@@IamN4m3l3ss I'm not going to lie. I barely care about cheating in video games. All we really need is private lobbies and servers and that would fix the majority of people's issues really quickly. That would even allow for cheats-allowed servers. However, gaming companies don't like that because they lose control and have a hard time of retiring a game. Think about if Overwatch 1 had private servers how few people would have moved over to Overwatch 2.
I use my pc for everything, it's basically my multimedia device but since getting the deck, and now have 2, I play games on my big screen PC maybe a handful of times of month. I love my deck
@@ghostkiller329 thats up for us to do. i been all linux since 2020 after my last windows pc had a ssd failure so i wouldnt be in on it. but its a pc, you can already install windows. and if crazy windows users know how to rewire windows the same way we build distros im sure somebody can make windows comfy on a steam deck.
Even without these numbers, developers are clearly liking the Steam Deck because it offers something rare in the PC space; predictable hardware to optimize for.
That's why I'm hoping Valve holds off a Steam Deck 2 until a noticeable generation leap occurs. It allows the Steam Deck to become a defacto minimum graphical and control standard for developers to aim for.
Agreed! I definitely feel reassured of this after reading about what Valve said in their recent interview about waiting for a generational leap🙌🏼😭@@skycloud4802
@@skycloud4802I reckon that’s what they are doing. Id say Valve took a note out of Nintendos book, keep the same hardware with very slight upgrade in specs but upgrade the screen with OLED. Id say we will have this hardware for a while. Which is good for game development.
@@aussieknuckles On paper, this is a very interesting and strategic approach I can only support. But in practice, there's a small "but": Valve doesn't regularly release interesting games that are optimized for the Deck, and doesn't pay game developers to port their popular games to the Deck. What might also close us in the loop of "games, not being optimized enough for the Deck, because it still isn't popular enough; and people, not buying it, because games aren't optimized enough for it". While, you see yourself, game requirements are always growing. But I agree that, if we start comparing, the PC games market is much bigger and more diverse than the Nintendo games market. That's true too.
I wish publisher could make a separate data folder for steam deck, with lower texture quality 800p or 1080p texture it will lower the space required and the VRAM needed.
@@gzaos I think it will be a long while before game studios/publishers put real man hours into optimizing a game for Steam Deck. I know this is kind of a pessimistic take (and I'm not a very pessimistic person), but I think Steam Deck is going to be at its peak popularity probably around early to mid 2025, and then the community will slowly start to fade away.
You are weird for thinking that all of a sudden people are going to stop wanting a portable device that can play all their games or at least a lot of their games. Did people stop buying cell phones and go back to using home phones No No they did not. Did people stop using laptops and go back to using desktops No No they did not. Why would this be any different? @@pseudonymos_
it doesnt need to be just "a steam deck thing" ... i play on 1440p on my desktop PC .. i dont need my games to keep the files that contain 4k textures, something that i will never use..
I'm so happy about Steam Deck's success. I've had mine for 1 year and 8 months now and it revived my passion about gaming and tinkering with consoles. I used to crack every single game I played these last years (I am not well economicaly) but ever since I got it, I've started to buy a couple games a month (or one AAA key). I'm pretty grateful to Valve for it, and also for the customer service (my deck can't read micro sds no more and the process to ask for a fix/replacement has been super easy, they were supe understanding with some stuff and the fact that I replaced the original SSD doesn't disable the warranty).
If I had to choose between my Deck and my fully fledged and powerful PC, I'd pick the Deck every time. It's good to have both but the Deck has changed my relationship with gaming in a time where I have less and less time to actually play games and I can't praise it enough for that.
I have a SteamDeck, a 4070 PC, and an Xbox. I mostly play games on SteamDeck, use the PC mostly for work, and the Xbox ended up on its side and unplugged. Hooray for the SteamDeck!
In all honesty, as a both steamdeck and "traditional" Pc user, I always check if a game I wish to get runs on Steamdeck first. If not, I often wait till it does.
It really factors into me buying PC games now. I usually use Steam but if something isn’t available I’ll use GOG or Epic and hope it works on Steam deck. But if something isn’t available verified it’s a huge boon.
i got a steam deck a few weeks ago and its beautiful to have i have a high end gaming PC i use on a daily basis for several reasons, and gaming is a big part of it but i usually play games that either require good peformance and frames, or games that you wouldnt be able to play on steam deck anyway properly (competitive games, etc.) but apart from my main games, im a HUGE lover of pixel games and indie games in general and i was constantly buying game after game after game in those genres, but never actually got play them, because when i was playing on the PC, i was playing those other games (yes first world problems, i know how stupid that all sounds when reading it myself) so i mainly got a steam deck for playing all those pixel and indie games i stockpiled on over the years, and its beautiful it gives me for some reason so much nostalgia, and i can enjoy those games in a way like i did as a kid its just another kind of gaming, sitting on your couch or being in bed and play those beautiful chill singleplayer games it made me appreciate games in a different way again and i finally have a way to enjoy games again like i did long ago
For any Advanced Wars fans, if you didn't see it, Warside is a love letter to GBA Advanced Wars and adds some flavor with new units & mechanics. Demo is like 6 missions and I cannot wait for release.
It is also worth mentioning that only around 1 percent of players on Steam will actually post a review. I did some quick maths for Wukong and to find out an even temporary number of SD players it should be 20,000,000(0.005) * 0.01 which should be around 1,000.
As someone who plays exclusively on Steam Deck now, I can say that i have yet to leave a review on a game that I had not played most of my hours on PC. I have been Steam Deck exclusive for about two and maybe a half months.
I have been playing games that I hadn't played on PC since going exclusive, but I'm just not leaving reviews on them. I don't really tend to review games unless I feel very strongly about them.
@@pseudonymos_ I mostly leave reviews for selfish reasons. If I'm the kind of person who leaves reviews, that means I'm the kind of person developers (and sellers in general) have to cater to especially.
I should start writing reviews. I bought the OLED 1TB as a birthday treat for myself back in November, no where near expecting it to be my go to system after my bulky PC. I'm pretty sure the Steam results will come back that I spent 99% of my time playing on the Deck this year. One of the best things I ever bought.
My Steam Deck is my main gaming device. The only other thing I play with is switch for nintendo exclusives or when my girlfriend steals my deck to play Hogwartz Legacy.
Tetris Forever looks really cool but I still need to buy Tetris Effect first at some point. Thanks for the next fest recommendations! (Tenebris looks sick, totally missed that one) Been sick for the past few weeks so I haven't had the time to test any games sadly.
I’m starting to see more and more patch notes making references to Steam Deck directly, so it’s clear developers are starting to really take notice. Silent Hill 2 for example is currently sat as ‘Unsupported’ on the Deck, but the game’s Patch 1.04 update surprisingly has Steam Deck specific performance improvements. The next huge thing will be developers taking anti-cheat support on the Deck seriously. That will be massive!
I was hardly ever playing on my (old) gaming PC, since I got the Deck I have started playing again. The reason to get it was to go through my back catalog, but when I look at new(ish) games that seems interesting, I check the Deck support and prioritize my new purchases based on that.
this cannot NOT excite me. more Deck-compatible games => higher Linux adoption level. professional tools are already Linux-compatible, with major exception for Adobe, only gaming lags behind. I'm not ready to be screenshotted every second to feed Microsoft's AI, so are my friends
Sure enough I'm from Brazil and got my hands on a steam deck (and I love it). And yeah i can testify that SD players do tend to buy more games: I had 7 games on my steam library before the buying the deck and now it's 130 games and growing!
