Games that Break all the Rules

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  • Опубликовано: 29 май 2024
  • "How do you know I’m mad?" said Alice.
    "You must be," said the Cat, "or you wouldn’t have come here.”
    ---
    Typically, fictional worlds strive for immersion: limiting themselves to certain parameters - even if those limits are more fantastical than reality. But there’s another kind of fictional world, the kind that shatters the confines of the status quo. So say goodbye to gravity, say goodbye to time, say goodbye to space, and prepare for a voyage across realities with no restrictions...
    0:00 Worlds that Break Rules
    1:11 Into the Rabbit Hole
    2:57 Dreams within Dreams
    4:29 Optical Illusions
    6:22 Goodbye to Gravity
    7:53 No Exit
    9:18 Curiouser and Curiouser
    10:34 Jazzpunk!
    13:00 Serious Business
    14:49 An Airport for Aliens Currently run by Dogs
    16:52 Beyond All Limits
    18:25 Everything is an Illusion
    20:08 A New Perspective
    Media Shown: Viewfinder, Superliminal, Manifold Garden, An Airport for Aliens Currently run by Dogs, Jazzpunk, Cuccchi, Bioshock Infinite, Lord of the Rings, Elf, Brats, Top Secret
    Copyright Disclaimer: Under section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education, and research. All video/image content is edited under fair use rights for reasons of commentary.
    I do not own the images, music, or footage used in this video. All rights and credit goes to the original owners.
    Sources:
    Alice in Wonderland Interpretations, Article by Robert Douglas-Fairhurst: www.theguardian.com/books/201...
    Project Acoustic Kitty, Article by Becky Little: www.history.com/news/cia-spy-...
    Project Blue Peacock, Kyle Mizokami: www.popularmechanics.com/mili...
    ♫ Music by Karl Casey @ White Bat Audio:
    Galaxy, Home, Floating, leaving earth, alien ruins, edge of tomorrow, lucid dream
    ♫ Additional music by Kevin MacLeod (incompetech.com):
    Beauty Flow, Bittersweet, Floating Cities
    Licensed under Creative Commons: By Attribution 3.0
    creativecommons.org/licenses/b...
    #CuriousArchive #Worldbuilding
  • ИгрыИгры

Комментарии • 831

  • @Whydoiexisthere-
    @Whydoiexisthere- 8 месяцев назад +3721

    You can hear Curious Archive’s computer absolutely howling for help while he’s recording these games.

    • @concentratedcringe
      @concentratedcringe 8 месяцев назад +204

      The archive is sadly underfunded, and cannot afford a good Ryzen 😔

    • @DarkJusn2020
      @DarkJusn2020 8 месяцев назад +27

      Suuuush... Don't tell him...

    • @lawjef
      @lawjef 8 месяцев назад +26

      Games that break all the rules … narrated in nasal monotone. Smh

    • @erikarsov4365
      @erikarsov4365 8 месяцев назад +8

      If you listen closely you can hear
      Help ME A MAD SCIENTIST is USING ME AS A SLAVE FOR ENTERTAINMENT

    • @erikarsov4365
      @erikarsov4365 8 месяцев назад +5

      @@marshalmarrs3269 listen closely

  • @smartsmartie7142
    @smartsmartie7142 8 месяцев назад +1821

    A Hitchhiker's Guide to the Galaxy is a good example for a satire of the real world. In the beginning of the book the protagonists house gets demolished to allow building a highway, a very real thing, but then the earth got destroyed for a space highway!

    • @nathanfake9163
      @nathanfake9163 8 месяцев назад +361

      Not only that, but a space highway that is immediately rendered useless due to a newly made innovation in space travel.

    • @quempire2656
      @quempire2656 8 месяцев назад +15

      Ahould have just built a killdozer

    • @Basilililisk
      @Basilililisk 8 месяцев назад +80

      ​@nathanfake9163 which then was rendered useless by a ship run by restaurant mathematics

    • @RaspberetJam
      @RaspberetJam 8 месяцев назад +39

      And then the main character falls and misses the ground…

    • @JamesTDG
      @JamesTDG 8 месяцев назад +17

      And then the earth was remade, at least in the movie

  • @mlahut
    @mlahut 8 месяцев назад +489

    "Baba Is You" would also be a game worthy of discussing here. It's a 2D block-pushing game where the rules are defined by the blocks themselves. You start by controlling a rabbit named Baba, and the titular "BABA", "IS", and "YOU" are three adjacent blocks on the screen. But if you push away the first block and replace it with "ROCK" then immediately you are in control of the rock(s) instead of the bunnies. This gets complicated fast...

