[KOF2002DCC 20th Anniversary Edition] 30 Kim

Поделиться
HTML-код
  • Опубликовано: 1 окт 2024
  • Combos by ALX, may borrow ideas and combos from other combo makers
    Edit by ALX
    BGM: Garou SP AST (Battle Archive 1) Let's Go to Seoul!
    Recommend watching this video in 1080p60
    Please do not reupload. If you would like others to watch, please share this video to others.
    I hate to do this, but reupload without permission gives me no choice but to add watermark in the video.
    Even though it's me that started the project, it clearly becomes the culmination of community effort.
    It's nice to meet so many friends along the road, without my friends this couldn't be done.
    Thanks to all of you, which I may or may not name, from bottom of my heart.
    All combos in this video are legit, i.e. no cheat or hack.
    However, Dip Switch 1-6 (Health Lock) is heavily involved during the setup of Ground Fireball glitch, and was frequently used for other setups to prevent possible health lost. Also, few combos require Dip Switch 1-5 (Infinite MAX activation meter) or 1-7 (Auto-fire, which allows Angel to do Unchain Combos in the corner) turned on to be possible.
    Full setups were recorded and stored separately.

Комментарии • 11

  • @aluoaniki
    @aluoaniki  Год назад +5

    Transcript:
    00:03 #01 6B~Close C>214B>SC 236236B~Forward MAX Activate~214C>>214C>>214C(1)>SC J21416BD
    00:16 #02 Close D(Crossup)~Close C>QM~Dash Close C>22B>DC 214A(0)>>214A>DC 214B>SC 236236D~MAX Activate~J21416BD
    00:29 #03 Far D(1,Crossup)~Close C>214B>SC 236236D~MAX Activate~214C>DC 214D(1)>DC 214P>>9K>SC 21416BD
    00:42 #04 JD(Crossup)~Close C>6B>QM~Dash Close C(1)>DC 214A>>214A>>214A>DC 214D(3)>DC 214P>>9K>SC J21416BD
    00:56 #05 JC(Crossup,CH)~2B>2A~Forward Close C(1)>QM~Dash 2B>2A~Forward Close C(1)>DC 214A>>214A>>214A(1)>DC 28D(1)>DC 214B>SC 236236D~2A(0)~2D(0)>28D(1)>SC 21416D
    01:09 #06 [Optimal Softlock]22B(Trade)~Dash Close C(1)>QM~Dash Close D~2B>Far B>DC 214P>DC 214B>SC 236236D~2B(0)> {Far B} 214C>>214C(0)>>214C(1)~( {Far B/2B} 214C>>214C>>214C(1))x2~({Close C/2C} 214C>>214C>>214C(1))x2~{Close D} 214C>>9K>>2K
    01:27 #07 [Optimal Softlock]2C~Close A>Haki Cancel~Dash Close C>Haki Cancel~Dash Close C>MAX Activate combined Close D~Forward Close C>214A>>214A>DC 28D(1)>DC 214A>>214A>DC 28D(1)>DC 214B>DC 28B
    01:39 #08 [Optimal Softlock]Haki Cancel~Dash Haki Cancelx2~Dash 2A>Haki Cancel~Dash Close C>Haki Cancel~Forward Close C(1)>QM~Dash Close D~Forward Close C>6B>DC 214A>>214A>214A(1)>DC 28D(1)>DC 214A>DC 28D>>2D
    01:51 #09 [Optimal Softlock]Close D~Close C>6B>QM~Dash Close B(1)>Haki Cancel~(Dash 2A>Haki Cancel)x2~(Dash Close A>Haki Cancel)x2~Dash Close C>Haki Cancel~Dash Close C>214A>>214A>>214A(1)>DC 28D(1)>214A>>214A>>214A(1)>DC 214B~Close C
    02:05 #10 [Gauge Recovery ON]Haki Cancel(Crossup)~Haki Cancel~Dash Haki Cancel~Dash Close C(1)>QM~Close A(0)~Close C(1)>DC 214P>>214P>DC 28D(1)>DC 214B>SC 236236K~2B(0)>28D(1)>DC 236236K~214P(0)>>9K>>2K
    02:17 #11 [Gauge Recovery ON,Cancel Property Retain,Optimal Softlock]6B Cancel ver.(1)>Haki Cancel~Dash Close B>Haki Cancel~Dash Close D(1)>QM~Forward Close B(1)>Haki Cancel~Dash Close B>Haki Cancel~(Dash 2A/Close A>Haki Cancel)x2~Dash 2B~Forward 21416ABCD
    02:31 #12 214C(0)>>214C(Crossup)~Close C(1)>Haki Cancel~Dash Close C(1)>Haki Cancel~Dash Close C(1)>QM~Close A(0)~Close C(1)>Haki Cancel~(Dash Close C(1)>Haki Cancel)x2~Dash Close C(1)>22B>DC 28D(1)>DC 214P>>214P>DC 214D(2)>DC 28D>>8D
