Doing this with trusts, reading all the logs alongside Wuk Lamat, felt like desperation, tracking Namikka's soul. Having a picture of her in your mind while going through this dungeon, witnessing what not just her soul, but every single soul that gets brought here, being packaged and processed into a resource was an absolutely chilling experience. Feeling that any one of these souls could've been hers, that you forget that each and every one of these was once it's own living, breathing person, with their own complicated lives, and most weren't able to live the long life that Namikka had. This expac had no shortage of sci-fi horror, and I love it for that.
Granted, it's just an artificial aetherial sea. They purge those souls of memories very much the same way. A "pure" soul is then nothing else but a mote of energy. A blank piece of paper, if you will. I agree it is unethical but those souls belonged to people that died for one reason or another. The soul would've been gone and purged either way, they just accelerate the process. What we see in those containers is thus nothing more but energy, devoid of anything sentient.
@ExceedProduction from my understanding that's incorrect, normally souls return to the aetherial sea and will be reborn as a new individual, while this process harvests that soul and expends it like a redbull, much like what Kokytos was doing in P9, eventually the aether of the shard will all be expended and consumed and they will once again run dry on resources
Yes, and souls can retain memories imprinted on them between cycles of rebirth. See: Hermes, Gaia. Souls get mostly cleansed but strongly held convictions can be retained, and some techniques exist to evoke memories from souls. Further, souls “know” their to merge with their counterparts during rejoinings, and we know soul wavelengths are retained because WOL shares a wavelength with Azem even though their soul has gone through hundreds of cycles. So yes, what they are doing here is permanently erasing the actual person’s soul in order to create an artificial version of them. To make that every vestige of their real self is obliterated. Scary.
@@ashenmoor1549 Reading through the logs in Origenics reveals that their procedure in erasing memories from the souls goes down to even the most minimal trace, which means they are erasing the vestigial memories of the Ancients. Should this extend beyond Alexandria, well, to put it simply, that is a direct threat to Emet-Selch's request of remembering his kin and the World Unsundered. Not to mention that the whole soul recycling/trade shebang is basically spitting on his seat's duty as keeper of the aetherial sea and overseer of death.
I'd rather have a bit of that in nearly every song than the dawntrail theme being spammed throughout the expansion. It's the only motif they've used so far that's actually taken me out of multiple songs, especially solution 9
@@rinnnnnnnnnnrinRinOnishi They literally do that in every expansion. It's not new to Dawntrail lol. And the Solution Nine motif isn't even the Dawntrail song, that one uses Smile's melody (credits song). I think the smartest use of a DT motif is how Zoraal Ja's theme has part of Smile's melody but it gives completely different vibes (plus there's implied narrative storytelling by it being in that track of all places).
@@LZ02-OVERTURE every expansion, but sometimes it hits sometimes it doesn't good or bad, the repetition is noticable and the worst offenders are stormblood and dawntrail (still love the music)
It's got some similar elements as Garlemald Express in the Tower of Babil, so it's obviously Takafumi Imamura. These areas and dungeons effectively call for Imamura's music.
@@Elyakel A complete list would be very lengthy. I'll just go through it and list the notable ones here, mostly dungeon/raid and boss themes. So quite a few event themes will be left out. Even then, it's still a lot. It's also excluding a few where it's both Imamura and someone else so this list is purely Imamura. From Endwalker (aside from "Garlemald Express"): - dungeon midboss theme "On Blade's Edge" - Vanapasti theme "As the Sky Burns" - Ktisis Hyperboreia theme "Miracle Works" - "Answers (Piano Version)" - Radz-at-Han day theme "Vibrant Voices" - Aglaia boss theme "Radiance" - Pandaemonium raid P6-7 "Scream" and P9-10 "One Amongst the Weary" - Another Mount Rokkon (Criterion) theme "Crimson Rise" - Zeromus phase 1 theme "FINAL FANTASY IV: The Final Battle (Endwalker)" From Shadowbringers: - Malikah's Well theme "Deep Down" - Eden raid E3 "Blinding Indigo", E4 "Landslide", and E5 "Twice Stricken" - The Bozjan Southern Front battle theme "Blood on the Wind" - Emerald Weapon phase 2 theme "The Black Wolf Stalks Again" - Delubrum Reginae final boss theme "The Queen Awakens" - The Dalriada final boss theme "Wrath of the Harrier"
@@Elyakel A lot of people share the same sentiment actually after learning about this guy. But can't blame ya considering the raid and Bozja music and some of the dungeon themes are amazing.
Body horror in ShB, cosmic existential dread in Endwalker, and the seeming continuation of that with Dawntrail makes me think that CBU3 just wants to make a sci-fi horror game.
