The entrance to the battlespire possibly being in hammerfell is the first thing I've heard that would explain why the thalmor put so much attention, forces and resources into taking it before others; besides their prowess. They could hide there during an apocalypse or try to return to aetherius from there.
Well, either that or they wanted the resources under Hammerfell's deserts, as well as a way to enclose more of Cyrodil As well as get closer to the Adamantine Tower
The battlespire was something that I’d wanted to learn more about for a while now, and this video basically covered everything i wanted to know about it. Also, could you do a video on the Umbriel Crisis? Besides that, great video!
I love the Elder Scrolls precisely for weird and creative high fantasy concepts like the Battlespire or the Dwemer or all the crazy lore regarding Aedra and Daedra. And nobody presents it better than you
It would be interesting if the rock the Spire is located on is a dragon's skull. Not just a normal dragon though, what if there was a physical incarnation of Akatosh as a dragon, and thats his skull?
Like Akatosh before the middle dawn event (the 3rd dragon break iirc) in which men cast out his elven aspect Auri-El from him? You might be onto something
For those who want in game depictions of Imperial Guard/Shadow Legionnaires, the Duke of Vvardenfell's guards in Morrowind and the Imperial Palace Guards in Oblivion are both part of the Shadow Legion. The Battlespire, after the events of Battlespire and Arena, was no longer used. So in the years following, a bunch of Imperial Guards were recruited that never had the same sort of Battlespire experience. Which is sort of an explanation as to why they're not OP as hell in the games they appear in. Although the members of the guard in ESO are definitely trained in the Battlespire, so if any of them happen to be a little too squishy... eh that's purely a game design thing.
1st; the word slipspace makes me think a lot about Halo. 2nd; With a dragon being in service at the Battlespire and another being around in ES Redguard, I wonder how many Dragons were there in service of the Septim dynasty of the Tamrielic Empire? 3rd; The idea of the Battlespire being the ES equivalent of the International Space Station is interesting. 4th; I also ponder on how many other access points to the Battlespire there are? Overall, it would be neat to see more of this installation.
Take everything im about to say with a huge grain of salt Because the info I'm remembering is quoting an old forum post made by Micheal kirkbride but while in the planning phase for oblivion they intended to have dragons as functionaries in the imperial legions as soldiers
Tbf the fact you can fly down to mundus via dragon or airship sort of imply it's in space/high atmosphere (at least when talking about the mundus part overlapping with aetherius and oblivion). And this would not contrast with existing lore since another way to view at mundus is a geocentric (nirncentric?) solar system with planets and stuff
One of my fav TES games, so glad you're giving the lesser known ones attention! I'm glad you decided to still do it even without the ability to directly capture footage
It would be cool to see a full remake of the game with modern graphics and mechanics. Shame Bethesda isn't keen on doing remakes, and idk if they would even be okay with fans remaking any of their past spin-off games.
@@TeCHnORiOT idk about modern mechanics, i feel like modern tes mechanics would remove most of the cool elements about this game, i'd rather see a Daggerfall Unity style remake personally. I love these fan remakes, same with OpenTESArena and Redguard Unity
It's the only game that truly immerses you in with all forms of Daedra. They could've used this as a way to REALLY flesh them out in future installments, but they failed to do that. Such a wasted opportunity. I would love to work as an agent for the Dremora or the Seducers as the basis of a game and get the same visits like you do in BS.
I tried playing this game for a very long while, never managed to make it work. I'm actually glad because i hear that this whole game in a painful experience.
It's worth it for the lore and it doesn't take long to get used to the controls. It's the #1 game for learning what all the Daedra are about. No other installment has nearly enough info or world building with the Daedra. You also get to meet Mehrunes Dagon as well as a slew of other known daedra characters.
So the game never released for Windows machines in spite of it coming out in 1997 but it did release for MS-DOS which means you could get it to work through the emulator Dos-Box
The one game ive played but never could finish same with redguard(it’s a shame on redguard because the lore is so interesting but the game play is just so bad this is the one tes game that truly needs a remake)
If that game got a remake, it would probably play like Uncharted or Tomb Raider with minor rpg elements which wouldn't be bad at all. I would love to see Bethesda actually make the spin off, The Eye of Argonia.
