Tomb Raider: A Tale of Two Laras

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  • Опубликовано: 16 сен 2024

Комментарии • 4 тыс.

  • @odinsplaygrounds
    @odinsplaygrounds 4 года назад +1578

    The modern Tomb Raider games have a huge disconnect between cutscenes and gameplay. In the cutscenes she's fragile and vulnerable as you mentioned, but in gameplay she's like a slasher villain taking down the enemies one by one, cutting their throats or killing them in other horrible ways with her pickaxe, then committing genocide with an entire village, etc. She's a total killer. While the original game tells more the atmosphere trough gameplay, which is all more aligned with actual tomb... raiding.

    • @trequor
      @trequor 3 года назад +96

      This is my primary gripe with Naughty Dog games. The disconnect between gameplay and cutscene is downright comical... like how can anyone pretend that Joel is a morally grey character when he strangles like 50+ people to death in the first hour of gameplay alone? He's an irreverent murderer.

    • @MuhammadAli-qh8tg
      @MuhammadAli-qh8tg 3 года назад +29

      I remember thinking how she came across so realistic and then suddenly she was a a flippin hardened murderer lol

    • @MrREAPERsz
      @MrREAPERsz 3 года назад +92

      @@trequor Joel pretty much tells you that he's a murderer. He has to be. And in cutscenes he does come across as a brooding murder man. There is no grey area in TLOU. It's either kill or be killed.
      Lara on the other hand acts like some scary girl, when she clearly can wipe out an entire city. The 1st game I understood why she was nervous and terrified. She went against zombie samurai and saw ww2 dead corpses. She stabbed herself with a arrow and survived bear traps.
      There's no reason she should be scared of anything in her next 2 adventures.

    • @truecaliber1995
      @truecaliber1995 3 года назад +27

      Ludonarrative dissonance is a problem a lot of modern games struggle with, unfortunately.

    • @teacherfromthejungles6671
      @teacherfromthejungles6671 3 года назад +55

      @@trequor Joel never denied he has become a bad guy after his daughter's death and the virus outbreak. That's why his character development is so precious to millions of fans of the original TLOU, and that's why the same people hate the sequel so much.

  • @heavymentalgamer2580
    @heavymentalgamer2580 3 года назад +885

    Old Lara Croft: Just prepared enough to shoot some wild animals while dodging for her life.
    New Lara Croft: So unprepared and out of her depth that she single-handedly slaughters a private army in CQC in a matter of hours.
    This is what "progress" looks like.

    • @philithegamer8265
      @philithegamer8265 3 года назад +23

      Seems legit.

    • @Law2120
      @Law2120 3 года назад +11

      ahahah i never thought of that but its true.

    • @AimForMyHead81
      @AimForMyHead81 3 года назад +26

      Reboot Lara is fine and much better than the majority of modern day female protagonists.

    • @philithegamer8265
      @philithegamer8265 3 года назад +16

      @@AimForMyHead81 Explain why, apologist.

    • @AimForMyHead81
      @AimForMyHead81 3 года назад +9

      @@philithegamer8265 I just posted an entire comment explaining why but RUclips auto-deleted it for some reason ffs.

  • @Gaia_Gaistar
    @Gaia_Gaistar 4 года назад +2028

    I miss the rounded sunglasses and the fact she was one of the few people cool enough to pull the look off.

    • @tuna5305
      @tuna5305 4 года назад +11

      Maybe I'm not boomer enough to understand but people liked weird sunglasses back then like how were those ones in Matrix cool?

    • @WhiteInk47
      @WhiteInk47 4 года назад +107

      TUNA it was a specific kind of cool, and I think it’s aged gloriously in a cheesy sort of way. Don’t understand the boomer word use? You know boomers are a lot older than the Matrix/Tomb Raider time right?

    • @bergonath8851
      @bergonath8851 4 года назад +69

      @@tuna5305 At least learn to use "boomer" in the correct context, kid.

    • @tuna5305
      @tuna5305 4 года назад

      ​@@bergonath8851 Okay, anime profile pic sure. Oh, and I'd rather use a word wrong than be a "mature" person who uses the word "kid"

    • @bergonath8851
      @bergonath8851 4 года назад +65

      @@tuna5305 Yeah, nice comeback, kid.

  • @noelv1976
    @noelv1976 3 года назад +936

    I love how the reboot Laura went from “Oh no I just killed a man” to mowing down mercenaries with ease.

    • @UToobin75
      @UToobin75 3 года назад +46

      Haha, so true. I literally just finished the 2013 reboot tonight for the first time (I know, I'm eight years late). I remember the early trailers seem to depict killing out of necessity as a pivotol, traumatic moment. And as such, I didn't think that those confrontations would occur too often. Boy was I wrong! It had all the subtlety of a jackhammer. At times I wasn't sure if I was playing Tomb Raider or Max Payne. As an origin story, I expected more survival and tomb raiding and less wanton murder. Who needs intricate puzzle solving when you can have Mortal Kombat esque finishers? :-(

    • @RonT222
      @RonT222 3 года назад +21

      Lol yeah. I don't mind the first reboot installment. It gave an interesting backstory but honestly after being so emotionally vulnerable after killing one dude she just turns into a type of sociopathic killer. And her personality hardly changed the second installment. Just more daddy issues. If they took away all the hundred of humans she just mowed down and introduced some more wildlife and other dangers that come from being stranded on an island it'd make sense. Then pivot her character in the second and third game that just kicks ass like the old Lara.

    • @UToobin75
      @UToobin75 3 года назад +9

      @@RonT222 Currently playing through a second time to clear up some achievements. I mean you can blast guys with a shotgun to the face by the dozens as if it's just another day in the park. It's kind of hilarious. Fun thrill ride of a game, but over the top to the max. Playing through a second time I've really come to realize just how much of a departure in tone it is, and how the identity of the original series and Legend/Underworld is somewhat lost in translation.

    • @RonT222
      @RonT222 3 года назад +9

      @@UToobin75 Yeah that was my major issue with it. I loved the graphics for Shadow of the Tomb Raider mostly bc with RTX and my monitor has a method for enhancing RTX. It's visually amazing but honestly it just doesn't hit right. Too many linear quick reaction moments and yeah by the final boss battle I was like "what's happening." Him pointing out the music and absence of noise while inside a vast tomb is definitely something I miss but didn't realize it until it was pointed out. There needs to be a simple enhanced version of the original Tomb Raider. Frankly I'm tired of all these articles that keep bashing old classic games like Tomb Raider and God of War. Like clearly the things that occurred happened for a reason and developed the characters. If they want to bash something go after the game magazines or something of that time lol. They specifically sexualized characters, the games were just doing what they wanted and all games had a clear rating system back then.

    • @PrayForTanqueray
      @PrayForTanqueray 3 года назад +25

      @@UToobin75 If I remember correctly there's a scene in the 2013 game that has Lara talking to her "mentor" and him going on about how killing is never easy, how hard it must be for her to have to do it, and so on. But Lara actually admits to the fact that killing is indeed easy for her, implying that she has problems feeling remorse for doing so. Seemed like an interresting take tbh, but they went nowhere with that in the sequels, so whatever I guess.

  • @EliseFreshwaterBlizzard
    @EliseFreshwaterBlizzard 3 года назад +440

    As a child, I LOVED Lara Croft and wanted to be her. Now, I go into caves as a hobby. Funny, that! She always struck me as a good role model because she was so head-strong.

    • @jakebrooks7481
      @jakebrooks7481 2 года назад +3

      Did you get into spelunking

    • @sonofsandwiches6892
      @sonofsandwiches6892 2 года назад +22

      Check out this woman's channel. She's like a real life tomb raider! (mostly caves tho)

    • @tomtom21194
      @tomtom21194 2 года назад +23

      Do you do back flips in the caves?

    • @croft4746
      @croft4746 2 года назад +28

      Honestly she influenced me so much, I’m even doing archaeology at Cambridge right now and writing a book on Mesoamerica and honestly I put it down to her

    • @NatoShinobi
      @NatoShinobi 2 года назад +7

      Same!! I got into Anthropology. She was a direct influence amongst other things like Star Trek etc 🤓

  • @lillustar
    @lillustar 4 года назад +1513

    I'm a girl and I totally LOVED the trilogy with Legend, Anniversary, and Underworld. I might have been a little late for the Tomb Raider series, I haven't played the previous games, still, I was almost instantly hooked on Legend. I actually loved her outfits and it never bothered me that she always looked sexy. Just the opposite, it showed me that I don't have to be the typical girly girl to be attractive. She's become one of my greatest role models. When the new series came out, I haven't played it because I wasn't attracted when I saw the trailers, I watched a walkthrough, it instantly seemed like a disappointment. I think the video greatly summarizes the problems. I would like to add, that in the new series, they basically took away her sexiness, inside and outside, and made a neutral character. The acrobatic moves were my favorite things in the games I played. In the new games (2013 and up), she could easily be replaced by a male character. Sorry to say that, feminists ruined the game.

    • @bergonath8851
      @bergonath8851 4 года назад +200

      It's funny how today's idea of a "strong female character" is kind of misogynistic when you think about. They take away any trait that would deem a female character "feminine" both in her looks and attitude. So, what do they mean, she has to be a dude or act like a dude to be strong? And people defend this notion, maybe without even realizing it.

    • @herheartbeats5727
      @herheartbeats5727 4 года назад +30

      @@bergonath8851 Yes, plus they have achieved the challenge, of weakening and victimizing *even* Lara Croft...seriously.
      Though I never pined to the Tomb Raider hype 1st hand, then, I would still play those games rather than stupidly victimizing, patronizing, puritan moralistic ones...

    • @saintmemes5205
      @saintmemes5205 4 года назад +3

      That one long comment.

    • @Error404----
      @Error404---- 4 года назад +40

      I liked Legend quite a bit with its mad Matrix style gun-play and the motorcycle segments were pretty cool too. It could have done without the QTE's, but it was quite funny when you fail them. There was one where Lara had to jump over something on her bike and I missed the prompt and she she just drives into a wall. Lol.

    • @lillustar
      @lillustar 4 года назад +15

      @@Error404---- Something like that was in the Japan scene, when there was a motorcycle at the rooftop. 😻😻😻😺😺😺

  • @FerrariCarr
    @FerrariCarr 3 года назад +284

    Her original persona/biography is the best. She’s more badass, choosing to live the lifestyle of an explorer and tomb raider instead of a British socialite. She has this total air of independence, which I love.

    • @00Kuja00
      @00Kuja00 3 года назад +6

      She also seems older, almost in her near 40's with her voice actor. At least for me.

    • @theredlioness2502
      @theredlioness2502 2 года назад +19

      @@00Kuja00 Lara was canonically 28 in TR1. She just seems a lot older when put next to re-rebooted Lara due to... well, the gaping chasm of differences between their characters.
      The oldest we see the original Lara is 35 in Angel of Darkness. Or if you prefer the timeline where she died in Egypt, 31.

    • @00Kuja00
      @00Kuja00 2 года назад +2

      @@theredlioness2502 I know, I was just reflecting on my own perspective.

    • @theredlioness2502
      @theredlioness2502 2 года назад

      @@00Kuja00 That's nice.

    • @fezzy5591
      @fezzy5591 Год назад

      @@theredlioness2502 Is that sarcasm?

  • @NewGuy2534
    @NewGuy2534 4 года назад +699

    “Don’t you think you’ve seen enough?”
    Of you, Lara, never.

    • @andrewcrow5979
      @andrewcrow5979 4 года назад +19

      Heheh

    • @ther_ternum6712
      @ther_ternum6712 3 года назад +26

      Just another Lara Croft compilation. ;)
      Update: The video is gone, lost to the great pr0n purge of the hub. And many others. F

    • @franacha
      @franacha 3 года назад +3

      I love how this happens after she has dealt with a unit of evil goons sent to her house.

    • @TCantwell
      @TCantwell 2 года назад +8

      Lol, and thats a line from my favorite tomb raider.

    • @X360M
      @X360M 2 года назад

      @@ther_ternum6712 It's because of people like you, why female characters get sex appeal removed. You're disgusting, go troll back to your ''pr0n'' hub where you belong.

  • @KelsonArwhi
    @KelsonArwhi 5 лет назад +954

    The activists predictably cite original Lara's sexiness as a problem, when even that was something she cleverly, manipulatively, and unapologetically leveraged to press every advantage. The quip you end the video with was a great example. She's quite self aware of where most fellas will be looking, and isn't at all threatened by that.

    • @WeirdTale
      @WeirdTale 4 года назад +50

      She has the trigger finger and the right hook to put you back in your place. Which is the point.

    • @dirus3142
      @dirus3142 4 года назад +104

      She is confident about who she is mentally and physically. Feminists like to "body shame" her, or rather the devs, because of her curves. They claim to support all body types but when the busty curvy girls get a hero that looks like them, they need to be ashamed of it. I am paraphrasing a woman that used to do game journalism. Sadly cant remember her name.

    • @WhiteInk47
      @WhiteInk47 4 года назад +16

      I still think she’s kinda hot in the reboots, just not totally aware of how to leverage that yet.

    • @kennyblanquisco5890
      @kennyblanquisco5890 4 года назад +18

      @MichelleObama isAman she became kinda whiney and lost. In new Lara's defense, I think its a good origin story IF it was put into the reboot like an ACTUAL origin story instead of some epic save the world thing.

    • @k.s.2935
      @k.s.2935 4 года назад +47

      I remember reading an article discussing the, at the time, upcoming Tomb Raider reboot and how the new Laura was much more grounded and realistic. They guy went so far as to mention her reduced breast size being more realistic and fitting for her character, and that he didn't want anyone commenting with any rebuttals otherwise to that position as he, "didn't want to hear it".
      Funny the hypocrisy of those kinds of people. They act as if they speak for women equally, yet end up condemning or shaming the very real women out there who happen to have large bust sizes and curvy figures (naturally). Because women with a hefty pair can't accomplish much besides being eye candy for men I guess. That was one of the first examples of the mentalities I saw seeping into the gaming industry at that time.

  • @Ithurtssobad
    @Ithurtssobad 5 лет назад +672

    Old Lara is sexy, iconic, interesting, strong, competent and the childhood of many a mid 90s gamers.
    She was essentially the strong female character done right.