The Deck has become my primary platform for the foreseeable future. If a game can't reach 60fps it goes on the waitlist. Not ideal but there's no shortage of older games where the Deck breaths new life into them.
I played a demo on steam deck for steam next fest. I saw it had a "steam deck" graphics setting, which ran at 30 FPS stable and looked great! When I tried to set my own settings using low and ultra performance FSR, it looks much worse and had lower FPS. I would love to see more "steam deck" one click setting!
this channel is so awesome because past me always wanted a channel like this to subscribe to so I knew what was going on I'm glad I have that now. thanks Fan the deck I really appreciate it man thank you keep up the great work.
Just got mine, so damn excited for it to arrive. With FSR3 frame gen that thing can run pretty much anything, just a matter of the games or valve making it happen
I think this goes to the, is it is PC or is it a Console argument. Obviously it's a PC that provides a console experience. Because you can now get the Console experience, thanks to the Steam Deck, for PC games, the Steam Deck has attracted a specific gamer demographic. Most PC's are aren't sold as gaming machines. But nearly all Steam Decks are sold as gaming machines. Console gamers buy games to play games. Some PC owners are that way, but most are casuals who might buy and play a few games over the life of their PC. The Steam Deck sub group will definitely be a target audience that can be expected to buy and play games. Just like other console gamers. I think the take away from all this is, developers can expect the Steam Deck sub group can be expected to buy more and play more games. The larger the Steam Deck sub group, the better for developers.
I'd expect people with SDs to be more proactive in reviews than the typical steam user. Becauae of that, I'm skeptical the SD review % is 1 to 1 with SD play time %, but its probably a good indicator for trends. Its interesting seeing how quick the player base is changing
One other factor you must also keep in mind is new steam deck users may not be aware of the much more accurate ProtonDB and are only buying/playing games based on Steams compatibility list. For example, games like Black Myth Wukong and Ghost of Tsushima are listed as unsupported, when the reality is that they both perform very well on SD.
Ghost of Tsushima is listed as unsupported because the online multiplayer doesn't work at all on Deck. It's unfortunate because it runs so well, but Valve wants all the important game features to function for verification.
they should include handheld pc like the Asus Rog and the other brands to show the growth of Handheld PC, encouraging using the Steam Deck as the standard baseline when designing new games.
I was called crazy. I dont care. I will always believe Steam Deck + SteamOS threatens Consoles and Windows Gaming. This is the biggest reasons why we're seeing more and more Kernal Anti Cheat to older games.
As a massive Tetris fan I have to point out that whatever game is included on here is not Tetris 2 it's some Japanese game called Tetris 2 meaning that it plays like regular Tetris and not Dr Mario. In Japan the Tetris 2 game that we got in America was called Tetris flash because of the three flashing pieces at the bottom you have to destroy which they refer to as bombs for some reason. The Tetris 2 included in this game is going to have bombs but it actually makes sense to refer to them as bombs because they actually explode and destroy other pieces nearby.
Sadly right now you can't create servers in POPUCON and only join them right now, I messaged the team about the issue on their Discord page and hopefully they will add proton support in the full release
Theres games I would have never thought of but will buy now cause these games are more interesting to play during slow moments at work now that I have a steam deck to bring with me.
I'm sorry, but that trend-line at 10:05 may be a bit of a misinterpretation. You can clearly see that with the exception of a few outliers, Sony waits 21-25 months before releasing games to steam. There is no trend here. The few outliers near the start were probably due to them starting work on games that were out for a while when they made the decision to enter the PC space, whereas now they have worked through that back catalogue. For now, Spiderman 2 is also just an outlier. Edit: After the conversation below I reworded my original statement as it was a bit hyperbolic and in itself maybe a bit misleading, so that people who only read this original comment don't have the wrong takeaway from it :)
I'm sorry, but you just described why that data representation is not, in fact, misleading. FWIW, Bill (aka NerdNest) also said he "didn't like it" so I'll try to cover any crticism of the graph here. First of all, there are a million ways to represent data so you can absolutely argue that there's a better or more ideal way to represent this data. But the trendline used here is not something I plotted for a narrative. I put the data points in Excel and then I checked the box that says show trendline and this is the trendline that resulted. This is Excel's linear trendline (which differs from the sort of trendline you see when patterning stock market movement). It's commonly used in business presentations to outline a trend that may not be easily visible when looking at just the data points. The way Excel's linear trendline works is it draws a line between "the average in the beginning" to "the average at the end (so far)". If you plotted the moving average of the data, you'd see what the "beginning" and the "end" looks like. Your post provides the context as color as to why "the average in the beginning" is different to "the average at the end (so far)". In short: they were working through their backlog. In the beginning, they were working through their backlog and the average port time was 3 years; more recently they've covered most of their backlog and now the average time is less than 2 years (21-25 months is, on average, less than 2 years). Therefore, what you described in words, and what the graph presents, are the same two stories. If you wanted to present that "most of the data clusters around 21-25 months", you could use a different representation, like a bell curve. But you can't remove 5 out of 12 data points (3 out of 4 games at the beginning, Ghost of Tsushima, and Spider-Man 2) and call them outliers. By definition, nearly half of the available data points cannot be outliers. Not to mention, removing 4 at the top end, and 1 at the low end, would be statistically unsound. Furthermore, the trendline doesn't end at 15, it ends much higher at 22.5: smack-dab in the middle of your 21-25 cluster. So once again, your conclusion and the trendline paint the same picture. Additionally, I did intentionally want to present "the trend". Here's why I think "the trend" is important. I think your 21-25 month cluster is vital to this point. Prior to Spider-Man 2, there were no games that would go BELOW that cluster, but there were 4 out of 11 games that went WELL ABOVE that cluster. As time goes on, fewer and fewer games will go above that cluster (as you rightfully point out), but Spider-Man 2 is the very first game to go below that cluster. In other words, the ceiling has been lowered but this specific data point shows that the floor can be lowered as well. Spider-Man 2 is a whole 25-35\% lower than the 21-25 month cluster. That's an important data point, despite the fact that Spider-Man 2, specifically, may be an outlier. For example, the reason it's so much lower could be due to the Insomiac data leak, for example. And if that's the case; if more games continue to release in the 21-25 window, then the trendline will continue to stay where it is. But if more games continue to release in under that window and fewer games release above the window, well the conclusion is self-explanatory.
@@wfb.subtraktor311 You're welcome - I'm always extremely happy to nerd out on data lol! Yeah I think it's fair to say there is a more ideal representation but I did want to draw the line at misleading. I think that's a bridge too far. Some of the backlog stuff is interesting too, right? The "word" is that Ghost of Tsushima had been ready for a while and if that's true, it's curious that Sony waited. My personal speculation is that they waited so that they could release it closer to the announcement of Ghost of Yotei. Similar to your multiple cluster thought process, remasters are their own cluster as well. I haven't plotted them out but remasters, as a category, have a window of like 3-9 months (on in the case of Until Dawn, and the upcoming HZD remaster, 0day). In the case of games like The Last of Us, it represents the first time the game comes to PC so you could consider the delay time to be even higher than 2+ years, but I think the strategy for Sony is clear: release a remaster and shortly afterwards, release the remaster to PC. Seems safe to say that's the only way Bloodborne is coming to PC. Thanks for the comment and conversation!
