Angmar vs Easterlings ~ Middle Earth SBG Battle Report
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- Опубликовано: 23 авг 2024
- In round 2 of the Conquest Champions Battle Report League we have the Easterlings facing off against Angmar. The is 500 points of pure competitive Middle Earth
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Best Middle Earth SBG battle reports on RUclips.
That was absolutely filthy. I love Easterlings and have spent the last year painting building and filming content for them... But there's no way that was fair XD Shows the power of some good rolls on a chariot charge though!!
Over the past 15 years, this is the best commentary I've ever seen for a miniature war game.
Serious step up in production value, sound quality, and expert commentary. Bravo! You’ve reached elite status in the world of MESBG batreps!
Cool batrep as always!
I think the game was almost lost before it started when the scenario was chosen and it didn't really help either that he didn't roll for his barrow wights first.
I was really chearing for this Angmar army :(
Great armies, great terrain and great presentation. It was also quite easy to follow you as non-native speaker. I already subscribed your channel and am looking forward to further battle reports
Amazing report!! I have fallen in LOVE of that easterling army!! The way of the strategy is really enjoying. Congrats for the channel
I love Khand with a passion but I think you’re playing too loose with the chariots pivot rule… some pivots looked way more than 45deg and sometimes it didn’t look like you went a full 3” before pivoting again from this angle. Not saying you messed it up. It just look like it from the camera angle and with how fast you were moving them. I personally get disputed all the time because of what you just did to that angmar army lol it will rip things to shreds so I take extra time to make sure I’m precise with my pivots and straight line movements. Also I don’t think there is any way a chariot can charge two models at the same time. It is almost impossible to do when moving at a straight line. Great job in using them strategy wise! They are amazing. Keep it up! You had my vote to win just because they are my favorite army. -Mitchell
true, that felt a little lazy. With that ammount of chariots in the army a small 3" gauge aswell as a 45° tool should be in place. Ive seen it before, it is no big investment and can be played very fast while helping much with the precision. Its the least you can do for this angmar player. He was merely a spectator in his game x)
@@Jewus19 haha true. He kinda just stood there.
But I agree with you. A 3” gauge and 45deg tool is easy to get and doesn’t slow down the game much at all but makes your opponent feel much better about the movements.
That's very true! Nevertheless the result of 10 to nothing would be the same. For the future it's a good point to move more precisely with the chariots 👍
@@CapitanCorner I agree completely. It wouldn’t change the outcome of the game. Chariots are brutal! It just might make your opponent feel better.
@@TheDurinShow yeah we all know this feeling of losing really bad and then the opponent is moving to far, doesn't measure things and just charges etc... Maybe the opponent had the better list, was in advantage with the scenario, played better strategy and tactics, more luck with dice rolling but nevertheless you feel a bit like the opponent is a cheater🤷♂️
Great Battle Report again!! 👏
Lots of mistakes from Reyne unfortunately. I'm sorry mate. Don't leave your army leader so exposed. Especially when your army leader is just a model with 1 attack. In addition to that, when you know that there could be a heavy storm with the 3 chariots later, make sure that your fragile models are in terrain or are protected with orcs around it. Don't be afraid to spent might at maelstrom of battle scenarios. The mistakes start with the army list, why is the army leader alone in his warband? The Tainted can lead 15 troops, don't let a spellcaster with just 1 attack alone in the open field. Bad things will happen. Anyway I cheered for the Easterlings and Khand and Jordy like always kicked butt ❤️
What a game! The game was lost right at the beginning IMO. Now I want to start an easterling army!
So happy to see Easterlings at all, let alone doing well!
@@MarshalHopalop Jordy is the easterling man
That turn 1 was brutal
Just found your chan so started at the first MESBG report.
Your quality of video (from a technical standpoint - they’re always good tactically) is just always improving.
Great stuff 👍
This series is the best on the channel for sure! Love the armies and the paint schemes really puts you in there!
The battle reports keep getting better! I love how the tournament format brings in a dimension of pressure.
Love these Battle Reports, better than the offerings for other games with way more "production". Unfortunately the game was a stomp, just a massive outplay by the Easterlings Player. Killing a ton of models for free and then relying on the Army Bonus to keep the game going, worst case, is a super successful plan to go into the game with.
