BEST TRADE SHIPS IN ELITE DANGEROUS

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  • Опубликовано: 27 дек 2024

Комментарии • 226

  • @dfelliott1
    @dfelliott1 4 года назад +101

    Since this guide is a bit dated, to anybody looking for a large pad trade ship who doesn't know:
    Large landing pad considerations (Anaconda, Cutter, Type-9):
    Anaconda: Big jump range, lowest cargo.
    Max cargo: 470t
    Outfitted: 400-420t
    Playstyle/usefulness: This ship is a god tier source and return ship outside of a wing. It can grind ANY loop because no jump range will really be an issue. you can snipe the best deals which (somewhat) makes up for the low cargo space. It can be a serviceable bulk trading ship, and outfitted properly no pirate will give you any issues.
    Pros: Does missions insanely well. Great jump range that makes trading a breeze. Can dual role passenger missions. Can be outfitted for a lot of things.
    Cons: The lowest cargo space of all. As a dedicated freighter, it falls short. But in my head this is the opportunist freighter. It takes money whenever it sees it. A bit awkward to fly at first, but all the big freighters are.
    Type-9: Cargo space above all
    Max Cargo: 790t
    Outfitted: 740-756
    Playstyle/usefulness: This is THE freighter. Cargo space. It cares about cargo space and nothing else. Your jump range is ass, it moves like a sloth, and it definitely won't be winning any fights. But you just /print/ money. If you love the idea of being a space trucker like I do, you'll find yourself loving this ship BECAUSE of these things. Properly outfitted, you're actually surprisingly able to survive a lot of sketchy situations. I've managed to escape gankers in my type-9 (running about 800 shields and using military grade armor granted), so don't worry about this being a piece of paper. Not advised to grind missions, because escaping interdictions will hold you up. If you just want a dedicated freighter to grind trade routes occasionally: this is your ship.
    Pros: Cheap. Holds the most cargo space in /most/ situations. Available without grinding ranks.
    Cons: Dedicated freighter and nothing else without specific builds. Bad jump range when properly outfitted. Handles like garbage. Hard to escape from interdictions.
    Cutter: Cargo, jump range, shields.
    Max Cargo: 794
    Outfitted: 700-712
    Playstyle/usefulness: This is the freighter where you laugh at poors while flying through the mail slot. Requires grinding imperial ranks but is 100% worth it. You might notice that the cargo dips substantinally: thats because you /have/ to have this ship outfitted with shields. Scuffing the paint on this ship will cost you, and not taking advantage of having the most shields in the game makes taking advantage of the piddly 4t advantage essentially useless. You want those shields. On my cutter, I have a whopping 4k. Enough to tank.. Well.. Basically anything. You have /amazing/ forward speed. making this ship capable of escaping most threats. This ship can only get mass locked by another cutter, so in addition to the speed, shields, and cargo space.. If you want to do a cg in open, here's your ship. Putting weapons on this certainly makes for a fun way to grind materials, as you'll be able to shoot most pirates dead if you choose to grind missions... And on that note, you can clear out a mission board like nobodys business. While the jump range isn't in the anacondas range, its far better than the type-9. On mine I can get a solid 31ly while laden. making it a pretty good middle ground between the two.
    Pros: Gorgeous. Stupid shields. Insane cargo space. incredibly fast forward speed. Can run delivery missions and source missions like nobodys business.
    Cons: Insanely expensive. Requires grinding imperial ranks. Will set you back a /lot/ if you take hull damage, and you'll be eating a huge insurance cost if you happen to die.
    I have all three, and I use all of them tbh. The type-9 almost gets invalidated by the cutter.. But that extra 50t cargo space makes a difference on trade routes. It really depends on what you want out of your freighter. For me: I mostly fly my cutter and anaconda. Anaconda for passenger missions/delivery and sometimes bulk trade loops, and the cutter for source and return, delivery mission stacking and bulk trade loops when I want to merk an npc pirate.
    2021 edit:
    I feel like for the most part this still holds past fleet carriers.
    The only thing I would add is that its a pretty substantial con that both he Conda and the Cutter will require a lot of engineering because of their utility slots, a detail I glossed over in my original write up. The type-9 has 4 utility mounts compared to the cutter and condas 8, and that will be a lot of shield booster engineering.
    Cargo delivery missions are still around, but are as of writing, kind of in a state of flux. My post was made at a time where you could fill up pretty much any of these ships with cargo delivery missions, which still occurs regularly, but its not a given as much. Source and return missions are still big money makers.
    At the time of writing it was before the buff to bounty payouts. I think if you enjoy the odd npc merking, you have much more to gain than mats. The type-9s cargo space will outpace the Conda in bulk trading even with bounties, but definitely a consideration with the type-9 vs. cutter.

    • @porbos
      @porbos 4 года назад +3

      MVP

    • @jessejones6409
      @jessejones6409 4 года назад

      Dude, awesome info. Thanks.

    • @dfelliott1
      @dfelliott1 3 года назад +1

      @@clintsingleton3846 nice! I'm glad its helpful. And yeah, I just assume its something that isn't on his mind since he has /tons/ of videos lol... And trade is one of those things thats pretty static. I'm going to add a few more details for 2021 if its still visible.

    • @General_Mills_
      @General_Mills_ 3 года назад +1

      I'd add that considering the Cutter has much better SC handling (which makes evading interdictions actually feasible), the slight difference in cargo (44T in my case, or 696T vs T-9's 740T) is negligible at that point. Time is money, and this is only 6% less cargo. A typical loop route between two stations (

    • @cmdrtorbenator9377
      @cmdrtorbenator9377 3 года назад

      wow long comment and thanks for taking the time to make a long and info packed comment :)

  • @leepotts8883
    @leepotts8883 6 лет назад +77

    Type 9 cargo = 404t???? I have 772t of cargo space in my type 9 and I run autodock to aid in dealing with my kids. Doesn't sound right to me.

