Hello y'all it seems I made a teeny tiny mistake! You cannot actually start as a fighter if you want your starting feat to be warcaster. HOWEVER, if you would still like to start as fighter you can always take the resilient feat at level 1 and get warcaster at a later level. You also could always start as a warlock and use the resilient feat to get the constitution proficiency at a later level. A small mistake, as this build is still entirely possible, however its worth mentioning.
Resilient would have to be used on a save like Wisdom or Dexterity, however, since Fighters are naturally proficient in Constitution saves. If anything, I'd recommend the Fighter-starter taking Skill Expert to buff your Charisma and gain expertise in Athletics. This way you can crowd control people with Shove and Grapple while you wait for Eldritch Blast to come online. (Or better yet, take Bludgeoner! A Dao Genie Warlock will get 5ft of forced movement in any direction due to dealing bludgeoning damage on their blast!)
Hey, ever thought of adding sentinel as a feat so you can get them as they come into your range (which you can set up as a wall) Ontop of that, if you can find a way for movement, you can also use your action to E blast to make an endless barrage of pushing power to obliterate their movement and keep sending them back until you start to combo them into a wall
I'm excited for more to see the build. Do check out the blog for further goodies (new Wildfire hotness, anyone?), or hit me up on Discord for more in-depth questions.
As a Dao Genie, you also add proficiency bonus bludgeoning damage to one blast. If you set your dex to an odd number, you can take the Crusher feat just after maxing Cha, for +1 reflex TS, CA, Initiative, and the possibility of moving around further the opponents. Depending on the table, could be a nice option.
One problem, you can’t start as fighter vuman and get war caster. War caster prerequisite requires you have the ability to cast one spell which you won’t meet. You need to either take your first level in warlock or play a race that can cast a spell, but the latter will mean you can’t get war caster at lvl 1 (unless you play in a free feat game). (Also while I’m here I may as well mention that Crawford said the echo was intended to be an object so it’s not super up for debate)
Valid, in that case swap around to warlock and instead of using the resilient feat to get wisdom saving through proficiency, use it to get constitution 😎👍
Also fun: mystic arcanum are technically not spell slots (if it were, you could up cast your spells, but you can't). That means your simulacrum gets it back with a long rest. So you can then use wish to make infinite simulacrums on day 2, per RAW.
So make a simulacrum with wish. Wait til the next day. The mystic arcanum refreshes for both you and simulacrum because it isnt a spell slot. Simulacrum uses wish to cast sinulacrum on you. Making another Simulacrum who still has the 9th level mystic arcanum. Go infinite?
@@lilgreen4073 Not really a "build". It is just a genie warlock. So strength at level 5 depends on number of short rests. This was just a "fun fact" comment.
I made a way less optimized version of this with pole arm master, warcaster and pact of the blade. Basically cast darkness and move the enemy around inside of it while using either PAM or the Echo to proc reactions of booming blade depending on what I need. Didn't even think of using eldritch blast and spike growth. Now to change some things around and make my DM's eye twitch.
I had a version that was a Bugbear with Polearm Master and Sentinel. I didn’t know about Echo Knight at the time, so I used Cavalier. Vigilant Defender from 18 level Cavalier on a Polearm Master, Sentinel, Bugbear is so annoying. There was a time when we had to defend against a horde of goblins and not a single one got into range to make a melee attack at me.
Do remember that the echo is an object. And so most spells DO NOT affect it unless it specifically states that it affects objects. Which is like 4 spells.
If I were a DM having to deal with this kind of character, the solution I can think of is lots of minions. You can only use your reaction once, and if there are 5 guys coming, atleast one will get past. Granted the spike growth is a pain in the butt, but unlike plant growth, spike growth can be dispelled.
