The Best Size 6 Weapons For The Polaris | Polaris Size 6 Weapon Test | Star Citizen Science & Fun

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  • Опубликовано: 27 янв 2025
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Комментарии • 199

  • @cpt_foxyloxy
    @cpt_foxyloxy  2 месяца назад +18

    CIG has locked down the ability to change weapons for the SIZE 6 hardpoints
    RSI Polaris Polish Pass
    Polaris collision and animation physics optimizations.
    Animation Sound Effects Polish.
    Greatly increased the hydrogen fuel tank holds.
    Bespoke Guns: Fully locked down the hardpoint, added a custom locked down gimbal, includes the changes to the PDC radar priority.
    Updated and tuned RSI bespoke ballistic cannon ammo and cannon.
    Cannon is now 50 RPM with high armor penetration, Moderate ballistic damage and implemented simple overheat mechanics.
    Increased VFX size of bullet trajectory to match large turrets.

    • @IIITangentIII
      @IIITangentIII 2 месяца назад +7

      I'm really surprised that Polaris owners aren't losing their minds over this. It's incredibly disappointing after all this time to finally have the Polaris and see that we had a size 6 turret thinking that we could finally use those size 6 weapons in game. Then we find out it's bespoke, but fortunately we can change out the weapons. Then we can't. We are stuck with a mediocre Canon with limited ammo. Pilot controlled missiles that rarely work. Point defense that rarely works. Even the medical bay was a disappointment because you can't even tell it's there without looking at your mini map. That's quite different from the carrack with a very beautiful and obvious medical bay. We even have a completely non-functional captain's quarters at launch. I find it quite sad that I'm much more excited about the Star lancer than I am about the long-awaited Polaris.

    • @Smoke-te1iy
      @Smoke-te1iy 2 месяца назад +4

      I seen this vidoe and spent the last 2 hrs tring to put the dang things on after buying them....uggg

    • @macaw172
      @macaw172 2 месяца назад +1

      @@IIITangentIII The bespoke cannons actually have the best stats as far as damage and speed of all the S6 weapons. plus the longest range.

    • @IIITangentIII
      @IIITangentIII 2 месяца назад

      @macaw172 and low ammo

    • @macaw172
      @macaw172 2 месяца назад

      @IIITangentIII I mean you can fire for about 5 minutes. Granted I'd like to see midflight rearming from the cargo.

  • @JonesMcZac
    @JonesMcZac 2 месяца назад +13

    The Attritions having the shortest ttk is no surprise, its got the hightest DPS. I would argue the choice is dependent on the ship you want to focus. If the target is smaller, a higher projectile velocity is super beneficial. Against other capital ships: Attritions/M8As, against connie size: Lightstikes/CF667, against squishy stuff: gatlings and against fighters maybe even the distortion scattergun!

  • @Heppetronics
    @Heppetronics 2 месяца назад +7

    The way in which the torps just loop over and head down when you launch them ( 14:20 ) looks like a cruise missile strike it’s soooo cool.
    Imagine a Polaris at jump town or ghost hollow just orbital striking every ship… so cool XD

  • @UAF_ViVi
    @UAF_ViVi 2 месяца назад +67

    I hope they keep the gun options open. I really hate bespoke weapons. Give the players more customization CIG!

    • @davewills148
      @davewills148 2 месяца назад +3

      No that isnt what we want, some choice yes by all means, but mixNmatch, jack of all trades. But i know what you mean, love customization in Tarkov, toy story games like Starfield and NMS, but not in my Star Citizen when i m spending $750+

    • @StoneCoolds
      @StoneCoolds 2 месяца назад +10

      They already said you won't be able to change them, bespoke weapons is a good way to nerf ships without looking like you are nerfing them

    • @davewills148
      @davewills148 2 месяца назад +1

      @@StoneCoolds I love working within constraints, i spent years of God mode Cheat Codes and hacks, yet there has to be rebalancing, i love it all, i just play the game and care nothing for stats, possibly because im so used to playing DCS, but you enjoy SC anyway you can. Yor probably looking forward to Pyro?

