The "you were the personification of Wrath all along" twist would have been interesting. It's almost like Yahtzee is a professional writer or something... :P
the actual twist is at least foreshadowed throughout the game and the design for the twist boss being an amalgum of stolen parts is honestly really cool, i will obviously not be putting the twist here
@@SherrifOfNottingham and then added strife, which is what follows wrath and is part of war and is caused by fury. almost like it should have been famine and pestilence, huh? or they could have at least gone with kaos and conquest if they wanted to really flash their nerd cred.
In the beginning, the bit you talked about the plot not adding up. The Charred Council was just lying to Fury. The Council knew War didn't break the seal, but they didn't want to admit that to Fury. Since the Council set War up in the first game.
@@andromeda530 The whole 4 was "deceived", with whole Charred Council are keepers blance (or they got corrupted later), but I think Strife may be the only one to know that, at least I think he learned it, during D3, he seems like the most cunning and the wisest horseman. They scream: "Balance!!!!!!", but they let war happen to destroy mankind becase they were apparently scared of humanity's potential (D3 The Lord of Hollows dialoge), or to reveal how The Destroyer caused that war(D1+comics or just theory,? dont remember) , or perhaps both, depends how you take it.
@@MortalReaver The destroyer caused the apocalypse (atleast he was responsible for breaking the seals but most likely got tricked by lucifer from the get go) and reforged the seal right after so that war was send in to clean up the mess which shouldnt be there to begin with.
@@MortalReaver Death wasn't deceived, and believed War innocent. However, for him it was ultimately irrelevant whether War was innocent, he was going to try to save War regardless. That's why his plan was to "erase the crime" by reviving humanity. But at the beginning of the game, when trying to get the Crowfather's aid, he outright says that the Crowfather should help because the Crowfather knows the truth. Which the Crowfather does confirm, and outright says they can't prove War's innocence because the Council will condemn War in order to hide the truth. So Death not only knew War was innocent, he may even have known that the Council was setting up War.
I mean, War not breaking the 7th Seal is a plot point. The whole 1st game was him being framed for something he didn't do, the 2nd game was Death trying to prove War's innocence and the 3rd game was Fury laughing at War being punished for something he didn't do (but she didn't know) because she's like that.
@@KaiTenSatsuma Darksiders 1 says that War is being punished for starting the Apocalypse before the 7th Seal was broken. War knew this. Now for some reason he's being blamed for breaking the 7th Seal and War doesn't question why that is.
@UCPLMzy0aaJPfVNaB5B_Wm5Q @@XIIIHearts DS 2 and 3 takes place during the 100 years War was imprisoned for starting the Apocalypse early. So the timeline goes, the start of DS1 -> DS2 & 3 -> the rest of DS1
@The Magical Purple Narwhal Of Doom Not really. During the tutorial section Abaddon says 'The seventh seal was NOT broken' and immediately after the tutorial even the council says 'all of them intact'. So nobody says that War broke the seventh seal... all they claim is that he was the one who unleashed the apocalypse. (Although they never say how) So when in the third game the council says that War broke the seventh seal, I was WTF! If they were trying to manipulate Fury I could understand, but that doesn't seem to be the case.
How hard is it to just tell a sequential story in chronological order? It's like they're trying to pull a SAW without the talent it takes to pull it off, which is something frankly SAW didn't do either.
Yknow I'm glad Darksiders is still around. While I don't know what kind of budget went into this one, it seems like the perfect "middle shelf" game that Jim Sterling was talking about. Some people like it, some don't, but it adds a little variety to your library at least
Unfortunately, foremost among those who don't like it is Jim Sterling. He _hated_ the game, hated it with a passion, despite the fact, and in fact _because_ of the fact, that he'd been eagerly anticipating it beforehand because he was a big fan of the series. Which is understandable, you're more likely to get upset at something you like disappointing you than you are something that you didn't give a toss about ending up shit.
@@forcedtohaveahandle Not sure if sarcasm but I think he meant people that hype themselves up for something and then rip on it that much harder. Objectively speaking in that situation the excess disappointment is more his (and my,in this case) fault than the developers. In addition a person is more likely to "find" things to rip on a game if they don't like it,contributed to by said disappointment,and less likely to give credit where it's due.
@@ArcaneAzmadi Its worth noting though that a big part of why he hated it with a passion was the fact that they radically departed from what they did in 2, which was in a decent spot, in order to ultimately make a mediocre souls-like.
@@tylerraven8574 The escapist websites works again? Last I was there it could only play one video, and regardless of which video you clicked on, you got the single one. That is how I discovered I could watch ZP here.
Crack that whip Give the past the slip Step on a crack Break your momma's back When a problem comes along You must whip it Before the cream sits out too long You must whip it When something's going wrong You must whip it
I believe this is one of your best. I don't know the franchise, let alone the game but still know what to expect and laughed out loud a few times. Never stop, please
I wish Yahtzee had his own channel so I could know when the new Zero Punctuation comes out without the wall of other Escapist uploads I'll never watch taking up space in my subscription feed.
@@seanurbik5158 So, you like the escapist uploading 25 - hour long videos, in the space of 40 minutes? Well at least someone's gonna watch their content
I unsubscribed after the massive video spam the other day. They have since vanished, or at least my comments have. Dunno what happened, but whatever Escapist sucks.
Binge watch ZP videos and hit like on all of them, go through recommendations and do the "Do not recommend to me again" thing on the other ones from Escapist. RUclips will start automatically recommending the next one when it comes out without having to subscribe.
I actually like the idea of each of the games playing differently and being a rip off of a different type of action game. Like that is its identity. Strife seems to be a gunman, so the fourth one would presumably be a shooter primarily. The question is, which shooter would they rip off?
@@malachiconstant7745 No, they don't do the same style twice in a row. Darksiders was an action adventure, Darksiders 2 was a hack & slash, Darksiders 3 was a Souls-like. I'm betting Darksiders 4 will have gameplay like Resident Evil. Third person over the shoulder.
I know most people shit on the game but ReCore would be a great template to work off. That game was like a more platform heavy Darksiders 2 with guns just not as polished.
Going to have to be that guy, but... War was framed for arriving early breaking the Seventh Seal (though he didn't) by the Council so the apocalypse could start early, at the start of Darksiders 1. This is what Fury is referring to when visiting War in prison (during the 100 year timeskip in DS1). At this point in the story almost everybody, including Fury, thinks War broke the seal. The only person who didn't believe War broke the seal was Death, who set out to prove War's innocents (Darksiders 2). So yes, the writers are doing their job. Though you are correct about War breaking the seal at the end of DS1, but instead of summoning the 4 Horsemen to start the apocalypse, the remaining three Horsemen are summoned to help War fight the Council.
