I always thought Jamie was 18-21 year old guy who was Joe's prodigy/apprentince who no matter what he achieved, he could never truly satisfy his father figure's demands and expectations. Until the day Joe grows old and on his death bed he tells him "im proud of you son" just before he dies which makes Jamie finally worthy and the day he goes from apprentice to master.
There's been a few apps that I've been "required" to download and use for work. The moment I see "by Meta" I'm fuckin' out. Sack me, I'll never need your so much that I'll involve myself with Facebook.
Metaverse first started with crypto and blockchain. Zuck copied the idea. It doesn’t belong to him. Facebook was just the first big company to put a face on it.
Yeah, Redban hits the nail on the head. The media presented the Metaverse as this innovative new thing that nobody'd ever seen before and was going to take the world by storm, where in reality that kind of game (or whatever you want to call it) has been around for years and years. Second Life, VR Chat. It's been done before, and it's a competitive market. And there's nothing about Metaverse that's really that exceptional.
Been watching joe Rogan for YEARS, this was the first time I’ve seen Jamie. Good to see you brother you’re the backbone to this show love your work and your voice
@@Vaul. more likely jarret stretched the truth a lil bit. Perhaps his only intake of Joe is from Clips/shorts. But if you've been watching joe for years...you've seen jamie.
That's bc a lot of people who talk bad about VR have never even tried it lol. After a while in VR, you forget you're in VR and even graphics stop to matter to join brain. It's incredible how fast our brain can adapt and use th e controller as an extension to our arms. Kinda like how tools like hammers are extensions of our limbs to our brain. Also, this guest knows very surface level VR lol. I'm not a VR fanatic, but this guy sounds clueless
@@demiano8605 You must be young. Wait until you're 30+ and you'll see that suspension of disbelief will be orders of magnitude more difficult to achieve. If you are old and you manage that, then I am seriously jealous. (I'm 36)
I'm 23 and I find it pretty easy to get immersed. I don't really think much about which buttons I'm pressing to do certain actions. When I pick something up I'm just picking it up
He promoted this oculus and meta verse because he was on this and they gave it to him to shill... and it clearly failed ha.. he uses other headsets every week
Repent. Believe in Jesus Christ and become a new person in this life. John 3:16 KJV For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life. Matthew 4:17 KJV From that time Jesus began to preach, and to say, Repent: for the kingdom of heaven is at hand. 2 Corinthians 5:17 KJV - Therefore if any man be in Christ, he is a new creature: old things are passed away; behold, all things are become new.
It’s a huge money grab, I guess they spent way more resources on code to track users and monetize the scary amount of data they’ll collect than they did on the aesthetics of the experience!
Games like VRChat are really immersive and it's pretty social. You play long enough and you really feel there. The problem is its not advertised and if not shown properly people will dismiss it . There are high quality realistic worlds and avatars, full body tracking but you can also choose to be in a more cartoony play or be a more cartoony character
As a VR user/enthusiast for a while now, I've said this for some time: VR will forever be too cumbersome for the average person. We already live in the Metaverse, people. We are connected to the internet through our devices constantly. We are biological beings: we gotta eat, sleep, go to the bathroom, go outside, interact with people physically, etc. During all these experiences, you can still use your phone, but VR would be difficult to say the least. I think somewhere in-between is possible with AR glasses.
Yeah, I think once they get AR and figure out how to lose the bulky headset and get something people can always wear and it’s not clunky and in the way it’ll take off and we’ll actually get real world issues and changes. I think sci-fi and fantasy has spoiled us and most will hold out for when the tech gets good. Kinda like computers and stuff back in the day.
@@DisabledPsychedelica I just recently bought a VR headset, but it really feels like computers in the 80s and 90s. And VRChat is like the internet in 90s. But if that's the case, and if technology keeps improving at a similar pace, I think it will definitely blow up eventually. Like, nobody expected people to be on the computer or on their phone all the time 30 years ago.
@@Woolong-ql1jh I use my quest for fitness nearly every day. It's a great way to trick your brain into enjoying cardio workouts. I haven't got into the social apps much. When people say "Metaverse", I guess they are referring to VR Social apps? Everybody throws that word around without defining it.
@@danielm5161 For sure, man. I use my VR daily, sometimes for socializing, education, meditation, teaching/coaching, and most often for exercise. It’s a great intermediary option from real world experiences and in some cases is even better. I’ve the pro, so the comfort level is great and the visual, auditory quality of apps is sufficient for my tastes. Looking forward to to it progressing significantly
@@CoachJJ I have the pro too. My favorite thing about it is the space between the lenses and your eyes. I didn't think i'd like that but once you use it, putting on the Quest 2 feels almost unbearable. Meta should include that design feature into the Quest 3
Joe is not clueless. I would be willing to bet that he is more knowledge on any given subject than the average person. He plays dumb to produce a good podcast. No one would listen to a podcast if the host does ask interesting and relevant questions on the topic.
Metaverse lets you move between games with the same avatar and bring items with you. It really needs to be in the game engines. Meta introduced that in their API but it was those cartoony and limited avatars. If you played VRChat then you can get the metaverse. Just imagine that the different worlds in VRChat are completely different games. A system for universal objects is needed. Graphics isn't the biggest issue, rather the world acting real. Things need to work like IRL.
I noticed something evil when I saw the first commercial for the metaverse. It was a huge theater packed with people wearing goggles interacting in their own worlds. While Zuck 0:18 walked around the Theater not wearing Goggles, telling us what the future WILL look like
From my perspective, the problem was 3 issues: 1 - They didn't have the right programmers for the job. For this to have worked, it needed to have high graphic quality and animation, and they apparently just figured anyone would do for this job. The result was something that, graphically, looked about a decade old. You're not going to draw too many people into your VR world when it looks like it was hastily drawn by a 12 year old. 2 - There wasn't adequate public interest. Gamers are interested in this sort of thing, but to get their attention you needed quality graphics, which was a complete fail. Out of the rest of the population, interest in VR was tepid at best. A really good marketing barrage could've helped to fix this problem, but the marketing was pretty generic once all things are considered. 3 - Last, but probably not least: cost. Over 70% of the population is living paycheck to paycheck, and then you want them to not only dump hundreds on this VR set that hasn't impressed as much as you'd hoped, but then also dump money into this digital metaverse for things. Which is just a case of get a clue. Most people don't have a lot of disposable income to throw around; if you want them to throw it your way, you gotta give them a damn good reason to. And you didnt. Thats my take, anyway.
The thing is is that it's not going to work by having people opt in. You're going to have to have it incorporated into phones or computers or whatever. The hell is coming next so that you're looking at people in AR And they're looking at you in AR and then something the size of a ball cap becomes the VR experience that your buddy just says throw on your gear and you're in. My son says You need haptics, but I don't think you do just for conversing and watching a concert or visiting places around the world
The main reason for the graphics is their main headset - Quest 2, which runs on a mobile chip should be able to run it since its the best selling headset and the reason behind marks metaverse investmens
I feel it was Zuckerberg's public relations issues and Facebooks invasion of privacy. People started to not want Facebook and the trend subsided. You needed a Facebook account to use occlusion, and people were like, oh, well I don't want that.
I think #2 is the main reason, maybe when it's glasses with a long battery life it will be more popular. #1 isn't true because they had many top end developers like John Carmack working on it.
Online games like World of Warcraft were the first metaverse.. People would hang out in a virtual world and chat all day long and if you get bored with hanging around the social area, usually a city center, near a bank, you could go do stuff in the game and earn rewards. A game centric virtual hangout is the right idea rather than a virtual world without much to do but screw around with each other.
I want to say this. I do not get seasick, I do not get car sick, I don't have any kind of balance issues or visual problems. Virtual reality headsets and moving around in those worlds, with that camera, makes me want to vomit after about 5 minutes. I don't know why, I wonder if anyone else goes through this.
or rather, where is the push for the metaverse coming from? What's the actual motive behind building a digital replacement world for people to live in?
Zuck's metaverse needs to fail. All the new Meta goggles have inward facing cameras to track eye and facial movement. This is the real motivation. This is the guy who pioneered harvesting every scrap of data from people's online activities to feed into algorithms designed to keep people using the products as much as possible. You give a company like that access to watching facial expressions and eye movement in addition to all the other data they are collecting, and the consequences could be terrifying. You guys should get Tristan Harris back on the show. Maybe talk about the grandfather of AI leaving Google just to warn people about the dangers we are facing right now.
"inward facing cameras to track eye and facial expressions"... so basically like all modern smartphones can do? With their selfie cameras looking directly at you when you use the phone? Hate to scare the pants off ya, but this is well within Google and Apple's capabilities already, as basically the entire smartphone market is running their OS 😂 There's actually a movie that alludes to this - Ex Machina (2014). Here the creator of the artificial general intelligence uses all the world's smartphones (naturally unbeknownst to the end user) to train his creation on recognising facial expressions and emotion, among other things.
One major thing that wasn't discussed in this video is the cost of running a super realistic metaverse. It is super expensive to have that experience and I personally know this first hand trying to build one.
Putting on the headset is simply too much work. I use an oculus occasionally but just thinking about clearing out a space and getting the headset on, drawing the boundary, probably needing to update the games I want to play, then knowing the games I want to play I cannot sit down for, it’s just exhausting. And 80% of the western world doesn’t care about playing video games to begin with. The main appeal to anyone who doesn’t like games is probably just VRChat and similar activities, but all the work it takes to set up the headset makes it feel easier to just go hop on discord or go to a bar. I couldn’t believe how hard Facebook was pushing for this stuff, it was never going to take off at this level
1 I love seeing Jamie involved, especially pushing back. 2 Redban just completely ignores all of Joe’s questions. “Doesn’t metaverse have higher graphics too?” “Yes. But metaverse is so cartoony.” Bro it’s one or the other 😂
Something can have a higher fidelity and look higher res, with smoother edges and have better animation, but still look like its from Xbox Kinect. Where as VR chat has rough edges, things aren't consistent, lighting might not be realistic, but the textures and the stuff in it is trying to be more life-like, I think thats what Redban meant.
