Sonic Frontiers: The Final Horizon's Cyberspace Levels Are CRAZY
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- Опубликовано: 11 окт 2023
- What's up people, in today's video, we play Sonic Frontiers Update 3 BLIND!
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The cyberspace levels here are peak
As much as I like these levels, I'm really not a fan of the collectibles. They took up a lot of my time when I was playing this, and it's better if you play the levels normally. I like the implementation of momentum with the Spin Dash. The level design does get a bit messy at times, but it is the step in the right direction that we need if they're going to include levels in the Open Zone. As for the difficulty, I don't think it was THAT bad. Sure, I spent an hour on each of these trying to get an S Rank, but when I did, it felt so satisfying, so it was worth the struggle. The remixes are also really good as well, although it was hard to enjoy them because of how difficult these were. Overall, these make for good additions! :)
I really like these levels, they were actually my favorite part of the update right behind the tower climbing sections.
I really hope we can get more level design along the lines of 4B in the future, huge props to Kishimoto and his team!!!
And confusing, a bit lol.
2:15 the level design is actually made with the spin dash in mind
Let all pledge our undying Allegiance and respects to the man the myth the legend Kishigoato
Didn’t think sonic team still had it in them
from kirby to kaizo. i think the dev's didn't get the idea of difficulty scaling. (Also for those wondering, yes the update music is now on spotify including the action chain challenge music.)
It is mostly a problem of different ideologies in game designs between the base game and dlc, thankfully they know what we want for the next game for it to be properly built and scaled
9:53 I was bumping my head too😂😭😭😭😭
Finally sonic team is toughening up sonic gamers for once. I’m excited for what’s up next.
These recent thumbnails are crazy good, keep doing them.
Cyberspace is by far the best thing on this update, not only are they fun but they also make me hopeful for future levels. Right now it seems that the idea of momentum gameplay (kind of) and engaging different paths finally got into their heads, all we need is just original levels and no flying rails and platforms on the sky and the levels are going to be amazing.
Yeah, I have high hopes for the next mainline game. Frontiers was just Kishimoto's playground that he used to test out mechanics, so I hope the next update takes those mechanics and polishes them.
How funny that I played 4-B as my first one and had the exact same reaction as you upon seeing Hologram Tails, the level design and the collectibles lmfao
Anyway I really like what they did here, they reinvented Cyber Space completely with all these new mechanics, and made level design to compliment the mechanics perfectly, plus also added a lot of replay value through the collectibles and hidden goals and all that, probably what blew me away the most about the update since I wasn't expecting Cyber Space to be this fun to play
27:23 They didn't "break" anything, they literally just listed the left quick step animation twice by mistake, so they can still fix it in a new patch by simply typing the correct name into the code lmao
Cyberspace In Update 3 I literally love and i definitely think that the Cyberspace in Update 3 is more difficult than the original Sonic Frontiers. When I was playing these Cyberspace levels In Update 3 it took me a few minutes to do. The level design in the Update 3 Cyberspace is cool but it can be a little bit of sometimes In Cyberspace. The cyberspace was definitely cool In Update 3. Great video Unleash)
This is what the next game design should be
The cereal debate 😂😂😂 32:24
Anyone else notice how there was no Sky Sanctuary levels?
That's what I was thinking!
Lol
I haven't played them all yet but I can't wait
You know what else is crazy? The island challenges. I’m still struggling with them on my end. I’d rather 100% everything in the final horizon before finishing the story. That’s just who I am.
Yeah try them in easy, they change in difficulty
@@newdraftanimations Wait. Seriously?! They do? Aw thanks, man! Although it kinda seems like cheating, I guess I don’t have a lot of options. Thanks for the reply, bro.
@@benjaminscott3526 Oh I'm really glad to have helped you and I'm saying that knowing that I had the same problem that you had. In easy they became waaaay more satisfying. Have you beaten DLC 3 at the end? For those boss battles: spam quick cyberloop + stomp in easy and you're good to go 😊
@@newdraftanimations Haha! Thanks for the tip, bro. And no I still haven't beaten the final horizon yet. But now that I know tips like for those boss battles. It shouldn't be too long till I 100% the final horizon now. Again. Thank you. 😁👍
The only thing that is bad about the new cyperspace levels is the animal saving part but everything else is just perfection
I love this game so much
Crazy how awful they made green forrest
I hope Sonic Superstars doesn't get too difficult to play next week on Tuesday
Speak for yourself
@@Unleash_YT I would have beat Frontiers Update 3 if it wasn't for that Master King Koco Trial
They kind of suck Ngl. Still love them though
nah
Awful.
I cant understand a word hes saying lmao