Space Marine 2 - Heavy Class Is DANGEROUS! | Solo Max Heavy | Max Difficulty Gameplay

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  • Опубликовано: 12 сен 2024
  • Warhammer 40K: Space Marine 2 is one of the most anticipated games of the year, and in this video, we dive into one of the games Operations, the PvE coop mode. In this mission we take control of the Heavy, one of the most versatile and sustainable classes in the game. Livid takes you through a full mission, on max difficulty, at max level.
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Комментарии • 646

  • @LegacyGamingUS
    @LegacyGamingUS  29 дней назад +188

    Hey everyone! Livid here again! Just like our other vids, it's in-depth insight time regarding the Heavy class in Space Marine 2.
    Upfront, I'll just say that the Heavy honestly needs to be in a team of players. It's a slower class, seems to have tighter parry windows, and is very susceptible to getting overwhelmed by both trash mobs and elites. You absolutely want to have other players creating space between you and the enemies, because that's where you truly shine. As soon as you get a massive horde on you out of nowhere, as you see in this video, the Heavy really goes into panic mode and you're left dodge rolling for your life trying to create just enough space to enter heavy stance and clear out the wave that is after you.
    The reason for this is when hip firing, you fire much much slower and clearing even basic Hormagaunts can be really tedious. When in heavy stance, you gain a much higher rate of fire and more damage via perks, but you lose the ability to counter and dodge at a moments notice. Additionally, heavy stance builds heat fast, where as hip firing can basically be done till you run out of ammo. Understanding when to use each of these modes, or when to switch to your sidearm really matters when you're under pressure.
    The heavy bolter is very strong at range where you can lay down suppressive fire on the swarms around your team. The Heavy Plasma Incinerator is great at lobbing shots into hordes and killing them quickly before they notice you, but really struggles when you're under pressure, more so than the heavy bolter. Lastly, the multi-melta can clear massive waves of trash mobs in a pinch, but can also pack a punch on elite enemies as well. We only showcase the Heavy Bolter here, but rest assured, both other weapons are entirely viable.
    Also don't sleep on your secondary, especially if it's the Plasma Pistol. This thing helps stagger and break elite's blocking stances, do massive damage to Zoanthropes, and help quickly stop elites from calling for help at a significant distance. Understanding when to use your sidearm to soften targets or outright send them into execution state will help you massively conserve your Primary ammo. I've found myself getting low on ammo before, but never once have I ran out when ensuring Im embracing my secondary weapon and executions/counters.
    Now when it comes to your ability, Iron Halo, there are a couple things to keep in mind. While active, it will drain charge, but if you deactivate it, you'll begin recharging from wherever you did so. This is important because when it comes to team buffs, Iron Halo provides 10% damage reduction against ranged attacks to all teammates in a 50 meter radius, but if they are standing behind the bubble, you can also block several, really strong ranged attacks entirely before it depletes. This is crucial for moments when a horde hits and there is a ton of ranged damage flying at you, or when later dealing with Chaos. You can also further this helpful ability by picking perks like Conversion Field, which makes it so all squad members within 100 meters regenerate their ability charge 50% faster. Having a heavy on your team helps Snipers cloak more often, Tacticals use Auspex Scan on more enemies, and all around helps keep essential abilities online for when shit hits the fan.
    Overall the Heavy class is extremely defensive, and while it my really struggle solo compared to some other classes, that concern basically goes out the window when in a group, so don't write this class off as "not meta" or something. Every class is extremely viable in this game, and your success largely depends on your skill and proficiency with the games various systems.

    • @requiemagent3014
      @requiemagent3014 29 дней назад +10

      No solo capabilities is a hard pass. Every top tier class needs to be able to finish everything solo. Playing with others is a nice bonus but if you cannot carry then the class clearly fails the test. If you barely can solo an operation that just isn't it

    • @LegacyGamingUS
      @LegacyGamingUS  28 дней назад +45

      @@requiemagent3014 Eh, disagree with that. Game has matchmaking for operations, and this class can likely perform much better against Chaos. Don't write off a class or call it weak just because it struggles a bit trying to solo when the game isnt designed around soloing.

    • @vik1837
      @vik1837 28 дней назад +2

      Nice job Livid! These are fun to watch and even better to anticipate jumping in next month!

    • @requiemagent3014
      @requiemagent3014 28 дней назад +1

      @@LegacyGamingUS I don't see how this is relevant. A class that can solo is obviously even better in team combs. The fact that sniper had an easier time in solo then heavy tells you everything you need to know. Stick with the stuff that works. Don't be a hipster who wants to force stuff to work because he likes the class or whatever. Viability is a huge factor in games like this. My eyes are super focused on Tactical and Sniper with Bulwark as support. I can already tell this is the meta. Don't waste your time and resources on the three other classes that get left in the dust.
      Sidenote matchmaking is the worst. It's full of bots. Just because a human controls the character doesn't mean it isn't a bot. More often than not I take AI over some people in the general player base

    • @AllegedlySomebody
      @AllegedlySomebody 28 дней назад

      Gotta say i really do appreciate all the high quality videos! I honestly hadn't thought id be interested at all in playing the heavy but this video in particular makes me actually wanna give it a proper shot. I imagine with even a single real person doing anything at all to help clear space and take out elites (sniper doming warriors or an assault with a thunderhammer doing the infinite light combo, or maybe even just a tactical with a melta stagger-locking anything smaller than a carnifex) so the heavy can focus on clearing out chaff then hordes of enemies will likely be entirely trivialized. I definitely feel that that will more than make up for the fact that its not quite as good at soloing things or clutching out of a tight situation

  • @ULTIMATZEKROM
    @ULTIMATZEKROM 29 дней назад +821

    "You would resist a badge of honor?"
    "Keeping my Brothers alive is the only honor I require."
    What an absolute gigachad.

