im sry to say this. and i dont mean this in a condescending way. u are very slow... might be bcs ur streaming idk. was just thinking about my own speed and that im unhappy with it. randome thoughts.
I want to see a Challenge for Objects that people use in their life everyday, but remixed with colors/skins they would actually use. For example imagine a Limited Edition of a Garlic Press or Headset. Like if you could change the aesthetic of an object around the house, what would you do. Have you ever seen like the Peugeot Pepper Grinders.
As a modeler by trade I cry but your energy and efficiency for what you need for the shot is always on point ! Best of luck breaking away from the Corridor Crew! 🙌
I love watching someone that is so much further along on this 3D learning journey than I, but still learning himself and shares anicdotes of things he just just picked up from other people as well.
So I came to this video through algorithms but had to click because I had been working on trying to make a scale model of my boyfriends motorcycle as a birthday gift, one from scratch out of various materials, and I've been in a rut for a good bit because like you said in the beginning the details make you feel so overwhelmed. Not a 3D model but I was sure I could find something here that'll make it click in my brain because I think it's gonna be relatable, see y'all in almost 4 hours. Excited to learn about modeling along the way!
Man, you’re like my guide. You’re my inspiration and i really like you’re energy and motivation that’s into you in perceiving you’re dreams. I like you’re excitement for what you’re doing and will do in future and i wish you the best of luck! Thanks for you’re amazing content. Sorry for my bad english.
Not that I don't love the other boys at Corridor but it was your energy and drive that inspired me to finally get into vfx after being the student and learning for so long, afraid of failure. Thanks man for your work 🙏🏽💙
I'm glad these streams are a thing, it just lets me know that I'm not the only person with these issues of not being able to do something because I'm scared it's to complicated or if I'm not good enough to do it. Very big motivator and I cannot thank you more for making this content.
more people should watch him, after 25 mins you already learned more then a lot of the average Blender tutorial people are teaching you. currently at a vfx University and its extremely important to do a good blocking out, im really happy that he mentions it. This is the guy people can really learn from.
Do a noob critique! I wanna try something so bad but it’ll take me a bit to catch up on everything and where I should even start. It’s intimating. I’m actually a machinist by trade and it’s funny how I can see some skills translating. Thanks for doing this channel
It's worth knowing that the jump from modelling to photorealism is TINY. Certain shapes in 3d are definitely a pain, and I still have to google tutorials on certain ways to do things, but once you can make a basic model, you can immediately make that photoreal. I highly recommend a substance painter workflow, so model in your program of choice (really doesn't matter, my fav is maya) chuck it in substance painter, have a play around with the physically based materials (at it's most basic level it's drag and drop!) then export textures, throw it into blender (I use blender for rendering/layout) its a couple clicks to get the mesh in and textured, and load a HDRI for lighting an render. That first result when you render out a model with physically based textures and a HDRI map for light is honestly a mindblowing moment. Really not that hard to get started :)
@@just_doug Definitely. Once modelling becomes proficient, it becomes easy to transfer to photoreal. Especially with PBR materials which basically does the rest of the work for you! Might want some subsurf depending on what you're doing, but beyond that you're basically golden
Yea because you totally can fully model and detail a motorcycle in about 2 hours. In order to "finish" it, it'd probably take in excess of 10 hours, if you decide to texture, even longer.
Could you go over your Tablet setup? I still use my mouse for clicking and painting, and only use my tablet for drawing. Do you map the whole thing to your screen? How do you handle your two screen setup? Maybe one of your quick tutorials? Thanks.
Andrew Kramer is a true wizard. Best I can tell, Clint is just pretty average (and there’s nothing wrong with that). I genuinely don’t understand how he has so many subscribers, but good for him.
Clint, thank you for sharing and doing what you do. I've enjoyed watching you on Corridor and glad to be following you and your passion here as well. I always wanted to go into game/graphic design, but ended up in aerospace engineering (we're the same breed) using CATIA and CAD software. I passionately dream of doing the stuff you and your peers do, would love to be sitting at a company like Blizzard or a VSX studio, but must live vicariously through people like you haha. I want to start dabbling something something free like blender, to maybe do some on the side art posting to instagram, anyways, thanks for all your sharing, wish you the best.
Clint, because of you and your friends at Corridor, I became interested in 3d, but at 38 years old I feel like I'm too old to enter the industry. Do you have any tips to reverse aging?
