The sense of scale in Elden Ring is truly astounding. When you see that gigantic castle off on the distance, you *_really CAN go there,_* and *_it really IS that gigantic!_*
Yeah and then you get there and realize how barren and lifeless every single location in the game is and regret thinking the game was actually a masterpiece.
@@Digger-Nick It all depends on what you care about in a game. Nothing can be perfect after all especially when it's on Elden Ring's scale. If you care about every location being chock full of detail and content then sure, you can't call this a masterpiece but I can because it didn't affect my enjoyment of the game
@@MCh12finished it twice after ER. 200 hrs in the game. But yeah, I had to motivate myself. The verdict: this is a good game and it was probably superb in 2015. In 2024 it really pales in comparison to it's successors.
@@anthonymercado8126 Popular isn't equal to good in all cases. the GTA and red dead games are popular because on top of being good games, they have an overbearing marketing campain and the "realistic" style and game happening in our time (or world for red dead) is a big seller to a lot of people (especially normies.) A lot of absolutely incredible games had poor sales because they had poor marketing or were a bit more niche (a lot of people will loose interest in a game if it's in a fantasy setting for exemple). You can't simplify quality to just a sale number it's like judging a book by it's cover.
@@jeddgangman4502 No?? and they are so different games bro u can't compare them one of them fully on melee combats and challenging bosses dungeons etc. other is about a story of a man soo they are so different games bro
This might be a hot take but dark souls 1 not immediately having teleportation between bonfires made for a very satisfying gameplay loop that made unlocking shortcuts feel amazing.
I actually wished teleportation was not something you could do straight away on Elden Ring but im also aware that not having that in a open world game that you can't manually save is asking for players to get stuck on weird places.
How is that a hot take? That’s literally what everyone praises the game for… you literally just said the most common and least hot take I’ve ever heard
recently got into sekiro. i like it personally better than elden ring because it actually taught me basics of controls with training which was constantly updated with more skills you get. i never played a souls game before elden ring so the jump to sekiro felt a lot better as an introductory
Hey mate, I haven’t played any souls like game before. Would you recommend me starting at Sekiro to ? I start from Dark Souls and do the trilogy ? Or Elden Ring or the brand new Wukong game ?
The having to farm blood vials thing has only ever been a problem for me when i just started to play. As soon as you get a bit decent at the game it showers you with more than enough blood vials.
Or the more efficient option: use the Echoes to buy them. Using some of the leftovers from level ups didn't seem to hinder my overall character progress much.
@@SamuelPulkkinen-jp8ev This is the best tip. Whenever you return to the Hunter's Dream to levelup, use any and all extra blood echoes on buying blood vials. It's an extremely easy way to never run out of them (same goes for life gems in DS2). But even if you don't, the game does make sure to give you good spots to farm them, even from the beginning of the game. In front of Ludwig there's an NPC with like 15hp who drops 5 blood vials guaranteed every time, and infinitely respawns. The devs definitely did a lot to provide the player with easy blood vials - though I do still ultimately prefer the auto-refilling healing systems in the other games.
Demon Souls will always have a special place in my heart since it was my very first souls experience. I agree its easy now, but when its your very first Souls game, it was hard AF(because you dont know the mechanics and all the secrets). Also, having you start at the beginning of the level when you die and losing your souls(unless you get back to pick it up)is just brutal. Of course DS is gonna fall short when you compare the game to Bloodborne, DS3, or Elden Ring because it was the first of the souls series.
I played 1 Fromsoft game to death: Bloodborne. Multiple characters with perfect builds. After that I didn't have the time nor patience anymore to start the nolife all over again with a new game. I loved that gritty, horror feel of that game. Insanely good and unique story too.
all the games stories are unique, having fantasy dragons doesnt make the other games stories any less unique, and having lovecraft fanfiction also doesnt make bb more unique.
@@flamingmanurei think the individual understands this, its the time and patience aspect that drove him away. Same with me, bloodborne is my fav from soft game, only because I haven’t played any other from soft game.
@@kirbyolsen5941i think all i see here is opinions. They’re pretty much opinions to me and to the guy who started the thread. Now if i were to actually be good and play them, these opinions might be my own but for now bloodbourne is my favorite soulsborne game in the entire lot.
Sekiro was the best experience for me, top 3 most memorable games I played and the best souls game, surely the hardest in your first playthrough, but it just becomes so good And you feel like you are getting better, the story was perfect the antagonist had an actual voice and backstory, a great atmosphere and sets of bosses.
@@Ecliptor. I agree with this and the reason Sekiro is (essentially) the worst is because of the lack of customization. You have the one sword. Sure there's a lot of umbrella abilities or whatever that was, but only one sword ... and it never felt like it hit harder no matter what I did. I even bought 5 upgrades past necessary and picked up the thing that lets you hit harder if you're holding more money ... and it didn't hit any harder even if I had 1 million coin. It's more for people that love samurais, and rice hats, and Japanese roofs ... and fast / rhythm based combat. Not for Dark Souls fans.
lol “8 hours a day. What is this casual s***?”….as someone with a full time job, other hobbies, and a relationship, 8 hours is a crazy amount of time 😂
@@JordanT468 its called living in the real world. As you get older, you realise games are a waste of time really. I enjoy gaming but there is more to life, especially with modern gaming.
@@JordanT468 i liked to watch in my freetime at times. now i typically just reply to comments. lately just hiking, bouldering, and guitar playing. havent gamed really any the last month or so.
Demon Souls doesn't get enough love. I know its easy and all that but its story is awesome and I like the way progression works with the hub world. Its an incredible game that still holds up in many ways.
I wont say it hold up well the remastered PS5 version is the proof of that. Back then it was incredible but now nah... The enemies are seriously dumb in todays generation of Souls game.
@@robzsarmy5471 you might feel it didn't hold up but that game was very well received when it released on PS5 and most said it held up well. I played it through like 5 times on PS5 and was blown away how well it held up
i suffered 10x harder in demon souls than in any other fromsoft game except maybe sekiro (only cause of isshin) i beat dark souls 3 with like 25 deaths, dark souls 2 was hard in the beginning a little but later it got way easier ds1 was very easy only o&s i struggled 1st playthrough but bro demon souls is a pain in ng+ it gets even worse
@@nathanhargenrader645 They completely remade it for ps5. that literally means it wasnt held up well otherwise they would have just remasterd it, not remake it. I went back to the original ons ps3 and yea it doesnt hold up well.
@@p1xelz323 But they didn't really. They didn't change much. The graphics were updated and there was a couple of quality of life changes. The rest was left alone
I think the chalice dungeons have some of the hardest bosses in the entire franchise. Phthumerian Elder and the cursed amygdala down there had me crying....Kos is right up there with Madir in difficultly for me too. Those are probably the hardest to me.
For Midir just run backwards and see how the apparently hardest boss of the game turns into a joke,no such strat that absolutely trivializes the fight really exists for Orphan
@user-kt3jk1vq9o lmao U prolly a ranged player I took down midir with a sword only and it was tough as shit even while knowing all the strats. Kos I killed on my first try somehow
I find it funny how everyone always forgets about one of DS2’s best features, that being how it handled NG+. Adding new enemies and new(mind you merely upgraded) items gives you an actual incentive to want to play NG+. If you’re an experienced player, you can also take advantage of the bonfire ascetic system to get items early in your first play through. I’ve always found this to be a genius system, and every other game fails when it comes to NG+.
I would argue Elden Ring is one of the lesser games in the series for New Game+ as you lose a lot of the magic that exploration ads to the game. And they do nothing with loot to shake things up either so you don't really have any reason to bother with anything in the world at that point as you know exact where to locate whatever is needed or interesting and the only thing you get from doing repetitive catacombs, caves etc is Souls. Most chests in these areas doesn't even provide you with anything, they are simply empty. They could at least contain souls or something.
Sekiro was the first souls game I really finished. It just gives you a weapon and git gud. I even bought my first controller for that game since I was KBM player all my life
Key Word "once " Because it takes hour to actually play the game as intended. But once you mastered the deflect and learn the bosses attack pattern, i agree that it becomes easy@@haasieldiaz744
I’ve never played a game that was a more satisfying curve and experience start to finish than Sekiro. It’s near perfect in balance, it’s near perfect in execution, it teaches you while not holding your hand and when the combat clicks it’s easily one of the most, if not the most, satisfying gameplay loops in the genre. Additionally, you have to PLAY the game and actually become good at it to accomplish all of the tasks and slay the hardest enemies. It’s fantastic.
People that say Elden Ring is way better either never have played Sekiro because their first and only Souls game is Elden Ring but still got to have an opinion (like Genshin in gacha games), or suck when met with a boss you cannot just out level and out gear
I love both Elden ring and Sekiro. Both are masterpieces in their own right. I think Sekiro’s combat is slightly better almost feels like some kinda dance when everything is clicking. But the build verity in Elden ring is so fun. For me they are equally good depending on the mood for adventure or combat.
@@gingobingo1567 I don't think it's easier because of dropping the difficulty, but it's much smoothier than the original so it leaves you under that impression. It's a great remake
Sekiro I have played the least hours total but it was the strongest game while it lasted. The setting is very cool. The game conveys a feeling of actual swordfighting instead of Dark Soul's dodge and hit. Sneaking up on enemies and using your box of tricks was really good. Enemy design was TOP LEVEL. I thought the Buddhist Temple and the Ethereal palace at the end were hands down the best locations of any game I've ever played. Some amazing bosses, especially the sword saint. The story about immortality intriguing. Of course Elden Ring offers a lot more, and a lot more gameplay, but it didn't engrave my brain like Sekiro did in the 50 or so hours I played it.
good point i actually had more fun in sekiro more than in elden ring maybe because of how long it takes for the bosses to kill i dont usually spend 3-4 hours on a boss to proceed to another area like in elden ring In sekiro bosses are hard but it definitely wont make you stay for very long time which is what i like about the game
For DS2, yes, the thing with losing some of your health after every death is annoying, but with Nashandra near-constantly cursing you, I feel like having more enemies apply Curse to you in the game would be a good trade-off for removing the health-loss on death.
@@bryanh2898Nashandra curses you just by being close to her. If you’re a melee player, unless you want the fight to take forever, you’re probably gonna get cursed a few times in the fight!
There is a ring to help you with this problem at the entrance of the cathedral of blue, I used it for most of my run until I discovered the fountain of infinite humanities which I used until I got the crown of the kings.
That sounds annoying as fuck, I’d rather they keep it as is honestly. My problems with DS2 never involved the health loss after death personally, there’s many design choices that bothered me much more
@@griffin1095 the health loss was a good mechanic. Dark souls 2 is simply the hardest souls game, thats why it gets so much hate. Elden ring and DS3 are pathetically easy.
@@gorgeouszan Yeah the Ringed City was crazy. It was probably the most like Elden Ring. It was insanely difficult at first and had Midir the insanely hard optional dragon. Also I think that's where the Chloranthy Ring +2 was, and I'm completely addicted to wearing that ring all the time.
@@Chimchimchu yea, on the Statue of Gwyn loading over a pygmy. Also Havel Ring +2. My personal favorite thing though is I made a character named Last Boss Gundyr dressed in the Gundyr armor set defending the Church of Fillianore. No one beats Gundyr!
imo dark souls 3 has terribly designed world compared to demon's souls ds1 and ds2, areas are 1/10 in terms of difficulty and only bosses are hard in this game, literally like 10 bosses and their soundtrack are the only reason i would like to replay this game, kinda overrated
Dark Souls II, for me, had one of the most memorable firelink areas. The cast of characters that actually seem human, the beautiful soundtrack of Majula. In a sense, the game felt very human, and that’s why I liked it. Would I go back and play it once more? No, I’m not doing the smelter demon run again, but if I do go back, it’ll be just to visit Majula and hear the hammer on the anvil again.
I was very behind with the whole souls franchise. I actually got into last year because I wanted to play DeS when I got a PS5 but knowing that would probably be a while and hearing how hard these games were I decided to start playing the others then. Started with DS1 and I loved it. Then I think I went to BB and got the platinum for it, one of the greatest games I’ve ever played. Then DS3 enjoyed it quite a bit but not as much as DS1 or BB. Next was Sekiro and I got the platinum for that as well, such a fun game and the satisfaction once you learn the combat is top tier. Then I got Elden Ring on release and omg I loved it aoooo much. Gonna try to play DeS and DS2 next, wish me luck!
Alot of ppl just got into the souls games this year bc of eldin ring..like me after eldin I played bloodborne, demon souls, sekiro, ds3 and I love them sll still debating on ds2 and the first one remastered
I think our all opinions vary so much is because we rank it by different aspects and mostly it's categorized by replayability. For example we put down gimmick bosses at the very bottom, when for example Wolnir did one of the biggest spooks i have had, the oceiros screams outside the fog gate and abyss watcher's clashing of steel, still makes me remember how tense and anxious i was before entering. Sadly i think it's the reason why people have so mixed opinions about elden ring, it's propably the best game they have made, but only a few actually wants to start a new playthrough, because it is simply made, mostly for first time experiences and not a 5th one, it's also a reason why fighting same bosses there feels so bad, it's because you already saw it several times and you are looking for something new.