    • @nayutaito9421
      @nayutaito9421 7 месяцев назад +44

      Make sure you push BABA and ROCK at the same time, otherwise, you will be stuck in the short gap of time when nothing IS YOU.

    • @box_speedruns
      @box_speedruns 6 месяцев назад +7

      baba is you is just programming though, i love the game but its not super complicated its just coding

    • @mlahut
      @mlahut 6 месяцев назад +29

      @@box_speedruns I've played a lot of programming games (spacechem, automatachef, exapunks, chr147, ...) and I'm going to have to strongly disagree with this claim. Yes there's a minor programming/rules element of baba but the spatial layout usually puts a heavy restriction on the rules you are allowed to make

    • @box_speedruns
      @box_speedruns 6 месяцев назад +8

      @@mlahut i know creating the rules itself is the hard part in baba is you but it just doesnt fit in the same category as this video i feel.

  • @notsubnautic4682
    @notsubnautic4682 8 месяцев назад +727

    I’m surprised Antichamber wasn’t mentioned. It’s whole premise was disobeying conventional rules to find the way forward.

    • @suicune2001
      @suicune2001 8 месяцев назад +26

      I think The Magic Circle would have been a good contender, as well.

    • @TheLovelyMedusa
      @TheLovelyMedusa 8 месяцев назад +76

      Antichamber seems like the precursor to all of these games, I'm also shocked it wasn't mentioned

    • @jasonblalock4429
      @jasonblalock4429 8 месяцев назад +19

      @@suicune2001 Holy shit, someone else who knows about The Magic Circle. It's my favorite game of the 10s that no one else seems to have heard of.

    • @suicune2001
      @suicune2001 8 месяцев назад +5

      @@jasonblalock4429 Yeah, I think I first learned about it from GT Live years ago. But I've never heard anyone mention it since then. Maybe I should do an LP of it to give it a little attention.

    • @azraelle6232
      @azraelle6232 8 месяцев назад +15

      Hyperbolica is another one, where you explore non-Euclidian spaces. I loved the part where I had to serve food to customers in a restaurant whose walls met in corners that are infinitely far away, while wearing roller skates.

  • @carlyc2242
    @carlyc2242 8 месяцев назад +245

    I liked this video so much I sent it to my mom, who is an art professor. She doesn't really play video games, but she knows I love them beyond a form of entertainment. Thanks!

    • @ReeveProductions
      @ReeveProductions 8 месяцев назад +6

      I bet she’d like playing that cocchi game.

    • @SabbaticusRex
      @SabbaticusRex 8 месяцев назад +5

      She likely found it fascinating and such . But she still wants you to get a real job .

    • @MolnarG007
      @MolnarG007 8 месяцев назад +3

      Did she liked it?

  • @solar_the_architect
    @solar_the_architect 8 месяцев назад +1706

    its a shame you didnt talk about the stanley parable, it definitely fits into the category of games/worlds that break all the rules

    • @arkurianstormblade4109
      @arkurianstormblade4109 8 месяцев назад +221

      too also be fair theres already dozens upon dozens of videos about Stanley.

    • @Particelomen
      @Particelomen 8 месяцев назад +30

      I'm only hoping that there instead will be a specially dedicated episode to this masterpiece!

    • @solar_the_architect
      @solar_the_architect 8 месяцев назад +36

      @@Particelomen that may be why CA didnt cover it in this video, or at least that's what in hoping

    • @Dual-Dice
      @Dual-Dice 8 месяцев назад +37

      Same but replace the stanley parable with baba is you.

    • @takenname8053
      @takenname8053 8 месяцев назад +7

      I thought he already talked about Stanley's Parable

  • @dartheugene8043
    @dartheugene8043 8 месяцев назад +536

    It’s a good day when Curious Archive uploads

    • @Adolfrizzler509
      @Adolfrizzler509 8 месяцев назад +1

      It always is

    • @GLI-CHY
      @GLI-CHY 8 месяцев назад +3

      fax

    • @HerohammerStudios
      @HerohammerStudios 8 месяцев назад +15

      It's a good day when people don't regurtitate shitty copy pastes for likes

    • @Adolfrizzler509
      @Adolfrizzler509 8 месяцев назад +1

      @@HerohammerStudios bro who hurt you man why you mad bro ???