    • @samuelkibunda6960
      @samuelkibunda6960 5 лет назад +71

      And she didn't whine about men

    • @kirbyhatesincels917
      @kirbyhatesincels917 5 лет назад +6

      Samuel kibunda.
      In which game does she whine about men? I’ve played every single TR game and not once does she pass a sexist remark.

    • @kirbyhatesincels917
      @kirbyhatesincels917 5 лет назад +12

      Female characters don’t need to be “sexy” to be good. Neither do male characters.

    • @samuelkibunda6960
      @samuelkibunda6960 5 лет назад +36

      @@kirbyhatesincels917 but it's always been like that I don't remember a time when a video game character isn't someones ideal body type hell games like God of war are pure male fantasy

    • @samuelkibunda6960
      @samuelkibunda6960 5 лет назад +10

      @@kirbyhatesincels917 Sorry I played two of the reboots rise and tomb raider I haven't played shadow but someone told me she whines a lot

  • @ainternet239
    @ainternet239 5 лет назад +3439

    "For anyone who knows absolutely nothing about video games"
    Shows photo of She Who Must Not Be Named 😂😂😂😂😂

    • @nickyroche2486
      @nickyroche2486 5 лет назад +92

      Go on who the fuck is she?

    • @wulfherecyning1282
      @wulfherecyning1282 5 лет назад +439

      @@nickyroche2486 Anita Sarkeesian. Feminist "games critic" who ran feminist frequency. She was one of the anti-gamergate morons who tried to claim "gamergate is just hatred for women".

    • @haillobster7154
      @haillobster7154 5 лет назад +163

      Before watching the video, I'll hazard a guess.
      Anita Snarky Ass?

    • @nickyroche2486
      @nickyroche2486 5 лет назад +16

      @@wulfherecyning1282 ok nice one

    • @Case_
      @Case_ 5 лет назад +41

      I genuinely lost it there :)

  • @Bones12x2
    @Bones12x2 3 года назад +327

    When Lara was created it was very clear that her creators came up with a great idea for a character and theme to put the character in.... Then decided it would be even better if that character was also a hot babe. Which is why it worked. The games activists are too stupid to realize that her sex appeal certainly brought attention, but the game itself and the quality of her character is why she was successful... Not because of dudes just perving out to her.

    • @thegardenofeatin5965
      @thegardenofeatin5965 2 года назад +56

      The story I've heard was they came up with the premise of the game before the main character, and when they designed a Tomb Raider, they said "Shit that's Indiana Jones, Spielberg is gonna sue us." So then they said "What if woman?" Thus was born Laura Cruz, A rich Brazilian explorer. But Core Design couldn't find a voice actress with a convincing South American accent there in Derby, England, so they altered her backstory to be Laura Croft, British Aristocrat. Then for some reason they decided Americans--by far the largest market for the game--weren't familiar with the name Laura, so they changed it to Lara.

    • @michaeltatham7987
      @michaeltatham7987 2 года назад

      @@thegardenofeatin5965 Thanks for that. I always thought it was suspiciously Indiana Jonsey just without a penis.

    • @guojunma9802
      @guojunma9802 2 года назад

      really? gamer?

    • @WilliamWizer
      @WilliamWizer 2 года назад +1

      well, there's the legend, I don't claim it to be true, that one of the editors made a mistake when making the 3D model and Lara got her breasts "a couple cups" larger. which made her a hot babe (or more of a hot babe than she was planned to be)
      but a game, as you said, isn't about the front polygons. it's about the plot.

  • @TheAutistWhisperer
    @TheAutistWhisperer 5 лет назад +1445

    Old Lara is best, she actually had a personality and she was fun.

    • @MariaIsabellaZNN
      @MariaIsabellaZNN 5 лет назад +77

      Whew I was kinda getting scared for a while that I might have been the only person who thought that..

    • @omiorahman6283
      @omiorahman6283 5 лет назад +53

      She was beautiful too new one looks like a stranger

    • @Wimpymind
      @Wimpymind 5 лет назад +5

      Yes good ol DD personality.

    • @VideaVice25
      @VideaVice25 5 лет назад +3

      If only you knew how many of the reboot fans attacked for calling out that "TR in name only".

    • @fixihardtmann4682
      @fixihardtmann4682 5 лет назад +6

      But what about her spiky boobs?

  • @mja2317
    @mja2317 4 года назад +537

    This game was made by 6 young dudes. 6 YOUNG DUDES. And Squeenix, Crystal Dynamics and all of their labour force and resources can't make a Tomb Raider that's as entertaining.

    • @ClockworkAnomaly
      @ClockworkAnomaly 4 года назад +15

      Youth is vitality. To create something new you have to be young.

    • @ClockworkAnomaly
      @ClockworkAnomaly 4 года назад +10

      @Dizzy Gear you're way wrong. Its commonly known that you become less and less creative as you age. That's why authors always talk about struggling to maintain their "inner child"
      And older people have just as much ambition and vision as younger people. That's why they are so restrictive- they believe doing the same, uncreative thing is the best way to serve that ambition. Corporate takeovers, presidential nominees, and the vain attempts at glory by elderly kings throughout history are enough proof.
      And I dont know why you are insulting me, I've said nothing offensive.

    • @ClockworkAnomaly
      @ClockworkAnomaly 4 года назад +3

      @@manny5450 People change over time, its universal. most artists have periods , some good, some bad, some depressed. They do keep working but often they don't work creatively their whole life, a lot of it is simple commercialization. I have lots of creativity left because I've worked at it, but even I don't spark with idea the way I did when I was 15. Yes you can mitigate it, yes if you have lots of it you wont probably lose it completely, but you cannot ignore the reality that it will decrease over time, just like mental sharpness and beauty, you can work at it, it will still decrease, if slowly.

    • @rh_BOSS
      @rh_BOSS 4 года назад +6

      Tomb Raider was a perfect storm. Technology and vision came together at that moment in time and a lot of good decisions were made along the way concerning character design, basic gameplay loop, story and music. These things happen every once in a while mostly by themselves and can't be recreated just by pouring more resources into a project. Some other examples of this are Doom, Quake, Thief I & II, Half-Life, Myst.

    • @shiannafoxx
      @shiannafoxx 4 года назад +1

      ...I liked the Legend reboot

  • @kevinvassar5075
    @kevinvassar5075 5 лет назад +1776

    It's in the title "shadow of Tomb Raider" as in shadow of its former self.

    • @DmytroBogdan
      @DmytroBogdan 5 лет назад +59

      The shadow of SJWs overshadow the real Tomb Raider

    • @TheMrPeteChannel
      @TheMrPeteChannel 5 лет назад +26

      BRILLIANT!

    • @martok2112
      @martok2112 5 лет назад +28

      They just needed to add "Pale" to that title, and they would've hit the situation bang-on. "Pale Shadow of the Tomb Raider".

    • @brianfuller7691
      @brianfuller7691 5 лет назад +3

      Yeah!

    • @mariokarter13
      @mariokarter13 5 лет назад +11

      "A prequel worked, how about we do that two more times?"

  • @Fake_Dude
    @Fake_Dude 2 года назад +81

    The modern version of Lara Croft, in the later games:
    Cutscene Lara: "I can't do this, I can't... but I have to. I KNOW I can do this. Just... a little more..."
    Gameplay Lara: "I killed five hundred and thirty four people on Yamatai. They were rapists, cannibals, and murderers, so by the end, I didn't even feel guilty."

    • @Dowlphin
      @Dowlphin Год назад

      So she's a psychopath who is extremely shrewdly deceptive to the level of schizophrenia and directing the deception at herself to try and stay in denial about her other half's savage nature.

  • @sidiksurat1878
    @sidiksurat1878 5 лет назад +476

    Old Lara, all the way!

  • @MelonieMac
    @MelonieMac 5 лет назад +1280

    This is one of the best videos I have ever seen in my life, thank you for making this. Too many people have awful misconceptions about classic Lara Croft, you have really done her justice with this.
    I hope to see Tomb Raider return to what it once was. I had a lot of fun with the reboot trilogy, but ultimately they were downgrades in every way compared to the original titles.

    • @byz88
      @byz88 4 года назад +8

      Was it one of the first videos you've ever seen? I found the last game borderline unplayable and I'm a massive fan of the originals but you should look into some actual documentary series' on Tomb Raider and not this narrow anti-feminist crap who has no idea about the franchise besides enjoying the mechanics and limitations of the originals (which I also really enjoy). Look into the creator and his views and ideas, then what actually happened later. This was just "the game was actually fun and also I don't like 'feminists', especially Anita Sarkeesian! Am I right fellow incels in the comments?!".

    • @_Data_
      @_Data_ 4 года назад +100

      @@byz88 Yes, exactly! Melonie is _obviously_ mistaken. Because how could a female like this video so much??! It's obviously a mistake... Or is it wrongthink?? ...NO! Surely not! I mean, she's a wamen, so *clearly* she's just confused. Thou lady needs some "mansplaining"!
      LOL you're a perfect example of a male feminist. I'm screenshotting this it's comedy gold.

    • @byz88
      @byz88 4 года назад +3

      @@_Data_ think you missed the point there haha. I mentioned this has a bit of the simple minded 'anti-feminism' trash you see people lapping up, didn't bring gender into it at all but you seem to have a bit of an obsession with it 🤔 And you're assuming because I criticised anti-feminism that I must therefore be a feminist who supports Anita and is 'triggered' by everything? Nice way to prove my point 👍🏼 😂

    • @kayden5238
      @kayden5238 4 года назад +32

      the first reboot was good I had a lot of fun with it and I got that she was feeling vulnerable and all that other shit because she sort of wasnt the Lara croft yet that we know in the classics .. but I dunno that new one just couldn't keep my attention and I stopped playing it in the end, the games gone down the chore path which isnt the right move .. lara shoudl be a level by level progress like the classics, im getting sick to death of having too much offered to me in a game via chores, sometimes its nice just to have one route and a story behind it instead of having to run around a massive world

    • @byz88
      @byz88 4 года назад +7

      @@kayden5238 I had the same experience, the 'open world' part of it breaks the flow of the games narrative, but I really enjoyed the first reboot despite being a big fan of the originals (currently replaying them again) and I got that it was Lara before she became the version we seen in the originals too. I'd have liked to see her turn more into that character even if not exactly the same, I don't mind a slightly different take on the character. They should probably tone the massive killing sprees she goes on though before cutting to a more emotional vulnerable character in a cutscene, the disconnect is expected in games but these newer games it seems a little bit more jarring because the contrast is massive. The original badass sarcastic Lara would be more suited to the crazy action in these games, it's not on Bayonetta's level but her character suits the gameplay in that game better than these Tomb Raider games do.

  • @parapotato
    @parapotato 4 года назад +581

    So I actually really liked the first game in the Tomb Raider reboot. It was cool to see a young Lara gaining the skills and prowess she would become famous for, and the story was compelling enough. But the thing I liked most was the potential to bring the series full circle and be there when she turned into the competent, intelligent, and bad ass woman she would be become ... and then that didn't happen and her character mostly stagnates over the next two games. So disappointing.

    • @blakestone75
      @blakestone75 4 года назад +53

      Will Mills agreed. I liked the first game. It was compelling and it was fun. The game play was ok. Not the the best but passable. But then the next two games fell right into the age old trap of plot over story and it made no sense, none of the antagonists were interesting. Lara didn’t evolve as a character in any way. Perfect example of focusing too much on the polish and not on the heart.

    • @silverblade357
      @silverblade357 4 года назад +34

      Rise of the Tomb Raider seemed to be on the right path, with Lara having more confidence and picking up an edge as the world once again proved that shit is crazy. After playing Rise, I could see her character putting down the bow and taking up the pistols in the third game.
      Unfortunately, that game turned out to be Shadow of the Tomb Raider, the weakest of the trilogy, the worst presentation of our heroine and a poorly optimized piece of crap on PC.

    • @sameerkhatri588
      @sameerkhatri588 4 года назад

      @@silverblade357 shadow ran better on my pc vs rise

    • @silverblade357
      @silverblade357 4 года назад +2

      @@sameerkhatri588 Settings on Shadow? Also, I only just played both games so maybe Rise got patched up?

    • @k.s.2935
      @k.s.2935 4 года назад +9

      I can agree to that, though vulnerability doesn't have to be a starting point for someone. In the original series, her outlook and take on tombs and adventuring stayed largely the same, she was enticed and excited by danger and relics. Despite her original experience in surviving had the plane she and her mother were on crashing, mother dying, and her having to survive in the Himalayas(?) alone at 9 or 10. Vulnerability and insecurity can work when written well, but it's used too often and is pretty much expected of anyone undergoing any new experience. A danger loving thrill seeker is just seen as "shallow" or "unrealistic" now.

  • @Archeantusable
    @Archeantusable 3 года назад +306

    "The good news is, most of these people are idiots".
    Subscribed

    • @freewheeler8924
      @freewheeler8924 2 года назад +18

      "so we don't need to care what they think". Exactly.

  • @pasijutaulietuviuesas9174
    @pasijutaulietuviuesas9174 4 года назад +230

    Anyone who says Lara Croft is nothing but eye-candy clearly never played the games.

    • @surejan.8472
      @surejan.8472 3 года назад +22

      idk fam those triangle boobs really do it for me

    • @nickdawg8165
      @nickdawg8165 3 года назад +12

      @@surejan.8472 Duuuuuude why you gotta remind me??? 🥵🥵🥵

  • @The_Isaiahnator
    @The_Isaiahnator 5 лет назад +284

    More and more game developers nowadays want to create "grounded" stories featuring "everyman" characters who trudge their way through misery and pathos, only to reach some less-than-ideal ending.
    The appeal of classic Lara was that she was a larger-than-life heroine who took us on grand adventures and did it with supreme confidence. At least the _Legend_ trilogy, _The Guardian of Light_ and _The Temple of Osiris_ kept that aspect of Lara intact.
    Perhaps game devs will come back around to that once this stale interpretation of Lara reaches its climax.