Couple of corrections. Death believes War is innocent, but he's not out to prove War's innocence. Death's plan is to remove the crime itself, by reviving humanity. Also, while War sets things in motion, it is technically Uriel that breaks the seal at the end of Darksiders 1. Uriel kills War, then breaks the seal to revive him, allowing him to defeat his Watcher.
Actually the watcher killed War right after he killed the Destroyer. THEN Uriel broke the seal which instantly revived War who then killed the watcher. The watcher even quotes 'You should have known this was a one way trip'
You realize that this story is so unnecessarily convoluted and forced that it's more ridiculous than the Blood Omen/Soul reaver story? I was trying to explain to someone why Death wears the mask- 10 mins later, their response was "so, all of that is why he wears a mask?"
@Noricky Mephism Right, thanks for queing me to look at that cutscene again. Uriel did kill War then break the seal, I was confusing it with War's vision in the Garden of Eden at the time of commenting (where it showed everything to use in bits and pieces at a time)
"It's a bit iffy in a way I can't quite get down." I find that people feel that way about the whole series - either there's something _off_ about it in a way they can't quite explain that means they're not overly fond of it, or there's some element to it they can't quite explain that acts as a kind of Gestalt factor that makes the game more enjoyable than it otherwise would be. I don't think anybody's saying that it's a flawless series or anything, but I find it really interesting that what seems to separate people who aren't uber-fans or uber-haters from liking it or not is some kind of weird X factor nobody can quite put their finger on.
Cult of the New gamers hate the series because it retreads from older games instead of modern games. Nostalgia and retrogamers love it because it's a new game that feels like it was made in the past. I personally loved Darksiders 1 because I hated Twilight Princess and Skyward Sword, and Darksiders felt like the real heir to the N64 Zelda games with a bit of Legacy of Kain.
I felt the designs were very derivative of Blizzard; some of them felt like fucking asset flips from Warcraft - the Totally-Not-Dwarfs from DS2 in particular.
Uhm....she gets a sword, a spear, a mallet and a weird fire weapon. She also gets a ranged weapon. Also the Council lied to her about war breaking the seals
Though technically he's not 'entirely' wrong. If you look at the weapon in the inventory, its not even a whip, her weapon is a hilt. It even says that the hilt adapts to her, thus when she goes into a form, it takes up another form and why you don't have a secondary attack in your base form. The hilt turns into the whip, flails, spear, mallet, and dual swords (that's why crossover combos are put in as well) But yes, the Council lied, cause if they told her War marched without breaking the seventh seal, Fury would question how he was able to. But you can tell Yahtzee wasn't too into the game and didn't notice a lot of the nuances. I mean, it was a 'this is ok' review else he would have noticed Fury calmed down a lot near the end (especially after Lust).
A strong female who wears a black form-fitting outfit, stiletto heels, has a whip, is called "mistress"... Clearly the series is just oozing with creative and original juices, because this character design has definitely not been done before.
Believe it or not, they actually made Fury's outfit less stripperific in the game than it was in the comics. In the comics, she only had two strips of fabric covering her boobs and a single diagonal strip of fabric for her stomach
@@Hellraiser2107 Well added. Clearly my original assessment is altogether reinforced, and there's absolutely nothing both tiresomely fetishistic and repetitive about this character. Not that I have any actual investment. Haven't played the games, read the books, or purchased the waifu pillow. But I have wondered about their choice of world structure, since I have a passing familiarity with the Book of Revelations due to childhood trauma. Why is Fury "scarcity"? And why is Strife "conquest"? It would make marginally more sense to have their names reversed, as strife is an expected outcome of scarcity. Sorry if I'm ranting. I'm at work, accomplishing nothing productive, and this is the most exciting thing I've engaged with all day. Take that for what it's worth.
@@CJusticeHappen21 I'm not saying that what you said is wrong. I do agree that Fury's design is pretty fetishistic and boring. I just mean that with Fury's design being already established long before Darksiders 3 even started development, there was only so many improvements they could make while still being somewhat faithful to her original (even more atrocious) design.
A civil conversation where both people agree more or less but are just sharing opinions and info. I'm glad to see youtube comments can be better than their tired old cliche of stupidity and pointless arguing. I also agree Fury's character design is very cliche and uninteresting. Though I feel like all of the Darksiders protagonists can be described as such. It's like Darksiders was made as a lesser version of existing game conventions and designs hobbled together in a edgy yet strangely colorful package. Might be fun for some people but clearly a mediocre game.
The issue with Darksiders 1 is that War is imprisoned after being framed as breaking the seventh seal. False accusation that started the war that destroyed everything and everyone
"Someone said this game was bad but /I/ personally enjoyed it." Congrats, sadly we're all out of medals from awarding them to other people with remotely different tastes.
He mostly criticized the story, he was annoyed by some parts of gameplay but really more than half of the video was him talking about how the story is not exactly the best I think its mostly because the games dont follow each other, if they did we could get rid of the charred council (or have them revealed slowly as bosses) because them existing and just talking shit to each horsemen at the start the game always annoyed me because you could immediately tell they need to be disposed off. If 1 ended with War deatroying the council the other games could have been about much more interesting things
Great video, but yeah that last bit. War was being held for 'starting the apocalypse before the seal was broken'. The whole point was the council was basically behind it the whole time, and manipulated Fury as much as they did war at first.
I unsubbed a couple of days ago when a shit tonne of videos got posted within an hour of each other for some reason. Glad an actually good video was posted and that spam got cleaned up. Anyone know what was up with that?
A bit of a thing about the plot: Thing is, War -thought- the Seventh Seal was broken. He rode unto earth already in war with Heaven and Hell. He is blamed for something he hasn't done, and that's where Darksiders 2 and 3 come in. Death goes bring back humanity, to absolve War of his crime. Fury does what she's ordered. Death dies at the end of Darksiders 2, but because War finds, and then breaks the Seventh Seal, Death is brought back from the dead, as are the other two. The whole time the Charred Council has set the Horsemen up for their own little scheme. That's the whole plot of Darksiders. The war starts, War's blamed for it, Death tries to save him, Fury does as she's told but then fights for Humanity, and that's all there pretty much is to it. I reckon Strife will be doing his own thing, protecting humanity as we see him do in Darksiders 3, but I think Darksiders 4 will return on that. Then I imagine we have Darksiders 5 where the Four Horsemen all ride together to end the charred council and end the war, with humanity being the victor.