  • @nekomancer4641
    @nekomancer4641 28 дней назад +432

    "Your battle awareness is impeccable brother. How do you hone those instincts?"
    "By reducing all unnecessary chatter."
    "...ah, understood."
    25:42

    • @Ian501st
      @Ian501st 28 дней назад +4

      Brother😂

    • @vantagecontrol
      @vantagecontrol 28 дней назад +87

      “My battle awareness would be less effective without your aug-spec talents.”
      “We make a good team.”
      🍷🗿

    • @nekomancer4641
      @nekomancer4641 28 дней назад +20

      @@vantagecontrol the tsundere salamander battle brother ☠

    • @AnonymousVenator
      @AnonymousVenator 26 дней назад +4

      @@nekomancer4641 That is such a CURSED sentence

    • @nekomancer4641
      @nekomancer4641 26 дней назад +10

      @@AnonymousVenator will do you one worse: "battle oniichan"

  • @eyasluna2303
    @eyasluna2303 29 дней назад +286

    I like how the personality of heavy, few words, big hearts, makes me think he is an imperial fist marine rather than a blueberry

    • @sheeptheshawn240
      @sheeptheshawn240 29 дней назад +62

      Pretty sure that's a salamander he be playing as

    • @ethanr3480
      @ethanr3480 28 дней назад +43

      @@sheeptheshawn240the personality of the class stays the same despite changing the scheme or chapter

    • @RyanM92
      @RyanM92 28 дней назад +1

      nah thats a dark angel ​@@sheeptheshawn240

    • @sovietshark8837
      @sovietshark8837 28 дней назад +9

      @@ethanr3480sadness wish personality changed with each different chapter

    • @serbianspartan9304
      @serbianspartan9304 28 дней назад +20

      @@RyanM92it’s a salamander im pretty sure as the green is brighter then dark angels green

  • @samcook9542
    @samcook9542 28 дней назад +304

    these dudes grinding out max level characters and weapons with only 2 missions available to them.....are the real heroes.

    • @LegacyGamingUS
      @LegacyGamingUS  28 дней назад +94

      We just love Warhammer 40k, so even though having only 2 missions gets repetitive, we're still having a blast haha.

    • @FUNFUN_101
      @FUNFUN_101 28 дней назад +4

      @@LegacyGamingUS preciate you guys 🤙🏼

    • @isucktoesbaby
      @isucktoesbaby 28 дней назад +2

      ​@@LegacyGamingUSlooking forward to watching you guys throughout my space marine 2 career, keep it up

    • @big_tasty1
      @big_tasty1 28 дней назад +8

      acting like theyre not getting paid for playing a game...

    • @sladeskirata1211
      @sladeskirata1211 28 дней назад

      @@LegacyGamingUS what i was concerned about but glad to hear its still enjoyable

  • @jessc3007
    @jessc3007 28 дней назад +60

    Basically soloing those Zoanthropes around 8:00 then leaving a melta as a present for those Warriors before jumping down was sick as hell.

    • @pitied3744
      @pitied3744 9 дней назад +1

      straight out of a book

  • @evilduck44
    @evilduck44 28 дней назад +81

    that perfect parry to finish off the hive tyrant was sensational!

    • @Gaiya94
      @Gaiya94 27 дней назад +4

      Absolute cinema

  • @Chrisorr
    @Chrisorr 28 дней назад +96

    Salamander: Has anyone seen my heavy flamer?
    Blood Raven: Hippity Hoppity I stole your fcking property

    • @gutspepe211
      @gutspepe211 28 дней назад +11

      Bolt. Everything. Down

    • @peterb8904
      @peterb8904 26 дней назад +12

      ​@gutspepe211
      To late they already stole all the bolts

    • @TrenchCoatDingo
      @TrenchCoatDingo 23 дня назад

      Blood ravens kleptomania is so bad they steal genes from the tyranids.

    • @foxdavion6865
      @foxdavion6865 16 дней назад +3

      Salamander: *sigh*

    • @manimustermann749
      @manimustermann749 6 дней назад

      @@gutspepe211 Bolter. Everything. Down

  • @Hattori_F
    @Hattori_F 29 дней назад +658

    Is this the only channel with players that can actually play this game with some skill?

    • @harrineun5594
      @harrineun5594 29 дней назад +119

      i thought i was the only one thinking this bro some people are so bad 😭

    • @Darkwater1886
      @Darkwater1886 29 дней назад +19

      Yes

    • @crusherzilla3036
      @crusherzilla3036 29 дней назад +59

      This channel and Gameriot are the ones covering the game the most. Gameriot just happens to be very casual about the game it seems.

    • @TaintedChimp
      @TaintedChimp 29 дней назад +32

      @@Hattori_F Ikr, keep watching other RUclipsrs play but get bored in 2 minutes because they aren't nearly as good as these guys.

    • @AnonYmous-hj1tb
      @AnonYmous-hj1tb 29 дней назад +64

      Apparently, yes. And it's more a matter of basic motor functions than skill really. That other guy choosing melee classes and engaging exclusively with the dinky pistol really rubbed my autism the wrong way every single video

  • @TTVArcPhoenix
    @TTVArcPhoenix 28 дней назад +36

    Legion Chapters
    Heavy- Salamanders
    Bulwark- Dark Angels
    Assault- Blood Angels
    Tactical- Either Ultramarines or Imperial Fist
    Vanguard- Space Wolves
    Sniper- Raven Guard

  • @dannyavarice
    @dannyavarice 28 дней назад +9

    That was the most cinematic finish to this boss fight I've seen. The perfect dodge plasma shot as it clips to black. That was awesome.
    Great content Legacy, keep the film rolling. I can't wait to wreak glorious carnage in the Emperor's name. Victorus aut Mortis!

