Unreal Engine Vive Virtual Camera Export with Render Queue

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  • Опубликовано: 29 янв 2025

Комментарии • 7

  • @hernanbrue
    @hernanbrue 3 года назад +2

    Tons of videos of virtual production with unreal but you was the only one who solved my problem. Thank you!!! Greetings from Argentina.

  • @Niko_Devroom
    @Niko_Devroom 2 года назад

    YO MAN!!! You are the only one who helped me! You solved my problem! Thank you so much!!!!!

  • @พัณณ์ชิตาชุ่มแจ่ม

    Hi 👋 thank you for good tutorials and I want to know about take recorder realtime for greenscreen composure live link , How to setups, thank you 🙏

  • @JesseRichardsVideos
    @JesseRichardsVideos 2 года назад

    Thank you!
    solved my problems:)

  • @LiveUPMedia
    @LiveUPMedia Год назад

    hey this is good ive worked this part out but how do we record both this camera/cgi element in unreal PLUS the composite (that has the green screen element too) so we can have 2 tracks, 1 a clean cgi plate and 2nd track is the composit for reference? so that I then have everything I need when I go in to my editor to mash the raw camera footage to the cgi scene. (using the reference composit as a guide)

  • @FilmArchive-z8b
    @FilmArchive-z8b 4 года назад

    Can you make tutorials on how to render a finished composition without rendering? The final scene for real-time work. Interested in the output from the video card and from the capture cards blackmagic decklink 2 duo. Thanks

    • @JakeGWater
      @JakeGWater  4 года назад +2

      I am working towards that, and I will share any progress. I don't have a capture card yet, but I hope to order one soon.