I work in 3d, people don't really pay attention to your age, education, etc. They only pay attention to your reel, what you can show with your work. There are a ton of remote jobs you can do from anywhere, you don't have to move your family to work in 3d. To get started in 3d you don't even need anything expensive, one of the most widely used 3d software, blender, is absolutely free, even for commercial use. Tons of other 3d software like Unity, Unreal Engine, are all free for people who just want to experiment and have fun. The only tip I can give you to reverse aging is to just start doing things you are interested in, and focus on getting work later. Just enjoy the process. That is the way youngins work as well.
Bah, I'm 38 and while I'm in a different industry (software development), I wouldn't worry about it. If you're doing it for fun, it doesn't matter, and if not, it still doesn't. I've always had the attitude of I can do whatever I want if I work hard enough at it.
Interesting, Exactly what I’m working on but I’m doing a real bike! The R1 😎
3 года назад
Hi, I like your videos very much. I'm not into CG but I enjoy watching how things are done. I recommend you to try some cad modeling software for projects like this, it will help you a lot to have a rough piece that you can add details later in c4d.
Specifically looking at the hubs of the wheels. I've seen lots of people do extra work to turn the triangles into quadrilaterals. Is this something that's actually important?
@@sevenelven I mean it in Tool agnostic way. When observing both, the workflow is just way shorter in Blender. I have worked with 3DS and maya before (they are similar to the C4D workflow) And I can testify that using Blender TODAY is a breeze compared to them.
@@LannasMissingLink It is easy IMO, my friend had to learn Maya and he hated it compared to Blender and used it only when he HAD to. Besides most skills would transfer no problem. But beware of the "Industry Standard" mode in blender, it would give you headaches, you should just stick to the default. (but space as search)
Hi! I still can not understand how You can model with tablet. I wish too, but it's very difficult, so my Wacom is laying and covering by dust( Don't know how to force myself to use it
blender, mid cpu (ryzen 5 or equiv), decent gpu (1070 or equiv) pirating works too if you dont want to stick with free dont get into it to make money from nft, because you wont
@@nullivoryThanks. I mentioned beeple because he mostly does still images, while the guys at corridor mostly do cgi short films. I don't expect to make money, it just looks really fun.
Hey Clint... i didn't want to message you on discord cause who does that. so ill ask you this here, Ive been having some trouble learning how to make rag-dolls in c4d as there's not very much information that's understandable for someone like me who's only been doing this for like a year so i think that making a ragdoll simulation would be a cool subject for a livestream. thanks for your content its very easy to understand and i learn a lot form you keep up the good work.
The problem with Ragdolls in all major 3D programs is the setup. You might get a ragdoll working, but you'll always start with a neutral T-Pose and there is no way to pose it properly and have it blend from an animation into ragdoll. I tried in all major Programs and its a pain in the butt and can get problematic very fast. And I am not a noob. You need a proper Crowd simulation tool or Houdini, or a realtime engine. It's much easier to do in Unreal Engine than it is in C4d or Blender or Maya even.
Pretty sure they were very clear that he just wanted to branch out and do more of his own thing. He wants to eventually get to the point where he can direct his own work, and whilst he's in good relation with the Corridor guys, his job there was as a VFX artist, not a director. I don't think there's much more to read into it than that, it seems like he left on very amicable terms.
It is a fairly basic level. Do not watch the entire direct. But the result is pretty bad. I think that with the same amount of polygon, you can get to something more defined. And I clarify a bad design does not mean a bad artist. If someone puts me in context of why such a basic level I would appreciate it.
The first 1000 people to use the link will get a free trial of Skillshare Premium Membership: skl.sh/pwnisher03211
Thanks for the valuable content.
im sry to say this. and i dont mean this in a condescending way.
u are very slow...
might be bcs ur streaming idk.
was just thinking about my own speed and that im unhappy with it.
randome thoughts.
I want to see a Challenge for Objects that people use in their life everyday, but remixed with colors/skins they would actually use. For example imagine a Limited Edition of a Garlic Press or Headset. Like if you could change the aesthetic of an object around the house, what would you do. Have you ever seen like the Peugeot Pepper Grinders.
Am modelling a bike too lol, A café Racer. Starting with the frame right now. BTW am a noob xD
😂Дддддщддддддддддддддздддддддддзддддд*🎉,
@@muninnsmith7958
As a modeler by trade I cry but your energy and efficiency for what you need for the shot is always on point ! Best of luck breaking away from the Corridor Crew! 🙌
im in a same position, i feel like I should delete all my 3d tools and cry in the corner.