    • @StoneCoolds
      @StoneCoolds 2 месяца назад

      @davewills148 I only play DCS and SC, im kinda distant from DCS currently, since there are no hardcore servers anymore, well there was just 1 to begin with lol, but now there is non
      S6 it's already a constrain, turret arche is another, there are plenty of those, bespoke it's just soft nerf, like tomorrow they will nerf the bespoke cannons to S4 damage for example.
      I used codes in N64 golden eye to get the weapons and in vice city to get money lol, but Never used hacks, I'm more of a skill oriented player, but I understand not everyone can scale at the same rate as others, and yes, I have seen the documental about why hacks should be legal to help people with depression, low self steam, etc, etc, still doesn't convince me plus cheating is a pretty good indicative of how the person is in reality, as someone that worked with Colombians for years, it's a give away lol (cheating in general, from games to serious stuff)
      I kinda want 4.0, but now that is soft core and more like an American hot sauce of Stanton, I'm not that thrilled about it, but still gonna give it a try

    • @ProGamer-gc3wv
      @ProGamer-gc3wv 2 месяца назад

      Yes i was addicted to DCS, then i stopped playing, they are too slow in development and the issue with razbam etc. There is nothing to do. So my main games are FS24 (2020) and Star C.

  • @UAF_ViVi
    @UAF_ViVi 2 месяца назад +14

    Lmao, love that quick Polaris ramp bridge in the sky.

    • @ProGamer-gc3wv
      @ProGamer-gc3wv 2 месяца назад +1

      And the view, no game has such graphics. But at night looks very ugly in some places, wrong light position. Hope ray tracing will fix that. Lile FS24 with ray t. Looks such good

  • @KiithnarasAshaa
    @KiithnarasAshaa 2 месяца назад +24

    Gosh, I can't believe they messed up so badly on this weapon. You are better off with literally anything else. It has worse DPS than any other S6 gun. You could swap this for a Deadbolt VI and have the same projectile characteristics for better DPS. Why? CIG are scared of alpha damage. The Ion is a shining example of this

    • @KiithnarasAshaa
      @KiithnarasAshaa 2 месяца назад

      Oh wait, except they crippled the velocity of other cannons on top of the lowered velocity of ballistics, and now Deadbolts are even worse. Grab a CF-667 or Attrition-6 when they work and you'll do far better.

    • @StoneCoolds
      @StoneCoolds 2 месяца назад

      they already said this is bug and you are nor suppose to change them

    • @T2rx6
      @T2rx6 2 месяца назад +1

      Blows my mind cig thinks a ship should not be able to one shot another ship.. it's ridiculous

    • @KiithnarasAshaa
      @KiithnarasAshaa 2 месяца назад +7

      @@T2rx6 I'm sorry, but if I send a 16" naval cannon shell through the cockpit of your aurora at six times the speed of sound, I don't think there should be anything left but an expanding cloud of shrapnel.
      The trick is tuning it so that sending a 16" naval shell through the cockpit of an aurora should itself be rather unlikely, provided the aurora is at least paying attention.

    • @T2rx6
      @T2rx6 2 месяца назад +4

      @KiithnarasAshaa totally agree. And you counter that gameplay by making these huge cannons less likely to hit an Aurora if they are moving (hard not impossible). And then it's just pilot stupidity if you die.. it doesn't make sense how cig thinks!
      What are they gonna do when players get the Idris? Stop that railgun from obliterating ships??

  • @tripsquared_greenworks
    @tripsquared_greenworks 2 месяца назад +2

    Man, I thought they were bespoke size 6, and couldn't change them out. This is great information

    • @BizzMRK
      @BizzMRK 2 месяца назад +2

      they are and you won't be able to, it is just bugged at the moment so it lets you swap them right now.

    • @tripsquared_greenworks
      @tripsquared_greenworks 2 месяца назад

      @BizzMRK i see, thanks for the clarity

  • @hanzo52281
    @hanzo52281 2 месяца назад +2

    You deserve more subs for the effort you put in to setting up these tests.

  • @KiithnarasAshaa
    @KiithnarasAshaa 2 месяца назад +10

    Attrition lasers are not always the better choice. In the current modeling and balance, velocity tends to win over raw damage, especially if you plan on engaging smaller targets. If you designate your big S6 to only anti-capital work, then Attritions are the way to go - otherwise, the only practical choice is the Mammoth, with an honorable mention to the Draugar for having okay velocity for such a big ballistic gatling with good DPS

    • @Vandreddd
      @Vandreddd 2 месяца назад +2

      That front weapon should only be for fighting big capitals.. You're a capital ship, that's why you bring fighter screening escorts. The quads and the side turrets if anything would be better for anti-fighter screening - panthers/rhinos.

    • @Stormyy6310
      @Stormyy6310 2 месяца назад +2

      Scrolling throughout the comment section I noticed you are the only one who actually knows what he's talking about and knows the reality of SC and pvp in SC, too many people are just daydreaming or saying the devs should balance stuff around mechanics they haven't even begun to work on and won't be here in years if they're not scrapped entirely

    • @srive17
      @srive17 2 месяца назад

      How is speed a factor anymore? when in master modes top speed while in esm is very slow?