    • @cutty02
      @cutty02 6 лет назад +16

      They recently added an extra class 8 optional since this video. I love my Type 9 its just slow and can be interdicted easy. I personally love the type 6 570m/s boost and 100t 30ly laden range.

    • @wolfe8035
      @wolfe8035 6 лет назад +9

      I can fit 784 tons on my Type 9... and I love it for its capacity... but I was looking at this video for a Type 9 vs Type 7 ish. I've never been interdicted in a Type 7, but I have almost once every day in a Type 9.

    • @Yoyo-vt2yg
      @Yoyo-vt2yg 5 лет назад

      I too

    • @josephscottadams39
      @josephscottadams39 5 лет назад +3

      Wolfe I just lost my fully loaded type-9 with 616t to an interdiction. Had to pay over 7 million in insurance cost. How do you survive these interdictions?

    • @ravoi8195
      @ravoi8195 5 лет назад

      @@josephscottadams39 I run a fighter bay for NPCs interdicting me. Usually just focus on trying to fsd out of there.

  • @ComputingCactus
    @ComputingCactus 7 лет назад +16

    The Cutter is the best bulk trader bar none. You can engineer the FSD to get 25+Ly jump range easily.

  • @roderickwillis2516
    @roderickwillis2516 7 лет назад +43

    Can't agree re Python and T7, yes the Python costs a lot more but the Python can land at outposts, this opens up far more trading opportunities. I forgot to add that the AspX is a great little trading ship as well

    • @domoughton
      @domoughton 6 лет назад +1

      Roderick Willis type 7 can actually take 256t of cargo much more most effective stepping stone for trading ships

    • @raenfox
      @raenfox 6 лет назад +6

      My Type 7 has 296 tons of cargo space. However, since the Python requires only a medium landing pad, it does have a definite advantage.

    • @markhackett2302
      @markhackett2302 6 лет назад +1

      The type 7 would be just about better IF it were just a tiny bit shorter, because its height means it cannot fit in a Medium dock (too tall), despite being very much smaller than the python in the other two dimensions. If it were 2m shorter, then it's perfect: you choose either to go for trade purely or pay more and get the ability to re-purpose in the same ship. To lose Medium docking capabilities means the T7 really does need to have more cargo. if one of the class 5s became a class 6, then it would get about 12% more cargo space in exchange for being locked out of a lot of stations. The cost of multirole capacility can be written off as the compromise against being trade only.

    • @gisterme2981
      @gisterme2981 5 лет назад +1

      That ability to land at outposts makes the Python the best trader in its class, IMO. Plus, the Pythjon is a far better combat ship than any of the others with a comparable cargo capacity.

    • @jeffthebaptist3602
      @jeffthebaptist3602 4 года назад

      Thanks about the AspX. You can make the same comparison between the Type-6 and AspX as the T7 and Python. The AspX has as much cargo space and is multi-role, but costs more.

  • @august4758
    @august4758 7 лет назад +3

    These are some of the most useful videos I've ever seen about Elite. Thank you truly :)

  • @MikeB_UK
    @MikeB_UK 4 года назад +1

    As a relative newb I use an ASPx for cargo delivery missions until I can get to buying a big hauler. Fairly maxed out with cargo (64 + 32 + 8 + 4) but still have a small shield and I can carry 108T. It probably cost 20 mil total, so not that cheap, but fun to fly with A-class thrusters fitted and a decent jump range, . Puts it part way between the beginner list and the Orca/Python one. Hope this helps someone. Cheers.

  • @Yoyo-vt2yg
    @Yoyo-vt2yg 5 лет назад +33

    Wtf,i have with The Type 9 750 Cargo... Thats s Trading ship,not a Fighter..

    • @lukebehrens2817
      @lukebehrens2817 5 лет назад

      Ya I'm running 528 with mine

    • @nolson151984
      @nolson151984 5 лет назад

      I'm running 756 in mine, love the type 9 for trade.

    • @Josephkerr101
      @Josephkerr101 4 года назад +3

      There was a change to utility space. This needs updating.

    • @FalconerDelta
      @FalconerDelta 3 года назад

      784t on mine

  • @ToveriJuri
    @ToveriJuri 7 лет назад +6

    You should use the lowest possible shield not the second highest. Anaconda can go to 452 cargo and type-9 to 500 in that setup. If your only worry is scraping off the station then the lowest possible shields are enough and the + 96 tons of cargo is a significant increase.
    With the lowest possible shield setup clipper is significantly better mid range ship than the orca and around the same price range as the type-7 It should be the one of the 3 alternatives not the orca.
    Also the jump range of a single jump is significantly more important than the maximum range per fuel tank if you want to be an efficient trader. Which is why many consider the anaconda to better than the type-9 even though type-9 gets around 50T more cargo.
    Another factor you should mention is also ship size. Medium sized ship can enter any landing pad while Large ships are restricted from trading with outposts which don't have a Large pad.
    This is especially important in Your intermediate list. Type-7 is much cheaper than the Python but with a rather similar cargo space, however Python is a medium ship while type-7 is large.

  • @Blueoriontiger
    @Blueoriontiger 7 лет назад +19

    Interesting analysis. However, you missed a major selling point with the Python over the Type-7 (I used to fly a T-7 and now a Python). The Python can land on Medium pads and basically anywhere else. With a Type-7, you're restricted to large starports only. There's a lot of profitable trade routes that often run to outposts, and you can sometimes earn 100K or more in additional revenue when heading out there over being chained to a standard trade route between two giant stations.

    • @Ploskkky
      @Ploskkky 5 лет назад +4

      Completely agree.
      When you fly a Python trader you will never have to worry about accessibility. You can go everywhere, take every mission, take every trade and haul and deliver your stuff to every station in the galaxy. The convenience is huge. And on top of that the Python is extremely versatile and you can use it in every role in the game. In my book the Python is a must have for every Elite player.