  • @tonywizdard1531
    @tonywizdard1531 28 дней назад +34

    3:00 what badass dialogue

  • @DARKSHYNO
    @DARKSHYNO 29 дней назад +50

    The more i see of the game the more i want to play it

  • @Jamoc_NZ
    @Jamoc_NZ 28 дней назад +7

    You can see around 12-14 when things get hectic inside with swarms where the Heavy class struggles a bit and a whole lot of rolling is needed in order to make room for yourself to better utilize the Heavy's weaponry. Great to see the examples of the pros/cons of each class you guys are bringing and the thorough comment you provide re your insights. Great work team. Looking forward to your Bulwark insights as that is the class I think I'm most excited about. Haven't been looking forward to a games release this much for ages

    • @6Alucard6Tepes6
      @6Alucard6Tepes6 28 дней назад +2

      It's more like strategic placement and the shield definitely needs to last longer in a fight I noticed it doesn't take much to destroy the shield heavy is supposed to be a tank dps but anyways I get why things are the way they are it's because it's meant to be a teamwork game even if it's with just npc.

  • @krelekari
    @krelekari 29 дней назад +58

    cant help but think this'd go CRAAAAZY with a flamer, IF WE HAD ONE

    • @felygu9268
      @felygu9268 28 дней назад +16

      In one trailer Titus wields one in the campaign mode. Pretty sure we will get some flamers, at least there. Maybe it is a balancing issue in coop pve.

    • @radguy72
      @radguy72 28 дней назад +6

      If this game does well/is as good as it looks, doesn't have glaring issues etc. then I have to imagine we'll get more classes and weapons in the future. I'd be ecstatic if they added one!

    • @arkcantoscreampsnpc7274
      @arkcantoscreampsnpc7274 28 дней назад

      ⁠@@felygu9268there was 1 flamer variant in one of the videos I saw so we get at least 1

    • @Benthesniperof8
      @Benthesniperof8 28 дней назад +3

      I've played the whole campaign and leaked build of the game since early July. There is a flamer in the campaign as a mission specific tool. It wasn't that good at actually killing enemies in said mission. I didn't see a flamer in the coop or multiplayer weapon line up for any of the classes.
      It might be a future weapon they add to the multiplayer side of the game eventually.

    • @thinkingonyx847
      @thinkingonyx847 28 дней назад

      @@Benthesniperof8 What were your thoughts on the game (without spoilers)? Are you still going to buy it even though you've played the leaked build?

  • @ourlordandsavioredupes4102
    @ourlordandsavioredupes4102 29 дней назад +56

    I feel it needs quite a bit more ammo
    The fact you don’t have melee you should be able to rely on your heavy bolter for most encounters IMO

    • @RED_Theory038
      @RED_Theory038 28 дней назад +32

      Looks a bit weak in general. Noticing how often they get surrounded and need to roll a ton out of the way before they can finally be safe enough to pop off a little.

    • @TheDragonKnight98
      @TheDragonKnight98 28 дней назад +26

      Heavy Bolter needs a buff undoubtedly the number of times you have to rely on secondary instead of the Heavy Bolter is not good, The Devs should take note.
      Each class needs to be viable when you're playing solo.
      You're a Space Marine it's very important for the game to deliver in giving you that Power Fantasy experience instead of desperately dodging out of the horde's way when they are relentlessly coming at you.

    • @darthplagueis13
      @darthplagueis13 28 дней назад +16

      The ammo thing is much worse on the multi-melta.
      The Bolter could use more dps but at least you can shoot for a while without running out.

    • @6Alucard6Tepes6
      @6Alucard6Tepes6 28 дней назад +1

      I will definitely agree or at least alow him to use a knife melee like ogryn in darktide sure ogryn can use more than just a knife however the best setup is with combat knife anyways yeah the heavy guns definitely need more ammo. And i have mixed feelings about the shield I feel like it should last just a Lil longer but at the same time don't make it last too long cause of pvp.

    • @ImpendingApotheosis
      @ImpendingApotheosis 26 дней назад

      Maybe it's just me, but this class kinda looks like it sucks. The second more than 4 of the little cunts surround you, the game just turns into rolling simulator lmao

  • @foob420
    @foob420 28 дней назад +9

    Something about the running animation and sound of the power armor stomping around is just so insanely good.

  • @vitrian
    @vitrian 29 дней назад +33

    Now you are a devastator, brother.

  • @zzzzzzzzzzzzzz1984
    @zzzzzzzzzzzzzz1984 15 дней назад +10

    "Forgive me father for I have committed heresy, Today I hit my brother with a heavy bolter shell"
    "Oh that is a grave sin indeed, was he slain?
    "No father, he giggled, but I still felt bad"

  • @Darkwater1886
    @Darkwater1886 29 дней назад +37

    Finally!! I've been dying to see a good player use heavy.

  • @unnero1
    @unnero1 29 дней назад +61

    I kinda feel like they missed it with the Heavy. Yes he does a lot of ranged damage but you run of ammo fast and running around witha sidearm is... meh to say the least. He definietly should have some melee option or even better, have a standard bolter and use it in one hand, since he has the heavier armor. He should be a walking tank.

