If you want to try and play the game yourself, the UESP has an EXCELLENT guide showing how to get it running and a full guide to guide you through the game. I can't reccomend playing it without their help. So visit their excellent Shadowkey pages: en.uesp.net/wiki/Shadowkey:Shadowkey
This is indeed quite the obscure ES spinoff game. Having basically fallen into shadow, this video basically acts as key to open the way to learn more information about it.
All these years and I still think the Imperial Broadsword shown in this video (the one from Morrowind) is still one of the best looking weapons in Elder Scrolls. I wish it would make a comeback.
They should bring back Morrowind's weapons. Instead of only having 10 types of weapons, like in Skyrim, let's bring back the 23 Morrowind has. And the separate armor pieces!
I remember when I was going through all of the TES games, this one intrigued me the most (also the only one I have left to physically own). There's something very unique and fascinating about the way the lore pieces together, especially when you revisit places in ESO for example after playing such as Earthtear Caverns. The attention to detail for what is essentially a mobile game is the best part, every dungeon feels huge and you become immersed while walking the streets of dragon star with each shop keeper and market stall around you. Defo worth a play imo. Fairly easy to setup as @ImperialKnowledge mentioned with the UESP guide, and very easy to get hold of a "backup" too
Maybe, but my thoughts on ES6 being in Hammerfell are influenced by there being no yearly Elder Scrolls Online adventures in Hammerfell and the fact they are gradually running out of regions besides for an adventure.
What you didn't mention (but some people, me included, heavily suspect) is that Bethesda shadow retconned (pardon the pun) shadow magic because it would infringe on the Warhammer Fantasy version of it, and it's best not to risk litigation.
@@ImperialKnowledge References and mentions are why I called it a shadow retcon and not a full one. So long as it's not a gameplay feature, it has a higher chance to go unnoticed.
I've just watched your Stormhold video. I had been contemplating giving it a go because my frustration threshold is pretty hight, but if that's all the story it has, I'm glad I didn't waste my time 😂 Do you have or are you going to do a video on Dawnstar as well?
"If you want to know more watch this other video." "If you're interested in learning more I have another video" "be sure to watch this other video to learn more" I swear 50% of every one of this dudes videos is just him asking you to go watch his other videos.
Well, yes. When you have been making videos for 9 years on TES lore you will eventually come to the point where you have often already talked about a topic. So you can keep the information in this video, to the info that's relevant for this video. So you can basically tell people "hey if you found this short explanation of concept X too short, I already talked about it". Because on every video before I did this, I often got comments saying stuff like "Hey I wanted to know more about X". Well, now you can.
@ImperialKnowledge You do it too much, it's's as simple as that. Of course suggesting videos you've made in the past that go into more detail about a subject is fine but doing it multiple times per video really stands out. Of course after making videos for so long you have a large amount of content but recommending other videos after every single thing you speak about in every single video is jarring and comes across as lazy.
I'd agree, but you have to understand delving into every single related topic even a little further in each video would make for unreasonably long video length. It's better to stay on track and link back to other videos. Essentially like a wiki. Every video is interconnected
If you want to try and play the game yourself, the UESP has an EXCELLENT guide showing how to get it running and a full guide to guide you through the game. I can't reccomend playing it without their help. So visit their excellent Shadowkey pages:
en.uesp.net/wiki/Shadowkey:Shadowkey
This is indeed quite the obscure ES spinoff game.
Having basically fallen into shadow, this video basically acts as key to open the way to learn more information about it.
Foreshadowkey
All these years and I still think the Imperial Broadsword shown in this video (the one from Morrowind) is still one of the best looking weapons in Elder Scrolls. I wish it would make a comeback.
They should bring back Morrowind's weapons. Instead of only having 10 types of weapons, like in Skyrim, let's bring back the 23 Morrowind has. And the separate armor pieces!
I didn't even know of this games existence as a long time tes fan, thank you for bringing this to attention!