    • @NetworKrakle
      @NetworKrakle 4 года назад

      100k ain’t that much when each run gives you 10M. Running a Type-9 heavy with 788t of space.

    • @Blueoriontiger
      @Blueoriontiger 4 года назад +1

      @@NetworKrakle Running a T9 is a lot different than a T7 or Python. It's a end-goal ship, while the other two are stopping points, with the exception of the Python being versatile. A T-9 about has quadruple the cargo space of any of those ships.
      Also, my comment was two years ago. Major overhauls to mission rewards have been made, and me hitting Trade Elite. If you take the right jobs, you can make almost 4 million or more in assigned cargo runs. Trade also varies with what you carry. My rank definitely had a hand in how much I earn, so if you are Elite or the rank just below it, you'll definitely haul more than 100K of profit.

    • @likskirtspleetscreen
      @likskirtspleetscreen 2 года назад +1

      I'm a python guy but the fact is that if you fill up 700T with mining... you can just mine it and wait a couple of day to sell it in bult at the best price. Multiple python runs can often have a fluctuating value. But yeah... this is more an RNG thing... but is nice to do think of doing a billion transaction at run XD

  • @johnterpack3940
    @johnterpack3940 3 года назад

    Is there an updated version of this? I'm curious as to why the Clipper wasn't included. I know it's technically a large ship but I think it's kind of "in between" like the Type 6 was. Mine isn't set up quite the same as your test and it's been engineered a little. But it has more capacity than the Type 7, better jump range, and only costs a little more. I do only run a 3C shield, but I don't fight with it so I don't see the need for more. Even with all the flight assist modules and a fuel scoop I manage 220 tons of cargo.

  • @TeardropWasTaken
    @TeardropWasTaken Год назад +1

    Well... The only video I really needed. As I progress in Elite I am planning my next ships to be from the beginning: Sidewinder, Type 6, Type 7, Anaconda. Then the side ships would be: Diamond, ASP and Phantom. Then I'll probably stick to exploring til the end of the world 🌎

  • @thebreadwentstale
    @thebreadwentstale 6 лет назад +2

    I like the hump range on these mid tier ships. Nice to have those details.

  • @zzador
    @zzador 3 года назад

    Type 7 can be upgraded to 272 t without compromise (e.g. with a good powerplant, autodocking & weapons). Type 6 to 100 t. Type 9 Heavy can be expanded to 720 t cargo without big compromise.

  • @newman1702
    @newman1702 8 лет назад +12

    You mistakenly say "utility slots" when you are clearly talking about optional internals. Utilities are for scanners, shield boosters, chaff, heatsinks, and so on, and definitely not cargo racks.

  • @dasborke
    @dasborke 7 лет назад +2

    Python's Medium size sells it. Can haul more than the Type-7 and land on outposts.

  • @adejones2340
    @adejones2340 6 лет назад +1

    I think you can get your money back with using the Cutter in no time with trade and Boom Missions etc but what it would be nice to see is the 'Insurance' as well as a bonus review. Type 10 Heavy would be nice to see but don't forget the 'Python' only needs a Medium Port to land on and get you in to ports and bases to earn higher money etc.

  • @igorbajo4789
    @igorbajo4789 6 лет назад +8

    In the smaller ships, why you don't include the cobra mkiii? It's a good ship, a little expensive than a type 6!!!

    • @FurNaxxYT
      @FurNaxxYT 4 года назад

      It's a good ship, but a bit small for cargo

    • @user-jm8sy5ox2j
      @user-jm8sy5ox2j 4 года назад

      @@FurNaxxYT if its slightly more expensive than a T6 then you mine as well just buy a T6 and save money if you're just trading

  • @sirenia755
    @sirenia755 3 года назад

    5:31 the python holds 280 cargo and can trade in refinery and extrusions system cos its a medium size ship.

  • @BarringtonDailey
    @BarringtonDailey 6 лет назад

    Type 6 30LY range with 100T cargo, can land on outposts, fast for its size and hard to interdict. I make 4 mil per single jump from missions to outposts. My Imperial Clipper stays in the hanger more often than not.

  • @jonathanbennison9220
    @jonathanbennison9220 3 года назад

    Older video I realize.
    However.
    In the comparison between the type 7 and Python, was it mentioned that the Python is a medium landing pad ship, whereas the type 7 is an affordable functional LARGE landing pad ship.

  • @Ueberdoziz
    @Ueberdoziz 7 лет назад +10

    i would also add the imperial clipper... why? its so fast. slap a-spec thrusters on it and apply grade 5 dirty drives and pretty much nothing is gonna catch you :)

  • @ZakNaZul
    @ZakNaZul 7 лет назад +2

    U could get 760t on cutter WITH shield. but u need upgrade 5a shield with side effect of +10% maxhullmass. and with 8 shield boosters (E calss to save energy) it's easy to get astonashing(for a trader) 1.2k shield with 50/50/50 resistance's. After that u could use battle cry "RAMMING SPEED!" and literaly toring apart pirate elite conda by a single hit. Damn pirates, always wants take my goodies :C

  • @jonathanbennison9220
    @jonathanbennison9220 3 года назад

    Why do you have the type 9 listed at 404 t?
    It has 8/8/7 plus 6s...
    If using the 8e cargo x2... It hauls 512 cargo plus a 7shield.

  • @michaelhill2049
    @michaelhill2049 5 лет назад +4

    I think ship size is a huge factor. If you can’t land on an outpost you’re missing out.

    • @johnterpack3940
      @johnterpack3940 3 года назад

      I used to think so too. But not anymore. Sure, there are missions I can't take with my Clipper. But they rarely pay enough for me to worry about. From my home base I can jump two hops, load up 220 tons of cargo, and bring it back for 3.5 mil in profit. If I had a Cutter I could triple that amount. Very few missions in smaller ships will pay that well.

