Fluid Simulation | Steam And Tea | Blender 3.1 Tutorial

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  • Опубликовано: 12 сен 2024

Комментарии • 63

  • @ailisnelis2383
    @ailisnelis2383 2 года назад +4

    Hi MK, thank you for all the free and accessible guidance towards my artistic personal growth.
    Always waiting for new topics/tricks.

  • @ATAVMJPRO
    @ATAVMJPRO Год назад +2

    Love your pace and accuracy, don't change anything!

  • @azamataubakirov6790
    @azamataubakirov6790 Год назад +3

    Awesome tutorial! I find the "steam" part really helpful.
    You deserve much more views and likes. Thanks for sharing!

  • @ArneGlaus
    @ArneGlaus 8 месяцев назад +1

    Thanks for the PERFECT tutorials

  • @timetosleep8055
    @timetosleep8055 Год назад +1

    So happy I found your channel, learning a lot!

  • @npmehendale
    @npmehendale 4 месяца назад

    Thank You MK. It was perfect and the speed was right to follow. In most of the other videos, though they are quite helpful too, settings are too small on the right and fast to understand sometimes.
    Can you create video on sculpting face or character using sculpting? I could not see that in your published video list.
    Thank you once again and please keep doing.

    • @GraphicsMK
      @GraphicsMK  4 месяца назад

      Thank you. I saved ur suggestion. I will make a tutorial on face sculpting soon.

  • @micah6861
    @micah6861 11 месяцев назад

    Thank you for another great tutorial! It would be even more helpful if you could explain more about what the options actually do. It's hard to learn when it's just: click this, activate that, but that only enables me to do exactly this one thing without understanding what exactly we are doing. You did that more later on in the video, it's so much better (I think).
    It is a really good tutorial, I love it when I follow one and things actually work as intended - that's not always the case. Awesome! ❤

  • @b-tekmedia2837
    @b-tekmedia2837 2 года назад +1

    Thanks for this understandable and usefull tutorial

  • @ytpankaj123
    @ytpankaj123 Год назад +1

    Very good video and well explained please keep try to making video about armature for 3D animation as well character also

  • @500shanth
    @500shanth 2 года назад +2

    I successfully Completed this tutorial. A million thanks to you. I am new to Blender but this was tough. Btw, Where did you learn all these stuffs, I mean the node editor and the materials they are awesome and sometimes very complicating very hard to keep them in mind. Looking for new tutorials. Thanks Again. God Bless You.

    • @GraphicsMK
      @GraphicsMK  2 года назад +3

      Thank you .You are welcome.Blender is a strong software. You can do many things.But yes it is little bit hard to learn and may be complicated when u compare to other softwares. I got a couple of courses in Udemy. Also I watch tutorials on youtube. I just improve things I have learned,and make a tutorial.That's it.

    • @500shanth
      @500shanth 2 года назад

      @@GraphicsMK Wow! what a swift reply. Love to hear from you Sir. I am a part time IT/Multimedia Lecturer in Sri Lanka. I have used 3Ds Max but due to yearly subscription problem I dropped using them. Now I am into Blender. I was struggling to make a beach simulation but didn't work well. So when I searched for one in RUclips I came across you channel. I too follow a lot of RUclips Tutorials Sir. Thanks for all your inspiring tutorials. My First Simulation is your video Sir. This is my final Render Please be kind enough to see them. Love to hear from you and learn more about simulations. ruclips.net/video/FoHnTm9n9e4/видео.html

  • @ryanberry2828
    @ryanberry2828 Год назад

    This was Fun to Make took a while but loved the Final animation

  • @linayesmin
    @linayesmin Год назад

    Excellent Helpful Tutorial. Thank you so much.

  • @OriannaRose
    @OriannaRose 8 месяцев назад +1

    I hate the AI voice but this video really makes it simple

  • @micah6861
    @micah6861 11 месяцев назад +1

    So I hope you may be able to point me in the right direction but I did hit a snag: The size of the teacup. I did everything with the monster size and it worked but the end result just didn't quite work for me. The size of the cup, It's waaaaay off and so I started from scratch and scaled it down to a more reasonable teacuppy size - I then followed all the steps again, I scaled the cube/fluid domain down and the emitter of course. It looks like before, only everything is smaller. I also applied the scale although it should not make a difference? Other than that I kept all your settings but it does not work anymore and I don't know where to look for what went wrong.
    When I bake the fluids, the emitted particles are huge and they also don't flow into the cup but fill up the domain cube and it's wild! (and yes, I did set the teacup up as effector, planar is checked for it.
    Do you have any idea why things are going completely wrong just because the size differs? I am lost...

