Considering how most units either lose their avaiability by the halfway point, or can only become avaiable after the that, I can only conclude that Finn is the absolute best unit in the game, since he's the only one with near perfect avaiability. And he even shows up in Thracia to flex a bit on how much of a giga Chad he is.
@@mutegamingstuff9120 the difference is wolt and bors are shit while finn is one of your best combat units, and unlike wolt and bors who share the same availability with a lot of other units, finn is truely the only one with the most availability
@@spongbobsquarepants3922 when you take his accomplishments from both gens, he absolutely is a top 5 or top 3 contenders behind Sigurd and seliph. He has the most availability out of everyone by a mile and is your second best combat unit in gen 1 after Sigurd. In gen 2 he is still very solid in the early chapters and even in the later chapters he can use recourses that aren't high in demand such as the speed ring to get shit done with the brave lance. so yea in a tier list setting he absolutely would be in S tier, which is funny considering that he would also be S tier in thracia aswell.
I really enjoy this content. Mekkah is a good baseline to have guests with. The guests have some niche knowledge, but Mekkah is able to facilitate a fun discussion. Mekkah also feels accessible, so I’m not intimidated by the discussions.
Just an extremely minor nitpick but at 51:05 Valk claims that the Japanese spelling of Naoise's name makes the pronunciation of his name more clearly be "Nee-sha" like he's pronouncing it, but that's not the case, the Japanese is just ノイッシュ, which makes it clear why the first translations of the game just threw their hands up and just went with Noish, unable to find the origin of the name and just taking the official (but unreliable) romanisation at the time. I think Valk might be getting mixed up with other characters with Celtic names that were gotten very wrong by official and fan translations, such as Holyn and Skasaher being ホリン (Chulainn) and スカサハ (Scáthach) respectively, although these mistranslations were still based on the phonetics of the katakana text which is notably different from Valk's claim: generally, fan translations will just lazily (lazy's a strong word but I can't think of something better) try to adapt the exact phonetics into something English-sounding, or just take an official romanisation's word for it which also do the exact same thing. To be clear, I'm talking about the old romanisations on the old trading card and the museum and whatnot that were done by Japanese people who didn't have a proper clue either. I'm just saying this cause Valk said that "Noish" strays from how the Japanese name is pronounced, but first of all, it doesn't, and second of all, he's implying implying that a fan translation would opt to stray from a phonetic interpretation when they generally stick to that out of laziness or not having any better guesses. I know, it's a really minor nitpick, but I had to point it out cause the instant I heard him say that, alarms were raised cause I've been playing FE4 again, and so the spelling ノイッシュ is fresh on my mind. There's way worse cases of misinformation regarding translation/Japanese script in the series but I had spontaneously felt like addressing this one for whatever reason.
I really appreciate the detailed write up. Do you have any more examples of mistranslated names that come to mind? I imagine FE4 and FE5 would have a lot of them among both playable units and enemy characters
@@thepsyshyster Yeah, I know that, and I wasn't implying it wasn't. Most names in this game stick to the standard transliteration, although there's some deliberate corruptions here and there. It's also worth noting that it does seem like some of the official corrupted romanisations that come up in the game are deliberate too. It's interesting seeing Heroes official translations call ユングヴィ Yngvi and not the in game spelling of Yungby while keeping シアルフィ as Chalphy (as it is spelled in game) and not Thjálfi, which explains why it's spelled シアルフィ and not シャルフィ. Well, the gist is how much do you trust Shouzou Kagenius' romanisations, and I gotta say, not very much, considering him spelling ロプトウス as Loputousu for some reason, and some other bizarre romanisations I can't currently recall right now. But it still shows that there's a choice to make between a deliberately corrupted romanisation, such as Chalphy being kept as Kaga intended, and one that adapts from the source, it's not actually that simple.
I was surprised by how lethal Ethlyn can be when I decided to focus on leveling her up with staff abuse in Chapter 1 - leading to her dominating in Chapter 2. And yes, I agree with Palla that Ethlin is a great candidate for the Pursuit Ring. Not only does Ethlin benefit from it, but Leif does in the next generation as well.