    02:43 #13 [Optimal Softlock](Dash Haki Cancel)x5~Dash Close C(1)>QM~(Dash Haki Cancel)x5~Dash 236236B~2B(0)>2A(0)>214P>>214P~Mid Jump JB
    02:55 #14 JA(Crossup,Front)~J236D(2)~MAX Activate~AB Forward Roll~Small Jump JA(Crossup,Back)~2A~Close C(1)>DC 214A>>214A>>214A(1)>DC 28D(1)>DC 214B>SC 236236K~MAX Activate~214C>>214C>>214C(1)~28D(3)>SC J21416BD
    03:14 #15 [Optimal Softlock]Vertical Jump JC~Close A~Close C>QM~Dash Close C>214A>>214A>>214A>DC 28D(1)>DC 214A>>214A>>214A>DC 28D(1)>DC 214B>SC 236236D~28D(1)>SC 236236D~Dash High Jump J236D(2)>>JD
    03:29 #16 [Infinite Gauge bug]5CD(CH)>QM~(Crouch~Forward 28D(1)>SC 236236B)x5~Dash 214D(1,Crossup)~Close C(1)
    03:43 #17 [Yamazaki's Speedup bug]JA(Crossup,Back)~Forward Close D~Forward Close A~Forward Close C>236236K~MAX Activate~214Px3~(214P>>214P)x3~214D(2)~28D(2)x3~Mid Jump J21416BD
    04:02 #18 [Free Hit bug]22B(Free Hit)~Small Jump JD~2A~Close C>214B>SC 236236B~MAX Activate~214C>>214C(0)>>214C>SC J21416BD
    04:15 #19 [Yamazaki's Speedup bug]Haki Cancelx3~Forward Mid Jump JD~Haki Cancelx3~Forward Mid Jump JC~Haki Cancelx3~Forward Mid Jump JA~214P>>214P~Forward Close C>214C>>214C>>214C~28D(2)>>4D
    04:26 #20 [Throw bug]Haki Cancel(Crossup)~Forward Close D(1)~Close C(1)>MAX Activate combined Close D(1)~Close C(1)>DC 28D(1)>DC 214A(0)>>214A>DC 214B>SC 236236D~MAX Activate~J21416BD
    04:40 #21 [Optimal Softlock]Vertical Jump JD~Close D>6B>QM~Dash 2A~Close C(1)>DC 28D(1)>214A>>214A>>214A(1)>DC 28D(1)>DC 214A>>214A>>214A>SC 21416ABCD·K
    04:55 #22 [Optimal Softlock]Haki Cancelx2~Dash Haki Cancel~(Dash Close C>Haki Cancel)x2~Dash Close C(1)>QM~High Jump J236B(Crossup,2)>>JD(0)~Small Jump JB~Haki Cancel~Dash Close A>Haki Cancel~Far D(0)>DC 28D>>2D
    05:08 #23 [Throw bug]21416K(3,Interupt by Whip C Throw)~(Dash High Jump JA(Crossup)>J236K(2)>>JD(0))x2~Forward 236236D~High Jump J236K(Crossup,2)>>JD(0)~(Dash High Jump J236K(Crossup,2))x2>JD(0))x2~Dash 236236D~High Jump J236K(Crossup,2)>JD(0)~214B(0)x4~MAX Activate~Dash 214C(0)>>214C(0)>>214C(1)~28D(3)>SC J21416BD
    05:41 #24 [Optimal Softlock,Joe's 2D hurtbox]Vertical Jump JD~2Bx2>2A>Haki Cancel~(Dash 2A>Haki Cancel)x3~Dash 2B>2A>Haki Cancel~Dash >2Bx3>{2B} 28D(1)>SC 21416K
    05:53 #25 [Ground Fireball bug,Optimal Softlock]Transfer Softlock~2B>2A>Haki Cancel~Forward Close C>6B>QM~Dash 2B>2A>214A>>214A>>214A(1)>DC 28D(1)>DC 214A>>214A>214A>DC 214D(2,Trade with Ground Fireball)~28D(3)>SC J21416BD
    06:09 #26 [Infinite Gauge bug,Optimal Softlock,Kula's Throw bug]JC(CH)~Close A~Close C>6B>QM~Dash Close A~Close C>21416ABCD(Trigger Throw bug)~21416Kx3(Interupt by Kula's Throw bug)~236236K(Interupt by Kula's Throw bug)~2B~Close C(1)>QM~Close C(1)>DC 28D(1)>DC 214P>>214P>DC 214B>SC 21416ABCD·236236K~MAX Activate~214P>>214P>DC 28B
    06:24 #27 [Ground Fireball bug,Throw bug,During MAX Activate]21416ABCD(7)~Forward High Jump JD(Crossup)~Close B(1)>28D(1,Trade with Ground Fireball)~Forward Close C(1)>QM~Dash Close C(1)>DC 214A>>214A>>214A(1)>DC 28D(1)>SC 21416ABCD·K

  • @uriquintana1009
    @uriquintana1009 Год назад +1

    0:37 its rare and impresionant

  • @manoelneto8595
    @manoelneto8595 Год назад +1

    Jogador mais roubado

  • @fabiokoffuneral
    @fabiokoffuneral Год назад

    Very good, beautiful variations.

  • @user-rm9ck8qj8b
    @user-rm9ck8qj8b 8 месяцев назад

    멋있다

  • @x-combo
    @x-combo Год назад

    good

  • @hit994
    @hit994 Год назад

    Very cool

  • @carlossuarez5434
    @carlossuarez5434 Год назад

    Perfecto

  • @tsk-el2440
    @tsk-el2440 Год назад +1

    TAS