People dont seem to understand that the reason you can't use torrent in the Abyssal woods is because the Frenzied Flame can actually KILL torrent, thats why he's afraid.
Not to mention also that the untouchables' only real attack is in the form of a grab, and torrent would completely trivialize them and the "horror" they are supposed to convey
@@Tiktakrdm The village doesnt have any proper frenzy enemies, just people crying a shitload of fire. The tower gives madness, but cant actually damage us physically, so Torrent isnt bothered, whereas the aged ones in the abyssal woods are eldritch-esque things with a good scare factor that (as said earlier) Torrent would be unbothered by. Lore wise, the abyssal woods is an area completely scoured by ff, with frenzy bleeding through the landscape, and includes an enemy that uses the full potential of frenzy, so it makes sense why Torrent (a spirit) is far more afraid in the woods than base game. Not saying it wasn't annoying, I just think I wouldn't have been bothered whatsoever by a lack of Torrent had the area itself actually been fun or had good loot.
@@Vilastromoz Doesn't he ride you up an entire mountainside with a huge frenzy eye doing damage to everything at one point? Those three slow enemies in Abyssal Woods was worse than that area?
@@mikeadamson-jj3nd That's the tower. It doesn't do physical frenzy damage which lore wise is probably what Torrent is afraid of, it just gives any humanoid madness. I explained it oddly, mb, but basically it doesn't make much sense lore wise for Torrent to be afraid of the Untouchable ones, it's more gameplay wise to keep the (rather effective) scare factor, and it's more the fact that frenzy has scoured the entire area (which we see in Midra's manse used to be a beautiful place) that Torrent is afraid of, because instead of just an envoy that cannot interact in the form of the madness tower, there is a Lord itself in an area in which there have been 2 Lords of Frenzied Flame (3 if you pick the ending).
I think what really discourages fighting dragons head on is just that their head sometimes feels untouchable. For Midir and Bayle, (Bayle's move shares a lot of similar elements with Midir), they have clearly telegraphed moves that leaves their head vulnerable to attack at the end of it.
piercing jump attacks my bro heavy thrusting swords dual and you break his posture in 3-5 hits depending on the weapon, heck it works on hippo gaius and big guys.
@@butanium6567 i do not want to take out thrusting weapon every time i see a dragon moreover respec for it or level them jsut for that, otherwise most weapons dont omfortably reach dragon heads...
@@vinniegret4841 you can beat him however you want, but i literally told you the best way to deal with them and who said respec great epee you can go with whatever you want. You're just like asmon not willing to change when there are better options.
@@angel17891 They love cutting out all the interesting stuff from their games. Y tf would they cut this stuff related to her? We didn't learn anything new about the outer gods, Gloam Eyed Queen and especially Melina. I really hope they just make another dlc to add all this stuff in cos there's so much wasted story. The lore of the dlc is the most disaapointing thing.
i dont know why so many of yall are obsessed with the dead, gloam eyed queen was killed by maliketh to take her rune of death. Im pretty sure Marika is smart enough to take the correct counter measures and ensure she cant get revived (giving her destined death or smthin)
There were a lot of cool figures they could have reintroduced. The gloam eyed gueen as you said, the twin bird (god of death birds). The formless mother, although it makes sense from a lore perspective why we didn't fight her or even find her. Godwyn's physical body would have been really cool to run into. And I also think that's the most disappointed think people felt with radahn. Why was it Radahn and not Godwyn
Miquella fkd up not choosing Godefroy as his consort. No Godefroy in the DLC just ruined it entirely. The most mysterious and all powerful character in the whole game and not a word about him anywhere is so sad😢
@@epoch8150 it's not about him missing stuff, but by blocking half of them with 100% shield, he has no idea what the bosses do as he never had to learn them. He even said it himself. I don't have issues with how people play, just find it redundant to make a tier list when you don't even know what mechanics the bosses have. Also learn to read properly.
The final boss is not prime Radahn, it's prime Miquella. I wish we could have fought a Radahn with actual dialogue and a working brain in a fair duel. Consort Radahn has like 2 gravity attacks 😢
@@ahkosorsomesaykosby9999 not really. prime radahn would have used way more gravity magic and would be bigger. this version with miquella isn't weaker or anything just a different beast.
I remember Asmon was excited, happy and pround when he killed Radahn in the base game. He was smiling and telling viewers he does not need sommons.He was so happy. Now he is hidding behind his shield with amazing skills, powered with 64 million runes, and did not have any feelings after killing bosses. Did he abadon more than Miquella to become a god?
@Cund Imo he is the very representation of what ppl see as a bloodborne boss, he's most dangerous moves are usually used when you are literally trying to create distance, when fighting him up and close he's really fun😂
@@senjai77308 just focusing on the fight itself, some of his movies require inconsistently precise dodging, such as his rock attacks from phase 1. For some reason, the only semi consistent way of dodging that one is by rolling to your left SPECIFICALLY, and at a specific set of frames too. Phase 2 is the real problem, phase 1 isn't even that bad. Phase 2 is straight up unfair and is a cluster fuck of visuals.
Assassins gambit makes the abyssal woods into a joke. None of the enemies aggro you & you can just run through the foggy area. More people need to know that.
The untouchables were an absolute nightmare, until I learned you can parry them. I eould've loved to know about assassin's gambit the first time went through it
Whole area was disappointing IMO and I don't get the hype. Saw a bunch of messages talking about some unseen, untouchable horror and braced myself for the worst - sprinted all the way to the mansion, never bumped into anything and entire place was empty. Really anti-climactic.
Prutrecent Knight was actually very fun. The dance you do to avoid their attacks is so satisfying. Romina fight is also a lot better than you’re giving it imo
Consort Radahn being the final boss makes more sense than Godwin, it not only explains why milenia waged a suicidal war on rahdan but it also explains to us why mog was so infatuated with miquella and what miquella and millenia were plotting all along. If they had resurrected godwin it wouldnt have explained why millenia went out of her way to fight rahdan.
I agree, and from what I know the actions that Godwyn took. We know them. He was a good guy, liked by many people, fought dragons and befriended one. Then he died. That’s his whole character. From software could’ve explored more about what he did but they didn’t.
@@Siehtluohcs It would've been so nice to just have a questline that helped us learn more about Godwyn. Or a questline to help Miquella revive him. Or justa questline where we could actually interact with Miquella.
Funny so many people keep talking about Godwyn like he wasn’t the first Demi god to be struck down by the rune of death that permanently kills off the gods 🤣🤣🤣
@@anonisnoone6125 not the mention that when the dlc ended, after killing Consort Radahn all we earn is a memory of Miquella. I’m like “that’s it?” I thought we could at least walk to the gate of divinity and interact with it. Maybe even speak to Miquella in there. But I think we killed him just like how St. Trina wanted
It was explained in base game. The demigods fought over control because the great runes corrupted them. It was already established. Anything else was retconned and the lore was shoehorned into the DLC. Its mid tier writing but yall are in the same mood us Game of thrones fans were in years ago. Subverting expectations isn't always good.
Only downside to the Rellana fight is that she can do her moon attack near a wall and they don't actually hit the ground then blow up, they just go off without dropping and still combo you
I wish she had a better arena though. A stone box felt kinda plain. If it was something like the spirit of Loretta’s Arena, I would’ve loved it a lot more.
Imagine if for the final boss of the Ringed City, instead of the Gael fight that we got, Pontiff Sulyvahn randomly showed back up, and halfway through the fight, Gael decided he wanted a piggy back ride. That's what it felt like seeing Radahn again.
I mean Gael was straight up just an npc before the final boss. I mean there were a considerable amount of people who actually disliked the idea of Gael being the final boss before everyone found out how badass he and the fight was
@@oneofthekindscarf8612gael’s lore and the dlc were built up around him. Radahn as the final boss shows up out of nowhere and took everyone by surprise
Yeah, so many people didn't have the chance to fully experience how great that fight was because they went with very broken builds. And I don't blame them, I mean, you can get to her after defeating stronger bosses like Messmer or Bayle. Maybe if she were earlier in the DLC people would aprecciate her more.
The Scadutree sentinel was so good because of its theme. Slowly dying and grasping on to the bitter end even blasting light from itself so hard that it fucks itself up is just the dopest boss fight vibe.
When I killed Radahn I initially didn't know that was the final boss and the game is over. I think that speaks of how little he feels like he should've been the final boss.
His sword should've had a unique moveset, or at least had something like the light greatsword moveset. The base greatswords are painful to use after playing with the light greatswords.
@mihaibmt5936 The sword itself was there to contain the madness, so I'm fine with it not having madness itself. It's just a shame that outside of the AoW It's so boring.
after helping around 20 players with the messmer fight and memorizing his moveset i fuckşng love that fight but in a casual players perspective ppl don't fight that guy as much as I did so i understand ppl not liking him as much as bayle but for me its mechanically much more interesting (plus i just like humanoid bosses way more than big guys)
the cool part of radahn for has always been about Starscourge, him being the conqueror of the stars. We know that he is miquella's brother but the golden order part of lore of radahn isn's the focus for him and tbn its boring. We have plenty of holy bosses. Him being the Starscourge has alwasy been the coolest part of him.
tbh Radahns setting in the base game is way cooler too. There is an entire festivel to kill him, he is holding back the entire starscape, his mind is completely gone because of scarlet rot and still he is using gravity magic to fight and support his horse. In the dlc Miquella revives him and you fight
Bro wanted so hard to avoid being Miquella's consort, he literally learned to master gravity magic, to hold back the stars and stop fate dead in its tracks.
@@artorias6969 it is not, it needs the very last moment. and still you might be hit by the pigs rear hitbox. The only efficient way is with light roll.
I’m willing to defend the Radahn fight to a certain degree, but the complaints about the sheer overstimulation of light is kinda justifiable. If it was one or two follow up light effects instead of like seven pillars of light, I think people would’ve enjoyed it a lot better. But lore-wise, Radahn was the only option for revival, as he was the only one whose soul wasn’t destroyed or had some affliction. It was Radahn soul fused with Mohg’s body. If the story was to revive Godwyn, it still would’ve been Radahn’s soul, just now in Godwyn’s body. But his body was already transformed into that merman like state and his soul annihilated by the rune of death. He wouldn’t fit in Miquella’s plan. The only figure in the Lands Between who would’ve worked, was Radahn, and Mohg was the only living demigod without a physical impairment or affliction caused by an Outer God. - Rykard is part of the God Devouring Serpent. - Ranni is guided by the Dark Moon. - Rennala is still alive but has lost her mind. - Godwyn’s soul was destroyed and his body warped into a slumbering monster. - Malenia is eternally afflicted by the Outer God if Rot, Unalloyed Gold can hold off the affliction for so long. - Morgott was turned into Grace. - Messmer is still alive but is protected by his flames and serpent. - Melina has already (potentially) reduced her body to ash as kindling. - Godrick’s body was grafted, his blood and everything about him was too weak to actually serve as his consort. - Mohg’s only connection to the Formless Mother is through his spear, not anything with his body. After dying, his body becomes the only vessel capable of binding to Radahn’s soul as a fellow demigod while also keeping its strings as Miquella’s puppet. Miquella’s only choice WAS Radahn and Mohg. And he needed a consort capable of enforcing his will and driving away the Outer Gods, a feat only accomplished by Miquella himself, and Radahn. Radahn was the puppet he needed most, and trapping his soul to a body already charmed by him, just let him have the piece he needed to fulfill his ambition, the ultimate enforcer of his soon-to-be divine will. Even if the DLC did revive Godwyn with Radahn’s soul… do you really think the TWO STRONGEST DEMIGODS fused together, incarnated in their new combined prime, would be an “easier” boss fight than Radahn with occasional Bloodflame? Because that would be Radahn with Golden Lightning, Ancient Dragon Lightning, AND Deathblight. Radahn “works” because he’s the most important piece in Miquella’s grand plan, Freyja and Ansbach were even hesitant and against what happened to their respective lord, the two are imprisoned at Miquella’s thrall. But if take down Radahn and free them both, Miquella’s entire plan falls apart and can’t be recreated. The Tarnished is set to become Elden Lord, and Miquella has no means to combat them, nor any pieces left to counter them and their journey. He sacrificed everything for the ultimate trump card, but if we beat it, he has nothing left. And the entire DLC is just about stopping Miquella. And again, this isn’t exactly Radahn in his prime, it’s an incarnation of Radahn in its prime. If you put Bruce Lee in the body of an average martial artist, it doesn’t make that person “Bruce Lee”, its someone with Bruce Lee’s soul in a body not as honed, refined, or as developed as Bruce Lee’s in his prime. But I would love it if there was one more DLC for Godwyn and the Godskins’ Gloam Eyed Queen and some extra detail about the red spear that pierced Marika. Also, were used to having great fights and/or figures teased, but nothing getting released… *_*cough cough Tomoe and Ocelot cough_* TL;DR I get the frustrations with the final boss, I personally love it though, but lore-wise, it really was the only way, anything else wouldn’t have worked or would have been even more of a nightmare than what we got.