Do you cry because he's that good? Or that bad?
He's from corridor crew?
I love watching someone that is so much further along on this 3D learning journey than I, but still learning himself and shares anicdotes of things he just just picked up from other people as well.
So I came to this video through algorithms but had to click because I had been working on trying to make a scale model of my boyfriends motorcycle as a birthday gift, one from scratch out of various materials, and I've been in a rut for a good bit because like you said in the beginning the details make you feel so overwhelmed. Not a 3D model but I was sure I could find something here that'll make it click in my brain because I think it's gonna be relatable, see y'all in almost 4 hours.
Excited to learn about modeling along the way!
life as we know it wouldn't exist without the subdivision surface modifier
I've been at this for 7 years, I still learn things from every topic you cover. You da real MVP! Aroha from NZ
Any blender users wondering what the C4D developers were smoking when they created those hot keys? T for scale D for extrude...
True lmao
Yep xdd ffs Blender Hotkeys are like Henry Cavill. They're just great :)
T could stand for Transform but that's a stretch....
They may fit better for the layout for the task also got to understand the makers of c4d is German so that may have a part of it as well
What I find funny, is the time it took for him to block out the tires I followed along in blender and had it done in about 2 minutes
Man, you’re like my guide. You’re my inspiration and i really like you’re energy and motivation that’s into you in perceiving you’re dreams. I like you’re excitement for what you’re doing and will do in future and i wish you the best of luck! Thanks for you’re amazing content.
Sorry for my bad english.
your English is perfectly fine bro.
Perfect English.
This week was insane, so many fantastic models and renders that were submitted!
Not that I don't love the other boys at Corridor but it was your energy and drive that inspired me to finally get into vfx after being the student and learning for so long, afraid of failure. Thanks man for your work 🙏🏽💙
This means a lot! 'm glad i'm able to help in any way =]
AGREED
I'm glad these streams are a thing, it just lets me know that I'm not the only person with these issues of not being able to do something because I'm scared it's to complicated or if I'm not good enough to do it.
Very big motivator and I cannot thank you more for making this content.
more people should watch him, after 25 mins you already learned more then a lot of the average Blender tutorial people are teaching you. currently at a vfx University and its extremely important to do a good blocking out, im really happy that he mentions it. This is the guy people can really learn from.
Working like charm !!!! thanks for sharing and keep up !!!
I'd love to see this when the insane detailing is finished. It will also be a very cool series of tutorials. Looking forward to this!
Do a noob critique! I wanna try something so bad but it’ll take me a bit to catch up on everything and where I should even start. It’s intimating. I’m actually a machinist by trade and it’s funny how I can see some skills translating. Thanks for doing this channel
It's worth knowing that the jump from modelling to photorealism is TINY. Certain shapes in 3d are definitely a pain, and I still have to google tutorials on certain ways to do things, but once you can make a basic model, you can immediately make that photoreal.
I highly recommend a substance painter workflow, so model in your program of choice (really doesn't matter, my fav is maya) chuck it in substance painter, have a play around with the physically based materials (at it's most basic level it's drag and drop!) then export textures, throw it into blender (I use blender for rendering/layout) its a couple clicks to get the mesh in and textured, and load a HDRI for lighting an render. That first result when you render out a model with physically based textures and a HDRI map for light is honestly a mindblowing moment.
Really not that hard to get started :)
Feel free to ask if you get stuck!
@@just_doug Definitely. Once modelling becomes proficient, it becomes easy to transfer to photoreal. Especially with PBR materials which basically does the rest of the work for you! Might want some subsurf depending on what you're doing, but beyond that you're basically golden
more power to your elbow. i totally get that "i want to make it myself" drive.
I'm the same
Looking forward to seeing this project completed!
Another amazing stream Clint! Thank you for sharing this way of modeling because its a lot easier to approach.
Wow, who can take so much pwnishment in one day.
You are so inspirational. Thanks.
I didn't see the live stream, but tuned in later. Keep up the great work.
This is my first video that I’ve seen of yours and liked it for your style but I subbed because mutemath!!
I feel sad when i see the end result of your model with comparison of video title
Is it better or worse?
@@Srcsqwrn Thumbnail was real bike, and this end result is some cubes and cylinders
@@user-gq1ij 🤣
it looks like one of those bikes from a PS2 game
Yea because you totally can fully model and detail a motorcycle in about 2 hours.
In order to "finish" it, it'd probably take in excess of 10 hours, if you decide to texture, even longer.
