This is insane, looks like it would be a lot better than some of the weaker fights in the actual game (folding screen monkeys, blazing bull, the actual okami leader if you can even call him a boss)
Thanks a lot, I think the original fight with the okami leader is really only there to prevent you from crossing the water and skipping a large section of the map. When you actually reach the boss it is a short fight.
THAT IS SUCH A COOL IDEA FOR A BOSS FIGHT!!! I LOVE THIS IDEA FOR A GIMMICK BOSS!!! SO COOL!!! I wish I could play Sekiro on PC so I could play these mods. This is great stuff!
This is insaneee brooo 🔥🔥🔥🔥🔥.I really would like to see that there is new mini bosses with new and enhanced skills and not only enhanced bosses.keep it up brooo we're supporting you
So you need to get the blue charges and charge a pylon, same with the red ones. Then when they are finished the white energy appears and the kite will be next to the final white charge that takes you into the sky for the final pylon.
I did too! However, the phase 2 arena felt super claustrophobic and visibility is low so it made it hard to see where you had to go. As you can see the darkness appears now after the battle, building up to the final fight.
Hey, I know it’s been a minute, but I kept thinking about how you and possibly others would prefer the dark and stormy aesthetic so I’ve added an option to set the weather to stormy conditions after you’ve completed the dungeon once, hopefully that helps.
Instead of floating soil platforms, if there can be added a whole lot of scattered big kites shaped in cube forms and a bunch of the same kites linked by ropes, chains⛓️; then that would be awesome. Also with a lot of Tengu's disciple and a current red-feathered master or something of the sort of leader of all with divine gas-flame to either for enabling him to attack or fly like with "Homura Gumo" as showed in "One Piece" - Wano Country Arc for the dragons to depend on for climbing purposes; grabing those flame-clouds. Just Imagine It !!! Sekiro and Wano country setup both are more than the same and almost describing the same lores and stories but masked and covered with different characters of name and appearance .
Bro your mods are actually very good and make us play the game with more fun but the thing is most of elden ring arts you have made barely do posture damage so I was asking if you could increase the posture damage 😅
you never fail to amaze me with every video and the mechanic for using lightning on the pillars looks genius and fun. The only thing i would say is that the current version seems just a little too long. Maybe only have one segment where you go through checkpoints to charge up lightning, and have it be the one where you shoot high into the air so you have potential to get the boss with a takedown from above.
Thank you for the kind words, it is actually a very quick fight if you speedrun through the voltage charges. I tried to slowdown slightly for the video so people can see what is happening during the fight. The takedown from above is definitely something I am looking to do, and will try to include!
@@BandicootPWR the platform already looks like it’s in the perfect spot for an above takedown. At most just lower the platform slightly for more reaction time. I’m most excited for the Genichiro fight above Ashina; the official EA2.0 update is gonna be *C R A Z Y*
Thanks! You can technically charge the pylons in phase 1 with your own generated lightning, however it is definitely slower and you risk being hit with Shizu's lightning outside of the lightning i-frames Sakura Dance has.
This mod was excellent up until this ascended okami boss fight, there's a reason sekiro was designed to be a FromSoft game[for a multitude of reason] not a Spiderman game....
@@6man_AdriaN I have named that one Alpha Dev Build because it was an early mock up I did for a video. Some people asked if they could play it so I decided to add it in for those interested.
I like the mod but this platforming area is a complete mess…never locks on to the right grapple and just a complete nightmare, at least make the boss fight harder and worth the ridiculous path
I would love to share more content more frequently with people. My perception of discord from seeing other servers is that it requires a lot of frequent engagement whereas RUclips is really up to the creator to set the cadence. If people are ok with that sort of engagement then I’ll see what I can do.
That sky island arena is something so fitting that it could be officially used in game if something like a straw doll bossfight was a thing
Would be funny seeing the straw doll trying to swat you while you're zipping around the floating rocks
This is DLC quality. Great job
Wow, that's a huge compliment, thanks a lot.
This is insane, looks like it would be a lot better than some of the weaker fights in the actual game (folding screen monkeys, blazing bull, the actual okami leader if you can even call him a boss)
Thanks a lot, I think the original fight with the okami leader is really only there to prevent you from crossing the water and skipping a large section of the map. When you actually reach the boss it is a short fight.
Looks great brother, when u thinkin the full release will be?
Cheers man, ahh hopefully in a month or two, but I can't say for sure. I'll probably have one more progress vid before release.
THAT IS SUCH A COOL IDEA FOR A BOSS FIGHT!!! I LOVE THIS IDEA FOR A GIMMICK BOSS!!! SO COOL!!!
I wish I could play Sekiro on PC so I could play these mods. This is great stuff!
this new spiderman game looks really cool. great work!