    • @GraphicsMK
      @GraphicsMK  11 месяцев назад

      Unfortunately, sometimes we can get undesired results when we scale the simulation objects and domains. You mentioned that you applied the scale, which is the right thing to do. Make sure that you applied the scale not only to the domain and emitter but also to the teacup and any other objects involved in the simulation. Select each object and press Ctrl + A and choose "Scale" to apply the scale properly.
      After scaling down your scene, you may need to adjust the resolution of the fluid domain to ensure that it's suitable for the smaller scale. Increasing the resolution might be necessary to capture the details of the smaller fluid behavior.
      Check the initial velocity settings of your fluid emitter. If you scaled down the emitter, you might need to adjust the initial velocity to match the smaller scale. Reducing the initial velocity might help in preventing particles from spreading out too much.
      Fluid simulations can be complex, and sometimes it takes experimentation to get the desired results. Just try to make small adjustments and bake the simulation multiple times to see how it behaves.

    • @micah6861
      @micah6861 11 месяцев назад

      @@GraphicsMK First off: hugely grateful for your reply and the effort to help! Thank you so much!
      I only scaled down the teacup I got from your scene and recreated everything else at a smaller scale in a new scene (for which I did have to scale down the cube and so on, of course, but I did not scale down the complete finished scene from before - I tried that at first but saw right away that things were getting out of whack). The scale had been applied to all items in the scene.
      I had already tried to adjust the resolution of the domain but did not notice any improvement so I didn't keep it. Nothing else I have tried has made any difference at all (huge particles, filling the domain but not the cup) so I will give up on that one now. Seems a bit ridiculous but I just have no idea how things connect and where the culprit may be. (I did everything just the same, only on a smaller object, should not make a difference?)

    • @prajwalkharel9754
      @prajwalkharel9754 8 месяцев назад

      @@micah6861 any luck with making Mantaflow work on small objects?

    • @micah6861
      @micah6861 8 месяцев назад +1

      @@prajwalkharel9754 I am sorry to say that I have given up on the project. Not only could I not get it to work at a RL scale, I also could not figure out a way to get the liquid to calm down and even out after pouring.
      Unfortunately a lot of people make videos with - in my view - unfinished content, to just stop and skip that last part is.. kind of a cheat I feel. So - I was not too motivated to put too many more hours into it.
      If I ever look at it again and find a solution I will put it here. And if you find one, please let me know!

    • @prajwalkharel9754
      @prajwalkharel9754 8 месяцев назад

      @@micah6861 I am just a month into Blender, total noobie. Wanted to add a cup of steaming coffee to my doughnut animation thinking it could really tie the scene together.
      If am able to figure out a workaround in the near future I will certainly revisit this thread. But from what I heard Mantaflow doesn't play well with small scale objects.

  • @KatlinSchirmer
    @KatlinSchirmer Год назад

    Super Tutorial !Thank you,

  • @somaakd9023
    @somaakd9023 2 года назад +1

    Thanks a lot. You are the best.

  • @terminboy
    @terminboy 11 месяцев назад

    i really like what you make this channel , it so benefit, i hope you make a lot off video, and There are text and button instructions

  • @Milonhossen-zx5uf
    @Milonhossen-zx5uf Год назад

    Incredible work bro.

  • @ГраньНочи-к9м
    @ГраньНочи-к9м Год назад

    Nice guide, thank you!

  • @smeeldaeel7970
    @smeeldaeel7970 10 месяцев назад +1

    If I do this in a project that I want the animation in it doesn't work, but if i use the exact same settings, sizes, objects, but in an empty project it works perfectly. can someone help me I don't understand. Does it just work only sometimes, or could it be something else? It's done this to me for years, no matter the update, and I don't know what's happening. P.S everything is inside the domain.

  • @shadow_dancer
    @shadow_dancer 2 года назад

    I found the solution by myself, there is actually a lot of things i need to change when work with bigger objects, but it wasnt hard to figure all out. For the moving object though, i did build a wind system around object for the smoke to correctly work with it.

  • @krissosful
    @krissosful Год назад

    Amazing job:)

  • @lapepikidsplay
    @lapepikidsplay Год назад

    Tks a lot!!

  • @cocboss3329
    @cocboss3329 Год назад

    Wonderful

  • @richmondaryee1890
    @richmondaryee1890 2 года назад +1

    great. thanks alot. please can you make a tutorial on pivot positions

    • @GraphicsMK
      @GraphicsMK  2 года назад

      ruclips.net/video/SGUBriL9bNU/видео.html You mean this?

  • @canaldojesa
    @canaldojesa 2 года назад +1

    Fantástico! Amei!

