The game become stagnant. And the honeymoon is over, most of the people are demanding changes and I am all for it. Also I agree with you, we need more stuff to do and the hp issue, alongside the powercreep will kill star rail
I just want an end game mode that doesn't focus on speed - it's one of the main reasons why DOT and counter attaching are dead. Make modes based on how long you can survive - really anything that isn't "how much damage can you dish out in a minimum amount of time". Those are fine but we have THREE variations of the same gameplay 🥵
I just need more game. There’s too much one and done content and no replayable content. I don’t know how people get invested in HSR when there’s so little happening. I haven’t been to “my room” since I finished it because it’s pointless, but it sure took up a whole patch for them to create. Dead on arrival.
As a day 1 player, I have a new challenge for 3.x versions. I won't be pulling any new 5 stars as I wanna see how bad the HP inflations and powercreep is from now on. I'll be only pulling on 1.x and 2.x reruns and hopefully snatch some new 4 star that I won't be using yet
I am a returnee, and I'm here to say it really isn't that bad. I only have Seele as a DPS, and basically no other supports for her aside from 4★ and she's doing pretty well for how unbuilt she is(basically clearing the same amount of content I left the game from). Once I've properly built her, I'm pretty sure she can clear content till MoC 12(especially with proper supports). I also pulled for Rappa, and Sunday. Planning on pulling for Fugue too, to solidify my lacking superbreak team comp
I'm quite disappointed when I found out there's no feature to Hang out with characters in the new Party Car or Our room But let's keep write this in survey so the Dev hear Us
@@TemplarianYT No, he's one of the talents that Asta invested in and invited to join the space station as one of its guards. He's basically potential man
This is pretty much why i use fortnite gameplay instead of star rail gameplay most of the time, theres basically nothing to do besides endgame once you beat most of the game so in between the two week cooldown of endgame when theres basically nothing to do its incredibly dry, i wish they sped up the frequency a bit which i think is probably gonna happen whenever we inevitably get a summon meta shilling game mode
nah i feel this would alienate a lot of players who still have a hard time keeping up with the meta and struggle clearing the endgame contents. and its not always about the jade either
I wish you didn't need 4 pieces and two planetaries to build a character. I basically waste all my resins farming relics everyday, never thought I would say that but the genshin system is better than HSR. It's the worst part for me 😅
Also there are barely any events. Along Sunday's banner there is only one event that you can finish in one day, and there are nothing else to do. The game is soo dry
I think rather than JUST endgame, I'd like HSR to add these mechanics in general: • *Elemental Fusion* Because elements in HSR almost serve nothing. Solution: just make whenever a char wear an Elemental DMG Planar the element from planar will fuse with the character's element, i.e. Acheron + Fire planar (Lightning + Fire). You should be able to fuse element in-battle too using Harmony that gives elemental DMG buff or Nihility that debuffs enemies with elemental DMG vul. Each fusion will have different effects. • *Wave slider* This means in MOC you can slide between fighting elites and the boss. This creates a whole new strategy because when a boss about to one tap you, you can go back to wave 1 and heal first before going back to fighting the boss • *In-game Consumable* I'm still confused why can't you use consumables in battles. I bet 90% players rarely touch these unless you are Acheron user. In end-game they should limit consumable use to one time only for fairness. • *Battle Summons* Even tho Remembrance have Memosprites, I'd like HSR to not lock that feature behind a path. They could make the new "pet" feature as "Battle Summons" that you can attach to your character like offset relic, and you can gacha these "pet" like Bangboo from ZZZ.
Funny enough your Acheron example is either E6 Acheron or Acheron with Fugue buff. I fully agree with memosprites I was looking forward to RMC kit to read (Summons Mem in the overworld) but unfortunately Mem doesn’t have Numby privileges
So a couple things. 1, Pure Fiction is plenty difficult for a lot of people. Just look online and the dozens and dozens of posts asking for advice on how to beat it. If its easy for you, awesome. But plenty still struggle. As for the additional MOC levels, incentive is way low since there are no jades like you success. So that is for like....what, 1% of the playerbase? If they really want to, sure I guess. The HP inflation would still exist as you say, and its intentional to pressure us to pull more, so not much changes. More modes for end game Im with ya. Some gachas do this here and there. But as you say, its designed so we log in for a few minutes, then log off until a patch happens. That is intentional and by design, which most casuals (majority playerbase) appreciates. People like me who have a lot of time to play wouldnt mind more extended end game modes. But if they do that, it would likely just be a throwaway mode to play for a couple minutes, like a quick card game for a reward or somethin. Neat, that is fine. But nothing drastic changes as a result. That kind of stuff is usually for the fomo events to keep us hooked, which I do think can be improved btw (pics of garbage cans.) But yeah, interesting video. Always love your stuff
Endgame has always been too easy for me. It's a shame, because I really like it. There just isn't enough of it, and what little there is doesn't pose enough of a challenge. SU and DU are fun whenever they're updated, though this latest SU was a little disappointing. It was short, and having the Scepters dealing the majority of the damage was a miss.