Pretty much. Even if it does work, the cost to get going is going to be ridiculous. There's a reason why betamaxx failed and vhs dominated. Cost and convenience. It's so much easier for someone to FaceTime with their real face and talk to someone over video than obscuring themselves behind some cartoony character. Plus a lot of people aren't tech savvy and i don't see metaverse being some perfect vr world with zero hiccups.
I think the metaverse failed when people began to realize you can never really get ones own universe the way one wants it but just a packaged deal like a bad vacation.
It’s simple. We don’t want it . Just cause someone really rich and famous invents something doesn’t mean we will buy it or enjoy it . WE have the power in what succeeds and fails . And most of all I don’t think the majority of people even enjoy having screens on screens on screens 24/7 . Reality is more enjoyable with minimal technology
You really think gamers don’t want to hold a real (fake) gun, on a 360 revolving treadmill and play realistic COD? C’mon man, people want it. We just aren’t ‘there’ with the technology yet. Once the tech get to a point where it’s unrecognisable with real-life, people will lose their shit. And that’s just one use-case. Of course, the use cases are endless.
I remember the exact same arguments against the internet, but here we all are. It's nowhere near as good as reality, but we love it. Just see what happens as the hardware, that's uncomfortable now, becomes a lot easier to use. Zuckerberg didn't invent anything, and will fail, but the metaverse will take off, that's inevitable.
I agree. Personally I think once gen z become parents themselves we'll see a shift. My gen z kids already hate their screens, can see the damage it's doing to them, but don't see how to live without them. Once children become involved and they need to consider their kids future aswell we will see a big culture shift imo
Also while I agree part of it has to do with frame rate, the reason folks get motion sickness is because visually they're seeing they are moving in a 3D space, however the body interprets that your legs should have motion as well to be able to move gradually through a space. Because that is not the case the mixed signals to your brain are in part what causes the motion sickness.
Yes it works both ways. Sensing motion (inner ear) while you are not seeing it and seeing motion when you don't sense it (inner ear) are both ways to get sick.
@@dragons_redI'm prone to motion sickness and it's definitely the former that can trigger it for me. Meta and VR in general would be a nightmare for me.
@@dixen9116 Yes and no. I sometimes can become more resistant to it in some situations if I use certain strategies while in a vehicle. But, it's always there. There's no getting rid of it.
You're totally right(and it's goofy they speak on it in that way), but i do think there is value in trying our best to represent psychedelic visuals with maximum fidelity.
I feel like when people had watched the movie: READY PLAYER 1 , it gave the people a grasp of what the meta verse could be. But when Zuckerberg had showed his version of "the meta verse" it felt limited.💯
Zuckerberg cant even run facebook. its almost entirely run by oversensitive algorithms...everyone on every political spectrum has had dozens and dozens of 30 day bans for shit theyve found on facebook. chances are, zuck was running meta the same way
I can’t say for anybody else, but for me I found that the VR experience made me SUPER motion sick. Seriously. After using the VR headsets for only about 20-25 mins, I got sick to my stomach like when I was a little kid and I’d get sick from reading in the car. And, that lasted for at least 2 days. Also, people just aren’t interested in paying thousands of dollars for something that isn’t quite there yet. If the metaverse/VR worlds didn’t take off during covid when people had nothing but time, then yah… it’s gonna be a while.
I don't think the graphics have anything to do with it. For VR to be truly transformative on a global scale it needs to be a "better mouse trap" not just an escape/entertainment platform. VR doesn't make anything measurably better or faster in any way. In fact, it does the opposite. It creates added steps and cost to otherwise simpler tasks.
Do you mean for work or entertainment? I agree with the work bit, not sure what you mean with entertainment. the problem isn't the tech etc it's that the better games have limited user bases.
@dixon hill I mean for everyday life. Zuckerberg didn't spend $13B on the metaverse to make a gaming platform/chat room. The whole idea behind the metaverse is to make it the default platform for everything VR. Just like Facebook was for social media. The inherent problem is that VR, even perfected, doesn't improve upon daily activities outside of entertainment, and it does that poorly to-date. His vision for the metaverse is that you work, buy groceries, buy a car, etc in VR. It never made sense.
@Krik I guess you don't follow the news. I'm not the one expecting it to be transformative. Mark Zuckerberg is. You think he invested $13B to make a niche entertainment product? Have you ever seen him talk about the metaverse? The answer is clearly no. The purpose of the metaverse is for it to be the default platform for any and all VR, including work, shopping, etc. His vision is to live in the Metaverse. Hence my original comment. This video misses the mark completely in terms of why the Metaverse is a failure and what the expectation of the Metaverse is from a shareholder perspective.
Metaverses are attempts by companies to host a singular platform you use to access everything digital so they can control/profit off everything you do on a computer. Instead of using your phone or PC to access different apps made by different companies, you logon to one company's metaverse and access everything through them, so the company that owns the metaverse has complete control over your experience and they can profit off everything you do. The "VR metaverse" is just a failed implementation by one company that was easy to understand because there were visuals and it was less abstract than the actual concept.
You say that until they get experiences people want, and then everything gets thrown out the window and it becomes huge. The difference/advantage metaverse has is their potential ability to scale upwards. Playstation etc are capped by the nature of the company.
Saying “Why did the metaverse fail?” retrospectively is like saying why did the internet fail back in 2001. Of course the metaverse is clunky, goofy and unpolished just as the web was a couple decades ago.
He hit the nail on the head. Goofy. Wii characters is exactly what I thought too. When people started jumping on that I got the hell out of dodge and didn’t look back.
If I had to sell the Metaverse and the VR headsets I'd sell them as a time machine. Imagine reliving historic monuments of our time? Have you seen the Titanic experience for VR? Would you want to experience the feel of the 80's or 90's again, or go to the coliseum exactly like it was at the time of the Roman empire ? the possibilities are infinite and nostalgia sells. Putting a headset becomes a small inconvenience for the potential rewards of living a very special moment..
Been flying drones with VR goggles for years. It’s not like fantasy, but it’s kind of like you are in the cockpit, but the real purpose is to hit gaps and fly really close to things without crashing and recording video of really cool landscapes and real life shit. It’s for video and photography content creators. FPV it’s called and it’s fantastic. Of course guys also race with FPV and many many movie and commercial shoots are done with FPV drones. Sporting events too. Motocross, snowboarding, BMX, hang gliding, sky diving, mountain biking, drift cars, etc……. Most of those drones will easily go 100mph.
@@dixonhill1108 those “virtual LSD experiences” make me think it’ll be a looooong time before it could possibly have a similar effect on the mind as the real thing, like Joe suggests. And the way Redban talks about it is even clearer - it’s only focused on the “visual” aspect, sometimes auditory too. I get that a lot of people associate psychedelics with the sensory effects but that’s not even the half of the full experience
@@CantTellYou So true, I´ve expirenced super-intense trips almost completely without the funky visuals. Just truly, concnious on another level, like a diffirent one. I was in my head, observing the pattern of my own thoughts, understanding them better, thats how it felt like anyways. It was super wierd, I´m definetly not explaining it correctly. I´m just trying to agree with your point - "the visuals aint even half of it". English is not my primary language, thank you.
I think it’ll gain more fandom when it works with your actual surroundings. Even though I’m not claustrophobic whenever I put it on I still feel vulnerable to whoever or whatever is outside my view. I think it’s a natural fight or flight and since you can’t fight what you don’t see you just leave it alone. Might be a stupid idea but it’s my stupid idea 😂
The Metaverse failed bc there’s nothing to it, there’s no advantages. It doesn’t feel like you’re there or make anything interactive, it’s corny and a waste of time.