I like the build, but I would add Polarm Master. Using the genie vessel as a spellcasting focus (ring is my favorite), warcaster to negate need for somatic gestures, you need only hold a glaive or other appropriate weapon to ensure that no one enters your space. If you're feeling extra mean, add Sentinel. Feel free to bounce back and stop anyone entering your space dead in their tracks, then hit then next closest guy using Lance of Lethargy and Repelling blast. Stop one entirely and limit the others movement, while pushing both back? Brilliant. Then bonus action to summon your echo, move it (which costs no action to you) behind the enemies, and now they either hit it, or you hit them. Can't touch this.
Seems like an interesting AOE Control build. I can get behind it. Level 6 non-concentration Flight + Grasp of Hadar seems like it was made for this build. On the Dao's expanded spell list: Meld into Stone is ok, in practice, but Plant Growth at 3rd level would have been uber bonkers to have, in order to pair with Spike Growth. If WOTC were kind enough to let us have Plant Growth, instead of Meld Into Stone (something of which is a bit situational), I'd play this genie variant. For now though, I'll just sit here happily with an Efreeti build and toss Fireballs at passing idiots, while flying around like a bat drunk on absinthe. (For The Fireball.)
Another fun addition: 1. Use summon greater demon to summon a Dybbuk 2. Use wish to planar bind the Dybbuk 3. Wait a day and let your simulacrum summon a Dybbuk and use wish to planar bind the 2nd one Dybbuks can cast dimension door at will. Have fun getting your dybbuks to reposition you and your simulacrum every turn and blasting enemies into spike growth / sickening radiance / maddening darkness from both sides. Also, both genielocks and dybbuks can fly and hover. If an enemy is flying away - no worries, just DD above and blast them down.
Gloomstalker, Shadow Monk, Fighter build. Varient Human with Eldritch Adept and Devils sight. You can cast darkness you can see through and others can't. Make 3 attacks with advantage and some extra damage, then attack two more time with your bonus action, maybe stunning a creature and then you run 50 feet straight up the side of a building for shits and giggles with your movement.
Wishing for Find Greater Steed can give you some more meat shields to put places where you don't want your opponent to go. They are easy to kill at this level, but any turn not spend attacking you is a win.
IMO there is another option to build this - Echo Knight 3 / Warlock 2 (Blade) / Shadow Sorc - this allows for Polearm Master / Sentinel Shenanigans and Darkness (very funny around the Echo). The huge weakness is the lack of wish and generally high lvl spells, but the cool things are metamagic, shadow magic..
"...you can use your reaction to make an opportunity attack against that creature as if you were in the echo’s space." Couldn't this be interpreted as the eldritch blast originates from the Echo? If so, you could only push the target towards yourself and not back to the other side of the echo.
I think you can't cast spells through the echo, I think the war caster lets you cast a cantrip instead of making an opportunity attack. So instead of making an opportunity attack you cast a spell through yourself. I think you can see through the echoes senses so spells that specifically require line of sight could be triggered by the echo seeing them even if you can't see it. Really I think all of this echo Knight bs just depends on your DM and how they decide to rule it
I know for a fact that this build annoyed my DM because he suddenly allowed a Giant Ape to Dash and the. leap some 50 ft to get into melee range of my character after 3-4 rounds of getting Eldritch Blast’d again a wall 90 ft away 😂
I have a Ancestral Guardians Barbarian build who will make regular use of the Maul + Crusher feat for pushing enemies around... Good for control and damage. Not anything crazy but I think it will be fun if I ever get the chance to play him. Also fun dwarf name I created by accident for this build: Yholic. It just sounds fun 😄
Wish is also a good buff and get out of jail free card using the listed effects in the spell description. Additionally, you can strait up shut down an opponent.
yeah, ghostlance sounds amazing and incredible but my friend group is way more casual, I don't think anyone except me could account for or have fun with this pc in a game. Still, I really want to try it some day
Why does Eldritch blast cast by a reaction attack from the echo force the opponents away from you? The reaction attack wouldn’t happen until they had past the echos which means they get blasted towards you don’t they?