Only semi-relevant, but one of my favorite TESLore posts ever was basically a guess at how the heck Tamriel can be this crazy sci-fantasy setting in a lot of ways, but most people are still stuck living with a high medeival quality of life. The long and short of it was that Tamriel doesn't industrialize because they simply don't need to. A group of skilled mages can make all the advanced creature comforts they need for themselves (Instantanious long-distance comunication fancy tick-tock mirrors, teleportation, flying, probably air-con, etc.) , so why bother with the herculean effort required to start a technological revolution? They certainly wouldn't do it for the sake of poor people. The other point was that Tamriel having "space programs" for a while in the 1st Era was because magic sucked then, so they *did* need to come up with mechanical solutions (Mananauts, Sunbirds) wheras since the Mages' Guild became a thing, there's plenty of chumps around who can just... open a portal to Oblivion. The Battlespire is a special case designed for longer-term contact and research.
@@ArmadilloArmada A pretty basic principle with most magic systems is that "ritualistic" magic that takes a long time to complete is significantly simpler and more primitive than achieving the same effect instantaneously. It's like the magic equivalent of miniaturization. Also "incredibly complex" seems like a big assumption. It's true that really they were mostly dropped because of the "difficulty of reaching magic through magic", but something that annoys me is people's assumption that Tamriel is mysteriously on a LotR style mythic decline. That happened in LotR because _god wanted it to happen_ and LotR was partially conceived as the mythical history of Earth. Not so for Tamriel.
Everything between Daggerfall and Morrowind feels like a fever dream. Probably because it was.
Yeah i would think what happen between Daggerfall and Morrowind is what an author would write in a book
The entrance to the battlespire possibly being in hammerfell is the first thing I've heard that would explain why the thalmor put so much attention, forces and resources into taking it before others; besides their prowess. They could hide there during an apocalypse or try to return to aetherius from there.
Well, either that or they wanted the resources under Hammerfell's deserts, as well as a way to enclose more of Cyrodil
As well as get closer to the Adamantine Tower
The battlespire was something that I’d wanted to learn more about for a while now, and this video basically covered everything i wanted to know about it. Also, could you do a video on the Umbriel Crisis? Besides that, great video!
I really wish ESO would bring back the Battlespire! I mean that would be a great DLC! 🥰
An Oblivion waystation run by powerful mages who serve a defunt Empire
Sounds like a great setting for some fun storytelling and world building.
I love the Elder Scrolls precisely for weird and creative high fantasy concepts like the Battlespire or the Dwemer or all the crazy lore regarding Aedra and Daedra. And nobody presents it better than you
It would be interesting if the rock the Spire is located on is a dragon's skull. Not just a normal dragon though, what if there was a physical incarnation of Akatosh as a dragon, and thats his skull?
Like Akatosh before the middle dawn event (the 3rd dragon break iirc) in which men cast out his elven aspect Auri-El from him? You might be onto something
For those who want in game depictions of Imperial Guard/Shadow Legionnaires, the Duke of Vvardenfell's guards in Morrowind and the Imperial Palace Guards in Oblivion are both part of the Shadow Legion.
The Battlespire, after the events of Battlespire and Arena, was no longer used. So in the years following, a bunch of Imperial Guards were recruited that never had the same sort of Battlespire experience. Which is sort of an explanation as to why they're not OP as hell in the games they appear in. Although the members of the guard in ESO are definitely trained in the Battlespire, so if any of them happen to be a little too squishy... eh that's purely a game design thing.
1st; the word slipspace makes me think a lot about Halo.
2nd; With a dragon being in service at the Battlespire and another being around in ES Redguard, I wonder how many Dragons were there in service of the Septim dynasty of the Tamrielic Empire?
3rd; The idea of the Battlespire being the ES equivalent of the International Space Station is interesting.
4th; I also ponder on how many other access points to the Battlespire there are?
Overall, it would be neat to see more of this installation.
Take everything im about to say with a huge grain of salt Because the info I'm remembering is quoting an old forum post made by Micheal kirkbride but while in the planning phase for oblivion they intended to have dragons as functionaries in the imperial legions as soldiers
Tbf the fact you can fly down to mundus via dragon or airship sort of imply it's in space/high atmosphere (at least when talking about the mundus part overlapping with aetherius and oblivion). And this would not contrast with existing lore since another way to view at mundus is a geocentric (nirncentric?) solar system with planets and stuff
I really like these lore videos, I love the elder scrolls universe and try to learn as much about it as humanly possible, keep up the good work!
One of my fav TES games, so glad you're giving the lesser known ones attention! I'm glad you decided to still do it even without the ability to directly capture footage
It would be cool to see a full remake of the game with modern graphics and mechanics. Shame Bethesda isn't keen on doing remakes, and idk if they would even be okay with fans remaking any of their past spin-off games.