    • @Solkard
      @Solkard 28 дней назад +6

      Yeah, I think he would be better if they gave him a melee option, but not a sidearm.
      There were several times where he was either entirely reliant on triggering counters or running away from even the most basic of melee units, when they ran up on him.

    • @Ally5141
      @Ally5141 28 дней назад +5

      Using heavy weapon as a makeshift melee weapon, with wide sweeps would be cool.

    • @LochVandral
      @LochVandral 28 дней назад +2

      @@Ally5141 I'm pretty sure that is in fact a thing in the game, I was wondering why he didn't do it more when being chased by only a few little guys. Heavy even has a giant double super-stomp from some clips I've seen.

    • @xuragentofthenine4402
      @xuragentofthenine4402 28 дней назад +3

      His heavy stomp is really good CC when caught in melee, it took me awhile to figure out, but you mainly want to use its aoe to get breathing room in hoards. I can agree with you on his poor ammo economy with the heavy bolter.

    • @SilasKeon
      @SilasKeon 28 дней назад +3

      Wish they added the Aggressors. Chunky lads with two power fisters and boltstorm gauntlets, pair that up with the mounted grenade launcher on their backs. Maybe even using Firestorm flamers.

  • @sammcclain7532
    @sammcclain7532 28 дней назад +8

    I just realized, they should have a similar mission mode in the operations section like they do with Darktide. The hardest missions are Auric missions. They could do something similar and call them deathwatch missions, since they’re comprised of the best Space Marines. Or the Deathwatch missions could be raids of sort like in Destiny. I got all these ideas mayne lol

    • @LegacyGamingUS
      @LegacyGamingUS  28 дней назад +5

      Yep, we hope they go that direction and add more difficulties/modifiers over time.

  • @brentreimer6411
    @brentreimer6411 26 дней назад +5

    If they add a Chaplain and a Librarian class, I think I'd forget what the sun looks like

  • @ShahbazBokhari
    @ShahbazBokhari 28 дней назад +54

    Luke Stephens is still talking shite about “weak classes”, meanwhile legacy gaming just buttering ‘Nid biscuits solo with every class.

    • @bencureton
      @bencureton 28 дней назад +16

      Sometimes you have to get past level 3 to see what a class can really do. =)

    • @TheAdoringFan
      @TheAdoringFan 28 дней назад +5

      Luke Stephens is a full time bad take haver

    • @maltheri9833
      @maltheri9833 26 дней назад

      Luke has had some good takes and bad ones. I haven't played the game so I can say whether this is a guy making a mid class look good or showing even the best it can do. I won't play it often because the no melee just doesn't seem like a good tradeoff

    • @TheAdoringFan
      @TheAdoringFan 22 дня назад

      @@maltheri9833 my thoughts exactly. The melee is too fun in the first game to ignore, and it seems even better in this one

  • @DerAlteU96
    @DerAlteU96 29 дней назад +14

    Need Assault. Hammertime. Thanks for your work!

  • @KrakenBolter
    @KrakenBolter 29 дней назад +47

    Heavy bolter needs a buff imo. It's too weak against elite enemies because it lacks armor piercing which is why plasma pistol has to be used. The drawbacks are already enough in mobility and needing to get into heavy stance. First space marine game heavy bolter was better balanced since it out DPS every other weapon by a huge margin but only while braced. I saw one of the weapon upgrades where it added +2 piercing maybe that would make it more viable.

    • @derjoghurtmitderecke
      @derjoghurtmitderecke 29 дней назад +12

      Heavy focuses on crowd control. And as you can see he does exactly that superior to all other classes.

    • @Whitehead1945
      @Whitehead1945 28 дней назад +1

      a i thought the same

    • @matt_c4295
      @matt_c4295 28 дней назад +4

      ​@derjoghurtmitderecke yes, but you still need to kill the crowd, not just control it.

    • @elgnarfowo2678
      @elgnarfowo2678 28 дней назад +10

      No way we already asking for buffs when the game didn't even drop.
      Besides of that the heavy bolter is heavily focused on horde clear not elite clear, it having effortlessly deal with both options would be way to good

    • @jackvinn
      @jackvinn 28 дней назад +2

      The game isn't even out yet. Settle down

  • @hassandabo6288
    @hassandabo6288 27 дней назад +5

    Legacy, you're like the ONLY youtube as of this moment that actually plays the game properly, we have game riot who only spams dodgerolls and we have other youtubers playing as if they've never touched a third person shooter before let alone actually know about WH40k. You make me super excited to play the game while the others make me stray away. Might we perhaps be blessed with another Ravenguard Sniper video in the future 🙏

    • @LegacyGamingUS
      @LegacyGamingUS  26 дней назад +4

      Access is being cutoff soon before the review version goes live, so the grind will need to begin again. We have a few more things coming before that happens.

  • @seri4lkinder666
    @seri4lkinder666 29 дней назад +40

    I wish they add terminator armour in the game

    • @MrBlingJatt
      @MrBlingJatt 28 дней назад +8

      Or make seperate terminator class

    • @marducms
      @marducms 28 дней назад +7

      Terminators are first company. These smurfs are from the second company. And the fact that they should be stronger then the rest of classes.

    • @richardthomas5122
      @richardthomas5122 28 дней назад +1

      I'm sure they will in an upfate

    • @6Alucard6Tepes6
      @6Alucard6Tepes6 28 дней назад

      You mean hope they will?

    • @marducms
      @marducms 27 дней назад

      It's probable because it's a fan favorite.