    • @MoffatLee
      @MoffatLee 5 лет назад +12

      Being sympathetic and relatable is inferior to being interesting and driven in the same way that being passive is normally inferior to being active.
      Relatable/sympathetic characters are more likely to be passive as they tend towards being more normal people (until the gameplay segments start and they become Rambo) and then they are pushed into these situations where they go through some (normally) generic and shallow character development which somehow makes them more interesting characters because they grow through the story (from boring characters to slightly less boring characters).
      Part of the fun of old Lara (even if she's not very deep) is that she wasn't really a hero or some noble archaeologist, instead she's doing it for the thrill and for the chance to find some shinies to keep for herself and she embraces this side of herself. New Lara only starts to become interesting when she chooses to go exploring in the second game either to prove her father was right about the supernatural (while forgetting to bring a camera for proof) or because she enjoys the thrill of living dangerously and exploring ancient sites (even if she won't admit it herself) but then the author fails to explore these ideas with the result being that her character ends up only being about as compelling as the old Lara in spite of devs having so much more to work with.

    • @SerMattzio
      @SerMattzio 5 лет назад +20

      My favourite in the series was TR 2. Not only is Lara her larger-than-life, sassy self as you said, but she also has a genuinely heroic reason to be adventuring; she's trying to stop a Mafia-affiliated cultist leader from stealing a deadly artifact for his own misuse. She even joins forces with an ancient group of monks who have been trying to protect the artifact for hundreds of years.
      They didn't need to spend 60 in game hours explaining why she's shooting people in this game - they are evil bastards and shady criminal scum. At the end of the game they even invade Lara's home and try to murder her.
      On top of that, she only killed a few people in self defence in each level, whereas the modern game tries to convince you she's struggling with the morality of killing even as it sends 500 more redshirts for you to shoot mindlessly in the face. Somehow it makes Lara seem like a murdering b*tch despite trying to do the opposite.

    • @CastlesLaw1911
      @CastlesLaw1911 4 года назад +2

      The Isaiahnator It’s almost like the Everyman doesn’t want stories about the Everyman that fizzle out?
      Right?

    • @aka-47k
      @aka-47k 4 года назад +4

      i loved legend most, it was so fun, and i played tomb raider since nr 3.

    • @hannahgomes7
      @hannahgomes7 4 года назад +3

      damn right... I played TR BECAUSE Lara was a fierce mf!!! if I just wanted to play with a normal character, I'd be outdoors living... leave me be in my imaginary world where I too can be a fierce mf!!!! xD

  • @turanose
    @turanose 4 года назад +652

    Ironically the more powerful most women feel the more sexy they behave. People complaining about strong female characters that are also sexy are anxiety driven perhaps.

    • @waltercomunello121
      @waltercomunello121 4 года назад +68

      Agreed. Feminists are basically anxious women frightened about their own potential or about their inability to cope with the surrounding social environment, so either they want to suppress the other's sexy feminine potential (which is so well appreciated by men), or yell all sorts of shit towards anybody that isn't them.
      Then it could become a crystallized behavior, which is way worse. They don't even remember why they do it and start rationalizing about stupid crap that has no connection whatsoever with their habits.

    • @michaeloquendo11
      @michaeloquendo11 4 года назад +11

      Merriden
      Women behaving “sexy” or charismatic, and wearing lingerie-clothing are two different things. It’s not about female characters depicted as acting attractively feminine, so much as looking too exposed and possibly setting bad examples for girls, in terms of what powerful female role-models should look like.

    • @saisameer8771
      @saisameer8771 4 года назад +66

      @@michaeloquendo11 Nothing wrong with lingerie clothing. Movies like twilight objectify men all the time and no one cares. Yet when women are objectified all hell breaks lose. That's a very obvious double standard. I say let women and men objectify each other as much as they want.

    • @imasspeons
      @imasspeons 4 года назад +32

      @@michaeloquendo11 my wife is sexiest to me when she's just being smart and confident. Her clothes, make-up, none of that really matters when she's just being a badass.
      Strong women are awesome. I can't imagine why someone would want a partner that doesn't assert themselves and know their strengths. Boring!

    • @itsjustvin7630
      @itsjustvin7630 4 года назад +23

      @@michaeloquendo11 didnt women fight for freedom to dress how they wanted

  • @sEaNoYeAh
    @sEaNoYeAh 3 года назад +76

    Original Lara was such a badass. As a child in the 90s my reaction to her was borderline awe, the same kind of appreciation I had for the coolest and greatest heroes. Her feminine form never came across as a reason to think less of her, her strength and capability meant that she could never just be eye candy. She was a character it was enjoyable to spend time with, qualities anyone might aspire to, and that she was something of a sexual icon only made her cooler.
    As a man I've never understood why modern society shuns great female characters like this. So many female protagonists now cry a lot and then luck their way out of situations with deus ex machina. Not that there's anything wrong with crying but when it's the default response to situations there's something wrong with the character or the constantly abusive scenarios they're being put into. My reaction to the Tomb Raider reboot was the overwhelming feeling that the universe wanted her dead. Every handhold breaks, every ledge crumbles, every ancient wreck falls -why are the developers abusing the poor girl so much? Pain and suffering are not a substitute for character growth.

    • @Nirwanda001
      @Nirwanda001 3 года назад +15

      "Pain and suffering are not a substitute for character growth." this should be printed on crystal dynamics front door.

    • @DrDolan2000
      @DrDolan2000 Год назад +1

      It's all about how a character reacts to said pain and suffering. But shitting on a character for the sake of it is just as empty as a game journalist's arguments

  • @Daniel_C_Griffin
    @Daniel_C_Griffin 5 лет назад +336

    I always maintained, that the first reboot of Tomb Raider; Anniversary, Legend and Underworld were as good as Tomb Raider was ever going to be, and modern gaming trends would just ruin the whole thing; as they did.
    If Square Enix would just remake TR2 and 4 in the same way as Anniversary I will die happy. But it won't. Because shitty action set pieces are more important.
    And for fuck sake give her the dual guns back. It's like having Mario without the moustache.

    • @jeronimo196
      @jeronimo196 5 лет назад +11

      Yep. Or they could've released the level editor like the times of old and let fans do it. Even now there was some fan project to remake the Dagger of Xian, but it's going nowhere. TRLE is what made the original immortal - there is enough fan levels to last a lifetime. Most are shit, but some are great mini-games in and of themselves. A universe of adventures for Lara Croft that can never be fully experienced.
      As for the two guns - if they haven't given them back 3 games in, they never will. And why - because 2 guns don't mesh with the cover-shooting. Who would want to charge guns blazing, pulling-off head-shots mid somersault after bouncing off of the head of your enemy, when you could crouch behind a wall with a bow (just like every other game). Is it just me, or is Horizon Zero Dawn closer to Tomb Raider than Tomb Raider? I've come here to explore tombs and shoot dinosaurs, and we seem to be out of both.
      Although, to be fair, I haven't played the last 2 games and I heard that the "Shadow" had more tombs than the other 2.

    • @ColonelCarnage
      @ColonelCarnage 5 лет назад +2

      My three favorites come from each era. I like the first game, Legend and 2012.

    • @keenanweind1780
      @keenanweind1780 5 лет назад +18

      And give her back her old tits!!!

    • @graveraider1029
      @graveraider1029 4 года назад +18

      @@keenanweind1780 and give her back her classic outfits

    • @Cyborg1101
      @Cyborg1101 4 года назад +2

      Word, like giving Mario Hitlers mustache patch instead 😒

  • @jackgrimshaw5030
    @jackgrimshaw5030 4 года назад +1651

    You have to be amused by the modern contradiction that Lara Croft has been turned into a strong female character...by making her physically and emotionally weaker.
    Must be my outdated definition of the word 'strong'.

    • @sameerkhatri588
      @sameerkhatri588 4 года назад +54

      how tf is she emotionally weaker? because she now actually has emotion? and shes physically weaker because they went for a more realistic approach. Her cosmetic redesign is the only thing u have any real argument pinning feminism to

    • @rorschach1985ify
      @rorschach1985ify 4 года назад +250

      @@sameerkhatri588 "muh realism" is the shittest, most overdone argument I have seen to say a character is "better". Realism is boring, overrated, and just annoying to have when it is shoved on every goddamn type of media nowadays. You're talking about a series that was never realistic to begin with, which was made from the ground up to play like an over the top action adventure movie with fantasy elements where your character can jump and bounce all over the place with inhuman agility. When the fuck was it ever meant to be realistic? Even the reboot has some elements of this and the mere fact a single 20 something year old woman is fighting off entire armies worth of armed men is already unrealistic so your dumbass point does not even fit the game you are trying to defend.
      Almost no one plays games these kind of games so we can see the character cry and whine all the goddamn time for "muh realism" they play them because they just want to play a badass and interesting character. Old Lara showed plenty of emotions like being cocky, sarcastic, angry, and sadness. The difference is that unlike the reboot she acted like a fucking professional at her job and did not overreact or get too emotional like she never did this job before. Reboot Lara still acts like she is a newbie to this shit when she should be maturing by now yet she has not progressed since the first reboot. Old Lara was fun and interesting due to them not giving away too much of her backstory while making her have a personalty and still be strong and in charge.

    • @k.s.2935
      @k.s.2935 4 года назад +107

      @@rorschach1985ify Thank you. I have been saying this very thing for some time in regards to realism and making things "grounded". It's gotten so overdone and played out, I think it is just an excuse in a lot of cases so directors and studios don't have to think too far out the box and be creative, also to cut down on the special effects budget that they still fuck up when spending millions of dollars at the worst attempts.
      Though I also agree on the downgrade Lara has gotten in the reboots, which I saw it coming when it was announced who was publishing it and had a large influence in it, Square Enix. A traditionally Japanese game dev that overuses insecurity and self doubt as a crutch for so many of their own characters "development" in their own games. I was only willing to play the first reboot, as ridiculous as it was with it's Michael Bay action segments and explosions. Along with Lara putting Wolverine to shame with her apparent healing factor in no matter how many mountains or great heights she fell from, what she was stabbed or impaled by, no matter how many broken bones, lacerations, fractures, and almost every injury known to man she endured....the bitch could walk away from all of it five minutes later right as rain ready to get fucked up all over again lol.
      I'll take the quippy, danger loving, adventurous, fearless, badass version any day over millennial counterpart. I find it funny when people like Sameer Khatri imply that women with those qualities are lacking in personality or aren't "realistic", as if a woman can't have those very traits and has to display vulnerability. Not like the original character of her didn't in games like Legend and Underworld. Things could get personal for her to get upset or saddened (like when Alastor was killed which hit home for her, but sure as hell enraged her), but that was still accompanied by determination and focus to accomplish her original goal and kick ass along the way. One of my favorite scenes is when instead of shooting Amanda like she wanted to, because they used to be friends, she delivers the line, "From this day forward, every breath you take is a gift from me!" and pistol whips the fuck out of her.
      New Lara had one good part in the first reboot I thought was the closest she got to being that bold or badass, when she goes through one of the enemy fortified areas and says, "That's right, run you bastards, I'm coming for you!" Wasn't delivered with the same affect of the previous line, and was preceded by enemies in the reboot saying such skewed, misogynist toned and obvious lines curbed towards a feminist spin, "Don't be afraid, she's just a girl!" They even had to go so far as to insert that scene where she was about to be sexually assaulted to set the "men are bad" tone further.

    • @Marcusianery
      @Marcusianery 4 года назад +93

      @@sameerkhatri588 She never needed to become realistic. There is no need for that. Lara Croft was meant to be this over the top, super Human who destroys everything she touches basically. Now Nathan Drake taken her role and kicked her out as she is all "serious bizniz" suddenly. People need to stop altering old IPs and just make new.

    • @KnightlyScarlet
      @KnightlyScarlet 4 года назад +11

      I think in the current story she's supposed to be more clever in how she tackles opponents, instead of jumping and shooting with barely any aim or skill necessary to play..... the reboot is supposed to be more her becoming stronger gradually, if you listen to Anna's tapes in rise of the tomb raider it brings her some depth as shes coming to terms that she's a killer. I really couldn't give two shits about feminist bitching and whining...
      I think its just that they want to tell another story with her to try and keep up with newer games that are more like films.... you can love her, you can hate her, but at the end of the day she's here.

  • @dragons_red
    @dragons_red 5 лет назад +180

    I also think today vs 90s early 3D era is a case of limitations breeding creativity. Back then you had a TON of restriction from the 2D sprite era that made certain game ideas impossible, and moving into 3D finally opened up those ideas to explore (while still having restrictions with hardware limitations of the day that fostered more creativity in the process).
    Today only the budget is the limit it seems, combined with it becoming a high cash flow market, we are getting super awesome looking sameness. Even investor/publisher meddling aside, when you possibilities are limitless, you can get decision paralysis or confusion because you have to keep deciding what to do.
    Games should always be designed first without hardware in mind. The theme and mechanics and framework need to be ironed out. If the environment does not limit you, you have to make your own limitations and stick to them.

    • @NetAndyCz
      @NetAndyCz 4 года назад +13

      I love how the early Tomb Raiders are kind of Mine craft boxes. It makes measuring running distances and jumps so easy! It makes for a wonderful gameplay. I also do not mind the auto aim, because the combat in Tomb Raider was not about headshoting your enemies, but about avoiding their attacks. I so miss everything that made Tomb Raider good and enjoyable in the new games, it is like any other modern game with Tomb Raider textures over it. I did not like Legend that much when it came out (and well AoD was just different). But it felt that Anniversary and especially Underworld got back to the core of what makes a good Tomb Raider game. Miss that in the new triology.

    • @WeirdTale
      @WeirdTale 4 года назад +1

      I know, its painful.

    • @FireballFlareblitz734
      @FireballFlareblitz734 4 года назад +1

      @Dragon's Red as an aspiring programmer, I now see why pseudocode is so important

    • @GamingWolfGod
      @GamingWolfGod 4 года назад +3

      I remember seeing a post someone had made awhile ago. It basically was about how the jump to 3D graphics killed creativity. What is the next step? As it stands all there is to improve is "nicer" graphics, there is no revolution to be had when it comes to video games. When 3D came out the floodgates opened, no longer were games limited by pixel sprites and limited movement. But now where can we go? 4D? Can't really be done. VR? Maybe but it's still got some time to go before it's mainstream. 3D gameplay killed the need to innovate. Hardware is accelerating at a pace that gaming can't keep up meaning there is no build up of desire or tediousness when it comes to gaming anymore.