Another funny strat people forgot about for ranked efficiency with Dew to cap his level is to give him a lover and have them pass their gold back and forth between each other with him holding the paragon band, I did it on the final chapter my dew was at level thirteen but he got there after passing money around.
I disagree with the statement “pursuit is overrated because it falls off on Alec” If it’s as good as advertised on all the other units that says more about Alec not being a good unit because his strength is so low
Pursuits a good skill but it's mostly a game changer on units that can Juggernaut or Boss kill(Like Sigurd and Finn), for others it's just a damage boost. Some people act like units need pursuit to be viable in this game which just isn't true. That's mostly what my comment on it being overrated was about.
I want to expand on what valk said about the brave axe not making lex much better, while killing enemies is typically good, because the only thing that matters is seizing, the amount of enemies left alive doesn't matter, and due to the lords having the max movement range, as soon as your in front of an enemy it will typically never inconvenience you, the only threat they can then pose is seizing your own castle, which isn't really an issue in late gen 1 and just is completly blocked by shannan in gen 2 Therfore the only things killing enemies actually accomplishes is -breaking through a group so the lord can travel further, typically not an issue and is an oversaturated role anyway that a specific unit having the ability to kill an enemy wouldn't really mean much -gaining xp, not really an issue for lex given paragon and his defence already at risk of outscalling enemy damage -gaining items, lex doesn't really need any items if he doesn't have the brave axe, and he also doesn't have expensive weaponry and with no pursuit he's using even less durability, leading to him having a surplus of money if you ever want him to pick up a ring or two for inheritance -boss kills, the thing with gen 1 is that due to not gaining rescue until the desert in chapter 5, the vast majority of the time sigurd is the unit furthest along with anyone else trailing behind, this leads to sigurd typically being the first one to the boss, and anyone else who want's to assist having to attack from range, in addition to this sigurd is already one of the best boss killers and is forced to go to the bosses anyway, so any additional boss killers aren't as important as sigurd would only really need chip damage if he for some reason missed out on a kill This obviously isn't to say the brave axe is useless, it's just that it doesn't end up actually providing much value to a run
41:35 There are all sorts of hijinx you can get up to with Bargain+Prayer in the arena. You can buy the Shield Ring (+5) or the Defender Sword (+7) or both (+12) and exit out between each time you get hit by the enemy. This won't heal your unit, so you can put one or both of them in the convoy for the exact combination of damage to get down to 0% Hit, and then swap to the Miracle Sword if necessary. You can do the same thing with the Barrier Ring/Sword and you can do it from any castle.
Fe4 is a game where I'd say I love the game its trying to be a lot more than the game it actually is. It may not be my favourite game to play, but I can't bring myself not to love it for being so ambitious for its time.
yea you can never blame a game for being unique and ambitious. even if all of it doesn't land perfectly you'll respect it for at least giving you a unique taste, that's I why I personally think the GBA titles are slightly overrated in the fandom. they're fun but they can get repetetive
I really enjoy this, especially because I can also listen to it like a podcast. I'm playing FE4 at the moment for my second time so it's really interesting!
I never noticed how many gen 1 units just kinda suck because Sigurd exists, the only reason you'd use the christmas cavs or Azel or Midir or Beowulf is because you want to, Sigurd, Ethlyn, and Raquesis can handle pretty much everything fine, I'd honestly put Erin higher up because at least she has something going for her with her being able to fly which has some uses like in chapter 5 with the meteor mages.
The game is trying to have female units steal love points at the same time male units give out love points. The game can't do all operations at the same time so it has an order to who goes first. If a male unit gives points before a female unit has a chance to steal it ends up as the no priority. Otherwise the priority is based on the order the female units go. It changes with loading a save because of where it's getting data from.
Midir is F tier for me, I could never made him into a good fighter. Even on the second run when I got the killer bow early in the game, that helped him but it didn’t pay off. He sucks imo
Here we go again already, moving Sylvia down based purely on a ranked LTC, which it sounds like only one person has ever done, with no mention of that being a parameter in the description. For your standard efficient player Sylvia is absolutely top tier like in the original list. I honestly feel like this should have been done as a separate ranked LTC list as it felt to me like too much of the discussion was based on very specific situations. Wonder what dondon, raisins etc. would feel about the changes but hey it's just our individual opinions
I think even with looser standards the Sylvia move makes sense. As Valk explained, she's only really around for chapters 3, 4 and 5. Sigurd has 3 FE4 maps over her. That alone is plenty of justification for a tier difference. Everything else we said is additional justification.