  • @ramirmaldonado8613
    @ramirmaldonado8613 29 дней назад +21

    developers should made terminator armor, i hope they include terminator armor in the future. But i have to say, IM REALLY LOOKING FORWARD TO THIS GAME!!!!

    • @Crispyboi19
      @Crispyboi19 29 дней назад +2

      I would assume they make terminator a separate class

    • @derjoghurtmitderecke
      @derjoghurtmitderecke 29 дней назад +3

      Terminator will, if being added, a separate class of course.

    • @ramirmaldonado8613
      @ramirmaldonado8613 29 дней назад

      @@Crispyboi19 fingers crossed!!!!

    • @christianblair8663
      @christianblair8663 28 дней назад +3

      Could be in the campaign. Terminator, if they make it lore accurate, would be pretty damn OP in co-op mode.

    • @ramirmaldonado8613
      @ramirmaldonado8613 28 дней назад

      @@christianblair8663 lets hope so, or a game mode inside a space hulk would be cool too!!!!, but im asking too much, 😂

  • @RoballTV
    @RoballTV 28 дней назад +2

    After watching a few of these vids, 'your boy Livid' is a true Space Marine at his core. ^^

  • @Aetheriaxx
    @Aetheriaxx 28 дней назад +7

    This is definitely the most competent heavy gameplay I've seen thus far. This is my most anticipated class to try, so thanks for showing it off properly. On the other hand I noticed in some of the swarm sections Heavy started spam rolling instead of utilizing the stomp. Is this more effective than stunning the enemies with the AOE stomp and then opening fire? Or was this just a panic response?

    • @LegacyGamingUS
      @LegacyGamingUS  28 дней назад +8

      Issue with the stomp is to get a good chunk of damage in Ruthless, you need to charge it. Yes I could knock things back, but it will not kill them and I'll constantly be taking significant damage from the surrounding units after the stomp. I'd overall lose more health/armor doing that. Keep in mind, when you have 2 bots, AI aggro focuses on you. In an actual team, this becomes more realistic of a maneuver.

    • @Aetheriaxx
      @Aetheriaxx 28 дней назад

      @@LegacyGamingUS Thanks for the insight, ill definitely have to test it out for myself. I can hardly wait to play. The emperor protects.

  • @danielchalmers9815
    @danielchalmers9815 28 дней назад +18

    i really feel like the heavy should step dodge instead of roll

    • @triage2962
      @triage2962 20 дней назад +3

      If you think about it...a 3m Giant in Powerarmor with a Backpack rolling around should be physically impossible. Game Devs: He rolls like a Ball!

    • @dramaticmudderer5208
      @dramaticmudderer5208 13 дней назад +2

      ​@@triage2962space Marines aren't just powerful because of the armor, they have augments, power armor increases it even more, they can definitely roll

    • @triage2962
      @triage2962 13 дней назад +1

      @@dramaticmudderer5208 Strap a Dektop PC chase on your back and try to roll. The only thing you will find out is how a turtle feels lying on its back. And the other thing is if they roll like that, their powerpack will be crushed. Physics are not present in this game.

    • @cheapwine3365
      @cheapwine3365 13 дней назад

      It's a welcome change for me, I didn't care for the step dodge in SM1 even if it made sense.

    • @draketurtle4169
      @draketurtle4169 10 дней назад +1

      @@triage2962their backpacks are small nuclear reactors (basically) that power their armour.
      The backpacks are durable, very durable otherwise they’d be a massive weakness since if you compromised it the marine is stranded like a tortoise on its back.
      Like your best bet of capturing a marine is removing or disabling the backpack but good luck doing that.

  • @siclatic7241
    @siclatic7241 28 дней назад +9

    In another life, Livid IS a Space Marine

    • @LegacyGamingUS
      @LegacyGamingUS  28 дней назад +5

      I've been waiting for more 40K goodness in the gaming space for a long time haha

  • @Sixth_SSense
    @Sixth_SSense 28 дней назад +7

    Really hope they add a flamer for the salamander main's

  • @hermitjayt
    @hermitjayt 28 дней назад +6

    Probably a class that benefits the most from prior knowledge.

  • @doctorsnart6389
    @doctorsnart6389 28 дней назад +5

    I’m confused as to why you didn’t opt to build more distance and unload with your heavy bolter in rapid-fire mode, such as when dealing with the waves of minor enemies as you were deploying charges or fighting the hive tyrant. Is it more efficient to fire slowly and accurately from the hip, or is it just not viable because it makes you slow and open to attack? I feel like I’m missing something, because if I were in your position, I’d take every opportunity to swiss-cheese the ‘nids, big and small.

    • @ringard5172
      @ringard5172 12 дней назад

      You can't really build more distance from wave enemies, they are as fast as you are to say the least.

    • @draketurtle4169
      @draketurtle4169 10 дней назад

      I believe the problem with heavy aiming as it’s called for the big lad is that you can’t dodge/roll so you compromise a lot of your limited evasiveness and cqc potential for a faster firerate and more accurate shots but since he is taking all the aggro or the majority of the aggro he can’t go all out and heavy stance as much.

    • @ringard5172
      @ringard5172 10 дней назад

      ​@@draketurtle4169
      Limited mobility is not the problem really, heavy bolter is the only weapon in heavy arsenal that require heavy stance to boost it's dps output from bad to mediocre. It's meh at clearing waves. And it's even worse at eliminating any higher rank mobs.
      And yeah...
      Do not blame agro that much. There are plenty of areas where you will be swarmed from all directions in co-op mod so you will agro large packs of enemies no matter what you do.