Curiouse question... but would the sentinel feat be relevant to this build. Considering if you make an attack of opportunity while having the feat you initially stop the enemy in their tracks... and it diesnt state it needs to be melee... only from the attack of opertunity... as well as if they try to disengage you still get the attack of opportunity...🤔
Unless I am complete mis reading the rules you can attack from the echo not cast spells. So no crazy limited wish thing. Echo knight “When you take the Attack action on your turn, any attack you make with that action can originate from your space or the echo’s space. You make this choice for each attack.” Other possible issues Echo knight “When a creature that you can see within 5 feet of your echo moves at least 5 feet away from it, you can use your reaction to make an opportunity attack against that creature as if you were in the echo’s space.” War Caster “When a hostile creature's movement provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature.” It could be argued that the war caster ability to cast a spell instead of attacking does not combine with the Echo knight. Just because you can use your reaction from the echo knight does not mean that Someone has moved within 5 feet of of the character. The question is does the echo count as you for the war caster. I think rules as intended you should be able to use your reaction to cast a spell but rules as written there is a question. If you went wild with this character the GM might put an end to it. As always mad respect for you and and that beautiful lizard.
There is a massive hole that I can see in this build and that is that the opportunity attack spell takes place as if you are in the echo's space, therefore you would push the enemy towards you rather than away
That is not how that works. The opportunity attack would only originate from the echo’s position if it was a melee attack, spells cannot originate from the Echos position. If it did that would actually make it more broke
@@OffbeatOutlaw Looking at the abilities more closely, specifically war caster, it would seem that as written, you are correct here. I would still argue due to the clause at the end of the echo knight ability saying "as if you were in the echo's space" that it could be ruled that you could only take a melee attack with that action, or that for that reaction an exception to the echo not casting spells would be made to have it cast from it's space. The former would break the reason the player may have made the build for, and the latter would undermine the echo not using spells but could result in some interesting new strategies on the player's end. While the way you describe using this build in the video fits with the rules as written, the intention of the opportunity attack effectively made by your echo seems to fall apart when mixed with war caster. I'm not certain if clarification has been given on this because I don't keep up to date on the places where the writers would post much of this, but barring that, I would choose to let opportunity attack reaction spells and only those come from the echo.
So the phylactery of this build is the 3 levels in fighter and the 2 in warlock. That gives 15 levels to play around with. For sure cheese grater is a good build, but maybe you Swiss, and not sharp cheddar. Play around with it, make it your own.
Would this be worth using without the simulacrum? I've seen several variations of this and i like the overall concept but my DM doesnt like playing around simulacrum, clone, etc.
thats standard. The PHB says "on hit, you can knock the creature back ten feet". As opposed to lance of lethargy which specifies it can only be activated once per turn.
How are you dual classing as eccoknight and warlock at lvl 5 and getting your second beam? Last I checked you would have to be 8th lvl minimum to do this.
Wouldn't the reaction from you echo using eldritch blast be at disadvantage because it's still within 5 feet? Your sword doesn't magically grow to a 10 foot reach when you make a melee reaction
My question is, on the topic of having yur simulacrum use limited wish, wouldn't you and simulacrum both have to do a 1D4+1 if you both used it and potentially you and the simulacrum could then have different timeframes to wait,but wouldn't that still not mean every day? Maybe I'm looking at this wrong (and I hope I am because that's broken and I'm GUNNA use it if I'm wrong)
Stop at level 2 fighter, hit level 4 warlock for the Charisma bump, take all the levels in sorcerer for Quickened spell. Eldritch blast as an action, action surge eldritch blast as an action, bonus action eldritch blast each beam for 10 more feet of get the fuck away from me. If range becomes an issue a 1 more level dip into warlock for eldritch spear, but at that point, you should be bullying ancient dragons for their lunch money.
Damn, that's just objectively worse at early levels and in no way unique! Good job! You have one extra eldritch blast per 2 levels of sorcerer per day (unless you want to burn all your spell slots), whereas this build has unlimited extra blasts.