I remember when I was going through all of the TES games, this one intrigued me the most (also the only one I have left to physically own). There's something very unique and fascinating about the way the lore pieces together, especially when you revisit places in ESO for example after playing such as Earthtear Caverns. The attention to detail for what is essentially a mobile game is the best part, every dungeon feels huge and you become immersed while walking the streets of dragon star with each shop keeper and market stall around you. Defo worth a play imo. Fairly easy to setup as @ImperialKnowledge mentioned with the UESP guide, and very easy to get hold of a "backup" too
Always great to see a new video
Glad you covered Shadowkey
This game probably gave us the location of tes VI
Maybe, but my thoughts on ES6 being in Hammerfell are influenced by there being no yearly Elder Scrolls Online adventures in Hammerfell and the fact they are gradually running out of regions besides for an adventure.
Much more lore to this game than I was expecting
This is pretty interesting. I think I'll try playing this game.
@@ainathekhajiit i can reccomend checking out the uesp’s emulation guide and their game guide to make your life 100% easier
I would love for this game to get a remaster or something similar to daggerfall
Thank you for a look back through the wisdom of the Ages.
Im still pissed that they didnt put this on the Nintendo ds or atleast the psp
I love so much shadowkey, I have the Nokia NGage just for it
Shadow Key sounds better than the names you suggested. That's probably why they used it.
What you didn't mention (but some people, me included, heavily suspect) is that Bethesda shadow retconned (pardon the pun) shadow magic because it would infringe on the Warhammer Fantasy version of it, and it's best not to risk litigation.
They recently went into it again with ESO and even TES:Castles (that last one is hearsay as I havent played it properly yet)
@@ImperialKnowledge References and mentions are why I called it a shadow retcon and not a full one. So long as it's not a gameplay feature, it has a higher chance to go unnoticed.
Do you think you'll make a video covering Travels: Stormhold and Travels: Dawnstar too?
Pretty sure he’s done Dawnstar before
He covered Dawnstar's story in a video about the creature that it's the final boss.
I've just watched your Stormhold video. I had been contemplating giving it a go because my frustration threshold is pretty hight, but if that's all the story it has, I'm glad I didn't waste my time 😂
Do you have or are you going to do a video on Dawnstar as well?
okay,you did fire content before,i believe you i will watch this.
12:35 it was worth it.
"I have no idea, just ask Todd."
Modern Bethesda inna nutshell.
EARLY SQUAD!!!
Finding the N-Gage though, that's not the hard part, it's finding the games.
Damn Bethesda actually cooked with the lore of this game...
Pronouncing Jagar Tharn as Jagar not jagar feels weird. But that's probably being used to not English
N-GAGE ing
The first multiplayer Elder Scrolls game.
Edit: Nevermind, that was Battlespire.
No. Battlespire is.
@@pirate4460 Oh right I forgot.
"If you want to know more watch this other video." "If you're interested in learning more I have another video" "be sure to watch this other video to learn more"
I swear 50% of every one of this dudes videos is just him asking you to go watch his other videos.
Well, yes. When you have been making videos for 9 years on TES lore you will eventually come to the point where you have often already talked about a topic. So you can keep the information in this video, to the info that's relevant for this video. So you can basically tell people "hey if you found this short explanation of concept X too short, I already talked about it". Because on every video before I did this, I often got comments saying stuff like "Hey I wanted to know more about X". Well, now you can.
@ImperialKnowledge You do it too much, it's's as simple as that. Of course suggesting videos you've made in the past that go into more detail about a subject is fine but doing it multiple times per video really stands out. Of course after making videos for so long you have a large amount of content but recommending other videos after every single thing you speak about in every single video is jarring and comes across as lazy.
I'd agree, but you have to understand delving into every single related topic even a little further in each video would make for unreasonably long video length. It's better to stay on track and link back to other videos. Essentially like a wiki. Every video is interconnected