I SMOKED SOME D.M.T. POWDER LAST YEAR ON 07/07/2022 - AND I HAD TO PUT THE PIPE DOWN WHEN I SAW MYSELF STANDING ALONE BY MY KITCHEN STOVE AND MY ENTIRE APARTMENT LOOKED LIKE A VIDEO GAME 🎮 FROM THE LATE 1980’S - EARLY 1990’s AND I HAVE NEVER PLAYED ANY VIDEO GAMES AFTER PLAYING “BINATONE” / “PONG” - WHERE ALL THE RAGE BACK THEN WAS ABOUT YOU AS A RECTANGULAR SLAB PLAYING AGAINST YOUR ONE AND ONLY OPPONENT WHO WAS ALSO A PLAIN RECTANGULAR SLAB ON THE OPPOSITE SIDE OF YOUR TELEVISION 📺 SCREEN BATTING A PLAIN SIMPLE ⭕️ CIRCULAR NONDESCRIPT BALL AND THAT WAS ALL THERE WAS ON THE SCREEN… (I AM 50 NOW - SO NO TIME OR INTEREST IN VIDEO GAMING OR VIRTUAL REALITY HEADSETS!!!) ALL THE COLORS OF EVERYTHING IN MY APARTMENT BECAME SO MUCH CRISPER AND CLEARER AND HAD SUCH AN INTENSITY THAT ALL I COULD COMPARE THIS TO WAS TIM BURTON’S RENDITION OF ALICE IN WONDERLAND STARRING JOHNNY DEPP AND HELENA BONHAM CARTER - MY CONSTANT DEEP CLINICAL DEPRESSION WAS IMMEDIATELY GONE - AND I FELT SO GOOD AND AT PEACE - LIKE I WAS WHEN I WAS 19-20 BEFORE MY FIRST YEAR LONG BOUT OF DEEP DEEP CLINICAL DEPRESSION WHEN I COULD NOT FUNCTION AND WAS SLEEPING 16 HOURS A DAY - I WAS LIKE WOW 🤩 I FEEL LIKE MY OLD PRE-DEPRESSION SELF AGAIN!!! I WENT AND SAT IN THE MIDDLE OF MY COUCH 🛋 AND ALL OF A SUDDEN I PHYSICALLY FELT LIKE I WAS FALLING BACKWARDS DOWN THE RABBIT HOLE 🕳 EVEN THOUGH I KNEW THAT I WAS STILL SITTING IN THE MIDDLE OF MY COUCH!!! SADLY THIS AMAZING DMT TRIP ONLY LASTED TEN MINUTES AND I PAID $120 CASH FOR 0.1 g OF THE VERY FINE YELLOWISH TINTED POWDER THAT AN OLD FRIEND OF MINE TOLD ME IS THE 5-MAO D.M.T THAT I SMOKED. BEING THAT ALL OF OUR BRAINS 🧠 PRODUCED MINUTE QUANTITIES OF D.M.T - BY FLOODING MY BRAIN 🧠 WITH MASSIVE AMOUNTS OF D.M.T. THE VEIL OF OUR SO-CALLED “REALITY” HERE ON THIS PLANET 🌎 WAS LIFTED FOR TEN MINUTES AND I REALIZED THAT WE ARE ALL INCARNATED HERE IN A SUPER SUPER UNBELIEVABLY TECHNOLOGICALLY ADVANCED VIRTUAL REALITY VIDEO GAME THAT WE ALL THINK 💭 AND FEEL IS REAL LIFE… WE ARE ALL IMMORTAL SPIRITUAL BEINGS HAVING A HUMAN EXPERIENCE CALLED A LIFETIME HERE ON THIS PRISON PLANET (AND THE SENTENCE IS LIFE!!!) AND THE MATRIX CONSTRUCT KEEPS US TRAPPED HERE REINCARNATING LIFETIME AFTER LIFETIME AFTER LIFETIME AND ERASING ALL OF OUR MEMORIES OF EACH LIFETIME LIVED - SO THERE IS NO ACCUMULATION OF KNOWLEDGE AND WISDOM FROM ALL OF THESE LIFE EXPERIENCES - AND WE HAVE NO IDEA WHERE WE ARE ORIGINALLY FROM (AS IMMORTAL SPIRITUAL BEINGS) AND WHY AND WHO DUMPED US HERE AS “UNDESIRABLES” AND FOR HOW LONG…??? I IMPLORE YOU TO PLEASE READ OR LISTEN TO THE AUDIO BOOK “ALIEN INTERVIEW” PUBLISHED BY LAWRENCE SPENCER BACK IN 2008 THAT BOOK BLEW ME AWAY WITH ALL OF THE MIND BLOWING INFORMATION GIVEN TO A NURSE AT THE 509th BOMB GROUP IN ROSWELL NEW MEXICO - BY THE SOLE SURVIVING ALIEN 👽 FROM THE 1947 ROSWELL UFO 🛸 CRASH…
The phrase "virtual" reality is super misleading. "alternate" reality is far more accurate. The good games are like drug trips where you cross into an alternate dimension. The games that try to be overly real in my opinion suck and routinely fail.
He is just spouting the popular narrative -hate on anything Meta, Facebook, and Zuckerberg. It amazes me that people complain that while people were using an amazing interface that their was no payment upfront. How dare that same company work out a way to make money. It costs money to build -someone has to pay. I use the meta platform daily -just like using Android or iOS. Sure, I don't use the Meta apps every day, but it's the infrastructure that meta has built -just like Apple (app store). A large part of their genius, like Apple is to make it possible for innovative developers to develop on a platform. The complete package is amazing. The operating system interfaces are getting better and quickly. Also, I've interacted with the company customer support and they've been great. They've been both generous with their time and support. Their customer recovery was really good (and I used to work for Apple). Hardware wise I like the quest 2 and really like the quest pro -negated by Meta or Zuckerberg haters. Meta allowed me to return it even though it was only a controller that went dead. I told them openly that I also wanted to get it cheaper now that it was in Australia and cheaper. I'm definitely looking to buy the quest three unless something else comes up but without an equivalent Meta ecosystem, I'm not interested in any other hardware. To anyone a bit interested, get a headset! Meta has a 30 day cash back return policy. Do yourself a favor, experience it! It's a bit like sex -without having experienced it, knowing the theory doesn't mean you know what it's like. I now exercise almost EVERY DAY in the headset now. Previously, I've never done that for more than a week. It's been so good for my mental and emotional health. Exercising is fun and there really is a dramatic increase in sense of wellbeing that I had only heard of but never experienced. Oh, this wasn't planned (nor was the length of my post!!) if anyone is interested, we can both get some free apps if you use this link: www.oculus.com/referrals/link/FrankjustFrank/ Add me as a friend (FrankjustFrank) and I can suggest some apps, etc. FYI, my mum now uses the headset everyday for exercise, her friends love it, her hairdresser wants to buy one (waiting to finish renovation), my mates are amazed. While personally I am not a big gamer there's heaps of games and lots of other apps that simply couldn't exist outside of VR. I find it truly amazing what is possible these days and so few realise how the experiences can enrich ones life outside of VR. I think just listening to another hater than actually experiencing VR (that has a great ecosystem) is doing oneself an injustice. Send me a message if you get a headset. I wish you a good life with or without VR.
Oh, and my son exercises in it too. I limit his gaming. At the very least he has to exercise for 25 mins first. But even then he almost always continues "exercising" as it's part of a game. Whether that be beat saber, boxing, workout, etc. I'm actually using VRWorkout to get ski fit for when we go to NZ. I'm doing leg focused workouts to increase my leg conditioning. Argh, feel those legs burn. Oh, and my abs (was using Russian twist sit ups as a "rest" between the leg workouts) I could feel my stomach muscles for the next couple of days. I recommend a workout mat... Let's just say that all that twisting on the carpet and pressure on my tailbone... Carpet burn ❤️🔥.😂😢
@onironius8008 I've explained my point of view and validated it. Can you explain why you think it is the case and your personal connection to the industry. I think it's FAR from saturated. I find there's many new and old users. Far more
@@frankjonestba I have zero connection to the industry, but when you're constantly bombarded with articles saying "[major company] withdrawing investment from Metaverse" or "Meta is quietly burying Metaverse," it seems like they may have shit the bed.
I have a ps5 VR2 set and you get "sick" because your balance gets disoriented by what you see and your position in VR and the real position of your body. It's not because of blurry graphics, because those on VR2 are amazing. (f.i. when you climb or walk in VR, your balance center is kinda anticipating these movements, but your real body position is not moving). That said, it does get better with practice. Your body adapt to it after some time, and before long the nausea no longer be an issue. I also think the Metaverse isn't taking off because the true way we would navigate a metaverse (a digital place where you can travel and contribute in diverse digital content) hasn't been explored yet. We have a body and legs because in the real world that's how we move about. In a digital world however, there's no need for a body or limbs. The true innovation will come from how we think about moving about in a digital space. Maybe a digital projection of yourself is not even needed, and if somehow it is, it might be something completely abstract.
what they said about VR making ppl sick is true....our health has gone down just by staring at our screens, no way putting on VR headsets to live a life or "work" for extended periods of time will ever be feasible
The true barrier to entry isn't "putting on goggles", it's being able to afford a VR headset and a big enough living space to sensibly use it in the first place. For glasses-wearers like me, another major hurdle aside from the ridiculously high price tags on any headsets with at least somewhat reasonable screen resolution and pixel density is that not a single VR headset I've tried so far genuinely works while wearing glasses. They might somewhat fit over your glasses, sure, but you get exponentially more light spillage, ruining contrast, the screens/lenses have to be that much farther away from your face, ruining precision... the only alternative would be to replace those lenses with bespoke corrective lenses, which is another major investment, and at the end of all that, you've invested easily three times as much as you would have paid for a top of the line regular PC monitor, which would give you at least 120 Hz, VRR, much greater contrast and brightness control, and hassle-free use for every type of user, in every type of environment.
During COVID my interest was pretty strong with the Metaverse, but now very rarely I'll go on the Occulus. I get what he says about Horizon Worlds being cartoony, but there are real stayers in that community. Some are still on there every day, it's nuts.
I use my quest for fitness nearly every day. It's a great way to trick your brain into enjoying cardio workouts. The "Metaverse" though is just an ill-defined word, I don't think anybody even knows what that word means.
Internally... The company calls it the "Facebook tax". Meta has to overcome a huge trust tax for any product. Especially with the metaverse, a well versed audience that understands the purpose of it, you couldn't hand Meta the keys
Not entirely true. If the technology was mature, cheap and readily accessible to your basic, everyday bitch; then all Meta would have to do is deliver an experience that isn't derpy and cringe. NPCs don't give a fuck that facebook is a dangerous entity that rolls with the deep state. "Deep what? That's just some conspiracy thing made up by Alex Jones and bad orange man."
The movie Strange Days was crazy. A person would wear a device on their head and record everything they're experiencing, then another person could pay to live the experience in a VR sort of way.
My problem is it puts a graphics engine between me and solving my problems, at least from a business pov. Although I could see some benefits for demonstrating things, like products, new homes, etc.
It will take time and a big must have application to really compel people to enter the metaverse. For example, if you could shop in a virtual mall which will perfectly match your bodily dimensions to the exact clothes you want and you could see how you would look that would be neat. Other immersive experiences that feel more and more realistic would be great: virtual concerts, vacations, sex etc would be interesting and would bring more people.
At the moment it seems like fitness apps are the most successful. I use my Quest for cardio almost everyday, it's really fun for that. I never use it for social apps though which is what people are usually referring to when they say "Metaverse" I guess.
@@danielm5161that seems about right. Metaverse schmitverse. Who cares about a bunch of socially awkward japanese cartoon loving people? I use my quest for driving and flight simulations, for cardio when I can’t go out and for solving puzzles. I talk to people in person…
Question for the vr to mimic actual trip without taking acid , dmt etc- a big part of the trip experience is say seeing sounds, tasting color any info on how world building and tech may be working towards those experiences that encompass more than just visual and audio but incorporating all senses and attempting more sensory experiences to include touch taste etc cross experience (which is super extra but also vital to real feelings that happen when you’re doing it)? Good stuff thanks for the glimpses into possibilities!
