is Aim Solver what I would use to have a hand attach to an object? How would I go about having the hand grip the object, would i have to make a custom animation of the the hand grip and have it playing while the arm is being Aim Solved or something like that?
Do you mean having the first person character's head/arms to aim towards the center of the camera ? I'm not fully sure what you meant here. Do visit my discord server if you wish to ask any specific questions, as communication will be faster and easier there.
is Aim Solver what I would use to have a hand attach to an object? How would I go about having the hand grip the object, would i have to make a custom animation of the the hand grip and have it playing while the arm is being Aim Solved or something like that?
could a aimoffsets setup? without look at, just rotate several bones with pitch, yaw
Hey ,would this work with ESRPG? this looks great and thinking of buying the asset ,thanks
Could a first person setup use that for perfect center camera aiming ?
Do you mean having the first person character's head/arms to aim towards the center of the camera ? I'm not fully sure what you meant here. Do visit my discord server if you wish to ask any specific questions, as communication will be faster and easier there.
@@eternalmonkegames1859 As in use this to achieve fist person shooting accuracy
@@mrwilsonisland1946 Yeah that could be done. There are some options that helps to achieve that in the aim solver.
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