It was awesome. Both your play and the mod.
This is insaneee brooo 🔥🔥🔥🔥🔥.I really would like to see that there is new mini bosses with new and enhanced skills and not only enhanced bosses.keep it up brooo we're supporting you
Thank you! I have a few ideas for some bosses in the future.
@@BandicootPWR that will be actually great.cant wait to play the mod brooo
Finally, the Sekiro DLC is coming out
Idk what I'm doing wrong, but during my playthrough, at 2:36, I get a kite that takes me nowhere instead of the tree branches that should take me up
So you need to get the blue charges and charge a pylon, same with the red ones. Then when they are finished the white energy appears and the kite will be next to the final white charge that takes you into the sky for the final pylon.
This is actually so damn sick
Sekiro, sekiro, does whatever a well trained shinobi with over-technology-filled prosthetic arm can.
I liked the dark atmosphere of the last one but this really good as well
I did too! However, the phase 2 arena felt super claustrophobic and visibility is low so it made it hard to see where you had to go. As you can see the darkness appears now after the battle, building up to the final fight.
@@BandicootPWR ya i can understand that it looks super cool that way aswell is the final fight a new boss or genichiro
Hey, I know it’s been a minute, but I kept thinking about how you and possibly others would prefer the dark and stormy aesthetic so I’ve added an option to set the weather to stormy conditions after you’ve completed the dungeon once, hopefully that helps.
@@BandicootPWR that's amazing to know thanks
Holy shit that's awesome man
You can create a Sekiro 2. No need to wait for them.
Instead of floating soil platforms, if there can be added a whole lot of scattered big kites shaped in cube forms and a bunch of the same kites linked by ropes, chains⛓️; then that would be awesome. Also with a lot of Tengu's disciple and a current red-feathered master or something of the sort of leader of all with divine gas-flame to either for enabling him to attack or fly like with "Homura Gumo" as showed in "One Piece" - Wano Country Arc for the dragons to depend on for climbing purposes; grabing those flame-clouds. Just Imagine It !!! Sekiro and Wano country setup both are more than the same and almost describing the same lores and stories but masked and covered with different characters of name and appearance .
This is insanely goof
This is screen fold monkeys, but done right.
Bro your mods are actually very good and make us play the game with more fun but the thing is most of elden ring arts you have made barely do posture damage so I was asking if you could increase the posture damage 😅
Some of the lightning stuff like lightning palm does a lot of posture damage, but yeah I need to have a look at the balance.
this is insane
This is fing awsome
기대하고있습니다 빨리 완성해주세요 😊
Yeah the old version was too convoluted. Really liking this arena
you never fail to amaze me with every video and the mechanic for using lightning on the pillars looks genius and fun. The only thing i would say is that the current version seems just a little too long. Maybe only have one segment where you go through checkpoints to charge up lightning, and have it be the one where you shoot high into the air so you have potential to get the boss with a takedown from above.
Thank you for the kind words, it is actually a very quick fight if you speedrun through the voltage charges. I tried to slowdown slightly for the video so people can see what is happening during the fight. The takedown from above is definitely something I am looking to do, and will try to include!
@@BandicootPWR the platform already looks like it’s in the perfect spot for an above takedown. At most just lower the platform slightly for more reaction time. I’m most excited for the Genichiro fight above Ashina; the official EA2.0 update is gonna be *C R A Z Y*
Seriously this shit is fire
With Sakura's ability with lightning, can't you bypass the posts? and congratulations, your mod is getting more and more incredible...
Thanks! You can technically charge the pylons in phase 1 with your own generated lightning, however it is definitely slower and you risk being hit with Shizu's lightning outside of the lightning i-frames Sakura Dance has.
@@BandicootPWR Fortunately 😌
This mod was excellent up until this ascended okami boss fight, there's a reason sekiro was designed to be a FromSoft game[for a multitude of reason] not a Spiderman game....
Yeah, I have heard the feedback loud and clear on that one, it’s being changed.
@@BandicootPWR other than i gat no complaints, also wished sunken night was longer... was half xpecting to go all the way to big ape guy
@@6man_AdriaN I have named that one Alpha Dev Build because it was an early mock up I did for a video. Some people asked if they could play it so I decided to add it in for those interested.
I like the mod but this platforming area is a complete mess…never locks on to the right grapple and just a complete nightmare, at least make the boss fight harder and worth the ridiculous path
Thank you for the feedback, I may come back to update this one after I have worked on Elden Father and Elden Isshin.
How do you feel about the idea of creating a Discord server? with sneak peeks and all that?
I would love to share more content more frequently with people. My perception of discord from seeing other servers is that it requires a lot of frequent engagement whereas RUclips is really up to the creator to set the cadence. If people are ok with that sort of engagement then I’ll see what I can do.