You’re awesome Conquest! Thanks for giving me hope with my Easterlings hahha. I don’t just want them to be bad Minas Tirith. Here’s to hoping the North supplement brings them some love.
Nice fight easterlings wore owning with those chariots.
It is the best form of MESBG reports available!
Great vid one of the coolest battle reports I have ever seen Easterlings defiantly I army I am going to collect they are ruthless.
Game decided with setup.
Probably a hopeless scenario for the slowe rside.
love the veto system! Wish this would be common practice to balance out more games! Top report!
I'm loving this format to bits. Keep it up!
That Tainted part was a big mistake lol. With the chariots hanging around the Wraith really wanted to be behind some troops for protection
When fighting chariots in maelstrom, it's not a bad idea to hug the board edge, since the chariots can't deploy within 6" of the models you have deployed and would need to really turn in order to get the angle to charge.
So sad my homies in Angmar were wiped out, but it was deeply gratifying watching Burhdur so casually destroy some chariots
Really good battle report, but you either have to work on the camera angles, or get a dive tray, with a dedicated camera. Most of the times you can't see the results from the dice rolls
Great report! Thank you
Glad you enjoyed it!
I think I would have put orcs in the Ringwraiths warband. Anybody else have success with (or a good reason for) running a Nazgul leader alone?
Damn those chariots did work! Awesome game!!
Wow! Great battle report! Well done!
A combination of a well played game and a lucky one at the right times from the easterlings. 5+s only for maelstrom deployment plus two 6s to block the paralyse turned this into an extreme stomp rather than a solid victory.
It also helps that chariots straight counter terror and even the pricey black dragon upgrade was very worth it against this particular list.
Great battle report guys loved it... keep it up
Very nice Batrep! Love the visuals and tempo of the videos man! I honestly dont like the fact that maelstrom puts one army down before the other. With my friends we started to deploy warbands one by one. Makes for a way better mindgame!
Best videos yet! Keep it up.
My request for Easterlings have been received !!! Ty
Now I want more Easterlings
The dice rolls were so one-sided this game. Crazy. Also, they really should change the rules so trampling can't happen as they're walking into the board. I mean, it's written as this movement is happening at the END of the move phase, not during, so they couldn't just say that trampling has to happen during the move phase, not END of the move phase.
You should do this tournament several times a year 😎 good work
I feel like the chariots charging might not be rules accurate. I guess they are not considered to be charging but the rules do state that "Models can’t charge in the
turn that they arrive but otherwise act normally". Feels a little broken that they are the only unit in the game that can make an attack early game.
Also did ya roll for Terror when you charged the Tainted?
Ya the rules say you can ignore control zones but they do not specifically say you are not charging. It just seems strange that these chariots can enter combat without suffering any of the penalties that entering combat has.
@@jonathonking9643 the chariot movement though the models dont consider to be charging so they ignore the terror rule. they do need to pivot to be able to do there stuff so they are a huge weakness them self and there are really expensive for a warrior with a single wound at D4. the king is were the danger is really at but if even a single monster like a troll can get into him he is at great risk of dying then other heros for his cost. also reading the chariot, they are considered mounts so using rules that knock down your opponet you can easy remove them.
so really there are a high offence high risk unit being the king only being the one that is the most dangerous. this match up was just bad starting phase which i think it was unsportsmen on them not telling the angmar player that they can do that turn one.
Appreciate a lot easterling play, nice!
I suggest to use "visible" dices (even a dice tray) because Red dices from angmar player are very difficult to catch !
Brutal! Both my picks are out in the first round! I must be a curse...
Great batrep! Couldn't the easterlings end the game earlier by rerolling the dice for rolling to end? That is their army bonus right?
They can only reroll if the game would end and they'd want it to go on longer.
@@joeltimonen8268 ah, that's it. Thanks!
Another note: defensive bulwark is 1 d6 per model. So Burdur would roll a single d6. On a 1-4 he must strike the chariot with all three attacks.
Defensive Bulwark “Additionally, when in combat, any model that wishes to Strike the rider must roll a D6. On a 1-4, the model must Strike the Chariot. On a 5+, they may Strike the rider.”
@@TheDurinShow I read this rule as: I declare my first strike on the chariot. I roll. I declare my second strike. I roll again etc. And if you want to go everything at the chariot you just roll them all together.
I would tend to agree with how they played it on camera.
