Thanks for the uploads. I’ve leaned a ton from you since I started playing and it’s much appreciated. I’ve had the best luck with your advice and tips.
I agree with everything aside from Deepwood Staff. You can say that the career carries the weapon, or you can say that it synergizes with the only career that can use it VERY well. The disabling of specials, elites, the hoard clear, decent (not great) special sniping. But in combo with the insane temp health you get as SotT, you have steady infinite range output and disabling. I would have the staff in at least B, personally A tier for me.
I disagree on Volley. It's actually pretty solid and is my goto for Fortunes of War (unless I'm using moonfire which will hopefully get nerfed). It doesn't require you to hit the head like Longbow but the time to kill specials is extremely fast. It's the best weapon against Hookrats just deletes them even if you have to shoot through a horde it goes through like 10 enemies and still kills the hookrat. Armored specials its a little awkward because it doesn't kill in 3 bolts but I mean who cares armored specials aren't that dangerous. I would say it's at least better than swift bow but honestly I would only put it one tier below longbow which was at one point the best ranged weapon in the game. I also would still have Longbow at S tier. Moonfire is just better but not as significant as people think. If yo hit headshots, the longbow is actually quicker to kill and you can handle extremely large numbers of specials like twitch mode which moonfire can't. The main advantage of moonfire over longbow (which is pretty major) is that it is a boss killing weapon and you can be lazy and hit body shots. I feel like the moonfire needs to be a tier above longbow but at the same time longbow still belongs in the top tier because its better than 95% of the ranged weapons in this game. And yes spear is underrated. I don't even like it on Shade but on HM and Waystalker it's the only option for me.
Darling, surely you're not thinking of getting me in that squalid little thing! Aunty Sienna needs no visit to the witch doctor, and Aunty Sienna will not be caged again!
In waystalker and moonbow when you have the last talent that increases the amount of arrows in your ultimate plus the talent of throwing an extra arrow after killing a minion the ult should shoot 5 arrows however it seems to shoot 7-8 I don't know why . I've been playing with this build and with cdr in the ult + the talent that the passive resets the ult and playing around the moonbow + ult with the passive prock and it seems busted. Question is why ult procs so many more arrows?
I don't think it's intended but blood shot works on the ult. If you run loaded bow on top of that you will see I think 8 arrows and it does huge dps. That's why you'll see many. It's really fun.
Thanks for the uploads. I’ve leaned a ton from you since I started playing and it’s much appreciated. I’ve had the best luck with your advice and tips.
"Moonbow is S+" Well that aged well ( I am kinda glad they nerfed it, I was tired of feeling like everything else was terrible to use)
bit overnerfed I miss it
used to be kerillian's handgun now it's just another bow
I agree with everything aside from Deepwood Staff. You can say that the career carries the weapon, or you can say that it synergizes with the only career that can use it VERY well. The disabling of specials, elites, the hoard clear, decent (not great) special sniping. But in combo with the insane temp health you get as SotT, you have steady infinite range output and disabling. I would have the staff in at least B, personally A tier for me.
Can you update your docs page for Warrior Priest?
I disagree on Volley. It's actually pretty solid and is my goto for Fortunes of War (unless I'm using moonfire which will hopefully get nerfed).
It doesn't require you to hit the head like Longbow but the time to kill specials is extremely fast. It's the best weapon against Hookrats just deletes them even if you have to shoot through a horde it goes through like 10 enemies and still kills the hookrat. Armored specials its a little awkward because it doesn't kill in 3 bolts but I mean who cares armored specials aren't that dangerous. I would say it's at least better than swift bow but honestly I would only put it one tier below longbow which was at one point the best ranged weapon in the game.
I also would still have Longbow at S tier. Moonfire is just better but not as significant as people think. If yo hit headshots, the longbow is actually quicker to kill and you can handle extremely large numbers of specials like twitch mode which moonfire can't. The main advantage of moonfire over longbow (which is pretty major) is that it is a boss killing weapon and you can be lazy and hit body shots. I feel like the moonfire needs to be a tier above longbow but at the same time longbow still belongs in the top tier because its better than 95% of the ranged weapons in this game.
And yes spear is underrated. I don't even like it on Shade but on HM and Waystalker it's the only option for me.
only sniping weapon better than longbow is handgun tbh yeah
the only valuable content creator on youtube for vermintide 2
It's a tight knit community man, I'd say all of them are valuable.
From the guide channels, true solo runners, the animators, and the shitposters.
Not everyone cares about the perfect meta you know?
spear and shield B ????????????? get outta here
Core I would hold off doing Sienna until her 4th carrier is out
Darling, surely you're not thinking of getting me in that squalid little thing! Aunty Sienna needs no visit to the witch doctor, and Aunty Sienna will not be caged again!
these were all recorded back-to-back on a twitch stream about a month ago
In waystalker and moonbow when you have the last talent that increases the amount of arrows in your ultimate plus the talent of throwing an extra arrow after killing a minion the ult should shoot 5 arrows however it seems to shoot 7-8 I don't know why . I've been playing with this build and with cdr in the ult + the talent that the passive resets the ult and playing around the moonbow + ult with the passive prock and it seems busted. Question is why ult procs so many more arrows?
Bloodshot doubles the amount of arrows from base version of ult + additional arrow from the talent afaik.
I don't think it's intended but blood shot works on the ult. If you run loaded bow on top of that you will see I think 8 arrows and it does huge dps. That's why you'll see many. It's really fun.
bloodshot doubles the arrows in the ult after you get the +1 arrow from the talent. so its (3+1) * 2 = 8 arrows
Wouldn't hagbane be pretty good with Shade because she has the talent that buffs poison damage?
you run into big ammo problems with hagshade but it can be good if you get lucky with ammo boxes or have a ranger vet
moonbow is ded
Glaive is very good overall for elf except for shade he need daggers or sword and dagger…