in the middle of watching right now... what a fascinating look into a author's mind(set). The man probably has forgotten more about Traveller than most people know, not just what he has written. haha. Hilarious story there. Never leave us for that shack in the woods Martin.
I liked to add a "Metis" arm to my MP to provide someone to actually check up on players, or at least imply that it could happen. Aside from the uhmm.. audio difficulties, this was interesting.
Great interview, thank you.
Thanks for listening
in the middle of watching right now... what a fascinating look into a author's mind(set). The man probably has forgotten more about Traveller than most people know, not just what he has written. haha. Hilarious story there. Never leave us for that shack in the woods Martin.
Wildman sighting! LOL
Another great interview and a rare insight into the inner workings of one of Travellers great writers.
Thank you for the kind feedback!
Fun side reference to Morrow Project around 41:00 - wow, now there's a game I haven't heard about in quite a few years. Also loved playing Bureau 13
Glad other people caught my reference LOL
Bureau 13 now there's a fun old game
I liked to add a "Metis" arm to my MP to provide someone to actually check up on players, or at least imply that it could happen.
Aside from the uhmm.. audio difficulties, this was interesting.
Thanks
Thank you for a very interesting interview. Can you provide a link for the LoneStar Adventure that Martin recommends? I'd love to take a look at it.
@@GMRav thanks for your feedback I'll see what I can do.
@@CyborgPrime I appreciate that, thanks.
Martin may be our Kwisatz Haderach.
Watch out for his Gom-jabbar!
Re. the _Deepnight Revelation_ digression: "What does god need with a starship?"
reminds me of the Star Trek OS second pilot, "Where No Man Has Gone Before"