@SILVERONINits definitely an intentional decision. One that I think works in XIV's favour. Makes the game a loving homage to the rest of the series, each expansion presenting elements of other games. Off the top of my head we've seen FFI in the Crystal Tower (I think), FFXII and Tactics in Shadowbringers, FFIV in Endwalker, and now FFIX with Dawntrail so far, there's so many more, but XIV has been my first real entry into the series so I cannot recognise all of the references yet.
@@sparthyslaysstuff2405Arcadion is arguably a cousin to blitzball too, being a sporting event put on with the express intent of helping people cope with loss.
Got here recently, lost my damn mind at the drop starting at 1:16 The choir mixed with the more modern music makes this place actually FEEL like you're dealing with a genuine affront to nature. A factory full of machines basically made to uspurp the natural order and play god, while you, an interloper to their "pantheon", wise to their machinations, are the only thing standing between them and the absolute. Legit, mixing modern music styles with a high-fantasy genre chorus is such a banger aesthetic, need more games to try stuff like this.
@@Veddea I think artcore is what it is !! (or close to it, EDIT: i think final DT trial music is more artcore and this is closer to some form of symphonic edm but still, I'm no genius lol)
Ahah. Like this hasn’t be done and redone before. FF14 isn’t in any way avant gardiste in any artistic sense. Be curious you will find out more and better.
@@yolteotlixtli1557 Gotta love pretentiousness like this. Commenter likes a song and thinks it is distinct in some way that can be signified in words so that similar songs can be found. Meanwhile in you come saying "ofcourse there are other songs like this" and you refuse to elaborate. Thanks for being a waste.
Dawntrail reminded me a lot of the Xenoblade games, you're in a setting you would expect a fantastical rpg to be in while thinking you know the true nature of the conflict you're out to resolve... Then they drop psychotic technologic shit like this on your head like a hammer, and I love it every time.
Which, funny enough, Heritage Found reminded me a lot of the Endless Now, with Solution Nine feeling like a warped version of the City if Z was the founder.
@@Wishmaster787 Raise and subsequent iterations on it aren't actually necromancy spells, they're raising you from unconsciousness/near-death to a barely-workable state. It's why Y'shtola or Tataru can't just bring dead people back and why a healer WoL can't just resurrect any of the dead NPCs throughout the story.
Hey Uvi, just shoutout to keeping the video and title spoiler free, realllyyy appreciate it!! I was cautious to not touch youtube much when i was doing msq, but i tend to listen to the soundtrack as i discover them, soi really appreciate the extra care!! Now that I'm done, it's time to listen to all these bangers on repeat
@@the.duck.is.ronin. And the whole thing canonically running on techno-Phantoma. The Type-0 references are amazing and I love the implication that this will be used as an equalizer for our opposition.
Damn, having part of the Iifa Tree's theme in there makes way too much sense given the grand scheme of things. Both it and the Origenics dealt with the artificial handling of souls... Origenics pretty much letting us see how the Iifa Tree was meant to work in that regard, even if using much more advanced technology than what the Iifa Tree was constructed from.
@@Xaivius Huh, interesting way to look at it. I saw the consumption of souls as akin to how Kuja entered Trance, especially when the red aura comes into play. But the use of specific souls for specific purposes, plus the manual way they're extracted from defeated opponents... that would indeed be closer to Phantoma from Type-0. Such a shame that Type-0 is stuck with dated handheld gameplay designs, since so many of its ideas and concepts remain fantastic. While we've got plenty of overt and subtle references to Type-0 on the Bozja questline, more is always welcome. While I certainly get the Iifa Tree reference, where's the leitmotif in this track?
@@david90906 I think it's the starting section, from 0:00 to 0:15. I didn't catch it at first, but comparing it with a x2 speed version of the Iifa Tree theme, it matches well enough.
The first time I ran this I was on WAR and right after we started the healer told me that the last time they ran this they let their tank die because they were too busy listening to the music to heal And, honestly, I can't blame them
I think the bit starting at 1:29 is probably one of my favorite parts of any track in the game, on top of sounding really cool it feels like the choir in addition to the beat dropping like that really captures just how utterly against nature itself Everkeep and especially Origenics are in the sound
Enormous vibes entering this place, feeling like I did going into the level P-4 facility of Solaris in Xenogears and finding, among other unnatural terrors, the factory floor manufacturing save points. Reading the terminal entries on the process of soul extraction/purification/packaging and on Namikka in particular just did me in.
Finally a Xenogears comment, Dawntrail reminded me of Gears/Saga than the entirety of XC. Currently replaying a ISO hack of Xenogears that just came out a few weeks ago.