You make great points and I completely get what you're saying. I think my personal issue is that did it didn't HAVE to be written the way it was from the start. Yes, Radahn makes sense. I get the whole "Miquella loved Radahn, the consort thing was planned from the start with Malenia whispering it to Radahn during their fight" but if it was written, from the get-go, in a way that had Radahn come back at the end, that kinda disappoints me. I dunno man, it's your story. Make up some shit about Miquella using some special super duper magic sauce, that defies destined death, to bring back Godwyn. (I'm not gonna comment on the difficulty of a Godwyn fight because that's just pure speculation, coulds/woulds) It's a magical fantasy world where you can have 2 beings with the same body somehow produce offspring along with plenty of other wild stuff. Make some other shit up.
heavily disagree with people wanting godwyn. his story is done and the land of shadow is at the same time and it wouldnt be the same thing as radahn because it actually is radahn
@@Jas0n2571It doesn't even have to work, Imagine if miquella tries something to revive godwwyn, but It fails and he becomes some abhorrent mounstrosity
@@HahahMamaman It was because it really wasn't based on his opinion like he stated in the beginning, which he shouldn't do tier list ever again...This was most based on a personal grudge because of the difficulty he experienced an maybe some tedious moments.
I actually think fighting Radanh at his prime as a final boss empowered and helped by Miquella is pretty cool and it also makes sense lorewise. My issues with the fight are the fact that he underuse gravitational magic (the moves where he mixes grav. magic with Miquella's gold magic are super cool both visually and thematically but he does only a couple of those), the combos are probably too long and the rays of light poke you a lot even if you dodge the attacks and basically don't let you see anything.
There is also that one attack where he does 2 one sword slashes and 1 both sword slash in which the timing and placement is very strict. It's basically undodgeable, if you dodge the first hit, you have to take the second one.
@@Krulfar The attack came so fast, I had to take the first hit. I dodged into him too whenever i dodged the first hit but still got hit with the second. I finally defeated him after 11 hours.
Conceptually, Radahn is an amazing boss. Fighting the Red Lion at his peak & prime while a literal golden god rides on his back (pause) is awesome. It’s just the fight that is a bit iffy. The golden particle effects make it difficult to see what’s going on at times. Some moves (like the multi slam attacks or golden explosion follows ups) can be really annoying. And his sheer health & damage output funnels a lot of players into summoning (which makes it even harder) or using meta weapons. I managed to beat him solo after 4 hours (on ng+7) but I think he’s a bit overblown in the difficulty department.
Having radahn show up out of basically nowhere is so unbelievably lazy. A base game boss? When they had so many other cool, new options? I'm so mad at this choice. And I won't even get into the difficulty.
@@lampad4549 every grab has a cast time. This one does too. But if you are near him he will interrupt his cast time and grab you with goofy scuffed animation. I'm 100% sure that it was not supposed to work like that.
Tbh I was just confused how the last boss WASNT Godwin the golden. Like all that pre-dlc lore with the eclipse and referential narrative regarding the fact that clearly there was an attachment to Godwin specifically depicted by statue at the haligtree like it almost feels like they just sort of arbitrarily made it radahn to make malenias attack make sense which I mean idk maybe Vaati can help me connect it back to radahn but it just seems wrong
Godwyn would never fight u cos he's dead. His soul is gone. Only his body lives. But I really wish there was a quest line to help Miquella ressurect Godwyn since that was such a prominant piece of the lore. Miquella was just completely wasted. They fumbled him so bad.
@anonisnoone6125 Does it say in the lore that he cannot be resurrected? Miquella is smart he wouldn't have tried to bring him back if he knew that it's impossible, the eclipse ritual failed because of radahn stoping the stars that would explain why malenia was sent to kill him, something must've been retconed for the dlc, no way they made so many connections for miquella and godwyn in the base game for nothing.
If Miquella was smart he would have won. Miquella has failed at everything and tries to do the impossible cuz he's a child who just doesn't accept how the world works. Godwyn is dead, let it go.
Remember guys, people hated Gael and his lore at first 🤣🤣 from ds3, and now he is loved as a boss. Keep that in mind and don’t t let the haters from the Sewers alter your opinion
@@randomnobody9229 I think so too. It’s an epic boss lore wise and gameplay wise. People might forget that this dlc does not alter the ending of the base game, we still have to go for the big boys like Godfrey maliketh and marika/radagon. This was to prevent smth from happening, now we gotta go back and take our place as Elden lord
Gael has one of the best lores in any Fromsoft game. Radahn on the otherhand is the craziest fan-fic you could come up with. Remember, this shit is the END for Elden RIng.
This might be an unpopular opinion but IMHO prime Radahn as the final boss makes total sense lore wise[1] and it's DOPE AF! Despite a couple of bullshit moves[2] he is one of my favorite bosses in the DLC alongside Messmer and Bayle (with Igon summon of course). I don't think Asmon made it justice to the Radahn fight with that bullshit build of his. He turned the fight from an epic fight against prime god Radahn into a block poking simulator. Despite my comments about some moves the fight is an awesome skill check (depending on your build of course :D). [1] - Not only in SOTE but in the base game as well as others have pointed out. [2] - The combo that starts with the left hand, double slash into twin sword cut, which is almost impossible to dodge the second hit unless you have equipped the Fine Crucible Feather Talisman (btw this thing is awesome, it changes the movement game completely) and do a backstep into roll x2 to avoid the last 2 attacks. The talisman makes it not so much bullshit but very annoying because you need to be fast either way even with the talisman. The other bullshit move is the fucking AOE in phase 2 where if you miss one second from running away you're fucked. I think that move timing and area is complete bullshit and is there for spectacle.
That's why they designed him in the way that he keep his head low to only lock on it and dodge his moves and hit his head. Its not terrible, if you lock off yeah it will he horrible to fight but this boss is absolutely designed to lock in and the only part of his body you can lock on is his head and its similar to midir
Definitly agree that the last boss should have been Mikela and someone else like Godwyn with some funky lore reason. It was cool to see Radahn in his prime but the original boss was wayyyy better. You cannot do that in this kind of game. You cannot resuse a boss and have it be WORSE
People get so mad that he "Cheesed" the bosses. He used mechanics that are in the game. Blame the developers for allowing it in their game, not the players. People wanna protect their "hardcore" gaming status and can't stand when someone doesn't struggle through it like them.
I stopped caring about _souls purists_ no matter how you play you are always "cheating" bleed build? cheat, tank build? cheat, a caster? cheat. To them apparently the _correct way to play_ is a no armor, fists only level one run which only a few folk can even do and they larp as one of them.
@@Xfushion2Exactly, I wish more people would just start ignoring the purists...Play however you want to and have fun...That's all that really matters! If you want to make it more challenging for yourself, that's cool...But don't look down on people because they choose to use the mechanics that the game gives you...I don't play with summons on the first playthrough, but I would never tell someone that they were wrong for using them...I will ceratinly use them on my next playthrough, and I will use some cheese builds also!
I agree with you, however dont you think it kinda ruins the battle experience where you have no choice but to resort to cheese build? For example final boss, without shield its a nightmare for fun as well as your eyes. Imo it just makes it a non fun experience
The issue is not that he cheesed the game with "spam 1 button behind shield". The issue is he still thinks summons and magic are cheating, he made fun of Kai Cenat for needing 24h go beat Radhan, when he only needed 24 minutes. By the way, Kai is 10 times the better souls player than Asmon is, and Kai started playing souls games a few months ago, meanwhile Asmon played almost all of them and he still plays like shit and looks for exploits and cheats to trivialize any fight possible. Have fun with the game, play however you want, but don't act smug and make fun that people that wanted the satisfaction of beating the game while still being challenging
Exactly!! And Pillar of Light from 2nd phase is LITERALLY UNDODGEABLE IF YOU’RE 1 SECOND LATE RUNNING WHEN HE STARTS THE TELEGRAPH ive never seen such terrible boss design, this is like CODE VEIN levels of bad! ALSO, Gaius has a charge hitbox that WITHOUT BLOODHOUND STEP, REQUIRES 1 FRAME PERFECT EXECUTION DODGEROLL INTO HIM TO get out! Really?! You have to be fuckin PERFECT, while dealing 1/50th of the Boss’s health per hit while if you fuck up once you’re gonna get 1 or 2 shot!!! All that being said, still one of the better dlcs, doesnt top Ringed City from DS3. But for the price? Dude its a full on seperate game averaging 40 hours to beat
@@pablojosediablo Peak shitty boss design in the Elden Ring DLC is the Golden Hippo and Senasax. Personally my favorite souls like is DS3 and Gael is by far my favorite boss.
A fact that ppl forget is that Miquella totally dumped Malenia, didnt try to help her rot situation after becoming a god, waiting for radahn... just killed the character right there
What ? Miquella only becomes a God when you fight him. Plus it would hardly make sense, as you can kill Malenia before you fight Miquella, so what happens if you do end up killing her and he "heals" her ?
facts i was 100% sure that miquella was the only saint/nice demi god in this game yet just to see his ass do that shit while leaving malenia in the dumps was just a turn off like how tf did Mogh beat the allegations XD
@@chadikhr7258 well his journey started off with good intentions but he had to strip away a lot of parts of himself to achieve godhood and one of those parts was his love/compassion (st trina his other half) so what started out as him trying to make the world a better place for his family and friends turned into "the ends justify the means" and he ended up wanting this whole "make the world a gentler place" idea, no matter the cost.
Opinions are opinions but I was hyped af when I saw it was Radahn.. Someone I had slayed in a pitiful state has come back at their rumored full power that we never got to fight and was already one of the coolest fights in the game for me. So I disagree radahn fight is one of the coolest lore wise and just in general it looked amazing only topped by the camera cinematic in the mesmer fight for me with the snakes.. The way the camera moved was awesome.
but radahn was underwhelming for me, the only reason he was tough was because miquella joined in with his light attacks and not him being in prime form.
He gets really annoying with his constant barrage of attacks that dont let you breath for a second. While i love that we are fighting prime radhan, i dont think he should have been the final boss, i dont understand the lore so im still confused how radhan is revived
@@HavelGotCakeI will agree the cross slash combo is bullshit and the visuals can be much in phase 2. However every other attack he has not only has counter play, but a lot of them can be punished with an ash or a charged heavy. Helps that almost everything misses or becomes easier to dodge if you're strafing or dodging in to the left
Especially if you died once, he was just super aggressive as soon as you enter the arena and doesn't let up, it was an aggravating fight, and Igon is summoned from inside made that extremely stressful to summon him
The story line around Miquella using Mohg to get to the land of shadow and then taking his body to use as a vessel made me think the whole time I was going to get some crazy blood and holy Mohg possessed by Miquella. I was disappointed and confused to see Radahn. I definitely forgot that he was making the body of Mohg his consort but I'd still like to see something other than Radahn.
@@Khn_2102 Yeah Godwin is the ONE character that will never return and has no expanding lore. His death was so 'real' in a sense that even his lore stops after he died.
He doesn't even know what the bosses do, bro was just standing still and hitting. And how he puts Messmer in S when he almost cryied during the fight and said he would stop playing cause it's too hard 😂😂
@@019942939 100% dude, Kai first souls like game and the dude gets it and had a lot of fun. Asmon always says he loves this type of games but was looking depressed playing it
How can you make a tier list when you cheesed every boss in the game? You did the same thing to each boss no matter what they threw at you. No need to change gameplay or how you fought them. So how can you even give a valid opinion on what’s good or not in this game? I’m wouldn’t ask a deaf person if the newest music album is any good. Or someone with anosmia to tell me what perfume or cologne smells good on me, yet here we are.
Asmon and people in the comments saying that Messmer and "a lot of bosses" input read your attacks mid combo is such rampant copium lol. They continue based on your position relative to them and (obviously) the attack chain they started.
Radahn was awesome, and it answered a bunch of questions in the lore. The fight has a couple issues but I thought the mere notion of fighting Radahn in his prime is brilliant
I think the final boss should have been "John, EldenRing". A humanoid roughly the size of Radahn (maybe a bit shorter), who wields a huge ring half his size as a weapon. He would have a charge attack where he rides his ring by running on top of it. He would use it as a hammer but add some off-hand fist attacks into the mix. Maybe he would use his ring as a boost to do a spin attack from the air (like he smashes downward with the ring and then propels himself into the air to make a spin and hit with the ring again). In his second phase he would start by splitting his ring into two thinner ones and using a new moveset consisting of classing dual-wield attacks, "throw one -> close up with another" kinds of closers, charge attack when he rolls to you on his rings in a T-pose. To make it more visually impressive he could use attacks like "throw one ring and hit it with another to create a sonic shockwave which would hit the player". His smaller ring could be bouncing off the player in certain combos (like he would simply throw the ring into you or throw it spinning or something else) which would allow the boss for faster combos and overall higher tempo of the fight.
Pretty good ranking. Scadutree avatar is lowkey S tier cause it’s so fun jumping around over its attacks but I don’t think Asmon could even jump with his build so I’m not gonna blame him for that 😂
I didnt look at anything before i finished my playthrough. Took hours on every boss to learn every move. It was a shock to me when i found out people dont despise bayle and the avatar. They are at the bottom of my tierlist hands down
I also think it’s weird that Miquella forced radahn to be his consort. Lore wise, Miquella achieved Griffith status for sure. However the consort thing was weird and second phase is hard for all the wrong reasons.