I have at 6 characters with at least 20 hours of gameplay each. My first save i have 100 hours on. The absolutely shortest time it took me to finish the game was using a spellbuild. It took me 14 hours to beat, and 18 if we count Malenia in. Even then, i still discover new things and new areas about the game. It is utterly magical
6:27 I would say BloodBorne is the one where for me at least it is very fun to fight multiple enemies. I find it incredibly engaging to dodge in and out duking foes and using the trick weapons
My favorite is Bloodborne, I love the mechanics, the weapons who change forms. The Gameplay is fast asf and I love it. The dodge are really cool, not just rolling everywhere. And, the lore, the dungeons etc are so perfect.
@@fgpt4828fr I tried it, but having other great games to play, the performance and overall bad quality graphics was determinant for me for not playing it. It is sad because it really is a great game but I just couldn't manage.
@@RoBGiJon lol I can’t stop laughing. We’ve all talked about the 30 fps issue but I’ve literally never heard anyone use it as a reason to not keep playing the game. What shitty games are you playing exactly? I bet Forespoken is your shit lol😂
@@whiskeybuddha1995In case you are wondering I'm playing mass effect, at least they made an effort to make the game look decent after several years of its launch in the legendary edition. I've played games at 30 fps in the past but I cannot deal with such terrible performance anymore.
@@whiskeybuddha1995there are games like spiderman which are playable and don’t cause you a migraine even at 30 fps but bloodborne is literally unplayable if you’re used to 100+ hz. I’ve beaten it twice and I won’t play it again cause of this plus it’s too easy that’s why a lot of people like it so much. Also if someone has played ds3, elden ring or sekiro the bb bosses will be a joke to him cause they’re so bad and easy it’s laughable. Realistically bb is a 8/10 game at best without its dlc
You know, to each there own, but very few games have captivated me the way Elden Ring did at launch, and none as much as Elden Ring did. It was just full of so much wonder, fantasy and excitement for me. Never had a game be on my mind as much as it did lol
yea for me personally Elden ring was the best its the reason I even started playing soulsbourne games but now having just completed ds2 I just want to experience Elden ring again
Even as a veteran since 2012, I agree. Elden Ring, without its expansion (yet) and with its flaws feels better realized than any Soulsborne because it excels at everything it does. I'm not counting Sekiro as a Soulsborne since even the developers themselves sees it as a different beast. When Shadow of The Erdtree comes out, and turns out to be good, then there will be no doubt it is the best of the Soulsborne.
You’re just a new age nerd who didn’t experience dark souls games when they came out. Elden ring feels soulless no pun intended. Procedurally generated catacombs and a boring open world, it lacks immersion and has a terrible soundtrack.
@@enman009excels at everything it does? The open world is extremely boring, filled with boring caves and catacombs that are all basically the same and feel pointless. Soundtrack is not good either and the ambient music is so much worse than the eerie silence of the other games, making the boss soundtracks stand out when you finally hear music. Elden ring was a massive disappointment and that’s why it has the lowest user rating of any of these games
I thoroughly enjoyed DS2...even vanilla and sotls. And I still do. I like the bosses and the world. Quite a few neat weapons and armour. And it's huge.
It's a great game, but not a great souls game, that said it's somehow my most played fromsoft game. Even completed a no death run on it which I haven't done on any other souls game.
i think he just knows the difference between objectivity and subjectivity. u can have a favorite game but still recognize when another game is better objectively
Heavily agree with hard to learn, easy to master for Sekiro. New game+ becomes so easy that charmless+demon bell almost feels neccessary for the game to become a challenge again.
If you’re on PC, I highly recommend downloading mods such as Resurrection, Long May the Shadows Reflect, and For the Sake of Ashina. They really revitalize the game and throw in some extra challenge for seasoned players.
@@Digger-Nick you dislike Elden Ring because you were not good enough to do it without summons and/or overpowered builds -> This stuff are in the game so kids and news players who are not (or don’t want) to become mechanically good can still enjoy the game ; the game is hard anyway compared to the average shit people play Using overpowered stuff, the length of the boss fights become a lot smaller and it’s fucking up the reward/difficulty/time system of FromSoftware
@@Apolys789 All you do is memorize their attack patterns and just dodge -> attack -> repeat. The game even makes this easier by not wearing armor, making armor and hp completely redundant stats. Disliking the game has absolutely NOTHING to do with the difficulty of it. It's a barren and lifeless wasteland with nothing in it and what little is in it Fromsoft didn't even try to make immersive. The fact that fanboys hyped this game up as something to rival elder scrolls is embarrassing.
I'm with you, I loved DS2, it was the type of game to only get better and better! I'll never forget experiencing Black Gulch for the first time, and depths, ladders/maze section kicked my ass for some reason, those dudes on the bottom took 3/4's or more of your health with one hit. Fume Knight was an epic boss fight too!
13:50 I actually agree with asmond here for a different reason, not because waterfowl would cause wipes on it's own (it would) But the issue was any defensive build that was built around blocking, (You could block the entire attack with a 100% phys shield and use the weapon art to boost it's stability to block the entire chain without issue) But any hits also HEALED her, which made the fight feel more like a game of in and out than anything, because as long as you avoided waterfowl danace and the scarlet blossom attack she did, the fight became very straight forward, Side roll her lunge, if you had a sword/curved sword or faster grade weapon it was just swing > roll > swing > roll at the right timing and you could kill her without getting hit outside of waterfowl. Don't get me wrong malenia was still one of the most fun fights I had in the game, but I see where without waterfowl dance how the ENTIRE boss fight lose alot of it's ground that it's built upon.
What I miss from DS3 is the paired weapons. You only have 2 in Elden Ring, and I miss Freide’s Scythes, and I miss the Abyss Watchers’ Greatsword/Dagger combo. The Grave Champion’s Sword/Shield combo was awesome, too. Edit: FromSoftware had a massive missed opportunity with the Bloodhound’s Fang and Claws weapons. I wish they had been paired.
Did you know that when you put the bloodhounds fang in a right slot, dual wielding it puts a 2nd one on your left? I haven't played with the other claws but that one does for sure. /edit I said bloodhounds fang, but I meant Bloodhounds claws, the curved greatsword just two hands xD
All fists (except the faith blade thing I believe) are paired, plus a few like radahns swords Paired weapons weren't very common in DS3, they were only convenient since you need only one buff to buff two swords, and one titanite to upgrade both. But the only cool ones were those with unique hands (ie farron greatsword, dagger in left hand, or the two different katanas) Otherwise powerstancing could be fixed by allowing such weapons to share buffs like fire
Dark souls 2 is the one in the trilogy that I put the most time into. The pvp was the best, the environments were harder to survive in, and it has the best dlcs in my opinion. Except for frozen outskirts... F that place. It also has the best NG+
Ds2 was my favorite tbh (and it wasn’t even my first, ds1 was), I’m a content whore and the sheer amount of bosses, armor, weapons, locations, lore, etc. was just so fun to dive into.
Yep, Asmon prides himself in being a logical person and always say that the statistics and numbers speak for themself, but only when he agrees with them. Sure DS2 might not have been as good as the other Fromsoftwares games. But it is still a good RPG, the world building is good, the lore is good, the reviews are generally good. Asmongold is literally wrong here(not that he would admit that). It is fine that he didn't like it, or didn't like it compared to the other games. But the game is still good, people just didn't like it because it was not as good as the other games. It is still better than 90% of other soulslike games
@Daryl Dixon TV no, that's a super unpopular opinion. Ds2 is widely regarded as the worst in the series in every aspect, even by most people who are avid community members.
Dark Souls 2 normally ranks last with the fans. And they might be right. However, it's not a bad game. Being ranked last on one of the best series ever is not necessarily a bad thing. It's still a great game. I had a ton of fun playing DS2.
13:20 100%; i felt like i was shredding bosses without actually learning their attack patterns to the point i actually had to handicap myself even in my first playthrough
One thing going for Demon's Souls is the levels themself. If I think of a good Mine/Swamp level, at least for atmosphere I go to Stunefang Tunnel/Valley of Defilement. Shrine of Storms is so unique I can't even describe it in one word and From tried over and over again but they will never beat themself at prison levels because Tower of Latria 1 is almost perfection. It is the rare case where a labyrinth in a video game actually works. From shortened the levels after DeS because of the Estus system but now with Elden Ring and it's focus on longer exploration, I hope they tackle the prison level once more in a future DLC. Reimagining Latria-1 as one giant legacy dungeon sounds like a dream come true.
Dark Souls 2 build diversity, multiplayer and DLC put it above Demon's Souls for me. EDIT also it has great lore and the way it connects to the rest of the series is genuinely super cool and interesting Dark Souls has the best first half of the games but the second half is pretty bad other than Gwyn. People always point out Lost Izalith/Demon Ruins but Duke's Archives and Tomb of the Giants suck too. DLC is great tho. Elden Ring's open world is the best open world in any game, period IMO. It might be my number one if the bosses were just a bit better. Thats why Dark Souls 3 is my number one. I love Bloodborne but the atmosphere scares the shit out of me still and I prefer the gameplay overall in Dark Souls and Sekiro. Sekiro is the best combat probably in any action game and it is a very focused experience which makes the balance much better than most Souls games, but I don't think balance matters that much in the Souls games either. So for me itd be Dark Souls 3, Elden Ring, Sekiro, Bloodborne, Dark Souls, Dark Souls 2, Demon's Souls
Demon souls has more “builds” people just don’t use them and it doesn’t matter having DLC for such an L game. Bloodborne has less builds but is better than all the rest of the souls games because of story.
What I love most about the from games is how split the community is, there is no real CLEAR winner on which game is the best because they’re all just so damn amazing and we can all agree on that fact as a collective. I might have my favorite and you might have yours, but still we love all the games in a way I have never felt about another franchise.
@@orlando5789 read my comment to the elden ring hater, and dont let your delusions overwrite reality, elden ring is the most well loved game between them all, and that includes miyazaki himself as he stated that ER is the closest hes ever gotten to his most ideal game.
I could never get into Souls games before Elden Ring. I tried, but they just weren't for me. I'm almost 400hrs into Elden Ring. It's been a long, long time since any game has been able to hook me this much. I went back and tried to play Demon Souls, Dark Souls 3, and Bloodborne, and yep, they're still not for me.
That's weird because Elden Ring has plenty of legacy dungeons that mirror what the old games were like. I would try giving dark souls 1 remastered another try. The combat may feel clunky and weird at first when compared to the newer games, but the more you'll play the more you'll get used to it.
Maybe its your first souls game? Elden Ring is awfully bloated compared to others and gameplay feels super easy.. Many souls fans liked DS1 DS3 and sekiro more than ER tho. Of course its only my opinion and you do you.
21:30 It's not hard to farm those materials because if you run through the entire first area and clear it you get like 30 blood vials and 40 bullets each run. It is tedious though
@@Micolashcage1 nobodies inflating it. The dlcs are also fantastic. The power standing is the best in the series and has the best build variety purely because of it. Elden ring has a half baked version of this. The lore is also the best in the series. It added a spin off from the original dark souls instead of just reusing the same world like ds3. It’s a great game that’s overshadowed by hate or overrated by people. It’s not the best but it’s not the worst. Great game with some S tier moments like ivory king and dlcs
im sorry but theres a reason why lot of people hate ds2. The enemy placement is trash, the hitbox is somehow worst than DS1 and the fact you have to invest points on rollong and estus animation speed is such a ridiculous idea. I played DS2 with open mind and enthusiasm because some of my friends who are dark souls veteran recclmended it to me but 50hours in the game i realized just how bad it actually. Its not even really a hard boss but DS2's idea of difficulty is throw as many mobs at you as possible. I would say DS1 has the same problem im certain areas but in DS1 it doesnr feel cheap as it is in DS2 because getting to the boss is harder than the actual boss itself. On top of that ds2 really suffers with quantity over quality and when i say the bosses are a joke i mean THEY'RE LITERALLY A JOKE. Ive beaten 18 bosses do far and i havent even upgraded my weapon ONCE. Thats how easy it is. But who knows maybe ill change my mind later in DLC but if the DLC was the fun part of the game then you know theres something wrong with the base game itself. @@Sephirothkingdom782
DS3 will forever be my favorite. I beat it around 7 months ago, and played it nonstop until I finished and it was so good, I never had a cooler ending in a souls game especially because I beat the soul of cinder first try (before the fight I may have looked up videos of some of his combos tho for like 10 min) and it just made it feel like a movie. And you could say the final boss isn’t even the best one because theirs really good bosses in this game especially the last few. I unfortunately haven’t played the dlc yet, when I put a game down it’s hard to force myself to enjoy it how I did. If ds3 isn’t my favorite elden ring is because it managed to have me hooked for literally 6 playthroughs and before elden ring I wanted but I was younger and that shit was too hard and complicated. I played Sekiro all the way till the giant ape dude then I quit lmaoo. I got elden ring beat it multiple times, then I beat Bloodborne, ds3. Im on ds2 rn
You looked up videos of boss and how to beat him before you fought him? That’s actually really sad, I really feel for younger people growing up with Internet. That’s gotta suck
I have been playing video games for the better part of 20 years (im 25 now ) and I've played everything from zelda to half-life. Even though my favorite genre is always going to be FPS and I will play that more than anything else, Elden Ring did an ungodly amount of damage to my brain in the best ways possible. I have never been TRULY addicted to a game in my life like I was to that game. I've had my fair share of 10-15 hour sessions of other games in my life just like any real gamer, but the grip of insanity that Elden Ring had on me was like no other. I did not want to sleep, I did not want to go to work, leave my house. It was in my dreams, it was all I thought and all I consumed for about two months before I literally did everything I wanted to do in it until there was nothing else. I had never spent such time memorizing the game mechanics , locations and builds since I was 10 playing old open world games. Elden Ring is truly the perfect game and I hope to god I have as much passion doing other things in life as I did while playing Elden Ring when it first came out.