    • @bencohen3074
      @bencohen3074 8 месяцев назад

      It’s a good day, a lot of my favorite monthly RUclipsrs made today a great day

  • @leoncaw326
    @leoncaw326 8 месяцев назад +826

    The alien airport run by dogs sounds like it could serve as a fun sort of Autism simulator. Trying to understand what people want or why you’re expected to do something makes me feel like an alien navigating on Earth sometimes.

    • @OopisDoopis
      @OopisDoopis 8 месяцев назад +53

      Exactly what I was thinking! When I heard him talking about Alice in Wonderland I was like: "sounds a bit like autism huh" and then when he started talking about the airport and yup

    • @incognitiveincognito
      @incognitiveincognito 8 месяцев назад +49

      I was thinking about how much this whole video just sounds like my view of the world and this comment made me remeber I'm autistic

    • @StormClassX
      @StormClassX 8 месяцев назад +21

      I have an autism diagnosis. It don't be like that. However my inner phantasia seems applicable or at least it's elements analogous to objective reality. It's like the mental tools everyone uses to solve things in the real world, to me, are conceptual and seem much like their real world counterparts. I know. Ravings of a lunatic. I wish I could just wake up in an airport of dogs... but it ain't happening.

    • @StormClassX
      @StormClassX 8 месяцев назад +10

      Btw, nice to meet a few others on the spectrum in such an obscure place 😊. Kinda how it always happens

    • @rustyshackleford2007
      @rustyshackleford2007 8 месяцев назад +2

      You may be artistic.

  • @samuelesanfilippo222
    @samuelesanfilippo222 8 месяцев назад +94

    like usual, the ammount of imaginative power a single video of this channel can give me, can hardly be matched.

  • @maxleroux
    @maxleroux 8 месяцев назад +304

    Please make a a documentary video about The Eternal Cylinder! The speculative evolution in that game is crazy as hell! 👽

    • @HlootooThunderhammer
      @HlootooThunderhammer 8 месяцев назад +8

      YES. I remember this was requested a while back!

    • @cherriemaesicad8830
      @cherriemaesicad8830 8 месяцев назад +4

      GUYS GET THIS A LOT OF LIKES

    • @cat_supernova2242
      @cat_supernova2242 8 месяцев назад +3

      YES I RECENTLY BEAT THAT GAME AND IT IS AMAZING!!!!!!!!!!!!!!!!

    • @KrazyKaiser
      @KrazyKaiser 8 месяцев назад +3

      God I need to play that game. Got it on steam when it was on sale but haven't committed the time to play it all.

    • @HlootooThunderhammer
      @HlootooThunderhammer 8 месяцев назад +3

      @@KrazyKaiser It gives me Neverending Story kind of vibes. Like those old school 80s/90s movies with weird creatures and a narrator with a soothing voice.

  • @SirAndrewHillier
    @SirAndrewHillier 8 месяцев назад +73

    The more I watch your videos the more I realise we're fans of a lot of the same channels on RUclips; namely Jacob Geller and, more relevant to THIS video, Tom Scott's Technical Difficulties. (I mean, you could very well be getting these topics and talking points from elsewhere, but that's where I first heard about Acoustic Kitty and Blue Peacock). I think it's really cool how you put your own perspective on them and cross-analyse them in different ways! Awesome video as always!

  • @c4sualcycl0ps48
    @c4sualcycl0ps48 8 месяцев назад +67

    Would love to see Curious Archive’s take on Outer Wilds.

    • @SabbaticusRex
      @SabbaticusRex 8 месяцев назад +1

      Great game . Need more games like that one made .

  • @IAmFromTheYear
    @IAmFromTheYear 8 месяцев назад +72

    It's trippy stuff like this which is why I sleep and dream so much.

    • @HerohammerStudios
      @HerohammerStudios 8 месяцев назад +3

      Funny. Long work hours is why I sleep so much

    • @IAmFromTheYear
      @IAmFromTheYear 8 месяцев назад +1

      @@HerohammerStudios Why is that funny?

    • @robertsandlin366
      @robertsandlin366 8 месяцев назад

      @@IAmFromTheYear is trippy stuff the same as long work hours? I suppose it's just really trips people up.

    • @Hawk7886
      @Hawk7886 8 месяцев назад +1

      ​@@IAmFromTheYearit's not, his comment was displaying irony.
      Funny, depression is why I sleep and dream so much.

  • @purplehaze2358
    @purplehaze2358 8 месяцев назад +66

    Viewfinder feels like someone just really wanted to flex their coding skills and whatever engine it used.

