early on due to lack of parts. I did the Naval Base mission with Laser rifles. Not reccomended but it's what I had.

  • @celticspear
    @celticspear Год назад +4

    Those generator and booster suggestions are horrible

    • @AnatoliasMercenary
      @AnatoliasMercenary  Год назад +7

      then drop your suggestions for the newcomers so they can benefit

    • @celticspear
      @celticspear Год назад +9

      @@AnatoliasMercenary Sobrero (for everything), Aaliyah (for heavy stuff) and Linstant (for PA reliant ACs) outclass every other generator in the game.
      Aaliyah (for everything) , virtue (for max horizontal speed) and Judith (for max vertical speed on heavy things) outclass every main booster.
      Latona (for efficiency) and aaliyah (for mobility) back booster outclass every back booster.
      Holofernes (power and duration), Schedar (power and efficiency), Ortega (power, efficiency and duration), and Latona (efficiency and duration) outclass every side booster.
      Judith OB (for when you don't OB), Linstant OB (for when you do OB) and Rigel OB (for when you assault armor) outclass every other Overbooster.

    • @chadhardt6136
      @chadhardt6136 11 месяцев назад +5

      "Beginners Guide to answer core"
      "for everything, use this part that you unlock at your second playthrough"

    • @celticspear
      @celticspear 11 месяцев назад

      @@chadhardt6136 That is simply not true. You will get most of the parts in the list by chapter 2 depending on your choice of starter and assuming you did the arena.
      Even for beginner standards the internal parts recommended in the video are still trash.