It’s not even close. I mean just listen to how redban talks about it - he’s solely focused on the visual aspect (like a lot of people unfortunately) and it does a good job recreating that! But as far as total blending of senses & the vast possibilities of mental effects? I can’t imagine how software developers any time soon will mimic the full spectrum of a strong psychedelic experience when the real thing is so tailored to the personal experiences of the individual.
And tY for the quick answers and insight from kind reply and the whole experience is defined not by just visual but the experience of connection to rest of the universe on molecular level and the uncanny power of feeling the doorways in mind opening to previously inaccessible spaces within our own mind and rest of entire universe in huge and minute ways getting the keys to new rooms in brain and deeper understanding of the connection to each other and universe that is so much of the magical and comforting feelings that come with it 😇💕🫡🪄
Metaverse won't be only owned by one big tech like Meta wants. XR development is still in baby steps, metaverse will be closer to something like, XR/VR lobbies that are all interconnected. Many companies are still making their own 'vr/metaverse library for their own software'. The metaverse will definitely come. There are people who already spent half of their day in the VR world, it will just take more time.
I would like to think that it failed because people were horrified at the idea of living in a virtual reality in place of the real world, but maybe I’m wrong.
I wish I could get Joe to see this guest suggestion. He could have an amazing VR podcast if he had on Tyler Mcvicker. Joe would be fascinated by Valve’s way of doing VR because almost nobody talks about it.
Honestly just the developer of VRChat would be perfect. Those guys are the true leading frontier of the metaverse and somehow they are still a privately owned company.
This is literally the first time I have ever seen Jamie. The reason Zuck's metaverse hasn't taken off yet is because the technology and political payoffs haven't yet come to fruition so he can more fully own and fleece everyone.
I got a Quest 2 collecting dust for over a year. Issue is none of my friends want to play any VR games because they look goofy and the tech is not there yet.. next 10 years it should become better with graphics
The first patented headset with head tracking eye tracking was at Virtual Vision in Redmond. To get higher resolution they had to patent OLEDs. I worked with them on some rapid prototyping had wireless head mounted displays. The DARPA Cybersoldier project got involved.
Seeing Jamie was like having a real life Bigfoot sighting.
It took me by surprise. That’s the first time I have seen him on camera during a show
I closed my eyes out of respect.
@@blonk333 Lmaooo
@@blonk333 lol
Young Jamie as a guest would be the best JRE ever
Joes last ever episode should be with Jamie and they should talk about / recap all the amazing guests interviewed over the years.
Is Jamie not working for Joe anymore?
actually a great idea
Wdym last?
Rogan will never know which episode is his last because he'll do it until he dies, and that's why this show is great
Dope idea
I always thought Jamie was 18-21 year old guy who was Joe's prodigy/apprentince who no matter what he achieved, he could never truly satisfy his father figure's demands and expectations. Until the day Joe grows old and on his death bed he tells him "im proud of you son" just before he dies which makes Jamie finally worthy and the day he goes from apprentice to master.
@@alistair9905 precisely
Bro 😂
💀💀💀
Te mamaste wey
Young jamie
I think what is killing the Metaverse is the point that a lot of people don't want to be involved with Facebook.
Right. Name it whatever you want. It's still Facebook.
where are the climate assholes for this? The power required to run the servers in the data centers for this?
That’s got to be a big part. I just love how Redban narrowed it down to “no legs tho” 😂
There's been a few apps that I've been "required" to download and use for work. The moment I see "by Meta" I'm fuckin' out. Sack me, I'll never need your so much that I'll involve myself with Facebook.
Metaverse first started with crypto and blockchain. Zuck copied the idea. It doesn’t belong to him. Facebook was just the first big company to put a face on it.
Jamie finally having some screen time, he’s like Ferb only speaks when it’s facts
😂😎
Great comparison
That is still one of my favorite shows
Was thinking Wilson from Home Improvement, hear him but never see his full face
I think he goes on camera when he personally is weighing in and not simply “pulling something up” or fact checking.
Yeah, Redban hits the nail on the head. The media presented the Metaverse as this innovative new thing that nobody'd ever seen before and was going to take the world by storm, where in reality that kind of game (or whatever you want to call it) has been around for years and years. Second Life, VR Chat. It's been done before, and it's a competitive market. And there's nothing about Metaverse that's really that exceptional.
Been watching joe Rogan for YEARS, this was the first time I’ve seen Jamie. Good to see you brother you’re the backbone to this show love your work and your voice
It’s not all that uncommon. He’s been on camera countless times
@@zach3955 some people have lives, Zach
@@Vaul. more likely jarret stretched the truth a lil bit. Perhaps his only intake of Joe is from Clips/shorts. But if you've been watching joe for years...you've seen jamie.
Very gay
He's usually just spazzing out over there on SNOPES fact checking everything those right wingers are saying.
There's also the fact that many of us hate Facebook/Meta and we don't want to support or be tied to that company in any way.
Better delete your IG as well
There's also the fact that they have been exploiting people for data for a long time, nobody trusts facebook, no one
Yea exactly. I could have been more hyped if I wasn’t 100% sure every move and sound I made was being captured as sellable data
@@Treebranch_ glad people are not being duped as easily anymore
@@daveweisbrich1769 don't forget Whatsapp
no one ever mentions how immersive and realistic VR sim racing is. i wish It were talked about more
That's bc a lot of people who talk bad about VR have never even tried it lol.
After a while in VR, you forget you're in VR and even graphics stop to matter to join brain. It's incredible how fast our brain can adapt and use th e controller as an extension to our arms. Kinda like how tools like hammers are extensions of our limbs to our brain.
Also, this guest knows very surface level VR lol. I'm not a VR fanatic, but this guy sounds clueless
@@demiano8605
You must be young. Wait until you're 30+ and you'll see that suspension of disbelief will be orders of magnitude more difficult to achieve. If you are old and you manage that, then I am seriously jealous. (I'm 36)
I'm 23 and I find it pretty easy to get immersed. I don't really think much about which buttons I'm pressing to do certain actions. When I pick something up I'm just picking it up
I love it when Brian is on, brings me back to the old JRE days, stoner conversations and watching crazy internet videos.
But with more maturity..much better now
He promoted this oculus and meta verse because he was on this and they gave it to him to shill... and it clearly failed ha.. he uses other headsets every week
Really? Me too.
Repent. Believe in Jesus Christ and become a new person in this life. John 3:16 KJV For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life. Matthew 4:17 KJV From that time Jesus began to preach, and to say, Repent: for the kingdom of heaven is at hand. 2 Corinthians 5:17 KJV - Therefore if any man be in Christ, he is a new creature: old things are passed away; behold, all things are become new.
I agree. I love the episodes when Joe brings on Brian. Jamie tends to be more involved and it's just 3 buddies talking about random shit.
You know theres something wrong when Zucc spent billions on the Meta project, yet it looks worse than VRChat
That's the thing I never understood... why does it look like a video game from 2005.
What even is it?
@@Nswix So that people with shitty computers could still use it.
It’s a huge money grab, I guess they spent way more resources on code to track users and monetize the scary amount of data they’ll collect than they did on the aesthetics of the experience!
Its called tax deduction. Dude is just dodging taxes pretending to be inventing stuff. Its Jewish Lighting Joey Diaz was talking about all over again.
Games like VRChat are really immersive and it's pretty social. You play long enough and you really feel there. The problem is its not advertised and if not shown properly people will dismiss it . There are high quality realistic worlds and avatars, full body tracking but you can also choose to be in a more cartoony play or be a more cartoony character
I like that Jamie camera pov. Let's get more of those it's not JRE without Jamie.
I didnt know he was that old, young Jamie no more
That totally threw me off. Quite different. Not saying it's bad, just different.
@@josephphelps4510 lol u must be new
It's my first time seeing this man 😮
Kind of what I imagined him to look like
I have been watching/listening for 7 years on and off and have never seen Jamie until today. Bless him
Seeing Redban and Joe together is always nostalgic.
Makes me feel a little old that I've been watching this podcast for over a decade.
Wild to think this podcast has been rolling that long and still entertaining
Joe needs to play Gran Turismo 7 on PSVR2. It would melt his brain
@@fullmeasurefitness8217 it isn't tho whenever someone like redban is the guest, that guy isn't funny just like Bert.
I've been watching since the UStream days, too
Just means Yerr dumm
Jaimie has come along way from when he slightly intervened in the conversation and Joe starred daggers at him
It wasn't because he butted in but because he was calling their sponsored product "weird".
@@zacharysmith4787 didn’t know that. That’s fair
As a VR user/enthusiast for a while now, I've said this for some time: VR will forever be too cumbersome for the average person. We already live in the Metaverse, people. We are connected to the internet through our devices constantly. We are biological beings: we gotta eat, sleep, go to the bathroom, go outside, interact with people physically, etc. During all these experiences, you can still use your phone, but VR would be difficult to say the least. I think somewhere in-between is possible with AR glasses.
Yeah, I think once they get AR and figure out how to lose the bulky headset and get something people can always wear and it’s not clunky and in the way it’ll take off and we’ll actually get real world issues and changes. I think sci-fi and fantasy has spoiled us and most will hold out for when the tech gets good. Kinda like computers and stuff back in the day.
@@DisabledPsychedelica I just recently bought a VR headset, but it really feels like computers in the 80s and 90s. And VRChat is like the internet in 90s. But if that's the case, and if technology keeps improving at a similar pace, I think it will definitely blow up eventually. Like, nobody expected people to be on the computer or on their phone all the time 30 years ago.