    • @antoine_9667
      @antoine_9667 8 месяцев назад +8

      Unity i believe; for how it s done:
      U can determine the FOV of the player using math and place planes tangeant to it
      When u take a picture u "grab" every scene object that falls within the boundaries delimited by the planes(=FOV) and save their position in the cone at that specific point
      When placing the picture, u simply place the saved view boundary in place of the new view boundaris
      Hope it was clear and helpful; have a great day/night

  • @Grey.Minerva
    @Grey.Minerva 8 месяцев назад +66

    feels like antichamber paved the way for a lot of these perspective games. totally worth a play if you havent yet

    • @Hawk7886
      @Hawk7886 8 месяцев назад +3

      Ehhhh... Antichamber is definitely its own thing and it's a massive disservice to say it directly inspired any of the games featured here. Viewfinder, for instance, was inspired by Portal, and vibes well with The Witness. Even then, it's better to accept each game as their own thing since they're all uniquely awesome.

  • @raiphobic
    @raiphobic 8 месяцев назад +13

    that transition between Viewfinder and Superliminal at 2:56 was beautiful

  • @mozarteanchaos
    @mozarteanchaos 8 месяцев назад +12

    could've used a warning for flashing lights during chunks of the jazzpunk section. it could be seriously dangerous for someone with photosensitive epilepsy, and even though i don't have any form of epilepsy, the flashing was strong enough to start hurting my eyes.

    • @Hawk7886
      @Hawk7886 8 месяцев назад +3

      Honestly that's totally fair and I'm surprised the game got away with it. Stuff like that has been forbidden in traditional animation for 20 years.

  • @mariusg8824
    @mariusg8824 7 месяцев назад +7

    I played a few of these in a local art museum. I think it's amazing how far the medium has progressed in just a few decades.
    Especially manifold garden impressed me. The first time I stood at the edge of my island, I had no idea how to cross this chasm. I just saw these tiny islands all around me. Only when I dropped an item into the depth, and it came back to me falling from above, I realized that everything I see around me is my own vantage point, just from another angle.
    This was such a mind blow, such a profound change in how I was able to navigate the world... it makes you think what other trivial truths you missed about, well, everything.

  • @oliverlarosa8046
    @oliverlarosa8046 7 месяцев назад +5

    (6:48) Funny thing about M.C Escher, he was *not* a mathematician. By his own admission, he had next to no academic understanding of the subject. He simply enjoyed exploring what were, or would turn out to be, mathematically-relevant patterns in his art, and he was exceptionally skilled at doing so

  • @TheSteven00
    @TheSteven00 8 месяцев назад +20

    Loving the shift to more personal essay content. I still love the objective synopses of fictional worlds, and I came to your channel for the spec evo in the first place, but am always excited by videos like this

  • @scheimong
    @scheimong 8 месяцев назад +19

    I think I understand how viewfinder works under the hood.
    Basically whenever you take a snapshot, the game clones the world's meshes, culled to the polaroid's camera's view frustum, and make that bundle its own scene. The camera is cloned too so that it is now independent from the player's further movements and stays still. It takes the view of this camera and renders it onto a surface (the "picture"). (Btw, the last part is how portals and mirrors are implemented too). Now you can move the picture around and the image on it stays still. When the player "places down" the picture, all meshes from the cloned scene is transformed appropriately based on the picture's orientation and cloned back into the main scene. This makes it look like nothing has changed from the player's camera view until their perspective changes.
    All the concepts and tricks used here are all well known and well supported by various game engines. But to combine them so creatively to achieve such a spectacular effect is a skill that most game developers can only dream of.

    • @antoine_9667
      @antoine_9667 8 месяцев назад +2

      That is what i assumed too tho u explained it much more clearly that I did; congrats mate :)

  • @kade-qt1zu
    @kade-qt1zu 8 месяцев назад +25

    It's really awesome to see just how much Curious Archive has progressed.

  • @DevKerrigan
    @DevKerrigan 8 месяцев назад +15

    holy cow this game, these games, this video. these are the tricks and tools and powers gamespaces enable, and we have absolutely slept on as the creep toward dense foliage and algorithmically generated ray tracing and hypershadows. Those effects are beautiful, but they cannot make an experience on their own. Viewfinder explores the actual boundarylines where no other medium can perform, and for that I cherish it.

  • @elizabetho.7484
    @elizabetho.7484 8 месяцев назад +13

    So many moments in this video were jaw dropping--just incredible. And funny. Thank you, CA, for an amazing video!

  • @whimsiquisitive
    @whimsiquisitive 8 месяцев назад +19

    I think these types of games are by far my favorite conceptually and we need more reality bending games.

