Is the Elden Ring DLC "Too Hard" | Xaryu Reacts
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- Опубликовано: 4 окт 2024
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• Too Hard
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I'm 4/10 remembrance bosses through and have died 36 times. The DLC isn't too hard. I'm sure I'll inevitably run into a couple insane bosses that may push back on my current feelings, but that's souls. Its happened to me in every game (O&S and Gwyn in DS1, the Dancer, Midir, Friede and Gael in DS3, half the enemies in Sekiro and Malenia in Elden Ring). But I know from past experience that the bosses that feel insane in the moment will eventually feel fair and balanced with time. Its just another chance to get good. In my humble opinion, I'm just glad that fromsoft is still able to provide that same feeling of challenge I crave over a decade later.
Also the game doesn't scale to your level, only NG cycles.
i took only 5 attempts to beat Messmer. but I'm yet to beat sister Friede ~ i gave up after 200 tries on her.. XD maybe back then i didn't have this much exposure to this genre.. I'll probably go back DS3 and beat Sister Friede soon after this DLC
@@SpadeApeiron I believe in you! She's one of my favorite fights now.
I have now beat 6 DLC remembrance bosses but the deaths are still just barely peaking 50. I'm in the black keep now, pretty sure this is where stuff starts getting hard but we'll see.
@@zacbranch2083 A great tip would be to have minimum 11-12 scadu blessings, & wear all high heat resist for messmer. even then he does damage but very less compared to only physical dmg resist but I improved my run by just watching " Let me Solo him " run you'll easily know how to dodge his snake phase.. it really helped me a lot because people struggle with snake phase a lot & i got hit only once. Let me solo him guy does it so well.
I'm not trying to insult you, but, same as the creator of this video, you used the number of your deaths as to determine if is something hard. It makes zero sense.
How good of a player you are?
What build are you using?
How many times you've played older FS games?
What is your learning curve like?
Are you patient, observant player?
There is no such thing as "too hard", or "too easy" in Souls games for that matter. There is only subjective and circumstantial feeling.
I've been playing From games since DeS release, every time as quick as they've released. The biggest wall I had was Midir. I was stuck on him for 3 days straight. Is he hard? NO. Not even in the slightest. After I've learner how to beat him, I did it a LOT of times hitless. It was not apparent to me how are you supposed to fight him the first time I did it.
The only thing I would argue can be "too hard" is classic games, Ninja Gaidens, Ghost and Goblins and whatnot. The games that demand pixel perfect precision for some portions of them. And even then, I would use that term in regards to medium skilled player. If titty streamers can beat ER, if DSP can, it is not even close to too hard.
And over 60% didn't finish the base let alone qualify for the dlc
Difficulty is also subjective from person to person.
BUT if the general audience agrees to the same thing that is far different from what you are talking about. Sure, I get it some people might struggle with Mario 64 and say it's hard. But if a community of players are saying the same thing like for example Disney is ruining Star Wars and Marvel, Disney is a shitty company. Al though some people like LOVE the new Star Wars Trilogy, In fact Elden Ring Base game was nerfed because the community said it was too hard.
@@Kanoog There are so many overpowered builds in Elden Ring. The only thing stopping you from beating bosses, is you.
@@Kanoog if you try to make a game for everyone, you end up making a game for no one. If the general audience isn’t enjoying overcoming hard challenges then this game might not be the game for them. Dark Souls games are well known for their difficulty and Elden Ring falls into the same category.
If the DLC wasn’t a step up from the base game people would throw a tantrum, it’s good that it’s hard, but it really isn’t that much harder.
If you’re struggling you can change builds, use summons, collect the fragments, farm level ups, summon other players etc.
correct if people were smashing through the dlc you best believe the people who complain about the dlc's difficulty will then complain about it being to easy.
Yep, people are just lazy. They go in, fail and dont even wonder why they fail. But I guess you can summarize gaming in general nowadays with that.
@@bellor123 yep this is so true, people always find a way to complain thats just the nature of them.
Seriously. Just adapt. I beat the last boss by respeccing, using a shield and weapon because what I was running before wasn't cutting it. Beat him 3 attempts after and I still get to say "That boss was tough" because I got my ass handed to me 15 times before that and got him to phase 2 only 3 times within those 15 attempts. I don't understand abiding by this arbitrary difficultly standard that people do. From gave you tools, use them for victory.
I have all the fragment and it's still hard...they took the legitimacy of my build away cuz it scales with me and I have to find items.