I really wanted that to be "Devs can't ignore Linux (as in native Linux ports)" rather than just "Devs can't ignore the Steam Deck". What makes it all work is using Linux under the hood, Proton or no Proton, and even more can be squeezed out of it if people just adopt native Linux development in a more definite way. This is much more important than people realize. I don't trust the "single hardware that devs can optimize for" rhetoric until I see those same devs actually optimizing their shit by doing the most obvious optimization of them all: ditching all middlemen and offering decent native executables.
You can buy a Steam Deck everywhere in the world, is not just for English users, in South America the Steam Deack community is hughe! And the Asus Rog Ally Z1 E and X are growing fast! Cheers from Uruguay i have an Ally Z1 E
Sadly this is not true, at least not directly from valve. Yes you can buy steam decl in some places but in others you probably will need to pay a lot more and buy the SD to a third party seller or ebay
While I still play on my main High end PC, STEAM Deck has revived a lot of games that I don't play anymore that are older titles. The fact that I can experiment with non verified games, It does play a lot of games without flaw. I have a lot games I have not played that are indie and some AAA that I have recently installed on my Deck and having fun, I take my Deck to work as well. Loving my Steam Deck OLED.
While I am excited about these stats, as someone who has dabbled in amateur data science, I have learned that things are often not so clear. I would imagine that the ease of leaving reviews on the Deck, with the much streamlined in-your-face Steamdeck interface that we might be over represented. Despite the on screen keyboard pain, most of my reviews have been left since I got a Deck.That said, I still think this would be a very significant stat even if you somehow account for such things.
Rich you should check out the Gamesir Tarantula Pro, its the best steamdeck controller yet. It doesnt have the all important capacitive sticks, but it does have: back buttons (reprogrammable on the fly), 2.4ghz connection (1000hz), great gyro (smoothest Ive ever used), ps4 stick layout, digital/analogue triggers, hall effect sticks (TMR), rgb, swappable a/b x/y layout, looks COOL. Literally the only thing it is missing is capacitive sticks and steam input cant see the back buttons as separate.
It's interesting, I play my games on my AyaNeo2 with ChimeraOS, but the review has the little Steam Deck icon. Which I think is fair, but it may throw off the numbers regarding how many people played on Steam Deck vs other handhelds with Linux.
I’d love to see more colors and a bump to 24 gb of ram, at least. For icing, how about a faster processor! That should do it! lol. Thanks for a great video…
Hello!!! I plan on getting a steam deck soon and i cant find any youtube videos of it but how does playing multiplayer and coop stuff work with the mic? Is it easy talking to others in multiplayer through the steam deck?
I said it when it closed and I'll say it again, Concord is def coming back as a f2p game. With the amount of time and money spent on its development, alongside the fact that the format of the game has been successfully deployed as a f2p live service by others, going f2p would be a viable path to seeing a return on their investment. It doesn't make sense that a major corporation like Sony would bury a couple hundred mil in code and assets when there's still a possibility of making money. Infact, Concord may have been pulled so abruptly, as it became clear that they were not going to see the returns they wanted selling retail units, to expedite it's transition to f2p.
What are they talking about optimizations for AC for the deck? Both Valhalla and Mirage have been working perfectly on the deck since the start (at least on proton, idk on wine how it would be)
5:14 Well, bg3 is playable on deck, and it's super cool to play bg3 even when im in the wilderness but in the end I mostly use it as PlayStation portal - streaming bg3 from the beefier pc. Aand that's the reason why I don't have steam deck icon on my review I think...
How many people use moonlight to stream to their steam deck because it's performance is so good. This would show it running on the pc while they are actually using their steamdeck. I for example do this a lot and it also makes it so i don't have to worry about battery life at all.
I've been tinkering with Linux since the '90s, but almost always had a dual boot with Windows for games. I have a Steam Deck since launch and after half a year or so of use, I was sure it was finally time to ditch Windows forever on my desktop gaming PC. Thanks to the great linux community and Valve! The reason I finished Elden Ring was because I could play short burst at a time on the Deck with it's great sleep mode. It took me months to finish the game (played about 123 hours), but otherwise it wouldn't cross my mind to even buy the game in the first place. The "pick up and play" is what makes a winner of the Steam Deck.
Just wish Valve would launch steam box or steam console or some kind of steam hardware that not for mobile device. Something that’s 1080p/60+ capable. Something with proper 12 to 16 GB GDDR6 and 256 bit bus or better. Just so we will get steam os for desktop PCs. Windows 11= is Getting worst and more bloatware. Before EOL of windows 10. But rumour is they still having issue getting proper GTX/RTX drivers for steam os/Linux.
@@OutLanderUSN They failed because Linux was horrible for playing any DX 8/9/10/11 windows game at the time. Dx 12 I think was just starting be announced. Simply put at the times, almost 90% of most windows games used DirectX. Very few devs used OpenGL. OpenGL was (or so I hear) was very old and hard code for. Sure there was a few Linux ported game. But even they too often ran worst vs windows version because only had OpenGL. There was prob only handful of games that ran better under linux. Of corse Valve games. Perhaps a few indie titles that were not very demanding. It also didn’t help that ms forced the death of OpenGL, so almost all devs/game studios had switch to used directx. Which only worked best under bloated windows. Ms bullied the game industry to switch to DirectX, and bullied OpenGL to death. Which is why very few Linux ports games ran very well. Unless studio spend a lot money to make a proper Linux port or Mac port. There was a few but not many. That was until AMD created mantle.api which showed that DX 11 was bloatware, and proved to the world mantle ran windows game better then DX 11. This forced Microsoft to create DX 12. Mantle did what it needed to do, it was discontinued. AMD donated mantle.api to the Kronos group, the group responsible for OpenGL. With mantle.api they created the next version of OpenGL. I believe at time it first was known as NextOpenGl or something like that. But they ended up calling it Vulkan.api. The next version of OpenGL for the future. And Api for next gen hardware and is open source. Where DirectX isn’t open source, and locked and controlled by one company who can play favourites with Developers and hardware vendors. (Which Microsoft totally plays favourites with Nvidia hardware) And rest is history. Valve created proton.api which used Vulkan to let windows DirectX game be played under linux and often run better. So much that Valve told ALL devs to use vulkan over bloated DirectX. Nobody listen. So they listen their own advice and created proton.api/new steam os, and the new steam deck= proof Valve knows what they talking about. hexus.net/tech/news/software/86726-valve-recommends-developers-choose-vulkan-directx-12/ Steam machine help valve learn and fix a huge mistake, and what they had to do to make windows game playable under linux. Which forced them create proton.api/new version steam os that was coded from ground up and them steam deck as proof that it did work. Valve has Publicly said steam os is coming to desktop pc and other devices.
@@SireDragonChester even with the improvements, I don't see them making a console-like box. They might try again; they might just make the next Deck more akin to the Switch with a proper dock. Valve would have to come up with something truly unique, or people will simply build a SFF PC and install SteamOS on that and call it a day. The other devices they mention are the other handhelds that are on the market currently. The Legion GO, ROG Ally. The handheld PC's. They specifically called out the Ally in some recent update notes.