That would make a great game- four 80s wrestling legends battling the legions of heaven and hell. Maybe The Undertaker and Kane could have cameos. Make that game for me.
IIRC, he was being punished for coming to Earth before the 7th Seal was broken and the Apocalypse was officially signaled. Some angels came up with a plan where they'd break the first six, but keep the seventh intact because.... something I don't remember. After the sixth one was broken, War got a memo that the Apocalypse had started and charged in but oops, the 7th seal was still intact and Apocalypse hadn't actually started yet, and the Council imprisoned him for jumping the gun.
@@Codiekitty Pretty much yeah. The reason the conspirators didn't break the seventh seal is because if they did it would summon the horsemen, which would ruin their plan, which was to lure hell into an ambush on earth before earth was ready for the End War. This would allow Heaven to wipe out both Hell and humanity before either could pose a threat to it. The Charred Council knew about the plan, but couldn't get evidence of the conspirators, so when the war started, they deliberately summoned War themselves and then blamed him, knowing he would want to seek vengeance on their behalf. Oh course, we also now know the Council itself and the system they set up with the Seals were corrupt from the start and the whole End War deal was just to keep everybody appeased so the Council could maintain their own power.
"War has been put in the time out chair from breaking the seventh seal without approval from upper management." - LMAO! XD Oh one thing though... Fury does have a sword by the end of the game (and a hammer, and dual chain blades, and a spear, oh and a crossblade...).
I hate it when a series does this. They build up the story to a certain point that leaves you asking "well, what happens next?" And then they just drop it and make a bunch of sequels and spinoffs that take place before anything that could actually affect the plot in any interesting way. Across three games released over the course of a decade, the plot has not advanced past the ending of the first game. Do the writers have some kind of anxiety or paralysis regarding finishing the story? Or even continuing it? Or are we supposed to assume that every important thing happened in the ten minutes before the first game, and that's the finish line? Don't fret, guys. It's a typical 7/10 franchise, no one's putting that much pressure on you. Just shit or get off the pot.
Still getting it for Christmas Yatz. Thanks for trying to talk me out of it though. I liked Death between him and War though, he had a _bone_ dry sense of humor.
In the context of a hack and slash not having famine and plague makes sense because those two wouldn’t realy be all to good at hacking and slashing. But fury and strife realy weren’t great options for alternatives as they’re basically war but tweaked. They could have done something like destruction, or disaster, or chaos or literally anything but what they went with
I actually came up with an interesting idea for a game about the 4 horse men A four player co-op game along the lines of ultimate alliance where you’re sent to cause the apocalypse and kill a *lot* of creatures from mythology including but not limited to: a massive hydra, raging Minotaurs, Cthulhu and even Beelzebub and the final boss is the physical manifestation of entropy taking place at the edge of creation itself. I also came up with a unique play style for each of the horsemen. War is a tank with a giant sword and is usually overconfident, Death is your primary melee damage dealer with a modest scythe and a handful of AOEs, pestilence is a ranged damage dealer throwing down debuffs and AOEs while famine siphons off life from your enemies and sends it back to the others while also slowing them with debuffs.
So considering during this game we also learn that Strife is a duel wielding gunslinger do you think darksiders 4 (if it ever appears) is gonna be a shooter? Or are we gonna have the most anime looking of the four horsemen using Gun kata or something?
Famine I don't blame them for edging out, but Pestilence would've been cool for a spellcaster-type character. I'm picturing a guy with a strong venom/acid theme, and it's a good theme.
it feels like they wanted to do another Darksiders but handed it to the b-team who had just come off a SoulsBorne binge and forgot what other video games were
To be fair, Darksiders has always been about making their own take on other games. That said it is decidedly a B-team job. THQ went under, then got bought by Nordic, a far smaller studio who took the THQ name on board for recognition. The game was always likely to suffer for that.
I would say that this is a game designed that was told to make a soulsbourne and had heard details of/seen footage of soulsbournes, but didnt actually have anyone on the team competent at the deep complexity of soulsbournes to advise them on what things to include ie/ poise and when to stagger attacks and why estus is refilled at checkpoints and why people like to get new armor and why having magical attack be completely seperate from physical and not at all being a bonus to physical damage is dumb when physical happens more often and also some other complaints I have that arent important enough for this already rambling comment
@@lukeoneill1529 That is why arcane dmg(7% per point) scaling is better than physical dmg(5% pp), full on arcane build has massive dmg, but requies better timing and bosses requie more patience since you do one big chunk of charged dmg, for example Fire hollow "dmg aura" with arcane build destroys minions in 1-2 tick.
@@MortalReaver bosses have 50% arcane resist and it's more effective to use the perfect Dodge to apply secondary weapon effect and then do normal attacks, especially seeing as perfect Dodge attacks give you exactly zero I frames and slow you not the enemy
@@lukeoneill1529 Didnt know about resist, I ddnt look at numbers and didnt notice, that sucks. And yeah I can easily dodge bosses/ 1 enemy, for me it is way easier to focus on fight with 1 enemy (st**id Lust+angel fight), I ussualy take dmg only by fighting number of mobs at same time. For this reason solo bosses/minibosses in Souls game are for me one of easier part of these games, but other hand I have great trouble in fights with more bosses at same time.
So this game has to a degree some freedom, I went about them in the wrong order somehow, the lock on is very iffy as well but you do get more than the whip. The flask also fills up if you kill enemies
In the first game War was framed for breaking it by one of the asshole angels. But what the Angel did was break the 7th and then remake it (as far as i can remember or some other trick) And then went to earth to start the Apocalypse where he rages about (this is the Tutorial for the first game, and it is then followed by him getting captured. where he gets put in a pillory and then you pick up with wrath.
Hoping Strife can be unique and fun. Strife can have quite an interesting mechanic for being that one guy who mainly don't get in and swinging some kind of instrument on their enemies. Also he looks like a Warframe. I wonder if space can become a potential location for Darksiders 4.
The plot is as follows: Darksiders I prologue -> Darksiders 3 -> Darksiders 2 -> Darksider 1 main campaign. There is one glaring plot hole in the whole series and that is that War doesn't remember interacting with Fury before he is send back to Earth. For an immortal creature such as the Horsemen, its hard to believe that he would forget talking to his sis', regardless if it was 100 years before. But yeah, when he returns to Earth, he no remembah. Beyond that, its pretty airtight, which is a feat, given how convoluted the plot is.