    • @Pinkhair3d
      @Pinkhair3d 4 года назад +3

      Next jump is the point where procedural generation and photogrammetry are sophisticated enough that instead of having artists design game elements, a computer spits out a polished but unoriginal chunk of polygons that are high fidelity but lack any creativity at all.

  • @katthunter6561
    @katthunter6561 3 года назад +130

    I loved this Lara. I don't care that the stupid femwarriors are whining about Lara having huge boobs and is 'objectified', she was pulling off that sexy vibe because she was confident, intelligent, and BADASS. That, as a young woman, is what I took away from Lara's design- she owned her own sexiness, because she was confident in her personality. Thanks Drinker, I smiled at many fond memories

    • @symbiotex1751
      @symbiotex1751 Год назад

      i don t see what is sexy with that new trash impostor

  • @davidschaftenaar6530
    @davidschaftenaar6530 4 года назад +81

    Lara Croft is the reason I like women with an English accent. Tomb Raider I was the first game I finished on my own as a kid... The Lara I grew up with will always have a special place in my heart and there's no amount of reboots that could ever change that.

    • @chriswyatt9869
      @chriswyatt9869 3 года назад +4

      As someone from England, most girls meet that requirement so I have set my eyes on more specific aspects like having brown hair, pointy tits and being able to dual wield pistols with ease

  • @efe_aydal
    @efe_aydal 4 года назад +894

    We're almost the same age. I was born in 81. So that's how I can get all your jokes.

    • @poulwinther
      @poulwinther 3 года назад +24

      68'er here and fully on board.
      *Too old to have cared about the later trilogy but had a full on blast with the originals!

    • @Borgforce
      @Borgforce 3 года назад +6

      Born in 81 too - I loved the first few games on the PlayStation, I prbly would’ve bought more, but thought it was getting a bit much, same with the Resident Evil franchise too

    • @egonieser
      @egonieser 3 года назад +12

      I'm from 89 and get it aswell.

    • @lorenzocabrini
      @lorenzocabrini 3 года назад +22

      I was born in 71 and I'm having a bit of difficulty remembering what we were discussing... ;)

    • @lorenzocabrini
      @lorenzocabrini 3 года назад +15

      @Elliot Kirk '06? That's just a few years before the start of WWI, since in my mind '06 can only expand to 1906. Congratulations on most certainly being the oldest person to comment on RUclips videos.

  • @blatherskite3009
    @blatherskite3009 4 года назад +211

    The new TR games also seem oddly keen to avoid the more overt fantasy stuff that made the the old TR games special. The old games used to have what I can only describe as a sort of Ray Harryhausen thing going on, where mythological monsters are a thing that can happen. And that was awesome; a major part of why I loved them.
    In the old games you'd eye statues with suspicion, wondering if they were likely to come to life when your back was turned. Skeletons, T-Rexes, winged Atlanteans, spear-wielding centaurs; all of that stuff could (and did) happen.
    Stuff like set-piece gunfights with regular human enemies - seemingly the primary interest of the new TR games (because Uncharted) - were actually the most mundane bits in the old TR games. They represented the real world making a momentary and unwelcome intrusion into the far more interesting Sinbad-type stuff; they were something to get past so you could get back to the good stuff.
    I guess they decided to massively dial back the fantasy elements in the new TR games because it's somewhat dissonant with their new "realistic" take on Lara. Trouble is, no-one ever asked for a more realistic Lara, and certainly not at that price.

    • @UToobin75
      @UToobin75 3 года назад +17

      With the 2013 reboot still fresh in my mind (played through it for the first time this week), I will say that despite the writers attempt to ground the narrative into a tale of survival (and killing, lots and lots of killing), they still fell into the same pitfall of anchoring the mythology to the supernatural. Problem is, the story barely telegraphed that it was going to lead to a supernatural eventuality, making it that much more jarring.
      While most of the Tomb Raider titles do have an other worldly element, if you're going to tell an origin survival story with a gritty bend, I think it would've served the story more to keep it rooted in reality from start to finish -- or perhaps bookend her adventure with a subtle nuanced hint at the possibility of the supernatural to inspire Lara to continue adventuring and raiding tombs.

    • @rayan7089
      @rayan7089 2 года назад +1

      the devs of tomb raider said that the new games are supposed to be lara’s backstory that turn her into the hot badass in the original games, they also stated that they wanted to celebrate tomb raider’s anniversary with ‘surprises’ which could possibly be a new game and if it is i cannot wait for a modernized classic lara croft

    • @blatherskite3009
      @blatherskite3009 2 года назад +8

      @@rayan7089 Yep, I get what they were trying to do, i.e. show how the character became the Lara Croft that we knew, but (imho) it was deeply misguided.
      It's worth remembering that the original TR games (briefly) covered an origin story for her - but I guess Lara was originally mentored by a male character (Werner Von Croy) and we can't be having that anymore in the current climate, can we?
      Nope, modern Lara had to be a self-made woman on a journey of self-discovery ... fuelled (mostly) by killing several hundred nasty male grunts. That's what you get when you hire a female writer to "reimagine" the character, I guess :(

    • @newtpondskipper
      @newtpondskipper 2 года назад +1

      But, but now they can show how tough and gritty she is!

    • @blatherskite3009
      @blatherskite3009 2 года назад +3

      @@UToobin75 Same here - I finally finished TR2013 during lockdown. Must've been my third run-up at the game, but this time I managed to see it all the way through and not tap out part-way.
      Yes, the end was very jarring. All the way through, the game it seems keen to suggest rational explanations for any apparently supernatural stuff and then suddenly at the end it just says to hell with all that, it's supernatural after all.
      I was convinced the storms thing was going to be something to do with the military base - some kind of experimental magnetic storm-generator - and the Himiko stuff would turn out to be just people getting their religious-cult on about the legend.
      As you say, it was jarring after all the "realism" stuff to have the explanation be "Oh alright, it IS supernatural." I guess it was supposed to be a neat surprise, but to me it just felt like a shrug from the writer; an admission that they couldn't come up with a good enough rational explanation for their own "mystery box" plot-devices.
      I'd have been happier if the game had just picked one - realism or fantasy - embraced it fully, ran with it, and stayed consistent to it.

  • @theharlequin7280
    @theharlequin7280 3 года назад +98

    6:22 The impact sound when her body hits the ground still is so damn visceral and haunting over 20 years later.

    • @mikecobalt7005
      @mikecobalt7005 3 года назад +8

      I remember that *Crunch, I would always be Leary trying the second time just because of that sound.

  • @Johnny_Nebulous
    @Johnny_Nebulous 4 года назад +58

    One great thing that gets overlooked about Lara's backstory in the originals is that Lara's family disapproved of her lifestyle; there was no legacy or learning everything she knows from daddy. While on a school trip she survived a plane crash in the mountains and managed to survive two weeks until she found a village and was rescued. The experience changed her, and she began her tomb raiding lifestyle because, like the Drinker made about so many excellent points, she wanted to. In my opinion that makes her so much more badass than the cliche "father's legacy" that's been the norm for her cannon since the movie and Anniversary (otherwise an excellent remake).

  • @bjorn301
    @bjorn301 4 года назад +507

    For Christs sake, put up a warning if you are gonna flash up an Anita like that, I was eating.

    • @trje246
      @trje246 3 года назад +7

      lol, not sure who that is, but from the seemingly unanimous comments, i don't think i want to know either. haha

    • @johncrafton8319
      @johncrafton8319 3 года назад +44

      @@trje246 Look her up, then grab a few drinks to wash away the memory.

    • @bandman83
      @bandman83 3 года назад +2

      @@johncrafton8319 lol

    • @fumomofumosarum5893
      @fumomofumosarum5893 3 года назад +13

      I'm sure Anita and Greta fell from the same ugly tree

    • @HateshWarkio
      @HateshWarkio 3 года назад +20

      @@trje246 she is basically the person who inspired Druckmann to create Abbymination and have her kill Joel

  • @svagglaorde4387
    @svagglaorde4387 5 лет назад +387

    Classic Tomb Raider - Badass, intelligent, confident, tough as bolts, gunz blazing, femme fetale Adventurer and explorer.
    Reboot Tomb Raider - Mopey, frightened, guilt ridden rich girl with daddy issues.
    Me: Where have I seen this before?
    Samus: Cough cough....

    • @MaxArturo
      @MaxArturo 5 лет назад +11

      They did'nt need to reinvent her, it's like reinventing somone iconic like superman

    • @MoffatLee
      @MoffatLee 5 лет назад +9

      While I think you exaggerate to an extent I do have to say that I'm really bloody tired of characters in modern media having daddy issues as part of their character.

    • @Krysnha
      @Krysnha 5 лет назад +2

      Agree, the old Samus, was strong a sex bomb, that in the reboot of the snes, you can see she was strong.
      Muscular six pack abs, confident in control.
      New Samus, sounds like an automaton, she loose control and enter panick mode and she enters a hazardous zone wiouth protection because daddy didnt allow her to.
      She was aone metre ninte tower, but tey put her near tall men, so she doesnt even look like that.
      Yes, Samus was kill.
      Lara loose her personality, sensality twin guns, origin, everithing

    • @atomaweapon
      @atomaweapon 4 года назад +1

      the first reboot was awesome. the other 2 not so much

    • @daxlucero2437
      @daxlucero2437 4 года назад +1

      Svagg LAORDE old one sounds like Rey with that description

  • @truffelnootje
    @truffelnootje 3 года назад +58

    “ you always have the idea that lara has something up her sleeve” YES it’s having a good character. She’s well written! Critical drinker you know your tomb raider alright!

  • @Gruntvc
    @Gruntvc 5 лет назад +589

    Old Lara Croft: Strong female character, basically Indiana Jones but it's a female in modern times.
    Current Lara Croft: Psycho Rambo Mary Sue who cries a lot and takes out entire armies single handedly.
    Guess which Lara was better. -_-

    • @alejandromelendez1609
      @alejandromelendez1609 5 лет назад +26

      New Lara. Old Lara has no character.

    • @csabaszep8162
      @csabaszep8162 5 лет назад +88

      ​@@alejandromelendez1609 Have you seen this video? It was about how Old Lara had actual character. Suffering, grunting and groaning from start to finish while being shoved from one situation to the next does not equal having character. The new games are nice but the protagonist is not Lara.

    • @samz8691
      @samz8691 5 лет назад +70

      @@alejandromelendez1609 She does.
      She's a posh British woman who does whatever she wants, she's polite when it suits her but has no shame in being snarky at her enemies.
      Also you know, she WANTS to do this stuff because she finds it fun.

    • @Acesahn
      @Acesahn 5 лет назад +30

      @@samz8691 Who enjoys surprising her butler by taking pot shots at him, forcing him to deflect pistol rounds off his serving tray to avoid another trip to the hospital. Who occasionally locks him in the freezer, and forgets about him. Someone who enjoys mowing down entire villages of Tibetan monks and taking their artifacts. Who....
      Wait a second... was Laura a psychopathic maniac? XD

    • @samz8691
      @samz8691 5 лет назад +22

      @@Acesahn Yes.
      Also killing those monks is optional, they're actually allies,

  • @dankeykang4576
    @dankeykang4576 5 лет назад +218

    The Lara Paradox:
    The fewer the polygons, the hotter she is.

    • @seyeolajuyin
      @seyeolajuyin 5 лет назад +11

      Man that's true

    • @neamraven
      @neamraven 5 лет назад +35

      Pfft. Not a paradox. It's a real life phenomenon. The less you know about a (hot) woman and the less you see of her, the hotter she is.

    • @jemsterr
      @jemsterr 5 лет назад +5

      She even agrees.. "haven't you seen enough? "

    • @pineapplepizza4016
      @pineapplepizza4016 5 лет назад +10

      The more polygons, the less you see. In 10 years she will probably be sporting a burka.

    • @Li_Tobler
      @Li_Tobler 5 лет назад +1

      Dunno, the Underworld one is my favourite

  • @JadeSun7
    @JadeSun7 4 года назад +98

    I'm convinced that freedom of/fun movement is one of the most underrated and under-utilized elements of game design. Think about how well Mario 64 holds up and how FUN it is just to move around in that game. Similarly, Lara's movements felt fluid and dynamic in a way that no game without a jump button really can.

    • @trequor
      @trequor 3 года назад +14

      Game designers have forgotten that games are supposed to be fun. I think that Yahtzee Croshaw gave a great piece of advice to aspiring games developers: "Start with a character in an empty box. Figure out how to make moving the character around fun, then move on to more complex level design."

    • @bobnix3240
      @bobnix3240 3 года назад +2

      I highly recommend trying out the (genuinely) free to play game Warframe specifically for the freedom of movement. I played that game for years because of the beautiful graphics and the way your characters can move (jumping and gliding and flipping and sliding and rolling and so on). Every time I stopped playing it and went to another game I felt like my character's legs and arms were all broken. I think this is the same experience people had with the original Tomb Raider games. Just total freedom.

    • @ColoradoStreaming
      @ColoradoStreaming 3 года назад +4

      Same with Ocarina of Time. So many hours riding Epona around and exploring the environment. Mario 64 was a pretty huge game for the time too, so many different levels and things to do. The slides were always the most fun IMO

    • @redsoxu571
      @redsoxu571 2 года назад +3

      That's essentially what the developers of Batman: Arkham Asylum did, and we saw how that went. They asked themselves how to represent Batman in terms of movement and combat, and then found a way to do it. Most previous games turned human fighters into either guys who were limited in combat (not good enough for Batman, who needs to be able to realistically take out a room of gangsters) or were overpowered boxers. The freeflow combat of AA is exactly what we always wanted from him, with graceful attacks and constant counters that often used enemy movement against them hitting the mark. And the final element of the game that I loved was that it turned gunfire into a real threat...it saved Batman from plunging into crazy unrealism, and offered a threat to work around. Great stuff, all cribbed off of the thinking that you shared!