11:39 to 12:03 I'm starting to wonder if I'm the only one who - in my first playthrough - simply did most of Limgrave AND most of Caelid _before_ going towards the Stormveil castle? Because that's what happened for me. When I first fought Godrick I was, if I recall correctly, just about level 65 (maybe 1 or 2 off, but well into the 60s). However, I had an absolutely blast trying to get through Caelid while being absolutely underleveled for it. The "lack" of direction allowed me to have that unique and genuine 'first time' experience with the game. Otherwise I would have proceeded "normally" following the path of Grace and would have struggled at the exact same locations as the majority of people, thus making the game too similar in comparison to others (and would have been perceived by me as not so unique after all). The fact that it is open world and lets you explore it at your own pace without too much direction - ultimately - IS what makes Elden Ring amazing to explore and potentially get challenged somewhere you shouldn't be yet; but because you CAN be there at that point you decide to stay and keep trying, it's amazing.
The dungeons in elden ring definitely get repetitive. But for me Elden ring is the most replayable, just because of the variety of weapons/ playstyles you can do. Ive played through it 5 times already, just started 6 each with a different build.
The golden part of Elden Ring is that it is open. If you are growing tired of the dungeons, go explore the overworld until you get to the underground map, or just do something that isn't a dungeon. They are all optional.
The replayability of elden ring pretty much completely revolves around how long/thorough a playthrough you did. Personally I explored quite a bit but I mostly did the shardbearers when I was an appropriatr level and beat the final boss around the 100 hour mark. Im not really a completionist but I love replaying beloved games and completing things I didnt before, so Elden Ring is like a gold mine for me haha.
Yea but that’s not such a big deal when the games that big. Great value for just one play through. But I agree dark souls one has the best replay ability imo
Elden ring and Sekiro are actually perfect. The only problem with Elden ring is I felt my 2nd playthrough and my non existent subsequent NGs are kind of a grind. Played through Sekiro 6 times and never felt like a grind at all. Therefore 1. Sekiro 2. Elden ring 3. Dark souls 3 4.bloodborne 5. DS1 6.DS2 7. DEMON SOULS
I’d go ER, self explanatory, open world was a breath of fresh air and just so addicting to explore, sekiro and ds3 knotted at two with a slight nod to sekiro , sekiro had some main boss reskins and mini bosses were typically surrounded by lesser enemies, but regardless sekiro has amazing combat that was so crisp but some more boss variety woul do it for me, then bloodborn, really just couldn’t get into the whole blood vial thing, not my thing, then ds1 and lastly demon souls and ds2
Never thought I'd hear someone call an open world a breath of fresh air. My only issue is they went the Breath of The Wild route and made every dungeon 95% identical. I am quite happy that in this sort of open-world RPG style, they actually populated the LAND. There are still large stretches of meaningless geometry, but not anywhere NEAR as many as most open world RPG games. I enjoy the kinda cohesive / tailored style of linear games. You know they'll be thematically more resonant, because you're going to experience everything the order you should, etc
@@tabbycrumch3062 by breath of fresh air, I mean compared to other Soulsborne games. Typically a monotonous journey where after you finally figure out how to get by one area and beat a boss it’s right on to the next, while elden ring does have a decent chunk of reskin mini bosses, the ability to explore the entire map and grab any weapon you like at almost any point in the game, the jumping, horseback, being able to challenge the bosses whenever you feel like it without restricting exploration is a breath of fresh air in the Soulsborne series, instead of one direction, it’s any direction you like
@@tabbycrumch3062 the problem with linier level design it's just lack of deep exploration & this is why DS1 & ER interconnected level design are always masterpiece in terms of exploration
@@itsswink7785 argue that the non-open world is what makes DS and bloodborne so special. Elden ring is a great game don’t get me wrong, but the previous games level design was superior in my opinion. With so few games like the soulsborne, I’d argue that a breath of fresh air wasn’t needed. I really loved and appreciated that they went against the grain and didn’t just jump on the open world bandwagon. I also had much less holy shit moments of wondering whether or not I’d make it to the next bonfire. I just didn’t get the heart pounding suspense that I got from the other games.
@@DONWASABIJUAN reasonable, but the breath of fresh air comes from the ability to not only go in on straight path, ds3 and bloodborn were some of my favorite games, but they eventually got repetitive and straightforward, like if I got stuck on a boss in those games there wasn’t much else I could accomplish or explore in those games until I beat the boss and moved to the next location with ANOTHER boss after a long stretch of very annoying mobs and when I first started it took some motivation for me to hop back on the game later and grind out the path and boss fight, in elden you had the option to do essentially anything you wanted whenever you wanted, and getting stuck on a boss didn’t completely mean you couldn’t move forward in the game, and I never found myself dreading or needing motivation to hop back on the game, because there was also new areas I could explore or other bosses I could fight
I’ve only played two FromSoftware games, none of which I have actually finished, I played Sekiro for a bit but eventually got bored and haven’t touched it in years, I got Elden ring around release, started playing, got mad because I had no idea what I was doing, almost two years later I decided to pick up Elden ring again and it has been awesome, in a world of modern gaming that is filled with sellouts and trend followers, Elden ring was such a breath of fresh air, I loved how it sticked to its own formula and didn’t try to change much while the changes it did make were relatively awesome, so right now I’m currently trying to beat radahn and have been playing nonstop for days now, and I have no intention or ever stopping
The problem of making your game an open world experience is that even though it make your first playthrough truly remarkable, but at the expense of replayability. All of the unexplored and jaw dropping area become a chore to run through just because of the sheer size of the map. This is the only game I found myself unable to do a second playthrough and try out another character build.
i personally enjoy darksouls 2. probably because its the first darksouls game i actually played through and enjoyed. the best part to me, was almost every boss youkill gives you a bonfire you can rest and go back immediately without having to worry too much about losing your boss souls and such
Blood borne Remastered: 60fps Updated visuals Quick teleporting from lanterns or if not, faster load speeds which of course would be integrated anyways so not a big issue. Maybe one fun new feature like how Demons Souls added to the coins to get the armor behind the secret door. Also, a pvp specific arena would be fun to see. Take my money!
The only gripe I would say about sekiro is that it gives you a bunch of mechanics that are sorta “single-use”… like 70% of the prosthetics are only useful in very very specific circumstances… like the poison dagger only really does amazing in fountainhead and gunfort… the finger whistle is only really used for demon of hatred… the snap peas are only really useful for corrupted monk and Orin… and given you get so few so early, you end up just learning to do without them… like going to lady butterfly the dude gives you ONE going in… okay so you use it and then die and then what? Otherwise it’s pretty much perfect! Just wish it was longer!!!
The Whistle works with the monk but your point is correct, prosthetics are too powerful, and the emblems play against experimentation, for example you can throw Ishin to the ground but you do not know because you barely use the canyon.
At the same time this causes you to actually use most of the stuff in the game. Im 40 hours into elden ring right now and like 9/10 bosses i kill give me completely useless stuff since its not for my build. Im not saying either is better or worse but both have their advantages
@@h4xnslash900 so funny enough, I’ve got platinum on both games, and I’ve never used consumables/prosthetics for any of it…. Yeah, elden ring the only thing REALLY worth crafting is the scarlet rot boluses(I noticed they nerfed scarlet rot by the way so now it’s more like how poison worked in DS1, brutal but survivable). And prosthetics I just rather do without. Firecrackers can be okay but there are only two bulls in the game and it’s not that great on guardian ape… just easier to just do without it all. And feel like if I depend on stuff like that, it’ll become a crutch. But tbh I feel like gitgud is just better overall than trying to figure out what prosthetic to use when… only reason I know is after I maxed everything for the plat I played around just testing them all to see what they even do. I’ve seen really insanely good players use the umbrellas and the teleport feather thing but I would just feel like I was cheating to use those really
@@bowley4 Yea i agree I pretty much only used shurikens for the follow up dash skill to close big gaps and firecrackers against bulls. I'm playing elden ring right now and the only thing I've ever used except for my sword is the fire bombs you can craft (and that's only if I find the boss annoying) and I'm 40 hours in.
I think it holds true that your first souls is your favorite. Sekiro was my first, and I replayed that game more than 10 times, 100% it twice. Asmon’s favorite is DS1, even though he ranks most higher. Evanf’s is Bloodborne. Ember here played DS3 first and replayed it more than the rest, once again even though he ranked it lower than Bloodborne and Sekiro. There’s a difference between having a favorite and ranking these games between each other.
DS3 sits at the top of my list just ahead of Elden Ring. Love Elden Ring but it oddly just doesn't grab much as hard as DS3 did. Just wish DS3 had the same degree of weapon, spell, and build options as Elden Ring and DS2 did and less linear world design. If it did it would be a near perfect game. I don't think any Soulsborne boss will ever top Gael, Nameless King, or Midir for me.
He's right about Elden Ring though, I went in blind, and pretty much searched out everything in the game. I experienced some bosses at ludicrously outpaced levelling because I had wandered into higher level areas early. Most minibosses were too easy.
@@flamingmanure I think the problem is that most Souls veterans are more into linear games. So they aren't really used to open worlds and don't really have a feel for the game when it comes to predicting when they are gonna be leveled up enough to go against the next boss. And I think thats why the community is probably so divided on elden ring. Because there are a lot of people that aren't used to playing open world games, which are, I assume, many Soulslike players but on the other hand there are many people that really enjoy open worlds and are more used to it, so they enjoyed it more.
Same point can be made for every souls game actually, going blind, and running around, skipping mobs etc you always end up stuck somewhere you're too much underleveled for, you would never face this issue if you were to test the waters first, fighting mobs as you go can help you evaluate your level/skill for that area before committing too much.
@@me-low-key I agree up to a point, the thing about Dark Souls and BB difficulty is you COULD get overlevelled but it required you actively cheesing and running the same routes. With Elden Ring I just did the entire starting section first before beating Morgott at Stormveil. The rest of the game I'm pretty sure I did basically in order, but I did every dungeon and side mission I came across. Like you said, there's still an OBSCENE difficulty jump in the mountaintops, but the main thrust of the game was a little too easy up to that point.
@@me-low-keynot really. In ds3 i went in blind and never felt underlevelled at all plus since its the most linear souls you cant really wander into an area you are underlevelled for. Plus in sekiro being underlevelled doesnt even exist
16:29 I actually did it on the first try. Surprised the hell out of me, but it was easy. I struggled with Soul of Cinder though. Gael I did on my 5th try or something like that. Wasn't too hard. Sister Friede drove me insane though. Took me like 150 tries, and I even had the NPC help at the end, because I was just so done with the fight. It's weird how I can find some bosses extremely easy while others are almost impossible.
@@twistedmetal15 Elden Ring balancing isn't trash anymore. Fromsoft did such a good job fixing all the bs stuff. It was unplayable when it first came out but now its great. The only big issue is the light roll distance now.
1. Bloodborne, Sekiro, and Elden ring are all tied for me I think they are all incredible games each perfect in their own way 2. Dark Souls 3 which is by far the best in the series imo 3. Dark souls 1 4. Demons Souls 5. Dark souls 2 that being said all the games are incredible and I have beat them all multiple times with the exception of dark souls 2 which I never felt a need and or want to go back to...
I feel like DS2 might get a better wrap if it weren’t for the added stat allocation. Making weight load its own stat in vitality, and then the addition of adaptability makes it a hard one to go back through on a new character for me. It’s hard not to go for the original where endurance shared equip load and leveling was very straight forward, or to the more modern DS3 without worrying of the addition of ADP.