Dark siders timeline: War gets to earth (6 seals are broken at this point) . War gets framed for breaking the seventh seal and causing the apocalypse. Death tries to prove War innocent. Meanwhile Fury has to capture the seven sins. Death dies. Fury gets away with humans. Fast forward to War breaking the seventh seal thus bringing Death back to life(irony I guess?). So now War is at war (pun intended) with the heaven, charred council and hell.
War doesn't even break the seal at the end of Darksiders 1. Uriel kills War and uses that distraction to break the seal, all to revive War at his full power, allowing him to kill his Watcher. (This also allowed Uriel to fulfill her made-in-anger to-the-death battle oath.)
Im somewhat surprised Yahtzee didnt say anything about how weird it is when Fury talks to the one other character with noticeable amounts of hair its weirdly jarring how his beard doesn't actually look like its made of hair while Fury's long flowing locks wave and crackle with elemental energy or that the sub weapons in the game are based around the four elements of fire, lightning, force and stasis. It's like they meant to do fire, earth, ice, and lightning but either someone pointed out lightning isnt actually one of the four elements or the earth weapon and the earth obstacles looked too much like poop so they rightly changed to bright purple as the color which does make things very noticeable but is rather confusing when I have to hit the green button on my Xbox controller to activate my purple weapon while the other three weapons are nicely color coded
Darksiders 3 had a reference to Yahtzie's darksiders 2 review, where he complained about everything being 3. Too bad i could finish listening to it because i died and i died because i was listening to it. For the record i heard some people complain about the dialogue, but i liked it, too bad sometimes i can't finish listening to it.
Yeah the whole story is a bit confusing but that’s cuz they want to tell the story from the different perspectives. I hope there are 5 total. 1 more seeing what Strife was up to and the last one where they all come together and we can jump between the characters like a bad ass
okay so I've played exactly enough darksiders 1 to answer your quandary at the end. War is accused of breaking the seal. He rides into battle thinking the seal has been broken and the gods are like "bro, we didn't tell you to break the seal" and he's like "BRUH I heard the goddamn horns so I went to battle" and then they shackle war with that little demon as punishment.
The way he says "and who am i to fucking argue with that" makes it the funniest thing i've heard all week
The "you were the personification of Wrath all along" twist would have been interesting.
It's almost like Yahtzee is a professional writer or something... :P
Fury even have a Wrath power mode too
the actual twist is at least foreshadowed throughout the game and the design for the twist boss being an amalgum of stolen parts is honestly really cool, i will obviously not be putting the twist here
I like how they took the four horsemen and got it mixed up with the 7 sins.
@@SherrifOfNottingham and then added strife, which is what follows wrath and is part of war and is caused by fury.
almost like it should have been famine and pestilence, huh? or they could have at least gone with kaos and conquest if they wanted to really flash their nerd cred.
Yeah.. or like he saw the movie Se7en.
In the beginning, the bit you talked about the plot not adding up. The Charred Council was just lying to Fury. The Council knew War didn't break the seal, but they didn't want to admit that to Fury. Since the Council set War up in the first game.
It seems like Death and Strife were the only ones not deceived
@@andromeda530 The whole 4 was "deceived", with whole Charred Council are keepers blance (or they got corrupted later), but I think Strife may be the only one to know that, at least I think he learned it, during D3, he seems like the most cunning and the wisest horseman.
They scream: "Balance!!!!!!", but they let war happen to destroy mankind becase they were apparently scared of humanity's potential (D3 The Lord of Hollows dialoge), or to reveal how The Destroyer caused that war(D1+comics or just theory,? dont remember) , or perhaps both, depends how you take it.
Thank you for saying so so I didn't have to.
@@MortalReaver The destroyer caused the apocalypse (atleast he was responsible for breaking the seals but most likely got tricked by lucifer from the get go) and reforged the seal right after so that war was send in to clean up the mess which shouldnt be there to begin with.
@@MortalReaver Death wasn't deceived, and believed War innocent. However, for him it was ultimately irrelevant whether War was innocent, he was going to try to save War regardless. That's why his plan was to "erase the crime" by reviving humanity. But at the beginning of the game, when trying to get the Crowfather's aid, he outright says that the Crowfather should help because the Crowfather knows the truth. Which the Crowfather does confirm, and outright says they can't prove War's innocence because the Council will condemn War in order to hide the truth. So Death not only knew War was innocent, he may even have known that the Council was setting up War.
I know he said the same thing in the last darksiders review, but fury and strife are shit stand-ins for pestilence and famine.
Not to mention Pestiilence is already a stand-in for the harder-to-visualize Conquest.
I think strife is a perfect stand-in for darksiders
Kefkaesque13
Well Rage could be an alright stand in for Conquest
It would make more sense of rage was a stand in for war but oh well
I'm just waiting for the fifth horseman beuracracy.
Pajamapants Jack hahhaha
I mean, War not breaking the 7th Seal is a plot point. The whole 1st game was him being framed for something he didn't do, the 2nd game was Death trying to prove War's innocence and the 3rd game was Fury laughing at War being punished for something he didn't do (but she didn't know) because she's like that.
yeah.... dont try to teach the comment section, "how dare you to criticize yathzee" will pursue you
@@KaiTenSatsuma Darksiders 1 says that War is being punished for starting the Apocalypse before the 7th Seal was broken. War knew this. Now for some reason he's being blamed for breaking the 7th Seal and War doesn't question why that is.
@UCPLMzy0aaJPfVNaB5B_Wm5Q @@XIIIHearts DS 2 and 3 takes place during the 100 years War was imprisoned for starting the Apocalypse early. So the timeline goes, the start of DS1 -> DS2 & 3 -> the rest of DS1
@The Magical Purple Narwhal Of Doom
Not really.
During the tutorial section Abaddon says 'The seventh seal was NOT broken' and immediately after the tutorial even the council says 'all of them intact'.
So nobody says that War broke the seventh seal... all they claim is that he was the one who unleashed the apocalypse. (Although they never say how)
So when in the third game the council says that War broke the seventh seal, I was WTF!
If they were trying to manipulate Fury I could understand, but that doesn't seem to be the case.
How hard is it to just tell a sequential story in chronological order? It's like they're trying to pull a SAW without the talent it takes to pull it off, which is something frankly SAW didn't do either.
"Mistress you've change! and who am i to fucking argue with that."
Hahaha, nothing has made me laugh so hard for months!
