Sonic Frontiers Green Valley: Amazing Stage Mod!

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  • Опубликовано: 30 сен 2024

Комментарии • 67

  • @comicfan1324
    @comicfan1324 13 дней назад +54

    1:59 literally the first time I’ve seen the cyberspace drift mechanic look fun since it is actually worked into the level

    • @adreeeandanothere510
      @adreeeandanothere510 13 дней назад +1

      There’s mods for drifting so hopefully he goes that route instead lol

  • @sonicovertime
    @sonicovertime  13 дней назад +54

    Been helping with the playtesting for this level (and the planned levelpack), you're in for a treat. I really enjoy the amount of effort put into the camera angles, goes a long way with giving it boost game vibes.
    Lost Valley is looking alot more like Green Valley..

    • @Minty_Warior
      @Minty_Warior 13 дней назад +2

      Oh a level pack, level design, solid, im looking forward to the finished pack

  • @sleepylmguy9968
    @sleepylmguy9968 13 дней назад +34

    Now THIS is a level Mod! God damn my boy is moving like the wind out here! If Frontier 2 got levels like these plus refine the combat elements. Then that would be a game-game!

  • @UltraSTH
    @UltraSTH 13 дней назад +25

    This level design reminds me of what we’ve seen of Shadow Generations so far, which is genuinely impressive

  • @AquaVerve
    @AquaVerve 13 дней назад +34

    Adventure stages fit so well with frontiers gameplay it’s criminal

  • @ThibautMahringer
    @ThibautMahringer 13 дней назад +16

    This is the kind of level design we deserve in official games, I hope the next mainline Sonic game will have such levels.
    Actually, this mod reminds me a bit of Shadow Generations, but even more open, which is a good thing.

  • @masterdails
    @masterdails 13 дней назад +56

    You can never have enough Green Hill in your life, guess that's why we keep getting more and more

    • @sonicovertime
      @sonicovertime  13 дней назад +16

      If it makes you feel better, the next level in the pack is a rainy city. ;p

    • @Shindashh
      @Shindashh 13 дней назад +6

      @@sonicovertime And a flying chemical plant 👀

    • @adreeeandanothere510
      @adreeeandanothere510 13 дней назад +4

      @@sonicovertimewait would that stage restyle mod work on this level?

    • @spidersonic-b5q
      @spidersonic-b5q 13 дней назад +1

      At least it's good in sonic speed simulator.

    • @mrcoolbeanzz
      @mrcoolbeanzz 12 дней назад +2

      I'll take green hill as long as we keep getting good games who cares

  • @alanbareiro6806
    @alanbareiro6806 13 дней назад +15

    Man, we needed more levels like this for Cyberspace instead of recycled level designs

  • @xudokai
    @xudokai 13 дней назад +7

    Looks like a mix of unleashed and a bit of lost world level design. Very good stuff here!

  • @miczu7845
    @miczu7845 13 дней назад +9

    this little changes like boosting through enemies, faster homing attack or stage layout show that cyberspace could be much better expierence, feel fast and be like old good boost formula gameplay

  • @alecmackintosh2734
    @alecmackintosh2734 13 дней назад +4

    Love the camera in this stage, really gives you that gens/unleashed feel!

  • @ElijahKMcCoy
    @ElijahKMcCoy 13 дней назад +6

    I love seeing all these amazing mods for Sonic Frontiers. I saw a cool Wave Ocean mod the other day and can't wait to see what mods Sonic x Shadow Generations brings. Enjoying the content btw.

  • @adrianornelas7857
    @adrianornelas7857 13 дней назад +5

    This level looks amazing! And the music for the stage makes this level one of the best I've seen for frontiers. This is what sega should've done.

    • @jackhumphries1087
      @jackhumphries1087 13 дней назад +1

      Where is the music from? It sounds like something from runners

  • @Super_sonic_Velocity
    @Super_sonic_Velocity 13 дней назад +8

    Bro the music sync in the beginning 🔥 🔥

  • @MeanBeanMachine5
    @MeanBeanMachine5 13 дней назад +5

    This is truly the green hill stage mod of all time

  • @Gamerbropart2
    @Gamerbropart2 13 дней назад +5

    1:26 I haven’t heard this song in awhile I loved sonic runners.

  • @brickzoneanimations8395
    @brickzoneanimations8395 13 дней назад +4

    Im Speechless for how amazing this mod is!

