Slider, Pin in Slot, and Tangent Joints and Constraints in Autodesk Inventor Assemblies

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  • Опубликовано: 21 авг 2024

Комментарии • 10

  • @davidzagorodny
    @davidzagorodny 8 месяцев назад +1

    Great video...FYI you can hold the Ctrl button and select multiple part files when placing them in an assembly. Saves a lot of time and fooling around!

    • @BrianBernardEngineering
      @BrianBernardEngineering  8 месяцев назад

      I'm not sure I'll ever stop fooling around - but thank you for the tip!

  • @andrewhebdon7956
    @andrewhebdon7956 Год назад

    Very well made video, just what I needed to progress on my current project at work. Thanks so much!

  • @334vector
    @334vector Год назад

    Great video!

  • @PomPiDoum
    @PomPiDoum Год назад

    Thanks!

  • @akshay.kumar.k
    @akshay.kumar.k 5 месяцев назад

    In the dialogue boxes, _Apply_ and _Cancel_ vs _Okay._ What is the difference, my friend?

    • @BrianBernardEngineering
      @BrianBernardEngineering  5 месяцев назад +1

      They are often exactly the same. Hitting "Okay" is the same as "Apply + close the window". The reason to hit "Apply" instead of "Okay" is that "Apply" keeps the window open, so that you can do another constraint without having to re-open the window. Hitting Apply then immediately cancel to clsoe the window is exactly the same as just hitting okay. For me, I have so often hit okay, only to realize I had another one to do and had to reopen the window, that I developed the habit of always hitting apply instead of ok, which keeps the window open, then if I don't actually need anything else, i just hit cancel to close the window. It's just personal preference. Hitting Okay instead is perfectly fine.