    • @Boyzby
      @Boyzby 2 года назад +1

      Before my Wiimote died, I used to turn on Smash Bros Melee just to move around in the game, when I felt like I needed my hands to do something.

  • @DistantKingdom
    @DistantKingdom 3 года назад +166

    10:14 this is oddly satisfying for some reason. incredible how long ago that game was released

    • @queencancerous5332
      @queencancerous5332 3 года назад

      It’s impressive to see stuff like that on older hardware, shows how much effort they put into the game.

  • @LotharMeyer
    @LotharMeyer 5 лет назад +158

    The games in the 90's had generally more soul within them. No microtransactions, no fancy graphics, but compelling gameplays and fascinating stories. I cannot recall anything as epic as Baldur's Gate Saga, which, within its good vs. evil narrative, managed to present a whole spectrum of moral stances, provided companions and NPC's whose strengths were not their sexual orientations, but their stories and dilemmas they faced, and gave the players some freedom in terms of dealing with certain problems. And now one developer wants us to get hyped about adding NPC's to a deeply flawed game that used to be a great franchise, another claims tgat we should get excited, because the new game would be a single player without microtransactions. To paraphrase the witty, yet inebriated genius himself - F**k off, devs!
    Thank goodness there is Cyberpunk on the horizon

    • @ericrhodes5174
      @ericrhodes5174 5 лет назад +21

      This push toward 'realism' and 'cinematic presentation' has drained all of the fun out of videogames.

    • @diogomoniz9703
      @diogomoniz9703 5 лет назад +11

      The graphics were "fancy" for its time. It might not look that great in todays standards, but they always tried the best that it was possible to do. And Tomb Raider is just one of those examples!

    • @Zingam
      @Zingam 5 лет назад +6

      That's plain wrong: "no fancy graphics", "fascinating stories"... The games did have "fancy graphics" for their time. Most of the games didn't have "fascinating stories", they had generic excuse for a story to set the theme of the game. One of the best example for both is "Doom", even "Duke Nukem 3D".

    • @Kn1ghtborne
      @Kn1ghtborne 5 лет назад +4

      @@ericrhodes5174 yeaaa I've noticed the surge in realism
      It's getting boring

    • @Li_Tobler
      @Li_Tobler 5 лет назад +2

      I'm waiting for the Cyberpunk as well! Vampire the masquerade 2 is pretty promising too

  • @AQCorner
    @AQCorner 5 лет назад +175

    another argument for the graphics aren't everything debate, good video

    • @deadlypandaghost
      @deadlypandaghost 5 лет назад +14

      Oblivion. Faces the stuff of nightmares. Gameplay the stuff of legends

    • @HexenStar
      @HexenStar 4 года назад +3

      Graphics only need to pass a certain threshold, - after which, any further improvements
      bear no meaning whatsoever. Creativity on the other hand - has no maximum limit. And that
      is what defines things. (game mechanics aside) Think Crysis (or any other such brand) series
      VS Slain, for example. 250-ish megabytes of sheer artistic talent - effortlessly annihilate the
      so-called "cutting-edge graphics", which in fact, - are nothing but presumptuous whirlygigs of
      a numeric DPI setting devoid of any artistic skill.

  • @Multi-Tech
    @Multi-Tech 5 лет назад +197

    My history with the Tomb Raider franchise is probably completely different from everyone else's.
    When I first got my PS3, I like a lot of people, got into the Uncharted franchise during that console generation. After playing those 3 games multiple times, I wanted to play a game similar to it. That's when I picked up "The Tomb Raider Trilogy".
    The collection came with Legend, Anniversary, and Underworld. I absolutely loved Anniversary and Legend (though Underworld I wasn't too big on). Heck, I liked them more than Uncharted (the irony being that TR would just turn into an Uncharted knockoff soon). Till this day, "Tomb Raider Legend" is one of my favorite games.
    After enjoying that trilogy so much, I wanted more. I purchased TR 1, 2, 3, and The Last Revelation. I hated them at first (mostly due to the controls). But after I got used to those controls, I LOVED them. The level design and puzzles were so good. For once, I had to actually use my head in a game, rather than "go here, shoot people, then go here and shoot more people." Like so many modern games (modern TR included).
    So I end my Tomb Raider opinion with this. I have NO NOSTALGIA FOR CLASSIC TOMB RAIDER, AND I LOVE IT!!! TR is now one of my favorite video game franchises and Lara Croft is one of my favorite video game characters (and my favorite female video game character). Thanks for the video. I agree with it completely.

    • @stumpy4770
      @stumpy4770 4 года назад +6

      Multi Tech Power
      The original Tomb Raider is my favourite game of all time, the only Tomb Raider I hate, is Angel of Darkness, I also like the new reboots, but they have nothing on the originals.
      If you like games like Tomb Raider and Uncharted, have you tried God of War ? I never gave God of War the time of day, back when it first came out, because of the Quick time event fighting, but many years later, the very first God of War was free on PS plus, I played it and fell in love with it right away. I had never played anything that felt so Tomb Raider like, the exploring, puzzle solving and hidden secrets to find, was on par with Tomb Raider.
      I am just playing through the PS4 God of War, and enjoying it more than I did any of the new rebooted Tomb Raider games, the only thing is the combat system is much different, but I have got use to that now, and like the challenge. I put all games I buy on the hardest difficulty straight away, but if you just want the game exploration and puzzle solving, just set the difficulty to easy.
      God of War on PS4 is amazing, and I got it in the PS Store sales for £15 :)

    • @benkeane365
      @benkeane365 4 года назад +1

      Loads of people seem to forget that if you turn up the puzzle difficulty to hard on the new ones you actually have to think about shit.

    • @SparrowNoblePoland
      @SparrowNoblePoland 4 года назад +8

      Add to this, after making Tomb Raider Legend, which was somewhat different from the original game, but kept most of the original aspects (except for the loneliness feeling), they released Tomb Raider Anniversary, which was practically just a remake of Tomb Raider One, only with graphics that were up to date, modern controls, and the levels were just slightly reconfigured to give the old players some surprises. Even the music was the same, only recorded again for better quality.

    • @terrylandess6072
      @terrylandess6072 4 года назад +5

      @@SparrowNoblePoland To this day, Anniversary is the only game 'reboot' done right - don't change a thing except upgrade the graphics and tech for modern machines - leave everything else as it was - brilliant!

    • @namelessjedi2242
      @namelessjedi2242 4 года назад +4

      Legend is awesome, one of my favorite games. The original is a classic for a reason, and Anniversary was a fun remake.

  • @willmccormick947
    @willmccormick947 4 года назад +84

    He's spot on that the sparseness of music and foes in the original made the game very tense. You really did feel you were exploring something that hadn't been seen in eons. And if you encountered only 1 tiger in a given section, it made that seem like a real threat. It was substantially more realistic than the games of its time. Tomb Raider 1 was the best game of the 90's. So much focus was on Lara's proportions (which I liked) that most missed what made the game great was excellent game play, intriguing puzzles and a real sense of character and atmosphere.

    • @stephaniebaird6937
      @stephaniebaird6937 4 года назад +8

      I totally agree!! I'm replaying the original Tomb Raider right now and the lack of music is absolutely terrifying. It makes it even more jarring when you hear any other sound effects/foes.

    • @willmccormick947
      @willmccormick947 4 года назад +3

      @@stephaniebaird6937 You are so right, Stephanie. Great atmosphere.

    • @necrosunderground
      @necrosunderground 3 года назад +8

      While it's been forever and a day since I played the first couple of TR games, I remember forgetting all about Lara's bodily dimensions, and how much I got just straight sucked into how damn good the games were. And yeah, there were some levels in them that made me straight up claustrophic (sunken ship? Fuck me! Climbing that tower that just kept going up, so you start to really notice just how far away the ground was? FUCK! ME!) Lara kicked ass, the games were fun and engaging, and to me, the fact that Lara was a badass, no-nonsense adventure hound was the real appeal; the fact that she had an impressive bra cup size really held no importance beyond wondering if those things were gonna give her back problems as she got older.

  • @lootmaster1337
    @lootmaster1337 5 лет назад +274

    i really liked the first of the reboot, as it felt like a real backstory to her, seeing how she struggles and learns along the way.
    then came the 2nd and 3rd and somehow it was just "oh she forgot everything again for some reason" where i didn't feel like any progress was made on the charakter and most of the game just turned into a mediocre shooter.

    • @Mitsu2040
      @Mitsu2040 5 лет назад +14

      Yes, I replayed the reboot many times. I played the sequels twice--only to try and get trophies. They were boring.

    • @ThriftEGaming
      @ThriftEGaming 5 лет назад +12

      I still like the first reboot game too, although it certainly had it's problems, mainly quicktime event disease. Button mashing + instant death for not button mashing fast enough does not equal compelling gameplay. But raiding the side tombs in that game was a lot of fun, with some nifty puzzles and a nice control scheme to accompany them. It gave a good motivation to explore and play more than just the main storyline. Definitely very Uncharted-like but it works for this type of game.
      After that it felt like the reboot sequels really fell into a rut though. Instead of building on the first one and trying to improve the flaws while building the story towards the older Tomb Raider style, they just made increasingly tired retreads of the same stuff.

    • @enumaelish9193
      @enumaelish9193 5 лет назад +1

      I'm sorry the reboot has TWO sequels?!

    • @colinjudge1261
      @colinjudge1261 5 лет назад +17

      Same here. Thoroughly loved the first instalment of the reboot. And while I mostly enjoyed the gameplay of the second one, I just could not get over having to listen to her shiver and whimper her way through the whole thing (while simultaneously defeating armour clad, sword-wielding ancient guardians with a goddamn ice pick). She should be tough as fucking nails at this point, not still somehow surprised that magic exists

    • @ThriftEGaming
      @ThriftEGaming 5 лет назад +7

      @@enumaelish9193 Yep. Rise of the Tomb Raider and Shadow of the Tomb Raider.

  • @aaronward1973
    @aaronward1973 5 лет назад +55

    The difference between art made by dedication with the scant resources they had and the shallow corporate mass produced shit nowadays, awesome work mate.

  • @Koshea69
    @Koshea69 2 года назад +55

    I still remember my astonishment at the remake the first time I walked into an optional tomb and said "alright, it's on now, let's make a tomb raider!" only moments later to have Lara say "Ugh, I hate tombs" WHAT?!!! YOUR THE FING TOMB RAIDER, HOW DO YOU HATE TOMBS!

    • @6Kubik
      @6Kubik 2 года назад +4

      Well the developers took this to heart and gave her way more tombs in the next 2 games. And they are amazing.

    • @stevekramerf242
      @stevekramerf242 2 года назад +1

      @@6Kubik Yeah, the second and third game might be dull story-wise, but the challenge tombs are fun well made. Granted, they're not that demanding and complex like in the original games, but still a nice distraction from the rest of the gameplay with its Uncharted/Gears Of War-combat mechanics (which has really no place in Tomb Raider-games).

    • @CapitanoAraym
      @CapitanoAraym 2 года назад +5

      @@stevekramerf242 " Granted, they're not that demanding and complex like in the original games "
      ... that's the POINT of the "original": it was the first 3d platform game, and not for the sake to simply to platform to platform to score the best time (alike a Sonic or Super Mario) but with an entire enviroment to explore to RAID A TOMB! And also is a shame that a 25 years old game can topple a (barely) prequel-sequel on the FUNDAMENTAL!!!
      I was an already grown up boy at the time (21 yo) but I was the first one to get TR in my friend group: with my brother (7 years younger) we became the "help guide" of the neighbourhood (back in the days, NO actual internet/walkthrough guides) just because, for those couple of weeks of advantages, we were the two more deep with the explorations, to give advices and help people stuck in this or that corner of the game.
      It was a "quiet game", that you could dive in, relax (as Drinker said: it was silent, with a GREAT soundtrack that popped out just sometime, and only in the right moment), but also place you in an acute sense of mind, where agility and reflexes needed to be paired with an actual functional brain, to rember clues and with NO MAP and NO WAY POINTS: you had to picture the 3D enviroment in your brain and actually USE your neurons.

    • @stevekramerf242
      @stevekramerf242 2 года назад +1

      @@CapitanoAraym Yeah, I know, most older games didn't treat the player like an idiot and were not really holding your hand.

  • @dragons_red
    @dragons_red 5 лет назад +32

    It was the lonliness and mystery of the adventure, with an EXCELLENT soundtrack that went perfectly with the action on screen. Made me feel like I was there, and always curious but cautious about what I would find next.
    Atmosphere is key.

  • @CMCAdvanced
    @CMCAdvanced 5 лет назад +169

    I wish more people would watch this, you're doing god's work

    • @jackoblllllllll
      @jackoblllllllll 5 лет назад +5

      maybe God should move his ass and do it himself

    • @steve_ire321
      @steve_ire321 5 лет назад +3

      @@airtonkyo Story driven pish. They're trying to make a film rather than a game, yeah.

    • @BeeRye
      @BeeRye 5 лет назад +1

      airton kyo all games these days are streamlined and super automated filled with cinematic cut scenes that holds your hand at every turning point, telling you what to do and where to go. I might as well just watch a movie if that's what I'm gonna get out of a game.

    • @CMCAdvanced
      @CMCAdvanced 5 лет назад +1

      @Star Trek Theory my god doesn't care about capitalization

    • @jigartalaviya2340
      @jigartalaviya2340 5 лет назад +1

      So whinning abt stupid stuff is god's work now....
      Great.

  • @quietdignityandgrace
    @quietdignityandgrace 5 лет назад +51

    Shadow of the Tomb Raider's gigantic plot hole. In the opening chapter she discovers that the badies are exploring the wrong country.
    So she travels to the correct country, and the bad guys are already there? Oppressing the locals, setting up shop. What? It was in main badies backyard?
    And screw the traps. If she's so damned smart, why doesn't she just blow a hole in the wall and yoink the Muggufin like Trinity just happens to do... constantly.
    She survives 6 different things that'd kill her, yet these ass hats are already in the joint wandering around waiting for sugar shorts to show up? Grab the thingy and split! Duh. Bad guys win.