Warcaster specifies “targets only one creature” this is different from a feature like twinned spell which says “CAN target only one creature”, therefore, as long as every beam targets the same creature you can use Eldritch blast as a reaction
@@OffbeatOutlaw thanks, I’ve been trying to find it to add to a dnd playlist. And now I’ll never be able to hear it, or Swear to my bones, without thinking of your amazing content
lmao, lockdown one melee target and we need to assume the attack will hit is just too much to consider reliable. Eldritch blast already has good range, repelling blast ignores sizes, mixing them with metamagic while having good pacing and it will be way more reliable than whatever Echo nonsense this is
Another variant: Echo 3 / Dao 2 / Aberrant Mind 15. Take Quicken, and you can Dissonant Whispers in-between your EB's to force the enemy to use their own reaction to run away from you in addition to using your own reaction and action to shove them further and further away. You can also snort coffee if you like lol EDIT: and with War Caster, you can actually use the spells as either reactions or bonus actions to flavor.
Warcaster DOES NOT work with echos. "When a hostile creature's movement provokes an opportunity attack from you" is what warcaster needs, the echo is not you. Its the same reason you cannot warcaster with Polearm Master feat
Also,I think you could successfully argue that since you are casting a spell as your opportunity attack as if you were in the echoes space, you would have disadvantage with eldritch blast and repel the creature towards your main body. I do also think it could be successfully argued to work the way you say it does. Interesting idea all around.
Hello y'all it seems I made a teeny tiny mistake! You cannot actually start as a fighter if you want your starting feat to be warcaster. HOWEVER, if you would still like to start as fighter you can always take the resilient feat at level 1 and get warcaster at a later level. You also could always start as a warlock and use the resilient feat to get the constitution proficiency at a later level. A small mistake, as this build is still entirely possible, however its worth mentioning.
Resilient would have to be used on a save like Wisdom or Dexterity, however, since Fighters are naturally proficient in Constitution saves.
If anything, I'd recommend the Fighter-starter taking Skill Expert to buff your Charisma and gain expertise in Athletics. This way you can crowd control people with Shove and Grapple while you wait for Eldritch Blast to come online.
(Or better yet, take Bludgeoner! A Dao Genie Warlock will get 5ft of forced movement in any direction due to dealing bludgeoning damage on their blast!)
If your starting fighter might as well grab sentinel first since your going echo knight anyways and it's going to really come into play at level 3
Hey, ever thought of adding sentinel as a feat so you can get them as they come into your range (which you can set up as a wall)
Ontop of that, if you can find a way for movement, you can also use your action to E blast to make an endless barrage of pushing power to obliterate their movement and keep sending them back until you start to combo them into a wall
Think of the roleplay potential of having a desperate fighter make a deal with a jinn.
Yaaay! I was hyped for this my friend! I'll give you a shout out on my community channel! The Ghostlance and Genielances need to be known!
Any other Ghostlance variants I should be aware of? 😊
I'm excited for more to see the build. Do check out the blog for further goodies (new Wildfire hotness, anyone?), or hit me up on Discord for more in-depth questions.
The GOAT 😎
Truly awesome, thank you for your efforts
loved the incorporation of minis into your builds, it definitely helps out with the visualization of the tactics
As a Dao Genie, you also add proficiency bonus bludgeoning damage to one blast.
If you set your dex to an odd number, you can take the Crusher feat just after maxing Cha, for +1 reflex TS, CA, Initiative, and the possibility of moving around further the opponents. Depending on the table, could be a nice option.
Honestly not a bad addition
You just keep adding fuel to the garbage fire that is my pile of “to play characters”, and I respect you for it.
One problem, you can’t start as fighter vuman and get war caster. War caster prerequisite requires you have the ability to cast one spell which you won’t meet. You need to either take your first level in warlock or play a race that can cast a spell, but the latter will mean you can’t get war caster at lvl 1 (unless you play in a free feat game).
(Also while I’m here I may as well mention that Crawford said the echo was intended to be an object so it’s not super up for debate)
Valid, in that case swap around to warlock and instead of using the resilient feat to get wisdom saving through proficiency, use it to get constitution 😎👍
Indeed, which is why the original writeup starts Warlock
@@OffbeatOutlaw Didn’t say it in the comment, but I absolutely love the irl battlemap examples and thank you for covering ghostlance!