I think the bigger issue is all the ganks. A lot of the other issues like the stats would be easier to overlook if the vast majority of enemy encounters weren't poorly designed.
I agree the movement is a bit archaic and the lifegems were done pretty poorly. I think this being my first souls experience has a lot to do with why I ever favor it more than other people. If I had played DS1 prior to playing DS2 I can’t imagine being much else but disappointed with the overall feel of the game right off the bat, mainly the clunky movement and sluggy Estus. After trying to play through this one again this week, it is all pretty indefensible. I will say though that in a parallel universe where the lifegems were balanced out similarly to Bloodbornes blood vials, and if they threw the Estus out all together, I think its flaws become a lot more tolerable, or at the very least gives the game a little more of an identity
My only complaint of elden ring is the bosses attack way to much in this game. Margit is a great example because as soon as you think hes done attack he takes out the knife and continues attacking on and on and on. It's incredibly fustrating with how margit is like a lot of my anger came from facing him really early and not being prepared but there is one thing you quite literally can't prepare for and that's the knife combo extension he constantly uses. This fight would be incredible if he didn't have this attack.
I desagree with you up until some extent, there were fights were I was overwelmed sure, but those were double bosses and second phase of mogh. Rest of them is about positioning, you don't need to only dodge, but find a position to dodge to, find a position were you aren't hit and find a attack were you can jump through, these let you capitalize much more on bosses than previous games, the attack you are talking about you can dodge right and Margit misses it. My complaint with elden ring is kinda how they don't teach it to you. (Mogh is also positining but I am dumb)
I can only judge a few of Froms games. I havent played Demon Souls, DS1 or 2 just yet. So far my rankings have been... 1. Sekiro 2. Bloodborne (1st from game) 3. Elden Ring (currently playing through... May overtake Bloodborne). 4. DS3 After I finish Elden Ring, I plan to play through Demon Souls and DS1 and 2 in that order. Especially since I finally got my hands on a PS5.
I totally understand the sentiment of changing favorites over time and depending on experiences. Demon's Souls I didn't get to play until later and didn't dislike but but just felt it was way too easy and not enough build variety/weapon variety. I think Dark Souls 1 would've been considered my favorite at one point and I'd say it's beginning is probably the strongest, but everything past Ornstein and Smough / Anor Londo is such a fucking slog and so many unfinished bosses/areas that my opinion of it lowered a lot over the years. Dark Souls 2 I had the opposite happen where I thought it was terrible at first but ended up appreciating it more the more times that I played it. They did a lot of neat shit we didn't get to see again until Elden Ring (power stance, gargoyle keys, twinblades, etc) Dark Souls 3 I've had a pretty consistent opinion that it's quite good but too linear. I think I've played it the most of all the games. Bloodborne I used to view very highly but overtime felt the lack of build variety made multiple playthroughs extremely boring. Chalice Dungeons did add some replayability to it though. Sekiro I've always felt was the weakest and most repetitive entry in the series. The Shura ending straight up cuts half the game so it always feels like the wrong choice. Elden Ring I feel like took all the good shit of the previous games and just expanded on it. And that a lot of people's criticisms of the game (especially of bosses) were issues I felt were just as prevalent in previous souls games if not worse, aside from the game's overall length. I honestly don't know how I'll go back to the other games after Elden Ring honestly.
Scholar of the First Sin was such an enjoyable experience for me. As someone who had played the original release prior, SotFS really improved a lot of the shortcomings, at least IMO. Dark Souls II will forever hold a special place in my heart, without question.
I want fromsoft to make a game with the aesthetic and weapon design of bloodborne. The combat, build variety, fps, and exploration of elden ring. And the narrative and npc interaction of Sekiro because that world felt the most “lived in”. Elden ring is almost a perfect game for me but it feels very lonely storywise and I don’t think anything beats the lovecraftian “escape Britain” aesthetic of bloodborne or the way insight changed entire feel of the game Edit: also jumping. Jumping is big.
@@Vaeland what build diversity has to do with the combat lmao ? also in sekiro you can dodge into projectiles you can use tools for specific moves to counter them like the pheonix lilac umbrela for mortal draw you have the lightning reverse that can be done with no damage with the mist raven or sakura dance etc .
@@andrei-cezarbleaje5519 Sekiro is overrated. It has literally one way to play the game, while in the Souls games you have way more options how to build your character. Yes, Sekrio is fucking epic, how you deflect attacks like in some movie, and the fights are really flashy, but thats about it. The whole thing is basically a rythm based game, it is nowhere near so deep like the other FromSoft games.
Dark Souls 1 is a masterpiece, until you beat ornstein and smough and have to get the 4 major boss souls to access the final boss. The pacing goes out the window man but its not enough to ruin how amazing the first half of the game was.
I feel like the dukes archives were pretty good but yeah after that the game takes a dip. That’s why dark souls, while a masterpiece, still is pretty flawed in some areas
@@epsilon1372 I like aspects of the dukes archives and I love the run up to Seath the Scaleless but I hate the entire section where you have to pull the lever and climb out of the prison. I also love right before you enter the cave nito is in you can see out to ash lake I believe from really far away and its a cool effect.
I like that From Soft doesnt like the "hand holding" and that works with more linear games but i think a quest tracker was needed in Elden Ring. I had no idea what i was doing
Why in Elden Ring and not the others? Quests are 100% easier to do in Elden Ring than in all the previous souls games. In ds3 and bloodborne, it's nearly impossible to complete even 1 npc questline without using a guide. The only questline I didn't finish in my first Elden Ring playthrough was Millicent's, and two others that weren't implemented yet.
DeS (PS3) is my favorite game in the series and also the first one I played. Something about the worldbuilding and atmosphere in that game is just special, the way the levels are designed and such. Big fan of the tendency systems too, although I know that is a controversial take.
DS2 is the greatest offender when it comes to the "multiple targets" point, especially the SOTFS version. The more you play, the more the game grows on you. But good HOLY MOTHER OF GOD the aggro ranges in places like Iron Keep and Shrine of Amana make it a fever dream of a game to play.
I love dark souls 2: sotfs. It has the most diversity in weapons and ideas. Are some of the ideas sort of random to each other? Definitely. Most of the things people love about future games come from dark souls 2.
No way!!! Thank you so much for the reaction, you’re awesome!!
Great list imo
People upvote this shit. Give this man credit. Asmongold heart his comment!!!!!!!!
@@Ariaa76 thank u :)
@@promc2890 glad someone agrees lmao
Wish his video ended with the same quality as yours lol. Missed opportunity...
The sense of scale in Elden Ring is truly astounding. When you see that gigantic castle off on the distance, you *_really CAN go there,_* and *_it really IS that gigantic!_*
If only almost every boss wasn't reskinned
@@TheSTATiiCchannel Does that really make the game bad? Yes it would've been better if they weren't reskinned, but it shouldn't ruin the game
@@TheSTATiiCchannel thats a big exaggeration lol, theres like 50 different bosses in the game😂
Yeah and then you get there and realize how barren and lifeless every single location in the game is and regret thinking the game was actually a masterpiece.
@@Digger-Nick It all depends on what you care about in a game. Nothing can be perfect after all especially when it's on Elden Ring's scale. If you care about every location being chock full of detail and content then sure, you can't call this a masterpiece but I can because it didn't affect my enjoyment of the game
Bloodborne is the reasons I got back into video games again after 10 years
I tried playing it after beating elden ring and just couldnt get into it.
@@PCgamerChannelBro keep it on. You will love it ❤
@@MCh12finished it twice after ER. 200 hrs in the game. But yeah, I had to motivate myself. The verdict: this is a good game and it was probably superb in 2015. In 2024 it really pales in comparison to it's successors.
If it were a new game in 2024, i think it would be #1... the story is more coherent than ER... at least i thought so
Nah
sekiro is a dance. if you master the dance, you're rewarded with having an unbelievably good exeroience
The combat is outstanding.
@@thisisfyne Unfortunately, people prefer collecting stuff rather than have a good polished experience.
@@bananasaur5209 It won Goty the people that dislike it are a unjustified minority ignore them
@@bananasaur5209fr the quantity over quality approach is smth I've never understood
@@bananasaur5209 i prefer the slow pace gameplay that ds3 have than sekiro. But ita just an opinión
All of these 7 games are so fantastic even the lowest placed one is miles ahead compared to most of the gaming industry.
@@anthonymercado8126 Popular isn't equal to good in all cases. the GTA and red dead games are popular because on top of being good games, they have an overbearing marketing campain and the "realistic" style and game happening in our time (or world for red dead) is a big seller to a lot of people (especially normies.)
A lot of absolutely incredible games had poor sales because they had poor marketing or were a bit more niche (a lot of people will loose interest in a game if it's in a fantasy setting for exemple). You can't simplify quality to just a sale number it's like judging a book by it's cover.
Dark Souls 2 aside, it's so obvious that Hidetaka Miyazaki wasn't the lead on the game.
@@morgen3369rdr2 is better then every one here
@@jeddgangman4502 No?? and they are so different games bro u can't compare them one of them fully on melee combats and challenging bosses dungeons etc. other is about a story of a man soo they are so different games bro
Laughs in bonfire ascetic
This might be a hot take but dark souls 1 not immediately having teleportation between bonfires made for a very satisfying gameplay loop that made unlocking shortcuts feel amazing.
I actually wished teleportation was not something you could do straight away on Elden Ring but im also aware that not having that in a open world game that you can't manually save is asking for players to get stuck on weird places.
This is one of the things I felt was done well on their part
This is absolute coldest take I’ve ever seen. This opinion is parroted by most souls fans.
How is that a hot take? That’s literally what everyone praises the game for… you literally just said the most common and least hot take I’ve ever heard
@@thatonepker5133 I usually hear people bitch about that but ok 👍
recently got into sekiro. i like it personally better than elden ring because it actually taught me basics of controls with training which was constantly updated with more skills you get. i never played a souls game before elden ring so the jump to sekiro felt a lot better as an introductory
The exploration in Sekiro is underrated. With the grappling hook, when you find new areas, nothing replicates that feeling
@@Dr.Caligari-scabinet fountainhead palace is easily one of the greatest from levels to date
@@Dr.Caligari-scabinet you talk about this feeling when you only find consumable :)
Diving underwater was surprising too
Hey mate, I haven’t played any souls like game before. Would you recommend me starting at Sekiro to ? I start from
Dark Souls and do the trilogy ?
Or Elden Ring or the brand new Wukong game ?
The having to farm blood vials thing has only ever been a problem for me when i just started to play. As soon as you get a bit decent at the game it showers you with more than enough blood vials.
Or the more efficient option: use the Echoes to buy them. Using some of the leftovers from level ups didn't seem to hinder my overall character progress much.
@@SamuelPulkkinen-jp8ev This is the best tip. Whenever you return to the Hunter's Dream to levelup, use any and all extra blood echoes on buying blood vials. It's an extremely easy way to never run out of them (same goes for life gems in DS2). But even if you don't, the game does make sure to give you good spots to farm them, even from the beginning of the game. In front of Ludwig there's an NPC with like 15hp who drops 5 blood vials guaranteed every time, and infinitely respawns. The devs definitely did a lot to provide the player with easy blood vials - though I do still ultimately prefer the auto-refilling healing systems in the other games.
Always throw your extra souls into vials
For an average player, farming them or money to buy them is a mandatory occurrence every second boss on the 1st playthrough. Hardly a merit.
Demon Souls will always have a special place in my heart since it was my very first souls experience. I agree its easy now, but when its your very first Souls game, it was hard AF(because you dont know the mechanics and all the secrets). Also, having you start at the beginning of the level when you die and losing your souls(unless you get back to pick it up)is just brutal. Of course DS is gonna fall short when you compare the game to Bloodborne, DS3, or Elden Ring because it was the first of the souls series.
It was never hard as a first souls game
@@SnailHatan same here, for me it was pretty easy, but that doesn’t make it bad. Might be one of my favorites
I played 1 Fromsoft game to death: Bloodborne. Multiple characters with perfect builds. After that I didn't have the time nor patience anymore to start the nolife all over again with a new game. I loved that gritty, horror feel of that game. Insanely good and unique story too.
all the games stories are unique, having fantasy dragons doesnt make the other games stories any less unique, and having lovecraft fanfiction also doesnt make bb more unique.
DS3 and Sekiro are better than bloodborne, DS1 matches up pretty well too and elden ring is much better than BB
@@flamingmanurei think the individual understands this, its the time and patience aspect that drove him away. Same with me, bloodborne is my fav from soft game, only because I haven’t played any other from soft game.
@@kirbyolsen5941i think all i see here is opinions. They’re pretty much opinions to me and to the guy who started the thread. Now if i were to actually be good and play them, these opinions might be my own but for now bloodbourne is my favorite soulsborne game in the entire lot.