This dude saying it's fair if he dies under 100p times..how far will defend FailSoft go😊
It’s not too hard. Don’t limit yourself. Use mimic. Grind and level. Use op builds.
Nah I like the grind. I got 40 vigor and haven't used a single upgrade or leveled up since I started. It's about the same as Haligtree and Farum, bosses just hit harder, which makes me feel like I can improve.
@@geordiejones5618 I bet you get vigor checked a lot..
Or simply Learn New weapons in the DLC itself. Many weapons like MILADY breaks Malenia asshole wide open. ! Backhand Sword fucked messmer so hard that he used his snakes for Other purposes lol ( Easiest Boss is Messmer like it only took 4-6 tries on my Backhand sword ) Actually Easiest is the Hippo. All you need to know which Sword Ashes of War is better on what bosses. and get smithing stones. I had plenty wasted stored on my main character which i hoarded for so long lol.. TBH the boss i missed after killing was Rellana
The only boss that was really hard for me was the final boss and even then I wouldn't consider it unfair
It was tough but fair and was fun to learn. Such a good final boss imo
The only bad thing about that boss is the insane amount of visual clutter
You can also find Summons characters + your own summon to help... this game has built in difficultly slider.
I would say the final boss was as hard as it gets while still being fair, minus one attack with bugged hit boxes. Just beat him on NG+7 and it was a thrill
I'm yet to reach the final boss but right now i'm full Scadu tree fragments & it saddens me to see Messmer The poster boy die to my BACKHAND Sword build in 4 attempts..
Only Putrescent Knight killed me 48 times and that's when i decided to pick different weapons for different type of Bosses. So yeah Didn't even need a Shield for Messmer like most people did and usually people write message "First off, Shield.." "why is it always.. guard-counter" lol! He's weakest to blood loss. Backhand sword + Bleed he DED.
Xaryu and moist in the same video, my RUclips feed has melded into one entity
I think the bosses are way too aggressive. I really didn't have too much of an issue as a pure spellcaster in the base game but this dlc is proving quite difficult for me because I have hardly any time to cast spells without bosses just 2 shotting me with some 10 hit wombocombo. Also your level does matter to a point. It allows for more build diversity.
They probably saw that people were cheesing all the bosses with azure comet so they wanted to prevent that. You can always use a summon to be your tank.
ppl refuse to use tools. how many ppl used a holy bomb to melt ghostflamedragons? how many tried parry on renella? and more and more. ppl just wanna bonk the game, dont think and move on. cant enjoy a fantastic game.
I don’t really ever have a camera issue, but the dlc is not to difficult. You have to actually figure out ways to kill enemies, and bosses being aggressive, stronger is good they need to be difficult if not there is no point. If you always have time to heal and don’t have to even try what’s the point of playing. Whether you learn the move set or are cheesing. Just step it up and think a little bit.
I disagree that without difficulty there's no point to these games. That may be true for you, but story, setting, exploration, power fantasy, there are plenty of other things that others may find equally satisfying. I think you're underestimating the wider merits of this game.
I think the biggest problem that makes people frustrated is the way you get stronger in the DLC. In the main game, you could level up ANYWHERE. Do you want to kill a million soldiers in Limgrave to get from 80 to 90 level? Go ahead, do it. In the DLC, because of the diminishing returns of leveling up let's say from 150 to 160 for example, they added the Scadutree fragments. These need EXPLORATION. People either don't know how, or don't want to explore. They want a "boss rush" game. I've seen streamers that can do hitless runs not be able to follow a map , put a pointer, search for a hidden path etc. They'd rather do a no Scadutree run (and they could propably beat the game).
My biggest complain with the DLC though it's that there are areas which are completly empty. I won't spoil, but I counted at least three where it's just a dragon and 10-15 (at maximum) decent enemies (not counting the one shot shadow ones)
I think people are used to being over leveled and practicing constantly against the same handful of bosses for the last 2 years, where they know every exploit and the ins/outs of every weapon, so they forgot what it was like to actually have a new challenge. The DLC feels exactly like when I started playing Elden ring for the first time, not knowing anything.
Problem is, players are not entilted to be able to beat the game. You have to work for that and use what you can or want to to your advantage. If i can beat the whole dlc with just a normal strength build then an average player can easily clear it with status builds and summons
ah yes my favorite youtube creator "penguinz0"
These are the only types of Penguinz0 videos I watch, when he isn't talking about other people and being morally grandstanding.