    • @charnet3d207
      @charnet3d207 4 месяца назад

      Alan Wake 2 does some of the dream world reality bending thing pretty well, Control too. Remedy Entertainment really are pushing this in the AAA world.

  • @gmradio2436
    @gmradio2436 8 месяцев назад +7

    Some of these in VR might be wonderfully maddening.

    • @noelvalenzarro
      @noelvalenzarro 8 месяцев назад +1

      VR would ruin the illusion because it gives a sense of depth so for example you can see when the object switches from something right in front your face to something in the distance despite occupying the exact same field of view.

    • @gmradio2436
      @gmradio2436 8 месяцев назад

      @@noelvalenzarro Would it really? Most these are perspective illusions and those are fairly popular sculptures. Maybe b the giant pawn door in superliminal might need a slight rescaling. The rest are 3d Geometry and teleportation tricks. Viewfinder could be fun.

  • @DylanDiener-wv4nu
    @DylanDiener-wv4nu 8 месяцев назад +5

    I don't remember all the times I tried to un-fullscreen to try to hit the like button, and then realized that I already had. I'm a fan of mind breaking, and this certainly delivered.

  • @fernandoalfonsomagistrado8615
    @fernandoalfonsomagistrado8615 8 месяцев назад +18

    Curious Archive makes one of the best game documentaries I've ever seen, good explanations good showcases, and good gameplay.

  • @syserq
    @syserq 8 месяцев назад +8

    I am so excited for ENA: Dream BBQ to come out, I imagine it will fit well with these

  • @thatkidmamboGaming
    @thatkidmamboGaming 8 месяцев назад +28

    Keep up the good work!

  • @shuacraft9193
    @shuacraft9193 2 месяца назад

    That movie theater moment in Jazzpink kinda’ve stood out to me. Even when a work of fiction is intentionally manufactured to be as bizzare as possible, the creator themself was still able to find something from reality just as weird

  • @ArtisticNightmares
    @ArtisticNightmares 3 месяца назад +1

    Man so glad I found this video not sure if id found your channel by then but god do I love the Alternate physics of reality genre 🙏 I really hope people keep expanding on these games

  • @RossOriginals
    @RossOriginals 3 месяца назад +1

    It's noteworthy that both Viewfinder and Superliminal are in part inspired by a cancelled sequel to Portal involving an Aperture Camera that could warp reality that way -- it was a very adventurous idea so it's not entirely surprisingly that it took until now, with improved graphical hardware, for anyone to create that kind of game, but I find it particularly interesting how both games take wildly different approaches to it with Superliminal having much more of a "Portal" theme with its dream-experiment framing, and Viewfinder going in an entirely different direction with its floating islands. I'd love to try both out at some point, but my computer is old and tired, like me.

  • @Aghul
    @Aghul 8 месяцев назад +9

    I love games like these so much! Superliminal and especially Viewfinder are some of my favorite 'puzzle' games. Also I very much recommend 'There is no Game'!

  • @alliciayork2815
    @alliciayork2815 5 месяцев назад +5

    that pronunciation of Cheshire really reminded me that you are not british.

  • @jul8803
    @jul8803 8 месяцев назад +1

    Manifold gardens is in my top 3 of long-lasting gaming experience along withJourney and Gris. Thanks for listing the other ones, can't wait to try them!

  • @kyledabearsfan
    @kyledabearsfan 6 месяцев назад +2

    Viewfinder has been incredible but I can only play a handful of minutes at a time, because it actually makes my stomach flip. But its so incredible I keep going back, and kept experimenting and exploring. So cool. I hope more people give it an opportunity, the changing art styles you can move through in an instant, its just mesmerizing.

  • @user-wn3jv7jk6e
    @user-wn3jv7jk6e 8 месяцев назад +6

    Would love to see Curious Archive’s take on Outer Wilds.. It's really awesome to see just how much Curious Archive has progressed..

  • @aspergale9836
    @aspergale9836 7 месяцев назад

    Thank you for including references to external media scenes you use.