Yknow I'm glad Darksiders is still around. While I don't know what kind of budget went into this one, it seems like the perfect "middle shelf" game that Jim Sterling was talking about. Some people like it, some don't, but it adds a little variety to your library at least
Unfortunately, foremost among those who don't like it is Jim Sterling. He _hated_ the game, hated it with a passion, despite the fact, and in fact _because_ of the fact, that he'd been eagerly anticipating it beforehand because he was a big fan of the series. Which is understandable, you're more likely to get upset at something you like disappointing you than you are something that you didn't give a toss about ending up shit.
@@ArcaneAzmadi thats all on him tho i hate people like that
F Felliu you hate fans of Darksiders?
@@forcedtohaveahandle Not sure if sarcasm but I think he meant people that hype themselves up for something and then rip on it that much harder. Objectively speaking in that situation the excess disappointment is more his (and my,in this case) fault than the developers. In addition a person is more likely to "find" things to rip on a game if they don't like it,contributed to by said disappointment,and less likely to give credit where it's due.
@@ArcaneAzmadi Its worth noting though that a big part of why he hated it with a passion was the fact that they radically departed from what they did in 2, which was in a decent spot, in order to ultimately make a mediocre souls-like.
I'm just listening to old zero punctuations because I'm addicted to his voice. It's quite calming.
Am I the only one that misses the little jokes in the text of the end credits?
MrSplic3r
not a day goes by ...
If you watch the videos on the escapist website you can still see them.
@@tylerraven8574
Too high a price
@@tylerraven8574 The escapist websites works again? Last I was there it could only play one video, and regardless of which video you clicked on, you got the single one. That is how I discovered I could watch ZP here.
@@Carewolf It works now, yeah. Plus youget the videos a week early so bonus. Just Cause 4 is up now.
Crack that whip
Give the past the slip
Step on a crack
Break your momma's back
When a problem comes along
You must whip it
Before the cream sits out too long
You must whip it
When something's going wrong
You must whip it
Is that a shrek reference?
Now whip it
Whip it good
No its from a old disco song from the group Devo.
@@pointofnoreturn2004 ?
Dun dun dun dun dun whip it!
I believe this is one of your best.
I don't know the franchise, let alone the game but still know what to expect and laughed out loud a few times.
Never stop, please
I wish Yahtzee had his own channel so I could know when the new Zero Punctuation comes out without the wall of other Escapist uploads I'll never watch taking up space in my subscription feed.
Makes you long for the days when Yahtzee was the only functioning part of the Escapist
I don't, keeps the channel fresh.
@@seanurbik5158 So, you like the escapist uploading 25 - hour long videos, in the space of 40 minutes? Well at least someone's gonna watch their content
I unsubscribed after the massive video spam the other day. They have since vanished, or at least my comments have. Dunno what happened, but whatever Escapist sucks.
Binge watch ZP videos and hit like on all of them, go through recommendations and do the "Do not recommend to me again" thing on the other ones from Escapist. RUclips will start automatically recommending the next one when it comes out without having to subscribe.
I actually like the idea of each of the games playing differently and being a rip off of a different type of action game. Like that is its identity. Strife seems to be a gunman, so the fourth one would presumably be a shooter primarily. The question is, which shooter would they rip off?
superchief86 It’ll probably just rip off Blood Borne
@@malachiconstant7745 No, they don't do the same style twice in a row. Darksiders was an action adventure, Darksiders 2 was a hack & slash, Darksiders 3 was a Souls-like.
I'm betting Darksiders 4 will have gameplay like Resident Evil. Third person over the shoulder.
@@TimedRevolver maybe they will copy vanquish which is a great idea since it had some unique mechanics no other shooter has replicated
everything is copying i love people these days
I know most people shit on the game but ReCore would be a great template to work off. That game was like a more platform heavy Darksiders 2 with guns just not as polished.
Thank god not an hour long re-upload of a live streaming!!!
The triple A gaming season is dry right now so it's understandable.
AKILBEHINDTHECAM true but 25 videos in an hour was a bit much for me
SO many seals were harmed during the making of these games.
Going to have to be that guy, but... War was framed for arriving early breaking the Seventh Seal (though he didn't) by the Council so the apocalypse could start early, at the start of Darksiders 1. This is what Fury is referring to when visiting War in prison (during the 100 year timeskip in DS1). At this point in the story almost everybody, including Fury, thinks War broke the seal. The only person who didn't believe War broke the seal was Death, who set out to prove War's innocents (Darksiders 2).
So yes, the writers are doing their job. Though you are correct about War breaking the seal at the end of DS1, but instead of summoning the 4 Horsemen to start the apocalypse, the remaining three Horsemen are summoned to help War fight the Council.
Couple of corrections. Death believes War is innocent, but he's not out to prove War's innocence. Death's plan is to remove the crime itself, by reviving humanity. Also, while War sets things in motion, it is technically Uriel that breaks the seal at the end of Darksiders 1. Uriel kills War, then breaks the seal to revive him, allowing him to defeat his Watcher.
Actually the watcher killed War right after he killed the Destroyer. THEN Uriel broke the seal which instantly revived War who then killed the watcher. The watcher even quotes 'You should have known this was a one way trip'
You realize that this story is so unnecessarily convoluted and forced that it's more ridiculous than the Blood Omen/Soul reaver story?
I was trying to explain to someone why Death wears the mask- 10 mins later, their response was "so, all of that is why he wears a mask?"
@@Shadowslash1 "Nex Sacramentum, the death oath is complete."
-Urial
@Noricky Mephism
Right, thanks for queing me to look at that cutscene again. Uriel did kill War then break the seal, I was confusing it with War's vision in the Garden of Eden at the time of commenting (where it showed everything to use in bits and pieces at a time)
"It's a bit iffy in a way I can't quite get down."
I find that people feel that way about the whole series - either there's something _off_ about it in a way they can't quite explain that means they're not overly fond of it, or there's some element to it they can't quite explain that acts as a kind of Gestalt factor that makes the game more enjoyable than it otherwise would be. I don't think anybody's saying that it's a flawless series or anything, but I find it really interesting that what seems to separate people who aren't uber-fans or uber-haters from liking it or not is some kind of weird X factor nobody can quite put their finger on.
Cult of the New gamers hate the series because it retreads from older games instead of modern games. Nostalgia and retrogamers love it because it's a new game that feels like it was made in the past.
I personally loved Darksiders 1 because I hated Twilight Princess and Skyward Sword, and Darksiders felt like the real heir to the N64 Zelda games with a bit of Legacy of Kain.
I felt the designs were very derivative of Blizzard; some of them felt like fucking asset flips from Warcraft - the Totally-Not-Dwarfs from DS2 in particular.