    • @Vandreddd
      @Vandreddd 2 месяца назад

      @@srive17 220 M/S is not very slow, considering you can thrust your vehicle in multiple directions and gain distance rapidly. If you're asking this question, you're not PVPing a lot. I'd suggest hopping into AC with attritions and letting me know how that goes.

    • @TheDude50447
      @TheDude50447 Месяц назад

      @@Vandreddd Generally what I can piece together is that Size 1 to 4 is meant for engaging smaller targets. Size 5 and 6 is meant for medium to larger targets. Size 7 and up is meant for sub capital to full capital ships.

  • @unloyal4847
    @unloyal4847 2 месяца назад +4

    The polaris is like an emperor penguin sliding down with those ramps down

    • @shaftoe195
      @shaftoe195 2 месяца назад

      Praise the Emperor!

  • @michaelmichaelagnew8503
    @michaelmichaelagnew8503 2 месяца назад +2

    Glad we are able to remove and change the size six weapons. For someone who doesn't like to constantly buy ammo its a relief. I hate the idea of being stuck with a bespoke weapon on this ship. For long engagements they are not ideal. Bespoke weapons are great if you can constantly resupply while in battle and after.

    • @CrobraStrike27
      @CrobraStrike27 2 месяца назад

      I unfortunately think they'll be reverting this, but hopefully not.

  • @BarManFesteiro
    @BarManFesteiro 2 месяца назад +1

    from what i have seem on polaris vs polaris combat it will probably still be very important to have ballists to maybe disable turrets on the enemy before taking the shields down

  • @ozramblue117
    @ozramblue117 Месяц назад

    Projectile speed on that mammoth is king. Taking shields on a big ship is good but that speed will make it so you’re much more dangerous to the lighter ships as well.

  • @Caboose852
    @Caboose852 2 месяца назад +7

    Always thought it was weird there were size six guns in the game we couldn't use

    • @VortexStolenName
      @VortexStolenName 2 месяца назад +1

      well, if CIG gets their way, they will remain that way.

  • @BizzMRK
    @BizzMRK 2 месяца назад

    It is important to note that it is not intentional that you can swap the s6 weapons out and won't be possible in the Live release anymore. Bespoke means bespoke for better or in pretty much all cases for worse. Still, very interesting to see how the S6 weapons perform right now since this is the only chance to test them we have right now so great and very informative video as always!

    • @cpt_foxyloxy
      @cpt_foxyloxy  2 месяца назад

      I see, hope we have that feature, but if not, at least we got to try out the size 6 guns which we never got a chance to see. Need to test the rest of them before this goes away

  • @Royaltea_Citizen
    @Royaltea_Citizen 2 месяца назад

    Awesome test! Great for getting upper hand on stock options

  • @Sams911
    @Sams911 2 месяца назад

    Best SC content on RUclips .. by far! Keep making great Polaris tests please!

  • @alexpetrov8871
    @alexpetrov8871 2 месяца назад +1

    11:29 "out of capacitors" - you can assign each gun to separate group and fire them in turns. While one gun is shooting other is recharging. This way you can avoid pauses between firing and keep constant pressure on opponents shield.

  • @arrclyde4325
    @arrclyde4325 2 месяца назад +5

    You can equip them in the current PTU. That doesn't mean its going to stay.
    You know what "bespoke" means?
    CIG made a mistake to put the Polaris in the PTU which changing the front turret guns enabled for swapping out. Thats gonna bite them when they remove it from the Polaris before live.

    • @StoneCoolds
      @StoneCoolds 2 месяца назад +2

      they already said they are gonna nerf the turred and lock it to only rhose shitty guns

    • @TheRealHIPER
      @TheRealHIPER 2 месяца назад

      @@StoneCoolds those guns only feel shitty cus of no pip, sure they're slow projectiles but they pack a massive punch with high dpm

    • @StoneCoolds
      @StoneCoolds 2 месяца назад +1

      @TheRealHIPER funny enough no word on fixing the no pip, but immediate response on fixing the bespoke weapons lol

    • @Fantastiie
      @Fantastiie 2 месяца назад +2

      makes no sense ever that turrets/ships have bespoke weapons

    • @TheRealHIPER
      @TheRealHIPER 2 месяца назад +2

      @@StoneCoolds there's no way they wouldn't fix the pip, none of the turrets on the polaris has one, 100% they're gonna fix it

  • @hitmanstallion2697
    @hitmanstallion2697 2 месяца назад

    At the moment the Ships have an HP pool however that will disappear once Engineering is introduced. Ballistic weapons will be able to penetrate up to certain armor values (think tarkov with bullets v armor) each ship will have its own armor value and certain size guns will be able to penetrate certain armor values otherwise you will need to strip away the armor/Hull using energy weapons to allow your rounds with less firepower to go through the hull because you are attempting to use the ballistics to shoot at the components in the ship to damage them and disable the ship.
    So due to this the Bespoke slower fire rate might be more beneficial since you have time to lead your shots and see where they are landing.