  • @cattysplat
    @cattysplat 3 года назад +58

    These old 3D games were so fascinating to explore. The idea that you could literally get lost in labyrinth tunnels made everything seem dangerous. You were in full control of your character, any death by platforming was all your failure, no magnetic sticking to ledges, auto climbing with 0 risk to death. You had the freedom to execute every single input needed to succeed or fail doing so, mastering your movement was mastering the game, potentially pulling off some crazy movement to solve puzzles and secrets that made you feel like a real skilled explorer. Unlike today's third person games where control is taken away from you into an auto jumping, cover shooting, cutscene fest that limits everything to be strictly streamlined and relatively risk free. I miss those games of old, you either got good or died trying.

    • @keineFackel
      @keineFackel 2 года назад +4

      Yep! And nowadaysif you dont solve a puzzle ten seconds in, Lara will give you a „helpful hint“ which noone has asked for…

    • @mattgee4867
      @mattgee4867 2 года назад +3

      Yeah nowadays you have these interactive cutscenes where it's "press x to not die and move the cutscene along"

    • @ToxicBastard
      @ToxicBastard 2 года назад +3

      Climbing in modern games is just "press up to jump to the next yellow painted ledge!"
      We peaked at Infamous 2.

    • @spaceranger7375
      @spaceranger7375 Год назад +1

      Yeah, and the funny thing is: I usually die in the newer games BECAUSE of the auto stuff :D It's difficult to predict movement when the games try to "help" and think for the player, like magnetically draw towards a nearby ledge when clearly trying to jump further away (and fail to do either of them). Or just fail to be consistent in other ways, like fall through a platform after you clearly made the jump or having the camera affect jump directions in weird ways. When I jump from the exact same place to the exact same direction in the exact same way I expect the jump to carry out the same way every time, which just doesn't happen in newer games.

  • @Daimo83
    @Daimo83 4 года назад +233

    Lara was a strong, independent, beautiful, capitalist woman... and that's the wrong kind of woman for 2020.

    • @Gangst3r4ever
      @Gangst3r4ever 3 года назад +9

      Yes indeed the modern trend is the traditional woman.
      I'm sarcastic

    • @madkilla707
      @madkilla707 3 года назад +5

      Blame the woke

    • @skorgezagreat2462
      @skorgezagreat2462 3 года назад +7

      @@madkilla707 the word woke has no meaning nowadays sadly

    • @madkilla707
      @madkilla707 3 года назад +3

      @@skorgezagreat2462
      Yeah true
      Woke is meaningless

    • @michaeldiekmann6494
      @michaeldiekmann6494 3 года назад +20

      Capitalist? Thought she was ass old british nobility and rich by birth basically being free to do what she is actually interested in. Not working at Taco Bell to pay for college.

  • @incarceron1
    @incarceron1 5 лет назад +329

    This is the thing : who actually cares about the « sexualization » of a character ? If it pleases boys ? Cool. As a girl, it doesn’t really affect anything for us. I never even realised until feminists started whining about it that Lara had...pronounced features. It was so irrelevant, I didn’t see it. Especially as a child - I mean come on, not everyone has their head in the gutter. As long as the game is good, challenging, and entertaining, I really couldn’t care less about the « portrayal » and « representation » of women.

    • @alexandresobreiramartins9461
      @alexandresobreiramartins9461 4 года назад +43

      Yeah, but then again, you seem to be an intelligent, confident person who is not defined by stereotypes... unlike feminists. You sound much like my fiancee, who's a remarkably strong and very independent woman, even when she's so disabled she needs help with basic everyday tasks, like going to the toilet. I have no disability myself, and I tell you she's 10 times stronger than I'll ever be and I adore her. And she spits in the face of those idiotic feminists who whine over "the patriarchy", while being far more a strong women than they will ever be.
      Sorry for the rant. I just love my fiancee way too much.

    • @incarceron1
      @incarceron1 4 года назад +17

      @@alexandresobreiramartins9461 No worries, it's cute ;) Take good care of each other then, in these crazy times.

    • @alexandresobreiramartins9461
      @alexandresobreiramartins9461 4 года назад +10

      @@incarceron1 OK, thank you!

    • @ElveeKaye
      @ElveeKaye 4 года назад +34

      I am reminded of women who get their knickers in a knot over Barbie dolls. I was never into them as a child, but I don't recall any girls being upset about Barbie's proportions. As teens, we never looked back in anger over a silly doll providing "unrealistic expectations" about how a woman should look. That's because nobody thought that toys should provide an expectation of anything that children were going to experience in adulthood.

    • @incarceron1
      @incarceron1 4 года назад +25

      ElveeKaye exactly. It’s almost like they were not supposed to be a physical embodiment of an actual woman (with whom we could potentially identify), but rather a physical embodiment of an abstract being (the body of which we weren’t necessarily supposed to identify with). All of this screams insecurity to me, and is beyond pointless.

  • @trontosaurusrex9532
    @trontosaurusrex9532 5 лет назад +55

    I was completely blown away by the first Tomb Raider when it came out. Great video good sir, also,go away games "Journalists".

  • @lmonk9517
    @lmonk9517 2 года назад +10

    Another aspect of Old Lara that was better was that she actually wanted to raid tombs and collect artifacts. In the modern games the tombs don't have treasure at the end but rather a new 'skill' bonus or some shit.

    • @andrewhood8952
      @andrewhood8952 Год назад +2

      And the tombs in the reboot games are too easy and not very complex.

  • @MisterBlackroad
    @MisterBlackroad 4 года назад +191

    Back then I literally spent the entire 12th birthday of a friend with him trying to undress Lara with a cheatcode that turned out to be fake

    • @johncrafton8319
      @johncrafton8319 3 года назад +21

      Did you do the one that made her explode? That was a fun gag. I think that was for TR2, though.

    • @clamum
      @clamum 3 года назад +2

      LOL

    • @entertherealmofchaos
      @entertherealmofchaos 3 года назад +2

      Brilliant

    • @Saltyaf38
      @Saltyaf38 3 года назад +1

      How stupid were you?

    • @MisterBlackroad
      @MisterBlackroad 3 года назад +22

      @@Saltyaf38 Pubescent boy tier stupid. Did you skip puberty?

  • @FranZidane97
    @FranZidane97 5 лет назад +247

    Im visiting scotland in a month. I cant wait to practice my Drinker® voice with everyone around me

    • @TheCriticalDrinker
      @TheCriticalDrinker  5 лет назад +69

      Make sure you do it real loud so I can hear.

    • @wunti09
      @wunti09 5 лет назад +1

      Same here

    • @swinehouse
      @swinehouse 5 лет назад +5

      I’m Scottish by blood but English by accent. You’re gonna piss people off

    • @mihaidinul
      @mihaidinul 5 лет назад +23

      I’m Romanian by blood but Asshole by accent, pissing people off is the shit

    • @battleofwills7189
      @battleofwills7189 5 лет назад

      Cool! What part will you be visiting?

  • @DionysusJPower
    @DionysusJPower 5 лет назад +177

    I used to love Lara's original voice actress. It was a bad decision to replace her after the first game, never had the same personality to it.

    • @samz8691
      @samz8691 5 лет назад +20

      Shelly Blond (the actress) was great.

    • @riftvallance2087
      @riftvallance2087 5 лет назад +8

      I enjoyed the second game and all but the cut scenes and dialogue where totally bizarre, barley made sense and seemed really unnatural. Not sure the voice actress would have fixed it. Was I the only one who felt this way?

    • @RicardoAGuitar
      @RicardoAGuitar 5 лет назад

      Ditto.

    • @RicardoAGuitar
      @RicardoAGuitar 5 лет назад +2

      @@MaxArturo I thought the vocal pitch was too low from the second actress.

    • @Wilantonjakov
      @Wilantonjakov 5 лет назад +13

      Subi_fan same here. Hawes captured that classic Lara sass.

  • @hannahsowerby94
    @hannahsowerby94 3 года назад +33

    this is SPOT ON

    • @mzamethodman7134
      @mzamethodman7134 Год назад +2

      I hope it included pretend gun noises too, nothing beats a good bit of pchew pchew

  • @janslavik5284
    @janslavik5284 5 лет назад +10

    A tale of Two Laras? More like "Ignoring everything good about the reboot through my nostalgia lenses."

    • @perkspectivex
      @perkspectivex 4 года назад

      Yeah some of those og tomb raider fans never give new Lara any credit but I'm doing a retrospect series for the new trilogy and this is my newest video hope you like it
      ruclips.net/video/I2dGR-WiStw/видео.html

  • @TheEmanueleCastelli
    @TheEmanueleCastelli 5 лет назад +75

    You are absolutely right! I miss the real Lara! The braid, the brain, the guns, the music... I miss TOMB RAIDER!

  • @silverscorpio24
    @silverscorpio24 5 лет назад +106

    "And believe me, I came on to Tomb Raider many times back then." 😏

  • @zigzag3911
    @zigzag3911 3 года назад

    Great job Drinker

  • @alejandromolinac
    @alejandromolinac 5 лет назад +129

    I often ponder.... "pretty" people inspire me to get in better shape.... But these "game activists"... Its like they want everybody to be miserable like they are..... And they all look the same....

    • @54356776
      @54356776 5 лет назад +26

      That's the point, to make everyone 'equal'. They have to drag everyone down to their level of misery because being better is hard and stuff.

    • @element1111
      @element1111 4 года назад +6

      biological leninism

    • @superfluffyshmoopy299
      @superfluffyshmoopy299 4 года назад +4

      Evil likes company

  • @f11122
    @f11122 5 лет назад +36

    Exactly on point.
    They knew how to make games back in the day.
    Nothing pretentious, or overloaded, just solid games.

    • @BlackCroft666
      @BlackCroft666 5 лет назад +4

      Not to mention complete. Buying it. Getting the CD or similar out. Pop it into PC or console and there you go! Well it is like that with the Switch but setting the console up foor the first time was still annoying.

    • @f11122
      @f11122 5 лет назад +2

      @@BlackCroft666
      Yep. Game companies seem to want to even more profits with the loot boxes, microtransctions, dlc. To fully get a complete game nowadays would cost in the hundreds of dollars or it may never end.
      I'd never thought, along with the pretentious political crap, that we'd have to pay so much just to get the whole experience from a single game nowadays.
      I miss the old days of gaming.

    • @jeronimo196
      @jeronimo196 5 лет назад +1

      @@BlackCroft666 3 even had a secret level if you collect all the secrets. And when they were done with the first generation, they gave the Level Editor to the fans, so Lara can have an universe of endless adventures. It was the best of times, and we didn't even know it.

    • @waltercomunello121
      @waltercomunello121 4 года назад

      Without DLCs, in like 300megs. "Single shot guys, or we're screwed."
      Nowadays there are like 50gigs patches for Fallout 76, and it still sucks heavily. I mean, for fuck's sake, that's like insulting the audience.

    • @SparrowNoblePoland
      @SparrowNoblePoland 4 года назад

      Good news is, some fan made a remake of Tomb Raider II, called "Dagger of Xian", which is basically the Legend/Annviversary mechanics, with TR II maps, and Legend/Anniversary model of Lara being just slightly restyled into the original.

  • @mrshmuga9
    @mrshmuga9 4 года назад +118

    “They could learn a lot from the old games”
    That seems to often be the case nowadays. Devs would rather emphasize story/narrative than mechanics or atmosphere.
    Basically, because of the limited hardware, they had to put more effort into the rest of the game to stand out. But with shinier visuals they can use that to distract you from the fact that it’s lesser in a lot of areas than it’s earlier counterparts.

    • @bustergundo516
      @bustergundo516 4 года назад +4

      So true.

    • @54356776
      @54356776 4 года назад +9

      It's more to do with the suits who run the companies and there are plenty of great developers but they are simply not allowed to make real games anymore. Gaming got big and the business men took over.

    • @SparrowNoblePoland
      @SparrowNoblePoland 4 года назад +5

      It's often the same with music. The more resources, the less creative the creator is. Up to this day, handbooks of composition for beginners give a lot tasks such as 'make a melody of 4 tones', or you're allowed to write a piece only in one, and 'obsolete' scale. That is done to unleash your creativity, and make go the right paths, instead of getting lost lost and wandering in chaos, thinking 'What am I supposed to do?' The problem I've got with new Tomb Raider, (As most of us here), is they dropped the classic gameplay features that worked for decades, and destroyed Lara both in terms of her pesonality and looks. Some people responsible at the company, failed to see that Lara was always a work of art rather than model of reality, AND that a very few real people actually are totally superior to others in some aspects, and sometimes even they combine superiority in several aspects. Original Lara was someone you could look up to. The new one is just hopelessly trying to say 'you can do anything regardless of how hopeless you are', and her looks look like a result of argument between artists and SJW's, resulting in a design that still has huge boobs, but isn't actually beatiful and has some beauty-flaws like short legs, so you notice her breasts is so fake, because you're not overwhelmed by her beauty and can see the whole design is inconsistent. Not to mention the pleasure they've talem away from us. I mean, I could launch Tomb Raider Legend only to run around and swing on rope, to watch how beatifully she looks, and the grace of her movements.

    • @tumulovermelho93
      @tumulovermelho93 4 года назад +3

      That's why I respect Hideaki Itsuno so much (director of Devil May Cry 3, 4 and 5). Instead of bending the knee and trying to do a cinematic borefest like Sony did with God of War, he went "you know the complex mechanics from DMC3 and 4? I'll bring them back in 2019 and I'll add more. Enjoy."
      It's really not hard to understand. A game is a combination of aesthetic, music, tone, gameplay and visuals. Most modern games only care about the last item of the list.

    • @tumulovermelho93
      @tumulovermelho93 4 года назад +2

      Oh, and thank you, Lara. Without you and your dual pistols, Dante probably wouldn't wield Ebony & Ivory.

  • @mudcrab3420
    @mudcrab3420 4 года назад +32

    1:40 - "straight out the Naught Dog playbook"
    Wow - that backhander got better with age :D

  • @AllardRT
    @AllardRT 4 года назад +237

    Past, bad, exploitative Lara Croft: a cunning, strong and smart adventurer who does it just for the kicks. Unmistakably and unapologetically female in her looks, not afraid to flaunt her attractive features and use them to get advantage over others. Goes into adventures head first and keeps control over both situation and herself.
    New, good, feminist icon Lara Croft: a perpetual victim with an Elektra complex who spends every five minutes tripping over into a mudslide of QTEs where she hits every branch, barely raids any tombs, is very flat in her build.