  • @ENGLANDmistaT
    @ENGLANDmistaT 29 дней назад +9

    Legacy Gaming your only making my first class even harder to pick ! So jealous you been rocking this game and cannot wait to jump in with my boys in September, we are looking to get serious with the PVP mode as well. Love the content since Alien Fireteam days. Blessings !

  • @Zirkalaritz
    @Zirkalaritz 17 дней назад +1

    28:43 to 29:00 "Will you two just kiss already, damn. A freaking Tyrant had to be found for you two to stop blowing each other"

  • @markshaunng3745
    @markshaunng3745 28 дней назад +2

    That melta bomb was clutch

  • @charger2501
    @charger2501 День назад

    Love how the ai runs infront of the guy clearly ripping out a phat load of ouch every time and when it gets shot in the back says "that is heretical behaviour" like can you see I'm working here walk around the boom boom

  • @ContradictoryNature
    @ContradictoryNature 28 дней назад +1

    The way he's one-handing that bolter like it's a shopping bag while firing his pistol is extremely rad.

    • @triage2962
      @triage2962 20 дней назад

      That shopping bag performes pretty underwelming for a heavy Bolter.

  • @MandoJAGG
    @MandoJAGG 29 дней назад +21

    Not having access to a melee weapon makes me think the heavy bolters damage needs to be buffed slightly, at least for PvE, that reliance on the plasma pistol is worrying. It's still early days though so who knows really.

    • @andriy_tato
      @andriy_tato 28 дней назад

      The way it is encourages weapon switching depending on the situation.

    • @Connordaboss45
      @Connordaboss45 26 дней назад +2

      ​@@andriy_tatothat's what machinegunners were known for...using their handgun

    • @draketurtle4169
      @draketurtle4169 10 дней назад

      @@Connordaboss45to be fair that “hand gun” is like having a 120mm artillery gun in your hand….
      I do agree the heavy boltor seems underwhelming against larger targets but a plasma pistol ain’t no joke like the bolt pistol.

  • @Soggyfrontal
    @Soggyfrontal 28 дней назад +8

    This man going solo makes this look incredibly easy I’m very worried about it

    • @renatoperocchio4508
      @renatoperocchio4508 24 дня назад +2

      That's my fear, if this is solo max difficulty then 3 humans are gonna crush this

    • @cheapwine3365
      @cheapwine3365 13 дней назад +1

      ​​@@renatoperocchio4508 something to consider: maybe it balances based around player count; maybe solo lethal is meant to be manageable to make up for the fact that your teammates are mediocre bots, whereas with a full squad the game ups the difficulty to be suitable for a full team of real players.i don't know if this is the case but it wouldn't be the first time a co-op experience accounts for player count like that, and it's also something we didn't have in SM1 unfortunately. Exterminatus in SM1 is realistically unsoloable for all but the best because it's balanced around having 3-4 people lol

    • @renatoperocchio4508
      @renatoperocchio4508 13 дней назад

      @@cheapwine3365 true and good to know, I've never touched a space marine game but this looks close enough to L4D with a beard of war skin on it that I wanna play it desperately.
      I saw a horde mode in the pipeline and was sold. It may get repetitive but in easy to please.
      I just want this game to come out good and playable

    • @misterjiggles5041
      @misterjiggles5041 12 дней назад

      My fear is the severe lack of enemy diversity. There's like what...2 or 3 types of enemies? Is that enough to make a fun and varied play style?

  • @SinOfAugust
    @SinOfAugust 28 дней назад +5

    I don’t know how I feel about watching a Nid Warrior eat 4 heavy plasma shots and not be a glowing, charred crater. Or 3 MultiMelta blasts… I guess you need to play on a lowest difficulty to see weapons work as intended.
    Higher difficulty seems to increase bullet sponginess of everything, which is a low effort way to mediate difficulty.

  • @airgunbubba2505
    @airgunbubba2505 19 дней назад +1

    By the Emperor! That Salamander just a straight up brawler with a Heavy Bolter...The melee/glory kills are fantastic!

  • @seanofarrell2155
    @seanofarrell2155 28 дней назад +3

    Cannot wait to unleash this kind of devestation as an Imperial Fist. I am the wall upon which the xenos break!

  • @nickkeyes27
    @nickkeyes27 9 дней назад +1

    The cosmetics for the heavy are looking nice. He’s a mean, green killing machine!

  • @mathiaslaterreurdesbacasab2872
    @mathiaslaterreurdesbacasab2872 10 дней назад +1

    In the fight on the bridge, we can see how much a lasgun is strong. It's three shots little troop ennemy
    It feels like the gardsmen were doing something and were a good asset in this fight

  • @orion3298
    @orion3298 24 дня назад +2

    Into the fires of battle...ONTO THE ANVIL OF WAR!!!!!!!!

  • @T.A.K.O.SV12
    @T.A.K.O.SV12 28 дней назад +1

    I just realized the banner had its own fanfare. That's so cool!

  • @Predkite
    @Predkite 28 дней назад +2

    the one rule of warhammer 40k, RATATTATATATATATATAATATATATATAATATATa til its dead

  • @mcmarkmarkson7115
    @mcmarkmarkson7115 28 дней назад +3

    Oh man I really don't know about all that rolling around chief :D They should do something about that.

    • @Lucid-Dee
      @Lucid-Dee 18 дней назад

      Somebody said the heavy has a ground stomp option that gives enough space to fire again. Not sure if it’s true

  • @F2ID78gh
    @F2ID78gh 28 дней назад +1

    What i think and hope, is that this game has nailed all the classes. Making each one different but just as viable.