Hehe I feel you honestly
Yeah morally grandstanding is when he calls out people for their horrible behavior. You’re right!
@@GlobalHaraKiri LOL truth
@@GlobalHaraKiriI mean it's him just giving us some grass is green take and going into psuedo analysis sometimes. His commentary is pretty funny and the stuff he covers is interesting to me but what they say is just true, he grandstands
@@christiansargent6053 you and the person who post clearly don't know what that word means. Politicians grandstand. That's literally their job to act ostentatious so people will vote for them, as if they give a shit. Moist's tone is way too tame for grandstanding. You could call it reaction farming, sure, but there's a distinction between the two. One demands an almost cartoonish posture, the other requires a microphone and a topic that people are willing to listen to.
I must really suck. I use +10 mimic summon and blasphemous blade build and still get my cheeks slapped. Lol I'm on ng+7 though so of course it's hard. I don't blame fromsoft, I just accept I need to git good so more. 😊
hard is goooood
Souls-like is the 2010s version of Metroid-Vania. A game did what it did so well, that now all future games with similar mechanics are defined by that first one.
I only had one issue with the DLC there were two attacks on two different bosses where I could not figure out the pattern because it was too hard to see with effects on the screen and I only beat those fights because of basically luck and not getting too many of those attacks but outside of that it’s a pretty straight forward pattern and timing
Idk why people are so shook by the difficulty, all FS DLCs escalate drastically in difficulty from their main game.
I think the main issue is that a lot of the tourists are not used to improvise, they dont look around, explore, try the new stuff laying around and see how that can do.
A lot of the weapons and weapon arts are geared towards this xpack to the point that some of them completely trivialize certain encounters.
You dont have to just evade your way to victory, part of the fun looking for ways to circumvent the challenge by using your brain.
me who died less than 30 times finished story and now going for other bosses
Halfway through the DLC is not it though. I steamrolled the entire DLC like it was nothing and yet i may have to consider the reality that i'll simply never beat the final boss, it may well simply be beyond my capabilities
It's seems that the "mixed" reviews comes from Chinese ppl who says that the panda logo on the launch page (anticheat) is problematic, the panda is used to refers to the Chinese president. That's all
There's no scaling based on your level at all. Base game and dlc, every enemy will have the same exact damage and health no matter what unless you go into new game plus cycles.
Your soul level doesn't matter as much in the dlc because the fragments have much more of an impact but a sl1 and sl150 character will definetly still have a vast difference between them.
The shadow fragments were put into place to push the difficulty of the enemies past that of 150 (pvp level as well as a general good place to stop leveling for base game) and allow you to keep up a sense of progression and growing stronger without having to leave the pvp meta level
Just saying this so you have accurate info. Not trying to bust your balls
I don't get anything from beating a game. It's a hobby, it's a thing to do to waste time. I just can't get my mind to think games are important enough to care
Some people like challenges and hard game are fun. That is the target audience. End of story.
Depends how you play and the build you use .I've seen ppl use tanky shield builds and they destroy bosses
I used a dex katana build and the before the last boss 2h was most I've spent at a boss, last boss 8h but he had an attack that drops my fps to 30
shadow of the erdtree wasnt that hard we had many tools 2 make the dlc way easier i think it was easier then the base game
Once you get 8-10 Scadu for sure. Enemy mobs are like a joke for me now with 13 haha
14:20 the dlc isnt going to take 50 hours, most ppl will complete it at around 20 hours, 50 is if youre a completionist
What ppl fail to realize is that these games are actually more scalable in difficulty that most games bc of how you can finely tune your build and playstyle; good luck finding that in a menu that has Normal, Med, & Hard.
WTF 1000 deaths? i finished the dlc in 45h give or take whit exactly 74 deaths total and 0 summons used, and most of them where faaling of heights and the boss who killed me the most was "Bayne" (those who know, know)
Totally possible to not die much if either you're just good at the game or you use scadutree fragments a lot, summons, etc.
There is no way most people have 500-1000 deaths.
Maybe my build was too strong but I just went with my Paladin build from the base game and only died against Bayle more than 10 times.
And that's blind without summons.
I did use Earth Fragments when I found them.
And if anyone asks. Its basically a fitting armor that looks like Paladin, Great Star with Prayerful Strike and thats basically it.
You Poise thorugh almost everything and with the Weapon art heal more than you even recieve as damage.
Get defensive talismans, use crab meat and golden vow. 80% less dmg taken, deal a ton.