Also fun: mystic arcanum are technically not spell slots (if it were, you could up cast your spells, but you can't). That means your simulacrum gets it back with a long rest. So you can then use wish to make infinite simulacrums on day 2, per RAW.
So make a simulacrum with wish. Wait til the next day. The mystic arcanum refreshes for both you and simulacrum because it isnt a spell slot. Simulacrum uses wish to cast sinulacrum on you. Making another Simulacrum who still has the 9th level mystic arcanum. Go infinite?
@@lilgreen4073 yup
@@dxjxc91 so really how strong is this build at level 5 anyway?
@@lilgreen4073 Not really a "build". It is just a genie warlock. So strength at level 5 depends on number of short rests. This was just a "fun fact" comment.
I made a way less optimized version of this with pole arm master, warcaster and pact of the blade. Basically cast darkness and move the enemy around inside of it while using either PAM or the Echo to proc reactions of booming blade depending on what I need. Didn't even think of using eldritch blast and spike growth. Now to change some things around and make my DM's eye twitch.
I had a version that was a Bugbear with Polearm Master and Sentinel. I didn’t know about Echo Knight at the time, so I used Cavalier. Vigilant Defender from 18 level Cavalier on a Polearm Master, Sentinel, Bugbear is so annoying. There was a time when we had to defend against a horde of goblins and not a single one got into range to make a melee attack at me.
Do remember that the echo is an object. And so most spells DO NOT affect it unless it specifically states that it affects objects. Which is like 4 spells.
If I were a DM having to deal with this kind of character, the solution I can think of is lots of minions. You can only use your reaction once, and if there are 5 guys coming, atleast one will get past. Granted the spike growth is a pain in the butt, but unlike plant growth, spike growth can be dispelled.
I like the build, but I would add Polarm Master. Using the genie vessel as a spellcasting focus (ring is my favorite), warcaster to negate need for somatic gestures, you need only hold a glaive or other appropriate weapon to ensure that no one enters your space.
If you're feeling extra mean, add Sentinel. Feel free to bounce back and stop anyone entering your space dead in their tracks, then hit then next closest guy using Lance of Lethargy and Repelling blast.
Stop one entirely and limit the others movement, while pushing both back? Brilliant. Then bonus action to summon your echo, move it (which costs no action to you) behind the enemies, and now they either hit it, or you hit them.
Can't touch this.
Seems like an interesting AOE Control build. I can get behind it. Level 6 non-concentration Flight + Grasp of Hadar seems like it was made for this build.
On the Dao's expanded spell list:
Meld into Stone is ok, in practice, but Plant Growth at 3rd level would have been uber bonkers to have, in order to pair with Spike Growth. If WOTC were kind enough to let us have Plant Growth, instead of Meld Into Stone (something of which is a bit situational), I'd play this genie variant.
For now though, I'll just sit here happily with an Efreeti build and toss Fireballs at passing idiots, while flying around like a bat drunk on absinthe.
(For The Fireball.)
I appreciate the Brawl music, I grew up on that game
I was jamming out to Meta Knight da Bess today while thinking about people complaining about broken dnd characters
Another fun addition:
1. Use summon greater demon to summon a Dybbuk
2. Use wish to planar bind the Dybbuk
3. Wait a day and let your simulacrum summon a Dybbuk and use wish to planar bind the 2nd one
Dybbuks can cast dimension door at will. Have fun getting your dybbuks to reposition you and your simulacrum every turn and blasting enemies into spike growth / sickening radiance / maddening darkness from both sides.
Also, both genielocks and dybbuks can fly and hover. If an enemy is flying away - no worries, just DD above and blast them down.
Gloomstalker, Shadow Monk, Fighter build. Varient Human with Eldritch Adept and Devils sight. You can cast darkness you can see through and others can't. Make 3 attacks with advantage and some extra damage, then attack two more time with your bonus action, maybe stunning a creature and then you run 50 feet straight up the side of a building for shits and giggles with your movement.