Yoko Shimomura snuck into the sound booth in the dead of night and dropped this World that Never Was track like she did with Tower of Babil and you can’t tell me otherwise.
The fact this and Ktisis Hyperboreia both share the small "interlude" before the drop in form of fucking Amen Break, knowing Sokens love for putting motifs in tracks to connect stuff makes me think.
So i ran this dungeon a few days ago, and what I felt from this song was the feeling that you are rushing against the clock. When the build-up and the chorus hits, you feel like you are witnessing something abhorrent to nature that you can do nothing but clench your fist and teeth and keep running faster trying to reach the end of this madness.
Start of the song really reminds me of the Typhon theme from FF16. They did amazing job on all of these songs this expansion and i cannot wait to see what they cooked up for the raids.
This was an extremely distressing and perilous dungeon, when I ran this I killed bosses and mobs in here with extreme prejudice. Life, stolen and repurposed as a consumable resource for the whimsical sustenance of the undead from Alexandria. Horrible, but it really helped paint the villians as the height of villainy. I can understand why, given the events of EW so Yoshi-P had to one-up that. A masterpiece, really loved this expansion.
The whole heritage found section leave me pretty... Sad? Maybe the word is "depressed". Then, i reached this dungeon and damn, everything here is SOO wrong.
I felt that with the Skydeep Cenote, and everything from Vanguard onward. Just something about the music used there felt so wrong, like they didn't belong in the FFXIV world. Not saying it as a bad thing, I enjoyed the themes, but given every other track we've heard in the game, even from The Twinning, Amarout (the city, not the Dungeon), Garlemald, Elpis, all of Ultima Thule... Even everything involving the Omicrons. Those still felt like they belonged in the overall story. But Skydeep Cenote, Vanguard and everything after just felt so unsettling and not part of the overall world.
@@TheAzureGuardian I get what you mean. Yeah... It feels like that, not sure how to explain it, but it feels so out of place, like everything's so messed up. It's amazing how they keep surprising us like this after all these years. Damn.
Well you still hear themes from zones or story moment, for me it wasn't out of place just surprising in a good way , especially for someone who don't like drum and bass and edm at all
@@Yokai_Yuri Maybe is because the differences in languages, but I'm not saying its a bad song, I'm saying it in a good way. I'm talking about how the song enhanced my feelings during that section.
Loved running this dungeon. Seeing how abhorrent and how much of an affront to the natural process of death, to experimentation on animals just drove how terrible this dungeon is. I absolutely want more of this.
And now have you realized who the last boss of this ID actually is?? I don't tell here, because of spoilers, but please find out yourselves!! Dawntrail is so damn dark at times, I LOVE IT!! And the music just makes it even better! *breaks down and cries*
Some of the leitmotif of Steel Reason, the theme that plays when you fight Garlean commanders in ARR and Stormblood, plays here too. The question is...why? I've been thinking about this ever since I first heard it, and it still haunts me. The music team never reuses leitmotifs like this by accident, so it has to be intentional. So there's some kind of relationship there too. Is it the technology use? The evil expanding empire thing? Some other horrific connection that they haven't even revealed to us yet? I'm equal parts terrified and excited.
hes the dead dad of the pink haired girls you meet with erenville's robot mom. took me a few mins to remember at the time. I think he got executed for treason so it's extra messed up to see him there
@@marinenoon Sadly it seems you don't mention it to them. One of them is the quest giver for an expert dungeon and talks about her father during the quest but you cannot tell her about him even when you read all the terminals.
some ppl say Dawntrail is the worst expansion.. me personally, Soken carries Dawntrail so hard, it's Good that he is back to display his return to godhood!
英語の曲名が 「Anatomy of Existence」「日本語で:「存在の解剖学」それとも「存在の内部構造 」。あれも恐ろしいよ (For the English speakers: The Japanese title is "Dissection of Existence" or "Demolition of Life", which OP finds terrifying)
its got a jungle a old run down western desert section w steampunk stuff then the cyberpunk hidden ancient cityscape snd locations dlc is a fun mix of stuff
Ascians are dead.
Souls are fuel.
Queue is full.
Baba is you
Hero, turn back NOW. The layers of this city are not for your kind. Turn back, or you will be crossing the will of The Queen.