    • @KiithnarasAshaa
      @KiithnarasAshaa 2 месяца назад +2

      If you think for a moment that control surfaces or armor or relying on component damage will change the overall problems with combat geometry and single-seater dominance, you are fooling yourself. If anything, high-velocity weapons will dominate even more since they will have the effective range and precision to deal component damage, and fighters will have an even greater ability to apply that damage and avoid critical damage themselves. At best, these things will simply make the combat more of a slog and even less engaging and rewarding.

    • @hitmanstallion2697
      @hitmanstallion2697 2 месяца назад

      @KiithnarasAshaa I'm not really sure what you are trying to argue here I was just pointing out official information presented by CIG but I guess go off? Idk hope you have a good day

    • @KiithnarasAshaa
      @KiithnarasAshaa 2 месяца назад +1

      @@hitmanstallion2697 No, that's fair, I just see arguments all the time about how the damage modelling isn't finalized because of armor or component damage, or how the flight modelling isn't finalized because of control surfaces - including arguments from CIG, who seem to really misunderstand their own game.

    • @supermaster2012
      @supermaster2012 2 месяца назад

      Completely pointless discussion, we won't get engineering for the next 2 years.

  • @Asgar1205
    @Asgar1205 2 месяца назад +4

    So, did John Crewe troll us and they really simply just named the guns on the Polaris "Bespoke" as weapon name, or are they gonna make them bespoke, cause currently, they kinda suck :D

    • @flavio-machado
      @flavio-machado 2 месяца назад

      I think bespoke is only the weapon, not The mount. You can mount outher weapons but cant use It on other ships

  • @linkmasterms
    @linkmasterms 2 месяца назад

    I use the taurus vor ERT Missions with ballistics cannons. I like the ballistics for this use case.
    In current patch, the only usecase for figthing with polaris is also ERT. I also use ballistics. Its the fastest way to kill. Currently, server are so laggy, its hard to kill ship because the mostly runnerband jumping. With ballistics ever shot makes damage.
    Maybe with better server Performance und pyro all will change and new usecases for polaris are possible...and than maybe laser are better choice. But maybe.

  • @TheSlugoid
    @TheSlugoid 2 месяца назад

    CIG claims they increased the penetration for the Bespoke when they lowered the fire rate. I would be curious if you could find a good way to test that.

  • @usmcabbott888
    @usmcabbott888 2 месяца назад

    Imagine how nerve racking it would be to be the guy to go out mid battle to swap those guns out when the ballistics run outta ammo XD

  • @Nathaniel1415
    @Nathaniel1415 2 месяца назад +1

    The Mammoth for the win, speed is where it’s at. Damage isn’t that bad either.

  • @phillipnunya6793
    @phillipnunya6793 2 месяца назад +5

    I know that they want it to be bespoke, but why? Seems like a waste to develop a whole new weapon and restrict it. Also a shame to seemingly arbitrarily limit the weapon options on the ship.

    • @kabevo9186
      @kabevo9186 2 месяца назад

      Maybe its only the very dumb Name of the weapons. Real bespoke weapons Like the Laser from the storm are not changeable. I hope it is so

    • @VortexStolenName
      @VortexStolenName 2 месяца назад

      This is what I've been saying, I really hope we keep the options open...

  • @GundamWheat
    @GundamWheat 2 месяца назад

    I wonder if the PDU can be easily popped by a smaller ballistic loaded ship like an arrow.
    That would promote team gameplay wile also letting you conserve your torps. 12torps to 1kill seems like a lot.

  • @weasowl4485
    @weasowl4485 2 месяца назад

    im not sure if you mentioned it in the video, sorry if you did, but power allocation on weapons will allow a greater capacity on the turrets, perhaps the power settings on erkul were different to what you had set up in the MFD's?