Wishing for Find Greater Steed can give you some more meat shields to put places where you don't want your opponent to go. They are easy to kill at this level, but any turn not spend attacking you is a win.
IMO there is another option to build this - Echo Knight 3 / Warlock 2 (Blade) / Shadow Sorc - this allows for Polearm Master / Sentinel Shenanigans and Darkness (very funny around the Echo). The huge weakness is the lack of wish and generally high lvl spells, but the cool things are metamagic, shadow magic..
I'm convinced the warlock is the best class for manipulating enemy movement until late game.
PATRON GANG RISE UP
Me and my buddy had a 3 day long txt chain a couple weeks ago about this, just nerding out over the possibilities.
"...you can use your reaction to make an opportunity attack against that creature as if you were in the echo’s space." Couldn't this be interpreted as the eldritch blast originates from the Echo? If so, you could only push the target towards yourself and not back to the other side of the echo.
hmm, repelling blast says "away from _you_" and not away from the origin of the eldritch blast, so I guess it checks out
The original post clarifies the exact mechanics of this 👍
I think you can't cast spells through the echo, I think the war caster lets you cast a cantrip instead of making an opportunity attack. So instead of making an opportunity attack you cast a spell through yourself. I think you can see through the echoes senses so spells that specifically require line of sight could be triggered by the echo seeing them even if you can't see it. Really I think all of this echo Knight bs just depends on your DM and how they decide to rule it
Instead of tough, you should take pole arm master, since they'll allow you to attack people that approach you, even if they bypass your echo.
JC says this doesn't work
I just want to be a fly on the wall of one of your campaigns. That’s is all.
I know for a fact that this build annoyed my DM because he suddenly allowed a Giant Ape to Dash and the. leap some 50 ft to get into melee range of my character after 3-4 rounds of getting Eldritch Blast’d again a wall 90 ft away 😂
I have a Ancestral Guardians Barbarian build who will make regular use of the Maul + Crusher feat for pushing enemies around... Good for control and damage. Not anything crazy but I think it will be fun if I ever get the chance to play him.
Also fun dwarf name I created by accident for this build: Yholic. It just sounds fun 😄
All these squares make a circle. Dammit Mr Popo
Wish is also a good buff and get out of jail free card using the listed effects in the spell description. Additionally, you can strait up shut down an opponent.
yeah, ghostlance sounds amazing and incredible but my friend group is way more casual, I don't think anyone except me could account for or have fun with this pc in a game. Still, I really want to try it some day
Why does Eldritch blast cast by a reaction attack from the echo force the opponents away from you? The reaction attack wouldn’t happen until they had past the echos which means they get blasted towards you don’t they?
I believe he is casting it from his actual characters position, not the echos position
the eldritch blast is not cast from the echos position as the echo cannot have spells cast through it (trust me it would get worse if it could)
Plant growth as a limited wish option is excellent.
Spike growth
Plant growth
Sickening radiance
Is it worth modifying an echo ancestral guardian build into this? Level 5 echo knight level 3 ancestral guardian, capping out at 15.
Looks like I may have to sub to this Patreon
Curiouse question... but would the sentinel feat be relevant to this build. Considering if you make an attack of opportunity while having the feat you initially stop the enemy in their tracks... and it diesnt state it needs to be melee... only from the attack of opertunity... as well as if they try to disengage you still get the attack of opportunity...🤔
Unless I am complete mis reading the rules you can attack from the echo not cast spells. So no crazy limited wish thing.
Echo knight “When you take the Attack action on your turn, any attack you make with that action can originate from your space or the echo’s space. You make this choice for each attack.”
Other possible issues
Echo knight “When a creature that you can see within 5 feet of your echo moves at least 5 feet away from it, you can use your reaction to make an opportunity attack against that creature as if you were in the echo’s space.”
War Caster “When a hostile creature's movement provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature.”