Took me 24 hours for the whole DLC and I killed EVERY Boss there is. I used Rune Arcs after every death so I died a total of 50 times in the DLC.
@Stefano-ev5mt Jup... it's bonkers
I couldnt beat Rellana with the mimic tear or with Tiche which are my main summons. I used Perfumer Tricia and only took me 3 or 4 tries before beating the boss. Tricia is criminally underrated, and extremely useful.
I used the quest NPC summon and it was still pretty hard, I’m pretty sure when you use summons they scale the bosses differently to make it harder. (Not complaining it was a great challenge)
Unless you understand what to do in the DLC to get stronger, a high level build is useless. Now with so much information on the Web, to collect Scadtree Fragments, BiS gear, it really isn't too bad at all if you choose to go that route. OHH and Summons.
The performance on my PC is horrible. It has a bizarre stutter that ruins the entire experience.
I am currently at the Final boss of the Dlc and i have yet to use a single Scadutree fragment. The issue is quite literally skill.
That’s insane, when I got to the last boss my scadu level was 17, you are built different
Obviously skill is an issue, but not everyone is an expert at the game, it shouldn't be tuned for experts. It didnt take an expert to complete the base version of the game, it shouldnt take an expert to complete the DLC.
@@BrodyCanuck And it doesn't. As mentioned in the video and in the OP, the game has handicap systems that help get through it.
@@beiggo21that’s the way it’s meant to be played. The handicaps are the self imposed challenges that for some reason since Elden Ring it became more prevalent. Nobody cared how you cleared bosses. Git good meme came from PvP
@@BrodyCanuck It doesnt take an expert to complete the dlc thats what the Blessings are for. You dont have to beat it like i did without the blessings if you arent as good as me at the game. You should however have to get decent at the game to beat it. No matter what game it is
this is a fromsoft game and the game is as hard as you make it. Someone can walk in with a build that destroys the dlc and not have any problems at all or someone can walk in and try to do a rl1 with no scadutree fragments and make it the most difficult game in the world. That's why I think you're wrong about the dlc. It's not difficult to get an overpowered build in Elden Ring, Dark Souls, Demon's Souls, or Bloodborne. These games are as hard as you make them and that's the beauty of these games.
The problem is that because the bosses are so aggressive and hit through non heavy weapons lot of builds can't survive. All the heavy weapon users don't realize they're playing on easy mode. I went in with my dual twin blade build and it took me hours to beat any boss even fodder bosses. Then I tried with my strength hammer build and I 1 shot every boss
Have you never played these games? Why do you think strength users are so prevalent? It's gotta be like half of all builds are strength based. I play as a dex/int hybrid with 40 vigor and haven't used a scadutree upgrade once and I'm halfway through. If Messmer/Bayle/Radahn are too hard I'll use the upgrades.
Ironically Joseph Anderson said the opposite on his base game review 2 years ago.
There will always be pros and cons to each build, and there's nothing wrong with adapting strategies based on the enemy and its weaknesses.
@@geordiejones5618 elden ring is my first game and I've beat the base game 7 times on different builds. All I hear is strength build is the hardest and if you use anything else you're playing on easy mode yet strength is the only build I played that I turn my brain off with.
@@zacbranch2083 see my 2nd comment
Haven't had any issues with Greatswords or Great Katanas, using charged R2, running R1/R2 and some occasional R1. It's all about recognizing your punish windows and what attack is more useful for any given combo.
Nothing is too hard as long as it's possible to complete it. The whole point of these games is the challenge. If it's too hard for you, don't play it. Simple. I remember when it was an actual achievement to beat a game. When I was growing up, beating a game was always hard. You got 3 lives and then Perma death. At least From gives you a checkpoint. Back in the day, when you told someone you beat a game, they usually didn't believe you because those games were actually hard. Real hard. Souls games are not hard. They can all be beaten if you put the time in. Back in the day, most people couldn't beat games because they just didn't have the skill for it . You're not entitled to beat the game. If you don't have the skill set , you shouldn't get to beat it. That's the whole point of Souls games. I started playing these games when DS1 was released. Nobody was really playing those games back then because it was hard. Over the years it's become a badge of honor to beat those games. And all these casuals want that badge but just don't have the skill for it. If everyone could beat the damn game, there would be no achievement to be had 😂
I think most of the streamers were saying it's too hard because they ignore the scadutree fragments system and go straight to the main boss instead of exploring and getting stronger before going into the main bosses. People are always trying to rush the game, it seems, which, imo isn't how an open world souls game should be played.