  • @shadow_dancer
    @shadow_dancer 2 года назад +1

    Thank you for very useful tutorial! I have a question though - all is working when the size of the cup is by default, but for example what if i need to use bigger sized object (this cup for example)
    And when i scale this cup to much bigger size , the smoke is not working anymore, i mean it does appear but not rising up at all, it just stick to the emitter object. Do i need to increase the heat ?
    Thank you in advance for possible help and/or solution. All the best !

    • @GraphicsMK
      @GraphicsMK  2 года назад +3

      Firstly, be sure u refresh the simulation and baked it after u scaling up the cup. Secondly, after u scale up the cup,most probably u scale up the smoke flow object also. In this case, be sure that ur flow object still inside the domain. These may be possible issues.

  • @aldobonaso3481
    @aldobonaso3481 2 года назад +2

    10:00 uuhhhh...IOR of 1.333 is water...Glass IOR is 1.520

  • @yssr5002
    @yssr5002 4 месяца назад

    In the last step, when I clicked on Render Animation, the tea turned into a cube and did not go to the video. What should I do?

  • @LeiaFlamar1567
    @LeiaFlamar1567 7 месяцев назад

    Tnx sir ❤

  • @xdo0b
    @xdo0b Год назад

    Gracias

  • @soroushamouzgar9149
    @soroushamouzgar9149 8 месяцев назад

    hello mk im seeing little blue dots on the liquid why is that?

  • @micah6861
    @micah6861 10 месяцев назад

    You know what else is strange? The fluid does not level out at the end of the scene it just stays bumpy. Is there a way to fix this? Sorry for the many questions but I really like things to look right if possible.

  • @radonmg247
    @radonmg247 5 месяцев назад

    i also add the effect to a started project and its not working

  • @michaelpenco546
    @michaelpenco546 Год назад

    Hi! Using all your figures my teacup is filling twice the size!

  • @ushabothra7912
    @ushabothra7912 2 года назад +1

    Respected Sir..after rendering image couldn’t see steam…need your help…regards..

    • @GraphicsMK
      @GraphicsMK  2 года назад +1

      You are enabled smoke domain in render result?

    • @ushabothra7912
      @ushabothra7912 2 года назад +1

      @@GraphicsMK …Obviously sir…tried 6 times, getting the same result..will try after some days…
      Thanks a lot sir…you replied..regards..

    • @GraphicsMK
      @GraphicsMK  2 года назад +1

      @@ushabothra7912 U are welcome. Be sure your steam material and shading is exact.Also,try to add new cache file,and bake again.

    • @ushabothra7912
      @ushabothra7912 Год назад +1

      Respected Sir now I did the simulation with steam..thank you..

    • @MercuryRisingFast
      @MercuryRisingFast Год назад

      @@GraphicsMK I had the camera icon in the collection layer clicked off. lol... fixed it!

  • @leinadreign3510
    @leinadreign3510 Год назад

    Steamed tea?
    At this time of year?
    On this channel?
    In your video?
    May I see it?

  • @nathanielthe3rd354
    @nathanielthe3rd354 Год назад

    Im at 11:46 and I can't see the steam in rendered view after connect the density to the emission strength

  • @botanichesky_sad
    @botanichesky_sad 2 года назад

    Hi MK. You make a great tutorial. And I try to repeat it but when I also bake everything about fluid and try to make smoke, smth go wrong and I don't see smoke after baking at all, only fluid works great. Maybe you have any idea. I repeat after you 3 times and it doesn't work.

    • @GraphicsMK
      @GraphicsMK  2 года назад

      After baking the smoke,it looks very thin grey smoke.Have u added material for the steam and got render result?

    • @botanichesky_sad
      @botanichesky_sad 2 года назад

      @@GraphicsMK all works now. looks amazing. thank you.

  • @mudassar8108
    @mudassar8108 Год назад +1

    why my fluid is not going in cup?

    • @GraphicsMK
      @GraphicsMK  Год назад

      Pls check the collision settings of the cup. Be sure that' is planar' option is enabled.

  • @naddami1424
    @naddami1424 Год назад

    add stem 4:17

  • @getcom5121
    @getcom5121 2 дня назад

    10Q

  • @rhyscooper3693
    @rhyscooper3693 Месяц назад

    I could almost deal with the robot voice, but the repeated saying "little bit" grates me. It's "a little bit". It sounds so unnatural.

  • @user-rs9in6ie1o
    @user-rs9in6ie1o 4 месяца назад

    🤦‍♂️🤦‍♂️желе

  • @user-ri8fe9so8f
    @user-ri8fe9so8f 11 месяцев назад

    @blendernote
    Nice