  • @georgea5991
    @georgea5991 2 месяца назад +2

    Move over A2, there's a new "friendly" ship at JT soon 😁

  • @ukrje
    @ukrje 2 месяца назад

    The maximum capacitor is not wrong on erkul.
    But to achieve the full possible ammo count you need to mix between ballistic and energy weapons.
    The main weapon will be the torps.
    The turrets are it's secondaries, so they can be a bit neglected.
    I would go for the 3 big turrets with ballistic, and the rest with attrition.
    The chin size 6.. deadbolt or the standard. As both have the highest potential DMG output. You have to choose between rate of fire and bullet speed.
    For the s4: revenants or deadbolt. Short time high DMG vs longer gun play time.
    Ofc, all of that is only relevant if you can man the full ship. But then again - is there a reason to bring this ship out under crewed?

    • @cpt_foxyloxy
      @cpt_foxyloxy  2 месяца назад

      Thanks for the detailed explanations

  • @Nathaniel1415
    @Nathaniel1415 2 месяца назад

    Btw you can load Extra Torpedos in the cargo bay and reload size 10 Torpedos after they run out manually increasing the amount of time you can stay out without going back to rearm. It’s incredibly satisfying manually reloading them 😅

    • @supermaster2012
      @supermaster2012 2 месяца назад

      They are not sold anywhere though.

    • @Nathaniel1415
      @Nathaniel1415 2 месяца назад

      @ very soon. I expect after or during IAE

    • @cpt_foxyloxy
      @cpt_foxyloxy  2 месяца назад +1

      Thanks for the info

  • @DuckieMakura
    @DuckieMakura 15 дней назад

    this gives me hope for the perseus with its size 7 weapons

  • @djlaen7375
    @djlaen7375 2 месяца назад

    Did CIG ever fix that Attrition bug? I wanted to outfit most of my fleet with them (due to their DPS) but they won't even shoot. I heard they were working on it...

  • @axm2689
    @axm2689 2 месяца назад

    To clear things up, using the accepted definition of bespoke: Bespoke weapons that are 'custom made' for the Polaris means those are not available to purchase or intended for other ships. The meaning of bespoke has ZERO to do with the ability to change them. I was issued a bespoke a drysuit, made for my exact measurements. However, I can wear other drysuits that are not tailor made for me. If CIG means something other than that, they are using the word incorrectly (very likely the case given that it is CIG).

    • @ShevaiAsan
      @ShevaiAsan 2 месяца назад

      Context matters; and the weapons are 'bespoke' in that they are not intended to be swapped out.
      The Ares large S7 guns are 'bespoke' they aren't swappable. So when CIG says something is 'bespoke'; it means it can't be swapped out/taken off.
      For a ship designed AROUND it's weapon, I can understand; but those 'bespoke' weapons should always be better than none-bespoke weapons then; or have special functionality.
      To have 'bespoke' turret weapons that are worse than all the others, especially when they are ballistic and can't be reloaded unless you land to rearm/repair/refuel; for a ship designed for long-range patrols/engagements in enemy territory(they even say lore-wise the Polaris is meant to be the 'tip of the spear'); it's kind of a slap in the face right now.
      Granted, in the future; I'm sure they'll make it easier to reload ballistic weapons from inside the ship; who knows, even a little loading bin that we pop ammo boxes directly into from the cargo area; since we could load up extra torps from the cargo area as the intended way to have extra torps.
      It's all iterative and ongoing development; so hopefully they flesh all this out better.

    • @axm2689
      @axm2689 2 месяца назад

      @@ShevaiAsan they are bespoke guns that are chassis specific or chassis locked. As with the Ares series. Words matter.
      I agree that if they are to be chassis bound, they must offer superior performance.

    • @bighit20100
      @bighit20100 Месяц назад

      @@ShevaiAsan Bespoke weapons means the weapons are not interchangeable to other ships due to it being custom made for one specific ship, BUT you should be able to take the weapon off and replace it with a ordinary weapon.
      They didn't say "Bespoke Weapon Mount", which would mean that the actual mount of the weapon is bespoke and no other weapon will fit on it besides a weapon specifically made for that specific mount. Just like some electronics (used) to have their own unique screws, which needed specialised screwdrivers to unscrew, a normal phillips-head wouldn't fit.
      So CIG saying "Bespoke weapons" should mean that the weapon itself is made just for the Polaris, and should be (vastly) superior to any other "generic" weapon. The mount itself is not "bespoke", as we can already see in this video, any other S6 weapon fits on it, so they are actually using the exact same S6 mount, instead of a "S6B" (B for bespoke) mount for example....

  • @PlayCrazyGames
    @PlayCrazyGames 2 месяца назад

    Hy, im trying to change the size 6 weapons but cannot, even in inventory or fisical. Any idea?