I understand your reasons even though I may not agree with them, having done a few playthroughs even hitting S rank a couple of times I would not have got the S without her. Maybe I am blinded by dancer go brrrrrrrt for 4 units
@@Arto91 Just to clear this up: this tier list is not for ranked LTC. It's for efficiency, which is basically (much) softer LTC. Rank doesn't come into play. For ranked play, I would say Sylvia is S tier because you are forced to use many different units, so enabling 3 units in addition to Sigurd is worth.
I wish Finn could get credit for all his gen 2 utility. Because it is something that he does that no other unit does. There is just no way to really credit him for that in this format.
I mean yes and no; he comes with good stats and a great weapon and in a position where you'll probably want a character to dominate and act as a delete button on units when necessary. However, besides the situation the game forces him into, he's not outstanding or much needed. If Leif and the Thracians (a new band name) in Chapter 7 started in the castle with everyone else, he'd just be a slightly worse Oifey. Stats can vary, but he won't be killing much with a brave lance that Oifey wasn't killing with the flame sword. Also while some units get better tools as they go, Finn doesn't get much better, growths or weapons wise. His dependability comes in he can guarantee a kill if needed, which isn't too necessary as you either have growth units leveled up to be statistical monsters or you have the statistical monsters the game hands you already. His best uses in gen 2 are chapter 7 and early chapter 8 tanking/kills like Fe6 Marcus, and then Miracle tanking in certain situations if you desire, but if you're in that situation you're probably better off with Ares doing Vantage + Mystletain to get the exp to go further. He's not useless, as he's gonna be ready to go even without his promotion, but he doesn't really compare well except to replacements and Johan/Johalvier, but they don't compare well to anyone and even fail to reach the same relative strength Lex does in Gen 1, despite being effectively gen 2 Lex's with better growths and base stats in exchange for no Paragon. Finn is very cool, probably better in LTC runs. Just not how I play, and there's no "correct" way to play despite these videos existing. I say Lex < Alec is crazy and they (Mekkah and PallaEmblem) think otherwise. Neither of us are wrong, we just play the game differently. So you do you!
I think based on the rules of this tier list it's correct. I just think if this was a whole game tier list he'd be a bit higher. And this rule set doesn't show off one of his main advantages
@@kaeoburgess7483 well like I said this tier list isn’t for how the average person plays. Yeah to a certain extent things that are good for them are generally useful but like Claud/Azel for Aideen is very good for them, not so good for an average player. It really just depends on the perspective.
@@ness6099 But Finn's availability is not subject to any playstyle (unless you get him killed off) He will always come back in chapter 7. Finn will still do things for both a casual and efficient run. What I'm saying is that Finn has utility that no one else in the game has. And by restricting it to one gen you are kinda ignoring what he does. On a tier list you have to weigh the investment to the payoff and by splitting FE4 by generation, it is harder to do that.
"this a trap new players fall into, they dont trade units' items around" BRUH how is that a trap, that's just the default state of the game. Like I don't think you can blame new players for not realizing how to do it/not having the money on hand to do it
STRONGLY disagree with Naoise being better than Alec, if only because Alec's your best non-Sigurd for killing ch2/3 armors, and those guys are pretty dang tanky. You just let Alec bop Sandima and give him the Lightbrand from Ethlyn at Heirhein. That's a trick Toffee taught me :)
The main reason I rate Naoise higher than Alec is he's significantly more reliable at the arena, getting promoted, and surviving long enemy phases. Alec is still good. I don't know what armor knights exist in C2 that are a priority to kill quickly that Alec would be fighting but he only ORKO's lvl 8's with a promotion and that's unlikely in C2. In C3 you have a plethora of options to fighting armors like the armor cutter and brave weapons.