@@OutLanderUSN Other RUclips have comment and covered this. They have also said steam os coming desktop PCs. Again we don’t know when. And yes they said other device as well. Now will Valve valve follow through??? We’ll have wait and see. Cus yeah there been more few times they didn’t follow through. Steam machine 1.0 were bad, didn’t have good custom Linux os, and didn’t have proton/Vulkan. Now they have fixed that. Steam deck is proof it works. And yes it can be scaled to other devices or desktop pc or other small system in box. At least atm it’s works good on full AMD systems. Nvidia gpu hardware (or so I hear) is still kinda broken. Nvidia is not Linux friendly either. Imo Vulkan is superior to bloated DX 11/12. It’s open source, devs can tweak it as much or as little as they want. Can’t do that with DX 12. Imo Vulkan is future of pc gaming. But the prob is so few devs know about Vulkan or they too unskilled to know how code for it properly. Imo that where proton can help fix. I know this Cus I was with small indie devs team for few years. They still go with DX 11/12 vs Vulkan. Cus don’t know any better.
Just imagine how many more people would have played Diablo 4 on Steam if they released it there from the beginning instead of baiting us to another platform and then forcing us to buy it twice to get it on Steam Deck.
I wish we had a steam version of Xbox and PlayStation too… No matter the generation, ALWAYS have access and backwards compatibility to your titles, don’t have to pay a dime for online access… If the masses wake up and see how much better it is on this side and valve continues to make SteamOS better, the market share will only get bigger and bigger. P.S, VALVE GIVE US DESKTOP STEAMOS! I wanna hook my PC up to the living room TV, press the controller to wake the PC and sit on my ass in ease! 😂
I guess the deck was a success especially in the case that one of the goals what valve wanted to archive: to sell more games And yeah, what should I say? I primarily bought it for emulation but now I bought a lot of games just cause I can play it on the deck… Example: I wait for the last steam discount of Diablo IV to play it on my deck. Then I bought a few days ago „escape academy“ on sale which is a game I would never play on a conventional Desktop PC, maybe iPad or casual on my deck on my couch… so spend here and there 5 euros, 20 euros, 15 euros… etc cause of the deck - beside emulation ;) PS: I bought Diablo 4 cause blizzard surprised me on the 360 with Diablo 3 that this game is well playable via controller, which I never would bet on during D1&2 times back then 😅
It's not in Valve's best interest to allow another store as an app. It would be like having an app on the Microsoft store that would allow you to install an app that would like you play your Sony games on an Xbox.
Part of the appeal that always gets lost about the steam deck is for people who own an Nvidia graphics card desktop/laptop. There are some games that don't really work well on Nvidia graphics and there's some games that don't work well on AMD graphics. A great example of this is slime rancher. I booted it up on the main desktop PC and it is completely glitched. I turn it on on my steam deck, plays great. Burnout paradise (the og and the remaster), i cannot for the life of me get to work consistently on my desktop. On steamdeck it runs great, no issues.
I use to pirate a tonnn of pc games before I got a steam deck. the number of games I actually purchase now that I have a deck has skyrocketed since it became my primary gaming device. especially indie games
I played Diablo on Steam deck, if you can get over the slight annoyance of having to use a launcher it’s honestly better than pc. It’s perfect for couch gaming
7:28 well, they relased for consoles, so they can say that... and consoles are usually more profitable than pc for game developers, not to mention that is 7% of the pc market, not their entire market, so if pc is 50% , then its 7% of 50% (3.5%)
Forget Junk Store. Lutris and Heroic are both significantly better tools and their devs aren't sidelining development to go on multiple side quests to try to monetize their barebones code.
It would be sick if they released an online multiplayer game on steam that was steam deck only. As it seems from the most popular games and reviews. That the majority of steam deck owners are above the age of 25. Imagine an online game almost free of toxicity and hackers 🤯
"The Precinct" is not GTA, it is "URBAN CHAOS", its a great game that pre-dates gta and was about 40MB in size (i got it from a friend on 25 or so floppy discs). The environments I saw in your video are almost like for like, wow, but 30 years newer ofcourse. Although that game was aead of its time and probably holds up even now. I wonder if anyone even knows about it ;/
Well technically the switch successor will most likely have those specs and features. Since the most sold handheld is still the switch, I don't think Nvidia would be interested in partnering with anyone else in the near future
Unlikely to ever happen. GTX/RTX linux drivers are often horrible. AMD atm is only one that more friendly to linux software and drives. Nvidia has gotten bit better for Linux compatibility, but they always been bad for Linux support. Windows is always first priority for Nvidia hardware. Maybe one day that change. But not counting on it.
8:50 Jimmy is alright but he comes across as condescending sometimes and his “news” is always late and well after others have reported the same thing. I watch his channel and I’m always like “eh, already knew that”
Check out Jimmy's new channel Reel Ones! ruclips.net/video/leYhEZSgF6A/видео.html
I'll check it out after I finish watching your video
thanks so much!
When we hit critical mass, they can't ignore us with their dang kernel level anti-cheat.
when attempting to play anything that isn't allowed to be played on deck my fans go terminal velocity
I feel like this is something valve can use its influence and good will to pressure devs on (hard)
Don't hope on it one bit.
You wouldn't want a game without a kernel anticheat unless you want every pvp game to become like cs2 premiere.
@@IamN4m3l3ss I'm not going to lie. I barely care about cheating in video games. All we really need is private lobbies and servers and that would fix the majority of people's issues really quickly. That would even allow for cheats-allowed servers. However, gaming companies don't like that because they lose control and have a hard time of retiring a game. Think about if Overwatch 1 had private servers how few people would have moved over to Overwatch 2.
@tonyjohnson1580 private servers would cost too much... and making it peer 2 peer poses alot of security risks.
Steam deck is my main gaming and computing device. Will not be purchasing a PC again so long as Steamdecks are available.
I use my pc for everything, it's basically my multimedia device but since getting the deck, and now have 2, I play games on my big screen PC maybe a handful of times of month. I love my deck
Are you still running the default os? Or did you install something else? :o
The default OS is awesome.
I just wished that steam would make a custom windows image for the deck but that’s not what they are going for
@@ghostkiller329 thats up for us to do. i been all linux since 2020 after my last windows pc had a ssd failure so i wouldnt be in on it. but its a pc, you can already install windows. and if crazy windows users know how to rewire windows the same way we build distros im sure somebody can make windows comfy on a steam deck.
Even without these numbers, developers are clearly liking the Steam Deck because it offers something rare in the PC space; predictable hardware to optimize for.
That's why I'm hoping Valve holds off a Steam Deck 2 until a noticeable generation leap occurs. It allows the Steam Deck to become a defacto minimum graphical and control standard for developers to aim for.
Agreed! I definitely feel reassured of this after reading about what Valve said in their recent interview about waiting for a generational leap🙌🏼😭@@skycloud4802
@@skycloud4802I reckon that’s what they are doing. Id say Valve took a note out of Nintendos book, keep the same hardware with very slight upgrade in specs but upgrade the screen with OLED.
Id say we will have this hardware for a while. Which is good for game development.
@@aussieknuckles On paper, this is a very interesting and strategic approach I can only support. But in practice, there's a small "but": Valve doesn't regularly release interesting games that are optimized for the Deck, and doesn't pay game developers to port their popular games to the Deck. What might also close us in the loop of "games, not being optimized enough for the Deck, because it still isn't popular enough; and people, not buying it, because games aren't optimized enough for it". While, you see yourself, game requirements are always growing. But I agree that, if we start comparing, the PC games market is much bigger and more diverse than the Nintendo games market. That's true too.
But, as others noted, this means that we won't be seeing the Deck 2 for a long time. And AMD doesn't seem to rush too, since Intel is having problems.