    • @Someone-wj1lf
      @Someone-wj1lf 2 года назад +1

      @@johnterpack3940 Just a few hours ago I had a mission from a space port to an outpost just next to it (no hops) that paid 2 million per trip.
      And that was with 70t cargo space.

    • @johnterpack3940
      @johnterpack3940 2 года назад

      @user-sv1gl1hq2r I haven't played in months, no idea what the rates look like today.

  • @cmdrtheghostofet5310
    @cmdrtheghostofet5310 6 лет назад

    I didn't realize how old this video was until you got to the Type 9 with only 404T of cargo. Mine carries 752 tons with a class 5 shield generator for CG and Powerplay duty, and ~18 LY laden jump range after engineering. You should make an updated video for top-tier trading (ships, routes, etc). o7

  • @Karlosovic77
    @Karlosovic77 2 года назад

    I dunno if I'm making unnecessary considerations but I like to have a bit of ability in even a trade ship to outrun pirate interdictions

  • @winmachielse1233
    @winmachielse1233 7 лет назад +17

    Pretty bizarre to see the Orca in this list, unless you consider passengers as cargo. The cobra MK3 should certainly be in the entry level class. As a matter of fact, it's one of the best trade ships because it can defend itself well against pirates. Piracy is a great problem amongst traders as you may know.

    • @arizona_anime_fan
      @arizona_anime_fan 6 лет назад +1

      the Orca is a joy to fly, pretty looking, and thanks to engineering can basically do whatever you want with it. It's a really cheap ship too when you consider how much it costs to spec out for whatever you're using it for. Bought one for passengers a long time ago, and it's quickly become one of my favorite ships in ED. Of course the Python is a better trader. But the python is a horrible bird for flying, it handles like a brick (same with the Krait). To me, ED is about space flight, and if you can't enjoy flying your bird, there is little point to playing the game. So while ships like the Python, Krait and 'Conda are popular ships, I generally avoid them like the plague as I dislike the view from the cockpit (in the python/conda), and really dislike the handling (in all 3 cases). Imp Clipper/Courier, Orcas, AspX and the FDL are at the top of my favorite ships, and of the big three my favorite to fly is the iClipper (not unengineered), if we're talking unengineered the Corvette is a better ship, once we start talking Engineered, the iClipper quickly becomes my fav of the big 3, as it's biggest weakness (turning) vanishes, and it's biggest strength (shields and straight line speed) become absolute advantages over every other big ship out there. Yes the Corvette turns fast, and can punch harder then the Clipper, but the clipper will sport x3-x4 times the shielding making it's endurance in a fleet battle much better, and it can shoot forever making it's DPS basically the same. Learn to fly without assist and the Clipper is an agile beast in a messy battle.

    • @gisterme2981
      @gisterme2981 5 лет назад +1

      I must agree with you about the Cobra Mk3. IMO it's far and away the best trader in the (up to) 40-ton cargo-capacity class. More range, more speed and much better maneuverability than the others mentioned for that capacity class. With a little reconfiguration it can also become a magnificent long-range material-scavenger/explorer.

  • @dr_gus2111
    @dr_gus2111 6 лет назад +1

    Don't forget to look after the Cobra MkIII if you want an entry level trade ship, which is also a very good all around ship (I think Hauler and Adder suck...). The ASP Explorer, at a higher entry price, is also a very good option especially for long trade routes.

    • @lsswappedcessna
      @lsswappedcessna 2 года назад

      The Adder isn't the greatest cargo ship but it's a decent early game explorer/bubble bus/stunt ship. Obviously this is with a proper build and engineering, which the new player won't be familiar with.

  • @PAPAxSTALKER
    @PAPAxSTALKER 3 года назад

    You can get up to 300 tons on the type 7 if you set up your option als to the best capabilities. If you’re feeling crazy you can sell the shield and get another 16 tons

    • @PAPAxSTALKER
      @PAPAxSTALKER 3 года назад

      Also type 9 can get 816 cargo if you aren’t worried about extra internals except cargo. Jump range isn’t the best but the money makes it worth it as long as you always keep yours peeled for interdictions

  • @user-jm8sy5ox2j
    @user-jm8sy5ox2j 4 года назад

    Will there ever be a 2020 update for this? It seems like nowdays the cutter and the buffed T9 rules the trading game, the python still rules the mid class and the cheap ships is still the type 6. Pretty much everything on the list has changed in terms of jump range with engineering and even cargo capacity.
    Even ships like the cutter can reach 30+ly jump range with engineering and almost 790 tons of cargo

  • @Kotsuto
    @Kotsuto 7 лет назад +2

    One additional point in favor of the Python over the Type-7 is that the Python can land on Medium pads, and the Type-7 cannot. You broaden your trade opportunities, and have 60T more cargo space to take advantage of them with. (and this says nothing of the Python's superior manuverabiliy, durability, and firepower)... Python is my mid-range Trader of choice.

    • @SynchronizorVideos
      @SynchronizorVideos 2 года назад

      I feel like the Type-7 would be a much more interesting ship if it could land on medium pads. That would make it a king of outpost trading. As a large ship though, it's got very little use except as a temporary stepping-stone to something that's better in every way.