Hey, I'm color blind too! Good to see another Graphics guy, making it work.
Dude you literally made my day
Tysm
You worked on this thing alllllllll day!
These were great
Worked! enjoy a new subscriber!
Incredible content man. 👏👏
i wake up every single day to his videos tf???
Clint!!!! love you dude.
the game boy was impresive
Hello Pwner, awesome work on the 3d modeling.
Clint playing Sim City hardcore mode in Cinema 4D - because he wants ALL the "cemetery"! :D
Why do i always end up here when i wake up
Could you go over your Tablet setup? I still use my mouse for clicking and painting, and only use my tablet for drawing. Do you map the whole thing to your screen? How do you handle your two screen setup? Maybe one of your quick tutorials? Thanks.
Thanks for doing these
History will remember Clint as the Andrew Kramer of 3D
For me, it's the Blender Guru
Lol pityy
No. Because your argument is wrong.
Andrew Kramer is a true wizard. Best I can tell, Clint is just pretty average (and there’s nothing wrong with that). I genuinely don’t understand how he has so many subscribers, but good for him.
@@maxleveladventures he’s just super cool dude
woke up to this playing after falling asleep
Clint, thank you for sharing and doing what you do. I've enjoyed watching you on Corridor and glad to be following you and your passion here as well. I always wanted to go into game/graphic design, but ended up in aerospace engineering (we're the same breed) using CATIA and CAD software. I passionately dream of doing the stuff you and your peers do, would love to be sitting at a company like Blizzard or a VSX studio, but must live vicariously through people like you haha. I want to start dabbling something something free like blender, to maybe do some on the side art posting to instagram, anyways, thanks for all your sharing, wish you the best.
Clint, because of you and your friends at Corridor, I became interested in 3d, but at 38 years old I feel like I'm too old to enter the industry. Do you have any tips to reverse aging?
Just go all in, head first!
I work in 3d, people don't really pay attention to your age, education, etc. They only pay attention to your reel, what you can show with your work. There are a ton of remote jobs you can do from anywhere, you don't have to move your family to work in 3d. To get started in 3d you don't even need anything expensive, one of the most widely used 3d software, blender, is absolutely free, even for commercial use. Tons of other 3d software like Unity, Unreal Engine, are all free for people who just want to experiment and have fun. The only tip I can give you to reverse aging is to just start doing things you are interested in, and focus on getting work later. Just enjoy the process. That is the way youngins work as well.
It's never too late! Plus the tools available now are better than they've ever been. I say go for it!
Bah, I'm 38 and while I'm in a different industry (software development), I wouldn't worry about it. If you're doing it for fun, it doesn't matter, and if not, it still doesn't. I've always had the attitude of I can do whatever I want if I work hard enough at it.
you gotta activate your yamanaka factors my man
i fallen asleep and i woke up to this
Anyone know if this was ever finished? cause id love to see more of this
ah the curse of being a creative, taking pictures of random stuff just cuz it looks good to you, and everyone else is like ''wtf?''
Was gonna watch but there were so many ads I had to click out.
Interesting, Exactly what I’m working on but I’m doing a real bike! The R1 😎
Hi, I like your videos very much. I'm not into CG but I enjoy watching how things are done. I recommend you to try some cad modeling software for projects like this, it will help you a lot to have a rough piece that you can add details later in c4d.
That's not how it works mate
Dang it why didn't I get the notification.
I like your work and calm style of presentation. 🙂 Can you share your hardware setup for some inspiration?
My youtube chose this to play as i fell asleep watching youtube videos😂
Nice! Work
Specifically looking at the hubs of the wheels. I've seen lots of people do extra work to turn the triangles into quadrilaterals. Is this something that's actually important?
fell asleep watching family guy and woke up to this
I love making art and want to get into making visual art. I have a Mac. What program should I start with?
start with blender or c4d
@@yashwanth687 Thanks. Started with blender - made the 🍩 and now I’m hooked.
If there's a Big 3D printer that can use any materials and just can 3D print everything except lifeforms people this skills would be Booming
I just noticed how faster it is to model stuff on Blender.
@@sevenelven I mean it in Tool agnostic way.
When observing both, the workflow is just way shorter in Blender.
I have worked with 3DS and maya before (they are similar to the C4D workflow) And I can testify that using Blender TODAY is a breeze compared to them.
@@HAWXLEADER is it easy to learn? After next month I won't be allowed student maya so I need to start thinking about alternatives
@@LannasMissingLink It is easy IMO, my friend had to learn Maya and he hated it compared to Blender and used it only when he HAD to.