I personally think the lore aspect of Radahn was the best thing about that fight. The things that felt like a let down for me were: the absence of Miquella as an actual enemy (could easily have done a Friede and Ariandel type deal which would have been far more fun). Even at 20 Scadutree level, it feels like he hits just a bit too hard and is just a bit too resistant (minor complaint). Overall, I think there is too big a disparity between his really well telegraphed moves which are practically impossible not to dodge and the almost instantaneous slices he can pull out his backside. The biggest issue, however, is as Asmongold said: the sheer amount of ridiculous, blinding AOE in the second phase. It punishes you for having learnt a decent dodge pattern in the first phase if you weren't clairvoyant enough to know exactly how you were supposed to position for the second phase. The lights completely disguised what were generally well telegraphed attacks. It happens way too early in the fight as well. For me, it was my least favourite fight of the DLC and the biggest let down when compared to the solid end game DLC bosses we are used to from the franchise.
I defeated the final boss a couple of hours ago. Absolutely love the DLC and my favourite boss was Romina, the Saint of the bud. I think the design was really cool
He was. To be honest every Dragon after Midir has been lackluster to me. Dragons fight in general are mechanically pretty awful to begin with. And then you add the visual vomit like Bayle had…. oof
yea, camera problem happens when the boss is big and way too aggressive. this dlc is all about big bosses with temper and if you don't beat them first try, it will be twice harder because they are literally going to gank you when entering yellow fog door
I always think that these types of videos are almost like a psychological study, on the level of a Rorschach test. Your answers tell more about yourself than anything else. We all have a very different way of thinking about this stuff and I find the answers and reasoning very interesting. The answers depend so much on your playthrough, your build, what you value and don't value in your experience, etc.
Realistically the final fight is against miquella. Being a manipulator is integral to miquellas character and strength. To create a new erdtree is to inherit how this worlds reincarnation functions. Miquellas shadow realm is them standing behind everyone they have manipulated and recycled into their artificial kingdom. The strongest victim was radahn so he was made a lord then used as a tool to stop the tarnished. My personal theory is that radahn being targeted by miquella wasn't simply a utilitarian matter. Rather I think miquella felt threatened by a man who had the strength to halt the stars. Perhaps that was how he avoided being used by miquella in the first place. Radahn was likely assaulted for his defiance of miquellas order. The lands between might have been completely consumed by the shadow of the erdtree were it not for radahns resistance. The fact that morgott calls radahn a traitor states that he did not uphold the golden order duting the shattering. Bro was actually fighting everyone; probably for the sake of his soldiers. Of course miquella would see that as antithetical to his order where "everyone is kind to one another".
Miquella's ultimate goal is to revive Godwyn, but to do so there needs to be an eclipse (stated in the lore). However since Radahn was holding back the starts, there couldn't have been an eclise. So Miquella sent Malenia to kill Radahn, but he ain't having it. Fast-forward years of Radahn's fighting festival, We (the player) come around and clap him in a grandiose fight, essentially aiding Miquella in his plan. We then clap Miquella's Mogh-Radahn, supposedly putting an end to his plans. Considering Miquella is a YUGE manipulator it wouldn't surprise me if he had some hidden backup plans
@@sebleonard8273 That was not his ultimate goal at all. his ultimate goal is to become a god and usher in age of plenty/compassion. Giving Godwyn true death is one of things he tried to attempt. i dont think you really grasp the lore
For the Godwyn thing, 2 reasons why he couldn't come back: his soul is gone, like gone gone, and then his body is a fish/squid (can be found following Fia's quest). So for him to come back would contradict the established rules and lore of the game (unless they do some crazy soul reconstruction ritual, but that would render DEATH rather dull). Although I do agree the final boss fight could have been handled differently.
I don't know man, godwyn was special, he was a god. They definitely could have come up with something. I mean look at how convoluted Radahn comeback is. It just feels like they took the "Base game Radahn is really easy" personally an made themselves a mission to prove us wrong honestly.
@@loulou3881Yeah but lore wise it makes more sense for Radahn. Not only it closes a plot hole why Malenia and him fought, but he was the best contender for a consort, and his soul wasn’t killed. Sometimes stuff is just gone, and I’m glad they kept it that way since it makes his death more impactful in the story (edit: talking about Godwyn here).
Yeah i was just about to typ this.. imean.. can anyone really rate bosses accurate when going broken build and just stream rolled everything? Almost like if we put on godmode and then say that this is the best fight! kek... As Asmond say himself.. are we taking crazy pills or wtf is going on? 🤔🤣
@@unfinestyou guys are so weird. Now there’s a problem with playing like a tank? You guys really expect everyone to play with nothing that the game gives them. It’s a video game boys. No one cares that you beat the dlc wielding toothpick with a only a towel on your character. Let’s mature up a bit.
@@friendlyneighborhoodcollec5928 He can play however he wants, the problem is that he rated a boss an F because of something that he couldnt even experience BECAUSE of his build, he is clearly not forming his own opinion on the bosses and is just trying to appeal to the general audience lol
I a hundred percent agree with the Radahn reasoning. I think a version of Zombie Godwyn piloted by the spirit of Miquella or something along those lines would have been far more satisfying. It also would have just scratched that itch of potentially getting more information about Godwyn and added a sense of completion for getting to fight all of Marika's children in some form or another.
My biggest problem with Consort Radahn is that his prime self doesn’t feel like his true prime at all. He has a couple gravity attacks which are cool, but I think they actually number less than the ones he had as General. The boss gets scale and stuff from the second phase, but again, that’s all Miquella. Maybe if in second phase it was a combination of insane gravity attacks akin to Miquella’s holy attacks which would alternate back and forth between the two, very similar to the Lion Dance fight, my itch would be completely scratched, but in my experience I was let down like many others to see this iteration of Radahn
Radahn, while a very cool reveal and ties up some lore questions immediately lost the coolness factor once the fight started and progressed into the second phase. I desperately tried to beat him with the build I had, with max Scadu and Spirit Ash levels but after several hours across 2 days I just couldn't take it and felt the need to respec into a holy negating greatshield build to even beat him. He is an extremely hard boss, the ONLY boss in the DLC I can say is overtuned which tends to unnecessarily funnel people into greatshield bleed builds to beat. Not to mention the visibility issues during the second phase with Miquella's abilities, it very quickly became a boss that just wasn't fun to beat. Radahn for me gets two different rankings, S tier for impact reveal and lore but low C to high D tier for the fight itself and the enjoyment of it.
I ended up beating him with just a pretty average claymore biuld in one day. Dont get me wrong he aint no pushover thats for damn sure, but the whole "learn moveset, learn to dodge it, learn attack opportunites" is how ive always played these games, and radahn seems to demand this exact playstyle so it worked out for me
FromSoft had originally planned to put a Nautralborn in the original Radahn fight because Radahn as a good guy protects the Lands Between from falling stars (which is connected to Ranni's ending and lore), Naturalborns being the last maturing phase of the falling stars. By killing Radahn you expose the Lands Between to invasions from outer space.
Also Bayle doesn't have good hit boxes. I have 30 secs of me hitting the leg he has left with heavy attacks and he doesn't get damaged because his hit box is screwed up at the back of his full leg
In a few years, Lance MacDonald or someone similar is going to reveal that Godwyn was going to be the Final Boss of the DLC until they ran into deadline issues and swapped in Radahn. Screencap this post.
He wont. because DLC has already been datamined and there's close to none cut content only way this would happen is if they patched in cut content but that wont happen. Godwyn makes less sense than Radahn btw
Don't think so. Just looking at Consort Radahns armor set makes it very clear that he was always supposed to be more involved in Miquellas plan, as it states Melania whispering "Miquella awaits thee, o promised consort" and you can clearly see her saying something before she bloomed in the trailer fight 2 years ago between her and Radahn. If they scratched the idea of it actually being Godwyn, they would have needed to literally time travel back and upload this trailer
I’ll respect the opinions on radahn but as someone who’s become somewhat adept at fromsofts boss design radahn was easy S tier. Most boss attack patterns have you rolling or jumping in time with the attacks and occasionally you have to roll a specific direction. It felt like every attack Radahn had was designed to punish your complacency. It was like a slap to the face. “Pay attention or die”. One attack pattern would have you rolling left to right while the next had you rolling into him. You had the option to parry him but outside of 1 attack the reaction windows were maybe 5-10 frames. So even once you learned the parry timings he was still challenging to parry. You’re welcome to find all the light and animations annoying and I won’t fault you for it but the added animations of phase 2 combined with the cinematics and what I know of the lore made the fight feel like I TRULY was going 1 on 1 with a god. It had everything in my eyes that rada-beast was missing in the base game. The epitome of what I feel fromsoft’s design has been from the start. BE BETTER OR FAIL… end of story. Genuinely just an amazing fight in my eyes. Hardest boss in all of elden ring.
Asmon didn’t even see half of these bosses movesets because he played the game like a fucking bot. I wish he wouldn’t be so stubborn and just try to learn the attack patterns. The game really isn’t that hard, and once you get the feel for a boss, it’s pure euphoria
yeah i dont like dragons in elden ring , they all have the same moveset and basically you deal with them the same way , with the exception of special dragons like Plasidusax and Bayle and maybe Fortissax .
27:33 Asmon You are an average player in this game! Anyone who looks at how you play this game can tell that you are an average player. Spamming 1 attack from basegame to dlc. And the more hours you have in this game the worse that becomes! 😶 This is crazy! I have such a hard time to take in what he is saying seriously. this is so rare 😵💫
I think a lot of people, including me, are perfectly okay with Radahn coming back. This is the first and last time we ever see him near his prime, since the Scarlet Rot made him an unthinking monster without feet in the base game. His intro is the same way he looked when facing Malenia in the story trailer, and now that fight has much more lore implications with the DLC
Radahn being the final boss is very disapointing from a lore perspective. I could see an argument for his revival if he was in his prime, but he isn't! The boss we fight is the soulless body of Mohg with a part of Radahn's soul in it, on top of being mind controlled by Miquella. Visually he looks good and on the second phase Miquella's hair resembles Serosh on Godfrey's back, (which is a nice detail since Radahn was clearly a Godfrey fanboy ) but the entire thing with Radahn is he being the STARscourge, and a master of GRAVITY sorcery, so he having just a few gravity attacks, ONE bloodflame a attack, and a bunch of holy attacks is just boring, especially when Radagon/Elden beast already spam holy. It would have been 100x better if it was just Godwyn revived by an eclipse ritual of something. And if Radahn was really necessary for the plot, Miquella could have put Radahn's soul in Godwyn's body with them being the fusion of the 2 most powerful demigods. It's just lame that Godwyn and the hole deathblight thing had so much potential to be expanded upon, but they did nothing with it
@@sheoofisles1573 yes, absolutely disappointing. -Radahn returns but not in his prime. -Ranni orchestrates a whole heist to kill Godwyn in soul alone and herself in Body alone, but for some reason we should just accept that the player tarnished in the festival also killed radahn in body alone, since Miquella grabbed his soul. -This is supposed to be Radahn's soul on Mogh's body, but he has a few gravity attacks and one blood attack. -The base game clearly shows that Miquella and Godwyn had a very close relationship, since Miquella tried to give Godwyn true death, then tried to use the eclipse to revive him and give him a new soul. And all that pre-established lore between Miquella and Godwyn have zero importance on the DLC. -Consort Radahn is just less cool than Starscourge Radahn (in my opinion at least)
@@sheoofisles1573this just proves you have no idea what you're talking about bro, somehow a GOD reviving Godwyn's soul from destined death makes no sense, but reviving a HUMAN (Radahn) from an OMEN body (mohg) is peak writing. Hahahaha Also, who's gonna tell this dude Radahn was also a faith user? "Greatswords of black steel wielded by Radahn in his youth. A pair of weapons decorated with a lion mane motif. These were in his possession immediately before his triumph over the stars-the swords of a lord who does not rely on physical strength and gravity alone." This dude thinks Radahn is a "warrior," when he was using gravity magic and Miquella's light incantations. Bruuuuh
@@sheoofisles1573 and i love that your main dig at base game radahn is that he was a zombie, when dlc radahn is also the zombie except he has a femboy giving him backshots. The hypocrisy is crazy
@@sheoofisles1573 "Because it's not Radahn" - Yea i know that, what i'm saying is this is lame, and this being the final boss disappointed me. "Probably because Godwyn is killed using Destined Death and Radahn is killed using old reliable punching to the face" - That's not my point, the reason for Godwyn being killed with destined death was for Ranni die in body but not in soul, if Ranni needed to do all that effort to die in body but not in soul why was the player able to do the same to Radahn with punches to the face? "You can't ressurect Godwyn" - It is very implicit that the eclipse could resurrect soulless demigods, this just didn't happen because the eclipse didn't happen (maybe because a certain individual was paralyzing celestial bodies?) "His lore does not deserve to be just a part of Miquella's plan to become god. He is much more" - Still, There are several connections between Miquella and Godwyn, but the DLC all about Miquella doesn't expand on that at all, and I didn't like that. "Radahn is a warrior, not a gravity mage" - I know he is a warrior, in my first comment i said that Consort Radah resembles Godfrey and that is a good detail, but the sorcerer side of Radahn is as much important to him as the warrior side. His greatest achievement in life was conquering the stars (with sorcery), almost all item descriptions mentions radahn's learning magic or using magic, Jerren (his friend) is a warrior and a mage, Alabaster lords (his teacher) are Warriors and mages, Selia (the place he learned magic) is a sorcerer town, his mother is freaking Rennala. So i just need to disagree with you on that. "its not Radahn we are fighting, it's Miquella" - I do agree we're fighting miquella on the second phase, but this just makes Consort Radahn more lame. "He tried, and he failed. This is one more reason why Godwyn could not be in DLC" - He tried and failed a lot of things, having Malenia kill Radahn was one of them, there is no reason why the DLC couldn't have Godwyn in a role of importance, they just didn't, and that is disapointing. "I don't know how you can think that a zombie legless Radahn is cooler" - A "zombie legless Radahn" was so strong an entire festival was created to gather warriors to kill him. If you take the intended way to kill him as "canon", 8 people and the player needed to gank Radahn to kill him. He is the only fight in the game that is balanced for summoning with his AoE attacks and target prioritization. The transition to the second phase is one of the most iconic moments in the entire game. And on top of all that, after he is defeated we see all the stars he was holding even in his deplorable state, showing his sheer power. Now, compare all this with Consort Radahn, mohg's empty husk, with radahn's soul. has been recently created by Miquella and was being assisted by Miquella, and just dies. Look back at past DLCs, imagine if instead of Manus we had Ornstein and Smough revived. Imagine if instead of the Orphan of Kos we had Vicar Amelia revived. Disapointing.
