The tec slam has a little o on it so it is supported by conc effect, which might be giving us a bit of a skewed vision on the potential aoe on that skill!
So we have: - Spikes in a line - Spikes in a star-shape - Spikes in a wide cone - Spikes in a circle and a list of actually creative and good looking skills like Ice Crash and Consecrated Path! Ps. While I like the changes from a mechanical standpoint, I feel like they could use some visual differentiation.
Making the "slow and powerful skills" rework after one of the most "kill the enemy fastest you can or you die" is such a smart move... When everyone starts to test the new things they gonna feel like 3x "more new" in contrast
about the ending of the video: good to see that some people still care about the bigger picture of the game development and try to take the developers vision of the game into consideration
@@JEASOUA nah that would mean you get only one charged ruthless attack per 3 casts of the skill. Just cause how the interaction between ruthless and multistrike works.
@@JEASOUA Dunno if you know yet but it no longer has charged slams. it now gains the endurance charge benefits on all uses but only consumes on the third attack
@@Dieonceperday oh i know it now, i thought ruthless + multistrike would be a crazy strong combination basically stacking 3 different mechanics on the 3rd attack
I realy wonder with that slam reworks we still don't have a channeled slam skill, where you can channel a slam like divine ire and will have a massive burst slam on release. This could also be a support gem.
EQ has no base phys damage anymore.... well yeah no facebreaker eq. i'll still start with my blade storm impale crit zerker, the more attackspeed multiplyer you get are still insaaaaane
How you know that are awesome if we even can't test it? I mean, are good changes but anyways if you didn't play with those skills, you'll never know its potential, especially against bosses, which seems like we have the same problem as always with low AA play stile.
Well, facebreaker is still by far better: -You can use shield with it -You have a lot more dmg than Hollow Palm unless you reach silly amount of dex, making the character pretty hard to build and expensive as hell. -You can have a curse on hit corruption Facebraker -Cluster jewels will be really rare drop now, making the progress of the build pretty slow.
@@satibel have you played gc miner with dual shaper stat sticks? Right now pyroclast doesent even come close to that level of power. And you need the legion unique ring.
The tec slam has a little o on it so it is supported by conc effect, which might be giving us a bit of a skewed vision on the potential aoe on that skill!
Oh shit I didn't catch that! Now I'm even more interested in it!
@@nathanbrotherbob Same here! ;)
So we have:
- Spikes in a line
- Spikes in a star-shape
- Spikes in a wide cone
- Spikes in a circle
and a list of actually creative and good looking skills like Ice Crash and Consecrated Path!
Ps. While I like the changes from a mechanical standpoint, I feel like they could use some visual differentiation.
Knicklichtjedi Gaming You forgot “The touch of God”
as someone who almost always uses slam skills this makes me happy to hear
me too
Note on the editing: it'd be even better if you could show the thing you're talking about from the video when you talk about it.
Right after I saw your video was on RUclips, I realised that I was waiting for it, for a while.
Good content man.
My hype for ice crash is that it doesn't burn my eyes anymore.
hopefully not so much noise as we have slower attack speed too
Making the "slow and powerful skills" rework after one of the most "kill the enemy fastest you can or you die" is such a smart move... When everyone starts to test the new things they gonna feel like 3x "more new" in contrast
about the ending of the video: good to see that some people still care about the bigger picture of the game development and try to take the developers vision of the game into consideration
3:00 This is strong with multistrike, because the third one has the most more damage and its will be a charged slam :O
also Ruthless support?
@@JEASOUA nah that would mean you get only one charged ruthless attack per 3 casts of the skill. Just cause how the interaction between ruthless and multistrike works.
@@zxkredo ah right-o. seems like ruthless and multistrike just arent meant to be together
@@JEASOUA Dunno if you know yet but it no longer has charged slams. it now gains the endurance charge benefits on all uses but only consumes on the third attack
@@Dieonceperday oh i know it now, i thought ruthless + multistrike would be a crazy strong combination basically stacking 3 different mechanics on the 3rd attack
I realy wonder with that slam reworks we still don't have a channeled slam skill, where you can channel a slam like divine ire and will have a massive burst slam on release. This could also be a support gem.
Diala quote at the end
If they can make ice crash feel good I will be a happy boi
back to cyclone in a week
derpcloners always will play cyclone ...
unarmed earthquake, i did hear it here first!
EQ has no base phys damage anymore.... well yeah no facebreaker eq. i'll still start with my blade storm impale crit zerker, the more attackspeed multiplyer you get are still insaaaaane
Two comments:
Slam slam slam slam slammity slam slam...
I don’t even like to play melee but I still like Nathan’s video!
How you know that are awesome if we even can't test it? I mean, are good changes but anyways if you didn't play with those skills, you'll never know its potential, especially against bosses, which seems like we have the same problem as always with low AA play stile.
Who cares about facebreaker.. Hollow Palm Earthquake :O
Well, facebreaker is still by far better:
-You can use shield with it
-You have a lot more dmg than Hollow Palm unless you reach silly amount of dex, making the character pretty hard to build and expensive as hell.
-You can have a curse on hit corruption Facebraker
-Cluster jewels will be really rare drop now, making the progress of the build pretty slow.
Kudo TV where is the synergy?
Nice.
stinky
Psst dont tell ppl about tectonic slam jugg with dueal wield nebuloch
bruh
tried a molten stike build with dual nebulochs a few leagues ago ended up respeccing to teccslam and holy balls it was a nice build
That is too pretty outdated bro, deals poor dmg today. Maybe could worth now with this buffs.
i was here first
Mines are so dead, except the pyroclast, the old mines with spell suppports are dead.
Was there a change?
If not, mines are still strong.
Nvm, that's my leaguestarter, they are very bad, don't use them.
@@satibel have you played gc miner with dual shaper stat sticks? Right now pyroclast doesent even come close to that level of power. And you need the legion unique ring.
You do not even know what are you talking about. Are brutally OP today and still the best league starter by far.
Sorry Nathan, couldnt resist the first thumbs down, heard facebreakers, switched thumbs up
so unnecessary
no body cares lol