  • @CptFugu
    @CptFugu 2 месяца назад

    Aren't the ballistics better at actually killing big ships? I'd like to see the practical test for them.

  • @darthwayne69
    @darthwayne69 2 месяца назад

    Video for the bin. Bespoke and S6 hardpoints have been reworked in latest patch.

  • @MikeMaker851
    @MikeMaker851 2 месяца назад

    Twin AD6B's! Dear god that's epic

  • @crykiller09
    @crykiller09 2 месяца назад

    Would be nice to see the Ballistic Cannons in this Comparison Too

  • @tenryuta
    @tenryuta 26 дней назад

    the only available ship to have s6 guns, and theyre not meant to be swapped(bespoke, locked), s6 have only been in since... whenever the shops listed them

  • @AngelicStreak
    @AngelicStreak 2 месяца назад

    I'm afraid this is an oversight that is going to be fixed. Bespoke weapons are not meant to be swappable. They apparently made the weapons bespoke so that they can nerf Polaris DPS by via this weapon. So if you could bypass the nerf, it wouldn't be a nerf. Come to think of it, they might have even unlocked it on purpose to have this initial P2W phase before they nerf this for real.

  • @VortexStolenName
    @VortexStolenName 2 месяца назад +3

    they REALLY need to keep the option to change weapons. Nobody wants this bespoke bullshit, taking the choice away from the player is such a bad move.

  • @Expo017
    @Expo017 2 месяца назад +1

    We had the same issue in out org.
    You have to unlock the ports from the pilot and co-pilot seat! 7:43

  • @NozomuYume
    @NozomuYume 2 месяца назад +1

    A2 dies fast to ballistics because it (and the Pisces for some reason) doesn't have the ~50% defense buff against physical attacks.

  • @kevinvasquez34
    @kevinvasquez34 Месяц назад

    so for clarification can you or can u not change em today now 12/3 of the year 2024?

  • @uss_04
    @uss_04 2 месяца назад +1

    Nice topic

  • @chrisangel6423
    @chrisangel6423 2 месяца назад

    How could you change weapons? I can't do that in the PTU

  • @BenitKolburn
    @BenitKolburn 2 месяца назад

    Nice !

  • @Stormyy6310
    @Stormyy6310 2 месяца назад

    You're not supposed to be able to swap the s6 weapons but don't worry CIG will focus on patching this while leaving the turrets having no pips and the bug which makes you unable to retrieve the polaris in any station that isn't grim hex or one of the cities (you know, the ship clipping into the station at the docking port after being retrieved, yeah that one that's been in the game for a very long time already) LOL.
    Any normal developper would see this bug and think "oh this is an interesting idea, our players love it, let's expand on it/leave it for people to enjoy" but I bet you my Polaris this isn't happening

  • @brandonlt6434
    @brandonlt6434 2 месяца назад

    "Breathes in Perseus"... Seriously though if two size 6 weapons do this much damage, the Perseus is gonna kick ass with its four size 7's.

    • @pppship
      @pppship 2 месяца назад

      2 size 7s

  • @ryuk5482
    @ryuk5482 2 месяца назад

    and you can call point defense just : aps cause work like it its just simplier

  • @nghokin300
    @nghokin300 2 месяца назад

    Hey, Foxy ,What are the pilot control weapons on the Polaris? good vid!!

    • @bootchoo96
      @bootchoo96 2 месяца назад

      S5 missiles I think, no weapons

    • @LifeFlight22
      @LifeFlight22 2 месяца назад +1

      16 Size3 Arresters missiles

    • @nghokin300
      @nghokin300 2 месяца назад +1

      thanks

  • @adicohen6734
    @adicohen6734 28 дней назад

    how do i chenge the guns i cant find how to do this

  • @vaughnuhden
    @vaughnuhden 2 месяца назад

    If we have enough Polaris together, they can create a pseudo space station 🎉 😮

  • @stavr7066
    @stavr7066 2 месяца назад

    My English is not very good, please tell me so can I replace the size 6 guns on Polaris or not? If not, how did the author of the video replace them?

    • @cpt_foxyloxy
      @cpt_foxyloxy  2 месяца назад

      At the time the video is made, we can replace them. but today CIG changed that and locked down the gun so we cannot change them anymore. I have put a pinned message the moment this change happened under the description of this video

    • @stavr7066
      @stavr7066 2 месяца назад

      ​@@cpt_foxyloxyI'm sad to hear that, thanks for the reply. Is it possible to change other guns in turrets at Polaris? Or have they blocked the changes for all guns?