  • @shaunathefriendlyexe6654
    @shaunathefriendlyexe6654 13 дней назад +4

    *So Amazing!*

  • @Lostspeed3
    @Lostspeed3 13 дней назад +4

    W mod

  • @okNiko
    @okNiko 13 дней назад +4

    Goddamn this level is HEAT!! I love that it adds some of the mechanics from the base game into a single level, the exploration, the drift, freefalling

  • @TheShaum257
    @TheShaum257 11 дней назад +2

    For those wondering what the name of the song is, it's called "Fiery Passion" which was first heard in "Sonic Runners" 😊

  • @spidersonic-b5q
    @spidersonic-b5q 13 дней назад +2

    Cyberspace already had peak level design in base sf and final horizon but this right here feels like shadow generations.

  • @skidandpump483
    @skidandpump483 13 дней назад +4

    cool shit

  • @hfplaysrblx6964
    @hfplaysrblx6964 13 дней назад +4

    Sonic Frontgernations

  • @TravisLee33
    @TravisLee33 13 дней назад +3

    Very nice! Thanks for sharing!

  • @mrcoolbeanzz
    @mrcoolbeanzz 12 дней назад +2

    I like how the Start was syncing with the music
    I miss sonic runners

  • @KGH786
    @KGH786 12 дней назад +2

    WE NEED MORE FUN and Creative STAGES LIKE THIS!

  • @CrappyProductionsOfficial
    @CrappyProductionsOfficial 13 дней назад +1

    oh yea this reminds me, i have to reinstalled Frontiers cuz the game is pretty much corrupted, I can't save anymore

  • @ElijahW-nm2cb
    @ElijahW-nm2cb 13 дней назад +2

    Hi Overtime Sorry I'm Late

  • @Tawbay-cr5bw
    @Tawbay-cr5bw 13 дней назад +1

    Boost level creators would rather die than give the player camera control.

  • @AL4IGH5
    @AL4IGH5 13 дней назад +1

    0:45 to 0:46 just proves that wall running in this game is flawed

  • @jackhumphries1087
    @jackhumphries1087 3 дня назад +1

    What mods are you using for sonic?

  • @RIOTZss
    @RIOTZss 11 дней назад +1

    Can't wait to attach it on with original cyberspace mod

  • @Xxblade17
    @Xxblade17 13 дней назад +3

    Nice

  • @spoonbox7263
    @spoonbox7263 13 дней назад +1

    what animation mod is that and also howd you get rid of hitstop?

  • @bottomtext593
    @bottomtext593 13 дней назад +2

    Its peak... 🥹

  • @Xxblade17
    @Xxblade17 13 дней назад +4

    Oh damn I didnt know this was from the homie Shinda

  • @LucasDanielCab5
    @LucasDanielCab5 13 дней назад +3

    The movements are so SYNCED with the music omg

  • @NoNamex1412
    @NoNamex1412 13 дней назад +1

    What's the music called again?

  • @lordadz1615
    @lordadz1615 13 дней назад +1

    Reminds me of the unleashed dlc levels

  • @lordadz1615
    @lordadz1615 13 дней назад +1

    how did u get the boost to kill enemies

  • @pie1538
    @pie1538 13 дней назад +1

    I wonder if Sonic is actually going full speed in these games while everything else is going slow motion. The Egg Robo's ranged attack is painfully slow for a laser shot.

  • @twynnarchives772
    @twynnarchives772 13 дней назад +3

    Nah this is actually insane

  • @Okb_1500
    @Okb_1500 13 дней назад +1

    Who animations did you use for the socks model?

    • @sonicovertime
      @sonicovertime  13 дней назад +1

      The model comes with the animations

  • @BrokeNostalgic
    @BrokeNostalgic 7 дней назад

    Really wish we had more variety for the cyberspace levels, only thing I really disliked about frontiers

  • @IdiotRebecca251
    @IdiotRebecca251 2 дня назад

    Stupid question how did you make the boost not have the delay on impact?

  • @judahisrael8634
    @judahisrael8634 10 дней назад

    Nah bruh, it's the fact that you cleared this level with no mistakes for me😮

  • @sonicrespinned
    @sonicrespinned 11 дней назад

    Now this is how sega should bring back green hill from now on this is an awesome level!

  • @invalidfile
    @invalidfile 13 дней назад +2

    damn this stage is huge

  • @angelsebastiansonikkun5791
    @angelsebastiansonikkun5791 9 дней назад

    My theory is that Sonic Team doesnt make stages like this is cause they wanna make sure most of the players dont get motion sickness, its never happen to me but my brother and friends do right away

  • @komlat253
    @komlat253 9 дней назад

    This has to be the best level design in a mod I've ever seen
    Wow

  • @TheBlackOakTree
    @TheBlackOakTree 13 дней назад +3

    Did this better than Sega would.

  • @AngelaAnthony-ky2ts
    @AngelaAnthony-ky2ts 10 дней назад

    This is how Sonic Boost level design should be.

  • @joshuaijaola2145
    @joshuaijaola2145 10 дней назад

    This is incredible