About the final boss thing Asmon said - It couldnt be Godwyn because his soul is destroyed. Elden Beast turned Radagon into that weapon of his, so since Marika and Redagon are one entity it couldnt be Marika. Radahn seems the only logical choice for Miquella to resurrect. Morgott calls all the demi gods traitors including Radahn, the others i can understand but Radahn i always wondered the reason (There is also a picture of Morgott fighting someone looking like Radahn in the game intro video). Maybe like Miquella, Radahn also had his doubts about the greater will and thats why he chose him as his consort?
Promised consort is incredible but i felt like that boss, more than any other boss in a souls game, forced me to use a specific build, not even changing damage type, it made me use spear and great shield. But I love all the lore NPC summons they had for every bossfights, like the Hornsent against Messmer, Igor against Bayle, and the Mohg follower against promised consort, they all had unique dialogue and it was awesome. I think this DLC is the strongest story fromsoft has every told in one of these games in terms of storytelling, because I was actually able to understand what was going on and the whole party of NPCs you’re sent in with are awesome. Bloodborne is still my favorite story, but the way the constructed the narrative for this DLC was really compelling and easy to follow. I loved that penultimate fight against all the Miquella loyalists, the dialogue was great, and the Mohg follower summon you could have tag along might be one of my all time favorite NPCs in any souls game. I loved this DLC. 10/10.
>radahn is sick af >it forced me to hide behind fingerprint shield and poke him to death with a spear like everyone else what is it with people not being able to just admit a boss is ass when it's ass?
@@bigsmall2842 agreed and also if you get hit at the start of long or even medium length combo in 2nd phase you're just done completely cause you are now dodging not only his hits but also the lightning attacks, and you can't dodge both, i beat it with bhf with no use of ash of war and it took me 9 hours , hardest fromsoft boss by far, malenia took me 4-5 hours for example, but she was fun like you said, 2nd phase just felt pure rng win ngl
dude was killed by destined death. if you can revive someone that died from something called destined death, why tf is it even called that? godwyns purpose of the story is to die and trigger the shattering. you could still argue that godwyns soul only died and body is alive. but in the end its radahns soul that will be inside godwyns body, so it will still be the consort radahn fight we fought
@@anukthotawatta982 I hated the fact that I had to fight Radahn a second time and his fight was a massive let down too. I was expecting crazy gravity magic, but instead he threw 2 gravity attacks + everything else in the fight. I would rather fight Godwyn instead of fighting Radahn a second time. Plus, that fight was bullshit because you can't see shit for 1 or 2 of his attacks. Overall, just lazy writing for the lore and a massive DLC final boss let down. Everything else in the DLC was amazing though.
Furnace Golem is in the same tier with Promised Consort Radahn? Pretty bad tier-list imho. Radahn is one of the best fights in the whole game, very difficult yes but extremely fun when you know how to fight him.
Radahn was cool, we've all seen him. One of the best boss appearances of all time. However, a recycled boss as a final boss in the dlc is not what anyone should want.
But it wasn’t a recycled boss. Yes he had some attacks that mirrored his old fight, but his new fight has completely new moves, and his old moves have also been altered. The boss is not recycled at all. Just because it’s the same character doesn’t mean it’s recycled, like a can of coke or a water bottle.
The only recycled thin about the boss is his name. I don't think he has a single move that's straight up just the same as base game radahn, at worst it's altered to fit his smaller frame and being able to actually run
@@hemsy797I don’t think even the moves were mirrored, cause OG Radahn is up so high with huge blades and hit a lot slower. They 100% had to make new animations for consort for sure. Honestly people would probably like it if everything was the same but boss name and model was swapped lol
@@oneofthekindscarf8612 Ok great, so if every boss in the game was radahn with a different moveset you would be satisfied? It's the same character you beat in the first half of the game turned into the final boss of a long anticipated dlc. Out of everything they could've done they went with this. You're easily satisfied i suppose.
@MrLuc237 You didn't even try to make it make sense, did you? Never even said I liked the boss, just stating the obvious that it's literally not a recycle or reskin because they share not a single same move, at most its different animations. Hell, apparently for lore sakes, you're not supposed to even like this radahn, because it's just miquella stuffing him in a mohg body and charming him. Explains why he barely uses gravity magic
I thought radahn as the final boss was really cool cause in the base game everyone was talking about how cool he was and how strong he must have been at his peak and now we got his peak
This dude has way too many opinions for someone who played the game once and just used two builds - either spam jump counter or spam guard counter. How does he know anything about any boss? He's barely fought them.
All I can say is *"Those stripped of grace of gold shall all meet death. In the embrace of Messmer's flame."*
"The Depths of your FOOLISHNESS"
Too bad Messmer's VA sounds completely disinterested in saying his lines.
@@techtical7079I think it adds to his character tho
It sounded better in the trailer.
Nah I kinda like his current monotone voice. It adds the fact that his mother "forgot" him and yet he still stays true on his duty.
The final Boss should've been "OH MY GOD IT'S PATCHES WITH A STEEL CHAIR!!!"
I would love this
"Patches the unbreakable with a steel chair to the back of the head!!! Radahns gonna feel that one in the morning!!"
WHAT ?! IT'S PATCHES JUMPING DOWN FROM THE THIRD ROPE !!
WAIT WHATS PATCHES DOING , HES REACHING FOR SOMETHING OMG HE PULLED OUT THE CHAIR
That honestly would've been better lol
Or Patches is the Outer God
You forgot the secret final boss - Dung Eater, Promised Consort
Is this a joke?
@@Jiggle_physics19 you not fought him?
@@Jiggle_physics19 you fight him if you do st trinas questline
@@Jiggle_physics19 Not a joke, he's an extremely shitty boss
This is a very correct list and should be enshrined in the US constitution. I know, It has nothing to do with rights but either way, put it in there.
People dont seem to understand that the reason you can't use torrent in the Abyssal woods is because the Frenzied Flame can actually KILL torrent, thats why he's afraid.
Not to mention also that the untouchables' only real attack is in the form of a grab, and torrent would completely trivialize them and the "horror" they are supposed to convey
But you can ride him in the Village of Frenzied Flame? 🤷♂️
@@Tiktakrdm The village doesnt have any proper frenzy enemies, just people crying a shitload of fire. The tower gives madness, but cant actually damage us physically, so Torrent isnt bothered, whereas the aged ones in the abyssal woods are eldritch-esque things with a good scare factor that (as said earlier) Torrent would be unbothered by. Lore wise, the abyssal woods is an area completely scoured by ff, with frenzy bleeding through the landscape, and includes an enemy that uses the full potential of frenzy, so it makes sense why Torrent (a spirit) is far more afraid in the woods than base game. Not saying it wasn't annoying, I just think I wouldn't have been bothered whatsoever by a lack of Torrent had the area itself actually been fun or had good loot.
@@Vilastromoz Doesn't he ride you up an entire mountainside with a huge frenzy eye doing damage to everything at one point? Those three slow enemies in Abyssal Woods was worse than that area?
@@mikeadamson-jj3nd That's the tower. It doesn't do physical frenzy damage which lore wise is probably what Torrent is afraid of, it just gives any humanoid madness. I explained it oddly, mb, but basically it doesn't make much sense lore wise for Torrent to be afraid of the Untouchable ones, it's more gameplay wise to keep the (rather effective) scare factor, and it's more the fact that frenzy has scoured the entire area (which we see in Midra's manse used to be a beautiful place) that Torrent is afraid of, because instead of just an envoy that cannot interact in the form of the madness tower, there is a Lord itself in an area in which there have been 2 Lords of Frenzied Flame (3 if you pick the ending).
I think what really discourages fighting dragons head on is just that their head sometimes feels untouchable. For Midir and Bayle, (Bayle's move shares a lot of similar elements with Midir), they have clearly telegraphed moves that leaves their head vulnerable to attack at the end of it.
piercing jump attacks my bro heavy thrusting swords dual and you break his posture in 3-5 hits depending on the weapon, heck it works on hippo gaius and big guys.
To be fair Bayle is coded to give you his head after every attack.
@@PotatoLord94 Which is part of the reason why it's a good fight.
@@butanium6567 i do not want to take out thrusting weapon every time i see a dragon moreover respec for it or level them jsut for that, otherwise most weapons dont omfortably reach dragon heads...
@@vinniegret4841 you can beat him however you want, but i literally told you the best way to deal with them and who said respec great epee you can go with whatever you want. You're just like asmon not willing to change when there are better options.
While it's not a boss, I wish the fight with the NPCs leading to Radahn should be in this list.
That fight gave me ptsd
@GEnAGeLT He is though, he has a big health bar at the bottom of the screen, which is what dictates a boss.
fr these mfs were harder than some main game bosses
Idk why it’s not. I wouldn’t say it’s the hardest triple npc fight in fromsoft history but definitely the most punishing for mistakes.
@@TheSket Not a boss technically due to lack of big hp bar at bottom of screen
the most disappointing thing in the dlc is the fact that we didnt got to fight the gloom eyed queen. that would have been such a cool hidden boss.
Putrescent knight was named knight of the gloam eyed queen in the game files so there definitely has been some cut content or retconning
@@angel17891 They love cutting out all the interesting stuff from their games. Y tf would they cut this stuff related to her? We didn't learn anything new about the outer gods, Gloam Eyed Queen and especially Melina. I really hope they just make another dlc to add all this stuff in cos there's so much wasted story. The lore of the dlc is the most disaapointing thing.
i dont know why so many of yall are obsessed with the dead, gloam eyed queen was killed by maliketh to take her rune of death. Im pretty sure Marika is smart enough to take the correct counter measures and ensure she cant get revived (giving her destined death or smthin)
Well it would've been hard for them to make Melina a boss.
There were a lot of cool figures they could have reintroduced. The gloam eyed gueen as you said, the twin bird (god of death birds). The formless mother, although it makes sense from a lore perspective why we didn't fight her or even find her.
Godwyn's physical body would have been really cool to run into. And I also think that's the most disappointed think people felt with radahn. Why was it Radahn and not Godwyn
Asmon dislikes dragons because he hates atacking feet, but he likes furnace golems lmao
Head attacks > feet attacks
The furnace golems have like 3 attacks and they're REALLY easy to read, that's the difference.
@@ocean037And not nearly as much damage is dished out to you (even with a tank build) in comparison to the GF Dragons
The furnace golems got points for spectacle in the field. Not for the fight.
Messmer is s tier, so fucking cool! Favourite alongside saint of the bud so far
Miquella fkd up not choosing Godefroy as his consort. No Godefroy in the DLC just ruined it entirely. The most mysterious and all powerful character in the whole game and not a word about him anywhere is so sad😢
Bro he's dead
@@aidanwerner7759what point could you possibly think you’re making with that statement?
@@griff-f7n that's he's dead
His soul died while Rani's body died, there is no resurrecting him@@griff-f7n
But he didn't say Godgwyn, he talked about the incredible and powerful Godefroy@@andrewstarr8062
My dude is ranking bosses without even knowing what half of them do lmao.
gotta farm that YT content IG
For real
Didn't realize half of 37 equated to 3. My dude skipped out on school.
@@epoch8150 it's not about him missing stuff, but by blocking half of them with 100% shield, he has no idea what the bosses do as he never had to learn them. He even said it himself. I don't have issues with how people play, just find it redundant to make a tier list when you don't even know what mechanics the bosses have.