  • @Ultima-hc1uj
    @Ultima-hc1uj 7 лет назад +1

    i don't know where you got this numbers from , but i can carry 276 T on a python and 432T on a conda
    in both cases you got to spend much more than the stock price to keep jumping that much after loading them

  • @cutty02
    @cutty02 6 лет назад +5

    I hate the way bigger ships make smaller ships obsolete in this game. I have a type 9 and an anaconda but honestly I like flying the type 6 better. 100T 30ly Laden range, 570m/s boost and it turns great in supercruise and normal flight. I think they need to give smaller ships some short of advantage, Maybe increase their supercruise acceleration. It just sucks that every ship is so multipurpose because it makes all avenues lead basically to the anaconda :(

    • @xKapnKrunch
      @xKapnKrunch 5 лет назад

      I wouldn't say that... All multipurpose ships lead to it as the best large multi purpose ship but I never got rid of my python and still use it. My cutter is for trade/mining/pirating and my Corvette is for combat/pirating. I still use many of my smaller ships for specialized things. Like I have a orca with a 59 ly jump range with fuel limpets repair limpets a healing beam and srvs for gathering materials planatery landings helping other commanders in trouble. I swap the fuel limpets for collection limpets and heal my wingmates while collecting materials in CZs or hazs sites. Let's not forget my imperial curiour with 47 ly a boost at like 600 and can land just about anywhere with a srv for finding those tough landing spots like gardian ruins. Or my fer de Lance designed to interdict and shred a single ship in seconds and bounce out after for PP merits.

    • @Paladin1034
      @Paladin1034 5 лет назад

      I finally got my anaconda yesterday. I have several specialized ships for different tasks but that was the first true multirole that I had. I did some ceos/sothis runs grinding fed rank but I ended up flying it back home and selling it off for a python once I got my sol permit.
      While I see the draw of an anaconda, and it really can do everything, I just didn't like flying it. I hit the damn mail slot every single time (to the point I actually got a docking computer for it) and you never forget you're flying a huge ship. The bow is 20 miles long, and it handles like a bus without engineering. Maybe I'm just biased because my first three ships were an eagle, a cobra III, and a chieftain. I'm not used to the barges.

    • @SynchronizorVideos
      @SynchronizorVideos 2 года назад

      Can't land a Type 9 at outposts.

  • @Palmeyer
    @Palmeyer 6 лет назад +2

    I was able to get my T9 to 756t of cargo with a shield gen.

  • @jesperrohde2112
    @jesperrohde2112 3 года назад

    Hej. Jeg har brug for hjælp til at bygge min type-9 til handel. Kan du lave en video om det? Gerne uden diverse ingeniør forbedring, som jeg ikke er kommet til at lære endnu. Startede for 2 uger siden og har set en del videoer om at bygge type-7, type-6, Hauler etc. til handel. Men ingen på de højre skibe. Jeg har discord, hvis du foretrækker det medie.

  • @wesleywatson2298
    @wesleywatson2298 3 года назад

    Thank you - I know this is three years old - BUT is still very helpful.

  • @rclines001
    @rclines001 3 года назад

    I went Hauler>Type 6>AspX>Python>Anaconda when I started. Python was the most useful out of all of them. I could literally do anything with it and go anywhere. Haul, fight, mine, it does them all great. It really is that do it all ship. You can even explore with it. Ya the Anaconda is "better", but it's size hurts it. Can be hard to land on moons depending on terrain, and it can't land on outposts.

  • @jonathanbennison9220
    @jonathanbennison9220 3 года назад

    And then the federal corvette is listed at 500 cargo.
    But we know that the corvette has smaller cargo slots.

  • @idobarbie
    @idobarbie 4 года назад

    I dont know how you have fitted the Type 7 but I have 272t of cargo space in mine

  • @jorge6868
    @jorge6868 4 года назад

    What about my sidewinder? I can carry 12 cargo with 2A reinforced prismatics

  • @CdtFabio
    @CdtFabio 7 лет назад +1

    It seems that the best trade ships from a pure economics (tons/purchase cost) sense are the type-X class ships (hence the freighter designation). The Hauler/Adder would be your introduction ships and the Type-6 would be your first real trade ship. The mid range and expensive class best ships of python and cutter seem to be better trade ships based purely on cargo hold but from a ton/credit perspective you are paying for that multipurpose tag. The cutter and anaconda to me are more "end game" class ships comparing the price tag jump between type 7 and type 9's to that of Python to Anaconda/Cutter. If you are purely trading you might as well even skip Python in your ship progression. This makes the 9, imo, the best trade ship until you get to that "end game" status and can get a cutter. Though, I'm probably going to get the Anaconda first chance I can afford both it and enough re-buys to not be terrified of flying it. Enjoy your objective, logical comparison of ships. Been a big help with my entry into the game.

    • @lsswappedcessna
      @lsswappedcessna 2 года назад

      The 'conda flies better than you think it does. In and out of mail slots will be a bit sketchy, but if you have good shields and take it slow, you'll be fine. My exploration build has small 4D shields and they're plenty for little bumps and scrapes during planetary landings and through the mail slot. I suspect even when engineered G3 enh low power/stripped down they'll still be plenty.

  • @cyrillmaier3990
    @cyrillmaier3990 6 лет назад

    With the entry ships I noticed, that the price u have is for only the ship but the jump range is definitely with an A-graded FSD-Drive which costs as far as I can see (Im quite new but still) at least a million if not more...
    What's up with that?

  • @wolfe8035
    @wolfe8035 6 лет назад

    Wait... what...? I think your max jump ranges are a bit off for the smaller ships (Hauler, Adder and Type 6). I am in Keltim now, and most of my stuff is stored at Tollan. From what I am understanding from this, I could simply use a Type 6 as a damn exploration ship because of the 113.59 ly jump range, and the distance to where I am wanting to go is only 100.89 ly away... that literally sounds like one jump. From what I am understanding.
    Looking at the intermediate ships, I can fit 300 tons on my Type 7, and by no means can it go 120.75 ly. It is a very good chance that this was changed recently, and it would make sense to me... and thus my confusion is at an end. At best, I'm late for the party...

  • @scottali3259
    @scottali3259 2 года назад

    My type 7 has 304 tonnes (albeit without a shield generator) and cost nearly £30,000,000
    Is it still worth buying the python?

  • @astroguster5522
    @astroguster5522 3 года назад

    It's really wonderful that this game exists

  • @Fokkas
    @Fokkas 6 лет назад

    I'd have to disagree. These are not the max cargos at all, for example type 7 has a max of 256 and type 9 is 720. The python has a slightly smaller max cargo than type 7.
    And where are you getting these max jump ranges from?