  • @Starbuck.Laniakea
    @Starbuck.Laniakea 2 месяца назад

    What about the ATLS? to detatch ?

    • @cpt_foxyloxy
      @cpt_foxyloxy  2 месяца назад

      some viewer said if you unlock the ship port from the co-pilot seat, you can detach them, haven't tried yet

  • @Corngod123
    @Corngod123 2 месяца назад +1

    pls can u do fitting ships video for the polaris :)

    • @Corngod123
      @Corngod123 2 месяца назад

      its keeping me up at night

  • @yemsullthegr899
    @yemsullthegr899 2 месяца назад

    why does cig hate balistic weapons?

  • @stn8447
    @stn8447 2 месяца назад

    Has anyone noticed the range of the torpedo turret HUD? It's in freaking light years :D

  • @kaeseritter1482
    @kaeseritter1482 2 месяца назад

    Man pls try the rattler Cluster missles on that point defense

    • @cpt_foxyloxy
      @cpt_foxyloxy  2 месяца назад

      That is an awesome idea.

    • @kaeseritter1482
      @kaeseritter1482 2 месяца назад

      @cpt_foxyloxy maybe this will confuse the point defense and ignores the torpedos

  • @StoneCoolds
    @StoneCoolds 2 месяца назад

    They already said this will be parched and is not intended, bespoke weapons is a simple way to nerf ships without really look like a nerf, "sorry, is bespoke"

    • @Fantastiie
      @Fantastiie 2 месяца назад +1

      but why nerv something that makes no sense let ppl switch weapons on turrets/ships i would understand if u can reload the ballistics with intern reloadmechanism but atm ? no

    • @KiithnarasAshaa
      @KiithnarasAshaa 2 месяца назад

      @@Fantastiie Why indeed. An excellent question without a good answer. People who enjoy the Ion would love an answer, too, and would vastly just prefer an M9A over the hot f***ing garbage that is the SF7E

  • @tobistar3
    @tobistar3 2 месяца назад

    How could he set his camera to the missle?

    • @cpt_foxyloxy
      @cpt_foxyloxy  2 месяца назад

      ruclips.net/video/XNjUX4scsiE/видео.html
      This video will show you how

  • @Ez0X_9S
    @Ez0X_9S 2 месяца назад

    CIG, up the bespoke weapon of Polaris. The deadbolt S5 is better...

  • @Babs-md3tj
    @Babs-md3tj 2 месяца назад

    These things are literally flyable guild halls

    • @graveyardshift6691
      @graveyardshift6691 2 месяца назад +1

      I mean that's the point of sub and capital ships. These things take a large number of crew to properly operate meaning a small to mid-sized guild would pretty much operate out of them.
      A Polaris is effectively a mobile milita outpost or a mercenary HQ/Base in motion. The BMM, Idris, Javelin, and Bengel are going to be similar size or bigger.

    • @Babs-md3tj
      @Babs-md3tj 2 месяца назад

      @ Once ships persist reliably and spawning is up to snuff as well the possibilities are endless

  • @COMMANDERHAWK22
    @COMMANDERHAWK22 2 месяца назад

    i think they anounced this was a bug and would be fixed before release.

    • @NozomuYume
      @NozomuYume 2 месяца назад

      I know, and it sucks. Bespoke stuff reeks of hero shooter mentality.

    • @michaelmichaelagnew8503
      @michaelmichaelagnew8503 2 месяца назад

      Best bug I think and one bug they should never fix.

  • @ryuk5482
    @ryuk5482 2 месяца назад

    test with the omnisky they are cracked , with size 5 omnisky he downed the capital shields of the Idris in less than 20s

  • @hunprdtr8246
    @hunprdtr8246 2 месяца назад

    What is your pc specs Foxy ?

    • @cpt_foxyloxy
      @cpt_foxyloxy  2 месяца назад

      -------------------------------------------------------
      My PC Specs and Game Settings:
      -------------------------------------------------------
      • CPU: Intel Core i9-14900KF 2.4 GHz (underclocked)
      • GPU: GeForce 4090 rtx (underclocked)
      • RAM: 128G DDR5 5600
      • Monitor: Dual Odyssey Ark 55'' 1st Gen
      • Eye-Tracking: Tobii 5/Racker IR
      • Flight Sticks: Left: STECS Throttle System - Max/VPC MongoosT-50CM3 Throttle
      Right: Virpril Alpha Prime
      • Foot pedal: USB TRIPLE FOOT SWITCH PEDAL
      • Game Graphic Setting: Resolution: 3840 x 2160 / Quality: Very High / Max Cloud & Water
      Film Grain Off / Motion Blur Off/ CA: 0 / Sharpen: 100 / D11 / DLSS (For now).