@@Woolong-ql1jh I use my quest for fitness nearly every day. It's a great way to trick your brain into enjoying cardio workouts. I haven't got into the social apps much. When people say "Metaverse", I guess they are referring to VR Social apps? Everybody throws that word around without defining it.
@@danielm5161 For sure, man. I use my VR daily, sometimes for socializing, education, meditation, teaching/coaching, and most often for exercise. It’s a great intermediary option from real world experiences and in some cases is even better.
I’ve the pro, so the comfort level is great and the visual, auditory quality of apps is sufficient for my tastes.
Looking forward to to it progressing significantly
@@CoachJJ I have the pro too. My favorite thing about it is the space between the lenses and your eyes. I didn't think i'd like that but once you use it, putting on the Quest 2 feels almost unbearable. Meta should include that design feature into the Quest 3
i like how no matter how clueless Joe Rogan might be about it he stays curious and asks questions to learn more
The part where he says “wow”
He’s trying to get immersed but clearly is just not that interested.
It’s his job
Joe is not clueless. I would be willing to bet that he is more knowledge on any given subject than the average person. He plays dumb to produce a good podcast. No one would listen to a podcast if the host does ask interesting and relevant questions on the topic.
@@blayneharris3206 what subject is Joe knowledgeable in? History? Mathematics? Philosophy? All he knows is professional fighting and comedy.
Metaverse lets you move between games with the same avatar and bring items with you. It really needs to be in the game engines. Meta introduced that in their API but it was those cartoony and limited avatars.
If you played VRChat then you can get the metaverse. Just imagine that the different worlds in VRChat are completely different games. A system for universal objects is needed.
Graphics isn't the biggest issue, rather the world acting real. Things need to work like IRL.
I noticed something evil when I saw the first commercial for the metaverse. It was a huge theater packed with people wearing goggles interacting in their own worlds. While Zuck 0:18 walked around the Theater not wearing Goggles, telling us what the future WILL look like
Wtf are you on?
He's an absolute muppet.
wouldn't be a joe rogan video without some conspiracy in the comments section
That was a melodramatic photo taken out of context during a conference.
Vanilla Sky, the "Life extention program" commercials were less creepy. Same sh*tty shady vibe as the real deal here tho. Pfizuck PZuck Ptoo!
From my perspective, the problem was 3 issues:
1 - They didn't have the right programmers for the job. For this to have worked, it needed to have high graphic quality and animation, and they apparently just figured anyone would do for this job. The result was something that, graphically, looked about a decade old. You're not going to draw too many people into your VR world when it looks like it was hastily drawn by a 12 year old.
2 - There wasn't adequate public interest. Gamers are interested in this sort of thing, but to get their attention you needed quality graphics, which was a complete fail. Out of the rest of the population, interest in VR was tepid at best. A really good marketing barrage could've helped to fix this problem, but the marketing was pretty generic once all things are considered.
3 - Last, but probably not least: cost. Over 70% of the population is living paycheck to paycheck, and then you want them to not only dump hundreds on this VR set that hasn't impressed as much as you'd hoped, but then also dump money into this digital metaverse for things. Which is just a case of get a clue. Most people don't have a lot of disposable income to throw around; if you want them to throw it your way, you gotta give them a damn good reason to. And you didnt.
Thats my take, anyway.
The thing is is that it's not going to work by having people opt in. You're going to have to have it incorporated into phones or computers or whatever. The hell is coming next so that you're looking at people in AR And they're looking at you in AR and then something the size of a ball cap becomes the VR experience that your buddy just says throw on your gear and you're in. My son says You need haptics, but I don't think you do just for conversing and watching a concert or visiting places around the world
The main reason for the graphics is their main headset - Quest 2, which runs on a mobile chip should be able to run it since its the best selling headset and the reason behind marks metaverse investmens
I feel it was Zuckerberg's public relations issues and Facebooks invasion of privacy. People started to not want Facebook and the trend subsided. You needed a Facebook account to use occlusion, and people were like, oh, well I don't want that.
We sell oculus where I work, and because a Facebook account was required people decided against the purchase.
I think #2 is the main reason, maybe when it's glasses with a long battery life it will be more popular. #1 isn't true because they had many top end developers like John Carmack working on it.
I’m just happy VR Chat was finally mentioned on this podcast lol.
been a JRE fan since 2011 and seen hundreds of shows/clips. This may be the first time I've seen so much young Jamie!
I thought he was black
joe’s finally hit the old man confused by technology stage 😂
I was thinking the same thing. He's lost and confused.
You seem triggered
In Joe's defense, everyone was confused by Zucks metaverse. It was like he tried to gaslight us into believing this was what VR is. Lol
Lmaoo yeah i know what u mean, he seemed so clueless in the whole discussion
You know they are probably high, right?😂
Doesn't surprise me that Joe somehow is able to bring up psychedelics though this conversation.
Chimps on DMT
Online games like World of Warcraft were the first metaverse.. People would hang out in a virtual world and chat all day long and if you get bored with hanging around the social area, usually a city center, near a bank, you could go do stuff in the game and earn rewards. A game centric virtual hangout is the right idea rather than a virtual world without much to do but screw around with each other.
Wow vr would be insane
Don’t forget habbo hotel.
Using World of Warcraft as an example, Ultima Online was the first experience I had hanging out with people online.
so basically a shitty mmo with no content is what vr is
Ultima Online for me
Lol this the first time I've ever seen Jamie. Guy is more elusive than a tasmanian tiger
exactly somebody you want for the job, somebody who doesn't want attention
He should stay elusive.
Jamie is a closet progressive
Is he really closeted? Seems pretty obvious. Guy is a pukestain. He googles real good though, can't deny that.
@@eddiemcdonald4720 you think it’s a closet involved? His opinions since he started have been pretty open...
I want to say this. I do not get seasick, I do not get car sick, I don't have any kind of balance issues or visual problems. Virtual reality headsets and moving around in those worlds, with that camera, makes me want to vomit after about 5 minutes. I don't know why, I wonder if anyone else goes through this.
Seeing Young Jamie is like seeing a mermaid riding a unicorn.
On a double rainbow
🤔Young Jamie? 🤨😁
Rarer than a unicorn riding a mermaid.
I fucking love that on a rare occasion he shows himself, it’s at first with a browser window laid over top like a mask
More like Mr. James
Let’s reframe the question: Why on Earth would the Metaverse ever succeed?!
Ya beat me to it! ;)
OK boomer
or rather, where is the push for the metaverse coming from? What's the actual motive behind building a digital replacement world for people to live in?
Total boomer. FACEBOOK’s dumb attempt at a “metaverse” failed, but THE Metaverse is coming. It is unstoppable.
i guess people is too young to remember the first time this happened: Second Life.
He keeps saying it’s for kids like he’s not a grown man living his life in another VR world 😂
When Jamie’s face doesn’t match with what you thought he looked like
Exactly. I imagined him being a skinny clean shaven 24yr old
@@anon7596 It's called covid years.
10 years makes one not as young anymore.
Same
Joe can understand complicated world issues, complicated science things and politics, but when it comes to VR and video games, he gets very lost lol
And then says he was addicted to video games because he played Quake for a week 😂
Exactly why metaverse won’t work.
He's not knowledgeable about the subject but seems to keep up well when it's explained to him.
The word "Metaverse" doesn't have any specific meaning. It's just a marketing term that people are taking way too literally
@@ToxicSpinach64 Not even sure why anybody would want to admit that being a full grown adult
“If we can’t explain it in less than 3 minutes, we aren’t there yet.” Very well put.
1st time I’ve ever seen Jamie, watched 100s of full JREs for last 10 yrs. Super Coolio
Just thought that
He looks much older than he sounds
I've seen him many times
he has been seen a couple times
Zuck's metaverse needs to fail. All the new Meta goggles have inward facing cameras to track eye and facial movement. This is the real motivation. This is the guy who pioneered harvesting every scrap of data from people's online activities to feed into algorithms designed to keep people using the products as much as possible. You give a company like that access to watching facial expressions and eye movement in addition to all the other data they are collecting, and the consequences could be terrifying. You guys should get Tristan Harris back on the show. Maybe talk about the grandfather of AI leaving Google just to warn people about the dangers we are facing right now.
"inward facing cameras to track eye and facial expressions"... so basically like all modern smartphones can do? With their selfie cameras looking directly at you when you use the phone?
Hate to scare the pants off ya, but this is well within Google and Apple's capabilities already, as basically the entire smartphone market is running their OS 😂
There's actually a movie that alludes to this - Ex Machina (2014).
Here the creator of the artificial general intelligence uses all the world's smartphones (naturally unbeknownst to the end user) to train his creation on recognising facial expressions and emotion, among other things.
You say that like your phone and computer don't already do that lol
@@scroopynooperz9051ah ya beat me to it
Tristan is 🔥 about this stuff
“ these apps are tracking us! Ban tiktok!!!” - posted from his iPhone probably
One major thing that wasn't discussed in this video is the cost of running a super realistic metaverse. It is super expensive to have that experience and I personally know this first hand trying to build one.
No it's not. You just don't have a lot of money.
@@NumberTwo-zg9bk yup, you are right, I don't have 13 Billion to spend on the metaverse, I can't imagine you do either or have the talent to do so.
@@NumberTwo-zg9bkand Facebook did have a lot of money, and still failed
@@Howieqthey ripping you off
@@logicalmalethink4925 I love random no evidence comments like this... you would make a great lawyer.
Love hearing and seeing Jamie more. Respect to all those producers out there 👊
Hes more than a producer at this point tbh
He sounds like Butthead.
Seeing Jamie for more than 3 seconds made my day 🎉
Putting on the headset is simply too much work. I use an oculus occasionally but just thinking about clearing out a space and getting the headset on, drawing the boundary, probably needing to update the games I want to play, then knowing the games I want to play I cannot sit down for, it’s just exhausting. And 80% of the western world doesn’t care about playing video games to begin with. The main appeal to anyone who doesn’t like games is probably just VRChat and similar activities, but all the work it takes to set up the headset makes it feel easier to just go hop on discord or go to a bar.