  • @blackdogadonis
    @blackdogadonis 2 года назад

    Type 9 heavy, biggest, most vulnerable. Best for source and return missions for 50 mil. Best pay off for time spent. Imo

  • @jjamo5
    @jjamo5 6 лет назад

    hI dAVE HOW DID YOU GET THAT MAX JUMP ON THE CUTTER,HOW IS THAT POSSIBLE?

  • @TAG-rq7ii
    @TAG-rq7ii 8 лет назад +10

    I agree with most of what you have said. With exception to the Type-9 Heavy vs. The Anaconda. It would make much more "practical sense" to have the Anaconda for long distances since it has the higher jump distance. I don't know about you but I'd rather have less jumps with having to fuel scoop a star here and there then have such a tiny jump distance. That's my thought on the subject. Great video and very informative! Thx, cheers.

    • @DowntoEarthAstronomy
      @DowntoEarthAstronomy  8 лет назад +4

      That is a fair point. But If you need to fit a fuel scoop of an acceptable size you will loose some of the cargo space. unless you fit a very under-sizes scoop which will slow you down since you have to spent a long time scooping (and overheating). But I completely understand your point of view and i guess it all comes down to matter of play style :-)

    • @ToveriJuri
      @ToveriJuri 7 лет назад +3

      If your trade route exceed 3 or 4 jumps I'd say it's a bad trade route and so trade ships shouldn't have fuel scoops. With engineered FSD Anaconda completely trumps the type-9 and well even without it. The time it takes to travel from one station to another is very important and Anaconda has the most lucrative trade route options thanks to the long jump range allowing for larger area that you can travel within 3 jumps.

  • @cmburnz
    @cmburnz 7 лет назад +1

    Type 7 I have I got 256T of cargo. I think I can max it out at 264 way worth it for the price.

  • @redknight4805
    @redknight4805 6 лет назад

    How do you get a jump range over 88 ly? I have an A-rated FSD modded and I can barely reach 50 ly. Is that the jump range using neutron stars?

    • @gordier6787
      @gordier6787 5 лет назад

      I have no idea how he got the numbers in the “max jump range” category, even with engineering the hauler probably won’t ever get to 88 ly

  • @skelbagz
    @skelbagz 7 лет назад

    I think you should take into account the fact that you need a pretty high rank in both the federation and empire to get the corvette or cutter. You'd probably have to spend less time trading and doing other missions to get the ranks making them less profitable than a type-9 in the long term

  • @TrueGoose117
    @TrueGoose117 7 лет назад

    What does laden hump range mean? And is max jump range is just how far it can go with out fueling?

    • @DowntoEarthAstronomy
      @DowntoEarthAstronomy  7 лет назад

      it was a typo. it's the laden jump range. which is how far you can jump in a single jump with a full cargo hold

  • @klarritie6504
    @klarritie6504 4 года назад +2

    Watching this on the way to Hutton orbital

  • @pedrolima3758
    @pedrolima3758 6 лет назад

    I don't understand how the type 9 has only 404 T of cargo. Im I doing anything wrong? Because I can fit more cargo then the Cutter...

  • @antwan1357
    @antwan1357 6 лет назад +1

    I like to fly shieldless so these types are much lower then what I haul could you please do a video about stripped down trader no shields trade out stellar scanner for autodock computer A rated frameshift drive. The D rated modules are optional you also have to remember you want a cheapest rebuy as possible .

    • @antwan1357
      @antwan1357 6 лет назад +1

      For example a stripped down type nine gets me 720 and a cutter 1000 and a type 7 gets me 304 etc etc.

    • @jimrobinson4755
      @jimrobinson4755 6 лет назад +2

      720 for a Type 9? you need to strip more then.. Last CG I was running 788 tons a run in my Type 9

    • @antwan1357
      @antwan1357 6 лет назад +1

      Now the type 10 should be on this list a stripped down trader version has longer range and same cargo as type 9 I'm suprised it's not on this list as one of best trading ships.

  • @Chrismasterski
    @Chrismasterski 7 лет назад +1

    uh where's the clipper? it can hold more cargo than type 7

  • @davidleclaire8190
    @davidleclaire8190 7 лет назад

    OK, stupid question. Why isn't the Beluga Liner on this list? I feel like the jump range might make it a worthwhile trader.

    • @DowntoEarthAstronomy
      @DowntoEarthAstronomy  7 лет назад

      The jump range of the Beluga is ok yeah. But it have very few and very small (3/3/3/3/4/6/6) which means you will not have a lot of cargo in that

    • @junkiexl86
      @junkiexl86 7 лет назад

      Actually, it's not a stupid question. For its price bracket, Beluga can be quite the trader. It hauls more than the Type 7 and Python. Only the Type 9 hauls more sub 100 million, but thanks to its abysmal laden jump range and high mass of the Type 9, the Beluga will make up for the inferior cargo space in the fact it can jump almost 2x the distance modded, So long as FD still allows players to slot cargo racks in the reserved compartments that is. Haven't looked since 2.3 went live.

    • @junkiexl86
      @junkiexl86 7 лет назад

      Nah, it's higher than that. You can slot cargo racks in the reserved slots. giving you (3/3/3/3/4/5/5/6/6/6/6) of compartment space. Max theoretical cargo space of 368T if my math serves.

  • @NapFloridian
    @NapFloridian 7 лет назад

    I agree with DtEA here, but I would go with the Anaconda, just in case you want to do some hunting, as you can refit the shit for combat, but you cannot fit the Type-9 for Combat. So yes if you look for an all round trader / all round ship I think the Conda, as the Python in the mid-range is the better choice.
    Thanks for sharing the numbers here Nice channel

  • @JMALEEDY
    @JMALEEDY 7 лет назад +1

    Clipper is quite a good midrange trade craft

  • @GoonaTVhi
    @GoonaTVhi 3 года назад

    I know vid is old, but Def save for the elite cutter, absolute beast of a trade ship.