@@charleswaggoner9467 that’s fine honestly the only game I actually dislike is dark souls 2
Sekiro was the best experience for me, top 3 most memorable games I played and the best souls game, surely the hardest in your first playthrough, but it just becomes so good And you feel like you are getting better, the story was perfect the antagonist had an actual voice and backstory, a great atmosphere and sets of bosses.
Bloodborne easily #1
@@ronthorn3 IN Sekiro you gotta "farm" or just not have spirit emblems as well
Interesting. I think it's the worst, tho I haven't played the games that aren't on pc. I'd rather go through DS2 than Sekiro.
I loved Sekiro so much. Such a shame it will never get a sequel.
@@Ecliptor. I agree with this and the reason Sekiro is (essentially) the worst is because of the lack of customization. You have the one sword. Sure there's a lot of umbrella abilities or whatever that was, but only one sword ... and it never felt like it hit harder no matter what I did.
I even bought 5 upgrades past necessary and picked up the thing that lets you hit harder if you're holding more money ... and it didn't hit any harder even if I had 1 million coin. It's more for people that love samurais, and rice hats, and Japanese roofs ... and fast / rhythm based combat. Not for Dark Souls fans.
lol “8 hours a day. What is this casual s***?”….as someone with a full time job, other hobbies, and a relationship, 8 hours is a crazy amount of time 😂
Those are rookie numbers pal
@@JordanT468 its called living in the real world. As you get older, you realise games are a waste of time really. I enjoy gaming but there is more to life, especially with modern gaming.
@@Hero_Of_Old yet the guy comments on a gaming channel, dude there rookie numbers
@@JordanT468 i liked to watch in my freetime at times. now i typically just reply to comments. lately just hiking, bouldering, and guitar playing. havent gamed really any the last month or so.
@@JordanT468 as I said, I like gaming sometimes. Not 8 hours a day, that's embarrasing 😂 also its 'they're'.
I love how in these videos asmon always plays up how good he actually is at the games but then u actually watch him play them 😂😂😂
Good morning
idek man, dude got Godskin Duo on the first attempt with a melee/strength build
@@aversiac-2 it's not hard.
@@aversiac-2 yeah while using golden halberd pre patch
@@vendexa5840yeah but str builds still do an insane amount of damage?
Demon Souls doesn't get enough love. I know its easy and all that but its story is awesome and I like the way progression works with the hub world. Its an incredible game that still holds up in many ways.
I wont say it hold up well the remastered PS5 version is the proof of that. Back then it was incredible but now nah... The enemies are seriously dumb in todays generation of Souls game.
@@robzsarmy5471 you might feel it didn't hold up but that game was very well received when it released on PS5 and most said it held up well. I played it through like 5 times on PS5 and was blown away how well it held up
i suffered 10x harder in demon souls than in any other fromsoft game except maybe sekiro (only cause of isshin) i beat dark souls 3 with like 25 deaths, dark souls 2 was hard in the beginning a little but later it got way easier ds1 was very easy only o&s i struggled 1st playthrough but bro demon souls is a pain in ng+ it gets even worse
@@nathanhargenrader645 They completely remade it for ps5. that literally means it wasnt held up well otherwise they would have just remasterd it, not remake it. I went back to the original ons ps3 and yea it doesnt hold up well.
@@p1xelz323 But they didn't really. They didn't change much. The graphics were updated and there was a couple of quality of life changes. The rest was left alone
I think the chalice dungeons have some of the hardest bosses in the entire franchise. Phthumerian Elder and the cursed amygdala down there had me crying....Kos is right up there with Madir in difficultly for me too. Those are probably the hardest to me.
For Midir just run backwards and see how the apparently hardest boss of the game turns into a joke,no such strat that absolutely trivializes the fight really exists for Orphan
@user-kt3jk1vq9o lmao U prolly a ranged player I took down midir with a sword only and it was tough as shit even while knowing all the strats. Kos I killed on my first try somehow
@@megacaptcha5894yea, i can see it, only because by the time i got to Kos, i got gud😊
I find it funny how everyone always forgets about one of DS2’s best features, that being how it handled NG+. Adding new enemies and new(mind you merely upgraded) items gives you an actual incentive to want to play NG+. If you’re an experienced player, you can also take advantage of the bonfire ascetic system to get items early in your first play through. I’ve always found this to be a genius system, and every other game fails when it comes to NG+.
I would argue Elden Ring is one of the lesser games in the series for New Game+ as you lose a lot of the magic that exploration ads to the game. And they do nothing with loot to shake things up either so you don't really have any reason to bother with anything in the world at that point as you know exact where to locate whatever is needed or interesting and the only thing you get from doing repetitive catacombs, caves etc is Souls. Most chests in these areas doesn't even provide you with anything, they are simply empty. They could at least contain souls or something.
To be fair we just wanted to forget DS2 in general lol
I honestly don't know why FS didn't do the same thing for the rest of the games; DS2's approach to NG+ is genius.
@@korpen2858 who's we? talk about yourself it has best weapons dlc armor and lore. ds3 had no hard bosses.
@@docilecatfish1370 A lot of people doesn't even care about ng+, so it's understandable why FS prefer to put more effort in other things besides NG+
Sekiro was the first souls game I really finished. It just gives you a weapon and git gud. I even bought my first controller for that game since I was KBM player all my life
Yeah it’s my second and I finally beat it bro
I am on my divine dragon fight with my KBM it wasn't so bad.
I would say sekiro is as easy as demon souls lol, once you get used to the parry you're just unstoppable
Key Word "once " Because it takes hour to actually play the game as intended. But once you mastered the deflect and learn the bosses attack pattern, i agree that it becomes easy@@haasieldiaz744
@@haasieldiaz744 No way lol. Ishiin and owl father are 50 times harder than any demon sould boss
I’ve never played a game that was a more satisfying curve and experience start to finish than Sekiro. It’s near perfect in balance, it’s near perfect in execution, it teaches you while not holding your hand and when the combat clicks it’s easily one of the most, if not the most, satisfying gameplay loops in the genre. Additionally, you have to PLAY the game and actually become good at it to accomplish all of the tasks and slay the hardest enemies. It’s fantastic.
People that say Elden Ring is way better either never have played Sekiro because their first and only Souls game is Elden Ring but still got to have an opinion (like Genshin in gacha games), or suck when met with a boss you cannot just out level and out gear
I love both Elden ring and Sekiro. Both are masterpieces in their own right. I think Sekiro’s combat is slightly better almost feels like some kinda dance when everything is clicking. But the build verity in Elden ring is so fun. For me they are equally good depending on the mood for adventure or combat.
Demons Souls is one of my fave in the series. Its such a smooth game. I played it on PS3 originally and its the origin of all of these amazing games.
I havent tried the remaked one but I have played the original on PS3 like 10 times. The remake was easier right?
I played it on ps3 recently and I was amazed that it played better than ds1
@@gingobingo1567 I don't think it's easier because of dropping the difficulty, but it's much smoothier than the original so it leaves you under that impression. It's a great remake
Armoured core was the first souls type game
Sekiro I have played the least hours total but it was the strongest game while it lasted. The setting is very cool. The game conveys a feeling of actual swordfighting instead of Dark Soul's dodge and hit. Sneaking up on enemies and using your box of tricks was really good. Enemy design was TOP LEVEL.
I thought the Buddhist Temple and the Ethereal palace at the end were hands down the best locations of any game I've ever played. Some amazing bosses, especially the sword saint. The story about immortality intriguing.
Of course Elden Ring offers a lot more, and a lot more gameplay, but it didn't engrave my brain like Sekiro did in the 50 or so hours I played it.
good point i actually had more fun in sekiro more than in elden ring maybe because of how long it takes for the bosses to kill
i dont usually spend 3-4 hours on a boss to proceed to another area like in elden ring
In sekiro bosses are hard but it definitely wont make you stay for very long time which is what i like about the game
For DS2, yes, the thing with losing some of your health after every death is annoying, but with Nashandra near-constantly cursing you, I feel like having more enemies apply Curse to you in the game would be a good trade-off for removing the health-loss on death.
If you got hit by Nashandra….. ya
@@bryanh2898Nashandra curses you just by being close to her. If you’re a melee player, unless you want the fight to take forever, you’re probably gonna get cursed a few times in the fight!
There is a ring to help you with this problem at the entrance of the cathedral of blue, I used it for most of my run until I discovered the fountain of infinite humanities which I used until I got the crown of the kings.
That sounds annoying as fuck, I’d rather they keep it as is honestly. My problems with DS2 never involved the health loss after death personally, there’s many design choices that bothered me much more
@@griffin1095 the health loss was a good mechanic. Dark souls 2 is simply the hardest souls game, thats why it gets so much hate. Elden ring and DS3 are pathetically easy.
Dark souls 3 put hair on my chest. I love the bosses, mobs, level design, and art direction. And those two DLCs were the cherry on top.
The Ringed City is the best DLC they've ever done imo, true.
@@gorgeouszan Yeah the Ringed City was crazy. It was probably the most like Elden Ring. It was insanely difficult at first and had Midir the insanely hard optional dragon. Also I think that's where the Chloranthy Ring +2 was, and I'm completely addicted to wearing that ring all the time.
@@Chimchimchu yea, on the Statue of Gwyn loading over a pygmy. Also Havel Ring +2. My personal favorite thing though is I made a character named Last Boss Gundyr dressed in the Gundyr armor set defending the Church of Fillianore. No one beats Gundyr!
@@gorgeouszan beat DLC after the old hunters, that is still unbeaten
imo dark souls 3 has terribly designed world compared to demon's souls ds1 and ds2, areas are 1/10 in terms of difficulty and only bosses are hard in this game, literally like 10 bosses and their soundtrack are the only reason i would like to replay this game, kinda overrated
Dark Souls II, for me, had one of the most memorable firelink areas. The cast of characters that actually seem human, the beautiful soundtrack of Majula. In a sense, the game felt very human, and that’s why I liked it. Would I go back and play it once more? No, I’m not doing the smelter demon run again, but if I do go back, it’ll be just to visit Majula and hear the hammer on the anvil again.
I was very behind with the whole souls franchise. I actually got into last year because I wanted to play DeS when I got a PS5 but knowing that would probably be a while and hearing how hard these games were I decided to start playing the others then. Started with DS1 and I loved it. Then I think I went to BB and got the platinum for it, one of the greatest games I’ve ever played. Then DS3 enjoyed it quite a bit but not as much as DS1 or BB. Next was Sekiro and I got the platinum for that as well, such a fun game and the satisfaction once you learn the combat is top tier. Then I got Elden Ring on release and omg I loved it aoooo much. Gonna try to play DeS and DS2 next, wish me luck!
Enjoy it! And don't let anyone worsen your experience of them :P
dont underestimate ds2 its a good game
it happens so fast hahah , welcome to the community bro!
Ds2 gets addicting if you can get past the controls
Alot of ppl just got into the souls games this year bc of eldin ring..like me after eldin I played bloodborne, demon souls, sekiro, ds3 and I love them sll still debating on ds2 and the first one remastered
I think our all opinions vary so much is because we rank it by different aspects and mostly it's categorized by replayability. For example we put down gimmick bosses at the very bottom, when for example Wolnir did one of the biggest spooks i have had, the oceiros screams outside the fog gate and abyss watcher's clashing of steel, still makes me remember how tense and anxious i was before entering. Sadly i think it's the reason why people have so mixed opinions about elden ring, it's propably the best game they have made, but only a few actually wants to start a new playthrough, because it is simply made, mostly for first time experiences and not a 5th one, it's also a reason why fighting same bosses there feels so bad, it's because you already saw it several times and you are looking for something new.
I have at 6 characters with at least 20 hours of gameplay each. My first save i have 100 hours on. The absolutely shortest time it took me to finish the game was using a spellbuild. It took me 14 hours to beat, and 18 if we count Malenia in. Even then, i still discover new things and new areas about the game. It is utterly magical
6:27 I would say BloodBorne is the one where for me at least it is very fun to fight multiple enemies. I find it incredibly engaging to dodge in and out duking foes and using the trick weapons
Agreed
Agreed
Agreed
Agreed
Agreed
1- Elden ring
2- Bloodborne
3- Ds1
4- Ds3
5- Ds2
and I loved all of them
11:30 Thats because the Main thing in Elden Ring (and for the first time in the series) wasnt the Bosses, it was the exploration.
but later in to the game it focusses on bosses way more ( i actually liked the boss fights, except for malenia )
My favorite is Bloodborne, I love the mechanics, the weapons who change forms. The Gameplay is fast asf and I love it. The dodge are really cool, not just rolling everywhere. And, the lore, the dungeons etc are so perfect.
Eww 30fps
@@fgpt4828fr I tried it, but having other great games to play, the performance and overall bad quality graphics was determinant for me for not playing it. It is sad because it really is a great game but I just couldn't manage.