I feel the DLC has been pretty easy so far. The first few tiers of Scadutree upgrades were a tad rough, sure, but I'm 2 bosses away from a full clear and the only boss I found to be unpleasant was Bayle at Scadu tier 11. Ngl, I thought I was bad at the game until I saw the complaints
Small ant beat all 42 bosses with 218 deaths 179 were from the last boss
What a noob
I jumped into my first dlc playthrough with a ng+7 charakter. Had about 500~ deaths until i reached radahn. Radhan took me another 500~ deaths. It was extremly difficult cuz every boss had resistances multiplied by a lot! Stagger on a boss did almost never happen.
And now i have to listen to this people struggle even with +0 lmao
No he had 217 deaths BEFORE the final boss. Then an extra 179 from the boss. So 406 deaths total.
@@Greenfreak91
I'm playing on NG+7 too. No frags, Dex build, 44 vitality, no/very light armor. Getting one shot by trash mobs. That's hard. If you put all the BS on your build it's cake. I watched a dude cheese Bayle with a poison cloud earlier. There is too much BS in this game. Way too much BS.
The FromSoft "Git Gud" crowd are partially to blame for this situation. Some people go so far to shame people who use summons or OP builds that now we have tons of people who are struggling and getting frustrated with a game too difficult for their taste without using any of the tools afforded to them to alleviate said difficulty.
I mean if FromSoft made the game easier and then you beat it, how is that different than using a summon to achieve the same?
fragments is a stupid mechanic, I don't understand at all why anyone defends it, if they remove it now, nothing will change, bosses can be harder in dlc, but the difficulty has always been connected with the character's level, and if someone wants to play at level 70, they can. even if he already has a character at a higher lvl, he can lower it. Conversely, if the game is difficult for someone, they can do lvl 500 and have an easy game. Freedom of choice. Maybe someone enjoyed looking for them, personally it annoyed me. Still great DLC of course.
To be fair every souls game did this. You couldn’t just walk into the artorious dlc in ds1. Ds2 had a lot of locks to access all three and I just recently played ds3 second dlc bc I couldn’t solo freja and her grandpappy. I don’t see how people can now make a big deal about this stuff it’s not new
I dont understand why everyone is complaining...... I finished the dlc 100 percent snd only died sbout 35 times
If I can finish Elden Ring DLC on NG+5 then it is not that difficult. I wasn't able to finish Lies Of P, and I killed Radahn in 50 tries or so. The game is anything but too hard.
It IS too hard, but that is what i was looking for. Plus, i enjoy exploring more that figthing bosses. So its perfect to me.
Just summon somebody who knows what the hell they're doing if its too hard. I did a no attack on the boss play through summoning other players. That was harder than normal play lmao😂.
So, if i summoned you before to my gaming session. Thank you for your time. You're awesome!!!
The majority of the negative reviews are from asian countries due to the anti-cheat. There are various reasons people don't like it. Performance or mods. I don't particularly like it either being a kernel level anti cheat. I don't think a game should have that access to my computer, but this game is worth it tbh.
fromsoft def got the monopoly on soulslike games
Asmongold’s editor did a deep dive into this. Most of the dislikes were from Chinese users complaining about the “Blue Bear” aka anti cheat software. I think it’s mostly because they’re mad they can’t cheat.
People buying a game famous and popular BECAUSE its difficult then complain about it being difficult.. The hard difficulty is the entire point, the feeling you get when you finally defeat a boss youve been stuck on for ages is something sorely missing from modern games and is imo the main reason elden ring is so popular.
Unironically says the opposite of what you want in business. You do not want people to call tissues Kleenex because if they think that’s what tissues are you can lose any legal protections you have over that name.
The dlc does everything to cheat you, so you cheat right back. People need to utilize the resources the game gives you
These are the signs and roots of our problems... reflecting the new weak society we live in.. most people nowadays just want everything easy in life and if they don't get it.. they start crying about it instead of trying harder... if you find the game too hard just move on.. and let real hard headed problem solving gamers enjoy the game..
The amount of new players that wanted to play the dlc without completing the base game then complaining about it being too hard is the main predicament I have seen. Its so stupid it doesnt even make sense to me
I want to finish this game darn you Messmer aaaaahhhhhggggg lmao
I dont think its too hard. Lemme get that straight. However if xar is only halfway. He hadnt even seen the hard bosses yet lol
They refer to the genre as souls likes because FSW literally invented the genre. They created it in 2009
I'm like well over half and died less than 20 so far. Game is not hard at all. Just too many don't explore
Why does everyone call rellana (renalla)
Easy to confuse the names
Charlie is entirely correct, you are wrong
I'm walking through it and I'm not OP
asmongold if he was healthy.