53 people in queue, literally unplayable
@@Novamancer at the start of early access my highest queue was 23 KEKW
Zoraal Ja: "I DO NOT HAVE DADDY ISSUES, I AM PAPA'S SPECIAL FUCKING BOY"
Doing this with trusts, reading all the logs alongside Wuk Lamat, felt like desperation, tracking Namikka's soul. Having a picture of her in your mind while going through this dungeon, witnessing what not just her soul, but every single soul that gets brought here, being packaged and processed into a resource was an absolutely chilling experience. Feeling that any one of these souls could've been hers, that you forget that each and every one of these was once it's own living, breathing person, with their own complicated lives, and most weren't able to live the long life that Namikka had.
This expac had no shortage of sci-fi horror, and I love it for that.
Granted, it's just an artificial aetherial sea. They purge those souls of memories very much the same way. A "pure" soul is then nothing else but a mote of energy. A blank piece of paper, if you will.
I agree it is unethical but those souls belonged to people that died for one reason or another. The soul would've been gone and purged either way, they just accelerate the process. What we see in those containers is thus nothing more but energy, devoid of anything sentient.
@ExceedProduction from my understanding that's incorrect, normally souls return to the aetherial sea and will be reborn as a new individual, while this process harvests that soul and expends it like a redbull, much like what Kokytos was doing in P9, eventually the aether of the shard will all be expended and consumed and they will once again run dry on resources
Yes, and souls can retain memories imprinted on them between cycles of rebirth. See: Hermes, Gaia. Souls get mostly cleansed but strongly held convictions can be retained, and some techniques exist to evoke memories from souls. Further, souls “know” their to merge with their counterparts during rejoinings, and we know soul wavelengths are retained because WOL shares a wavelength with Azem even though their soul has gone through hundreds of cycles. So yes, what they are doing here is permanently erasing the actual person’s soul in order to create an artificial version of them. To make that every vestige of their real self is obliterated. Scary.
@@ashenmoor1549 Reading through the logs in Origenics reveals that their procedure in erasing memories from the souls goes down to even the most minimal trace, which means they are erasing the vestigial memories of the Ancients. Should this extend beyond Alexandria, well, to put it simply, that is a direct threat to Emet-Selch's request of remembering his kin and the World Unsundered. Not to mention that the whole soul recycling/trade shebang is basically spitting on his seat's duty as keeper of the aetherial sea and overseer of death.
@@ashenmoor1549Capitalistic version of what happened to folks during The Final Days.
fellas, is it unethical to reuse your homie's soul for energy and a free raise
also yall KNOW emet would be DISGUSTED with these people
That’s kinda gay bro
Homie? Can’t say I remember you having a homie
that's kinda what happens in eureka for BA so yes as long as a cool mount is the prize
@@jameslitz9819 Hovercycle
ask garland
Being a XIV player is figuring out when the Prelude leitmotif plays
I'd rather have a bit of that in nearly every song than the dawntrail theme being spammed throughout the expansion. It's the only motif they've used so far that's actually taken me out of multiple songs, especially solution 9
@@rinnnnnnnnnnrinRinOnishiglad I'm not you then
@@rinnnnnnnnnnrinRinOnishi Yeah that's really sad. I'm sorry you feel that way
@@rinnnnnnnnnnrinRinOnishi They literally do that in every expansion. It's not new to Dawntrail lol. And the Solution Nine motif isn't even the Dawntrail song, that one uses Smile's melody (credits song).
I think the smartest use of a DT motif is how Zoraal Ja's theme has part of Smile's melody but it gives completely different vibes (plus there's implied narrative storytelling by it being in that track of all places).
@@LZ02-OVERTURE every expansion, but sometimes it hits sometimes it doesn't
good or bad, the repetition is noticable and the worst offenders are stormblood and dawntrail (still love the music)
It's got some similar elements as Garlemald Express in the Tower of Babil, so it's obviously Takafumi Imamura. These areas and dungeons effectively call for Imamura's music.
Do you have a list of what takafumi have made ?
@@Elyakel A complete list would be very lengthy. I'll just go through it and list the notable ones here, mostly dungeon/raid and boss themes. So quite a few event themes will be left out. Even then, it's still a lot. It's also excluding a few where it's both Imamura and someone else so this list is purely Imamura.
From Endwalker (aside from "Garlemald Express"):
- dungeon midboss theme "On Blade's Edge"
- Vanapasti theme "As the Sky Burns"
- Ktisis Hyperboreia theme "Miracle Works"
- "Answers (Piano Version)"
- Radz-at-Han day theme "Vibrant Voices"
- Aglaia boss theme "Radiance"
- Pandaemonium raid P6-7 "Scream" and P9-10 "One Amongst the Weary"
- Another Mount Rokkon (Criterion) theme "Crimson Rise"
- Zeromus phase 1 theme "FINAL FANTASY IV: The Final Battle (Endwalker)"
From Shadowbringers:
- Malikah's Well theme "Deep Down"
- Eden raid E3 "Blinding Indigo", E4 "Landslide", and E5 "Twice Stricken"
- The Bozjan Southern Front battle theme "Blood on the Wind"
- Emerald Weapon phase 2 theme "The Black Wolf Stalks Again"
- Delubrum Reginae final boss theme "The Queen Awakens"
- The Dalriada final boss theme "Wrath of the Harrier"
@@DawnAfternoon Yup, very high chances in fact since the only other person who _could_ do DnB is Soken but even then his style is a little different.