It could be argued that the war caster ability to cast a spell instead of attacking does not combine with the Echo knight. Just because you can use your reaction from the echo knight does not mean that Someone has moved within 5 feet of of the character. The question is does the echo count as you for the war caster. I think rules as intended you should be able to use your reaction to cast a spell but rules as written there is a question. If you went wild with this character the GM might put an end to it.
As always mad respect for you and and that beautiful lizard.
Your echo isn’t casting three spells, you are. Your echo is just activating the opportunity attack
There is a massive hole that I can see in this build and that is that the opportunity attack spell takes place as if you are in the echo's space, therefore you would push the enemy towards you rather than away
That is not how that works. The opportunity attack would only originate from the echo’s position if it was a melee attack, spells cannot originate from the Echos position. If it did that would actually make it more broke
@@OffbeatOutlaw Looking at the abilities more closely, specifically war caster, it would seem that as written, you are correct here.
I would still argue due to the clause at the end of the echo knight ability saying "as if you were in the echo's space" that it could be ruled that you could only take a melee attack with that action, or that for that reaction an exception to the echo not casting spells would be made to have it cast from it's space.
The former would break the reason the player may have made the build for, and the latter would undermine the echo not using spells but could result in some interesting new strategies on the player's end.
While the way you describe using this build in the video fits with the rules as written, the intention of the opportunity attack effectively made by your echo seems to fall apart when mixed with war caster. I'm not certain if clarification has been given on this because I don't keep up to date on the places where the writers would post much of this, but barring that, I would choose to let opportunity attack reaction spells and only those come from the echo.
So the phylactery of this build is the 3 levels in fighter and the 2 in warlock.
That gives 15 levels to play around with. For sure cheese grater is a good build, but maybe you Swiss, and not sharp cheddar. Play around with it, make it your own.
I would like to see how a one shot would be handled with all of the most annoying builds, thus creating the theoretical most annoying party.
That might be an interesting video....
Would this be worth using without the simulacrum? I've seen several variations of this and i like the overall concept but my DM doesnt like playing around simulacrum, clone, etc.
Yes, use wish to cast hallow instead
Imagine this with illusionists bracers from the guild masters guide to ravnica
If you take a flying race and take the invocation that let's you pull the enemy at you can you pull enemies into the air?
Haven't seen a video in a while. You're looking very cute with the shorter hair!
Does repelling blast stack on beams? Like is that sage advice? Aka can I knock someone back 30ft with 3 eldrich blasts?
thats standard. The PHB says "on hit, you can knock the creature back ten feet". As opposed to lance of lethargy which specifies it can only be activated once per turn.
How are you dual classing as eccoknight and warlock at lvl 5 and getting your second beam? Last I checked you would have to be 8th lvl minimum to do this.
Cantrips level up with overall character level, not class level
Wouldn't the reaction from you echo using eldritch blast be at disadvantage because it's still within 5 feet? Your sword doesn't magically grow to a 10 foot reach when you make a melee reaction
Your echo isn’t casting Eldritch blast, you are. The echo just triggers the opportunity attack
@@OffbeatOutlaw oh ok thx for the great content man was listening to your power builds all day at work
I want to see you make a Broken build for Wild Magic Barbarian subclass
How are you getting Spike Growth? Are you using Limited Wish to cast a level 2 Druid spell?
Dao genie warlocks get it
@@OffbeatOutlaw oh wow thats amazing
My question is, on the topic of having yur simulacrum use limited wish, wouldn't you and simulacrum both have to do a 1D4+1 if you both used it and potentially you and the simulacrum could then have different timeframes to wait,but wouldn't that still not mean every day?
Maybe I'm looking at this wrong (and I hope I am because that's broken and I'm GUNNA use it if I'm wrong)
You yourself never use your limited wish, meaning only your simulacrum ever casts it, meaning they are the ones who expend the resource, not yourself
@@OffbeatOutlaw but then after you use it wouldn't that expend it for you
No as a simulacrum has separate features
Would you change anything in this build today ?