Also learn to read properly.
Bro really cheesed radahn and called it a day 😂
The final boss is not prime Radahn, it's prime Miquella. I wish we could have fought a Radahn with actual dialogue and a working brain in a fair duel. Consort Radahn has like 2 gravity attacks 😢
How did you know that he is just a puppet and not prime radahn?
@@HerMi.Tthey literally tell us it’s mohgs body with radahns soul in it
It is prime Radahn. Literally bolstered by a god.
@@ahkosorsomesaykosby9999 not really. prime radahn would have used way more gravity magic and would be bigger. this version with miquella isn't weaker or anything just a different beast.
@@wallapee it's prime radahn. It's Radahn in his power prime.
I remember Asmon was excited, happy and pround when he killed Radahn in the base game. He was smiling and telling viewers he does not need sommons.He was so happy. Now he is hidding behind his shield with amazing skills, powered with 64 million runes, and did not have any feelings after killing bosses. Did he abadon more than Miquella to become a god?
No, he's just not a good player...but, to be fair, DLC Radahn is also an ass fight.
@@Cundwhy is it ass? Great boss probably my favorite in the dlc, after relanna
Because it's way too flashy in the 2nd phase and it's not as interesting as the base radahn @@senjai77308
@Cund Imo he is the very representation of what ppl see as a bloodborne boss, he's most dangerous moves are usually used when you are literally trying to create distance, when fighting him up and close he's really fun😂
@@senjai77308 just focusing on the fight itself, some of his movies require inconsistently precise dodging, such as his rock attacks from phase 1. For some reason, the only semi consistent way of dodging that one is by rolling to your left SPECIFICALLY, and at a specific set of frames too.
Phase 2 is the real problem, phase 1 isn't even that bad. Phase 2 is straight up unfair and is a cluster fuck of visuals.
Assassins gambit makes the abyssal woods into a joke. None of the enemies aggro you & you can just run through the foggy area. More people need to know that.
I just killed the things, at least I got a bit of satisfaction out of that otherwise empty area
The untouchables were an absolute nightmare, until I learned you can parry them.
I eould've loved to know about assassin's gambit the first time went through it
Whole area was disappointing IMO and I don't get the hype. Saw a bunch of messages talking about some unseen, untouchable horror and braced myself for the worst - sprinted all the way to the mansion, never bumped into anything and entire place was empty. Really anti-climactic.
The boss fight at the end was cool at least
@@GARGANTUANMASKEDFISH same, expected some massive horror lurking in the woods
Prutrecent Knight was actually very fun. The dance you do to avoid their attacks is so satisfying. Romina fight is also a lot better than you’re giving it imo
I agree
One of my favourite fights in the whole game. Her design is sick
Consort Radahn being the final boss makes more sense than Godwin, it not only explains why milenia waged a suicidal war on rahdan but it also explains to us why mog was so infatuated with miquella and what miquella and millenia were plotting all along. If they had resurrected godwin it wouldnt have explained why millenia went out of her way to fight rahdan.
I agree, and from what I know the actions that Godwyn took. We know them. He was a good guy, liked by many people, fought dragons and befriended one. Then he died. That’s his whole character. From software could’ve explored more about what he did but they didn’t.
@@Siehtluohcs It would've been so nice to just have a questline that helped us learn more about Godwyn. Or a questline to help Miquella revive him. Or justa questline where we could actually interact with Miquella.
Funny so many people keep talking about Godwyn like he wasn’t the first Demi god to be struck down by the rune of death that permanently kills off the gods 🤣🤣🤣
@@anonisnoone6125 not the mention that when the dlc ended, after killing Consort Radahn all we earn is a memory of Miquella. I’m like “that’s it?” I thought we could at least walk to the gate of divinity and interact with it. Maybe even speak to Miquella in there. But I think we killed him just like how St. Trina wanted
It was explained in base game. The demigods fought over control because the great runes corrupted them. It was already established. Anything else was retconned and the lore was shoehorned into the DLC. Its mid tier writing but yall are in the same mood us Game of thrones fans were in years ago. Subverting expectations isn't always good.
Only downside to the Rellana fight is that she can do her moon attack near a wall and they don't actually hit the ground then blow up, they just go off without dropping and still combo you
I wish she had a better arena though. A stone box felt kinda plain. If it was something like the spirit of Loretta’s Arena, I would’ve loved it a lot more.
"The depths...of your FOOOOLISHNESS!" will never get old
Imagine if for the final boss of the Ringed City, instead of the Gael fight that we got, Pontiff Sulyvahn randomly showed back up, and halfway through the fight, Gael decided he wanted a piggy back ride. That's what it felt like seeing Radahn again.
PREACH!!
I mean Gael was straight up just an npc before the final boss. I mean there were a considerable amount of people who actually disliked the idea of Gael being the final boss before everyone found out how badass he and the fight was
@@oneofthekindscarf8612gael’s lore and the dlc were built up around him. Radahn as the final boss shows up out of nowhere and took everyone by surprise
I can tell you werent around when ringed city came out Lol. close to everybody disliked the idea of the last boss being an NPC in previous DLC
@@frostdice3252 Radahn and Mohg were both mentioned multiple times and multiple items in the DLC
I think the biggest let down of the DLC, is the complete lack of new information regarding Godwyn.
He's just dead give it up there's nothing to expand on it
There’s nothing…. His lore was over… his souls was destroyed by ranni… he’s not coming back give up
@@moonrabbit2334that’s lame.
Everything we need to know about him we already have in base game. His soul is gone and so is his body. It keeps growing out of control.
@@Sephirothkingdom782HE IS DEAD
HIS SOUL IS GONE
WHAT COULD THEY HAVE DONE?!?!
Romina Saint of the Bud fight was dope af in my opinion
Just wish we heard more about her :(
For me it was super underwhelming, but to each their own. Visuals rocked though.
Yeah, so many people didn't have the chance to fully experience how great that fight was because they went with very broken builds. And I don't blame them, I mean, you can get to her after defeating stronger bosses like Messmer or Bayle.
Maybe if she were earlier in the DLC people would aprecciate her more.
Can we do a streamer hairline tier list next?
Asmon is at B for Bald
S tier. For sure. Hair is a distraction...
They'll have to add a G-tier for "gone"
S for scalp
If you can have a helicopter land on only the bald parts of your dome than easy S tier
Midra is a dance partner. Radahn is a guy shooting at your feet to make you dance. I love Midra and hate Radahn.
The dance partner bosses are always the best. Soul of Cinder, lothric twins, Godfrey, Midra, Messmer,Slave Knight Gael, etc.
Stay mad
@@TrivialPawnthey are just easy, from software should learn that their fanbase dont like hard bosses.
Thats what makes fighting radahn exciting there is more sense of danger more thought to fight rather rush douge attack.
I hate how accurate this is
The Scadutree sentinel was so good because of its theme. Slowly dying and grasping on to the bitter end even blasting light from itself so hard that it fucks itself up is just the dopest boss fight vibe.
When I killed Radahn I initially didn't know that was the final boss and the game is over.
I think that speaks of how little he feels like he should've been the final boss.
After I beat him I still had more of the map and other bosses to beat.
For me, Bayle was the last boss before I started a new game+.
@dragondude9637 Yeah Bayle definitely felt more like a final boss.
Idk how people can take this mans take on anything elden ring related serious
Same. If only his talent was as up there as his arrogance. 😂
Imo this tierlist is fine, some of his own bias but the list itself is solid. His takes on the dlc overall? F tier.
Anything anything related
Midra is easily my favorite boss in the dlc just wish his remembrance items were better
His sword should've had a unique moveset, or at least had something like the light greatsword moveset. The base greatswords are painful to use after playing with the light greatswords.
@@backslash4141his sword should have madness buildup, how does the weapon of the lord of frenzy not have madness xd
@mihaibmt5936 The sword itself was there to contain the madness, so I'm fine with it not having madness itself.
It's just a shame that outside of the AoW It's so boring.
His sword is pretty good in pvp but bad in pve sadly
after helping around 20 players with the messmer fight and memorizing his moveset i fuckşng love that fight but in a casual players perspective ppl don't fight that guy as much as I did so i understand ppl not liking him as much as bayle but for me its mechanically much more interesting (plus i just like humanoid bosses way more than big guys)
bro i need some serious tips to beat him, his second phase is such a nightmare
the cool part of radahn for has always been about Starscourge, him being the conqueror of the stars. We know that he is miquella's brother but the golden order part of lore of radahn isn's the focus for him and tbn its boring. We have plenty of holy bosses. Him being the Starscourge has alwasy been the coolest part of him.
tbh Radahns setting in the base game is way cooler too. There is an entire festivel to kill him, he is holding back the entire starscape, his mind is completely gone because of scarlet rot and still he is using gravity magic to fight and support his horse. In the dlc Miquella revives him and you fight
@@brittlemaxIt honestly feels like they put Radahn in the last minutes of the dlc
@Khann_2102 no he was literally fighting melania now we know why it was intended
Bro wanted so hard to avoid being Miquella's consort, he literally learned to master gravity magic, to hold back the stars and stop fate dead in its tracks.
Gaius is incredibly underrated, B tier at least
If it wasn't the bad hitbox of the charging pig it would probably be even higher.
@@ManOzzY it's really easy to dodge
@@artorias6969 it is not, it needs the very last moment. and still you might be hit by the pigs rear hitbox. The only efficient way is with light roll.
@@ManOzzY Or just get on your horse before he hits you giving you tons of s
@@artorias6969 I actually tried this and managed to make it work, but not with consistency.
I’m willing to defend the Radahn fight to a certain degree, but the complaints about the sheer overstimulation of light is kinda justifiable.
If it was one or two follow up light effects instead of like seven pillars of light, I think people would’ve enjoyed it a lot better.
But lore-wise, Radahn was the only option for revival, as he was the only one whose soul wasn’t destroyed or had some affliction. It was Radahn soul fused with Mohg’s body. If the story was to revive Godwyn, it still would’ve been Radahn’s soul, just now in Godwyn’s body.
But his body was already transformed into that merman like state and his soul annihilated by the rune of death. He wouldn’t fit in Miquella’s plan. The only figure in the Lands Between who would’ve worked, was Radahn, and Mohg was the only living demigod without a physical impairment or affliction caused by an Outer God.
- Rykard is part of the God Devouring Serpent.
- Ranni is guided by the Dark Moon.
- Rennala is still alive but has lost her mind.
- Godwyn’s soul was destroyed and his body warped into a slumbering monster.
- Malenia is eternally afflicted by the Outer God if Rot, Unalloyed Gold can hold off the affliction for so long.
- Morgott was turned into Grace.
- Messmer is still alive but is protected by his flames and serpent.
- Melina has already (potentially) reduced her body to ash as kindling.
- Godrick’s body was grafted, his blood and everything about him was too weak to actually serve as his consort.
- Mohg’s only connection to the Formless Mother is through his spear, not anything with his body. After dying, his body becomes the only vessel capable of binding to Radahn’s soul as a fellow demigod while also keeping its strings as Miquella’s puppet.
Miquella’s only choice WAS Radahn and Mohg. And he needed a consort capable of enforcing his will and driving away the Outer Gods, a feat only accomplished by Miquella himself, and Radahn. Radahn was the puppet he needed most, and trapping his soul to a body already charmed by him, just let him have the piece he needed to fulfill his ambition, the ultimate enforcer of his soon-to-be divine will.
Even if the DLC did revive Godwyn with Radahn’s soul… do you really think the TWO STRONGEST DEMIGODS fused together, incarnated in their new combined prime, would be an “easier” boss fight than Radahn with occasional Bloodflame? Because that would be Radahn with Golden Lightning, Ancient Dragon Lightning, AND Deathblight.
Radahn “works” because he’s the most important piece in Miquella’s grand plan, Freyja and Ansbach were even hesitant and against what happened to their respective lord, the two are imprisoned at Miquella’s thrall. But if take down Radahn and free them both, Miquella’s entire plan falls apart and can’t be recreated. The Tarnished is set to become Elden Lord, and Miquella has no means to combat them, nor any pieces left to counter them and their journey. He sacrificed everything for the ultimate trump card, but if we beat it, he has nothing left. And the entire DLC is just about stopping Miquella. And again, this isn’t exactly Radahn in his prime, it’s an incarnation of Radahn in its prime. If you put Bruce Lee in the body of an average martial artist, it doesn’t make that person “Bruce Lee”, its someone with Bruce Lee’s soul in a body not as honed, refined, or as developed as Bruce Lee’s in his prime.
But I would love it if there was one more DLC for Godwyn and the Godskins’ Gloam Eyed Queen and some extra detail about the red spear that pierced Marika.
Also, were used to having great fights and/or figures teased, but nothing getting released… *_*cough cough Tomoe and Ocelot cough_*
TL;DR
I get the frustrations with the final boss, I personally love it though, but lore-wise, it really was the only way, anything else wouldn’t have worked or would have been even more of a nightmare than what we got.
What does 'soul' means in the context of Elden Ring anyway?