I couldn’t believe how hard Facebook was pushing for this stuff, it was never going to take off at this level
1 I love seeing Jamie involved, especially pushing back. 2 Redban just completely ignores all of Joe’s questions. “Doesn’t metaverse have higher graphics too?” “Yes. But metaverse is so cartoony.” Bro it’s one or the other 😂
The word "Metaverse" doesn't have any specific meaning. It's just a marketing term that people are taking way too literally
Something can have a higher fidelity and look higher res, with smoother edges and have better animation, but still look like its from Xbox Kinect. Where as VR chat has rough edges, things aren't consistent, lighting might not be realistic, but the textures and the stuff in it is trying to be more life-like, I think thats what Redban meant.
I can't believe people are confusing Metaverse for VR. Seriously wtf.
@@brokentombot I mean, I havent seen anything on this metaverse shit since the first trailer, but im pretty sure they were using VR headsets on it.
@@ThomasDonnelly1888 It's exactly what this guy is saying. There is dope af vr but then there is a weird marketed thing called "Metaverse"
Meta verse is the laserdisc for the 2020s
Pretty much. Even if it does work, the cost to get going is going to be ridiculous. There's a reason why betamaxx failed and vhs dominated. Cost and convenience. It's so much easier for someone to FaceTime with their real face and talk to someone over video than obscuring themselves behind some cartoony character. Plus a lot of people aren't tech savvy and i don't see metaverse being some perfect vr world with zero hiccups.
🤣
Nailed it
Nice
@nicholas6900 I guess you don't know.....porn decides that we got vhs and not betamax...just like they did with blu-ray over hd-dvd.
I think the metaverse failed when people began to realize you can never really get ones own universe the
way one wants it but just a packaged deal like a bad vacation.
super nostalgic to see a Joe & Brian doing an episode together again, but definitely throws me off whenever Jaime chimes in 😂
Stop copying comments. Don't you have a mind of your own?
Jamie needs to know his place. He isn't on salary to speak.
@@-chrisburkewhat an arrogant comment
It’s simple. We don’t want it . Just cause someone really rich and famous invents something doesn’t mean we will buy it or enjoy it . WE have the power in what succeeds and fails . And most of all I don’t think the majority of people even enjoy having screens on screens on screens 24/7 . Reality is more enjoyable with minimal technology
You really think gamers don’t want to hold a real (fake) gun, on a 360 revolving treadmill and play realistic COD? C’mon man, people want it. We just aren’t ‘there’ with the technology yet. Once the tech get to a point where it’s unrecognisable with real-life, people will lose their shit.
And that’s just one use-case. Of course, the use cases are endless.
"Reality is more enjoyable with minimal technologly" says who? Most people spend most of their time using tech to have fun.
I remember the exact same arguments against the internet, but here we all are. It's nowhere near as good as reality, but we love it. Just see what happens as the hardware, that's uncomfortable now, becomes a lot easier to use. Zuckerberg didn't invent anything, and will fail, but the metaverse will take off, that's inevitable.
While I agree that “real life” will always hold priority… I’m having a ducking blast in VRChat!! ❤❤❤
I agree.
Personally I think once gen z become parents themselves we'll see a shift.
My gen z kids already hate their screens, can see the damage it's doing to them, but don't see how to live without them. Once children become involved and they need to consider their kids future aswell we will see a big culture shift imo
GTA 6 will probably be the big mainstream “metaverse” everyone is waiting for.
Also while I agree part of it has to do with frame rate, the reason folks get motion sickness is because visually they're seeing they are moving in a 3D space, however the body interprets that your legs should have motion as well to be able to move gradually through a space. Because that is not the case the mixed signals to your brain are in part what causes the motion sickness.
Yes it works both ways. Sensing motion (inner ear) while you are not seeing it and seeing motion when you don't sense it (inner ear) are both ways to get sick.
@@dragons_redI'm prone to motion sickness and it's definitely the former that can trigger it for me. Meta and VR in general would be a nightmare for me.
@@mish375 It's something you can acclimate to
@@dixen9116 Yes and no. I sometimes can become more resistant to it in some situations if I use certain strategies while in a vehicle. But, it's always there. There's no getting rid of it.
There's a lot more going on with psychedelics than just visuals. Idk how anyone could think they could simulate that with VR
I died laughing when he said that😂
You're totally right(and it's goofy they speak on it in that way), but i do think there is value in trying our best to represent psychedelic visuals with maximum fidelity.
@@thubanyeob3823 That's why I'm here lol.
Maybe John Carmack is a better guest for this question since he worked there
the 80s and 90s were really the Golden Age of Humanity...
I miss them terribly 😢
World Wide Web was a mistake. I mean atleast the "Social media" aspect was.
Internet is good for getting information, but relying on it not so much
Not at all
I feel like when people had watched the movie: READY PLAYER 1 , it gave the people a grasp of what the meta verse could be. But when Zuckerberg had showed his version of "the meta verse" it felt limited.💯
That movie was for PSVR. PSVR has existed for years, it's way more liked than metaverse.
Zuckerberg cant even run facebook. its almost entirely run by oversensitive algorithms...everyone on every political spectrum has had dozens and dozens of 30 day bans for shit theyve found on facebook. chances are, zuck was running meta the same way
I can’t say for anybody else, but for me I found that the VR experience made me SUPER motion sick. Seriously. After using the VR headsets for only about 20-25 mins, I got sick to my stomach like when I was a little kid and I’d get sick from reading in the car. And, that lasted for at least 2 days.
Also, people just aren’t interested in paying thousands of dollars for something that isn’t quite there yet. If the metaverse/VR worlds didn’t take off during covid when people had nothing but time, then yah… it’s gonna be a while.
I don't think the graphics have anything to do with it. For VR to be truly transformative on a global scale it needs to be a "better mouse trap" not just an escape/entertainment platform. VR doesn't make anything measurably better or faster in any way. In fact, it does the opposite. It creates added steps and cost to otherwise simpler tasks.
Do you mean for work or entertainment? I agree with the work bit, not sure what you mean with entertainment. the problem isn't the tech etc it's that the better games have limited user bases.
@dixon hill I mean for everyday life. Zuckerberg didn't spend $13B on the metaverse to make a gaming platform/chat room. The whole idea behind the metaverse is to make it the default platform for everything VR. Just like Facebook was for social media. The inherent problem is that VR, even perfected, doesn't improve upon daily activities outside of entertainment, and it does that poorly to-date. His vision for the metaverse is that you work, buy groceries, buy a car, etc in VR. It never made sense.
👍
You’re a fool if you think graphics has nothing to do with it.
@Krik I guess you don't follow the news. I'm not the one expecting it to be transformative. Mark Zuckerberg is. You think he invested $13B to make a niche entertainment product? Have you ever seen him talk about the metaverse? The answer is clearly no. The purpose of the metaverse is for it to be the default platform for any and all VR, including work, shopping, etc. His vision is to live in the Metaverse. Hence my original comment. This video misses the mark completely in terms of why the Metaverse is a failure and what the expectation of the Metaverse is from a shareholder perspective.
It hasn't failed it's just incredibly early. When it becomes Ready Player 1, then people will be interested.
Once Apple releases their headset, more people will be paying attention. Apple’s VR will be early also, but with time it will improve.
Redband is the reason JRE exists hate him or love him
Metaverses are attempts by companies to host a singular platform you use to access everything digital so they can control/profit off everything you do on a computer. Instead of using your phone or PC to access different apps made by different companies, you logon to one company's metaverse and access everything through them, so the company that owns the metaverse has complete control over your experience and they can profit off everything you do. The "VR metaverse" is just a failed implementation by one company that was easy to understand because there were visuals and it was less abstract than the actual concept.
IT failed because the legs, bro
You say that until they get experiences people want, and then everything gets thrown out the window and it becomes huge. The difference/advantage metaverse has is their potential ability to scale upwards. Playstation etc are capped by the nature of the company.
@@funnyberries4017 other competitors have legs bro, the market for it is just super niche.
Jamie clearly invested in metaverse atm
Zuck sold him some snake oil haha
Gave him some stock options or something. They've been trying to improve his image ever since he went on
Saying “Why did the metaverse fail?” retrospectively is like saying why did the internet fail back in 2001. Of course the metaverse is clunky, goofy and unpolished just as the web was a couple decades ago.
He hit the nail on the head. Goofy. Wii characters is exactly what I thought too. When people started jumping on that I got the hell out of dodge and didn’t look back.
I think it didn't take off because - despite 'their' best efforts - reality is till more attractive than living in virtual reality.
yeah that's crazy talk. VR is amazing, the issue is the lack of quality content and the fact it's hard to meet up people to play games with.
@@dixonhill1108 how stupid is it to think virtual reality is better then reality. Are you afraid of people?
Reality is not more attractive to me
If I had to sell the Metaverse and the VR headsets I'd sell them as a time machine.
Imagine reliving historic monuments of our time? Have you seen the Titanic experience for VR?
Would you want to experience the feel of the 80's or 90's again, or go to the coliseum exactly like it was at the time of the Roman empire ?
the possibilities are infinite and nostalgia sells.
Putting a headset becomes a small inconvenience for the potential rewards of living a very special moment..
Been flying drones with VR goggles for years. It’s not like fantasy, but it’s kind of like you are in the cockpit, but the real purpose is to hit gaps and fly really close to things without crashing and recording video of really cool landscapes and real life shit. It’s for video and photography content creators. FPV it’s called and it’s fantastic. Of course guys also race with FPV and many many movie and commercial shoots are done with FPV drones. Sporting events too. Motocross, snowboarding, BMX, hang gliding, sky diving, mountain biking, drift cars, etc……. Most of those drones will easily go 100mph.
Joe needs to do one of these interviews in vr chat on the moon
Roegan's World VR would be amazing. Hunting, big foot, mma, virtual lsd, etc.