    • @clamum
      @clamum 3 года назад +9

      Small boobs >>>>>> big boobs. But yeah I agree with you overall, typical "progressive" bullshit ruining yet another beloved thing.

    • @skorgezagreat2462
      @skorgezagreat2462 3 года назад +8

      @@clamum the real boobs are them normal sized ones

    • @AimForMyHead81
      @AimForMyHead81 3 года назад +1

      You're pretty stupid if you think reboot Lara is a feminist icon lmao

    • @futuza
      @futuza 2 года назад +5

      I can excuse the 2013 one for being a victim/inexperienced since its a reboot 'prequel', but the fact that the 2nd one doesn't have her develop into old laura is a pretty glaring failure. If you're going to do that, at least get around to developing the character instead of keeping her as a static one and never grows into adult Lara.

  • @nitrateodin
    @nitrateodin 5 лет назад +17

    Tomb Raider is one of those games I replay every year along others like Tenchu and Dino Crisis. I haven't played the new ones simply because it isn't the Lara I know. Tomb Raider's levels and music have always brought me unparalleled wonder and joy. It will always be one of the greats.

    • @SchrollShepard
      @SchrollShepard 5 лет назад +1

      Well, not every year, but every 2-3 years, I replay my favorite games ever. The entire classic tomb raider series is one of them (yes, chronicles included)

    • @opinionatedlookinboy5555
      @opinionatedlookinboy5555 4 года назад +1

      Aw man!! Tenchu kicked so much ass!! Loved 1 & 2. Then they took a piss on it. ....a-holes......

    • @nitrateodin
      @nitrateodin 4 года назад +2

      @@opinionatedlookinboy5555 Right you are! I actually played through Tenchu 2 in preparation for Ghost of Tsushima which is a pleasantly decent game. I see Sekiro as the rightful spiritual successor to Tenchu. I actually thought FromSoft was making a new Tenchu when I saw the teaser.

  • @newginslab6993
    @newginslab6993 5 лет назад +277

    I completely forgot shadow of the tomb raider even came out and existed. The new games are as bland as white bread.

    • @Gruntvc
      @Gruntvc 5 лет назад +23

      It's okay, they sold poorly. Now Crystal Dynamics is busy ruining Avengers.
      Deus Ex was better, too bad Square Enix killed that franchise.

    • @jarrod752
      @jarrod752 5 лет назад +5

      Remember when it was called _wonderbread..._ Rebranding didn't work for them either.

    • @shawklan27
      @shawklan27 5 лет назад +17

      The originals will forever be remembered despite how dated they are in some aspects while the new ones besides 2013 (i think?) will be forgotten

    • @shane55pwnt
      @shane55pwnt 5 лет назад +26

      Meh, the new ones are fine. Problem is it's a completely different experience than the old games. Mechanically and graphic wise, the new games are far superior. The problem being that the mechanics of the old game left for some more intense and immersive gameplay whereas the current games feel almost automatic at times. Even the graphics of the older games could be charming. I think it's more the level design and story which puts the older games at the top. Tomb Raider (2013) is fine but it's just one island. Tomb Raider 2 (my favourite game) had the player going from China, to Italy, to a sunken ocean liner, to Tibet and back to China where you are forced to go through an intense gauntlets of traps which leads to a floating city of jade leading to a fight against a dragon. You don't get anything like that in the new games.

    • @Umbran
      @Umbran 5 лет назад +1

      ShandalfGreyhame Yeah you nailed it. But wtf tomb raider 2 sounds so cool

  • @n0rie9a
    @n0rie9a 4 года назад +18

    all feminism and nostalgia aside:
    - had my first PC in 2007 and among the first games to play was TR:anniversary - i was captivated and mesmerized and been playing it occasionally to the present day (which after this video im going to do again)
    - bought TR 2013 about 2 yrs ago, played a bit, i was unimpressed, lara got stuck in a game breaking bug - didnt bother with it anymore; bought RotTR - played about 2 hrs and refunded it
    Tomb raider as a distinct and original franchise died in 2008

    • @vincegonzalez2171
      @vincegonzalez2171 3 года назад

      You should have kept playing, Rise of the Tomb Raider was quite good.

    • @n0rie9a
      @n0rie9a 3 года назад +3

      @@vincegonzalez2171 depends by which standards youre judging, im still stuck on pre '10s mentality about games - todays games are just industry drones. imo modern TR games are too over the top for what Laras character is supposed to be and have lost their individuality - and im not even one of those fans that played the good games like the first couple of TR games

  • @Patgenois75
    @Patgenois75 5 лет назад +84

    5:52 That move!!! Omg brings back so many memories
    And don't forget that its ok to be white and or straight ;-)

    • @amy7189
      @amy7189 5 лет назад +15

      Baba Yaga And it's ok to be a guy with a penis!

    • @TheVintendo
      @TheVintendo 5 лет назад +1

      They added it to Lara Croft Go. I had afeeling that it was a throwback to the orginal.

    • @starsiegeplayer
      @starsiegeplayer 5 лет назад +3

      I still remember my reaction the first time she did that move. "Oh wow... that is cool!"

    • @kirbyhatesincels917
      @kirbyhatesincels917 5 лет назад +2

      John Gooch.
      Yes, as long as you don’t body-shame.

    • @machinegaming6426
      @machinegaming6426 5 лет назад

      Murder Muffin Fuck that. Shaming works, and that's why the weak and defective hate it.

  • @JodesDaPhee
    @JodesDaPhee 5 лет назад +43

    Nothing tops Classic Lara!

  • @PowerRedBullTypology
    @PowerRedBullTypology 4 года назад +202

    Original Lara: Sexy woman
    New lara: overgrown kid

    • @NexusKin
      @NexusKin 3 года назад +7

      Original Tomb Raider: Pioneering Trailblazer
      New Tomb Raider: Has-Been Uncharted Ripoff

    • @xr.spedtech
      @xr.spedtech 3 года назад

      You had a typo for one full year

    • @PowerRedBullTypology
      @PowerRedBullTypology 3 года назад

      @@xr.spedtech You're right! Why did you not mention this before ;)

    • @Khoros-Mythos
      @Khoros-Mythos 3 года назад

      Lala?

  • @CreativeDawn95
    @CreativeDawn95 3 года назад +13

    The original Tomb Raider games will always be one of my absolute favorites. I still come back and play the original PS1 games from time to time. Tomb Raider 3 being one of my personal favorites. The soundtrack is gorgeous and nostalgic for me as well. I also looked up to the original Lara a lot because I loved how she was smart, sophisticated, feminine and absolutely badass. It's rather obnoxious to see gaming activists shred her without even playing the games. Thanks for making this video. It's awesome to see more people appreciate the 90s Lara Croft.

  • @avidgamer5676
    @avidgamer5676 5 лет назад +44

    I've always missed the gymnastics from the originals.

    • @jeronimo196
      @jeronimo196 5 лет назад +7

      The Legend trilogy was great while it lasted. It had the guns, the acrobatics, the tombs - Anniversary even was the entire first game. But why charge into battle guns blazing, when you can crouch behind a wall with a bow? Personally, I blame The Hunger Games.

  • @megathelos4976
    @megathelos4976 5 лет назад +48

    Well damn, that brought back memories of the good'ol gaming days. The days where SJWs weren't creeping around every corner wanting to saturate you in their lunacy. They should remake the Tomb Raiders 1, 2, and 3 with a modern game engine.

    • @tonyeff4447
      @tonyeff4447 5 лет назад +1

      Yeah that's a good idea. As I have lost a lot of interest in gaming in the last phew years.

    • @osaniss
      @osaniss 5 лет назад +5

      TR 1 was remade into a good game tho. Tomb raider anniversary

    • @BlackCroft666
      @BlackCroft666 5 лет назад +2

      @@osaniss Yeah but Lara wasn't badass anymore. She even used swear words in Anniversary. And her "first" kill. Meh. But the game was good. Just ignore the "Daddy issues" and her weaker personality.

    • @osaniss
      @osaniss 5 лет назад +4

      @@BlackCroft666 why do yall keep doing on about "DADdy issues"? Her dad is dead and she is following his notes to find what he was looking for. Its no damn daddy issues 🤦‍♀️ you just want to be edgy or find another way to put her down what?

    • @DigitalDassie
      @DigitalDassie 5 лет назад +3

      @@osaniss No, it's about her being intrinsically motivated, versus some kind of family drama. Original Lara was disowned by her family because she broke off an engagement. Her parents aren't dead, they're out of the picture. The Legend trilogy killed them off to echo the movies.

  • @drewlovelyhell4892
    @drewlovelyhell4892 5 лет назад +115

    Amen brother!
    'Legend' was a TombRaider reboot done right.

    • @CreativeWM_Personal
      @CreativeWM_Personal 5 лет назад +7

      No it wasn't that was a mediocore game that retconed many elements and brought in more actiony set pieces to the series, seriously she killed more people in that trilogy then she did in the classic series and set the trend of "wah wah my mommy and daddy died".

    • @neamraven
      @neamraven 5 лет назад +17

      My favorite Tomb Raider, tone wise. I hope they adopt a tone like that for the next reboot.

    • @drewlovelyhell4892
      @drewlovelyhell4892 5 лет назад +15

      @@CreativeWM_Personal What some people may eloquently describe as "wah wah my mommy and daddy died", I would call giving a character some believable motivation, other than just a lust for treasure.

    • @neamraven
      @neamraven 5 лет назад +8

      @@drewlovelyhell4892 A lust for treasure and playing for sport is enough motivation for a character like Lara who isn't supposed to be too much on the emotional side. I love Legend, but honestly the worst aspect of that game were the mommy and daddy issues. Not to mention it started a trend that went on to be part of the first movie (awesome TR movie by the way), and then part of the Reboot trilogy as well. Awful that this family thing was the focus of so many TR iterations, as opposed to the focus being tombs and treasure hunting for the thrills of it. The latter would have made for a lot more fun to be had, rather than melodrama to wallow in. Every single time Tomb Raider attempts drama, I roll my eyes. I dun want it!

    • @muznick
      @muznick 5 лет назад +9

      Lara looked the hottest in Legend. Yes, that sounds as weird as it is and I don't care.

  • @prince-solomon
    @prince-solomon 3 года назад +26

    Classic Lara is by far the best and most memorable of them all. Can´t wait for Lara to become Lara again. One day this SJW crap will go away and we can enjoy media again

  • @ryans3199
    @ryans3199 4 года назад +35

    I thought I was alone in hating on the newest Tomb Raider series. I came in late, with Anniversary, Legend, and Underworld. And I freaking LOVED those, still do, though hardware compatibility is really starting to degrade the experiences....... Played some Tomb Raider 2, also love that game. The new ones are utterly shite beyond all recognition. They took everything that made older titles fun and flippant, crossbred Lara with those CoD boys, sprinkled on some RPG elements for (bad) flavor, and spit out a game that feels more like a grindy shooter, than an action ADVENTURE. They stopped stirring the imagination and curiosity in exchange for Rambo style cinematic flair coupled with BORING segments of resource collection and it pisses me off! Even Uncharted managed to make a cohesive adventure with a stronger lean on story, engaging character arcs, and excellent visual fidelity, without insulting the player with such monotony. The gameplay, is so one-note, the story, is so one-note. Flat, just like her chest. "Oh no, but big boobies are offensive~" THEN DON'T PLAY IT. (Btw, Marvelous studio lead designer for Senran Kagura says 30% of the player base is female, so it has nothing to do with boobs. Grow up.)

  • @ImDrowningInFootwear
    @ImDrowningInFootwear 5 лет назад +62

    One of my favorite games and characters, i miss the old Lara.

    • @Alienrun
      @Alienrun 5 лет назад +1

      You have good taste in youtube videos! (And everything really lol)

  • @Gloops01
    @Gloops01 4 года назад +74

    I remember getting a sense vertigo in some of the original TR levels - helped by the horrible scream and crunch Lara made if she fell hundreds of feet to the ground. The floating islands level in TR2 was terrifying, with it's phantom warrior statues liable to shove you into the void at any moment. I don't get the same sense of visceral immersion from modern video games, despite the more 'realistic' graphics.

    • @Dumbledoresarmy13
      @Dumbledoresarmy13 4 года назад +3

      I never played the originals, but I have to say the 2013 game was the first game I've played that felt so 'visceral' as you say with the threat of those really intense deaths being played out in full with sound when you failed. I haven't really seen that in other games I've played - they're usually in a hurry to throw up a button for you to reload your save and the only consequence to dying is a screen that says 'you died' or 'game over' and a little bit of repeating what you did after you last saved. Maybe it's not as impactful as it was for you in the first games, but I think it's still something unique to Tomb Raider or at least games like it.

    • @abeld94
      @abeld94 4 года назад +1

      Because you are a grown man
      As time goes by, it is hard to be surprised by a video game

    • @nickmattio3397
      @nickmattio3397 4 года назад +4

      Swan dive at the top of the Egyptian level 6 floors up

    • @stephaniebaird6937
      @stephaniebaird6937 4 года назад

      Omg those statue guys are TERRIFYING

    • @joepratt9039
      @joepratt9039 3 года назад +2

      Tr2 was so good this comment has just given me flashbacks 😂

  • @jonburkitt3729
    @jonburkitt3729 3 года назад +9

    Ironically, the moralizers can only look at her sexual characteristics and define her entire character based on that, ignoring her more important and better qualities as a person, seeing her only as an object of male sexual gratification.

  • @Starcraftgamer97
    @Starcraftgamer97 5 лет назад +39

    "But I don't like violence!"
    *mows down every enemy and their puppy with an AK47 and fire arrows*
    "I totally have character growth and practically developed combat training to warrant being praised as a strong wahman!
    *proceeds to kill special ops cult members and bemoan the fact that surviving and fighting is brutal and difficult.*
    Also don't forget it's new Lara's fault that the end of the world even started to begin with.