@@RoBGiJon lol I can’t stop laughing. We’ve all talked about the 30 fps issue but I’ve literally never heard anyone use it as a reason to not keep playing the game. What shitty games are you playing exactly? I bet Forespoken is your shit lol😂
@@whiskeybuddha1995In case you are wondering I'm playing mass effect, at least they made an effort to make the game look decent after several years of its launch in the legendary edition. I've played games at 30 fps in the past but I cannot deal with such terrible performance anymore.
@@whiskeybuddha1995there are games like spiderman which are playable and don’t cause you a migraine even at 30 fps but bloodborne is literally unplayable if you’re used to 100+ hz. I’ve beaten it twice and I won’t play it again cause of this plus it’s too easy that’s why a lot of people like it so much. Also if someone has played ds3, elden ring or sekiro the bb bosses will be a joke to him cause they’re so bad and easy it’s laughable. Realistically bb is a 8/10 game at best without its dlc
You know, to each there own, but very few games have captivated me the way Elden Ring did at launch, and none as much as Elden Ring did. It was just full of so much wonder, fantasy and excitement for me. Never had a game be on my mind as much as it did lol
I fully agree with this. Made me feel like a kid again excluding the time I have to play it since Life has a lot of responsibilities.
yea for me personally Elden ring was the best its the reason I even started playing soulsbourne games but now having just completed ds2 I just want to experience Elden ring again
Even as a veteran since 2012, I agree. Elden Ring, without its expansion (yet) and with its flaws feels better realized than any Soulsborne because it excels at everything it does. I'm not counting Sekiro as a Soulsborne since even the developers themselves sees it as a different beast.
When Shadow of The Erdtree comes out, and turns out to be good, then there will be no doubt it is the best of the Soulsborne.
You’re just a new age nerd who didn’t experience dark souls games when they came out. Elden ring feels soulless no pun intended. Procedurally generated catacombs and a boring open world, it lacks immersion and has a terrible soundtrack.
@@enman009excels at everything it does? The open world is extremely boring, filled with boring caves and catacombs that are all basically the same and feel pointless. Soundtrack is not good either and the ambient music is so much worse than the eerie silence of the other games, making the boss soundtracks stand out when you finally hear music. Elden ring was a massive disappointment and that’s why it has the lowest user rating of any of these games
I thoroughly enjoyed DS2...even vanilla and sotls. And I still do. I like the bosses and the world. Quite a few neat weapons and armour. And it's huge.
Really enjoying sotfs atm
Really enjoying sot*F*s at the moment
@@SnaggleWumpus wat
It's pretty divisive most either loved it or hated it I personally loved it but I can see why people hate it too.
It's a great game, but not a great souls game, that said it's somehow my most played fromsoft game. Even completed a no death run on it which I haven't done on any other souls game.
Lmao Asmon says DS1 is top 3 best games he's ever played and then ranks it fifth on just the Fromsoftware list.
Rethinking
i think he just knows the difference between objectivity and subjectivity. u can have a favorite game but still recognize when another game is better objectively
@@oneskiss
"oBJecTIvEly SPeAkINg"
There's a difference between a game you like the most and the best game. He said he likes DS1 specifically because of nostalgia
Heavily agree with hard to learn, easy to master for Sekiro. New game+ becomes so easy that charmless+demon bell almost feels neccessary for the game to become a challenge again.
If you’re on PC, I highly recommend downloading mods such as Resurrection, Long May the Shadows Reflect, and For the Sake of Ashina. They really revitalize the game and throw in some extra challenge for seasoned players.
Overleveling on Elden Ring is MUCH easier and faster than any other Souls game. Still a MASTERPIECE!
How is it a masterpiece if it's literally their worst game...
@@Digger-Nickit’s okay that you had to use the mimic tear, it’s okay
@@Apolys789 Someone using mimic tear means it isn't their worst game?
Make it makes sense fanboy
@@Digger-Nick you dislike Elden Ring because you were not good enough to do it without summons and/or overpowered builds
-> This stuff are in the game so kids and news players who are not (or don’t want) to become mechanically good can still enjoy the game ; the game is hard anyway compared to the average shit people play
Using overpowered stuff, the length of the boss fights become a lot smaller and it’s fucking up the reward/difficulty/time system of FromSoftware
@@Apolys789 All you do is memorize their attack patterns and just dodge -> attack -> repeat. The game even makes this easier by not wearing armor, making armor and hp completely redundant stats.
Disliking the game has absolutely NOTHING to do with the difficulty of it. It's a barren and lifeless wasteland with nothing in it and what little is in it Fromsoft didn't even try to make immersive.
The fact that fanboys hyped this game up as something to rival elder scrolls is embarrassing.
Sorry but I enjoyed Dark Souls 2 more then Dark Souls 1. Doesn't mean that one is better but it was just a more fun and complete experience
I'm with you, I loved DS2, it was the type of game to only get better and better! I'll never forget experiencing Black Gulch for the first time, and depths, ladders/maze section kicked my ass for some reason, those dudes on the bottom took 3/4's or more of your health with one hit. Fume Knight was an epic boss fight too!
I used DS2 as toilet paper. The disc ripped up my butthole tho so that didn’t last long before it simply went into the trash
Ds2 was my favorite to play.
I like going up elevators to get to lava lakes😊
13:50 I actually agree with asmond here for a different reason, not because waterfowl would cause wipes on it's own (it would) But the issue was any defensive build that was built around blocking, (You could block the entire attack with a 100% phys shield and use the weapon art to boost it's stability to block the entire chain without issue) But any hits also HEALED her, which made the fight feel more like a game of in and out than anything, because as long as you avoided waterfowl danace and the scarlet blossom attack she did, the fight became very straight forward, Side roll her lunge, if you had a sword/curved sword or faster grade weapon it was just swing > roll > swing > roll at the right timing and you could kill her without getting hit outside of waterfowl. Don't get me wrong malenia was still one of the most fun fights I had in the game, but I see where without waterfowl dance how the ENTIRE boss fight lose alot of it's ground that it's built upon.
What I miss from DS3 is the paired weapons. You only have 2 in Elden Ring, and I miss Freide’s Scythes, and I miss the Abyss Watchers’ Greatsword/Dagger combo. The Grave Champion’s Sword/Shield combo was awesome, too.
Edit: FromSoftware had a massive missed opportunity with the Bloodhound’s Fang and Claws weapons. I wish they had been paired.
What I miss the most is UG vertical R1 moveset
It's so much better than horizontal swing
Did you know that when you put the bloodhounds fang in a right slot, dual wielding it puts a 2nd one on your left?
I haven't played with the other claws but that one does for sure.
/edit I said bloodhounds fang, but I meant Bloodhounds claws, the curved greatsword just two hands xD
All fists (except the faith blade thing I believe) are paired, plus a few like radahns swords
Paired weapons weren't very common in DS3, they were only convenient since you need only one buff to buff two swords, and one titanite to upgrade both. But the only cool ones were those with unique hands (ie farron greatsword, dagger in left hand, or the two different katanas)
Otherwise powerstancing could be fixed by allowing such weapons to share buffs like fire
Fang isn't a fist weapon though guys, that one doesn't. It's a curved greatsword xd
Bloodborne remaster is totally coming next year. 10 year anniversary and fans want it maybe more than a new Souls game. Literally free money for them.
Dark souls 2 is the one in the trilogy that I put the most time into. The pvp was the best, the environments were harder to survive in, and it has the best dlcs in my opinion. Except for frozen outskirts... F that place. It also has the best NG+
I would like some of what you're smoking if you genuinely think it has the best PvP
Ds2 was my favorite tbh (and it wasn’t even my first, ds1 was), I’m a content whore and the sheer amount of bosses, armor, weapons, locations, lore, etc. was just so fun to dive into.
Yep, Asmon prides himself in being a logical person and always say that the statistics and numbers speak for themself, but only when he agrees with them. Sure DS2 might not have been as good as the other Fromsoftwares games. But it is still a good RPG, the world building is good, the lore is good, the reviews are generally good. Asmongold is literally wrong here(not that he would admit that). It is fine that he didn't like it, or didn't like it compared to the other games. But the game is still good, people just didn't like it because it was not as good as the other games. It is still better than 90% of other soulslike games
o ya the pvp was dope, that lava castle area was lit lol
@Daryl Dixon TV no, that's a super unpopular opinion. Ds2 is widely regarded as the worst in the series in every aspect, even by most people who are avid community members.
Dark Souls 2 normally ranks last with the fans. And they might be right. However, it's not a bad game. Being ranked last on one of the best series ever is not necessarily a bad thing. It's still a great game. I had a ton of fun playing DS2.
not a bad game but on bad mechanics and it's clearly not a great game, maybe 6/10
ds2 is meh for a first time playthrough but once you get good and know your shit the replayability grows exponentially at least for me.
A great example of an easy but badass boss is the dragon from sekiro. Throwing lightning back and forth is something you remember.
13:20 100%; i felt like i was shredding bosses without actually learning their attack patterns to the point i actually had to handicap myself even in my first playthrough
One thing going for Demon's Souls is the levels themself. If I think of a good Mine/Swamp level, at least for atmosphere I go to Stunefang Tunnel/Valley of Defilement.
Shrine of Storms is so unique I can't even describe it in one word and From tried over and over again but they will never beat themself at prison levels because Tower of Latria 1 is almost perfection. It is the rare case where a labyrinth in a video game actually works.
From shortened the levels after DeS because of the Estus system but now with Elden Ring and it's focus on longer exploration, I hope they tackle the prison level once more in a future DLC. Reimagining Latria-1 as one giant legacy dungeon sounds like a dream come true.
Dark Souls 2 build diversity, multiplayer and DLC put it above Demon's Souls for me. EDIT also it has great lore and the way it connects to the rest of the series is genuinely super cool and interesting
Dark Souls has the best first half of the games but the second half is pretty bad other than Gwyn. People always point out Lost Izalith/Demon Ruins but Duke's Archives and Tomb of the Giants suck too. DLC is great tho.
Elden Ring's open world is the best open world in any game, period IMO. It might be my number one if the bosses were just a bit better. Thats why Dark Souls 3 is my number one.
I love Bloodborne but the atmosphere scares the shit out of me still and I prefer the gameplay overall in Dark Souls and Sekiro. Sekiro is the best combat probably in any action game and it is a very focused experience which makes the balance much better than most Souls games, but I don't think balance matters that much in the Souls games either. So for me itd be Dark Souls 3, Elden Ring, Sekiro, Bloodborne, Dark Souls, Dark Souls 2, Demon's Souls
Demon souls has more “builds” people just don’t use them and it doesn’t matter having DLC for such an L game. Bloodborne has less builds but is better than all the rest of the souls games because of story.
What I love most about the from games is how split the community is, there is no real CLEAR winner on which game is the best because they’re all just so damn amazing and we can all agree on that fact as a collective. I might have my favorite and you might have yours, but still we love all the games in a way I have never felt about another franchise.
Completely agree! I disliked elden ring, nearly my least favorite next to dark souls 2 but I LOVE bloodborne and sekiro.
Elden ring lowest user score of any of them
@@DiabloprayReally? Huh. I mean, I agree, but like...damn
@@orlando5789 read my comment to the elden ring hater, and dont let your delusions overwrite reality, elden ring is the most well loved game between them all, and that includes miyazaki himself as he stated that ER is the closest hes ever gotten to his most ideal game.
@@flamingmanure ????
God, seeing sekiro makes me want to play it again, WHAT A GAME
I could never get into Souls games before Elden Ring. I tried, but they just weren't for me. I'm almost 400hrs into Elden Ring. It's been a long, long time since any game has been able to hook me this much. I went back and tried to play Demon Souls, Dark Souls 3, and Bloodborne, and yep, they're still not for me.
That's weird because Elden Ring has plenty of legacy dungeons that mirror what the old games were like. I would try giving dark souls 1 remastered another try. The combat may feel clunky and weird at first when compared to the newer games, but the more you'll play the more you'll get used to it.
Yeah, ER is the McDonald's of souls
@@artval5340 maybe. If true then McDonald's just got an F'ing Michelin Star.
Maybe its your first souls game? Elden Ring is awfully bloated compared to others and gameplay feels super easy.. Many souls fans liked DS1 DS3 and sekiro more than ER tho. Of course its only my opinion and you do you.
you cant cheese the older games as easy as ER thats prolly why
21:30
It's not hard to farm those materials because if you run through the entire first area and clear it you get like 30 blood vials and 40 bullets each run. It is tedious though
The farming has 0 positive aspects to it. Shouldve just stuck with the estus formula.
@@rinerwainkler3108 or made it so you atleast get like 5 that always get refilled, but if you wanted additional you can farm for it.
There's something about Dark Souls 2 that brings me back to it from time to time. I can't explain it.