    • @LegacyGamingUS
      @LegacyGamingUS  27 дней назад +3

      Yep, that's what we've been trying to highlight. If any class can clear Ruthless solo, they are all viable.

  • @grimmcrag8715
    @grimmcrag8715 29 дней назад +22

    I wanna see some high level assault and bulwark gameplay.
    Gotta say though, it's good to see heavy gameplay where they're not constantly rolling around like an Australian breakdancer.

  • @largamau
    @largamau 9 дней назад

    OMG. The sound of the power armor thumps on my ROG Cetra Speednova earbuds. Im going to play this game all day. Ive been grinding to finish all work to play this game.

  • @Drivaawwrrr
    @Drivaawwrrr 28 дней назад +6

    The heavy bolter needs to sound beefy-er IMO, sounds a bit underwhelming audibly

    • @xQuandaleDinglex
      @xQuandaleDinglex 26 дней назад

      It seems that a lot of shooters have that problem. Hope they tweak it. :(

  • @PistonDrivenGun
    @PistonDrivenGun 28 дней назад +3

    I think the problem i see playing solo is having all the aggro when you are ranged class. This would seem easier as an actual coop team. Like you said being able to actually be able to lay down the fire would be extrmely handy. The Vanguard looked good solo. In and out but heavy and sniper need a team.

    • @LegacyGamingUS
      @LegacyGamingUS  28 дней назад +3

      Yep, exactly this. Class is really good, but it excels in an actual team, not when you have all the aggro

    • @PistonDrivenGun
      @PistonDrivenGun 28 дней назад +1

      @LegacyGamingUS Even tactical, vanguard and sniper almost died solo on hardest difficulty. I think Tac and Van did better up close and having better parry times but they all almost died. Coop is what this game is for and the first game I am going to buy since GoW:Ragnarok. So this will be dope

  • @mojolotz
    @mojolotz 28 дней назад +1

    Nary a Melee Weapon on me EXCEPT THESE HANDS. ROAAARGH

  • @CHUNKYBOI-ko9yl
    @CHUNKYBOI-ko9yl 28 дней назад +4

    IGN is crying that they have god awful players to do there shit

  • @prestonjohnson1537
    @prestonjohnson1537 28 дней назад +1

    This already feels like a better HD2 than HD2 is. Cant wait to play it.

  • @TaintedChimp
    @TaintedChimp 29 дней назад

    Ive always dreamt about blasting Nids with a heavy bolter, but i wasnt expecting it to be the class I most enjoyed watching so far. Playing with a mate as Bulwark as heavy is going to be so much fun.

  • @derposaurus1421
    @derposaurus1421 28 дней назад +3

    I'm super excited for this game, but I am curious about the difficulty. It seems to be pretty easy most of each level. I could be totally wrong, and even if I'm not this is something they could easily change. But do you guys think the game is difficult enough?

    • @LegacyGamingUS
      @LegacyGamingUS  28 дней назад +3

      Density and threat increases with the amount of actual players in the squad, but resources like med kits, ammo, and grenades remain scarce so it actually gets quite difficult at times.

    • @DinDonDan.
      @DinDonDan. 28 дней назад +1

      Judging from the end of this video, max difficulty will be no cakewalk. Constant flow of smaller mobs, heavy hitting bosses and limited supplies.

    • @derposaurus1421
      @derposaurus1421 25 дней назад

      @@LegacyGamingUS That's good to know! Thanks for all the info and content!

  • @antilarge7860
    @antilarge7860 28 дней назад +2

    Not using a heavy flamer playing as a Salamander is pure heresy

    • @Benthesniperof8
      @Benthesniperof8 28 дней назад +2

      That's because there is no heavy flamers in coop mode. Heavy bolter, Heavy Plasma Incinerator or multi-melta are the only options for heavy primary.
      There's no flamer for coop mode at all. I've played the whole game via the leaked build that happened in July.
      There is a flamer in the campaign, but not multiplayer coop or PvP modes.

  • @alexlepekha7194
    @alexlepekha7194 28 дней назад

    That is some resilient insignia atop his power pack. Rolling required ahead brother.

  • @SaltyShaun
    @SaltyShaun 9 дней назад

    I love how dude walks into ur line of fire then calls you a heretic for shooting him.

  • @gplr1882
    @gplr1882 28 дней назад +1

    I suspect the heavy and tactical are gonna be best buds, the auspex scan have to help the heavy by alot

  • @Tarnished707
    @Tarnished707 28 дней назад +4

    5:48 Target: minors

  • @Dreez76
    @Dreez76 9 дней назад

    Can't wait for Chaplain , Techmarine and Apothecary classes to get implemented.

  • @GKJusticar55
    @GKJusticar55 27 дней назад +1

    This and the Vanguard seem absolutely for me.

  • @jackball344
    @jackball344 28 дней назад +2

    The Heavy: I cast FIST!!

  • @Awwscrewit
    @Awwscrewit 14 дней назад +1

    Watching a Salamander with a heavy bolter fat roll into crates for ammo was not on my list of expectations today.

  • @TheLehi5
    @TheLehi5 25 дней назад +1

    its cute how they compliment each other. :D

  • @2ndprotectsthe1st27
    @2ndprotectsthe1st27 27 дней назад +1

    I wonder why a Hormagaunt takes that many shots from a heavy bolter? It should be like a water melon vs 12guage.