Dude thanks for the shoutout about Ari Buktu!!!! Dream come true to be able to share this game with the world.
I wish publisher could make a separate data folder for steam deck, with lower texture quality 800p or 1080p texture it will lower the space required and the VRAM needed.
They can, actually. Apparently Kingdom Hearts is a smaller download on the Steam Deck vs desktop because the video files are smaller.
@@gzaos I think it will be a long while before game studios/publishers put real man hours into optimizing a game for Steam Deck. I know this is kind of a pessimistic take (and I'm not a very pessimistic person), but I think Steam Deck is going to be at its peak popularity probably around early to mid 2025, and then the community will slowly start to fade away.
As long as they give you the option to install the full fat version just in case then sure.
You are weird for thinking that all of a sudden people are going to stop wanting a portable device that can play all their games or at least a lot of their games. Did people stop buying cell phones and go back to using home phones No No they did not. Did people stop using laptops and go back to using desktops No No they did not. Why would this be any different? @@pseudonymos_
it doesnt need to be just "a steam deck thing" ... i play on 1440p on my desktop PC .. i dont need my games to keep the files that contain 4k textures, something that i will never use..
I'm so happy about Steam Deck's success. I've had mine for 1 year and 8 months now and it revived my passion about gaming and tinkering with consoles. I used to crack every single game I played these last years (I am not well economicaly) but ever since I got it, I've started to buy a couple games a month (or one AAA key). I'm pretty grateful to Valve for it, and also for the customer service (my deck can't read micro sds no more and the process to ask for a fix/replacement has been super easy, they were supe understanding with some stuff and the fact that I replaced the original SSD doesn't disable the warranty).
valve be doing more than companies that dont even have anything to do with gaming
my steam deck is coming this friday i am so hyped!
Hope you'll have as much fun with it as I did :D things awesome
You will love it
Wise choice. I love mine.
Get a hdmi adapter for steamdeck or dock and a controller via Bluetooth and you have a console to
If I had to choose between my Deck and my fully fledged and powerful PC, I'd pick the Deck every time. It's good to have both but the Deck has changed my relationship with gaming in a time where I have less and less time to actually play games and I can't praise it enough for that.
I have a SteamDeck, a 4070 PC, and an Xbox. I mostly play games on SteamDeck, use the PC mostly for work, and the Xbox ended up on its side and unplugged. Hooray for the SteamDeck!
In all honesty, as a both steamdeck and "traditional" Pc user, I always check if a game I wish to get runs on Steamdeck first. If not, I often wait till it does.
It really factors into me buying PC games now. I usually use Steam but if something isn’t available I’ll use GOG or Epic and hope it works on Steam deck. But if something isn’t available verified it’s a huge boon.
i got a steam deck a few weeks ago and its beautiful to have
i have a high end gaming PC i use on a daily basis for several reasons, and gaming is a big part of it
but i usually play games that either require good peformance and frames, or games that you wouldnt be able to play on steam deck anyway properly (competitive games, etc.)
but apart from my main games, im a HUGE lover of pixel games and indie games in general
and i was constantly buying game after game after game in those genres, but never actually got play them, because when i was playing on the PC, i was playing those other games
(yes first world problems, i know how stupid that all sounds when reading it myself)
so i mainly got a steam deck for playing all those pixel and indie games i stockpiled on over the years, and its beautiful
it gives me for some reason so much nostalgia, and i can enjoy those games in a way like i did as a kid
its just another kind of gaming, sitting on your couch or being in bed and play those beautiful chill singleplayer games
it made me appreciate games in a different way again and i finally have a way to enjoy games again like i did long ago
For any Advanced Wars fans, if you didn't see it, Warside is a love letter to GBA Advanced Wars and adds some flavor with new units & mechanics. Demo is like 6 missions and I cannot wait for release.
It is also worth mentioning that only around 1 percent of players on Steam will actually post a review. I did some quick maths for Wukong and to find out an even temporary number of SD players it should be 20,000,000(0.005) * 0.01 which should be around 1,000.
As someone who plays exclusively on Steam Deck now, I can say that i have yet to leave a review on a game that I had not played most of my hours on PC. I have been Steam Deck exclusive for about two and maybe a half months.
I have been playing games that I hadn't played on PC since going exclusive, but I'm just not leaving reviews on them. I don't really tend to review games unless I feel very strongly about them.
@@pseudonymos_ I mostly leave reviews for selfish reasons. If I'm the kind of person who leaves reviews, that means I'm the kind of person developers (and sellers in general) have to cater to especially.
@@seeibe I suppose they can't cater to your whims unless you share your whims lol.
Same here. I was primarily a console player until I got the Steam Deck.
Their ego just cant let Concord die
And your ego just can't stop talking about it.
@@thetechnosaiyanLol no harm bringing it up especially if companies continue to make crap games. Gotta shove it back down their throat.
@@thetechnosaiyan I never brought it up, it is a topic in the video.
@@thetechnosaiyan it’s literally in the video 😂
@@thetechnosaiyanso basically the uploaders ego?
I should start writing reviews. I bought the OLED 1TB as a birthday treat for myself back in November, no where near expecting it to be my go to system after my bulky PC. I'm pretty sure the Steam results will come back that I spent 99% of my time playing on the Deck this year. One of the best things I ever bought.
My Steam Deck is my main gaming device. The only other thing I play with is switch for nintendo exclusives or when my girlfriend steals my deck to play Hogwartz Legacy.
Look into the “mig flash dumper” I ditched my switch when I found this and now my steam deck has it all
she can play HL on a Switch ))
@@cdriper No way, it is much better on Steam Deck and it was significantly cheaper during sale.
@@guillermoreyes9054 I have both gadgets so it's clear for me )
Tetris Forever looks really cool but I still need to buy Tetris Effect first at some point.
Thanks for the next fest recommendations! (Tenebris looks sick, totally missed that one)
Been sick for the past few weeks so I haven't had the time to test any games sadly.
I’m starting to see more and more patch notes making references to Steam Deck directly, so it’s clear developers are starting to really take notice.
Silent Hill 2 for example is currently sat as ‘Unsupported’ on the Deck, but the game’s Patch 1.04 update surprisingly has Steam Deck specific performance improvements.
The next huge thing will be developers taking anti-cheat support on the Deck seriously. That will be massive!
I was hardly ever playing on my (old) gaming PC, since I got the Deck I have started playing again. The reason to get it was to go through my back catalog, but when I look at new(ish) games that seems interesting, I check the Deck support and prioritize my new purchases based on that.
this cannot NOT excite me. more Deck-compatible games => higher Linux adoption level. professional tools are already Linux-compatible, with major exception for Adobe, only gaming lags behind. I'm not ready to be screenshotted every second to feed Microsoft's AI, so are my friends
even the games aint that far behind windows. of course in alot of spaces linux gaming can outdo console gaming
Good analysis. Loving my steam deck, and use it in desktop mode quite often.
Sure enough I'm from Brazil and got my hands on a steam deck (and I love it). And yeah i can testify that SD players do tend to buy more games: I had 7 games on my steam library before the buying the deck and now it's 130 games and growing!
The Deck has become my primary platform for the foreseeable future. If a game can't reach 60fps it goes on the waitlist. Not ideal but there's no shortage of older games where the Deck breaths new life into them.