DS2 has been the only one and done Souls game for me. I’ll never go back to it
Everyone hates on DS2 but Majula theme is fkn amazing.
I don't hate it sure it has some annoying game mechanics but overall I still find myself feeling the need to replay it.
Had the best pvp as well.
Yep, Majula slaps but everything else in that game sucks ass.
@@Micolashcage1 nobodies inflating it. The dlcs are also fantastic. The power standing is the best in the series and has the best build variety purely because of it. Elden ring has a half baked version of this. The lore is also the best in the series. It added a spin off from the original dark souls instead of just reusing the same world like ds3. It’s a great game that’s overshadowed by hate or overrated by people. It’s not the best but it’s not the worst. Great game with some S tier moments like ivory king and dlcs
im sorry but theres a reason why lot of people hate ds2. The enemy placement is trash, the hitbox is somehow worst than DS1 and the fact you have to invest points on rollong and estus animation speed is such a ridiculous idea. I played DS2 with open mind and enthusiasm because some of my friends who are dark souls veteran recclmended it to me but 50hours in the game i realized just how bad it actually. Its not even really a hard boss but DS2's idea of difficulty is throw as many mobs at you as possible. I would say DS1 has the same problem im certain areas but in DS1 it doesnr feel cheap as it is in DS2 because getting to the boss is harder than the actual boss itself. On top of that ds2 really suffers with quantity over quality and when i say the bosses are a joke i mean THEY'RE LITERALLY A JOKE. Ive beaten 18 bosses do far and i havent even upgraded my weapon ONCE. Thats how easy it is. But who knows maybe ill change my mind later in DLC but if the DLC was the fun part of the game then you know theres something wrong with the base game itself. @@Sephirothkingdom782
DS3 will forever be my favorite. I beat it around 7 months ago, and played it nonstop until I finished and it was so good, I never had a cooler ending in a souls game especially because I beat the soul of cinder first try (before the fight I may have looked up videos of some of his combos tho for like 10 min) and it just made it feel like a movie. And you could say the final boss isn’t even the best one because theirs really good bosses in this game especially the last few. I unfortunately haven’t played the dlc yet, when I put a game down it’s hard to force myself to enjoy it how I did. If ds3 isn’t my favorite elden ring is because it managed to have me hooked for literally 6 playthroughs and before elden ring I wanted but I was younger and that shit was too hard and complicated. I played Sekiro all the way till the giant ape dude then I quit lmaoo. I got elden ring beat it multiple times, then I beat Bloodborne, ds3. Im on ds2 rn
Dark souls 3 and 1 are the best games in the series
You looked up videos of boss and how to beat him before you fought him? That’s actually really sad, I really feel for younger people growing up with Internet. That’s gotta suck
I have been playing video games for the better part of 20 years (im 25 now ) and I've played everything from zelda to half-life. Even though my favorite genre is always going to be FPS and I will play that more than anything else, Elden Ring did an ungodly amount of damage to my brain in the best ways possible. I have never been TRULY addicted to a game in my life like I was to that game. I've had my fair share of 10-15 hour sessions of other games in my life just like any real gamer, but the grip of insanity that Elden Ring had on me was like no other. I did not want to sleep, I did not want to go to work, leave my house. It was in my dreams, it was all I thought and all I consumed for about two months before I literally did everything I wanted to do in it until there was nothing else. I had never spent such time memorizing the game mechanics , locations and builds since I was 10 playing old open world games. Elden Ring is truly the perfect game and I hope to god I have as much passion doing other things in life as I did while playing Elden Ring when it first came out.
11:39 to 12:03
I'm starting to wonder if I'm the only one who - in my first playthrough - simply did most of Limgrave AND most of Caelid _before_ going towards the Stormveil castle?
Because that's what happened for me. When I first fought Godrick I was, if I recall correctly, just about level 65 (maybe 1 or 2 off, but well into the 60s). However, I had an absolutely blast trying to get through Caelid while being absolutely underleveled for it. The "lack" of direction allowed me to have that unique and genuine 'first time' experience with the game. Otherwise I would have proceeded "normally" following the path of Grace and would have struggled at the exact same locations as the majority of people, thus making the game too similar in comparison to others (and would have been perceived by me as not so unique after all).
The fact that it is open world and lets you explore it at your own pace without too much direction - ultimately - IS what makes Elden Ring amazing to explore and potentially get challenged somewhere you shouldn't be yet; but because you CAN be there at that point you decide to stay and keep trying, it's amazing.
I wish elden ring had more "legendary dungeons" for me elden ring is the least replayable.
The dungeons in elden ring definitely get repetitive. But for me Elden ring is the most replayable, just because of the variety of weapons/ playstyles you can do. Ive played through it 5 times already, just started 6 each with a different build.
The golden part of Elden Ring is that it is open. If you are growing tired of the dungeons, go explore the overworld until you get to the underground map, or just do something that isn't a dungeon. They are all optional.
The replayability of elden ring pretty much completely revolves around how long/thorough a playthrough you did.
Personally I explored quite a bit but I mostly did the shardbearers when I was an appropriatr level and beat the final boss around the 100 hour mark.
Im not really a completionist but I love replaying beloved games and completing things I didnt before, so Elden Ring is like a gold mine for me haha.
@@TheGameVerse i did all the content i could before finishing it, i used renala to try out other builds now and then.
Yea but that’s not such a big deal when the games that big. Great value for just one play through. But I agree dark souls one has the best replay ability imo
Elden ring and Sekiro are actually perfect. The only problem with Elden ring is I felt my 2nd playthrough and my non existent subsequent NGs are kind of a grind. Played through Sekiro 6 times and never felt like a grind at all. Therefore
1. Sekiro
2. Elden ring
3. Dark souls 3
4.bloodborne
5. DS1
6.DS2
7. DEMON SOULS
I love DS2. DS2 and Elden Ring are my favourite Souls game's.
Sekiro is my 2nd favorite but I’ve replayed it the most. I’ve replayed it 30+ times and sometimes in one sitting. It’s so addicting for me to play.
I'm glad to have played all games in order over the last 12 years and seeing the formula improve and evolve.
I’d go ER, self explanatory, open world was a breath of fresh air and just so addicting to explore, sekiro and ds3 knotted at two with a slight nod to sekiro , sekiro had some main boss reskins and mini bosses were typically surrounded by lesser enemies, but regardless sekiro has amazing combat that was so crisp but some more boss variety woul do it for me, then bloodborn, really just couldn’t get into the whole blood vial thing, not my thing, then ds1 and lastly demon souls and ds2
Never thought I'd hear someone call an open world a breath of fresh air. My only issue is they went the Breath of The Wild route and made every dungeon 95% identical. I am quite happy that in this sort of open-world RPG style, they actually populated the LAND. There are still large stretches of meaningless geometry, but not anywhere NEAR as many as most open world RPG games. I enjoy the kinda cohesive / tailored style of linear games. You know they'll be thematically more resonant, because you're going to experience everything the order you should, etc
@@tabbycrumch3062 by breath of fresh air, I mean compared to other Soulsborne games. Typically a monotonous journey where after you finally figure out how to get by one area and beat a boss it’s right on to the next, while elden ring does have a decent chunk of reskin mini bosses, the ability to explore the entire map and grab any weapon you like at almost any point in the game, the jumping, horseback, being able to challenge the bosses whenever you feel like it without restricting exploration is a breath of fresh air in the Soulsborne series, instead of one direction, it’s any direction you like
@@tabbycrumch3062 the problem with linier level design it's just lack of deep exploration & this is why DS1 & ER interconnected level design are always masterpiece in terms of exploration
@@itsswink7785 argue that the non-open world is what makes DS and bloodborne so special. Elden ring is a great game don’t get me wrong, but the previous games level design was superior in my opinion. With so few games like the soulsborne, I’d argue that a breath of fresh air wasn’t needed. I really loved and appreciated that they went against the grain and didn’t just jump on the open world bandwagon. I also had much less holy shit moments of wondering whether or not I’d make it to the next bonfire. I just didn’t get the heart pounding suspense that I got from the other games.
@@DONWASABIJUAN reasonable, but the breath of fresh air comes from the ability to not only go in on straight path, ds3 and bloodborn were some of my favorite games, but they eventually got repetitive and straightforward, like if I got stuck on a boss in those games there wasn’t much else I could accomplish or explore in those games until I beat the boss and moved to the next location with ANOTHER boss after a long stretch of very annoying mobs and when I first started it took some motivation for me to hop back on the game later and grind out the path and boss fight, in elden you had the option to do essentially anything you wanted whenever you wanted, and getting stuck on a boss didn’t completely mean you couldn’t move forward in the game, and I never found myself dreading or needing motivation to hop back on the game, because there was also new areas I could explore or other bosses I could fight
Elden Ring
Bloodborne
Sekiro
DS3
DS1
Haven't played the others
🤙
I’ve only played two FromSoftware games, none of which I have actually finished, I played Sekiro for a bit but eventually got bored and haven’t touched it in years, I got Elden ring around release, started playing, got mad because I had no idea what I was doing, almost two years later I decided to pick up Elden ring again and it has been awesome, in a world of modern gaming that is filled with sellouts and trend followers, Elden ring was such a breath of fresh air, I loved how it sticked to its own formula and didn’t try to change much while the changes it did make were relatively awesome, so right now I’m currently trying to beat radahn and have been playing nonstop for days now, and I have no intention or ever stopping
The problem of making your game an open world experience is that even though it make your first playthrough truly remarkable, but at the expense of replayability. All of the unexplored and jaw dropping area become a chore to run through just because of the sheer size of the map. This is the only game I found myself unable to do a second playthrough and try out another character build.
I can understand your point but there are ways around that
It was a chore even on the first play through for me, I hated riding around on torrent for ages looking for a boss to fight
Disagree.
i personally enjoy darksouls 2. probably because its the first darksouls game i actually played through and enjoyed. the best part to me, was almost every boss youkill gives you a bonfire you can rest and go back immediately without having to worry too much about losing your boss souls and such
Dark souls 1 often gave you a homeward bone for killing bosses if I remember
Blood borne Remastered:
60fps
Updated visuals
Quick teleporting from lanterns or if not, faster load speeds which of course would be integrated anyways so not a big issue.
Maybe one fun new feature like how Demons Souls added to the coins to get the armor behind the secret door.
Also, a pvp specific arena would be fun to see.
Take my money!
The only gripe I would say about sekiro is that it gives you a bunch of mechanics that are sorta “single-use”… like 70% of the prosthetics are only useful in very very specific circumstances… like the poison dagger only really does amazing in fountainhead and gunfort… the finger whistle is only really used for demon of hatred… the snap peas are only really useful for corrupted monk and Orin… and given you get so few so early, you end up just learning to do without them… like going to lady butterfly the dude gives you ONE going in… okay so you use it and then die and then what? Otherwise it’s pretty much perfect! Just wish it was longer!!!
The Whistle works with the monk but your point is correct, prosthetics are too powerful, and the emblems play against experimentation, for example you can throw Ishin to the ground but you do not know because you barely use the canyon.
Plus like most of the consumable items are soo useless. I only ended up using pellets thats it
At the same time this causes you to actually use most of the stuff in the game. Im 40 hours into elden ring right now and like 9/10 bosses i kill give me completely useless stuff since its not for my build. Im not saying either is better or worse but both have their advantages
@@h4xnslash900 so funny enough, I’ve got platinum on both games, and I’ve never used consumables/prosthetics for any of it…. Yeah, elden ring the only thing REALLY worth crafting is the scarlet rot boluses(I noticed they nerfed scarlet rot by the way so now it’s more like how poison worked in DS1, brutal but survivable). And prosthetics I just rather do without. Firecrackers can be okay but there are only two bulls in the game and it’s not that great on guardian ape… just easier to just do without it all. And feel like if I depend on stuff like that, it’ll become a crutch. But tbh I feel like gitgud is just better overall than trying to figure out what prosthetic to use when… only reason I know is after I maxed everything for the plat I played around just testing them all to see what they even do.
I’ve seen really insanely good players use the umbrellas and the teleport feather thing but I would just feel like I was cheating to use those really
@@bowley4 Yea i agree I pretty much only used shurikens for the follow up dash skill to close big gaps and firecrackers against bulls. I'm playing elden ring right now and the only thing I've ever used except for my sword is the fire bombs you can craft (and that's only if I find the boss annoying) and I'm 40 hours in.
I played
Demon souls, Elden ring, sekiro, Bloodborne, dark souls 3, are all amazing, I love fromsoftware
I think it holds true that your first souls is your favorite. Sekiro was my first, and I replayed that game more than 10 times, 100% it twice. Asmon’s favorite is DS1, even though he ranks most higher. Evanf’s is Bloodborne. Ember here played DS3 first and replayed it more than the rest, once again even though he ranked it lower than Bloodborne and Sekiro. There’s a difference between having a favorite and ranking these games between each other.