  • @jija4333
    @jija4333 7 месяцев назад

    for a long time i tried to remember the name of Jazzpunk, lately i started to think that it was just a dream of mine when i was younger.. i was so surprised to finally find it, after almost 10 years of occasionaly remembering something like that existing but never remembering the name, thank you hahah

  • @kluevo
    @kluevo 8 месяцев назад +6

    All the airport stuff is oddly fitting for me, since this episode was released right as I just passed the silliness of tsa security

  • @TorQueMoD
    @TorQueMoD 8 месяцев назад +1

    That was a beautiful transition from Viewfinder to Superliminal. Well done :)

  • @mistergray9664
    @mistergray9664 8 месяцев назад +2

    Awesome video! Echochrome is an old PSP game that was one of the first puzzle games in which optical illusions and MC Escher esque spaces are a core mechanic of the game world

  • @zaneaustin22
    @zaneaustin22 8 месяцев назад

    Man I love jazz punk so much! I played it when it first came out, very underrated

  • @TheRealBlackNet
    @TheRealBlackNet 8 месяцев назад +3

    @Fiewfinder: As dev and 3d animator its MAGIC for me the sudden bool operation of very complex objects at runtime without lag is very MAGIC...

  • @thequicksheep
    @thequicksheep 10 дней назад

    Great video! So thoughtfully written.

  • @notsaying9794
    @notsaying9794 8 месяцев назад +4

    I'm surprised Portal 2's f-stop development phase wasn't mentioned. Viewfinder and Superliminal are heavily inspired by that scrapped mechanic!

  • @robert2german
    @robert2german 8 месяцев назад +3

    Areas in Persona 5 take place in “Palaces,” places in an alternate plane of reality rules by the collective unconscious, and these Palaces are created by individuals that have a distorted perspective of reality based on their corrupted desires, such as an abusive volleyball teacher viewing his school as his castle and himself as the king, a plagiarist master artist who exploits his pupils viewing his atelier as an enormous, gaudy museum, or a mob boss that sees all of Shibuya as his personal bank and the people in it as ATMs.

  • @friendlyneighbourhoodsloth
    @friendlyneighbourhoodsloth 8 месяцев назад +5

    haven't watched yet but can tell its amazing

  • @vivaldismurder8779
    @vivaldismurder8779 8 месяцев назад

    I completely forgot that Jazzpunk existed. Thanks for reminding me!

  • @FunFreakeyy
    @FunFreakeyy 8 месяцев назад

    Thanks for the list of games in the description. I'll play them and come back to this video after that, because I want to get in blind for these types of games.

  • @Momi_V
    @Momi_V 2 месяца назад +1

    In "The Kangaroo Chronicles" and it's Sequels by Mark Uwe Kling one theme of the short story sequences, later build out into a major plot point is exactly that absurdity of airports and how they not just mirror, but concentrate and exasperate the absurdity of modern life in many aspects.
    In one scenario a person walks through an entire one of those person guidance systems (those complex waiting line arrangements to organize thousands of people) completely alone. No one in front of him. No one behind him. Just walking in zick zack patterns, spirals, circles and around a thousand unnecessary corners, not because it's efficient, easy or they want to, but because it's "normal", expected and "what you're supposed to do". They're probably not even thinking about it, not even considering to "break a rule", not even aware souch a possibility even exists, so omnipresent is "The System" of learned behavior, social norms, laws, etc.
    Major Spoiler Warning:
    The "villain's" ultimate plan is turning the entire world into an airport, with it's constant stress, rampant capitalism and minor to non-existent individual distinction despite blaring claims of "self realization"

  • @TripleA332
    @TripleA332 8 месяцев назад +2

    Viewfinder is genuinely one of the most impressive games I've ever seen

  • @Theleprechaun317
    @Theleprechaun317 8 месяцев назад +1

    Manifold garden is an absolute masterpiece. Once you finish, you can replay the game in a whole new way, which is harder than the first time

  • @thebarfingcloud2152
    @thebarfingcloud2152 8 месяцев назад +1

    These videos are getting better and better with every upload

  • @FunnyLarvaFamily-lx8xh
    @FunnyLarvaFamily-lx8xh 8 месяцев назад

    Thank you for making these thoughtful connections between reality and the unusual spaces human minds create.

  • @beefy2581
    @beefy2581 8 месяцев назад +1

    This video reminded me of some games that you should definitely check out if you haven't played! Broken Reality, Hypnospace Outlaw, and Hylics all are great in their own unique ways!

    • @beefy2581
      @beefy2581 8 месяцев назад

      Katana Zero as well, I don't want to ruin the story but holy crap it has a good story that had me questioning what was happening.

  • @oreosaurs2658
    @oreosaurs2658 8 месяцев назад +3

    Very cool
    Who here remembers the time with curious archive posted every Friday.