@@matthewkappos3602 I disagree. It says in the rule that if a model wishes to strike the rider he must roll “a” d6. If it is a 1-4 he must strike the chariot. That doesn’t matter if it is 1 strike or 6. All strikes must go against the chariot.
@@TheDurinShow "a" d6 per Strike at the chariot model in my opinion. Same as if legolas were to fire 3 arrows at a chariot he would have to take 3 in the way checks not one.
If you are fighting a combat against two models do you not say for example I am making one Strike at this guy and two Strikes at this other guy etc.
When it says if you wish to Strike (capitalised) the chariot it means make one Strike against it as opposed to the literal meaning of strike (lowercase) as in just attack it. Each Strike is completely independent from the last. As such when you elect to Strike the chariot you are only using one attack on your profile and you roll one dice. If you want to use all your attacks then you would Strike the chariot 3 times and so roll "a d6" 3 times. One for each Strike.
I will admit the iron hills chariot words this differently and specifically follows the method I just explained. I would attribute the difference to GW realising the wording was more confusing for khand and so fixed it in the hobbit book which I believe came out later?? ( was away from the game at the time so can't be certain)
Don't see a reason why the two chariots would use different methods.
Happy to be proven wrong. Enjoying some rules discussion 😁.
11:21 would he have had to use might before rolling another lot of strikes? Rather than being able to wait
Go on Easterlings! I’m rooting for you!
I want to know where he got those extra pikes for his easterlings
Very cool tournament and as always, well produced BR!!! Highest quality right now in the theme, my opinion!
11:52 Just to make sure ( I think you did not want to add an extra line of text): Angmar orcs only benefit from the army bonus when within 3 inch of an spirit HERO. Some (new) players tend to overread this small keyword ;)
29:06 Question: Can a chariot ignore control zones, in this case the orc with spear?
In general Khand/Easterlings is cleary bad oponent for Angmar. Fight 4, Defense 6 and chariots not needing to take courage test... ouch
Answer to your second question is yes. Chariots do ignore control zones.
That was quality
Easterling player needs to have his dice looked at lol
Love this concept. Now I want some chariots!
Which colors did you use for the khandish chieftains armor? It looks so awesome
Nice video👍
Ssstay in formation!
Those chariots were brutal!
Great batrep! Love the table set up, can I ask where you found the ruins? Thanks
Very interesting battle report! I have a question for the easterling player. How this list can deal against monster or high Def infantry (like dwarves or mono eagles faction)? I'm an easterling player and I'm curious about this list.
Well at 500 points you can play only a few toys. Jordys list has no hero with heroic strike and no models with fight 6 or higher. Therefore of course for example two mounted heroes with fight 6 could destroy the whole army and the Easterling Captains, Khandish Chieftain and also the elite troops can't do anything against it. I never play Khand or Easterlings without Amdur, Khamul or an Khandish King. The list needs at least one hero with heroic strike, somebody who can stop heroes with fight 6, attacks 3 for example. Also monsters, especially Gwaihir could destroy this army list. Some big heros will come in the tournament. It think that will bite Jordy in the butt later in the tournament 😂🤷♂️
Hey guys, Jordy from the vid.
So Constantin is right; at 500 points most armies can afford a single F6+ hero, and even in doing so will sacrifice around 10 troops to do so.
This list is fairly high numbers, the way it mitigates big heroes by having board control, preventing the big hero from getting where they want with bodies in the way. This list often just avoids them until victory/end conditions are met.
Additionally Easterling pikeblocks are particularly good against large heroes as they only need to put a single model against them but still be able to throw 3 dice; against a mightless Aragorn for example they still have a decent chance at winning the fight. Whilst their big heroes are killing a single 9pt model per turn, the 18 troops i got in place of a big hero usually kill about 3 or 4.
If versing an all monster army, its just play objectives. This list will do fairly poor generally against the ents or eagles; just try to flash kill them one at a time by focusing most of the army on one and trapping and hoping they whiff, whilst a handful of troops tie up the other grumbles. That'll likely fail so just control all the objectives as you break. Easterlings get C5 troops post break so they tend to do well at this.
And a note to high defence; never an issue for Easterlings, 3 dice chasing 6's is still close enough to a 50% to kill. Secondly Easterling captains have hand and a half axes, so can be S5 with +1 to ensure kills in any safe fight.