I played a demo on steam deck for steam next fest. I saw it had a "steam deck" graphics setting, which ran at 30 FPS stable and looked great! When I tried to set my own settings using low and ultra performance FSR, it looks much worse and had lower FPS. I would love to see more "steam deck" one click setting!
this channel is so awesome because past me always wanted a channel like this to subscribe to so I knew what was going on I'm glad I have that now. thanks Fan the deck I really appreciate it man thank you keep up the great work.
I have only had my deck for a month, and I am on the cusp of it becoming my primary desktop computer as well as my preferred gaming platform.
Been playing DoomRL for years, such good news about Jupiter Hell Classic.
Thanks for the video! Something to look forward to in a bit ^^
Just got mine, so damn excited for it to arrive. With FSR3 frame gen that thing can run pretty much anything, just a matter of the games or valve making it happen
I think this goes to the, is it is PC or is it a Console argument. Obviously it's a PC that provides a console experience. Because you can now get the Console experience, thanks to the Steam Deck, for PC games, the Steam Deck has attracted a specific gamer demographic. Most PC's are aren't sold as gaming machines. But nearly all Steam Decks are sold as gaming machines. Console gamers buy games to play games. Some PC owners are that way, but most are casuals who might buy and play a few games over the life of their PC. The Steam Deck sub group will definitely be a target audience that can be expected to buy and play games. Just like other console gamers. I think the take away from all this is, developers can expect the Steam Deck sub group can be expected to buy more and play more games. The larger the Steam Deck sub group, the better for developers.
I got the OLED a month or so ago and already on halo ODST on the MCC😂 im absolutely loving the deck
I don't pay attention to new game releases My assumed Spider-Man 2 was already out.
I'd expect people with SDs to be more proactive in reviews than the typical steam user. Becauae of that, I'm skeptical the SD review % is 1 to 1 with SD play time %, but its probably a good indicator for trends. Its interesting seeing how quick the player base is changing
One other factor you must also keep in mind is new steam deck users may not be aware of the much more accurate ProtonDB and are only buying/playing games based on Steams compatibility list. For example, games like Black Myth Wukong and Ghost of Tsushima are listed as unsupported, when the reality is that they both perform very well on SD.
Ghost of Tsushima is listed as unsupported because the online multiplayer doesn't work at all on Deck. It's unfortunate because it runs so well, but Valve wants all the important game features to function for verification.
Jrpgs are benefited greatly by handhelds. They match its perfect.
I own every current platform and I play on my Steam Deck and the Switch the most, and it’s not even close.
they should include handheld pc like the Asus Rog and the other brands to show the growth of Handheld PC, encouraging using the Steam Deck as the standard baseline when designing new games.
I was called crazy. I dont care. I will always believe Steam Deck + SteamOS threatens Consoles and Windows Gaming. This is the biggest reasons why we're seeing more and more Kernal Anti Cheat to older games.
As a massive Tetris fan I have to point out that whatever game is included on here is not Tetris 2 it's some Japanese game called Tetris 2 meaning that it plays like regular Tetris and not Dr Mario. In Japan the Tetris 2 game that we got in America was called Tetris flash because of the three flashing pieces at the bottom you have to destroy which they refer to as bombs for some reason.
The Tetris 2 included in this game is going to have bombs but it actually makes sense to refer to them as bombs because they actually explode and destroy other pieces nearby.
May double dip. Loved playing the metaphor demo on Steam deck
Sadly right now you can't create servers in POPUCON and only join them right now, I messaged the team about the issue on their Discord page and hopefully they will add proton support in the full release
I highly recommend rivals of Aether 2 as long as you play it plugged in it is a battery hog but otherwise runs great.
Steam deck is perfect ! I own the og one and oled. Can’t wait for a 1080 120 hz oled display !
Waiting for the Spider-Man 2 on the steam deck
Theres games I would have never thought of but will buy now cause these games are more interesting to play during slow moments at work now that I have a steam deck to bring with me.
I'm sorry, but that trend-line at 10:05 may be a bit of a misinterpretation. You can clearly see that with the exception of a few outliers, Sony waits 21-25 months before releasing games to steam. There is no trend here. The few outliers near the start were probably due to them starting work on games that were out for a while when they made the decision to enter the PC space, whereas now they have worked through that back catalogue. For now, Spiderman 2 is also just an outlier.
Edit: After the conversation below I reworded my original statement as it was a bit hyperbolic and in itself maybe a bit misleading, so that people who only read this original comment don't have the wrong takeaway from it :)
I'm sorry, but you just described why that data representation is not, in fact, misleading. FWIW, Bill (aka NerdNest) also said he "didn't like it" so I'll try to cover any crticism of the graph here.
First of all, there are a million ways to represent data so you can absolutely argue that there's a better or more ideal way to represent this data. But the trendline used here is not something I plotted for a narrative. I put the data points in Excel and then I checked the box that says show trendline and this is the trendline that resulted. This is Excel's linear trendline (which differs from the sort of trendline you see when patterning stock market movement). It's commonly used in business presentations to outline a trend that may not be easily visible when looking at just the data points.
The way Excel's linear trendline works is it draws a line between "the average in the beginning" to "the average at the end (so far)". If you plotted the moving average of the data, you'd see what the "beginning" and the "end" looks like. Your post provides the context as color as to why "the average in the beginning" is different to "the average at the end (so far)". In short: they were working through their backlog. In the beginning, they were working through their backlog and the average port time was 3 years; more recently they've covered most of their backlog and now the average time is less than 2 years (21-25 months is, on average, less than 2 years). Therefore, what you described in words, and what the graph presents, are the same two stories.
If you wanted to present that "most of the data clusters around 21-25 months", you could use a different representation, like a bell curve. But you can't remove 5 out of 12 data points (3 out of 4 games at the beginning, Ghost of Tsushima, and Spider-Man 2) and call them outliers. By definition, nearly half of the available data points cannot be outliers. Not to mention, removing 4 at the top end, and 1 at the low end, would be statistically unsound. Furthermore, the trendline doesn't end at 15, it ends much higher at 22.5: smack-dab in the middle of your 21-25 cluster. So once again, your conclusion and the trendline paint the same picture.
Additionally, I did intentionally want to present "the trend". Here's why I think "the trend" is important. I think your 21-25 month cluster is vital to this point. Prior to Spider-Man 2, there were no games that would go BELOW that cluster, but there were 4 out of 11 games that went WELL ABOVE that cluster. As time goes on, fewer and fewer games will go above that cluster (as you rightfully point out), but Spider-Man 2 is the very first game to go below that cluster.
In other words, the ceiling has been lowered but this specific data point shows that the floor can be lowered as well. Spider-Man 2 is a whole 25-35\% lower than the 21-25 month cluster. That's an important data point, despite the fact that Spider-Man 2, specifically, may be an outlier. For example, the reason it's so much lower could be due to the Insomiac data leak, for example. And if that's the case; if more games continue to release in the 21-25 window, then the trendline will continue to stay where it is. But if more games continue to release in under that window and fewer games release above the window, well the conclusion is self-explanatory.
@@wfb.subtraktor311 You're welcome - I'm always extremely happy to nerd out on data lol! Yeah I think it's fair to say there is a more ideal representation but I did want to draw the line at misleading. I think that's a bridge too far. Some of the backlog stuff is interesting too, right? The "word" is that Ghost of Tsushima had been ready for a while and if that's true, it's curious that Sony waited. My personal speculation is that they waited so that they could release it closer to the announcement of Ghost of Yotei.