You make great points and I completely get what you're saying. I think my personal issue is that did it didn't HAVE to be written the way it was from the start. Yes, Radahn makes sense. I get the whole "Miquella loved Radahn, the consort thing was planned from the start with Malenia whispering it to Radahn during their fight" but if it was written, from the get-go, in a way that had Radahn come back at the end, that kinda disappoints me.
I dunno man, it's your story. Make up some shit about Miquella using some special super duper magic sauce, that defies destined death, to bring back Godwyn. (I'm not gonna comment on the difficulty of a Godwyn fight because that's just pure speculation, coulds/woulds)
It's a magical fantasy world where you can have 2 beings with the same body somehow produce offspring along with plenty of other wild stuff. Make some other shit up.
heavily disagree with people wanting godwyn. his story is done and the land of shadow is at the same time and it wouldnt be the same thing as radahn because it actually is radahn
@@Jas0n2571It doesn't even have to work, Imagine if miquella tries something to revive godwwyn, but It fails and he becomes some abhorrent mounstrosity
@@jajasking9652 There is no soul to revive my dude, it is stated many times that his soul is destroyed. Gone.
The way you play without learning any boss mechanics disqualifies you from having any actual, credible opinion regarding this game's bosses.
His list was objectively not bad. Divine beast at S and radahn at e are the only big changes he should make
@@HahahMamaman Dancing Lion is not S, the camera is too bad for S
@@HahahMamaman It was because it really wasn't based on his opinion like he stated in the beginning, which he shouldn't do tier list ever again...This was most based on a personal grudge because of the difficulty he experienced an maybe some tedious moments.
dude actting like he "done everything" were you even playing? XDDDDDDDDDDDDDDDDDDDD
he has like 7x 5-7hrs gameplay Vods on this channel bro
@@danusha6689and he played shite on all of them.
I actually think fighting Radanh at his prime as a final boss empowered and helped by Miquella is pretty cool and it also makes sense lorewise. My issues with the fight are the fact that he underuse gravitational magic (the moves where he mixes grav. magic with Miquella's gold magic are super cool both visually and thematically but he does only a couple of those), the combos are probably too long and the rays of light poke you a lot even if you dodge the attacks and basically don't let you see anything.
There is also that one attack where he does 2 one sword slashes and 1 both sword slash in which the timing and placement is very strict. It's basically undodgeable, if you dodge the first hit, you have to take the second one.
@@rajibbaral4440 you can dodge that one by dodging into him, like most of his kit.
@@Krulfar The attack came so fast, I had to take the first hit. I dodged into him too whenever i dodged the first hit but still got hit with the second. I finally defeated him after 11 hours.
Conceptually, Radahn is an amazing boss. Fighting the Red Lion at his peak & prime while a literal golden god rides on his back (pause) is awesome. It’s just the fight that is a bit iffy. The golden particle effects make it difficult to see what’s going on at times. Some moves (like the multi slam attacks or golden explosion follows ups) can be really annoying. And his sheer health & damage output funnels a lot of players into summoning (which makes it even harder) or using meta weapons. I managed to beat him solo after 4 hours (on ng+7) but I think he’s a bit overblown in the difficulty department.
Don’t know if he’s mentally at his peak while being mind controlled, and getting back shots from his step brother
Having radahn show up out of basically nowhere is so unbelievably lazy. A base game boss? When they had so many other cool, new options? I'm so mad at this choice. And I won't even get into the difficulty.
Golden hippo insta grabs you if he does it when you are in close proximity. This is some bullshit right here.
You can actually roll out of it when you see his mouth open in a specific way but you have to roll instantly and yeah it’s annoying
@@danielnoh1520 just get vored it's fun
How is that bullshit?
@@lampad4549 every grab has a cast time. This one does too. But if you are near him he will interrupt his cast time and grab you with goofy scuffed animation. I'm 100% sure that it was not supposed to work like that.
they fixed that. the hitbox should be better now apparently
I feel like someone who cheeses bosses can't make a tier list
Why not? Who cares. If you see and experience all of the moves the boss has then you have a right to an opinion.
@@mikeshanahan7264 He didnt experience the moves lul, he shield and poked.
last boss is def S tier , when you look how he killed it by using the dumbest way possible and not even bothering to dodge eh.
@@jonathanvilleneuve4211 Yeah, the last boss is S tier, It's just too good
if a boss can be easily cheesed that automatically makes it a worse boss.
Tbh I was just confused how the last boss WASNT Godwin the golden. Like all that pre-dlc lore with the eclipse and referential narrative regarding the fact that clearly there was an attachment to Godwin specifically depicted by statue at the haligtree like it almost feels like they just sort of arbitrarily made it radahn to make malenias attack make sense which I mean idk maybe Vaati can help me connect it back to radahn but it just seems wrong
Don’t get me wrong though not gonna complain about seeing prime radahn I just think it would have been way cooler if it was Godwin
totally agree
Godwyn would never fight u cos he's dead. His soul is gone. Only his body lives. But I really wish there was a quest line to help Miquella ressurect Godwyn since that was such a prominant piece of the lore. Miquella was just completely wasted. They fumbled him so bad.
@anonisnoone6125 Does it say in the lore that he cannot be resurrected? Miquella is smart he wouldn't have tried to bring him back if he knew that it's impossible, the eclipse ritual failed because of radahn stoping the stars that would explain why malenia was sent to kill him, something must've been retconed for the dlc, no way they made so many connections for miquella and godwyn in the base game for nothing.
If Miquella was smart he would have won. Miquella has failed at everything and tries to do the impossible cuz he's a child who just doesn't accept how the world works. Godwyn is dead, let it go.
Remember guys, people hated Gael and his lore at first 🤣🤣 from ds3, and now he is loved as a boss. Keep that in mind and don’t t let the haters from the Sewers alter your opinion
I loved the boss Fight, and if they clean up the visual clutter a bit in phase 2 I think it is an easy S tier for me.
@@randomnobody9229 I think so too. It’s an epic boss lore wise and gameplay wise. People might forget that this dlc does not alter the ending of the base game, we still have to go for the big boys like Godfrey maliketh and marika/radagon. This was to prevent smth from happening, now we gotta go back and take our place as Elden lord
Cant even imagine Gael being hated now, he's like, as perfect of an ending to the trilogy as you can get.
Gael has one of the best lores in any Fromsoft game.
Radahn on the otherhand is the craziest fan-fic you could come up with. Remember, this shit is the END for Elden RIng.
should've been godwyn
This might be an unpopular opinion but IMHO prime Radahn as the final boss makes total sense lore wise[1] and it's DOPE AF! Despite a couple of bullshit moves[2] he is one of my favorite bosses in the DLC alongside Messmer and Bayle (with Igon summon of course). I don't think Asmon made it justice to the Radahn fight with that bullshit build of his. He turned the fight from an epic fight against prime god Radahn into a block poking simulator. Despite my comments about some moves the fight is an awesome skill check (depending on your build of course :D).
[1] - Not only in SOTE but in the base game as well as others have pointed out.
[2] - The combo that starts with the left hand, double slash into twin sword cut, which is almost impossible to dodge the second hit unless you have equipped the Fine Crucible Feather Talisman (btw this thing is awesome, it changes the movement game completely) and do a backstep into roll x2 to avoid the last 2 attacks. The talisman makes it not so much bullshit but very annoying because you need to be fast either way even with the talisman. The other bullshit move is the fucking AOE in phase 2 where if you miss one second from running away you're fucked. I think that move timing and area is complete bullshit and is there for spectacle.
Putting Bayle at S is criminal. Honestly one of the worst fights in Elden ring. The camera is so god awful
Didn't expect dung opinion...
Igon is the only redeemable thing about this fight, dragon bosses suck so much in fromsoft games.
@@kekoverlord4033 yea and I killed him😆
That's why they designed him in the way that he keep his head low to only lock on it and dodge his moves and hit his head. Its not terrible, if you lock off yeah it will he horrible to fight but this boss is absolutely designed to lock in and the only part of his body you can lock on is his head and its similar to midir
Your braincells jumping off a cliff on the day of your birth is what's criminal here
For me, Midra was the most fun fight of them all. Really gave the "flow" feeling, while not being the hardest, he was the most enjoyable.
Definitly agree that the last boss should have been Mikela and someone else like Godwyn with some funky lore reason. It was cool to see Radahn in his prime but the original boss was wayyyy better. You cannot do that in this kind of game. You cannot resuse a boss and have it be WORSE
People get so mad that he "Cheesed" the bosses. He used mechanics that are in the game. Blame the developers for allowing it in their game, not the players. People wanna protect their "hardcore" gaming status and can't stand when someone doesn't struggle through it like them.
I stopped caring about _souls purists_ no matter how you play you are always "cheating" bleed build? cheat, tank build? cheat, a caster? cheat.
To them apparently the _correct way to play_ is a no armor, fists only level one run which only a few folk can even do and they larp as one of them.
@@Xfushion2Exactly, I wish more people would just start ignoring the purists...Play however you want to and have fun...That's all that really matters! If you want to make it more challenging for yourself, that's cool...But don't look down on people because they choose to use the mechanics that the game gives you...I don't play with summons on the first playthrough, but I would never tell someone that they were wrong for using them...I will ceratinly use them on my next playthrough, and I will use some cheese builds also!
I agree with you, however dont you think it kinda ruins the battle experience where you have no choice but to resort to cheese build? For example final boss, without shield its a nightmare for fun as well as your eyes. Imo it just makes it a non fun experience
The issue is not that he cheesed the game with "spam 1 button behind shield". The issue is he still thinks summons and magic are cheating, he made fun of Kai Cenat for needing 24h go beat Radhan, when he only needed 24 minutes. By the way, Kai is 10 times the better souls player than Asmon is, and Kai started playing souls games a few months ago, meanwhile Asmon played almost all of them and he still plays like shit and looks for exploits and cheats to trivialize any fight possible.
Have fun with the game, play however you want, but don't act smug and make fun that people that wanted the satisfaction of beating the game while still being challenging
For me Radahn's first phase is an S tier. His 2nd phase can kiss my ass.
Still to aggressiv for me atleast. Radahn is for just D tier.
My friend watched me fight p2 radahn and asked how I could tell what was going on, I said I couldn’t but it looks awesome
@@BraTheEle Fighting phase 2 feels like your fist fighting a flashbang.
Exactly!! And Pillar of Light from 2nd phase is LITERALLY UNDODGEABLE IF YOU’RE 1 SECOND LATE RUNNING WHEN HE STARTS THE TELEGRAPH ive never seen such terrible boss design, this is like CODE VEIN levels of bad! ALSO, Gaius has a charge hitbox that WITHOUT BLOODHOUND STEP, REQUIRES 1 FRAME PERFECT EXECUTION DODGEROLL INTO HIM TO get out! Really?! You have to be fuckin PERFECT, while dealing 1/50th of the Boss’s health per hit while if you fuck up once you’re gonna get 1 or 2 shot!!!
All that being said, still one of the better dlcs, doesnt top Ringed City from DS3. But for the price? Dude its a full on seperate game averaging 40 hours to beat
@@pablojosediablo Peak shitty boss design in the Elden Ring DLC is the Golden Hippo and Senasax. Personally my favorite souls like is DS3 and Gael is by far my favorite boss.
idk how he can judge the bosses with his bullshit build lol
A fact that ppl forget is that Miquella totally dumped Malenia, didnt try to help her rot situation after becoming a god, waiting for radahn... just killed the character right there
What ? Miquella only becomes a God when you fight him. Plus it would hardly make sense, as you can kill Malenia before you fight Miquella, so what happens if you do end up killing her and he "heals" her ?
facts i was 100% sure that miquella was the only saint/nice demi god in this game yet just to see his ass do that shit while leaving malenia in the dumps was just a turn off like how tf did Mogh beat the allegations XD
@@chadikhr7258 well his journey started off with good intentions but he had to strip away a lot of parts of himself to achieve godhood and one of those parts was his love/compassion (st trina his other half) so what started out as him trying to make the world a better place for his family and friends turned into "the ends justify the means" and he ended up wanting this whole "make the world a gentler place" idea, no matter the cost.
Opinions are opinions but I was hyped af when I saw it was Radahn.. Someone I had slayed in a pitiful state has come back at their rumored full power that we never got to fight and was already one of the coolest fights in the game for me. So I disagree radahn fight is one of the coolest lore wise and just in general it looked amazing only topped by the camera cinematic in the mesmer fight for me with the snakes.. The way the camera moved was awesome.
this! radahn is the best thing they gave us. at full power. so good :)
but radahn was underwhelming for me, the only reason he was tough was because miquella joined in with his light attacks and not him being in prime form.
Full power is Miquella helping him? I like phase 1 and would give it A Tier but phase 2 makes him d tier
He gets really annoying with his constant barrage of attacks that dont let you breath for a second. While i love that we are fighting prime radhan, i dont think he should have been the final boss, i dont understand the lore so im still confused how radhan is revived
@@HavelGotCakeI will agree the cross slash combo is bullshit and the visuals can be much in phase 2. However every other attack he has not only has counter play, but a lot of them can be punished with an ash or a charged heavy. Helps that almost everything misses or becomes easier to dodge if you're strafing or dodging in to the left
i hated bayle. his design looks visually awesome but gameplaywise it sucked. for me more like a C to D
Especially if you died once, he was just super aggressive as soon as you enter the arena and doesn't let up, it was an aggravating fight, and Igon is summoned from inside made that extremely stressful to summon him
Second phase was dogshit. He barely had any room for attacking.