  • @Dreadbiscuit647
    @Dreadbiscuit647 7 лет назад +2

    That's odd my type 7 has 272 cargo.

  • @onecoinrabbit7714
    @onecoinrabbit7714 6 лет назад

    lightweighted 45-55ly fullwappened conda plus 396t is the best in my opinion...

  • @NightOwlGames
    @NightOwlGames 5 лет назад

    how do you get those max ranges? my type 6 only doing 26ly my anaconda only doing 34ly my diamond back explorer does 39ly how you getting 100ly?

    • @Incognito-vc9wj
      @Incognito-vc9wj 5 лет назад

      That's the range with no cargo I believe. His ladened range is closer to what you're getting.

    • @AndyTomT
      @AndyTomT 5 лет назад

      Jump ranges have changed. Also engineering

  • @michaelhabus7767
    @michaelhabus7767 4 года назад

    im averaging about 18 mil every 25 minutes just trading agronomic treatment, even after tritium got nerfed, it still seems pretty decent,
    I'm having a hard time finding something that pays more, but I know I must be missing something,
    anyone have an suggestions of a new career path that pays more?

    • @GoonaTVhi
      @GoonaTVhi 4 года назад

      Litterally same, especially in a type 9 heavy with 700 tonnes of cargo slots...makes 19 mil profit maybe every 10 mins

  • @ginzylife332
    @ginzylife332 4 года назад

    I’m guessing those Max jump ranges are with engineering on the F.S.D

    • @tekfunk6299
      @tekfunk6299 3 года назад +1

      i think its max range for all jumps without refueling, was confused aswell

  • @Zicrus
    @Zicrus 5 лет назад +1

    7:38 59,5???

  • @Maxhoppel
    @Maxhoppel 5 лет назад

    how do you get ot a jump range of 116ly on the python?'?

    • @JonathanMahadeo
      @JonathanMahadeo 5 лет назад

      Neutron star, but in this video he's referring to old data and the max range his flue tank can handle.

  • @NightOwlGames
    @NightOwlGames 4 года назад

    how do you get a type 7 to jump 120ly? not even my anaconda can do that

  • @newman1702
    @newman1702 8 лет назад +1

    You missed a very popular choice in the mid-range trader category, and a ship that is often referred to as a better choice than the type 7 (but on balance, is locked behind rank), the Imperial Clipper. At first I thought you skipped it because it's rank-locked, but since you later go on about Cutter and Corvette, that's obviously not the reason. I don't think the Clipper can be skipped when talking about ships good for trading in ED, it offers great cargo capacity while also being very fast and reasonably well armed for it's class and size, meaning that it can keep your cargo much safer than the T7 ever could, even after it was buffed. Dirty drives G5 on the clipper's thrusters and nobody's catching you after interdiction.
    Another thing to consider when talking about traders is the ability to dock at outposts - you may find the T7 a superior trader to the Python based on cargo capacity vs. price, but the Python can land anywhere, which is quite an advantage. Some may find this less relevant, some more, but the point is that ship comparisons like these are a bit more complex than just price vs. cargo capacity vs. range.

    • @DowntoEarthAstronomy
      @DowntoEarthAstronomy  8 лет назад +1

      Good point. I think i have used it for trading my self at some point. dont know how i could miss that one... thank for letting me know :-)

  • @Greenalex89
    @Greenalex89 2 года назад

    What are those insane jump ranges? Did the ships jump this far back then or am I trippin? Edit: Laden "hump" range- thats what she saiiiiiiid...!

  • @jimc7022
    @jimc7022 6 лет назад

    Now that the T-9 is picking up another class 8 slot this would need to be re-evaluated

  • @dr.bright9362
    @dr.bright9362 7 лет назад

    The type 7 can have 304 tones without shield gen

  • @simonwillis1529
    @simonwillis1529 6 лет назад

    Iv had the asp xp
    But just got my python and just yanked it fully as trade holds so much more
    I want a type nine as a big cargo fright bird

  • @sterlingroberts6240
    @sterlingroberts6240 4 года назад

    The Type-6 should be a small ship, and the Type-7 should be a medium. Wish they would change this.

  • @ghost_ship_supreme
    @ghost_ship_supreme 5 лет назад +1

    This doesn’t include MAX cargo. The type-9 can carry over 900 tons of cargo!

    • @cosmix303
      @cosmix303 5 лет назад

      Got patched video from Jan 21, 2017 maybe think first next time =)

    • @nathangarrett4771
      @nathangarrett4771 4 года назад

      Oof

    • @MattBalara
      @MattBalara 4 года назад

      T9 will go max 752t (no idea where D2EA got 404t), so well below 900t, but still better than most other ships.

  • @Werki82
    @Werki82 7 лет назад +1

    If you want to do trading missions of "take that stuff and bring it to xy" the python is by far the best trading ship. Maximum cargo space at medium size pad landing abillity. So, you get much more money than taking a type 7 which only can take "Pad size L-missions".

  • @donwald3436
    @donwald3436 7 лет назад

    Better cr/hr with Anaconda over the Space Cow because it leaves and docks so much faster.

  • @JonathanMahadeo
    @JonathanMahadeo 5 лет назад

    Can you please remake this

  • @PaulaJBean
    @PaulaJBean 6 лет назад +1

    This information is outdated? I can put 720 tonnes in my Type-9.