Similar to your multiple cluster thought process, remasters are their own cluster as well. I haven't plotted them out but remasters, as a category, have a window of like 3-9 months (on in the case of Until Dawn, and the upcoming HZD remaster, 0day). In the case of games like The Last of Us, it represents the first time the game comes to PC so you could consider the delay time to be even higher than 2+ years, but I think the strategy for Sony is clear: release a remaster and shortly afterwards, release the remaster to PC. Seems safe to say that's the only way Bloodborne is coming to PC.
Thanks for the comment and conversation!
I really wanted that to be "Devs can't ignore Linux (as in native Linux ports)" rather than just "Devs can't ignore the Steam Deck". What makes it all work is using Linux under the hood, Proton or no Proton, and even more can be squeezed out of it if people just adopt native Linux development in a more definite way. This is much more important than people realize.
I don't trust the "single hardware that devs can optimize for" rhetoric until I see those same devs actually optimizing their shit by doing the most obvious optimization of them all: ditching all middlemen and offering decent native executables.
That 100k is just around the corner 😮
I like that the steam deck is creating a standard for optimizing PC games for lower end hardware
You can buy a Steam Deck everywhere in the world, is not just for English users, in South America the Steam Deack community is hughe! And the Asus Rog Ally Z1 E and X are growing fast! Cheers from Uruguay i have an Ally Z1 E
Sadly this is not true, at least not directly from valve. Yes you can buy steam decl in some places but in others you probably will need to pay a lot more and buy the SD to a third party seller or ebay
While I still play on my main High end PC, STEAM Deck has revived a lot of games that I don't play anymore that are older titles. The fact that I can experiment with non verified games, It does play a lot of games without flaw. I have a lot games I have not played that are indie and some AAA that I have recently installed on my Deck and having fun, I take my Deck to work as well. Loving my Steam Deck OLED.
While I am excited about these stats, as someone who has dabbled in amateur data science, I have learned that things are often not so clear. I would imagine that the ease of leaving reviews on the Deck, with the much streamlined in-your-face Steamdeck interface that we might be over represented. Despite the on screen keyboard pain, most of my reviews have been left since I got a Deck.That said, I still think this would be a very significant stat even if you somehow account for such things.
But it's empirical data? How would it be an over representation if each review is left by a verified steam deck hardware unit?
I have a good pc (3080) with that 21:9 display… yet 90% of my game time is on my deck.
Wish for it to become bigger and better as time goes on
Here for 100k🗣💯🔥
D4 on steam deck just feels great i lost alot of hours in it and lost track of time
Rich you should check out the Gamesir Tarantula Pro, its the best steamdeck controller yet. It doesnt have the all important capacitive sticks, but it does have: back buttons (reprogrammable on the fly), 2.4ghz connection (1000hz), great gyro (smoothest Ive ever used), ps4 stick layout, digital/analogue triggers, hall effect sticks (TMR), rgb, swappable a/b x/y layout, looks COOL. Literally the only thing it is missing is capacitive sticks and steam input cant see the back buttons as separate.
I like that it's affordable! Good to know about the gyro too. 🤔
@@FanTheDeck I think the smooth gyro has to do with the 1000hz poll rate.
Haven’t touched my pc since my sd oled arrived it’s a fantastic device.
It's interesting, I play my games on my AyaNeo2 with ChimeraOS, but the review has the little Steam Deck icon. Which I think is fair, but it may throw off the numbers regarding how many people played on Steam Deck vs other handhelds with Linux.
I’d love to see more colors and a bump to 24 gb of ram, at least. For icing, how about a faster processor! That should do it! lol. Thanks for a great video…
Hello!!! I plan on getting a steam deck soon and i cant find any youtube videos of it but how does playing multiplayer and coop stuff work with the mic? Is it easy talking to others in multiplayer through the steam deck?
I said it when it closed and I'll say it again, Concord is def coming back as a f2p game. With the amount of time and money spent on its development, alongside the fact that the format of the game has been successfully deployed as a f2p live service by others, going f2p would be a viable path to seeing a return on their investment. It doesn't make sense that a major corporation like Sony would bury a couple hundred mil in code and assets when there's still a possibility of making money. Infact, Concord may have been pulled so abruptly, as it became clear that they were not going to see the returns they wanted selling retail units, to expedite it's transition to f2p.
What are they talking about optimizations for AC for the deck? Both Valhalla and Mirage have been working perfectly on the deck since the start (at least on proton, idk on wine how it would be)
5:14 Well, bg3 is playable on deck, and it's super cool to play bg3 even when im in the wilderness but in the end I mostly use it as PlayStation portal - streaming bg3 from the beefier pc. Aand that's the reason why I don't have steam deck icon on my review I think...
Sea of theives on steam deck is really fun
How many people use moonlight to stream to their steam deck because it's performance is so good. This would show it running on the pc while they are actually using their steamdeck. I for example do this a lot and it also makes it so i don't have to worry about battery life at all.
I've been tinkering with Linux since the '90s, but almost always had a dual boot with Windows for games. I have a Steam Deck since launch and after half a year or so of use, I was sure it was finally time to ditch Windows forever on my desktop gaming PC. Thanks to the great linux community and Valve!
The reason I finished Elden Ring was because I could play short burst at a time on the Deck with it's great sleep mode. It took me months to finish the game (played about 123 hours), but otherwise it wouldn't cross my mind to even buy the game in the first place. The "pick up and play" is what makes a winner of the Steam Deck.
Just wish Valve would launch steam box or steam console or some kind of steam hardware that not for mobile device. Something that’s 1080p/60+ capable. Something with proper 12 to 16 GB GDDR6 and 256 bit bus or better. Just so we will get steam os for desktop PCs.
Windows 11= is Getting worst and more bloatware. Before EOL of windows 10.
But rumour is they still having issue getting proper GTX/RTX drivers for steam os/Linux.
They tried about a decade ago and it failed. I don't see them trying again any time soon.
@@OutLanderUSN
They failed because Linux was horrible for playing any DX 8/9/10/11 windows game at the time. Dx 12 I think was just starting be announced. Simply put at the times, almost 90% of most windows games used DirectX. Very few devs used OpenGL. OpenGL was (or so I hear) was very old and hard code for. Sure there was a few Linux ported game. But even they too often ran worst vs windows version because only had OpenGL. There was prob only handful of games that ran better under linux. Of corse Valve games. Perhaps a few indie titles that were not very demanding.
It also didn’t help that ms forced the death of OpenGL, so almost all devs/game studios had switch to used directx. Which only worked best under bloated windows. Ms bullied the game industry to switch to DirectX, and bullied OpenGL to death. Which is why very few Linux ports games ran very well. Unless studio spend a lot money to make a proper Linux port or Mac port. There was a few but not many.
That was until AMD created mantle.api which showed that DX 11 was bloatware, and proved to the world mantle ran windows game better then DX 11. This forced Microsoft to create DX 12.
Mantle did what it needed to do, it was discontinued. AMD donated mantle.api to the Kronos group, the group responsible for OpenGL. With mantle.api they created the next version of OpenGL. I believe at time it first was known as NextOpenGl or something like that. But they ended up calling it Vulkan.api. The next version of OpenGL for the future. And Api for next gen hardware and is open source.