Somehow, Radahn returned...
Sounds like Palpatine
Everybody loves taking advantage of out General 😔
"vow" his soul lives so its pretty easy for a god... basically a spirit summon (also its moghs body)
@@ohhzymo5829 Well every demi God we kill could come back at any time. After all you need the rune of death to kill them for real, like Godwin
Love that fucking hilarious however though unlike Star Wars, FromSoft put actually lore and story telling in how miquella resurrected radahn
The story line around Miquella using Mohg to get to the land of shadow and then taking his body to use as a vessel made me think the whole time I was going to get some crazy blood and holy Mohg possessed by Miquella. I was disappointed and confused to see Radahn. I definitely forgot that he was making the body of Mohg his consort but I'd still like to see something other than Radahn.
Same, I wished to see Godwyn but his soul is pretty much erased
Mohg is already in the game twice
So you would like Mohg a 3rd time but not Radahn a 2nd. Got it
@@Khn_2102 Yeah Godwin is the ONE character that will never return and has no expanding lore. His death was so 'real' in a sense that even his lore stops after he died.
@@achmahnsch Yep
He doesn't even know what the bosses do, bro was just standing still and hitting. And how he puts Messmer in S when he almost cryied during the fight and said he would stop playing cause it's too hard 😂😂
he just looking for opinion on the internet before making this content because Kai destroy him as a streamer lols
@@019942939 100% dude, Kai first souls like game and the dude gets it and had a lot of fun. Asmon always says he loves this type of games but was looking depressed playing it
Messmer is the best boss in the dlc though. He wasn’t far off.
@@HahahMamaman I agree with you, I just don't understand how he can say that when he cried it wasn't fun and almost quitted the game
How can you make a tier list when you cheesed every boss in the game? You did the same thing to each boss no matter what they threw at you. No need to change gameplay or how you fought them. So how can you even give a valid opinion on what’s good or not in this game? I’m wouldn’t ask a deaf person if the newest music album is any good. Or someone with anosmia to tell me what perfume or cologne smells good on me, yet here we are.
BASED
Asmond isn’t entitled to an opinion. He cheesed through the entire dlc after he cried on stream.
Asmon and people in the comments saying that Messmer and "a lot of bosses" input read your attacks mid combo is such rampant copium lol. They continue based on your position relative to them and (obviously) the attack chain they started.
Radahn was awesome, and it answered a bunch of questions in the lore. The fight has a couple issues but I thought the mere notion of fighting Radahn in his prime is brilliant
I think the final boss should have been "John, EldenRing". A humanoid roughly the size of Radahn (maybe a bit shorter), who wields a huge ring half his size as a weapon. He would have a charge attack where he rides his ring by running on top of it. He would use it as a hammer but add some off-hand fist attacks into the mix. Maybe he would use his ring as a boost to do a spin attack from the air (like he smashes downward with the ring and then propels himself into the air to make a spin and hit with the ring again). In his second phase he would start by splitting his ring into two thinner ones and using a new moveset consisting of classing dual-wield attacks, "throw one -> close up with another" kinds of closers, charge attack when he rolls to you on his rings in a T-pose. To make it more visually impressive he could use attacks like "throw one ring and hit it with another to create a sonic shockwave which would hit the player". His smaller ring could be bouncing off the player in certain combos (like he would simply throw the ring into you or throw it spinning or something else) which would allow the boss for faster combos and overall higher tempo of the fight.
That's some good weed 👌
Pretty good ranking. Scadutree avatar is lowkey S tier cause it’s so fun jumping around over its attacks but I don’t think Asmon could even jump with his build so I’m not gonna blame him for that 😂
I didnt look at anything before i finished my playthrough. Took hours on every boss to learn every move. It was a shock to me when i found out people dont despise bayle and the avatar. They are at the bottom of my tierlist hands down
@@bad_noob1221 Well the name checks out.
I also think it’s weird that Miquella forced radahn to be his consort. Lore wise, Miquella achieved Griffith status for sure. However the consort thing was weird and second phase is hard for all the wrong reasons.
I personally think the lore aspect of Radahn was the best thing about that fight. The things that felt like a let down for me were: the absence of Miquella as an actual enemy (could easily have done a Friede and Ariandel type deal which would have been far more fun). Even at 20 Scadutree level, it feels like he hits just a bit too hard and is just a bit too resistant (minor complaint). Overall, I think there is too big a disparity between his really well telegraphed moves which are practically impossible not to dodge and the almost instantaneous slices he can pull out his backside. The biggest issue, however, is as Asmongold said: the sheer amount of ridiculous, blinding AOE in the second phase. It punishes you for having learnt a decent dodge pattern in the first phase if you weren't clairvoyant enough to know exactly how you were supposed to position for the second phase. The lights completely disguised what were generally well telegraphed attacks. It happens way too early in the fight as well. For me, it was my least favourite fight of the DLC and the biggest let down when compared to the solid end game DLC bosses we are used to from the franchise.
I defeated the final boss a couple of hours ago. Absolutely love the DLC and my favourite boss was Romina, the Saint of the bud. I think the design was really cool
Bayle was trash. Visually blinding.
He was. To be honest every Dragon after Midir has been lackluster to me. Dragons fight in general are mechanically pretty awful to begin with. And then you add the visual vomit like Bayle had…. oof
@@TrivialPawn Midir is like the worst dragon boss they made
Guy that cheezed through the bosses ranks them...yeah ok buddy
One the best parts is not even a boss fight is the npcs boss fight before the Radahn, is so fucking cool and the music hits hard in the heart.
yea, camera problem happens when the boss is big and way too aggressive.
this dlc is all about big bosses with temper and if you don't beat them first try, it will be twice harder because they are literally going to gank you when entering yellow fog door
I always think that these types of videos are almost like a psychological study, on the level of a Rorschach test. Your answers tell more about yourself than anything else. We all have a very different way of thinking about this stuff and I find the answers and reasoning very interesting. The answers depend so much on your playthrough, your build, what you value and don't value in your experience, etc.
Realistically the final fight is against miquella. Being a manipulator is integral to miquellas character and strength. To create a new erdtree is to inherit how this worlds reincarnation functions. Miquellas shadow realm is them standing behind everyone they have manipulated and recycled into their artificial kingdom. The strongest victim was radahn so he was made a lord then used as a tool to stop the tarnished. My personal theory is that radahn being targeted by miquella wasn't simply a utilitarian matter. Rather I think miquella felt threatened by a man who had the strength to halt the stars. Perhaps that was how he avoided being used by miquella in the first place. Radahn was likely assaulted for his defiance of miquellas order. The lands between might have been completely consumed by the shadow of the erdtree were it not for radahns resistance. The fact that morgott calls radahn a traitor states that he did not uphold the golden order duting the shattering. Bro was actually fighting everyone; probably for the sake of his soldiers. Of course miquella would see that as antithetical to his order where "everyone is kind to one another".
Miquella's ultimate goal is to revive Godwyn, but to do so there needs to be an eclipse (stated in the lore). However since Radahn was holding back the starts, there couldn't have been an eclise. So Miquella sent Malenia to kill Radahn, but he ain't having it. Fast-forward years of Radahn's fighting festival, We (the player) come around and clap him in a grandiose fight, essentially aiding Miquella in his plan.
We then clap Miquella's Mogh-Radahn, supposedly putting an end to his plans. Considering Miquella is a YUGE manipulator it wouldn't surprise me if he had some hidden backup plans
@@sebleonard8273 I hadn't made the eclipse connection yet. Thanks for adding some context for me!
@@sebleonard8273 Too bad there wasn't a choice/ending where We get to become Miquella's consort.
@@sebleonard8273 That was not his ultimate goal at all. his ultimate goal is to become a god and usher in age of plenty/compassion. Giving Godwyn true death is one of things he tried to attempt. i dont think you really grasp the lore
For the Godwyn thing, 2 reasons why he couldn't come back: his soul is gone, like gone gone, and then his body is a fish/squid (can be found following Fia's quest). So for him to come back would contradict the established rules and lore of the game (unless they do some crazy soul reconstruction ritual, but that would render DEATH rather dull). Although I do agree the final boss fight could have been handled differently.
I don't know man, godwyn was special, he was a god. They definitely could have come up with something. I mean look at how convoluted Radahn comeback is. It just feels like they took the "Base game Radahn is really easy" personally an made themselves a mission to prove us wrong honestly.
@@loulou3881Yeah but lore wise it makes more sense for Radahn. Not only it closes a plot hole why Malenia and him fought, but he was the best contender for a consort, and his soul wasn’t killed. Sometimes stuff is just gone, and I’m glad they kept it that way since it makes his death more impactful in the story (edit: talking about Godwyn here).
Rating commander Gaius F despite not having even experienced what makes him an F tier boss (broken hitboxes) due to his build is so funny
Yeah i was just about to typ this.. imean.. can anyone really rate bosses accurate when going broken build and just stream rolled everything?
Almost like if we put on godmode and then say that this is the best fight! kek... As Asmond say himself.. are we taking crazy pills or wtf is going on? 🤔🤣
@@unfinestyou guys are so weird. Now there’s a problem with playing like a tank? You guys really expect everyone to play with nothing that the game gives them. It’s a video game boys. No one cares that you beat the dlc wielding toothpick with a only a towel on your character. Let’s mature up a bit.
@@friendlyneighborhoodcollec5928 He can play however he wants, the problem is that he rated a boss an F because of something that he couldnt even experience BECAUSE of his build, he is clearly not forming his own opinion on the bosses and is just trying to appeal to the general audience lol
I’m happy you’re on the same page about Radanh.
My man does a tier list when he played a block build for all of the hard bosses OMEGALUL
I a hundred percent agree with the Radahn reasoning. I think a version of Zombie Godwyn piloted by the spirit of Miquella or something along those lines would have been far more satisfying. It also would have just scratched that itch of potentially getting more information about Godwyn and added a sense of completion for getting to fight all of Marika's children in some form or another.
My biggest problem with Consort Radahn is that his prime self doesn’t feel like his true prime at all. He has a couple gravity attacks which are cool, but I think they actually number less than the ones he had as General. The boss gets scale and stuff from the second phase, but again, that’s all Miquella. Maybe if in second phase it was a combination of insane gravity attacks akin to Miquella’s holy attacks which would alternate back and forth between the two, very similar to the Lion Dance fight, my itch would be completely scratched, but in my experience I was let down like many others to see this iteration of Radahn
It's not meant to be his prime self. He's more like a puppet in this fight and it's not even his body.
Radahn, while a very cool reveal and ties up some lore questions immediately lost the coolness factor once the fight started and progressed into the second phase. I desperately tried to beat him with the build I had, with max Scadu and Spirit Ash levels but after several hours across 2 days I just couldn't take it and felt the need to respec into a holy negating greatshield build to even beat him. He is an extremely hard boss, the ONLY boss in the DLC I can say is overtuned which tends to unnecessarily funnel people into greatshield bleed builds to beat. Not to mention the visibility issues during the second phase with Miquella's abilities, it very quickly became a boss that just wasn't fun to beat. Radahn for me gets two different rankings, S tier for impact reveal and lore but low C to high D tier for the fight itself and the enjoyment of it.
I ended up beating him with just a pretty average claymore biuld in one day. Dont get me wrong he aint no pushover thats for damn sure, but the whole "learn moveset, learn to dodge it, learn attack opportunites" is how ive always played these games, and radahn seems to demand this exact playstyle so it worked out for me
FromSoft had originally planned to put a Nautralborn in the original Radahn fight because Radahn as a good guy protects the Lands Between from falling stars (which is connected to Ranni's ending and lore), Naturalborns being the last maturing phase of the falling stars.
By killing Radahn you expose the Lands Between to invasions from outer space.
I did placidusax ng+ right before Bayle and bayle is not as good of a fight
Also Bayle doesn't have good hit boxes. I have 30 secs of me hitting the leg he has left with heavy attacks and he doesn't get damaged because his hit box is screwed up at the back of his full leg
Furnace golems are like erdtree avatars, crystal tear pinatas
In a few years, Lance MacDonald or someone similar is going to reveal that Godwyn was going to be the Final Boss of the DLC until they ran into deadline issues and swapped in Radahn. Screencap this post.
Oh I'm sure as well
They should save something for Elden Ring 2
He wont. because DLC has already been datamined and there's close to none cut content only way this would happen is if they patched in cut content but that wont happen. Godwyn makes less sense than Radahn btw
Ah yes, they were running into the deadline so they scrapped whatever they were doing and made a boss from the scratch lmao.
Don't think so. Just looking at Consort Radahns armor set makes it very clear that he was always supposed to be more involved in Miquellas plan, as it states Melania whispering "Miquella awaits thee, o promised consort" and you can clearly see her saying something before she bloomed in the trailer fight 2 years ago between her and Radahn. If they scratched the idea of it actually being Godwyn, they would have needed to literally time travel back and upload this trailer
Can asmond even make a tier list when he went full defense ? 💀
I trust this tier list because he was able to analyze every boss seamlessly behind a shield 😌.