Well one of the concept art directors literally is a former Blizzard concept artist.
I absolutely love the series and even I think it's weird.
Uhm....she gets a sword, a spear, a mallet and a weird fire weapon. She also gets a ranged weapon. Also the Council lied to her about war breaking the seals
If by wierd fire weapon you mean a pair of flails then yes
Yeah, these videos are funny but it's pretty clear the guy doesn't actually play/finish any of these games.
Though technically he's not 'entirely' wrong. If you look at the weapon in the inventory, its not even a whip, her weapon is a hilt. It even says that the hilt adapts to her, thus when she goes into a form, it takes up another form and why you don't have a secondary attack in your base form. The hilt turns into the whip, flails, spear, mallet, and dual swords (that's why crossover combos are put in as well)
But yes, the Council lied, cause if they told her War marched without breaking the seventh seal, Fury would question how he was able to. But you can tell Yahtzee wasn't too into the game and didn't notice a lot of the nuances. I mean, it was a 'this is ok' review else he would have noticed Fury calmed down a lot near the end (especially after Lust).
This brings me back to the time when games weren't trying to rob you of all your money, they were just really bad, at least according to Yahtzee.
A strong female who wears a black form-fitting outfit, stiletto heels, has a whip, is called "mistress"...
Clearly the series is just oozing with creative and original juices, because this character design has definitely not been done before.
Believe it or not, they actually made Fury's outfit less stripperific in the game than it was in the comics. In the comics, she only had two strips of fabric covering her boobs and a single diagonal strip of fabric for her stomach
@@Hellraiser2107 Well added. Clearly my original assessment is altogether reinforced, and there's absolutely nothing both tiresomely fetishistic and repetitive about this character.
Not that I have any actual investment. Haven't played the games, read the books, or purchased the waifu pillow. But I have wondered about their choice of world structure, since I have a passing familiarity with the Book of Revelations due to childhood trauma. Why is Fury "scarcity"? And why is Strife "conquest"? It would make marginally more sense to have their names reversed, as strife is an expected outcome of scarcity.
Sorry if I'm ranting. I'm at work, accomplishing nothing productive, and this is the most exciting thing I've engaged with all day. Take that for what it's worth.
@@CJusticeHappen21 I'm not saying that what you said is wrong. I do agree that Fury's design is pretty fetishistic and boring. I just mean that with Fury's design being already established long before Darksiders 3 even started development, there was only so many improvements they could make while still being somewhat faithful to her original (even more atrocious) design.
A civil conversation where both people agree more or less but are just sharing opinions and info. I'm glad to see youtube comments can be better than their tired old cliche of stupidity and pointless arguing.
I also agree Fury's character design is very cliche and uninteresting. Though I feel like all of the Darksiders protagonists can be described as such. It's like Darksiders was made as a lesser version of existing game conventions and designs hobbled together in a edgy yet strangely colorful package. Might be fun for some people but clearly a mediocre game.
Yeah yeah we get it you hate boobs.
Never will I ever understand the popularity of Darksiders 1. The more fitting description would be: "like GoW, but inferior in every feasable way"
The issue with Darksiders 1 is that War is imprisoned after being framed as breaking the seventh seal. False accusation that started the war that destroyed everything and everyone
English?
@@coz4371 In English, War got framed and the council is acting on a lie
Omg, the Fisher-Price Kratos. XD I haven't seen one of those toys in forever.
I don't know why but the line 'iron their pauldrons' always makes me laugh.
1:15 also, yahtzee confirmed to be on "half empty" side (surprising no one)
In five or six more years, I hope they do the sporntsball spinoff when the Horsemen play basketball against angels and demons. I'd call it Dunksiders.
And yet I played this for almost 40 hours and had a ton of fun.
Some people are that simple. And that's okay (except when "simple" means "mobile gaming").
"Someone said this game was bad but /I/ personally enjoyed it."
Congrats, sadly we're all out of medals from awarding them to other people with remotely different tastes.
If anything, he doesn't hate it so much as find it inoffensively average, or at least that was my impression from watching this the previous week.
@@Changetheling it probably helps that I like the series and I haven't gotten around to Dark Souls (or any of the Soulslike games) yet in my backlog.
He mostly criticized the story, he was annoyed by some parts of gameplay but really more than half of the video was him talking about how the story is not exactly the best
I think its mostly because the games dont follow each other, if they did we could get rid of the charred council (or have them revealed slowly as bosses) because them existing and just talking shit to each horsemen at the start the game always annoyed me because you could immediately tell they need to be disposed off. If 1 ended with War deatroying the council the other games could have been about much more interesting things
But, the council knows that he didn’t break the seal they set him up- that’s the whole point of the 3 games that all of them are being set up
Great video, but yeah that last bit. War was being held for 'starting the apocalypse before the seal was broken'. The whole point was the council was basically behind it the whole time, and manipulated Fury as much as they did war at first.
Didn't know there was a part 3 shows how much of an impact it's got.
The '90s comic book era of writing just won't die. 😵
"Who am I to fucking argue with that"
that shit fucking killed me lmao
Finally a ZP upload that I care about instead of some 20 hours of random gameplay footage clogging my sub box
2:48 oh god that hits close to home...
I unsubbed a couple of days ago when a shit tonne of videos got posted within an hour of each other for some reason. Glad an actually good video was posted and that spam got cleaned up. Anyone know what was up with that?
I nearly unsubscribed for the same reason.
Think they hired on a bunch of new people to revive the channal
@@DarranKern Imagine the subs count if everyone subbed for Yahtzee. Also only here for Yahtzee :)
They have no idea how to run a RUclips channel
@@DarranKern who's bob chipman and wut did he do?
One of my favorite games of this year.
Same
Same aswell
The whole franchise are pretty much my 3 favorite games ever
A bit of a thing about the plot:
Thing is, War -thought- the Seventh Seal was broken. He rode unto earth already in war with Heaven and Hell.
He is blamed for something he hasn't done, and that's where Darksiders 2 and 3 come in. Death goes bring back humanity, to absolve War of his crime. Fury does what she's ordered.
Death dies at the end of Darksiders 2, but because War finds, and then breaks the Seventh Seal, Death is brought back from the dead, as are the other two.
The whole time the Charred Council has set the Horsemen up for their own little scheme.
That's the whole plot of Darksiders. The war starts, War's blamed for it, Death tries to save him, Fury does as she's told but then fights for Humanity, and that's all there pretty much is to it. I reckon Strife will be doing his own thing, protecting humanity as we see him do in Darksiders 3, but I think Darksiders 4 will return on that.