  • @allbriardup6451
    @allbriardup6451 26 дней назад

    I saw him melee and the guy playing has the option to melee with his heavy weapon as well as area stomp. This is a good video despite not showing the full potential and because it leaves players more to look forward to in their playthrough. Aside from that, a sidearm is logical, as it gives the shooter an alternate shooting option that is handy and effective while keeping enemies mostly at range 👍

  • @angelq.1280
    @angelq.1280 28 дней назад +1

    Dude wasn’t even using his mini gun as much lol

  • @sykocaine
    @sykocaine 28 дней назад

    My favorite part of these videos, is that they come out before the game is released.. super neato.

    • @Xero_Kaiser
      @Xero_Kaiser 28 дней назад

      That would be how previews work, yes.

  • @Whitehead1945
    @Whitehead1945 29 дней назад +5

    The heavy needs diff execute animation, the HB just dissapear, looks bad

  • @WilhelmScreamer
    @WilhelmScreamer 22 дня назад

    My man is rolling in combat like its going out of style. Very funny to see in gravis armor

  • @chrismah6248
    @chrismah6248 28 дней назад +1

    I just noticed but what are the cords on the heavy bolter for? It's not ammo it clearly has a drum mag. Why does it need power?

  • @SkyNinja759
    @SkyNinja759 28 дней назад

    I'm really hoping this game brings back the Gears of War-like co-op shooter into the main stream.
    The executions, the rolling, two weapon combat, and 3rd person perspective all scream GoW. Such a great genre that hasn't been meaningfully touched in a decade.

  • @Yesnaught
    @Yesnaught 9 дней назад

    "That is heretical behaviour," declared the marine who _ran across a line of fire from a heavy bolter and got hit_

  • @Keklan572
    @Keklan572 29 дней назад +7

    I really want a hand flamer

  • @luenarturoho1385
    @luenarturoho1385 29 дней назад +1

    Which u think is better the plasma incinerator or the heavy bolter??

  • @powrongster
    @powrongster 28 дней назад

    one of the few youtuber that is actually a gamer. Others I watch were so cringe

  • @doudyk7692
    @doudyk7692 23 дня назад

    Hello all, Holly Emperor, he is so good with the heavy class. Nice play and so many takedowns. Ty.

  • @foxdavion6865
    @foxdavion6865 16 дней назад

    It's crazy to think that a decade ago, one of the most difficult things to implement into gameplay was the ammo belt for the Devastator Marine, it was so difficult that the creators of the first game didn't even bother with it and the developers working on Eternal Crusade struggled to try and get it into the game because they wanted one because the fans wanted it. It was only in 2014 that the early technology for this sort of object type was developed for video games and Eternal Crusade had an early implementation of it. To think that now a decade later, having floating attached chains, tassels, belts, etc. is just an every day thing in video games, pretty wild.

    • @misterjiggles5041
      @misterjiggles5041 12 дней назад

      Wait, you're serious? The belt was difficult to get right? Because of the physics or just the appearance?

    • @foxdavion6865
      @foxdavion6865 12 дней назад

      @@misterjiggles5041 Both actually. Real Time Ribbon psyhics didn't exist at the time and rendering cloth in real time was equally system intensive. The only GPUs that could handle it without tanking the framerate were the Titans. 2 years later, we had GPUs out that laughed at such things. 2015 saw a massive trchnology leap. For example, Dragon's Dogma, Arc SE and Witcher 3 had actual real time cloth phsyics and wind effects on environment, all new for the time and it absolutely pushed graphics cards. All things taken for granted now, also the technology had been improved and optimised to the point where we have these things in Nintendo Switch games, a console with tech from 2017.

  • @StrakkLIVE
    @StrakkLIVE 28 дней назад

    I'm happy that the heavy bolter was used because the last few videos were using the meltas

  • @ankitbhardwaj6640
    @ankitbhardwaj6640 27 дней назад +1

    How do you have this game earlier?

  • @Reginald-sc9tk
    @Reginald-sc9tk 9 дней назад

    3:20 55 rounds of heavy bolter ammunition to kill five gaunts. What a power fantasy.

  • @itsjustreece7534
    @itsjustreece7534 12 дней назад

    2:37 Bulwark runs in front of heavy fire "Stop this Heretical Behavior"

  • @Naughty-Carlos
    @Naughty-Carlos 29 дней назад +2

    Im torn between Bulwark and Heavy 😅 both look so good

  • @mickthick6170
    @mickthick6170 28 дней назад +1

    waiting for the glorious powerfist assault class user to show up

  • @Zed88a
    @Zed88a 28 дней назад

    I love the SOLO experience in co op mode alot of challenge

  • @Grimasaurus
    @Grimasaurus 28 дней назад +1

    Hmm, I thought the heavy bolter was belt fed from a specialised ammo backpack power unit.

  • @GamingwithKo
    @GamingwithKo 26 дней назад

    What a intense fight at the end holy 😮 definitely excited for this one

  • @josephking5764
    @josephking5764 28 дней назад +1

    can any1 confirm the campaign is co-op? or is it only missions that are co-op?

  • @shadkunt9387
    @shadkunt9387 28 дней назад

    Not sure if it's just being cut out, but it kinda saddens me that we don't get a sick cinematic or cutscene when deploying into the battlefield. Even just the space marines kinda landing into the zone would be such a sick addition to immersing you into the fantasy.

  • @duke_revna6404
    @duke_revna6404 7 дней назад

    Uh, the voice sounds like Christopher Lee. I dig it.

  • @warriorfire8103
    @warriorfire8103 28 дней назад +1

    Fingers crossed for the bulwark tomorow

  • @WorldGoods
    @WorldGoods 28 дней назад +1

    Flamer would just go hard on heavy