Stop at level 2 fighter, hit level 4 warlock for the Charisma bump, take all the levels in sorcerer for Quickened spell. Eldritch blast as an action, action surge eldritch blast as an action, bonus action eldritch blast each beam for 10 more feet of get the fuck away from me. If range becomes an issue a 1 more level dip into warlock for eldritch spear, but at that point, you should be bullying ancient dragons for their lunch money.
Damn, that's just objectively worse at early levels and in no way unique! Good job!
You have one extra eldritch blast per 2 levels of sorcerer per day (unless you want to burn all your spell slots), whereas this build has unlimited extra blasts.
Did you buy the rights to the smash bros music or did you just decide to risk a copyright strike?
What's your opinion on hexblade, college of swords, Barbarian
The barbarian there doesnt really work imo, but it looks good otherwise
I play an echo knight. Can assure you the DM will always attack the echo
Can you eldritch blast as a warcaster reaction? Since it can target multiple creatures I thought it wasn't a valid choice
Warcaster specifies “targets only one creature” this is different from a feature like twinned spell which says “CAN target only one creature”, therefore, as long as every beam targets the same creature you can use Eldritch blast as a reaction
Answer. Just don't engage. I'd probably just stop encounters mostly together and insert roleplay. The other option is bear barbarian going brrrrrr
Imagine fighting 5-8 barbarians from the bear totem warrior.
What’s this outro song called? You still have Swear to my bones listed in the description and it uh… does not seem to be that
Oh woops you right, is now attack of the killer queen from deltarune
@@OffbeatOutlaw thanks, I’ve been trying to find it to add to a dnd playlist. And now I’ll never be able to hear it, or Swear to my bones, without thinking of your amazing content
Whats the website he used, with the model of the 3d character he pulled up?
Heroforge
@@OffbeatOutlaw OMG thank you it's so cool, not only the website but your character too
How do I make a great tabaxi artificer character?
lmao, lockdown one melee target and we need to assume the attack will hit is just too much to consider reliable. Eldritch blast already has good range, repelling blast ignores sizes, mixing them with metamagic while having good pacing and it will be way more reliable than whatever Echo nonsense this is
Another variant: Echo 3 / Dao 2 / Aberrant Mind 15. Take Quicken, and you can Dissonant Whispers in-between your EB's to force the enemy to use their own reaction to run away from you in addition to using your own reaction and action to shove them further and further away. You can also snort coffee if you like lol
EDIT: and with War Caster, you can actually use the spells as either reactions or bonus actions to flavor.
I love the fact that after all these videos he thinks he has friends
Always happy for another annoying character! Especially one that abuses physics! Kite them like Monster Hunter fight!
This is an ok build if you only have one opponent, but what happens if there's 2+ enemies?
You’re still a warlock with a simulacrum, several great CC spells, mystic arcanums and a limited wish. I think you can figure this one out
I approve of this
how about the new dnd stream
My undead tree is a ghostlance, my gm isn’t ready for combat with him 🤣
Dont lie to us you used those minis in the vid so you could count them as a business expense didn't you
….maybe
There is always dispel as a defense.
This is horrifying
Magic Jar
Who is Brooklyn chosa
Brooklyn tuesday
Thank you
Yeah
gg ez
Warcaster DOES NOT work with echos.
"When a hostile creature's movement provokes an opportunity attack from you"
is what warcaster needs, the echo is not you. Its the same reason you cannot warcaster with Polearm Master feat
Nope, the echo Knight says "you can use your reaction to make an opportunity attack"
Build doesn't work at level 5 unless you start as warlock. You can't take Worcester unless you can cast spells.
Also,I think you could successfully argue that since you are casting a spell as your opportunity attack as if you were in the echoes space, you would have disadvantage with eldritch blast and repel the creature towards your main body.
I do also think it could be successfully argued to work the way you say it does.
Interesting idea all around.
@@mentok1 the attack is triggered when the creature walks away from the echo
Hi
Yo
Jesus Christ…