    • @hunprdtr8246
      @hunprdtr8246 2 месяца назад

      @cpt_foxyloxy wow no wonder the ptu runs this smoothly for you...thx !

  • @obdnanrsmith8572
    @obdnanrsmith8572 2 месяца назад

    But what do they sell for?! 🤔

  • @Lokisblade2
    @Lokisblade2 2 месяца назад

    should be able to put missles on it for MORE MISSLES

  • @null5696
    @null5696 2 месяца назад

    i hope the bespoke cannons on the Perseus arnt this disappointing...

  • @MrLavoen
    @MrLavoen 2 месяца назад

    The dmg from a size 10 torpedo never hit a target ^^. PDS make the wpn system torpedo worthless. :P

    • @Stormyy6310
      @Stormyy6310 2 месяца назад

      Not entirely true, in this very video you can see them actually working, however I do agree that it was in conditions that would never actually happen in a real scenario (ie the ship is standing still)

  • @merclord
    @merclord 2 месяца назад

    I bet the attrition S6 has never been balanced because it wasn't used. And thanks to this video it will be nerfed. 😢

    • @KiithnarasAshaa
      @KiithnarasAshaa 2 месяца назад +1

      1) It isn't proper to this mounting since the Polaris anti-capital turret is supposed to be bespoke and not able to swap its guns, 2) the Attritions are balanced for a low-velocity high-dps laser repeater, and exactly follows the scaling progression of every other Attrition repeater. It's the laser cannons that have all been nerfed into the dirt for no reason other than that CIG is scared of high alpha. I suppose they could nerf laser repeaters and ballistics, too, so everything would be in balance at a lower level, but that would likely rile up everyone. 3) CIG still fundamentally misunderstand combat geometry and damage metrics - putting a thick shield in front that can't recharge under fire is only going to extend the engagement time a little, and the amount of total damage a _capital_ ship should be soaking needs to be way higher, for all of them, including the reclaimer and 890 and carrack.

  • @brandonhalcyon6984
    @brandonhalcyon6984 2 месяца назад

    Wait wait the Ballistic gatling has a range of 3600??? omgerd

  • @SiewcaPozogi
    @SiewcaPozogi 2 месяца назад

    you;re making huge mistake. You looking solely at dmg numbers, and not taking into consideration the most important stat which is bullet velocity.

    • @Stormyy6310
      @Stormyy6310 2 месяца назад

      yes he is, but on the other hand bullet velocity on a size 6 weapon doesn't really matter or at least not as much as with a smaller gun as you're probably not aiming this gun at an aurora but rather at a large ship

  • @supermaster2012
    @supermaster2012 2 месяца назад

    Bespoke only has one E

  • @TheSiriusEnigma
    @TheSiriusEnigma 2 месяца назад

    5:21 with laser canons, range comes first. Then alpha damage. Not dps. Why? Because you need to overcome large ship armour. Using cannons to fire faster is idiotic. Use a repeater for this. Also, ballistic hit hard, but lack sustained combat presence. Unless you can reload while in combat, ballistics are just for ambush and raiding.

  • @BernerV
    @BernerV 2 месяца назад

    There is so many videos of Polaris hype that I find the polaris boring. The ship is awesome for multicrew.. but there are no missions or purpose for capital ships at the moment. Maybe the Save stanton missions that will come with the most FPS shitty build ever. I am not looking forward for the next patch or the 4.0 patch. I have a naging feeling both patches will be a unplayable dissaster from day one in Live PU. I ham hoping to be proven wrong...I realy do.

    • @mndeg
      @mndeg 2 месяца назад

      fake news. have you ever done XT? last time there was XT we definitely could have used polaris'. it's like several hammerheads surrounded by connies, medium, and light fighters and of course an idris

    • @BernerV
      @BernerV 2 месяца назад

      @@mndeg Fake News? what fake news? Yes I have tried Xeno Threat. Have you? XenoThreat was extremely broken last time and the time before. So I would not call that a viable gameplay to use the Polaris or any other Capital ship. But if CIG actually have gotten such events on a stable and bug free build. Then Yes it would be epic.

  • @feeder117shindig9
    @feeder117shindig9 Месяц назад

    Say polaris one more time

  • @15jsoliven
    @15jsoliven 2 месяца назад

    Polaris crashes on Arcorp... a couple thousand people die. No biggie... LOL