This casual stroll through something I'd never consider (making Voronoi from scratch? When there's a perfectly good node that does it for me?) was literally one of the best tutorials I have ever seen online. Instant subscribe. You explain everything perfectly! Thank you for posting!
@@Johnny_Nodes recently I've been studying making stylized foliage, so last time I went to Chipotle, I was looking at all the plants in the parking lot and taking pictures and plucking a few leaves. I have no idea how id explain what I was doing to the police or someone not in 3D lmao. This guy collects leaves or something, what a weirdo!
I rarely find videos like this sir! Voronoi is the only noise which I can identify rest of them looks same to me like Perlin, Gabor, Gaussian. It is my request please cover these topics as well. And thanks for providing paid content for free! ❤
The sun's plasma also makes a Voronoi pattern up-close. I usually like to use the Tile Generator over the Tile Sampler, since the former is faster and a bit easier to use. But the more I lean about the Tile Sampler, the more I think I should default to it unless I'm sure I don't need the extra control. Thank you for another great Substance Designer video, by the way.
Sampler just lets you drive attributes with other textures (and theres some other small difference) generally you should pick the one you need and not just default to one or the other so you're not overpaying or limiting yourself, either way
I'll definitely get into animated materials - my hesitancy there is they arent rendering in real time (for the most part) but it is fun to do - it is absolutely on the list
This casual stroll through something I'd never consider (making Voronoi from scratch? When there's a perfectly good node that does it for me?) was literally one of the best tutorials I have ever seen online. Instant subscribe. You explain everything perfectly! Thank you for posting!
hey man, your substance designer tutorials are the best ones i’ve seen out there. straight to the point and short enough. really helpful. thanks man!
please keep these up, they are very appreciated :)
That's an incredible effect that I've always felt was missing! Thank you once again for a great tutorial:)
Glad you like it!
that glass shatter voronoi gave me goosebumps
When it hits it's 🤌
Been using substance designer almost daily for years now. never made my own voronoi before haha. Love the tutorials, keep them coming!
I don't waste any time whenever I get your notification! Another steller tutorial! Keep it up!
Stop what you are doing ⚠ - Immediately search for pictures of jackfruit
@@Johnny_Nodes haha! sure thing!
Thank you for doing this stuff!! You are very great at explaining things, would be cool to see more content from you. Do not delete videos please xDD
Of course!
Crushing it with the thumbnails 🙌🤩 Looking forward to diving into this one!
Probably this guy sent from god.
My roommates are going to be so confused why im studying the inside of a blub of garlic after this one. I love it as always Johnny!
Ive been caught taken pics off stuff I would like to make in public that would be unexplainable to anyone not in these chats
@@Johnny_Nodes recently I've been studying making stylized foliage, so last time I went to Chipotle, I was looking at all the plants in the parking lot and taking pictures and plucking a few leaves. I have no idea how id explain what I was doing to the police or someone not in 3D lmao. This guy collects leaves or something, what a weirdo!
@@zeus3005 LOL
Thanks Jhonny ! this kind of videos inspire me to keep on creating more Mats in Desginer :D.
Nice! Glad to hear it :)
My guy got me refreshing youtube every day 🤣
Honestly me too at this point
Google Image search: Picture of Corn
this is outstanding! just figure out how to make something in SD i've been struggling with thanks to this! You rock, Johnny!
I rarely find videos like this sir! Voronoi is the only noise which I can identify rest of them looks same to me like Perlin, Gabor, Gaussian. It is my request please cover these topics as well. And thanks for providing paid content for free! ❤
That's great thank you.
This is a very important topic. Thanks a lot for the lesson!
For the engagement
The sun's plasma also makes a Voronoi pattern up-close.
I usually like to use the Tile Generator over the Tile Sampler, since the former is faster and a bit easier to use. But the more I lean about the Tile Sampler, the more I think I should default to it unless I'm sure I don't need the extra control.
Thank you for another great Substance Designer video, by the way.
Sampler just lets you drive attributes with other textures (and theres some other small difference) generally you should pick the one you need and not just default to one or the other so you're not overpaying or limiting yourself, either way
@@Johnny_Nodes
Very true. I'll have to learn more about those nodes so I know when best to use them.
i sub because so clear tuto, in fact that the core main well done
this is actually wonderful, i love your tutorials keep it up man (also still looking forward to the animated materials breakdown ;)
I'll definitely get into animated materials - my hesitancy there is they arent rendering in real time (for the most part) but it is fun to do - it is absolutely on the list
great
Is it possible to do something like this in painter? If so, how? Btw, I have the whole 3D collection, but I haven’t learned designer yet.
No not really, but you absolutely can make this as a tool in designer to use in painter
@@Johnny_Nodes thanks for answering, and where did you go to learn designer? youtube vids? forums? etc? i really wanna get into learning designer.