  • @Administrator-Cycle
    @Administrator-Cycle 3 дня назад

    Monument Valley is probably one of my favorite games that fits into this category of rule-breaking/perception changing

  • @HlootooThunderhammer
    @HlootooThunderhammer 8 месяцев назад +1

    I was JUST wondering when your next vid was coming out and you blessed us with this. BLESSED. ❤

  • @christianlud6740
    @christianlud6740 3 месяца назад

    I'm so glad you covered jazz punk, it's such a hilarious under-represented game

  • @jalynmoore-allen9871
    @jalynmoore-allen9871 8 месяцев назад +2

    This feels a whole lot like a Jacob Gellar video. And it's fantastic

  • @Milaaq302
    @Milaaq302 8 месяцев назад

    Wasn't expecting a pile of game recommendations but here we are now, I want all of them.

  • @AlienBemular
    @AlienBemular 8 месяцев назад +5

    Reminds ya of those videos where you see illusions mixed with portal.

  • @Kirjava88
    @Kirjava88 8 месяцев назад +7

    Echochrome is like these. An artist's mannequin walks along paths and your job is to move the camera around to hide gaps or make paths. If you turn the world upside down, he falls, and he can walk along a surface which was previously unreachable. It's on PSP and PS3, and one of the two sequels is on PSV.

    • @Hawk7886
      @Hawk7886 8 месяцев назад

      Too bad it isn't on PC.

  • @reeeraptor8
    @reeeraptor8 3 месяца назад

    Yo thank you for telling me the name of Jazzpunk, I remember watching a video of someone playing through it as a child and it was such a unique game that I never really forgot it

  • @vitorz.5784
    @vitorz.5784 6 месяцев назад

    Oh man... My brain is now in shattered pieces 😂
    Excellent video, great comparisons with not only games, but also the reality and our own conventions

  • @RovingTroll
    @RovingTroll 8 месяцев назад +1

    I like how the little star appears by jazzpunk 2014, when you misstate the launch date

  • @Ash-----
    @Ash----- 8 месяцев назад +1

    14:20 this reminds me that in minecraft you can make a redstone randomiser by using a chicken and a pressure plate.
    Also, pigeon homing missiles for surface/air to ship missiles

  • @stok5445
    @stok5445 8 месяцев назад

    Hyperbolica is another game along these lines that is sort of forgotten.
    It takes place in like, a 4d space. Everything is non-euclidian. It's worth checking out if you're into these sort of games.

  • @zombathinlostleghackercat5233
    @zombathinlostleghackercat5233 3 месяца назад +1

    20:55 Song Name: Beauty Flow by Kevin MacLeod.

  • @brickpuncher1429
    @brickpuncher1429 8 месяцев назад

    I really want to see you do a vid on Sunset Overdrive. That game flat out doesn't care about the 4th wall, going as far to make 4th wall breaks a plot device. It just lovingly screws with video game tropes, such as "the invisible wall" that becomes visible when you approach it and is responsible for a character's death.

  • @researcherchameleon4602
    @researcherchameleon4602 8 месяцев назад +3

    I especially love the psychonaughts franchise

  • @alepenagorbe9135
    @alepenagorbe9135 8 месяцев назад +3

    15:47 Curious Archive discovers the concept of a social construct

  • @finpin2622
    @finpin2622 8 месяцев назад +1

    I used to have a bit of an obsession with optical illusions so at about 6:48 in the video my brain just start going “MC Escher? MC Escher? He’s gonna say MC Escher isnt he”. I had a notebook I got from an art museum with one of his patterns all over it and I used it as a diary for years.

  • @Daniel_Zhu_a6f
    @Daniel_Zhu_a6f 2 месяца назад

    about "view finder". mechanism behind photographs likely works like this: when picture captures a place, the coordinates of that place and camera parameters get recorded, then objects from that space are copy-pasted, once you align image, they reconstruct position of the objects on image from camera parameters and copy-paste the mesh and make a background sprite in the distance. this is, of course, easier said than done, most unconventional game mechanics are quite hard to program, because they cannot be effectively built on top of existing engines.

  • @andrewmillar8254
    @andrewmillar8254 6 месяцев назад

    Good video. Of course there are approximately an infinite number of games you could have chosen to include, and I see a number of suggestions in the comments. One that I think would have been worth nodding to is Frog Fractions, a unique game that styles itself on a variety of old edutainment games. It's part parody, part absurdism, and part puzzle-solving, but importantly it constantly establishes and then breaks its own rules. It's also legitimately funny and mostly enjoyable to play.