@@LightKeyDarkBlade okay thanks to you I understand i'm a huge fan of this guy thanks dude xD
@@Elyakel A lot of people share the same sentiment actually after learning about this guy. But can't blame ya considering the raid and Bozja music and some of the dungeon themes are amazing.
Body horror in ShB, cosmic existential dread in Endwalker, and the seeming continuation of that with Dawntrail makes me think that CBU3 just wants to make a sci-fi horror game.
We can't catch a break 😭 poor WOL
@SILVERONIN bit of FFX in there too with the rite being a pilgrimage, the memory people being similar to the dreams of the Fayth
@SILVERONINits definitely an intentional decision. One that I think works in XIV's favour.
Makes the game a loving homage to the rest of the series, each expansion presenting elements of other games. Off the top of my head we've seen FFI in the Crystal Tower (I think), FFXII and Tactics in Shadowbringers, FFIV in Endwalker, and now FFIX with Dawntrail so far, there's so many more, but XIV has been my first real entry into the series so I cannot recognise all of the references yet.
@@sparthyslaysstuff2405Arcadion is arguably a cousin to blitzball too, being a sporting event put on with the express intent of helping people cope with loss.
The cruel indifference of the universe vs the humanity's infinite potential for malice
Got here recently, lost my damn mind at the drop starting at 1:16
The choir mixed with the more modern music makes this place actually FEEL like you're dealing with a genuine affront to nature. A factory full of machines basically made to uspurp the natural order and play god, while you, an interloper to their "pantheon", wise to their machinations, are the only thing standing between them and the absolute.
Legit, mixing modern music styles with a high-fantasy genre chorus is such a banger aesthetic, need more games to try stuff like this.
Deserves its own genre to be honest.
@@Veddea I think artcore is what it is !! (or close to it, EDIT: i think final DT trial music is more artcore and this is closer to some form of symphonic edm but still, I'm no genius lol)
Ahah. Like this hasn’t be done and redone before. FF14 isn’t in any way avant gardiste in any artistic sense. Be curious you will find out more and better.
@@yolteotlixtli1557 Gotta love pretentiousness like this. Commenter likes a song and thinks it is distinct in some way that can be signified in words so that similar songs can be found. Meanwhile in you come saying "ofcourse there are other songs like this" and you refuse to elaborate. Thanks for being a waste.
@@yolteotlixtli1557 Try to recommend something similar and broaden people's appreciation of music instead of being the pretentious prick.
Dawntrail reminded me a lot of the Xenoblade games, you're in a setting you would expect a fantastical rpg to be in while thinking you know the true nature of the conflict you're out to resolve...
Then they drop psychotic technologic shit like this on your head like a hammer, and I love it every time.
Which, funny enough, Heritage Found reminded me a lot of the Endless Now, with Solution Nine feeling like a warped version of the City if Z was the founder.
Oh yeah Dawntrail is 100% Xenoblade coded and I wouldn't have it any other way
Thank you, I'm glad I'm not the only one
I'm getting major World That Never Was vibes from this theme and honestly I am here for it.
Was hoping someone else heard this!! 1:50-2:00 sounds like it came straight out of KH2 or BBS
Yes the validation. I swear I can here the cords from darkness of the unknown in one of these layers
Thank god I wasn't the only one thinking this when i went through. It felt like I was climbing up the tower fighting Nobodies on my way to Xemnas.
Critical/Deep Drive is the song name from KH2 youre looking for
Def looks like it now that you point it out. Living memory reminds me a lot of twilight town
Anatomy of Existence is the orchestrion roll name if anyone's wondering
Damn. Even the name goes hard.
I got lucky and got the drop on my first run with Trust
@@Heroisback92192 Oh hey! same here! My luck normally is terrible so that was a surprise honestly.
everyone talking about the chorus drop but honestly the triplet strings in the post-chorus before the loop starts again is absolutely chef's kiss
That little string intermission after the chorus might be my favorite moment in the track. It just works so well.
Wol: *nervously hides Arr/Heavensward relic weapon”
And eureka since those are all sentient weapons of sorts
Also hide queens weapon since we like... divided garlemald population by 5 in this
What about the Healer and SMN/RDM WOL that perform necromancy? Can we really judge the Alexandrians if we're constantly cheating death ourselves?
