Capcom Vs. SNK 2 - Iori Guide

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  • Опубликовано: 5 янв 2025

Комментарии • 24

  • @Maxbeedo2
    @Maxbeedo2 6 лет назад +17

    CvS2 guides in 2018... I love it :-). Shoutouts to Buktooth. Anyone wanting to see a top-level Iori should look up the Daigo vs. Buktooth 2006 Evo match.

  • @datdudecritical_5070
    @datdudecritical_5070 6 лет назад +6

    Good guide. Ngl a lot of these bnb links are super hard for me but that's old fighting games for ya

    • @MasterLuke_Video_Games
      @MasterLuke_Video_Games  6 лет назад +4

      There's actually even more links he can do that I forgot about, into cr.hp

    • @weedandwater
      @weedandwater 3 месяца назад +1

      Ioris most important one is easy tho.
      Close LP into close HP is easy because close HP starts up in only 3 frames.

  • @Mastergouki
    @Mastergouki 4 года назад

    Excellent guide thanks a lot !

  • @yurionedge2199
    @yurionedge2199 3 года назад +1

    Underrated game!

  • @goodsport168m
    @goodsport168m 4 года назад

    Very solid, thank you for makin

  • @Tsukawa
    @Tsukawa 4 месяца назад

    Asobi wa owari da!

  • @kentang1528
    @kentang1528 3 года назад +1

    What must i download online in order to play this on emulator and also playing with people online?

    • @MasterLuke_Video_Games
      @MasterLuke_Video_Games  3 года назад +1

      They're currently working on getting Rollback for Flycast Emulator, once that's done KOF11, CVS2 and Marvel 2 will finally have rollback netcode!

    • @GrimmjowJJX
      @GrimmjowJJX 3 года назад

      You can play in Fightcade Flycast with rollback now

    • @MasterLuke_Video_Games
      @MasterLuke_Video_Games  3 года назад +1

      @@GrimmjowJJX Yes! My dream come true, KoFXI and CVS2!

  • @sazidanahmad7820
    @sazidanahmad7820 4 года назад

    How in stick?

  • @AwSomeWookie1
    @AwSomeWookie1 4 года назад +1

    normal attack into super is so hard in this game omg

    • @vodkagobalsky
      @vodkagobalsky 3 года назад +1

      Really? I find it to be quite easy. Inputs for super are pretty lenient in this game.

    • @AwSomeWookie1
      @AwSomeWookie1 3 года назад

      ​@@vodkagobalsky If that's the case, then I must have pretty bad timing when it comes to buffering the super attack after inputting light normal attacks.
      I made that comment out of frustration because I'm not comfortable with the execution techniques with older capcom fighting games. I'm more used to airdashers like Blazblue and Guilty Gear since the inputs there usually gives you a very huge window to buffer a super after a normal attack.

    • @vodkagobalsky
      @vodkagobalsky 3 года назад +1

      @@AwSomeWookie1 Yeah, it's just a timing thing. All relative. I came from ST where the window is more strict.

  • @frzqi.a1245
    @frzqi.a1245 4 года назад

    What is dp means?

    • @cherryberry2272
      @cherryberry2272 3 года назад

      Dragon Punch, a term for foward-down-down foward, like ryus dragon punch :)

  • @nervana3293
    @nervana3293 4 года назад

    what ''st'' and ''cr'' means?

  • @leticiaacioli631
    @leticiaacioli631 4 года назад

    oque que é essas letras

    • @nervana3293
      @nervana3293 4 года назад

      LP - light punch (quadrado)
      MP - medium punch (triângulo)
      HP - high punch (R1)
      LK - light kick (x)
      MK - medium kick (bola)
      HK - high kick (R2)
      ------------------------------------------------------------------
      lp + mp + hp = L1
      lk + mk + hk = L2