  • @davidelrizzo
    @davidelrizzo 8 месяцев назад

    Great video. Thanks for this exploration into strange digital worlds

  • @EggsDeinony
    @EggsDeinony 8 месяцев назад

    how does one even MAKE a game like this? this looks amazing!

  • @whimsiquisitive
    @whimsiquisitive 8 месяцев назад +1

    Some clarification on project blue peacock,
    The chicken's weren't supposed to set off the bomb, the chickens were to act as insulation in the winter... See the idea was to plant nuclear bombs like landmines across the entire border region with the USSR so that if they every invaded they would be met with a wall of nuclear annihilation. But during the winter some of the electronics in the bomb could get damaged so they needed a way to keep the bombs warm... so they decided to build a specialized chicken coup into the bomb which would be buried... with the chickens inside.
    The bombs were meant to be buried as an invasion was starting I guess because they specifically tested how long chickens would survive in such conditions.
    :) that's all.

  • @ingusmant
    @ingusmant Месяц назад

    The chicken was not the timer, the bonbs were buried with chickens to keep the crappy electronics of the era from getting frozen, the chickens were essentially living heaters for the bombs. If you want crazy stuff checkout the bird homing missiles.

  • @senspartech3533
    @senspartech3533 8 месяцев назад

    Love every video!
    Such great work

  • @jumpvelocity3953
    @jumpvelocity3953 8 месяцев назад

    Superliminal’s gimic is cool and all, but the ending after a full playthrough in itself is worth all of that 10 times over.

  • @Namenlos34
    @Namenlos34 8 месяцев назад +1

    I think Portal also gives you the sense of "illusion". Because you learn that the shiny test chambers are surrounded by ruins of metal and rust

  • @davidinark
    @davidinark 8 месяцев назад

    Viewfinder is absolutely mind breaking, glorious, and jaw dropping, even after hours of playtime.

  • @Galomortalbr
    @Galomortalbr 6 месяцев назад +1

    the viewfinder tech is actually quite basic, some engines even come with that capability as default feature, but the execution is nothing short of miraculous.

  • @richmcgee434
    @richmcgee434 8 месяцев назад +2

    16:00 If you want another very peculiar take on airports, I suggest a look at either edition of the TTRPG Over the Edge from Atlas Games. I won't spoil it, but the Al Amarja International Airport is one of the most memorably strange places I've run into in 50 years of roleplaying.

  • @dier7144
    @dier7144 8 месяцев назад

    Curious archive on my birthday? What a treat!

  • @p27a
    @p27a 8 месяцев назад +1

    i saw the falling guy silhouette in the thumbnail and i was excited to see how the Myst series was gonna fit in.
    saddened to see Myst was not, in fact, even mentioned 😔
    however, you did mention a couple of other games that i really liked watching play throughs of, so it was still a net positive viewing 😁

  • @acdenh
    @acdenh 3 месяца назад

    I played so many of these games, but the memories are fractured like a fever dream.

  • @ChimeratAlpha
    @ChimeratAlpha 8 месяцев назад

    "An Airport for Aliens Currently run by Dogs"
    Me (currently on Short Term Disability, so a bit slow to process things) "Wait, what!?"
    That sounds like something I might want to look into once my mind's recovered from the current troubles.
    Good video.

  • @RedFail1-1
    @RedFail1-1 2 месяца назад

    It keeps breaking my brain every time you do it... HOW!!!

  • @robrice7246
    @robrice7246 8 месяцев назад +1

    I feel like these games could work as inspiration for people who want to make their own abstract fun or amusement houses.

  • @I-OMusic
    @I-OMusic 7 месяцев назад

    Fantastic essay, great work!

  • @kitrit8445
    @kitrit8445 5 месяцев назад

    Your video is really -really cool! Thank for the new perspective)

  • @beckhamoneill1894
    @beckhamoneill1894 8 месяцев назад +3

    Have you looked at hyper light drifter yet? Idk if it would fit with your style of content but it might be worth checking out. I feel like a lot of people would enjoy a deep dive into the world, and emotional metaphor of the game - I know I would haha. As always love the content, keep it up man!

  • @rogue598r3
    @rogue598r3 3 месяца назад

    Damn that transition from Alice in wonderland to jazz punk was chilling

  • @magicianaugmentus9697
    @magicianaugmentus9697 3 месяца назад

    Great video, Flashing light warning during the section about Jazzpunk

  • @lillyflood2343
    @lillyflood2343 8 месяцев назад

    Fantastic as always ^_^

  • @skibsteds
    @skibsteds 8 месяцев назад

    Great video, thank you!