No clue about the game, but one, unchanging model for so many functions is just a missed opportunity, at least add variants of the base model depending on what it shoots
"Very interesting premise. Even if its still bare bones, it still seems like a very good Alpha." "THE *FUCK* DO YOU MEAN BY 'THIS IS THE FINAL RELEASE' ?!?!?"
@@Film21Productions but at least with the gun in republic commando it swapped out the firing modules to look different between each gun type which made it feel different
Says who? There is literally no gameplay difference at all between having a dozen separate weapons and 1 weapon that has a dozen separate functions. Nothing objective at all about your terrible take.
so question for the "HEAVY WEAPONS" are those all stationary or can you move around with some of them for some of them it looked like you could carry them at the sacrifice of movement
I see a lot of people being rightfully upset at the lack of variety, but what upsets me most is that scuffed RPG. No reload animation, despite clearly needing one and the way the character is holding it looks like they broke half their fingers...that one upsets me more than anything. Good video tho.
I agree. Couldn't even be bothered to make the RPG look more sci-fi, and the recoil it has when shooting. No wonder the character broke half their fingers, the RPG's recoil has been exaggerated to "Let me rip your arm off"
Wow this game looks like hot garbage. Thank you for such an in depth look at all the guns, your videos are always amazing and save me money by allowing me to see how crap a games gunplay is.
yeah i also have to agree. they're just so... weak? im not gun nerd but i think some of these guns dont have he right feel. like they feel weaker than they should be
I just imagined it in like the gun is actually some kind of specialized 3d printer. the magazines are actually filled with resin or plastic or whatever that the gun uses to fabricate whatever ammo type. When it comes to the special energy attacks, the gun is intead fed with batteries. for the bigger guns, id imagine just some interchangeable barrels for different firing modes
Id get bored so quick of having that one gun on my screen i swear
No clue about the game, but one, unchanging model for so many functions is just a missed opportunity, at least add variants of the base model depending on what it shoots
Main focus is the base building and defenses on the base
It actually does have model variants that weren't shown here. However, the variants are just slightly different looking versions of the base gun
If this was a Judge Dread game then it would be more fitting.
I love the gun design in this game, 1 form for all lol.
Despite how... questionable the weapon system is, I like how the miniguns BBRRRRRTTTT like they actually do.
The M203 on the futuristic gun is HILARIOUS
i saw someone mount an 37mm underbarrel gas launcher on a kriss vector before. pretty much looked just like that.
1:42 the muzzle flash looks cool as heck, but I'd like to also still be able to see what's happening if i was playing.
00:00 XEN SKILLS
05:05 HEAVY WEAPONS
07:58 WEAPON ATTACHMENTS
11:33 GADGETS
A bundle of different fire mods in one gun... I need that in my life.
"Very interesting premise.
Even if its still bare bones, it still seems like a very good Alpha."
"THE *FUCK* DO YOU MEAN BY 'THIS IS THE FINAL RELEASE' ?!?!?"
on one hand, they are still updating the game
on the other hand, yeah this aint it chief
guess no one told these guys that having one primary weapon that serves every function in the game is objectively horrible game design
I see you’ve never played Republic Commando.
@@Film21Productions but at least with the gun in republic commando it swapped out the firing modules to look different between each gun type which made it feel different
@@kryten39Yeah, Boundary also does that.
@@Tarnished-bn5gq honestly one of my favorite things in games that i wish more of them did
Says who? There is literally no gameplay difference at all between having a dozen separate weapons and 1 weapon that has a dozen separate functions. Nothing objective at all about your terrible take.
Such a epic game. Great video !
Thanks mate 👍👍👍
Bruh same weapon
so question for the "HEAVY WEAPONS" are those all stationary or can you move around with some of them for some of them it looked like you could carry them at the sacrifice of movement
Play this game,it reload animation have empty and no empty(tactical reload),The ammunition was done well
I hope they add more weapon attachments in the future. Also, they need to make a new model for the rocket launcher.
Can you show the mechs? They also have weapons and abillities.
First gun looks like default pistol from Advanced Warfare
Atlas 45 is the G.O.A.T
"first gun" bro, its like the only gun besides some heavy weapons
It's literally the only gun.
I see a lot of people being rightfully upset at the lack of variety, but what upsets me most is that scuffed RPG. No reload animation, despite clearly needing one and the way the character is holding it looks like they broke half their fingers...that one upsets me more than anything.
Good video tho.
I agree. Couldn't even be bothered to make the RPG look more sci-fi, and the recoil it has when shooting. No wonder the character broke half their fingers, the RPG's recoil has been exaggerated to "Let me rip your arm off"
Besides the Heavy weapons, just one gun is all they have?
One gun with several versions of it and modified by attachments and Xens
I don’t even get it, how is a gun capable of firing a focused laser beam as well as propellant rounds, from the same mag well no less?
Raimbox siege dlc
the ammo-counter bugs the hell outta me, it's so awkward
What is this all weapons but its the same gun ????
I was gonna give the game a pass with the first weapon because Judge Dredd has the same concept, but then the heavy weapons showed up.
Wow this game looks like hot garbage. Thank you for such an in depth look at all the guns, your videos are always amazing and save me money by allowing me to see how crap a games gunplay is.
The gunplay didn't look that bad at first then I saw the machine gun and 30mm
yeah i also have to agree. they're just so... weak? im not gun nerd but i think some of these guns dont have he right feel. like they feel weaker than they should be
@@Hyde-dg7ef the lack of recoil feedback would be better if it was consistent
@@Hyde-dg7ef All heavy weapon types have some of the slowest projectile velocities I've seen, almost looks like you could outwalk the CIWS bullets.
@@MrSuperkaji good god ur right😂😂
What happened to the outro music
I was extereme tired and forgot to put the music at the end of the video.
top
taking first so no one else can take it
I use to enjoy futuristic weaponry concepts... However, this was implemented in an odd way. Not very satisfactory, to say the least. Disappointed. 😞
I just imagined it in like the gun is actually some kind of specialized 3d printer. the magazines are actually filled with resin or plastic or whatever that the gun uses to fabricate whatever ammo type. When it comes to the special energy attacks, the gun is intead fed with batteries.
for the bigger guns, id imagine just some interchangeable barrels for different firing modes
@@Hyde-dg7efCool theory i like it
@respectivelygigachadUmmmm..... Ok i guess?
reminds me of judge dredd
i can't even finish the vid because of having only 1 gun on the screen bored me alot
The game is absolutely hot garbage of course 🔥🗑️
Also look like asset flips imo.
GTA 6 all weapons video one day.
BEST GAMEOF 2024
Roblox ahh reload
Even Roblox has better animations bruh