Ch2 armors are best killed by your Brave Lance user, which is usually just Finn. Alec and Naioshe ain't killing them in Ch2 or Ch3 with the Light Brand where they likely havent procced magic or even promoted yet. And if they're using Armorslayer, Brave Lance or Brave Sword, then other units like Sigurd, Finn, Beowolf and so many others could do the same
Unpopular opinion: Quan is overrated, without a brave lance or pursuit ring he doesnt reliably double and if you wanna use him to set up kills you have to risk him triggering adept and just killing whatever you wanted to set up which happens way more often than you'd think, once he gets the gae bolg he does tend to one shot things but even then he literally can only use it for like half a chapter because he just leaves afterwards, using him is just annoying unless you wanna give him the brave lance or pursuit ring which have far better users.
Character analysis timestamps:
2:47 Sigurd
7:19 Sylvia
11:52 Sigurd part 2
13:23 Ethlyn
18:58 Quan
22:26 Finn
29:42 Laquesis
37:35 Dew
44:17 Lex
50:12 Alec and Naoise
Thanks Armourslayer from Twitter
Considering how most units either lose their avaiability by the halfway point, or can only become avaiable after the that, I can only conclude that Finn is the absolute best unit in the game, since he's the only one with near perfect avaiability.
And he even shows up in Thracia to flex a bit on how much of a giga Chad he is.
True, wolt and bors are available for literally every map in fe6 so that must mean they're really good, right?
@@mutegamingstuff9120 Yes
@@mutegamingstuff9120 the difference is wolt and bors are shit while finn is one of your best combat units, and unlike wolt and bors who share the same availability with a lot of other units, finn is truely the only one with the most availability
@@arman_llc624 Finn is not one of the best in gen 2, if he is trained when he joins, then he is strong, but he is not as strong the other units.
@@spongbobsquarepants3922 when you take his accomplishments from both gens, he absolutely is a top 5 or top 3 contenders behind Sigurd and seliph. He has the most availability out of everyone by a mile and is your second best combat unit in gen 1 after Sigurd. In gen 2 he is still very solid in the early chapters and even in the later chapters he can use recourses that aren't high in demand such as the speed ring to get shit done with the brave lance. so yea in a tier list setting he absolutely would be in S tier, which is funny considering that he would also be S tier in thracia aswell.
I really enjoy this content. Mekkah is a good baseline to have guests with. The guests have some niche knowledge, but Mekkah is able to facilitate a fun discussion. Mekkah also feels accessible, so I’m not intimidated by the discussions.
Just an extremely minor nitpick but at 51:05 Valk claims that the Japanese spelling of Naoise's name makes the pronunciation of his name more clearly be "Nee-sha" like he's pronouncing it, but that's not the case, the Japanese is just ノイッシュ, which makes it clear why the first translations of the game just threw their hands up and just went with Noish, unable to find the origin of the name and just taking the official (but unreliable) romanisation at the time.
I think Valk might be getting mixed up with other characters with Celtic names that were gotten very wrong by official and fan translations, such as Holyn and Skasaher being ホリン (Chulainn) and スカサハ (Scáthach) respectively, although these mistranslations were still based on the phonetics of the katakana text which is notably different from Valk's claim: generally, fan translations will just lazily (lazy's a strong word but I can't think of something better) try to adapt the exact phonetics into something English-sounding, or just take an official romanisation's word for it which also do the exact same thing. To be clear, I'm talking about the old romanisations on the old trading card and the museum and whatnot that were done by Japanese people who didn't have a proper clue either.
I'm just saying this cause Valk said that "Noish" strays from how the Japanese name is pronounced, but first of all, it doesn't, and second of all, he's implying implying that a fan translation would opt to stray from a phonetic interpretation when they generally stick to that out of laziness or not having any better guesses. I know, it's a really minor nitpick, but I had to point it out cause the instant I heard him say that, alarms were raised cause I've been playing FE4 again, and so the spelling ノイッシュ is fresh on my mind. There's way worse cases of misinformation regarding translation/Japanese script in the series but I had spontaneously felt like addressing this one for whatever reason.
My mistake. I misremembered the JP being ノイッシャ so that's my bad.