I don't think HSR doesn't need to add more endgame mode at this point. I think the HP inflation must be addressed first then they can add more, since it just worsen the problem than fixes it
The Frequency for what we get imo is fine for end game as it leaves room for potential new end game modes(which obviously would welcome) to fill in without it being more oppressive overlap beyond just giving the player more free time to play other games,focus on irl things ect ect that its doing now. MoC if wanted to add more bonus floors the issue would be what we have now would likely stay exactly how we have it now and those floors would be even "harder" challenge floors that go even beyond that and for all that the reward would need to be something bigger/more special.
The game become stagnant. And the honeymoon is over, most of the people are demanding changes and I am all for it.
Also I agree with you, we need more stuff to do and the hp issue, alongside the powercreep will kill star rail
I just want an end game mode that doesn't focus on speed - it's one of the main reasons why DOT and counter attaching are dead. Make modes based on how long you can survive - really anything that isn't "how much damage can you dish out in a minimum amount of time". Those are fine but we have THREE variations of the same gameplay 🥵
i mimssed the days when moc reset every 2 weeks
I just need more game. There’s too much one and done content and no replayable content. I don’t know how people get invested in HSR when there’s so little happening. I haven’t been to “my room” since I finished it because it’s pointless, but it sure took up a whole patch for them to create. Dead on arrival.
As a day 1 player, I have a new challenge for 3.x versions. I won't be pulling any new 5 stars as I wanna see how bad the HP inflations and powercreep is from now on. I'll be only pulling on 1.x and 2.x reruns and hopefully snatch some new 4 star that I won't be using yet
Ooh, that sounds like an interesting challenge. Wish you luck!
@@MrPogee thanks, gonna be really hard but I'll do it
I am a returnee, and I'm here to say it really isn't that bad. I only have Seele as a DPS, and basically no other supports for her aside from 4★ and she's doing pretty well for how unbuilt she is(basically clearing the same amount of content I left the game from). Once I've properly built her, I'm pretty sure she can clear content till MoC 12(especially with proper supports).
I also pulled for Rappa, and Sunday. Planning on pulling for Fugue too, to solidify my lacking superbreak team comp
Bro want more endgame while I want more story and lore
I'm quite disappointed when I found out there's no feature to Hang out with characters in the new Party Car or Our room
But let's keep write this in survey so the Dev hear Us
PREACH!!! Like how long is it going to take to visit other Xianzhou ships idfc if Hunt MC will take 3-5 years just let us see other ships
Arlan lore when
@@LeftyPencilain’t his lore just that he’s a security officer who keeps getting hurt
@@TemplarianYT No, he's one of the talents that Asta invested in and invited to join the space station as one of its guards. He's basically potential man
The disappointment that befell me when I realized that we couldn't customize our room on the Train like the Teapot in Genshin.
0:35 that transition though was honestly fire
I believe in dot supremacy
This is pretty much why i use fortnite gameplay instead of star rail gameplay most of the time, theres basically nothing to do besides endgame once you beat most of the game so in between the two week cooldown of endgame when theres basically nothing to do its incredibly dry, i wish they sped up the frequency a bit which i think is probably gonna happen whenever we inevitably get a summon meta shilling game mode
nah i feel this would alienate a lot of players who still have a hard time keeping up with the meta and struggle clearing the endgame contents. and its not always about the jade either
I haven't even watched the video yet, but based on the title, yes, yes, and please.
I wish you didn't need 4 pieces and two planetaries to build a character.
I basically waste all my resins farming relics everyday, never thought I would say that but the genshin system is better than HSR.