Lol if people think that is challenging try beating terraria on master mode without cheesing the nurse.
Messmer first try. 🗿
(Mimic)
Black knife tiche > mimic
@@donovan4222 maybe when tiche can power stance bloodfiend arms.😂
Lets be honest here:
DLC's under Miyazaki are step up when it comes to difficulty. And SOTE was like telling us, "hey you had two years to get familiar with how Elden Ring works. So you should know how SOTE works."
People dont wanna think anymore. You cant spam jump heavies anymore cry me river dude.
I've 2 bosses left and I haven't needed more than 10-15 trys on any boss. There's bosses in DS1, 2 and 3 that would make this guy give up gaming altogether
I spent a few hours at most on the harder bosses in the base game other than the final boss. Meanwhile in the DLC I spent probably 8 or 9 hours on Rellana which was longer than any boss in the base game.
Ds1 bosses are a joke even Ornstein and Smough, they are massively outdated. Even ds3 bosses like Midir and Nameless King are massively powercrept by Malenia. Malenis is powercrept by Rellana, Messmer and Radahn is in a league of his own.... and its great, wouldnt have it any other way infact if i had things my way id want Fromsoft to drop another dlc and make i5 even harder
@landrybt it's all relative. You'll never be SL170+ with 15 skadis in NG Vs O&S, and they'll likely wreck your shit if you're not prepared. SoE is absolutely massive and there's 0 reason to be complaining any of these bosses are too hard when you have so many options to go away and come back stronger
@@BrodyCanuck you're probably doing what Xar did i.e. no summon, learning the fight as Dex or arcane or something. In which case, that's awesome, good for you. You probably wouldn't have it any other way? Now, if you wanted to, you could have done what asmongold did, to a lesser extreme, fired some heavy armour on, traded with the boss with a summon up and there's no way you're spending 9h on that boss. Most of the really hard non-optional bosses have NPC summons as part of the story which completely trivialise them just having something there to split the agro.
@@FlashGamerShorts I do use summons and Renalla would just annihilate my mimic in about 10 seconds which rendered it useless
Bg3 is goty
He is talking about 2 years ago when elden ring launched it got game of the year
For your sake, I hope they make brain transplants medically possible
1:51 Xar playing Devil's Advocate: "It is possible for it to be too hard".
Any girls want to agree with this position? Or does it actually depend on the position? I was nearly snapped due to over zealous reverse cowgirl once!
Xar may indeed be 0.0001% correct. It may be possible for it to be too hard!!!! Questions, comments, discussions? 😉🤣
If you’re dying more than 100x in the dlc as a souls vet…..you’re bad
Everything you’re saying is irrelevant. Penguin is right.
Casual reactor L
The game should've been just as hard as the base game. Some bosses should've been easier than the hardest ones of the base game, and some should be just as hard as the hardest ones....anything harder is too hard. This is DLC for the base game, it isn't a hard-mode for the base game.
Nothing in the definition of a DLC suggests that it can't or shouldn't be harder than the base game.
@@beiggo21 and Im saying it shouldnt be :)
@landrybt Nothing wrong with a souls like game being difficult, Elden rings base game was a good difficulty. The DLC is TOO difficult though, you said it yourself its much harder... and I am not happy about it, as well as nearly half the player base feels the same way, clearly according to the reviews. The issue when the game becomes too difficult is it is no longer fun, even if I am still killing bosses, it isnt fun even when I am since I have to use a build that isnt fun, or I have to cheese something, or just struggle through non-stop irritating mechanics. The main issue is the non-stop aggressive attacks from the bosses that doesn't give me any opportunity to set anything up...and if I am unable to set anything up it then leads to boring combat.
@landrybt that’s not true at all, the base game didnt get nearly as much negativity as the DLC yet it was easier than the DLC
Your new to Fromsoft games arent you? The dlc is designed to be end game after the mainline bosses. This has been that way for every single souls game including bloodborne. Otherwise players come im and stomp the new bosses. Elden Ring brought in the casuals so just enjoy it for what it is dont try to tell Fromsoft how to make their game. If its too hard go play Spyro....
This guys chat is full of the same idiots leaving the steam reviews 😂
dancing lion is indeed very 💩💩💩
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