I really appreciate the detailed write up. Do you have any more examples of mistranslated names that come to mind? I imagine FE4 and FE5 would have a lot of them among both playable units and enemy characters
I do have to make a minor note to your minor nitpick that while the phonetics are not accurate, ノイッシュ is the standard transliteration of Naoise
@@thepsyshyster Yeah, I know that, and I wasn't implying it wasn't. Most names in this game stick to the standard transliteration, although there's some deliberate corruptions here and there. It's also worth noting that it does seem like some of the official corrupted romanisations that come up in the game are deliberate too. It's interesting seeing Heroes official translations call ユングヴィ Yngvi and not the in game spelling of Yungby while keeping シアルフィ as Chalphy (as it is spelled in game) and not Thjálfi, which explains why it's spelled シアルフィ and not シャルフィ. Well, the gist is how much do you trust Shouzou Kagenius' romanisations, and I gotta say, not very much, considering him spelling ロプトウス as Loputousu for some reason, and some other bizarre romanisations I can't currently recall right now. But it still shows that there's a choice to make between a deliberately corrupted romanisation, such as Chalphy being kept as Kaga intended, and one that adapts from the source, it's not actually that simple.
@@EliasoPataso Seliph comes to mind. His japanese name セリス sounds more like Celice
Sigurd is the worst lord. He burns out so hard around midgame.
Does this count as a hot take?
I was surprised by how lethal Ethlyn can be when I decided to focus on leveling her up with staff abuse in Chapter 1 - leading to her dominating in Chapter 2.
And yes, I agree with Palla that Ethlin is a great candidate for the Pursuit Ring. Not only does Ethlin benefit from it, but Leif does in the next generation as well.
i loved the part where sigurd said "it's tyrfin time" and tyrfed all over those bad guys
Valk, a man after my own heart with that Naoise pronunciation.
Mekkah, love the tier lists and periodic revisitations you and co-hosts engage with!! Awesome content as always!
Another funny strat people forgot about for ranked efficiency with Dew to cap his level is to give him a lover and have them pass their gold back and forth between each other with him holding the paragon band, I did it on the final chapter my dew was at level thirteen but he got there after passing money around.
Tat takes too long. Ranked runs are trash imo
I disagree with the statement “pursuit is overrated because it falls off on Alec”
If it’s as good as advertised on all the other units that says more about Alec not being a good unit because his strength is so low
Pursuits a good skill but it's mostly a game changer on units that can Juggernaut or Boss kill(Like Sigurd and Finn), for others it's just a damage boost. Some people act like units need pursuit to be viable in this game which just isn't true. That's mostly what my comment on it being overrated was about.
YAY FE4 CONTENT
13:45 - I see that Quan death
I want to expand on what valk said about the brave axe not making lex much better, while killing enemies is typically good, because the only thing that matters is seizing, the amount of enemies left alive doesn't matter, and due to the lords having the max movement range, as soon as your in front of an enemy it will typically never inconvenience you, the only threat they can then pose is seizing your own castle, which isn't really an issue in late gen 1 and just is completly blocked by shannan in gen 2
Therfore the only things killing enemies actually accomplishes is
-breaking through a group so the lord can travel further, typically not an issue and is an oversaturated role anyway that a specific unit having the ability to kill an enemy wouldn't really mean much
-gaining xp, not really an issue for lex given paragon and his defence already at risk of outscalling enemy damage
-gaining items, lex doesn't really need any items if he doesn't have the brave axe, and he also doesn't have expensive weaponry and with no pursuit he's using even less durability, leading to him having a surplus of money if you ever want him to pick up a ring or two for inheritance
-boss kills, the thing with gen 1 is that due to not gaining rescue until the desert in chapter 5, the vast majority of the time sigurd is the unit furthest along with anyone else trailing behind, this leads to sigurd typically being the first one to the boss, and anyone else who want's to assist having to attack from range, in addition to this sigurd is already one of the best boss killers and is forced to go to the bosses anyway, so any additional boss killers aren't as important as sigurd would only really need chip damage if he for some reason missed out on a kill
This obviously isn't to say the brave axe is useless, it's just that it doesn't end up actually providing much value to a run
Does F tier standa for FAST?