@@dixonhill1108 those “virtual LSD experiences” make me think it’ll be a looooong time before it could possibly have a similar effect on the mind as the real thing, like Joe suggests. And the way Redban talks about it is even clearer - it’s only focused on the “visual” aspect, sometimes auditory too. I get that a lot of people associate psychedelics with the sensory effects but that’s not even the half of the full experience
@@CantTellYou So true, I´ve expirenced super-intense trips almost completely without the funky visuals. Just truly, concnious on another level, like a diffirent one. I was in my head, observing the pattern of my own thoughts, understanding them better, thats how it felt like anyways. It was super wierd, I´m definetly not explaining it correctly. I´m just trying to agree with your point - "the visuals aint even half of it".
English is not my primary language, thank you.
using Meta instead of VrChat is like being only on Facebook instead of the entire internet.
The Metaverse is merely this decades Second Life.
I said this! Lol
And those wish they could be what Habbo Hotel was!
Second Life is way more successful
Seeing Jamie is always a treat.
Sometimes Rogans brings people on that are eloquent and can answer questions,, and then he brings on guests like this
Fr 😭 I had to turn it off, makes me cringe
Would love if Joe had Eliezer Yudkowsky in the podcast. He's one of the highest intellectuals that has deep understanding of AI and it's dangers.
I think it’ll gain more fandom when it works with your actual surroundings. Even though I’m not claustrophobic whenever I put it on I still feel vulnerable to whoever or whatever is outside my view. I think it’s a natural fight or flight and since you can’t fight what you don’t see you just leave it alone. Might be a stupid idea but it’s my stupid idea 😂
They already have this with the newest oculus, it’s mixed reality. Using what you see and building VR on top .
Augmented reality military simulations would be so fucking cool. Like playing paintball or airsoft, but it simulates actual firearms and ballistics.
and when legs exist according to Redban 😂 the true VR connoisseur
You're not stupid. You're right that, is tough to get past.
I get that matrixy feeling too
The Metaverse failed bc there’s nothing to it, there’s no advantages. It doesn’t feel like you’re there or make anything interactive, it’s corny and a waste of time.
Brian really wants to talk about VR beaches.
Joe really wants to talk about VR DMT.
Or you can just do DMT while in VR. Believe it or not drunks/drug addicts love vr.
I SMOKED SOME D.M.T. POWDER LAST YEAR ON 07/07/2022 - AND I HAD TO PUT THE PIPE DOWN WHEN I SAW MYSELF STANDING ALONE BY MY KITCHEN STOVE AND MY ENTIRE APARTMENT LOOKED LIKE A VIDEO GAME 🎮 FROM THE LATE 1980’S - EARLY 1990’s
AND I HAVE NEVER PLAYED ANY VIDEO GAMES AFTER PLAYING “BINATONE” / “PONG” - WHERE ALL THE RAGE BACK THEN WAS ABOUT YOU AS A RECTANGULAR SLAB PLAYING AGAINST YOUR ONE AND ONLY OPPONENT WHO WAS ALSO A PLAIN RECTANGULAR SLAB ON THE OPPOSITE SIDE OF YOUR TELEVISION 📺 SCREEN BATTING A PLAIN SIMPLE ⭕️ CIRCULAR NONDESCRIPT BALL AND THAT WAS ALL THERE WAS ON THE SCREEN… (I AM 50 NOW - SO NO TIME OR INTEREST IN VIDEO GAMING OR VIRTUAL REALITY HEADSETS!!!)
ALL THE COLORS OF EVERYTHING IN MY APARTMENT BECAME SO MUCH CRISPER AND CLEARER AND HAD SUCH AN INTENSITY THAT ALL I COULD COMPARE THIS TO WAS TIM BURTON’S RENDITION OF ALICE IN WONDERLAND STARRING JOHNNY DEPP AND HELENA BONHAM CARTER - MY CONSTANT DEEP CLINICAL DEPRESSION WAS IMMEDIATELY GONE - AND I FELT SO GOOD AND AT PEACE - LIKE I WAS WHEN I WAS 19-20 BEFORE MY FIRST YEAR LONG BOUT OF DEEP DEEP CLINICAL DEPRESSION WHEN I COULD NOT FUNCTION AND WAS SLEEPING 16 HOURS A DAY - I WAS LIKE WOW 🤩 I FEEL LIKE MY OLD PRE-DEPRESSION SELF AGAIN!!!
I WENT AND SAT IN THE MIDDLE OF MY COUCH 🛋 AND ALL OF A SUDDEN I PHYSICALLY FELT LIKE I WAS FALLING BACKWARDS DOWN THE RABBIT HOLE 🕳 EVEN THOUGH I KNEW THAT I WAS STILL SITTING IN THE MIDDLE OF MY COUCH!!!
SADLY THIS AMAZING DMT TRIP ONLY LASTED TEN MINUTES AND I PAID $120 CASH FOR 0.1 g OF THE VERY FINE YELLOWISH TINTED POWDER THAT AN OLD FRIEND OF MINE TOLD ME IS THE 5-MAO D.M.T THAT I SMOKED.
BEING THAT ALL OF OUR BRAINS 🧠 PRODUCED MINUTE QUANTITIES OF D.M.T - BY FLOODING MY BRAIN 🧠 WITH MASSIVE AMOUNTS OF D.M.T. THE VEIL OF OUR SO-CALLED “REALITY” HERE ON THIS PLANET 🌎 WAS LIFTED FOR TEN MINUTES AND I REALIZED THAT WE ARE ALL INCARNATED HERE IN A SUPER SUPER UNBELIEVABLY TECHNOLOGICALLY ADVANCED VIRTUAL REALITY VIDEO GAME THAT WE ALL THINK 💭 AND FEEL IS REAL LIFE…
WE ARE ALL IMMORTAL SPIRITUAL BEINGS HAVING A HUMAN EXPERIENCE CALLED A LIFETIME HERE ON THIS PRISON PLANET (AND THE SENTENCE IS LIFE!!!) AND THE MATRIX CONSTRUCT KEEPS US TRAPPED HERE REINCARNATING LIFETIME AFTER LIFETIME AFTER LIFETIME AND ERASING ALL OF OUR MEMORIES OF EACH LIFETIME LIVED - SO THERE IS NO ACCUMULATION OF KNOWLEDGE AND WISDOM FROM ALL OF THESE LIFE EXPERIENCES - AND WE HAVE NO IDEA WHERE WE ARE ORIGINALLY FROM (AS IMMORTAL SPIRITUAL BEINGS) AND WHY AND WHO DUMPED US HERE AS “UNDESIRABLES” AND FOR HOW LONG…???
I IMPLORE YOU TO PLEASE READ OR LISTEN TO THE AUDIO BOOK “ALIEN INTERVIEW” PUBLISHED BY LAWRENCE SPENCER BACK IN 2008
THAT BOOK BLEW ME AWAY WITH ALL OF THE MIND BLOWING INFORMATION GIVEN TO A NURSE AT THE 509th BOMB GROUP IN ROSWELL NEW MEXICO - BY THE SOLE SURVIVING ALIEN 👽 FROM THE 1947 ROSWELL UFO 🛸 CRASH…
@@dixonhill1108 bruh i did vr on acid a while back and when i took it off I was still in the matrix and might be to this day
It’s simple, you can never replace reality
The phrase "virtual" reality is super misleading. "alternate" reality is far more accurate. The good games are like drug trips where you cross into an alternate dimension. The games that try to be overly real in my opinion suck and routinely fail.
ALTERNATE REALITY! Yes! Right on. That’s it. It’s not meant to replace. It’s just meant to be a fun excursion to someplace different.
@@auroraborealis13579 u pale beings need to absolutely go
It’s nice to see Redban not being berated by Tony
Thank god for Jamie who actually knows what he's talking about
He is just spouting the popular narrative -hate on anything Meta, Facebook, and Zuckerberg. It amazes me that people complain that while people were using an amazing interface that their was no payment upfront. How dare that same company work out a way to make money. It costs money to build -someone has to pay.
I use the meta platform daily -just like using Android or iOS. Sure, I don't use the Meta apps every day, but it's the infrastructure that meta has built -just like Apple (app store). A large part of their genius, like Apple is to make it possible for innovative developers to develop on a platform. The complete package is amazing. The operating system interfaces are getting better and quickly.
Also, I've interacted with the company customer support and they've been great. They've been both generous with their time and support. Their customer recovery was really good (and I used to work for Apple). Hardware wise I like the quest 2 and really like the quest pro -negated by Meta or Zuckerberg haters. Meta allowed me to return it even though it was only a controller that went dead. I told them openly that I also wanted to get it cheaper now that it was in Australia and cheaper.
I'm definitely looking to buy the quest three unless something else comes up but without an equivalent Meta ecosystem, I'm not interested in any other hardware.
To anyone a bit interested, get a headset! Meta has a 30 day cash back return policy. Do yourself a favor, experience it! It's a bit like sex -without having experienced it, knowing the theory doesn't mean you know what it's like.
I now exercise almost EVERY DAY in the headset now. Previously, I've never done that for more than a week. It's been so good for my mental and emotional health. Exercising is fun and there really is a dramatic increase in sense of wellbeing that I had only heard of but never experienced.
Oh, this wasn't planned (nor was the length of my post!!) if anyone is interested, we can both get some free apps if you use this link:
www.oculus.com/referrals/link/FrankjustFrank/
Add me as a friend (FrankjustFrank) and I can suggest some apps, etc.
FYI, my mum now uses the headset everyday for exercise, her friends love it, her hairdresser wants to buy one (waiting to finish renovation), my mates are amazed. While personally I am not a big gamer there's heaps of games and lots of other apps that simply couldn't exist outside of VR. I find it truly amazing what is possible these days and so few realise how the experiences can enrich ones life outside of VR. I think just listening to another hater than actually experiencing VR (that has a great ecosystem) is doing oneself an injustice.