Besides most skills would transfer no problem.
But beware of the "Industry Standard" mode in blender, it would give you headaches, you should just stick to the default. (but space as search)
subscribed. Also pureref seems interesting
What is the music at the beginning please ?? Shazam doesn t find it, it is so mesmerizing...
will you continue this series?
What the fuck where am i, i fell asleep on my chair for 5 hours and now i am here. What, i dont understand these comments, HELP
me too this is the 2nd time it happened
@@pxe222 why is this our destiny
Love your work bro from Pakistan!
Yeaaaaaaaaaaah broooooooooooooooo
❤
i will suggest using blender maya, or max for 3d modeling cinema 4d sucks when it comes to 3d modeling
40:42 "My way is not the best way, it's not the worst way too, it's just a way" - Clint👌👌
Imagine if you just sent a picture of a real object
Hi! I still can not understand how You can model with tablet. I wish too, but it's very difficult, so my Wacom is laying and covering by dust( Don't know how to force myself to use it
Always use the tools that work best for you.
I kinda what to get into making renders (kinda like what beeple does). Any good recommendations on free software. Also what kind of rig would I need?
blender, mid cpu (ryzen 5 or equiv), decent gpu (1070 or equiv)
pirating works too if you dont want to stick with free
dont get into it to make money from nft, because you wont
@@nullivoryThanks. I mentioned beeple because he mostly does still images, while the guys at corridor mostly do cgi short films. I don't expect to make money, it just looks really fun.
Unreal is supposed to also be good and it's free. Plus cause it's a game engine rendering would be a snap
3ds max master race.
yeah bones reminded me the poster from Russian movie Leviathan
from PH here
Hey Clint... i didn't want to message you on discord cause who does that. so ill ask you this here, Ive been having some trouble learning how to make rag-dolls in c4d as there's not very much information that's understandable for someone like me who's only been doing this for like a year so i think that making a ragdoll simulation would be a cool subject for a livestream. thanks for your content its very easy to understand and i learn a lot form you keep up the good work.
The problem with Ragdolls in all major 3D programs is the setup. You might get a ragdoll working, but you'll always start with a neutral T-Pose and there is no way to pose it properly and have it blend from an animation into ragdoll. I tried in all major Programs and its a pain in the butt and can get problematic very fast. And I am not a noob.
You need a proper Crowd simulation tool or Houdini, or a realtime engine. It's much easier to do in Unreal Engine than it is in C4d or Blender or Maya even.
Any speculation as to why he really left corridor?
Pretty sure they were very clear that he just wanted to branch out and do more of his own thing. He wants to eventually get to the point where he can direct his own work, and whilst he's in good relation with the Corridor guys, his job there was as a VFX artist, not a director. I don't think there's much more to read into it than that, it seems like he left on very amicable terms.
What version of the game is this? I've never been able to get steve to duck and jump like this.
It's a Sunday for me. And it really early in the morning.
no matter what I do I keep waking up to this channel how do I block a channel
nice
Pretty sad people "cheat" on something that's only meant to help you get better.
Have you ever gone to someones house to show them how to do things in person "how-to"?
Shoes on powerlines means drugs nearby
cinema? in 2021 soory i must dis this video
Uhh that it hard work)
@pwnisher we need an organic challenge. *hamburger*
I live in utah!
kamal
Damn it I missed it
wtf why does my cat hjave this playing???
who still remember cardboard warfare 2 lol?
Why don't you stream on twitch?
He must, he just thanked someone for a super chat where I am
still waiting on the day, when Clint will actually model an asset, and not use a downloaded one :D
Pasang diki Sherpa
hey
Is this how they make car mods for GTA?
is this guy serious !
when i subdivide why do i get these small ugly squares
It is a fairly basic level. Do not watch the entire direct. But the result is pretty bad. I think that with the same amount of polygon, you can get to something more defined. And I clarify a bad design does not mean a bad artist. If someone puts me in context of why such a basic level I would appreciate it.
Oh you're right.. I was expecting hyper real vfx level.. I also didn't expect him to immediately delete his proxy geo and then just make a new proxy
what city do you live in. Im a film maker, maybe we can collaborate
Hi,Clint how you keep your teeth so white?
Osea... que manera de engañar a la gente con la imagen y la descripcion de tu video! Donde esta ese detalle??
How many goddamn ads do you put on this!?!?!