  • @tomy10002
    @tomy10002 6 лет назад

    The T9 can now hold more than 700 tons ! Take this in mind henceforth :D I used to take the Conda to trade, but know i use an almost stockT9, just lot of cargo bays and a 6A FSD, the rest is stock: 700 tons with an average of 11Ly jumps, not optimise at all. The Cutter still the king :D
    I think an optimise T9 for trade could be very competitive with an optimize cutter for trade.
    No guns, no useless stuff, the minimum weight, the maximum Jumping range, the maximum Cargo, every modules upgraded for a better Jumping rang, etc... A Very optimize T9 must be a very good ship now. Mine have 736T, 30LY jump range unladen and 18LY loaded, few things at grade 5, and the total cost is 90M, compare this to a Cutter...

    • @SynchronizorVideos
      @SynchronizorVideos 2 года назад

      The Cutter only beats the Type-9 in capacity if you put cargo racks in every single slot. And even then, the difference is tiny. If you build either to actually be practical traders rather than just min/maxing cargo space on a spreadsheet, the Type-9 is equal to or better than the Cutter in moving cargo - especially if you want some shields.
      My Type-9 is a beast; it can jump 25 - 30ly with ~700t of cargo (depending on the exact setup), while also carrying a number of convenience features and enough offense & defense to handle pretty much any NPC threat. I've earned billions flying this thing, and crushed every community goal I've participated in.

  • @cervantes01
    @cervantes01 8 лет назад

    Python is not a trade ship, it's multipurpose, if you include that you should have included the cobra in the entry level range. Also an Orca is a luxury liner, not a trade ship. Yes you can use these ships for trade but the point of your discussion was to highlight the best trade ships in Elite, not the best ships to trade in which are two fundamentally different points.

  • @vivalawholesome3483
    @vivalawholesome3483 6 лет назад

    I don't think that the type 6 can get a jump range of 113.59ly at a time...

    • @lathomere512
      @lathomere512 6 лет назад

      I think that column shows total jump distance on one full tank of fuel, the previous column he’s depicting the longest single jump on unengineered drives.

  • @2qwerky
    @2qwerky 8 лет назад +2

    what about the asp? good long distance trader

    • @DowntoEarthAstronomy
      @DowntoEarthAstronomy  8 лет назад +2

      +2qwerky oh yeah. I completely forgot about the asp. That might do well in the intermediate group. Thanks.

    • @chrisskross91
      @chrisskross91 7 лет назад +1

      Exactly what i was thinking. My Asp has 90 slots and i kept some optionals and shield. Plus it's a very cheap option and has a formidable jump distance which reduce a lot the time spent in hyper space

  • @Razorback83
    @Razorback83 6 лет назад

    I want 2 see proof of an 88ly max jump range on a hauler

    • @nercksrule
      @nercksrule 5 лет назад

      He means you can travel 88Ly before refueling.
      You can jump 18Ly about 5 times with a full fuel tank.

  • @sequoia1171
    @sequoia1171 3 года назад

    Dude your cargo numbers are wrong in your last category that you presented. Definitely the type 9 and the anaconda don't have the same tonnage. The type 9 is second in the game only to the cutter which has like 794 I think

  • @vindex81
    @vindex81 6 лет назад +1

    Where is cobra??

  • @Baoran
    @Baoran 7 лет назад

    Asp explorer is definitely the best trade ship in the game. Speed and jump range make trading so much faster. I do the same trade route twice in same time compared to most of those ships.

  • @DarkEclipse223
    @DarkEclipse223 3 года назад

    I really need help with making money in this game on Xbox One

  • @stupidpremades1447
    @stupidpremades1447 4 года назад

    is this list still right?

  • @Zyphr--
    @Zyphr-- 7 лет назад

    What's a hump range?

    • @sirius4k
      @sirius4k 7 лет назад

      The range, in which you will be able to hump.

  • @TheGiggityG
    @TheGiggityG 4 года назад

    I got the anaconda after selling my Type 9 after watching this guide. What a mistake. I am glad I got the anaconda but 404 tons BASE is not the same as 750 fully outfitted compared to 450

    • @jimrobinson4755
      @jimrobinson4755 4 года назад

      This video is a couple years out of date, they added a size 8 slot to the type 9 since it was made which makes the type 9 much better than what it was when this was made.

  • @Baudelier42
    @Baudelier42 7 лет назад

    Ok first off where is the Cobra Mk3??
    Following your rules for trade ships:
    44 tonne cargo capacity, 21.85Ly per laden jump with a range of 126.19Ly on a full tank.
    So twice the capacity of the Adder, two light years more per jump and, a third more range
    all for just 1.8 million. And unlike the Type-6 she's one of the fastest boosting ships in the game.
    in the mid range, no mention of the Asp Explorer??
    Following your rules for trade ships she carries 96 tonnes of cargo
    26.54Ly fully laden jump and a max fully laden travel distance of 183.26 light years.
    This for just over 11 million credits.
    I'd also like to point out that both the Orca and the Type-7 are large pad ships and, as such
    cannot land at outposts. Something both the Asp Explorer and Python can do.

  • @zolaire
    @zolaire 6 лет назад

    This guy is Danish, that Danish accent is thicc

  • @GanjaClaus
    @GanjaClaus 5 лет назад +1

    So I will go for the Imerial Cutter and just imagine the missing "P"
    :))

    • @tzeffsmainchannel
      @tzeffsmainchannel 4 года назад +1

      The video uploader really lacks quality control on his videos....

  • @karlsspecialbeer4263
    @karlsspecialbeer4263 6 лет назад

    But then the fsd booster was added

  • @BiasHyperion
    @BiasHyperion 4 года назад

    I think you mixed up the period(.) And (,)

    • @mranthonymills
      @mranthonymills 4 года назад +1

      He's European. That's how they do it there.

  • @johndoe-qi7od
    @johndoe-qi7od 7 лет назад

    59,500,000 he said but its said on screen 79,500,000

  • @australopithicusafarensis5343
    @australopithicusafarensis5343 6 лет назад

    I'm glad you can't pay to win in this game. I do envy those who have bobbles in their cockpits!

  • @gavin3488
    @gavin3488 7 лет назад

    are these jump ranges real?