41:35 There are all sorts of hijinx you can get up to with Bargain+Prayer in the arena. You can buy the Shield Ring (+5) or the Defender Sword (+7) or both (+12) and exit out between each time you get hit by the enemy. This won't heal your unit, so you can put one or both of them in the convoy for the exact combination of damage to get down to 0% Hit, and then swap to the Miracle Sword if necessary.
You can do the same thing with the Barrier Ring/Sword and you can do it from any castle.
Fe4 is a game where I'd say I love the game its trying to be a lot more than the game it actually is. It may not be my favourite game to play, but I can't bring myself not to love it for being so ambitious for its time.
yea you can never blame a game for being unique and ambitious. even if all of it doesn't land perfectly you'll respect it for at least giving you a unique taste, that's I why I personally think the GBA titles are slightly overrated in the fandom. they're fun but they can get repetetive
I really enjoy this, especially because I can also listen to it like a podcast. I'm playing FE4 at the moment for my second time so it's really interesting!
S is for Sigurd!
Sigurd is the ultimate pitfall. You MUST train your lord but also dont because hes a yucky prepromote and will steal exp oh no
Sigurd is a promote but also not considering he's level 5 and doesn't have any exp penalty
Noish over Lex, hell yeah someone finally sees it!
As long as you don’t put Azel in F Tier I won’t care
Yo Palla Emblem is dope
I never noticed how many gen 1 units just kinda suck because Sigurd exists, the only reason you'd use the christmas cavs or Azel or Midir or Beowulf is because you want to, Sigurd, Ethlyn, and Raquesis can handle pretty much everything fine, I'd honestly put Erin higher up because at least she has something going for her with her being able to fly which has some uses like in chapter 5 with the meteor mages.
I just found out that the name Naoise, while traditionally being a boys name based on Irish mythology, is more commonly used as a girls name today.
You underestimate Jamke's power!
It's over Jamke, I have the high horses
Since this was brought up in the video, what IS going on with Jealousy? I’m curious to hear how the programming leads to this.
The game is trying to have female units steal love points at the same time male units give out love points. The game can't do all operations at the same time so it has an order to who goes first. If a male unit gives points before a female unit has a chance to steal it ends up as the no priority. Otherwise the priority is based on the order the female units go. It changes with loading a save because of where it's getting data from.
Yo is there Chrono Trigger music in this video??
Chrono Cross*
Midir is F tier for me, I could never made him into a good fighter. Even on the second run when I got the killer bow early in the game, that helped him but it didn’t pay off. He sucks imo
51:05 "If you actually look at the Japanese, Naoise is closer. Just saying."
Not sure I agree with that, the Japanese is ノイッシュ "Noisshu"
Arden the best character lelelel
Here we go again already, moving Sylvia down based purely on a ranked LTC, which it sounds like only one person has ever done, with no mention of that being a parameter in the description. For your standard efficient player Sylvia is absolutely top tier like in the original list. I honestly feel like this should have been done as a separate ranked LTC list as it felt to me like too much of the discussion was based on very specific situations. Wonder what dondon, raisins etc. would feel about the changes but hey it's just our individual opinions
I think even with looser standards the Sylvia move makes sense. As Valk explained, she's only really around for chapters 3, 4 and 5. Sigurd has 3 FE4 maps over her. That alone is plenty of justification for a tier difference. Everything else we said is additional justification.
I understand your reasons even though I may not agree with them, having done a few playthroughs even hitting S rank a couple of times I would not have got the S without her. Maybe I am blinded by dancer go brrrrrrrt for 4 units
@@Arto91 Just to clear this up: this tier list is not for ranked LTC. It's for efficiency, which is basically (much) softer LTC. Rank doesn't come into play. For ranked play, I would say Sylvia is S tier because you are forced to use many different units, so enabling 3 units in addition to Sigurd is worth.
I wish Finn could get credit for all his gen 2 utility. Because it is something that he does that no other unit does. There is just no way to really credit him for that in this format.
I agree, I mean it's the same unit and he even carries the same stats from gen 1 so he should get all the credit
I mean yes and no; he comes with good stats and a great weapon and in a position where you'll probably want a character to dominate and act as a delete button on units when necessary. However, besides the situation the game forces him into, he's not outstanding or much needed.
