The Zelda Discourse is Bizarre and Unsettling

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  • Опубликовано: 25 окт 2024
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Комментарии • 8

  • @sketchyphoenix7315
    @sketchyphoenix7315 3 месяца назад +3

    Well, there certainly was a train about Phantom Hourglass...
    Spirit Tracks is my favorite though, so I'm not complaining!
    But I do agree with your assessment on the sentiments around Wind Waker. "Realistic" gritty games were what the gamer demographic at the time wanted (especially after Nintendo showed that gritty Zelda trailer at E3). They did not want cute Zelda. Now, we all love cute Zelda. There's a lot of good critiques for Echoes, but it is not at all the same as Wind Waker.

  • @RicoHillshire
    @RicoHillshire 3 месяца назад +1

    The main fuel behind the Wind Waker hate train was because Nintendo did a tech demo for the GameCube using a battle in between Link and Ganondorf in an updated Ocarina of Time style. So when Wind Waker came out the majority of the Fandom felt betrayed by a bait and switch. Of course Nintendo had the final laugh with the Malo Mart where everything was either a direct reference of Wind Waker or some other nautical theme.

    • @mellovania
      @mellovania  3 месяца назад +1

      I usually think of the tech demo as just "the epic zelda the early 2000s fans wanted" but the idea of it as a bait and switch definitely explains another level of the outrage, that's a good angle thank you

    • @RicoHillshire
      @RicoHillshire 3 месяца назад

      @@mellovania You're welcome.

  • @mattk7182
    @mattk7182 3 месяца назад +1

    Having the last 2 Zelda games reuse assets like that is certainly not a good look.
    Personally I’m more disappointed that the Zelda team has fully embraced the “solve it any way you want” variety of puzzle design. I feel that the appeal of BotW and TotK is more akin to Minecraft than traditional Zelda.

    • @mellovania
      @mellovania  3 месяца назад +1

      here on the metroidvania channel, we agree thoroughly 😭 nintendo isnt cut out for making 400 hour freedom games and roguelikes, they dont add enough depth for them to be good

    • @mattk7182
      @mattk7182 3 месяца назад

      @@mellovania given the popularity of BotW and TotK I think they’re equipped to make them, it’s just not what I come to a Zelda game for myself personally. I’m the kind of person who ignores crafting almost entirely in games I play, so I don’t get as much out of games where the core appeal is building stuff. Like Minecraft or TotK or Palleorld etc.

  • @AHylianWarrior
    @AHylianWarrior 3 месяца назад

    Then you get me who just wants more Zelda lol