@@Wishmaster787 Raise and subsequent iterations on it aren't actually necromancy spells, they're raising you from unconsciousness/near-death to a barely-workable state. It's why Y'shtola or Tataru can't just bring dead people back and why a healer WoL can't just resurrect any of the dead NPCs throughout the story.
@valberline I see
Hey Uvi, just shoutout to keeping the video and title spoiler free, realllyyy appreciate it!! I was cautious to not touch youtube much when i was doing msq, but i tend to listen to the soundtrack as i discover them, soi really appreciate the extra care!!
Now that I'm done, it's time to listen to all these bangers on repeat
Probably the best out of the 59/69/79/89/99 dungeon themes. About time Ink Long Dry got topped.
I will say that while Ink Long dry is great, I wouldn't put it in my best themes.
Ah yes
Dystopian aitiascope
Except instead of going down, we're going up.
Thunder iifa tree.
When the real Lifestream isn't available, artificial is fine!
Aitiascope but make it cyberpunk with all the corpo bullshit, without the actual corpo.
@@RondartCyberpunk with a monarchy instead of Megacorps.
FFIX's Iifa Tree leitmotif mixed with FF Type-0's 'Vermilion Fire' choir and rearranged melody. Soken, you ABSOLUTE madlad.
Between this and the whole "people get forgotten after death" thing, I was so happy to see some Type-0 references for once.
@@the.duck.is.ronin. And the whole thing canonically running on techno-Phantoma. The Type-0 references are amazing and I love the implication that this will be used as an equalizer for our opposition.
Damn, having part of the Iifa Tree's theme in there makes way too much sense given the grand scheme of things. Both it and the Origenics dealt with the artificial handling of souls... Origenics pretty much letting us see how the Iifa Tree was meant to work in that regard, even if using much more advanced technology than what the Iifa Tree was constructed from.
@@Xaivius Huh, interesting way to look at it. I saw the consumption of souls as akin to how Kuja entered Trance, especially when the red aura comes into play. But the use of specific souls for specific purposes, plus the manual way they're extracted from defeated opponents... that would indeed be closer to Phantoma from Type-0.
Such a shame that Type-0 is stuck with dated handheld gameplay designs, since so many of its ideas and concepts remain fantastic. While we've got plenty of overt and subtle references to Type-0 on the Bozja questline, more is always welcome.
While I certainly get the Iifa Tree reference, where's the leitmotif in this track?
@@david90906 I think it's the starting section, from 0:00 to 0:15. I didn't catch it at first, but comparing it with a x2 speed version of the Iifa Tree theme, it matches well enough.
The first time I ran this I was on WAR and right after we started the healer told me that the last time they ran this they let their tank die because they were too busy listening to the music to heal
And, honestly, I can't blame them
Well lets hope the blood is whet
Most skilled (non-WAR) healer
THIS SLAPS SO DAMN HARD HOLY
We really did make it to the top of Arasaka Tower, didn't we?
Johnny Sliverhand would definitely have some choice words for solution nine.
I think the bit starting at 1:29 is probably one of my favorite parts of any track in the game, on top of sounding really cool it feels like the choir in addition to the beat dropping like that really captures just how utterly against nature itself Everkeep and especially Origenics are in the sound
1:27 that chorus is peak
when the MSQ dungeon got the choir >>>>>
Enormous vibes entering this place, feeling like I did going into the level P-4 facility of Solaris in Xenogears and finding, among other unnatural terrors, the factory floor manufacturing save points.
Reading the terminal entries on the process of soul extraction/purification/packaging and on Namikka in particular just did me in.
Ya I felt the same was reminded of the soylant system on Solaris
... so is this the first time a Trust party member has reacted to a lore interactable?
I also got Solaris vibes when running through the facility.
Finally a Xenogears comment, Dawntrail reminded me of Gears/Saga than the entirety of XC.
Currently replaying a ISO hack of Xenogears that just came out a few weeks ago.
When you get to the laboratory parts the dungeon gets Resident Evil vibes really quick...
Especially if you read the terminals. Like “they’re doing WHAT to WHAT???”
an edm build up in my mmo dungeon hell yea
Yoko Shimomura snuck into the sound booth in the dead of night and dropped this World that Never Was track like she did with Tower of Babil and you can’t tell me otherwise.
and here I thought I was crazy and the only one hearing "the world that never was" here
The fact this and Ktisis Hyperboreia both share the small "interlude" before the drop in form of fucking Amen Break, knowing Sokens love for putting motifs in tracks to connect stuff makes me think.