Where DirectX isn’t open source, and locked and controlled by one company who can play favourites with Developers and hardware vendors. (Which Microsoft totally plays favourites with Nvidia hardware)
And rest is history. Valve created proton.api which used Vulkan to let windows DirectX game be played under linux and often run better. So much that Valve told ALL devs to use vulkan over bloated DirectX. Nobody listen. So they listen their own advice and created proton.api/new steam os, and the new steam deck= proof Valve knows what they talking about.
hexus.net/tech/news/software/86726-valve-recommends-developers-choose-vulkan-directx-12/
Steam machine help valve learn and fix a huge mistake, and what they had to do to make windows game playable under linux. Which forced them create proton.api/new version steam os that was coded from ground up and them steam deck as proof that it did work.
Valve has Publicly said steam os is coming to desktop pc and other devices.
@@SireDragonChester even with the improvements, I don't see them making a console-like box. They might try again; they might just make the next Deck more akin to the Switch with a proper dock.
Valve would have to come up with something truly unique, or people will simply build a SFF PC and install SteamOS on that and call it a day.
The other devices they mention are the other handhelds that are on the market currently. The Legion GO, ROG Ally. The handheld PC's. They specifically called out the Ally in some recent update notes.
@@OutLanderUSN
Other RUclips have comment and covered this. They have also said steam os coming desktop PCs. Again we don’t know when. And yes they said other device as well.
Now will Valve valve follow through??? We’ll have wait and see. Cus yeah there been more few times they didn’t follow through. Steam machine 1.0 were bad, didn’t have good custom Linux os, and didn’t have proton/Vulkan. Now they have fixed that. Steam deck is proof it works. And yes it can be scaled to other devices or desktop pc or other small system in box. At least atm it’s works good on full AMD systems.
Nvidia gpu hardware (or so I hear) is still kinda broken. Nvidia is not Linux friendly either.
Imo Vulkan is superior to bloated DX 11/12. It’s open source, devs can tweak it as much or as little as they want. Can’t do that with DX 12. Imo Vulkan is future of pc gaming. But the prob is so few devs know about Vulkan or they too unskilled to know how code for it properly. Imo that where proton can help fix.
I know this Cus I was with small indie devs team for few years. They still go with DX 11/12 vs Vulkan. Cus don’t know any better.
@@SireDragonChester I still hold they aren't going to try any other hardware that isn't mobile or VR.
We'll get SteamOS at some point.
I must say Steam Deck is my preferred device to play... Even I'm surprised ;)
I was the second view on this video apparently. This is a FIRST.
💪
Just imagine how many more people would have played Diablo 4 on Steam if they released it there from the beginning instead of baiting us to another platform and then forcing us to buy it twice to get it on Steam Deck.
I wish we had a steam version of Xbox and PlayStation too…
No matter the generation, ALWAYS have access and backwards compatibility to your titles, don’t have to pay a dime for online access…
If the masses wake up and see how much better it is on this side and valve continues to make SteamOS better, the market share will only get bigger and bigger.
P.S, VALVE GIVE US DESKTOP STEAMOS! I wanna hook my PC up to the living room TV, press the controller to wake the PC and sit on my ass in ease! 😂
I highly recommend American Fugitive for Steamdeck while we wait for The Precinct and GTA6‼️🤔🧐
I love your work Man
Keep it up🫡
-A Decker
Thanks Wesley!
I guess the deck was a success especially in the case that one of the goals what valve wanted to archive: to sell more games
And yeah, what should I say? I primarily bought it for emulation but now I bought a lot of games just cause I can play it on the deck…
Example: I wait for the last steam discount of Diablo IV to play it on my deck. Then I bought a few days ago „escape academy“ on sale which is a game I would never play on a conventional Desktop PC, maybe iPad or casual on my deck on my couch… so spend here and there 5 euros, 20 euros, 15 euros… etc cause of the deck - beside emulation ;)
PS: I bought Diablo 4 cause blizzard surprised me on the 360 with Diablo 3 that this game is well playable via controller, which I never would bet on during D1&2 times back then 😅
It's not in Valve's best interest to allow another store as an app. It would be like having an app on the Microsoft store that would allow you to install an app that would like you play your Sony games on an Xbox.
Nintendo paved the way with the switch (technically with the Wii), Valve just burst the doors down. The steam deck is amazing.
Part of the appeal that always gets lost about the steam deck is for people who own an Nvidia graphics card desktop/laptop. There are some games that don't really work well on Nvidia graphics and there's some games that don't work well on AMD graphics. A great example of this is slime rancher. I booted it up on the main desktop PC and it is completely glitched. I turn it on on my steam deck, plays great. Burnout paradise (the og and the remaster), i cannot for the life of me get to work consistently on my desktop. On steamdeck it runs great, no issues.
"Diablo IV with 6.9%...nice." Bwa haha, I see what you did there!
I use to pirate a tonnn of pc games before I got a steam deck. the number of games I actually purchase now that I have a deck has skyrocketed since it became my primary gaming device. especially indie games
I played Diablo on Steam deck, if you can get over the slight annoyance of having to use a launcher it’s honestly better than pc. It’s perfect for couch gaming
what was the delay between RDR console and PC release again? :D
7:28 well, they relased for consoles, so they can say that...
and consoles are usually more profitable than pc for game developers, not to mention that is 7% of the pc market, not their entire market, so if pc is 50% , then its 7% of 50% (3.5%)
Forget Junk Store. Lutris and Heroic are both significantly better tools and their devs aren't sidelining development to go on multiple side quests to try to monetize their barebones code.
It would be sick if they released an online multiplayer game on steam that was steam deck only.
As it seems from the most popular games and reviews. That the majority of steam deck owners are above the age of 25.
Imagine an online game almost free of toxicity and hackers 🤯
"The Precinct" is not GTA, it is "URBAN CHAOS", its a great game that pre-dates gta and was about 40MB in size (i got it from a friend on 25 or so floppy discs). The environments I saw in your video are almost like for like, wow, but 30 years newer ofcourse. Although that game was aead of its time and probably holds up even now. I wonder if anyone even knows about it ;/
Console ports feel nice on the steamdeck
If they made a portable with Nvidia and DLSS I would get it. As it is, Xbox, Steam Deck and PS all use AMD chips.
Well technically the switch successor will most likely have those specs and features. Since the most sold handheld is still the switch, I don't think Nvidia would be interested in partnering with anyone else in the near future
Unlikely to ever happen. GTX/RTX linux drivers are often horrible. AMD atm is only one that more friendly to linux software and drives. Nvidia has gotten bit better for Linux compatibility, but they always been bad for Linux support. Windows is always first priority for Nvidia hardware. Maybe one day that change. But not counting on it.
"It's a 2D Souls-like, kind of reminiscent of " So... it's a metroidvania... not a souls-like...
I wish Bungie would look at thie data
Denuvo? DeNoThanks!
I use my SteamDeck to play Switch roms
now my icon shows and i cant lie abt my steamdeck not being my main pc😔
damn, they polymcd a decky plugin
Probably less than 5-10% of players bother to leave reviews it's an indication, but it's not really evidence of anything.
i have a legion go for the screen size (have bad eye sight) and i missed the steamos experience so i put bazzite on it
Can someone explain the difference between the heroic launcher and junk store?
Both of the other spiderman games and nearly all the ps games run well on the deck why wouldn’t Spiderman 2?
8:50 Jimmy is alright but he comes across as condescending sometimes and his “news” is always late and well after others have reported the same thing. I watch his channel and I’m always like “eh, already knew that”
And he takes forever to say the simplest things
Damn DRM..