Send me a message if you get a headset. I wish you a good life with or without VR.
Oh, and my son exercises in it too. I limit his gaming. At the very least he has to exercise for 25 mins first. But even then he almost always continues "exercising" as it's part of a game. Whether that be beat saber, boxing, workout, etc.
I'm actually using VRWorkout to get ski fit for when we go to NZ. I'm doing leg focused workouts to increase my leg conditioning. Argh, feel those legs burn. Oh, and my abs (was using Russian twist sit ups as a "rest" between the leg workouts) I could feel my stomach muscles for the next couple of days. I recommend a workout mat... Let's just say that all that twisting on the carpet and pressure on my tailbone... Carpet burn ❤️🔥.😂😢
@@frankjonestba it was too little, too late. They tried to muscle into a market that already had saturation, and they shit the bed.
@onironius8008 I've explained my point of view and validated it. Can you explain why you think it is the case and your personal connection to the industry.
I think it's FAR from saturated. I find there's many new and old users. Far more
@@frankjonestba I have zero connection to the industry, but when you're constantly bombarded with articles saying "[major company] withdrawing investment from Metaverse" or "Meta is quietly burying Metaverse," it seems like they may have shit the bed.
I have a ps5 VR2 set and you get "sick" because your balance gets disoriented by what you see and your position in VR and the real position of your body. It's not because of blurry graphics, because those on VR2 are amazing. (f.i. when you climb or walk in VR, your balance center is kinda anticipating these movements, but your real body position is not moving). That said, it does get better with practice. Your body adapt to it after some time, and before long the nausea no longer be an issue.
I also think the Metaverse isn't taking off because the true way we would navigate a metaverse (a digital place where you can travel and contribute in diverse digital content) hasn't been explored yet. We have a body and legs because in the real world that's how we move about. In a digital world however, there's no need for a body or limbs. The true innovation will come from how we think about moving about in a digital space. Maybe a digital projection of yourself is not even needed, and if somehow it is, it might be something completely abstract.
what they said about VR making ppl sick is true....our health has gone down just by staring at our screens, no way putting on VR headsets to live a life or "work" for extended periods of time will ever be feasible
Perhaps adding a chemical drink would solve some issues.
The true barrier to entry isn't "putting on goggles", it's being able to afford a VR headset and a big enough living space to sensibly use it in the first place.
For glasses-wearers like me, another major hurdle aside from the ridiculously high price tags on any headsets with at least somewhat reasonable screen resolution and pixel density is that not a single VR headset I've tried so far genuinely works while wearing glasses.
They might somewhat fit over your glasses, sure, but you get exponentially more light spillage, ruining contrast, the screens/lenses have to be that much farther away from your face, ruining precision... the only alternative would be to replace those lenses with bespoke corrective lenses, which is another major investment, and at the end of all that, you've invested easily three times as much as you would have paid for a top of the line regular PC monitor, which would give you at least 120 Hz, VRR, much greater contrast and brightness control, and hassle-free use for every type of user, in every type of environment.
During COVID my interest was pretty strong with the Metaverse, but now very rarely I'll go on the Occulus. I get what he says about Horizon Worlds being cartoony, but there are real stayers in that community. Some are still on there every day, it's nuts.
Redban is on VRChat every day 😂 it’s definitely got one up on Meta’s attempt, but still ‘nuts’ to me. Also adorable
I use my quest for fitness nearly every day. It's a great way to trick your brain into enjoying cardio workouts. The "Metaverse" though is just an ill-defined word, I don't think anybody even knows what that word means.
Internally... The company calls it the "Facebook tax". Meta has to overcome a huge trust tax for any product. Especially with the metaverse, a well versed audience that understands the purpose of it, you couldn't hand Meta the keys
Not entirely true.
If the technology was mature, cheap and readily accessible to your basic, everyday bitch; then all Meta would have to do is deliver an experience that isn't derpy and cringe.
NPCs don't give a fuck that facebook is a dangerous entity that rolls with the deep state.
"Deep what? That's just some conspiracy thing made up by Alex Jones and bad orange man."
I normally skip Redban episodes after listening to some of the early JRE episodes but I think I'll give them a chance now
The movie Strange Days was crazy. A person would wear a device on their head and record everything they're experiencing, then another person could pay to live the experience in a VR sort of way.
That one was ahead of its time envisioning the future of society, as well as technology. Almost too profound for its own good.
Why would fake reality win over the beauty and the intensity of our world
Cuz it’s safer for them unfortunately.
Because your average 21st Century Boy is about as deep as a pizza pan.
People are lazy
Mamut this is the same argument I bring to the trans community.
Yeah, beautiful world. What bubble do you love in?
My problem is it puts a graphics engine between me and solving my problems, at least from a business pov. Although I could see some benefits for demonstrating things, like products, new homes, etc.
I love that Joe had to bring in psychedlics. Love it
It will take time and a big must have application to really compel people to enter the metaverse. For example, if you could shop in a virtual mall which will perfectly match your bodily dimensions to the exact clothes you want and you could see how you would look that would be neat. Other immersive experiences that feel more and more realistic would be great: virtual concerts, vacations, sex etc would be interesting and would bring more people.
The thought of trying on clothes with VR would be a genius idea
Wanting to go to the mall in VR to try on clothes is so dystopian.
Not to mention the ho houses.
At the moment it seems like fitness apps are the most successful. I use my Quest for cardio almost everyday, it's really fun for that. I never use it for social apps though which is what people are usually referring to when they say "Metaverse" I guess.
@@danielm5161that seems about right. Metaverse schmitverse.
Who cares about a bunch of socially awkward japanese cartoon loving people?
I use my quest for driving and flight simulations, for cardio when I can’t go out and for solving puzzles.
I talk to people in person…
Why is Meta so convinced this will work. They tried this on gaming consoles and it never took off.
Question for the vr to mimic actual trip without taking acid , dmt etc- a big part of the trip experience is say seeing sounds, tasting color any info on how world building and tech may be working towards those experiences that encompass more than just visual and audio but incorporating all senses and attempting more sensory experiences to include touch taste etc cross experience (which is super extra but also vital to real feelings that happen when you’re doing it)?
Good stuff thanks for the glimpses into possibilities!
It’s not even close. I mean just listen to how redban talks about it - he’s solely focused on the visual aspect (like a lot of people unfortunately) and it does a good job recreating that! But as far as total blending of senses & the vast possibilities of mental effects? I can’t imagine how software developers any time soon will mimic the full spectrum of a strong psychedelic experience when the real thing is so tailored to the personal experiences of the individual.
And tY for the quick answers and insight from kind reply and the whole experience is defined not by just visual but the experience of connection to rest of the universe on molecular level and the uncanny power of feeling the doorways in mind opening to previously inaccessible spaces within our own mind and rest of entire universe in huge and minute ways getting the keys to new rooms in brain and deeper understanding of the connection to each other and universe that is so much of the magical and comforting feelings that come with it 😇💕🫡🪄
Metaverse won't be only owned by one big tech like Meta wants.
XR development is still in baby steps, metaverse will be closer to something like, XR/VR lobbies that are all interconnected. Many companies are still making their own 'vr/metaverse library for their own software'.
The metaverse will definitely come. There are people who already spent half of their day in the VR world, it will just take more time.
I think we'll see a virtual world built by enterprising 15 year olds when the time comes.
I would like to think that it failed because people were horrified at the idea of living in a virtual reality in place of the real world, but maybe I’m wrong.
Joe. Tech was developing at the time . Tech is more ready now than ever.
That 90s game with the checkerboard floor, where you shoot each other, was fun but that was the last time I volunteered to wear a headset
I wish I could get Joe to see this guest suggestion. He could have an amazing VR podcast if he had on Tyler Mcvicker. Joe would be fascinated by Valve’s way of doing VR because almost nobody talks about it.
Honestly just the developer of VRChat would be perfect. Those guys are the true leading frontier of the metaverse and somehow they are still a privately owned company.
@@Peglegkickboxer fuck the metaverse
He needs to have Lord Gabe Newell on
The thing that vr can NEVER replicate without brain stimulation is the body feelings of a psychedelic experience..
Listening to Brian fail to explain VR to Joe, who isn't understanding it at all, is infuriating
Who cares, it's stupid anyway
The most stunning thing here is that Jaime gets a camera now.
Jamie has actually had a camera for a while. I have a screenshot of it in episode 1526 at 119:42
He definitely one of them weirdos talking to kids in the VR chat rooms😂💀
This is literally the first time I have ever seen Jamie. The reason Zuck's metaverse hasn't taken off yet is because the technology and political payoffs haven't yet come to fruition so he can more fully own and fleece everyone.
Coming here after seeing the Vision Pro
I mean… how can we call it a failure?
Nothing to stop it from existing in the future. We’re in pre mature stages of it.
You first bud, I'm quite happy in my real body in the real world. It's plenty crazy enough out there, that's for sure.
That's exactly what I wrote in the comments
Lol
Yeah. This is likely going to be the future whether we like it or not. People like Zuckerberg have enough money to make it so.
Cope
Bro I could have gone my entire life without ever seeing Jamie and been perfectly fine with it.
I got a Quest 2 collecting dust for over a year. Issue is none of my friends want to play any VR games because they look goofy and the tech is not there yet.. next 10 years it should become better with graphics
The first patented headset with head tracking eye tracking was at Virtual Vision in Redmond. To get higher resolution they had to patent OLEDs. I worked with them on some rapid prototyping had wireless head mounted displays. The DARPA Cybersoldier project got involved.
I had a cheap version of that back in 95-96 had a red lense that acted like a HUD to play games on.
That's pretty cool, how long ago was that
@@sergeantstrawberry that was 1996
@@ADHDsquirl sold those at the Bon Marche electronics dept! You could watch TV while you mow your lawn
@@BudKnocka
U pale beings need to go ain't that right boy
Meta is incredible! The sports and concerts will be incredible