DS3 sits at the top of my list just ahead of Elden Ring. Love Elden Ring but it oddly just doesn't grab much as hard as DS3 did. Just wish DS3 had the same degree of weapon, spell, and build options as Elden Ring and DS2 did and less linear world design. If it did it would be a near perfect game. I don't think any Soulsborne boss will ever top Gael, Nameless King, or Midir for me.
Bloodborne is so good. Definitely in my top 2.
Demon's souls on PS3 was hard as s*** especially if you played it pre-patch
He's right about Elden Ring though, I went in blind, and pretty much searched out everything in the game. I experienced some bosses at ludicrously outpaced levelling because I had wandered into higher level areas early. Most minibosses were too easy.
i had a great experience balance wise everywhere but mountaintops, i dont know what yall are doing to constanty overlevel minibosses XD
@@flamingmanure I think the problem is that most Souls veterans are more into linear games. So they aren't really used to open worlds and don't really have a feel for the game when it comes to predicting when they are gonna be leveled up enough to go against the next boss. And I think thats why the community is probably so divided on elden ring. Because there are a lot of people that aren't used to playing open world games, which are, I assume, many Soulslike players but on the other hand there are many people that really enjoy open worlds and are more used to it, so they enjoyed it more.
Same point can be made for every souls game actually, going blind, and running around, skipping mobs etc you always end up stuck somewhere you're too much underleveled for, you would never face this issue if you were to test the waters first, fighting mobs as you go can help you evaluate your level/skill for that area before committing too much.
@@me-low-key I agree up to a point, the thing about Dark Souls and BB difficulty is you COULD get overlevelled but it required you actively cheesing and running the same routes. With Elden Ring I just did the entire starting section first before beating Morgott at Stormveil. The rest of the game I'm pretty sure I did basically in order, but I did every dungeon and side mission I came across. Like you said, there's still an OBSCENE difficulty jump in the mountaintops, but the main thrust of the game was a little too easy up to that point.
@@me-low-keynot really. In ds3 i went in blind and never felt underlevelled at all plus since its the most linear souls you cant really wander into an area you are underlevelled for. Plus in sekiro being underlevelled doesnt even exist
watching someone no hit running sekiro was one of the most satisfying experiences
Dark Souls
Sekrio
Bloodborne
Dark Souls 3
Demons Souls
Dark Souls 2
I’m playing ds2 now, after only having played ds1 and elden ring, and tbh it’s probably my favourite
all of them are amazing but DS1 hits different for me.. the nostalgia alone makes it an amazing game every time I replay it
Asmongold: I think Dark Souls 1 is like the 2nd or 3rd best game they’ve made
Asmongold 20 mins later: Dark Souls 1 is 5th place
16:29 I actually did it on the first try. Surprised the hell out of me, but it was easy. I struggled with Soul of Cinder though. Gael I did on my 5th try or something like that. Wasn't too hard. Sister Friede drove me insane though. Took me like 150 tries, and I even had the NPC help at the end, because I was just so done with the fight. It's weird how I can find some bosses extremely easy while others are almost impossible.
Maybe your build is the reason
159 tries on friede is insane
Friede took me 4 and a half hours, longer than isshin and owl father
DS2 is janky, but i somehow really enjoy the 'bad' style on DS2, not to mention it has the best pvp before Elden Ring came out
The PvP is still better than ERs, ER has terrible balancing. Plus estus animations in ds2 were so slow, so PvP fights never dragged out really.
@@twistedmetal15 Elden Ring balancing isn't trash anymore. Fromsoft did such a good job fixing all the bs stuff. It was unplayable when it first came out but now its great. The only big issue is the light roll distance now.
@@doruk7125 that's refreshing to hear actually, def need to try the game out again
1. Bloodborne, Sekiro, and Elden ring are all tied for me I think they are all incredible games each perfect in their own way
2. Dark Souls 3 which is by far the best in the series imo
3. Dark souls 1
4. Demons Souls
5. Dark souls 2
that being said all the games are incredible and I have beat them all multiple times with the exception of dark souls 2 which I never felt a need and or want to go back to...
I feel like DS2 might get a better wrap if it weren’t for the added stat allocation. Making weight load its own stat in vitality, and then the addition of adaptability makes it a hard one to go back through on a new character for me. It’s hard not to go for the original where endurance shared equip load and leveling was very straight forward, or to the more modern DS3 without worrying of the addition of ADP.
i personally prefer that because we can be more intricate with the builds.
I think the bigger issue is all the ganks. A lot of the other issues like the stats would be easier to overlook if the vast majority of enemy encounters weren't poorly designed.
I agree the movement is a bit archaic and the lifegems were done pretty poorly. I think this being my first souls experience has a lot to do with why I ever favor it more than other people. If I had played DS1 prior to playing DS2 I can’t imagine being much else but disappointed with the overall feel of the game right off the bat, mainly the clunky movement and sluggy Estus. After trying to play through this one again this week, it is all pretty indefensible. I will say though that in a parallel universe where the lifegems were balanced out similarly to Bloodbornes blood vials, and if they threw the Estus out all together, I think its flaws become a lot more tolerable, or at the very least gives the game a little more of an identity
My only complaint of elden ring is the bosses attack way to much in this game. Margit is a great example because as soon as you think hes done attack he takes out the knife and continues attacking on and on and on. It's incredibly fustrating with how margit is like a lot of my anger came from facing him really early and not being prepared but there is one thing you quite literally can't prepare for and that's the knife combo extension he constantly uses. This fight would be incredible if he didn't have this attack.
just move left and move right when he throws the knives doofus
@@RBLXDignitysHQ that's not the attack i meant that one is fine
I desagree with you up until some extent, there were fights were I was overwelmed sure, but those were double bosses and second phase of mogh. Rest of them is about positioning, you don't need to only dodge, but find a position to dodge to, find a position were you aren't hit and find a attack were you can jump through, these let you capitalize much more on bosses than previous games, the attack you are talking about you can dodge right and Margit misses it. My complaint with elden ring is kinda how they don't teach it to you.
(Mogh is also positining but I am dumb)
You've clearly never played ds3 smh
I can only judge a few of Froms games. I havent played Demon Souls, DS1 or 2 just yet. So far my rankings have been...
1. Sekiro
2. Bloodborne (1st from game)
3. Elden Ring (currently playing through... May overtake Bloodborne).
4. DS3
After I finish Elden Ring, I plan to play through Demon Souls and DS1 and 2 in that order. Especially since I finally got my hands on a PS5.
I totally understand the sentiment of changing favorites over time and depending on experiences.
Demon's Souls I didn't get to play until later and didn't dislike but but just felt it was way too easy and not enough build variety/weapon variety.
I think Dark Souls 1 would've been considered my favorite at one point and I'd say it's beginning is probably the strongest, but everything past Ornstein and Smough / Anor Londo is such a fucking slog and so many unfinished bosses/areas that my opinion of it lowered a lot over the years.
Dark Souls 2 I had the opposite happen where I thought it was terrible at first but ended up appreciating it more the more times that I played it. They did a lot of neat shit we didn't get to see again until Elden Ring (power stance, gargoyle keys, twinblades, etc)
Dark Souls 3 I've had a pretty consistent opinion that it's quite good but too linear. I think I've played it the most of all the games.
Bloodborne I used to view very highly but overtime felt the lack of build variety made multiple playthroughs extremely boring. Chalice Dungeons did add some replayability to it though.
Sekiro I've always felt was the weakest and most repetitive entry in the series. The Shura ending straight up cuts half the game so it always feels like the wrong choice.
Elden Ring I feel like took all the good shit of the previous games and just expanded on it. And that a lot of people's criticisms of the game (especially of bosses) were issues I felt were just as prevalent in previous souls games if not worse, aside from the game's overall length. I honestly don't know how I'll go back to the other games after Elden Ring honestly.
Scholar of the First Sin was such an enjoyable experience for me. As someone who had played the original release prior, SotFS really improved a lot of the shortcomings, at least IMO. Dark Souls II will forever hold a special place in my heart, without question.
What what did sotfs fix because I can name like 30 things that it ruined from the original
Mostly agree except "let's just add 3x enemies" modus operandi that polluted sotfs
@@nashbutler Well it did look better than the original, but to me that's it
1. Bloodborne
2. Elden Ring
3. Dark Souls 3
4. Dark Souls
5. Demon's Souls
6. Sekiro
7. Dark Souls 2
I want fromsoft to make a game with the aesthetic and weapon design of bloodborne. The combat, build variety, fps, and exploration of elden ring. And the narrative and npc interaction of Sekiro because that world felt the most “lived in”. Elden ring is almost a perfect game for me but it feels very lonely storywise and I don’t think anything beats the lovecraftian “escape Britain” aesthetic of bloodborne or the way insight changed entire feel of the game
Edit: also jumping. Jumping is big.
Bruh, Combat of elden ring? Just Dodging and rolling. I don't think you actually know how to play sekiro, if you did you won't said that.
@@sanyamnegi4648 Sekiro is just parrying, elden ring has most build diversity imo
@@Vaeland what build diversity has to do with the combat lmao ? also in sekiro you can dodge into projectiles you can use tools for specific moves to counter them like the pheonix lilac umbrela for mortal draw you have the lightning reverse that can be done with no damage with the mist raven or sakura dance etc .
@@andrei-cezarbleaje5519 Sekiro is overrated. It has literally one way to play the game, while in the Souls games you have way more options how to build your character. Yes, Sekrio is fucking epic, how you deflect attacks like in some movie, and the fights are really flashy, but thats about it. The whole thing is basically a rythm based game, it is nowhere near so deep like the other FromSoft games.
Dark Souls 1 is a masterpiece, until you beat ornstein and smough and have to get the 4 major boss souls to access the final boss. The pacing goes out the window man but its not enough to ruin how amazing the first half of the game was.
I feel like the dukes archives were pretty good but yeah after that the game takes a dip. That’s why dark souls, while a masterpiece, still is pretty flawed in some areas
@@epsilon1372 I like aspects of the dukes archives and I love the run up to Seath the Scaleless but I hate the entire section where you have to pull the lever and climb out of the prison. I also love right before you enter the cave nito is in you can see out to ash lake I believe from really far away and its a cool effect.
My List:
Sekiro
Elden Ring (Close to Sekiro)
Dark Souls 3
Armored Core 6
Blood Borne
Dark Souls 1
Demon Souls
Dark Souls 2 ( close to demon souls)
I get why people hate DS2 but I honestly fucking love it!🤷♂️
I like that From Soft doesnt like the "hand holding" and that works with more linear games but i think a quest tracker was needed in Elden Ring. I had no idea what i was doing
a quest tracker only for the demigods imo would have worked wonders
Why in Elden Ring and not the others? Quests are 100% easier to do in Elden Ring than in all the previous souls games. In ds3 and bloodborne, it's nearly impossible to complete even 1 npc questline without using a guide.
The only questline I didn't finish in my first Elden Ring playthrough was Millicent's, and two others that weren't implemented yet.
@Ohmagawdjr Brought up Elden Ring for 2 reasons;
1- it's the most current game and it's brought soooo many new players to soulsborne
2- EXAMPLE
@@Ohmagawdjri think by quest tracker they meant a tracker that would tell you the next main objective of the game not a tracker for npc quests
I think Bloodborne is my favorite for the atmosphere and the versatility of trick weapons.
DeS (PS3) is my favorite game in the series and also the first one I played. Something about the worldbuilding and atmosphere in that game is just special, the way the levels are designed and such. Big fan of the tendency systems too, although I know that is a controversial take.
The atmosphere in the original was the best in the series, the bosses were underwhelming but it is one of my top 10 games ever
Only too the kids that got into the souls series after shitikro and Elden ring
A Dark Spirit Has Invaded!
DS2 is the greatest offender when it comes to the "multiple targets" point, especially the SOTFS version. The more you play, the more the game grows on you. But good HOLY MOTHER OF GOD the aggro ranges in places like Iron Keep and Shrine of Amana make it a fever dream of a game to play.
DS2 was my first game and still holds a special place in me and I would love it if they remastered it and fixed some of the gimmicks with it.
1. Bloodborne
2. Dark souls 3
3. Elden Ring
4. Dark Souls 2
5. Dark souls
6. Sekiro
7. Demon souls
Sekiro at 6 😂
DS1 and DS2 have a magic to them that none of the others have. The newer ones might play better and look better, but somehow lost the mystique
Fully agree, and I don't even care for ds2 that much. Demons souls belongs here, too
What mystique did Dark Souls 3 lost? It is the same experience like the first two, just way more refined and interesting to play.
I love dark souls 2: sotfs. It has the most diversity in weapons and ideas. Are some of the ideas sort of random to each other? Definitely. Most of the things people love about future games come from dark souls 2.
naw sotfs butchered ds2 its a decent souls game without it
Bloodborne is #1 for me...but I'm super bias as it was my first souls game.