@@TeCHnORiOT idk about modern mechanics, i feel like modern tes mechanics would remove most of the cool elements about this game, i'd rather see a Daggerfall Unity style remake personally. I love these fan remakes, same with OpenTESArena and Redguard Unity
It's the only game that truly immerses you in with all forms of Daedra. They could've used this as a way to REALLY flesh them out in future installments, but they failed to do that. Such a wasted opportunity.
I would love to work as an agent for the Dremora or the Seducers as the basis of a game and get the same visits like you do in BS.
battlespire walked (or rather miserably crawled) so that oblivion could run
Would love to have a zone on the battlespire and connected realms in eso since the battlespire would already be gone by the time of ESVI.
Great video! So informative. Answered a lot of my questions. Thank you for the time you put into the research!
this could be a tough DLC for elderscrolls 6 if its in hammerfell
Imagine if the BattleSpire shows up in TESVI
Damn, could be a main story.
And the dwemer have been hanging out there
sadly the daedra in battlespire doesn't get much love even in mods. i know beyond skyrim are having vernai but thats about it.
oblivion has a few mods for those daedra
thanks for the lore video
I tried playing this game for a very long while, never managed to make it work. I'm actually glad because i hear that this whole game in a painful experience.
It's on Steam now, and GOG of course. It's pretty fun, if a bit tricky and obtuse at times.
The setting is pretty damn cool though
It's worth it for the lore and it doesn't take long to get used to the controls. It's the #1 game for learning what all the Daedra are about. No other installment has nearly enough info or world building with the Daedra. You also get to meet Mehrunes Dagon as well as a slew of other known daedra characters.
I wish TES would go a little more back to this era of theme and lore. Planescape-esque. A Science fiction that thinks it is a fantasy.
So... One can say battlespire is International Space Station
Would make an awesome local in TES VI
Notice the Battlespire is built in the skull of a dragon with a missing horn.
Great video
loved it
battlespire should come back as the dlc of tes vi
Funnily enough this game can easily be played on xbox pc gamepass
For me battlespire only worked in window mode not full screen
so it's kinda like Tamriel's Skylab or ISS
So the game never released for Windows machines in spite of it coming out in 1997 but it did release for MS-DOS which means you could get it to work through the emulator Dos-Box
The one game ive played but never could finish same with redguard(it’s a shame on redguard because the lore is so interesting but the game play is just so bad this is the one tes game that truly needs a remake)
If that game got a remake, it would probably play like Uncharted or Tomb Raider with minor rpg elements which wouldn't be bad at all. I would love to see Bethesda actually make the spin off, The Eye of Argonia.
What I want to learn is what year does battlespire take place
3E 398, according to UESP, so a few decades prior to Morrowind
@@Evarakeus 29 years, to be exact
I hope TES 6 has the battlespire restored
Only semi-relevant, but one of my favorite TESLore posts ever was basically a guess at how the heck Tamriel can be this crazy sci-fantasy setting in a lot of ways, but most people are still stuck living with a high medeival quality of life.
The long and short of it was that Tamriel doesn't industrialize because they simply don't need to. A group of skilled mages can make all the advanced creature comforts they need for themselves (Instantanious long-distance comunication fancy tick-tock mirrors, teleportation, flying, probably air-con, etc.) , so why bother with the herculean effort required to start a technological revolution? They certainly wouldn't do it for the sake of poor people.
The other point was that Tamriel having "space programs" for a while in the 1st Era was because magic sucked then, so they *did* need to come up with mechanical solutions (Mananauts, Sunbirds) wheras since the Mages' Guild became a thing, there's plenty of chumps around who can just... open a portal to Oblivion. The Battlespire is a special case designed for longer-term contact and research.
With the disdain and , well, realism of the world, I think your right about the upper class and rulers.
@@ArmadilloArmada A pretty basic principle with most magic systems is that "ritualistic" magic that takes a long time to complete is significantly simpler and more primitive than achieving the same effect instantaneously. It's like the magic equivalent of miniaturization. Also "incredibly complex" seems like a big assumption.
It's true that really they were mostly dropped because of the "difficulty of reaching magic through magic", but something that annoys me is people's assumption that Tamriel is mysteriously on a LotR style mythic decline. That happened in LotR because _god wanted it to happen_ and LotR was partially conceived as the mythical history of Earth. Not so for Tamriel.
No wonder, it got over shadowed.
The Dragon Balls are on Kami's lookout... I mean battle spire
Based and remanpilled
Sounds like the Battlespire is in one of those holes to Atherius. Pretty cuul anyhow
This is going to be in ESO I think
Sounds like the Elder Scrolls version of Doom