Then I imagine we have Darksiders 5 where the Four Horsemen all ride together to end the charred council and end the war, with humanity being the victor.
"so can you say its the dark souls of dark si..."
me: *slaps* no, stop it
As always all nails hit directly on the head, i love Zero Punctuation!
Ending 2018 watching Zero Punctuation. I am at peace
I enjoyed darksiders 3
same
@@HighLanderPonyYT it's not because I'm easily entertained, I genuinely enjoy reading and playing darksiders
@@andromeda530 don't feed the trolls
4 Horsemen = Ric Flair, Arn Anderson, Ole Anderson and Tully Blanchard
That would make a great game- four 80s wrestling legends battling the legions of heaven and hell. Maybe The Undertaker and Kane could have cameos.
Make that game for me.
Thank you for including the original Horsemen not the shite 90s version. 👍
Not to be that guy but she does get other weapons Ywatz. She gets them with her hollows.
2:38 another way of saying "touch that lil' dangly thing that swing in the back of my throat"
Always gold, even if I have no desire to play the game, can't wait for the year end video, always my favorite
Isn't the plot of the first game that War was blamed for breaking the 7th seal, hence his punishment?
IIRC, he was being punished for coming to Earth before the 7th Seal was broken and the Apocalypse was officially signaled.
Some angels came up with a plan where they'd break the first six, but keep the seventh intact because.... something I don't remember. After the sixth one was broken, War got a memo that the Apocalypse had started and charged in but oops, the 7th seal was still intact and Apocalypse hadn't actually started yet, and the Council imprisoned him for jumping the gun.
@@Codiekitty Pretty much yeah. The reason the conspirators didn't break the seventh seal is because if they did it would summon the horsemen, which would ruin their plan, which was to lure hell into an ambush on earth before earth was ready for the End War. This would allow Heaven to wipe out both Hell and humanity before either could pose a threat to it. The Charred Council knew about the plan, but couldn't get evidence of the conspirators, so when the war started, they deliberately summoned War themselves and then blamed him, knowing he would want to seek vengeance on their behalf.
Oh course, we also now know the Council itself and the system they set up with the Seals were corrupt from the start and the whole End War deal was just to keep everybody appeased so the Council could maintain their own power.
The only reason I'm still subscribed!
I'm pretty sure they council said he broke it to manipulate fury, as they don't want her to know the truth
"War has been put in the time out chair from breaking the seventh seal without approval from upper management." - LMAO! XD
Oh one thing though... Fury does have a sword by the end of the game (and a hammer, and dual chain blades, and a spear, oh and a crossblade...).
So...DarkSoulders 3?
Dark Bayosiders?
SoulStriders 3: prepare to Dark edition.
Hey, aren't you the honeypop guy?
@@henriquecarvalho7065 Looks like he's given up on his dreams
@@zero-gi6gp sad really I think he should try harder
Yeah I still wanna play this.
Yahtzee plz make your own channel, i dont want to stand escapist videos when you are the only reason im still subscribed to this channel
I hate it when a series does this. They build up the story to a certain point that leaves you asking "well, what happens next?" And then they just drop it and make a bunch of sequels and spinoffs that take place before anything that could actually affect the plot in any interesting way. Across three games released over the course of a decade, the plot has not advanced past the ending of the first game. Do the writers have some kind of anxiety or paralysis regarding finishing the story? Or even continuing it? Or are we supposed to assume that every important thing happened in the ten minutes before the first game, and that's the finish line? Don't fret, guys. It's a typical 7/10 franchise, no one's putting that much pressure on you. Just shit or get off the pot.
Oh a video which I want to see and why I subscribed to this channel.
I only just now realized that War has a WARship on his head.
I rather liked Darksiders, though I will admit that they felt.. uncontrolled somehow.
If they changed so that the target button also centered the camera, it would have been so much better
Still getting it for Christmas Yatz. Thanks for trying to talk me out of it though.
I liked Death between him and War though, he had a _bone_ dry sense of humor.
Thank Christ you're back. The Escapist upload spam had me worried.
In the context of a hack and slash not having famine and plague makes sense because those two wouldn’t realy be all to good at hacking and slashing.
But fury and strife realy weren’t great options for alternatives as they’re basically war but tweaked. They could have done something like destruction, or disaster, or chaos or literally anything but what they went with
I actually came up with an interesting idea for a game about the 4 horse men
A four player co-op game along the lines of ultimate alliance where you’re sent to cause the apocalypse and kill a *lot* of creatures from mythology including but not limited to: a massive hydra, raging Minotaurs, Cthulhu and even Beelzebub and the final boss is the physical manifestation of entropy taking place at the edge of creation itself.
I also came up with a unique play style for each of the horsemen. War is a tank with a giant sword and is usually overconfident, Death is your primary melee damage dealer with a modest scythe and a handful of AOEs, pestilence is a ranged damage dealer throwing down debuffs and AOEs while famine siphons off life from your enemies and sends it back to the others while also slowing them with debuffs.
That sounds badass
I thought this was an actual game, because how has this not been made already! If it's not, you should totally make it!
How is your Discworld awareness?
Cthulhu isn't so much "mythology" as he is "literature." This would be like saying that Hamlet, or Oz, or Tarzan were mythological figures.
@PunkRockMohawk Those are modern mythology though.
Fury has a glowing red bladed whip because she is particularly based on the three furies from Greek mythology who had fiery thorn whips
*sees video is uploaded* me: “okay... how fine was this game”
When are you reviewing celeste?
It's eleven months old by now, so probably never. Maybe during summer drought if you're lucky.
3:01 Those are some street smart enemies
0:20 Famine and Conquest*
So considering during this game we also learn that Strife is a duel wielding gunslinger do you think darksiders 4 (if it ever appears) is gonna be a shooter? Or are we gonna have the most anime looking of the four horsemen using Gun kata or something?
Famine I don't blame them for edging out, but Pestilence would've been cool for a spellcaster-type character. I'm picturing a guy with a strong venom/acid theme, and it's a good theme.
“Tax Avoidance” so true
I don’t remember ever seeing this video before now
depicting someone with crossed arms without drawing any arms is kinda cool
1:56 Yahtzee's most accurate descriptions of the Darksiders franchise. :v
I was looking at this game but is sound so off puting that htere is only one weapon and the other two come in the dlc, is that true?
Captain Morgan is good but I prefer going on a Sailor Jerry binge myself
Kraken is where it's at.