I'm so glad I wasn't the only one to notice that haha, god I love it
WHAT
0:49 Critical direct hit auto attack LMAO
This gives me Cytus vibes and I am all for it.
I thought the same thing!!!!!!
I read this comment and almost immediately noticed that 0:50 was basically doing the cytus motif
CYTUS MENTION YEAHHHH
Big Strangers of Paradise vibes from this track.
Oh yeah. You're right.
So i ran this dungeon a few days ago, and what I felt from this song was the feeling that you are rushing against the clock. When the build-up and the chorus hits, you feel like you are witnessing something abhorrent to nature that you can do nothing but clench your fist and teeth and keep running faster trying to reach the end of this madness.
Start of the song really reminds me of the Typhon theme from FF16. They did amazing job on all of these songs this expansion and i cannot wait to see what they cooked up for the raids.
This aged well. None of us expected Bee My Honey.
They took it personally when people hated on p1-p4 "music"
It’s giving Kingdom Hearts vibes. Especially kh2 final boss fight when we’re trying to reach xemnas by slicing the buildings. Yea totally similar
This was an extremely distressing and perilous dungeon, when I ran this I killed bosses and mobs in here with extreme prejudice. Life, stolen and repurposed as a consumable resource for the whimsical sustenance of the undead from Alexandria. Horrible, but it really helped paint the villians as the height of villainy. I can understand why, given the events of EW so Yoshi-P had to one-up that. A masterpiece, really loved this expansion.
They're trying to pain her as a misguided hero not a villain sadly
@@nekogamer2508Is Sphene responsible for Origenics? I thought it was Zoraal Ja that had it built.
The whole heritage found section leave me pretty... Sad? Maybe the word is "depressed". Then, i reached this dungeon and damn, everything here is SOO wrong.
I felt that with the Skydeep Cenote, and everything from Vanguard onward. Just something about the music used there felt so wrong, like they didn't belong in the FFXIV world. Not saying it as a bad thing, I enjoyed the themes, but given every other track we've heard in the game, even from The Twinning, Amarout (the city, not the Dungeon), Garlemald, Elpis, all of Ultima Thule... Even everything involving the Omicrons. Those still felt like they belonged in the overall story. But Skydeep Cenote, Vanguard and everything after just felt so unsettling and not part of the overall world.
@@TheAzureGuardian I get what you mean. Yeah... It feels like that, not sure how to explain it, but it feels so out of place, like everything's so messed up. It's amazing how they keep surprising us like this after all these years. Damn.
Well you still hear themes from zones or story moment, for me it wasn't out of place just surprising in a good way , especially for someone who don't like drum and bass and edm at all
You felt like that because you struggled with finding a reason to hate the game when hearing this banger, right? 😂
@@Yokai_Yuri Maybe is because the differences in languages, but I'm not saying its a bad song, I'm saying it in a good way. I'm talking about how the song enhanced my feelings during that section.
WE ARE EXTRACTING SOULS WITH THIS ONE 🔥🗣🔥🗣
Giving me Babil vibes fr
Also I love 1:28 btw
GOD THEY WENT FUCKING CRAZY
Loved running this dungeon. Seeing how abhorrent and how much of an affront to the natural process of death, to experimentation on animals just drove how terrible this dungeon is.
I absolutely want more of this.
So far, my most favorite DT Dungeon theme. Im a fking sucker for these Orchestral singing
Choir are incredible as always, i need more of them xD
they didnt have to go this hard with the choir but
i am SO glad they did haha
Aww sweet man-made horrors beyond my comprehension
And now have you realized who the last boss of this ID actually is?? I don't tell here, because of spoilers, but please find out yourselves!! Dawntrail is so damn dark at times, I LOVE IT!! And the music just makes it even better! *breaks down and cries*
Pictomancer when they're forced to draw anatomy
Kazuya vs Heihachi in a volcano soundin music
My new favourite song. How I loved this expansion! So cool. Finished yesterday in time for raids.
this is pure banger omg
I need to get the orchestrionn roll and vibe to this at the inn for hours
Ngl im always a fan of music like this. I wish there was lyrics for the chorus
1:12 reminds me a lot of XIII-2's paradigm shift
/bgm 100
Love this track to death, honestly made me think about Tekken 7/8 music, like Kazuya doing some korean backdash shit
Initiate soul extraction!
Also glad to see that your dapper cat boy is back
Something about this song makes me feel like there's a hidden garlemald leitmotif somewhere in there
Iirc the same composer that did Garlemald Express did this track as well
Same arranger most likely (Takafumi Imamura). Nearly every single electronic style FFXIV track is by him with very few exceptions.