I’ll respect the opinions on radahn but as someone who’s become somewhat adept at fromsofts boss design radahn was easy S tier. Most boss attack patterns have you rolling or jumping in time with the attacks and occasionally you have to roll a specific direction. It felt like every attack Radahn had was designed to punish your complacency. It was like a slap to the face. “Pay attention or die”. One attack pattern would have you rolling left to right while the next had you rolling into him. You had the option to parry him but outside of 1 attack the reaction windows were maybe 5-10 frames. So even once you learned the parry timings he was still challenging to parry. You’re welcome to find all the light and animations annoying and I won’t fault you for it but the added animations of phase 2 combined with the cinematics and what I know of the lore made the fight feel like I TRULY was going 1 on 1 with a god. It had everything in my eyes that rada-beast was missing in the base game. The epitome of what I feel fromsoft’s design has been from the start. BE BETTER OR FAIL… end of story. Genuinely just an amazing fight in my eyes. Hardest boss in all of elden ring.
Asmon didn’t even see half of these bosses movesets because he played the game like a fucking bot. I wish he wouldn’t be so stubborn and just try to learn the attack patterns. The game really isn’t that hard, and once you get the feel for a boss, it’s pure euphoria
Radahn is one of the worst bosses in any fromsoftware game I've ever played
One of the hardest not worst.
Somebody failed the skill check
yeah i dont like dragons in elden ring , they all have the same moveset and basically you deal with them the same way , with the exception of special dragons like Plasidusax and Bayle and maybe Fortissax .
27:33 Asmon You are an average player in this game! Anyone who looks at how you play this game can tell that you are an average player. Spamming 1 attack from basegame to dlc.
And the more hours you have in this game the worse that becomes! 😶 This is crazy! I have such a hard time to take in what he is saying seriously. this is so rare 😵💫
An edit of this that had b-roll clips of him fighting the boss hes talking about would go hard
I cant remember what half these goofs look like
I think a lot of people, including me, are perfectly okay with Radahn coming back. This is the first and last time we ever see him near his prime, since the Scarlet Rot made him an unthinking monster without feet in the base game. His intro is the same way he looked when facing Malenia in the story trailer, and now that fight has much more lore implications with the DLC
Y’all seriously gonna put stock into a guy that tried to back out and only managed to beat the game by legit hacking in runes? Aight.
Radahn being the final boss is very disapointing from a lore perspective. I could see an argument for his revival if he was in his prime, but he isn't! The boss we fight is the soulless body of Mohg with a part of Radahn's soul in it, on top of being mind controlled by Miquella.
Visually he looks good and on the second phase Miquella's hair resembles Serosh on Godfrey's back, (which is a nice detail since Radahn was clearly a Godfrey fanboy ) but the entire thing with Radahn is he being the STARscourge, and a master of GRAVITY sorcery, so he having just a few gravity attacks, ONE bloodflame a attack, and a bunch of holy attacks is just boring, especially when Radagon/Elden beast already spam holy.
It would have been 100x better if it was just Godwyn revived by an eclipse ritual of something. And if Radahn was really necessary for the plot, Miquella could have put Radahn's soul in Godwyn's body with them being the fusion of the 2 most powerful demigods.
It's just lame that Godwyn and the hole deathblight thing had so much potential to be expanded upon, but they did nothing with it
@@sheoofisles1573 yes, absolutely disappointing.
-Radahn returns but not in his prime.
-Ranni orchestrates a whole heist to kill Godwyn in soul alone and herself in Body alone, but for some reason we should just accept that the player tarnished in the festival also killed radahn in body alone, since Miquella grabbed his soul.
-This is supposed to be Radahn's soul on Mogh's body, but he has a few gravity attacks and one blood attack.
-The base game clearly shows that Miquella and Godwyn had a very close relationship, since Miquella tried to give Godwyn true death, then tried to use the eclipse to revive him and give him a new soul. And all that pre-established lore between Miquella and Godwyn have zero importance on the DLC.
-Consort Radahn is just less cool than Starscourge Radahn (in my opinion at least)
@@sheoofisles1573this just proves you have no idea what you're talking about bro, somehow a GOD reviving Godwyn's soul from destined death makes no sense, but reviving a HUMAN (Radahn) from an OMEN body (mohg) is peak writing. Hahahaha
Also, who's gonna tell this dude Radahn was also a faith user?
"Greatswords of black steel wielded by Radahn in his youth. A pair of weapons decorated with a lion mane motif. These were in his possession immediately before his triumph over the stars-the swords of a lord who does not rely on physical strength and gravity alone."
This dude thinks Radahn is a "warrior," when he was using gravity magic and Miquella's light incantations. Bruuuuh
@@sheoofisles1573 and i love that your main dig at base game radahn is that he was a zombie, when dlc radahn is also the zombie except he has a femboy giving him backshots. The hypocrisy is crazy
@@sheoofisles1573
"Because it's not Radahn"
- Yea i know that, what i'm saying is this is lame, and this being the final boss disappointed me.
"Probably because Godwyn is killed using Destined Death and Radahn is killed using old reliable punching to the face"
- That's not my point, the reason for Godwyn being killed with destined death was for Ranni die in body but not in soul, if Ranni needed to do all that effort to die in body but not in soul why was the player able to do the same to Radahn with punches to the face?
"You can't ressurect Godwyn"
- It is very implicit that the eclipse could resurrect soulless demigods, this just didn't happen because the eclipse didn't happen (maybe because a certain individual was paralyzing celestial bodies?)
"His lore does not deserve to be just a part of Miquella's plan to become god. He is much more"
- Still, There are several connections between Miquella and Godwyn, but the DLC all about Miquella doesn't expand on that at all, and I didn't like that.
"Radahn is a warrior, not a gravity mage"
- I know he is a warrior, in my first comment i said that Consort Radah resembles Godfrey and that is a good detail, but the sorcerer side of Radahn is as much important to him as the warrior side. His greatest achievement in life was conquering the stars (with sorcery), almost all item descriptions mentions radahn's learning magic or using magic, Jerren (his friend) is a warrior and a mage, Alabaster lords (his teacher) are Warriors and mages, Selia (the place he learned magic) is a sorcerer town, his mother is freaking Rennala. So i just need to disagree with you on that.
"its not Radahn we are fighting, it's Miquella"
- I do agree we're fighting miquella on the second phase, but this just makes Consort Radahn more lame.
"He tried, and he failed. This is one more reason why Godwyn could not be in DLC"
- He tried and failed a lot of things, having Malenia kill Radahn was one of them, there is no reason why the DLC couldn't have Godwyn in a role of importance, they just didn't, and that is disapointing.
"I don't know how you can think that a zombie legless Radahn is cooler"
- A "zombie legless Radahn" was so strong an entire festival was created to gather warriors to kill him. If you take the intended way to kill him as "canon", 8 people and the player needed to gank Radahn to kill him. He is the only fight in the game that is balanced for summoning with his AoE attacks and target prioritization. The transition to the second phase is one of the most iconic moments in the entire game. And on top of all that, after he is defeated we see all the stars he was holding even in his deplorable state, showing his sheer power. Now, compare all this with Consort Radahn, mohg's empty husk, with radahn's soul. has been recently created by Miquella and was being assisted by Miquella, and just dies.
Look back at past DLCs, imagine if instead of Manus we had Ornstein and Smough revived. Imagine if instead of the Orphan of Kos we had Vicar Amelia revived.
Disapointing.
@@fakechloe207speaking of destined death, you release destined death in the main game so Radahns soul would be just as dead as Godwyns
Imagine if the final boss had a phase 3… where Radahan gets on top of Bayle.
Igon shows up “CURSE YOU BAYLE!”
About the final boss thing Asmon said -
It couldnt be Godwyn because his soul is destroyed.
Elden Beast turned Radagon into that weapon of his, so since Marika and Redagon are one entity it couldnt be Marika.
Radahn seems the only logical choice for Miquella to resurrect. Morgott calls all the demi gods traitors including Radahn, the others i can understand but Radahn i always wondered the reason (There is also a picture of Morgott fighting someone looking like Radahn in the game intro video). Maybe like Miquella, Radahn also had his doubts about the greater will and thats why he chose him as his consort?
Promised consort is incredible but i felt like that boss, more than any other boss in a souls game, forced me to use a specific build, not even changing damage type, it made me use spear and great shield. But I love all the lore NPC summons they had for every bossfights, like the Hornsent against Messmer, Igor against Bayle, and the Mohg follower against promised consort, they all had unique dialogue and it was awesome. I think this DLC is the strongest story fromsoft has every told in one of these games in terms of storytelling, because I was actually able to understand what was going on and the whole party of NPCs you’re sent in with are awesome. Bloodborne is still my favorite story, but the way the constructed the narrative for this DLC was really compelling and easy to follow. I loved that penultimate fight against all the Miquella loyalists, the dialogue was great, and the Mohg follower summon you could have tag along might be one of my all time favorite NPCs in any souls game. I loved this DLC. 10/10.
>radahn is sick af
>it forced me to hide behind fingerprint shield and poke him to death with a spear like everyone else
what is it with people not being able to just admit a boss is ass when it's ass?
@@novinka19 damn, didn't know the only greatshield in the game was the fingerprint shield.
@@kaldratzarreth9854 i don't doubt it as this is the only shield people seem to use anymore
@@bigsmall2842 agreed and also if you get hit at the start of long or even medium length combo in 2nd phase you're just done completely cause you are now dodging not only his hits but also the lightning attacks, and you can't dodge both, i beat it with bhf with no use of ash of war and it took me 9 hours , hardest fromsoft boss by far, malenia took me 4-5 hours for example, but she was fun like you said, 2nd phase just felt pure rng win ngl
This tier is for shield and Spears talisment users only guys
Oh is that what he used the whole time?
@@iandungeon273 Yeah after Messmar beat his ass he made a cheese shield build
True, Godwyn should have been the final boss. If was Miquella i would have choosen him as my consort, he's much hotter and daddier in every way 😂
dude was killed by destined death. if you can revive someone that died from something called destined death, why tf is it even called that?
godwyns purpose of the story is to die and trigger the shattering.
you could still argue that godwyns soul only died and body is alive. but in the end its radahns soul that will be inside godwyns body, so it will still be the consort radahn fight we fought
@@anukthotawatta982 I hated the fact that I had to fight Radahn a second time and his fight was a massive let down too. I was expecting crazy gravity magic, but instead he threw 2 gravity attacks + everything else in the fight. I would rather fight Godwyn instead of fighting Radahn a second time. Plus, that fight was bullshit because you can't see shit for 1 or 2 of his attacks. Overall, just lazy writing for the lore and a massive DLC final boss let down. Everything else in the DLC was amazing though.
Commander gaius is such a disappointment when you read the description of his stuff that says he's the 1 that TAUGHT Radahn gravity magic
Furnace Golem is in the same tier with Promised Consort Radahn? Pretty bad tier-list imho. Radahn is one of the best fights in the whole game, very difficult yes but extremely fun when you know how to fight him.
Black gaol knight should be on A tier. Simple fight but straight forward and enjoyable.
Radahn was cool, we've all seen him. One of the best boss appearances of all time. However, a recycled boss as a final boss in the dlc is not what anyone should want.
But it wasn’t a recycled boss. Yes he had some attacks that mirrored his old fight, but his new fight has completely new moves, and his old moves have also been altered. The boss is not recycled at all. Just because it’s the same character doesn’t mean it’s recycled, like a can of coke or a water bottle.
The only recycled thin about the boss is his name. I don't think he has a single move that's straight up just the same as base game radahn, at worst it's altered to fit his smaller frame and being able to actually run
@@hemsy797I don’t think even the moves were mirrored, cause OG Radahn is up so high with huge blades and hit a lot slower. They 100% had to make new animations for consort for sure. Honestly people would probably like it if everything was the same but boss name and model was swapped lol
@@oneofthekindscarf8612 Ok great, so if every boss in the game was radahn with a different moveset you would be satisfied? It's the same character you beat in the first half of the game turned into the final boss of a long anticipated dlc. Out of everything they could've done they went with this. You're easily satisfied i suppose.
@MrLuc237 You didn't even try to make it make sense, did you? Never even said I liked the boss, just stating the obvious that it's literally not a recycle or reskin because they share not a single same move, at most its different animations.
Hell, apparently for lore sakes, you're not supposed to even like this radahn, because it's just miquella stuffing him in a mohg body and charming him. Explains why he barely uses gravity magic
Bayle is terrible, is visually incredible but the camera is dogshit and is not even close to Midir or Placidusax as a "melee friendly" boss.
Midir is a terrible fight. and its your fault for fighting with always locked on
I thought radahn as the final boss was really cool cause in the base game everyone was talking about how cool he was and how strong he must have been at his peak and now we got his peak
This dude has way too many opinions for someone who played the game once and just used two builds - either spam jump counter or spam guard counter.
How does he know anything about any boss? He's barely fought them.