Makes me pretty darn happy to see a reference to Warhammer 40k every now and again :D
this is practically high praise for a darksiders game for him. i might have to take a look at it.
This is one of those series with multiple games but I’ve never heard anyone recommend.
Nothing better than a good padded envelope 👍🤣
it feels like they wanted to do another Darksiders but handed it to the b-team who had just come off a SoulsBorne binge and forgot what other video games were
To be fair, Darksiders has always been about making their own take on other games. That said it is decidedly a B-team job. THQ went under, then got bought by Nordic, a far smaller studio who took the THQ name on board for recognition. The game was always likely to suffer for that.
I would say that this is a game designed that was told to make a soulsbourne and had heard details of/seen footage of soulsbournes, but didnt actually have anyone on the team competent at the deep complexity of soulsbournes to advise them on what things to include ie/ poise and when to stagger attacks and why estus is refilled at checkpoints and why people like to get new armor and why having magical attack be completely seperate from physical and not at all being a bonus to physical damage is dumb when physical happens more often and also some other complaints I have that arent important enough for this already rambling comment
@@lukeoneill1529 That is why arcane dmg(7% per point) scaling is better than physical dmg(5% pp), full on arcane build has massive dmg, but requies better timing and bosses requie more patience since you do one big chunk of charged dmg, for example Fire hollow "dmg aura" with arcane build destroys minions in 1-2 tick.
@@MortalReaver bosses have 50% arcane resist and it's more effective to use the perfect Dodge to apply secondary weapon effect and then do normal attacks, especially seeing as perfect Dodge attacks give you exactly zero I frames and slow you not the enemy
@@lukeoneill1529 Didnt know about resist, I ddnt look at numbers and didnt notice, that sucks. And yeah I can easily dodge bosses/ 1 enemy, for me it is way easier to focus on fight with 1 enemy (st**id Lust+angel fight), I ussualy take dmg only by fighting number of mobs at same time. For this reason solo bosses/minibosses in Souls game are for me one of easier part of these games, but other hand I have great trouble in fights with more bosses at same time.
So this game has to a degree some freedom, I went about them in the wrong order somehow, the lock on is very iffy as well but you do get more than the whip.
The flask also fills up if you kill enemies
Yahtzee has been carrying The Escapist for many years now. I refuse to subscribe but I always come back for his reviews.
Well that's stupid
Darksiders sounds like an edgy stand name.
That's not how Stand naming even works.
@@SuccubiPie *edgy fan stand name, my bad.
I spot a JoJo reference.
THQ was aways edge, remember those ps2 hotwheels games? good times....
oh no it's this git again.
In the first game War was framed for breaking it by one of the asshole angels. But what the Angel did was break the 7th and then remake it (as far as i can remember or some other trick) And then went to earth to start the Apocalypse where he rages about (this is the Tutorial for the first game, and it is then followed by him getting captured. where he gets put in a pillory and then you pick up with wrath.
Please review Frostpunk.
How long till the virtues show up?
4:36 oh thank god. i thought i was the only one. thank you.
Hoping Strife can be unique and fun. Strife can have quite an interesting mechanic for being that one guy who mainly don't get in and swinging some kind of instrument on their enemies.
Also he looks like a Warframe. I wonder if space can become a potential location for Darksiders 4.
The plot is as follows: Darksiders I prologue -> Darksiders 3 -> Darksiders 2 -> Darksider 1 main campaign.
There is one glaring plot hole in the whole series and that is that War doesn't remember interacting with Fury before he is send back to Earth. For an immortal creature such as the Horsemen, its hard to believe that he would forget talking to his sis', regardless if it was 100 years before. But yeah, when he returns to Earth, he no remembah.
Beyond that, its pretty airtight, which is a feat, given how convoluted the plot is.
Dark siders timeline:
War gets to earth (6 seals are broken at this point) .
War gets framed for breaking the seventh seal and causing the apocalypse.
Death tries to prove War innocent.
Meanwhile Fury has to capture the seven sins.
Death dies.
Fury gets away with humans.
Fast forward to War breaking the seventh seal thus bringing Death back to life(irony I guess?).
So now War is at war (pun intended) with the heaven, charred council and hell.
It seems Escapist has learned their lesson.
Finally, some good fucking content
War doesn't even break the seal at the end of Darksiders 1. Uriel kills War and uses that distraction to break the seal, all to revive War at his full power, allowing him to kill his Watcher. (This also allowed Uriel to fulfill her made-in-anger to-the-death battle oath.)
Pestilence isn't a Horseman of the Apocalypse, Conquest is.
Im somewhat surprised Yahtzee didnt say anything about how weird it is when Fury talks to the one other character with noticeable amounts of hair its weirdly jarring how his beard doesn't actually look like its made of hair while Fury's long flowing locks wave and crackle with elemental energy or that the sub weapons in the game are based around the four elements of fire, lightning, force and stasis. It's like they meant to do fire, earth, ice, and lightning but either someone pointed out lightning isnt actually one of the four elements or the earth weapon and the earth obstacles looked too much like poop so they rightly changed to bright purple as the color which does make things very noticeable but is rather confusing when I have to hit the green button on my Xbox controller to activate my purple weapon while the other three weapons are nicely color coded
Darksiders 3 had a reference to Yahtzie's darksiders 2 review, where he complained about everything being 3. Too bad i could finish listening to it because i died and i died because i was listening to it.
For the record i heard some people complain about the dialogue, but i liked it, too bad sometimes i can't finish listening to it.
He's ACCUSED of breaking the seal too early, and the councul doesn't give a fuck about if he ACTUALLY did or not, they are consistant.
Where is the hunie pop guy?
Saw his comment. Oddly enough, it wasn't about Hunie Pop.
@@SallyStangler its quite discouraging without determination
preparing for next week, bless his heart.
@@xmm-cf5eg you can't help but love him like a cancer patient.
@Heath Mordin
as a once omnipresent commenter I can respect his dedication.
I really enjoyed this more than 2 honestly.
Yeah the whole story is a bit confusing but that’s cuz they want to tell the story from the different perspectives. I hope there are 5 total. 1 more seeing what Strife was up to and the last one where they all come together and we can jump between the characters like a bad ass
Well,for me it's still a better option than buying a PS4 and the God Of War ports,because the Darksiders trilogy is on PC
okay so I've played exactly enough darksiders 1 to answer your quandary at the end. War is accused of breaking the seal. He rides into battle thinking the seal has been broken and the gods are like "bro, we didn't tell you to break the seal" and he's like "BRUH I heard the goddamn horns so I went to battle" and then they shackle war with that little demon as punishment.