Some of the leitmotif of Steel Reason, the theme that plays when you fight Garlean commanders in ARR and Stormblood, plays here too. The question is...why? I've been thinking about this ever since I first heard it, and it still haunts me.
The music team never reuses leitmotifs like this by accident, so it has to be intentional. So there's some kind of relationship there too. Is it the technology use? The evil expanding empire thing? Some other horrific connection that they haven't even revealed to us yet? I'm equal parts terrified and excited.
@1:38 it felt like the music team took a page out of Yoko Shimomura's book. Gives me Dark Impetus vibes
That synth drop goes so hard!! Also I got a lot of Trails to Azure vibes from this place. If you know you know 😁
1:39 I got chills
FINAL BOSS DISCUSSION
.
.
Was Ambrose mentioned before this in the msq? Playing for 12 hours a day has fried my brain but I could have sworn they were
hes the dead dad of the pink haired girls you meet with erenville's robot mom. took me a few mins to remember at the time. I think he got executed for treason so it's extra messed up to see him there
You can also read a bit of information on him from one of the terminals inside
@@marinenoon Sadly it seems you don't mention it to them. One of them is the quest giver for an expert dungeon and talks about her father during the quest but you cannot tell her about him even when you read all the terminals.
@@marinenoon oh
Oh damn
Thanks for reminding me now can you tell me where I put my bowl of onions 😭😭
@@marinenoon Damn i completely forgot that. this is real sad.
They’re gonna play this at every venue
WHy is no one mentioning how much Jenova inspiration there is here!?
some ppl say Dawntrail is the worst expansion.. me personally, Soken carries Dawntrail so hard, it's Good that he is back to display his return to godhood!
there's a good amount of songs in DT that are done by Takafumi imamura, this being one of em i believe
We got SMT, We got Tekken, we got Xenoblade, WHAT ELSE. WHAT ELSE ARE THESE MADLADS GONNA USE AS INSPIRATION.
It's purple, and it's called '*Origin*ics'!
Did anyone else get a Kingdom Hearts vibe from the starting of this track?
is it just me or does this sound like "Deep Drive" from KH2?
I hear it too
Pretty fair, the piano is somewhat similar and the tempo is about the same. That song is goated btw lol
Took me way too long to realise that the tower and in particular this part of it is basically a mechanical version of FFIX's Iifa Tree.
Accurate representation of MrBeast's HQ
yet again Soken fuckin COOKED
Soken never arranges the expansion dungeon themes with the sole exception being Holminster Switch's theme.
this place reminds me the soylent system in xenogears
This goes too hard for what it is
It's an infiltration/assault mission within a facility that regulates living souls.
It's _perfect_
Is 1:27 an amen break
Yes
close enough welcome back deep drive from kh2
They’re still doing this, they just aren’t doing it to fuel Zoraal Ja anymore
Where else are we gonna make cyborg tortoises?
I'm getting stranger of paradise vibes at 1:50 i love that part
Wait so... its literally just turbo remix of Flash in the Dark (Heritage Found theme) ??? Holy, got shivers once I realized it, thats cool
amen break? in my ffxiv? it's more likely than you think!
I swear the beginning sounds a lot like J.E.N.O.V.A from FFVII. They really went all out on this ost 😁
曲名が「生命の解体」なのが悍ましい
英語の曲名が 「Anatomy of Existence」「日本語で:「存在の解剖学」それとも「存在の内部構造 」。あれも恐ろしいよ
(For the English speakers: The Japanese title is "Dissection of Existence" or "Demolition of Life", which OP finds terrifying)
DM Ashura is that you
Not a comment I expected to see on a FFXIV video haha
This dungeon has a similarity to a certain tower in Nekravol from Doom Eternal
❤🔥❤🔥❤🔥❤🔥❤🔥❤🔥
Is the violins at 1:50 a reference to One Amongst The Weary (P9 & P10)? Considering its about souls? hmm
Ooooooo it might be, well spotted!
elle a une wibe ffxvi
😭🔥
Did Alex help compose this song? 😅
J-E-N-O-V-A ?
My thoughts exactly
very pso2-esque
this sounds a bit like kingdom hearts
tekken music
What the fuck aint this expansion supposed to be in the juggle or sumn? Why is everything futuristic ?
that's the jungle
yup this is the jungle
its got a jungle a old run down western desert section w steampunk stuff then the cyberpunk hidden ancient cityscape snd locations
dlc is a fun mix of stuff
explaining why would be probably the biggest spoilers of the expac
if you’ve played shadowbringers and endwalker you’d know we’d be _going places_ to say the least lol