It's the worst part for me 😅
Hopefully the new Wishful Resin thing will help
Huh? I'm pretty sure people are more satisfied with the 4-pc and 2-pc system, compared to Genshin's…
Brother that gameplay on moc 12 was criminal 😂😂😂
Great content tho bro
Also there are barely any events. Along Sunday's banner there is only one event that you can finish in one day, and there are nothing else to do. The game is soo dry
I think Star Rail’s endgame is paced pretty well. It’s a casual game, approach it that way, and you’ll be fine.
I think rather than JUST endgame, I'd like HSR to add these mechanics in general:
• *Elemental Fusion*
Because elements in HSR almost serve nothing. Solution: just make whenever a char wear an Elemental DMG Planar the element from planar will fuse with the character's element, i.e. Acheron + Fire planar (Lightning + Fire). You should be able to fuse element in-battle too using Harmony that gives elemental DMG buff or Nihility that debuffs enemies with elemental DMG vul. Each fusion will have different effects.
• *Wave slider*
This means in MOC you can slide between fighting elites and the boss. This creates a whole new strategy because when a boss about to one tap you, you can go back to wave 1 and heal first before going back to fighting the boss
• *In-game Consumable*
I'm still confused why can't you use consumables in battles. I bet 90% players rarely touch these unless you are Acheron user. In end-game they should limit consumable use to one time only for fairness.
• *Battle Summons*
Even tho Remembrance have Memosprites, I'd like HSR to not lock that feature behind a path. They could make the new "pet" feature as "Battle Summons" that you can attach to your character like offset relic, and you can gacha these "pet" like Bangboo from ZZZ.
Funny enough your Acheron example is either E6 Acheron or Acheron with Fugue buff. I fully agree with memosprites I was looking forward to RMC kit to read (Summons Mem in the overworld) but unfortunately Mem doesn’t have Numby privileges
ChatGPT ahh ideas
@@verse2702 Lmao it looks like it, but I thought all of them myself
@@jerryeljeremy7790dw just joking around a bit lol
@@Nyx309 Yeah Imagine pet that even have exploration technique, that would be awesome
So a couple things. 1, Pure Fiction is plenty difficult for a lot of people. Just look online and the dozens and dozens of posts asking for advice on how to beat it. If its easy for you, awesome. But plenty still struggle. As for the additional MOC levels, incentive is way low since there are no jades like you success. So that is for like....what, 1% of the playerbase? If they really want to, sure I guess. The HP inflation would still exist as you say, and its intentional to pressure us to pull more, so not much changes.
More modes for end game Im with ya. Some gachas do this here and there. But as you say, its designed so we log in for a few minutes, then log off until a patch happens. That is intentional and by design, which most casuals (majority playerbase) appreciates. People like me who have a lot of time to play wouldnt mind more extended end game modes. But if they do that, it would likely just be a throwaway mode to play for a couple minutes, like a quick card game for a reward or somethin. Neat, that is fine. But nothing drastic changes as a result. That kind of stuff is usually for the fomo events to keep us hooked, which I do think can be improved btw (pics of garbage cans.) But yeah, interesting video. Always love your stuff
Endgame has always been too easy for me. It's a shame, because I really like it. There just isn't enough of it, and what little there is doesn't pose enough of a challenge.
SU and DU are fun whenever they're updated, though this latest SU was a little disappointing. It was short, and having the Scepters dealing the majority of the damage was a miss.
I don't think HSR doesn't need to add more endgame mode at this point. I think the HP inflation must be addressed first then they can add more, since it just worsen the problem than fixes it
Blade rerun soon I know it I believe and trust in it (idc what yall say e6s5 dream)
I just want more content.I don't care what it is
The Frequency for what we get imo is fine for end game as it leaves room for potential new end game modes(which obviously would welcome) to fill in without it being more oppressive overlap beyond just giving the player more free time to play other games,focus on irl things ect ect that its doing now. MoC if wanted to add more bonus floors the issue would be what we have now would likely stay exactly how we have it now and those floors would be even "harder" challenge floors that go even beyond that and for all that the reward would need to be something bigger/more special.
😱
I‘m not a bot, are you?
It's a mobile game evryday with these vids as if the games gunna change 😂
Please only comment when you have the brain cells capable of forming a coherent sentence.
It is just stating an opinion bro
@Brandmattra and this is my opinion get over it
@@mrJones-ii7sh get over wut?
@@mrJones-ii7sh I was referring to @craigtrish2011
we need to move from 2 teams to 3
No bro then we would need a whole new team and then everyone will start saying HSR is P2W