    • @BlackCroft666
      @BlackCroft666 5 лет назад +2

      Oh well old Lara almost started it also but she fixed it nearly with her own life. (And when I see the reboot sometimes I wish they ended the series there)

  • @Chihiro-Kikuchi
    @Chihiro-Kikuchi 5 лет назад +31

    The new lara made me hate her as a character. Old school Lara FTW

  • @emomuzz5883
    @emomuzz5883 4 года назад +26

    They took away her 38's, they also took her guns.

  • @Zinmar
    @Zinmar 2 года назад +11

    I was something like 33 when the first Tomb Raider came out and I fell in love with the character and the environment. I appreciated there not being many enemies to fight and you were concentrating on solving the puzzles. Some of those were pretty difficult if memory serves. The last 3 are visually nice and I can't deny that. But they are so lacking on what made the game what it was, being a tomb raider. With the steam deck coming out I plan on using that to fire up those games and enjoy something from when I was younger.

  •  4 года назад +16

    One thing these old games did a lot better than today's (and I never finished even one Tomb Raider :P) is being *memorable*. I'll never forget the tower of platforms in St. Francis' Folly.

    • @perkspectivex
      @perkspectivex 4 года назад +1

      I think the new games are pretty memorable, Im even doing analysis of the cutscenes because I don't think people realized alot about the new trilogy maybe you can the video out
      ruclips.net/video/I2dGR-WiStw/видео.html

    • @badewannenmeisterjim8277
      @badewannenmeisterjim8277 3 года назад

      st. francis folly ... still have nightmares of this level ....

  • @Absolynth
    @Absolynth 5 лет назад +25

    I truly do miss the Lara of yesteryear. I wish they had found a happier middle ground between realism and the more acrobatic gameplay found in earlier titles. I still feel like Tomb Raider Legend was the most enjoyable of all titles released. And recently seeing Tomb Raider 2 fan remastered in the Unreal4 engine dumped a fat load of salt on that wound I can tell you.

  • @christianbjorck816
    @christianbjorck816 5 лет назад +73

    Original Lara was such a babe. Now she is just generic basic looking and toned down her sexyness to not ”offend” anyone.

    • @DesignzRUs1
      @DesignzRUs1 5 лет назад +8

      @Christian Björck
      How does wearing pants tone down “sexiness”? Lmao
      She’s actually hotter now, her design isn’t forced.
      The old Lara was ugly and looked anorexic....you guys only like her because she was dressed like a skank lol

    • @Acesahn
      @Acesahn 5 лет назад +28

      @@DesignzRUs1 Its how she portrays herself. Old Laura often had a sensual smile, a knowing look. She was someone who was comfortable in her sexuality, and knew how to use it. New Laura is pretty, I'll give her that... but if she was anything, I'd describe it as "Fierce!" She's tough, she overcomes! Yadda yadda. She's not a sexy character anymore though, that thats a big part of Laura Croft. I mean she's not Bayonetta levels of sexiness, but you know what I mean...

    • @shawklan27
      @shawklan27 5 лет назад +6

      @@Acesahn well said

    • @ChucksSEADnDEAD
      @ChucksSEADnDEAD 5 лет назад +16

      @@DesignzRUs1 1:21 she's got massive thighs and calves in the FMVs. You can't be anorexic and have a lower body like that.

    • @ZDR-BoyZ
      @ZDR-BoyZ 5 лет назад +11

      @@DesignzRUs1 It's all in the character - new Lara have character like she would be twelve - noone thinks that's sexy. Well except of those people.
      Old Lara was a women who had enough confidence to not to feel ashamed about that, thus the shorts in a hot summer day.
      You hate her, because you don't understand that noone cares what you wear, business suit wont give anyone any respect if they haven't earned it. In meantime Lara got way more respect in shorts and tank top(check the old movies, noone notices what she wears) than all those wannabies nowadays.

  • @l3layze
    @l3layze 3 года назад +15

    I couldn't agree more! The mystery surrounding the character is what made her so intriguing. New Lara is not the same character in any respect. They are trying to fill in these details about the character, and to be honest, they are not very good writers, so the character ends up being bland, very much like every other action game hero, and more like Nathan Drake than anyone asked for. Also, she takes these insane shots throughout the game that would seriously injure or kill someone twice her size.
    The level design of the original was simple and that's why it was so good, I wish we could get back to that.. Less is more in this case.

  • @juzujuzu4555
    @juzujuzu4555 5 лет назад +21

    Tomb Raider 1, with brand new 3DFX and AMD K6 233mhz CPU. It was something that cannot be described to people who are not from the 90s era. Only thing I would say that was more amazing was Doom in 93 with 486 DX2 66mhz that run it in full screen at high FPS.

    • @aldunlop4622
      @aldunlop4622 5 лет назад +1

      Juzu Juzu haha read your comment after writing mine basically I said the same thing

    • @juzujuzu4555
      @juzujuzu4555 5 лет назад +2

      @@aldunlop4622 For some reason your comment made me remember so lively one thing. I was checking out my friends Pentium 60mhz, he got it immediately when it came, and it could run one game at 640x480 (I don't remember the name, but it was some futuristic racing game).
      My DX4 100mhz got like 6fps in that resolution on that game, and I remember thinking, who the hell would ever play games on high resolution.
      I remember that instance like a film. And it feels so funny now. And now history repeats itself, I really don't understand 4K gaming. Maybe it doesn't cause too much more power requirements or some other reason (marketing), but I just don't see the point.
      However I'm really happy for faster GPUs because those are so important to scientific research etc.

  • @ryancampbell955
    @ryancampbell955 5 лет назад +23

    I'm a huge fan of the original Tomb Raider games. I grew up playing them on the PS1 and PC. These reboots don't even feel like you're playing Tomb Raider. They should've been named something else. I did, however, really like the Tomb Raider Anniversary game. It felt like you were playing the original Tomb Raider, but with better graphics and updated controls. I think that game struck a happy balance of old vs new. I kind of wish they'd use that game as sort of a template for where to take these games next. I'm all for updated graphics and controls, I think the new games look fantastic, but there just isn't any of that original charm in them. I'd also like newer games to be more puzzle heavy and not just an afterthought. I'd like the combat areas to be an afterthought and not the tomb raiding. I would like to see more games based on the character, but really hope they take inspiration from the older games, and not from what's considered popular now in gaming.

  • @murbly
    @murbly 5 лет назад +22

    Hold the walk button while going up a ledge.
    Fuck I loved the first few games.
    Also loved that you could see the polygons clip to line your jumps cause Lara had to run, I believe 1 or 2 tiles to long jump.
    This one time, I climbed to the top of... I think the first cave, figured I'd dive to the bottom cause I saw a pool. Did the artistic dive and... Crack.

    • @steve_ire321
      @steve_ire321 5 лет назад +6

      It was tense even trying to negotiate a jump that you knew if you fucked it up by an inch, you were dead and had to go all the way back to the previous save.

    • @jeronimo196
      @jeronimo196 5 лет назад +1

      @@steve_ire321 ha-ha, is that some peasant joke I am too PC Master Race to understand? We just pressed F5 before every jump, like cowards... Kinda wish they kept the save crystals in the PC version, so I would've experienced true paranoia. On the other hand, we also got the TR Level Editor, which is nice.

    • @steve_ire321
      @steve_ire321 5 лет назад +2

      @@jeronimo196 PSX original didn't have that function. Had to save to a swanky memory card with a massive 1mb of storage.

    • @marcusskyfall
      @marcusskyfall 5 лет назад

      @@steve_ire321 ikr! 😂😂

  • @danielconde13
    @danielconde13 2 года назад +12

    I think my nostalgia fuse just exploded...
    Tomb Raider - and I played it on Sega Saturn back then - was so enjoyable to play. But I dare to say Tomb Raider 2 surpassed it in glorious fashion (this one, played on PlayStation). It was long AF, but not tedious, had a kick ass story, diverse scenarios... Had me holding my breath and almost going into despair trying to solve some challenges.
    Absolutely amazing games.
    Edit: and oh boy, that last scene is precisely from Tomb Raider 2!

  • @davidcopperfield5345
    @davidcopperfield5345 4 года назад +31

    15:50
    You're right. She apologizes too much. My friend and I had started the reboot game and nicknamed her panty-Lara or just panty. I was sure she'd grow a spine and we'd drop the nickname, but even with all her badass achievements by the end of the game she still felt like a different person.
    Like panty-Lara had grown up. Into a physical and mental powerhouse, yet she still had the nerves of Spongebob.
    She's on her third game now, she should have gotten used to the storm by now.

    • @Dumbledoresarmy13
      @Dumbledoresarmy13 4 года назад +10

      Mmm, yeah I was thinking that she was a little whiny in the 2013 game but I thought they were just trying to drive home that it was her first adventure and she seriously wasn't emotionally prepared for that kind of tragic/intense situation yet. It's kind of sad to hear that she doesn't progress too much as a character over the course of the other games. :/

    • @olotocolo
      @olotocolo 4 года назад +6

      @@Dumbledoresarmy13 Especially that at the end of 2013 ver she sound way more confident, strong and reliable. Throughout the whole game she changes to the point near the end the whole tram-linecart-thingy falls apart and she is being shot at from all direction she crack a joke. I was confident that at the next game she will be that lara from older games, only bit younger, bit overconfident, bit amateurish all that things coming from young and inexperianced. She even had both guns!
      And ther it came, rise of tomb raider... with it's idiotic story, idiotic character arc...
      2013 was made by people who had some vision, wh owanted to tell a story. Gameplay was build for it, setpieces were build for it, even the game world was. She had to craft being shipwrecked. She had to hunt, she had to transform from archeology student to action hero. Game time and tiem again shown she cannot escape by others. Planes will crash, friends will die. It had a heart.
      And then they added to espansion packs with different stories calelsd rise and shadow. taht completly mismatch gameplay an story, first not even havin story worth telling.

    • @WeirdTale
      @WeirdTale 4 года назад +3

      @@Dumbledoresarmy13 I know. I get the PTSD angle. But she can afford the best psychiatric treatments on the planet have her have a full work up combined with some meds and regular workouts with reading and archeological research for a couple of years. And she should come-back with the full intention to not abandon her research and build a life, an identity around artifact hunting.
      The sequel should have had her be pissed-off at herself after almost three years because her own guilty conscience holding back her desire to uncover the truth from the legends.

    • @silverblade357
      @silverblade357 4 года назад +2

      Am I crazy or did Lara have more edge and confidence in Rise than in Shadow? I only recently played both and dammit if Shadow didn't seem kinda bland compared to Rise.

    • @davidcopperfield5345
      @davidcopperfield5345 4 года назад +1

      @@silverblade357 You're not crazy.

  • @leyenda6149
    @leyenda6149 5 лет назад +9

    The new movie chick ain't got no chimichangas

  • @tessabessa13
    @tessabessa13 5 лет назад +25

    As soon as the new lara opens her mouth and speaks i can feel the will to live draining away

    • @Wilantonjakov
      @Wilantonjakov 5 лет назад +5

      4EverGamer X at least her voice wasn't a purge to the ears, it was deeper and more mellow. Screechy and whiny seems to be the way for SJWs these days.

    • @Wilantonjakov
      @Wilantonjakov 5 лет назад +5

      @4EverGamer X That's what I loved about the old one. What really set Lara apart from all the other stupid one-dimensional games out there. Tomb Raider these days is just Uncharted with a female protagonist...

    • @Wilantonjakov
      @Wilantonjakov 5 лет назад

      @4EverGamer X I would settle for a little combination of both. The older version also made a lot of mistakes, it's more that I don't feel like the new versions are doing anything different. Also the original Tomb Raiders came out way before Uncharted and have a much different feel. A lot more puzzles which I loved. Don't get me wrong I still like 2013 and 2016's 'Rise' (Shadow was awful), but there was definitely a lot missing for those fans who played all the older games. It didn't really feel like Tomb Raider any more, and I sensed this most in the most recent instalment

    • @Wilantonjakov
      @Wilantonjakov 5 лет назад +1

      @4EverGamer X Shadow had an abysmal story, much worse than Rise, and much much worse than 2013. There were about the same amount of puzzles as Rise and little were part of the main story

    • @Wilantonjakov
      @Wilantonjakov 5 лет назад

      @4EverGamer X There were three or four main puzzles in the game and one was literally copied straight from the last game. The optional challenge tombs almost felt separate to the story and, aside from being the only good part about the game, made you hate getting back to the main storyline. There was no story-building behind "her realising her actions had consequences & her trying to rectify them", that's called character development, and it was pretty poor character development at that. There was no learning from her actions in the previous games, she didn't grow whatsoever or add anything new to the whiny and tantrum-driven attitude she already had, and she gained no new interesting facets. It was the same hollow "grunt-fest" followed by "I feel sad now because I have to fight 'Trinity', boo-hoo" that we've seen for 5 years straight. That was fine in the first game when she was just finding her footing, but it carried on and proliferated into an overwhelming _"meh"_ in the next games, and was noticeably bad in the last one, probably because Canadian Video Game developers have lots of SJWs behind them (cue SOTTR title sequence). I understand taking one game to play Lara as the victim, but she never grew into something other than that. The "consequences" storyline that was added in because Lara happened to make one of the dumbest decisions in the franchise's history was a cheap excuse at good writing to make it feel authentic but... it didn't. She screamed and whined and somehow we're supposed to learn something out of all of this. "People were just expecting the old, experienced version right off the bat"
      I certainly wasn't, I just didn't realise they'd dedicate almost eight years turning Lara Croft into a moody teenager. To hell with P-C culture, it ruins everything.

  • @ITBEurgava
    @ITBEurgava Год назад +4

    She does her thing with no self-doubt.
    She's been doing it for years.
    So she's good at what she does.
    She looks good while doing it.
    She knows she looks good.
    So she rolls with it.
    The ideal fictional figure that we want to see in this game, be it back then, or now.

  • @ivorbiggun710
    @ivorbiggun710 4 года назад +24

    Spot on. I lost interest in Tomb Raider as soon as they changed her back story and turned it all in to one long search for her dad.

    • @Deadxman616
      @Deadxman616 3 года назад +2

      Sooo since the first movie?