And generally high D troops are at least somewhat elite; which again allows for numbers to compensate.
love the bases of the orcs
why burning 2 Mights on the Tainted, as you already had a wound on him, the tainted first had to suceed his Fate, and if he did you could use your might., if the tainted failed his fate you would have saved 2 Mights...
You have to spend might before fate rolls - it's in the rulebook!
@@EntmootVideos so you can't wait to see the fate roll before choosing to might?
@@Dorumir no, there’s a chart in the book that tells you when to do things. Fairly sure it’s might before fate!
As many others have said: the chariot moves are not right. 45° is actually not much of an adjustment, looked like he was doing 90° quite often.
That chariot moved into the orcs control zone at the end
thats was brutal, if only Angmar had 1-2 Dead marsh spectre...
good game, those blue dice are hot!
The new witch king model inspire some a game gameplay?
I'm not really a MESBG player but watching this to try to learn the game. However, the chariot seems crazy over powered, it looked very unfun to play against. The chariot knocks enemies prone, wounds rather easily. It seems to do everything but fly and shoot lasers. The orc player was absolutely victimized by the deployment and some very poor dice rolls. The chariots + goofy deployment rules seem to have handed a super easy win to the Easterling player.
Thanks for the comment. This game really wasn't great. The deployment in this game was very unbalanced for the army lists and the scenario. The deployment in this game is not the regular deployment for the game it's unique to the scenario. This was the most damage that a chariot could ever do.
Over chariots are good but nothing to scary. If you want to see how they go I would recommend checking out Jordy's next game with them.
Great game!
Notable mistake immediately with the king. Didn’t roll his extra attack as he starts with 3 and charged.
It was a chieftain, just using king model as a proxy
@@TB-vy3kl ah okay that’s fine then.
going to be honest here. i know these are meant to be experianced players. but a rule like the chariots still being able to what they did on turn 1 should of been mentioned to him. looks a unsportsmanlike
Thanks for the comment. I don't disagree, I think we got the balance wrong this first season with taking it to seriously. In the future we would avoid this
What a bloodbath. Are the chariots part of the easterlings army or are they allies?
Allies
Chariots rule the open land. If there's no archers 😉
hell yeah rhun-boys taking over ! lets go Jordy !
edit: Jesus, angmar was unlucky with the magic
The miniature's stl aren't for sale, right?
Very very well done (game and production). Too bad the dice all went the same way!
Jordys my pick to win all the way baby
Lets go Easterlings
don't want to encroach on your privacy but do you have this youtube channel, and the store as your only job or do you do another job?
I am glad you asked. At the moment I am studying Mechanical Engineering at University and I run another business tutoring high school maths. I spend roughly 1-2 days a week on Conquest Creations. The intention is to grow the business and be able to make enough money to make it my full time job by the time I finish my degree
@@ConquestCreations AWESOME DUDE
A brutal deployment and priority roll for the eventual losers, decent looking game though
Just played a game with easterlings vs Harad, To the death. Let's just say my pikeblock fails to kill anything 3 +banner vs 2 dice 15 easterlings dead on turn 2 vs 3 Harad i failed to kill anything
dragon knights with his 8 dice to wound fail to kill on 5+ so ye the killingpower was lacking for me :p
Can't relate to the killingpower inn this video :p
And ofc Amdur Running away like a fool when doing his first courage test
Should we call an Angmar army, Angmar army without iconic profile and picks that make Angmar army diffirent then mordor or any orc army, Shade, Witch king, Gulhvar. This is just bunch of orcs with buhdur and barror wights. Just post to people that thinks angmar is weak, no it is not but he needs to be build diffrently and more iconic scarry profiles that people hate.
Great batrep, but what a disappointing game! Some of the worst aspects of the game at play (IMO)
I'll be honest: I stopped watching about eight minutes in. Another maelstrom scenario where victory is decided upon the first priority roll and the action takes place on the featureless sidelines of the board just doesn't make an entertaining battle report to watch, sorry.
part of the game mate.
You missed some very clever tactics following that though. The easterling player did a lot of work to really mitigate any potential failures which worse players wouldn't have done.
Real bad model handeling
Great game. A bit of an odd match-up but, the commentating made it easy to follow along. Thanks for the help guys, See you next time