If Leif and the Thracians (a new band name) in Chapter 7 started in the castle with everyone else, he'd just be a slightly worse Oifey. Stats can vary, but he won't be killing much with a brave lance that Oifey wasn't killing with the flame sword. Also while some units get better tools as they go, Finn doesn't get much better, growths or weapons wise. His dependability comes in he can guarantee a kill if needed, which isn't too necessary as you either have growth units leveled up to be statistical monsters or you have the statistical monsters the game hands you already.
His best uses in gen 2 are chapter 7 and early chapter 8 tanking/kills like Fe6 Marcus, and then Miracle tanking in certain situations if you desire, but if you're in that situation you're probably better off with Ares doing Vantage + Mystletain to get the exp to go further. He's not useless, as he's gonna be ready to go even without his promotion, but he doesn't really compare well except to replacements and Johan/Johalvier, but they don't compare well to anyone and even fail to reach the same relative strength Lex does in Gen 1, despite being effectively gen 2 Lex's with better growths and base stats in exchange for no Paragon.
Finn is very cool, probably better in LTC runs. Just not how I play, and there's no "correct" way to play despite these videos existing. I say Lex < Alec is crazy and they (Mekkah and PallaEmblem) think otherwise. Neither of us are wrong, we just play the game differently. So you do you!
I think based on the rules of this tier list it's correct. I just think if this was a whole game tier list he'd be a bit higher. And this rule set doesn't show off one of his main advantages
@@kaeoburgess7483 well like I said this tier list isn’t for how the average person plays. Yeah to a certain extent things that are good for them are generally useful but like Claud/Azel for Aideen is very good for them, not so good for an average player. It really just depends on the perspective.
@@ness6099 But Finn's availability is not subject to any playstyle (unless you get him killed off) He will always come back in chapter 7. Finn will still do things for both a casual and efficient run. What I'm saying is that Finn has utility that no one else in the game has. And by restricting it to one gen you are kinda ignoring what he does. On a tier list you have to weigh the investment to the payoff and by splitting FE4 by generation, it is harder to do that.
Chrono cross has some great vibe tracks.
"this a trap new players fall into, they dont trade units' items around" BRUH how is that a trap, that's just the default state of the game. Like I don't think you can blame new players for not realizing how to do it/not having the money on hand to do it
What do the antagonists of FE4 and FFVII have in common?
They all love barbeque.
STRONGLY disagree with Naoise being better than Alec, if only because Alec's your best non-Sigurd for killing ch2/3 armors, and those guys are pretty dang tanky. You just let Alec bop Sandima and give him the Lightbrand from Ethlyn at Heirhein. That's a trick Toffee taught me :)
The main reason I rate Naoise higher than Alec is he's significantly more reliable at the arena, getting promoted, and surviving long enemy phases. Alec is still good. I don't know what armor knights exist in C2 that are a priority to kill quickly that Alec would be fighting but he only ORKO's lvl 8's with a promotion and that's unlikely in C2. In C3 you have a plethora of options to fighting armors like the armor cutter and brave weapons.
Ch2 armors are best killed by your Brave Lance user, which is usually just Finn. Alec and Naioshe ain't killing them in Ch2 or Ch3 with the Light Brand where they likely havent procced magic or even promoted yet. And if they're using Armorslayer, Brave Lance or Brave Sword, then other units like Sigurd, Finn, Beowolf and so many others could do the same
Bizarre - i go from one FE4 vid with Chrono Cross background music to another. How peculiar.
Alec over Lex is a cap IMO
Sigurd Emblem
W
Unpopular opinion: Quan is overrated, without a brave lance or pursuit ring he doesnt reliably double and if you wanna use him to set up kills you have to risk him triggering adept and just killing whatever you wanted to set up which happens way more often than you'd think, once he gets the gae bolg he does tend to one shot things but even then he literally can only use it for like half a chapter because he just leaves afterwards, using him is just annoying unless you wanna give him the brave lance or pursuit ring which have far better users.
Fe4 Bad game
objectively wrong
FE4 is the morbius of FE Games
Saying Fe4 is bad is illegally incorrect
L take from L gamer
@@Lukaliber so you're saying its legally correct?