Building and Detailing a Single Point Urban Interchange in Cities Skylines 1 | Amaranth Bay #03

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  • Опубликовано: 3 авг 2024
  • In this episode of Amaranth Bay, we build the main Single Point Urban Interchange that connects the I-42 freeway to both downtown and Canal Point.
    -- More Info --
    The real SPUI: 46.78630119173055, -92.09703506493561
    -- Links --
    Follow me on Twixxer: / cspetrichor
    Support the channel on Ko-Fi: ko-fi.com/petrichorbuilds
    Modlist: steamcommunity.com/sharedfile...
    Series playlist: • Amaranth Bay (Cities: ...
    Music: • Amaranth Bay Music
    -- About the Series --
    The city of Amaranth is situated on the bay of the same name at the western tip of Lake Superior. Inspired by Duluth, Minnesota, this modded Cities Skylines 1 series will focus on the infrastructure of the Midwestern United States, from ships to streetcars to freeways.
    -- Chapters --
    00:00 Intro
    00:25 Preparation
    01:42 Interchange build
    03:40 Markings
    06:02 Signage
    08:15 Freeway details
    12:26 Cinematics
    -- Credits --
    "North Shore Road Sign - Highway 61 - Duluth, Minnesota" by Tony Webster via commons.wikimedia.org/wiki/Fi... used under CC BY 2.0 Deed creativecommons.org/licenses/...
    #CitiesSkylines #CitiesSkylines1 #CS #CS1
  • ИгрыИгры

Комментарии • 35

  • @zgmadden
    @zgmadden 23 дня назад +17

    amazing as always , just wish they were longer, but i refuse to look a gift horse in the mouth - best cs on youtube - bar none!

    • @PetrichorBuilds
      @PetrichorBuilds  22 дня назад +2

      Thanks! I'm sure there will be longer episodes in the future once we get to more complicated builds.

  • @cooldude_nextdoor
    @cooldude_nextdoor 23 дня назад +11

    You know it’s a good day when Petrichor drops a new video 🙌🙌

  • @artropan
    @artropan 21 день назад +4

    never seen such a clean build in Cities Skylines. Looks amazing! Thank you for sharing.

  • @edward_j_spaghedward
    @edward_j_spaghedward 23 дня назад +3

    Petrichor loves the SPUI more than any two people should 😁

  • @rlas
    @rlas 20 дней назад +1

    7:27 ❤ i love first person drives

  • @JeanLucasHeinsen
    @JeanLucasHeinsen 15 дней назад +2

    Nerdgasmic level of detailing!

  • @teepicgamer73
    @teepicgamer73 23 дня назад +6

    So yeah that railway is still used to connect up a couple of ports north of Duluth served by Canadian National, but is also used for a summer heritage railway service by the North Shore Scenic Railroad up to Two Harbors. As for the highway, Irl I think one of my favorite goofy little spots is on the weird one-way sort-of ramp that connects the interchange just south of the SPUI with the SPUI, where it dips right and crosses the tracks really awkwardly lol. Great interchange, I can never get a SPUI looking good lol
    The signs *are* rust! Its weathering steel, so the rust is on purpose. Usually it's a protection thing but I believe for Duluth it's for the aesthetic. Are you planning on doing a version of the freeway caps? That was always my favorite part of driving into town as a kid

    • @PetrichorBuilds
      @PetrichorBuilds  22 дня назад +1

      I didn't feel like doing a frontage road system so I just totally ignored that weird ramp haha. Are freeway caps the buried/tunnel portions? If so, I have some plans for renovating the freeway to be more like that in the future.

    • @teepicgamer73
      @teepicgamer73 21 день назад +2

      @@PetrichorBuildsyeah the caps are the tunnel version, but they’re less tunnel and more surface highway that were built over

  • @Saurion1
    @Saurion1 23 дня назад +2

    Always love a good infrastructure episode.

  • @ketacont
    @ketacont 23 дня назад +4

    Such Beautiful work, I always enjoy watching your Videos:)

  • @runheli
    @runheli 20 дней назад +3

    Yes great work. Thank you for thins inspiration and instructions how to build this. Have a great Time....😊🙋‍♂

  • @rlas
    @rlas 20 дней назад +2

    Hello, glad to see cities skylines 1 modded players and content creators aren't extinct. Excited for more content 😊 Subscribed

  • @calebtaylor2614
    @calebtaylor2614 22 дня назад +2

    Amazing work as always! I love the interstate and exit signs especially, but if you’re interested in adding realism, I have a couple suggestions. First, even numbered interstates always go East-West, so I-42 South wouldn’t really be possible. Also, interstates are numbered based on their relative geographic location with lower numbers to the south/west and higher numbers to the north/east. So if you’re aiming for Wisconsin/Minnesota region, you could use numbers like 37, 43, 39 etc. for north/south interstates and 98, 92, 88 etc for east/west interstates (multiples of 5 are saved for major interstates).
    Of course, all this is totally extra, and the signs still look great either way!

    • @PetrichorBuilds
      @PetrichorBuilds  22 дня назад +1

      Yeah I was aware of the numbering system, but I decided to go for funny number over realism in this case, haha. Glad you liked the build!

  • @WestCoastBuilder
    @WestCoastBuilder 20 дней назад +2

    Great video my friend, I'm glad YT recommended this to me. Doing alot of CS2 content myself - I sort of forgot how cracked (and complex) the detailing was in CS1. I've NEVER been a good detailer, so I don't even bother haha. But, this is dedication; to make that interchange and all those signs!!!

  • @yaboiandrew2058
    @yaboiandrew2058 23 дня назад +2

    Nyah

  • @mauriceskyliners9873
    @mauriceskyliners9873 23 дня назад +2

    Great video!

  • @FredOwlman
    @FredOwlman 23 дня назад +3

    Really enjoying your series! This makes me want to jump ingame myself.
    Out of curiosity, how much time are you able to spend weekly on playing the game?

    • @PetrichorBuilds
      @PetrichorBuilds  22 дня назад +2

      It really varies. Sometimes I don't play for a month, sometimes i play 8 hours in a night 🤣

  • @jacksaviation8233
    @jacksaviation8233 23 дня назад +2

    It would look so good if you used billboards from the American billboard collection by conno

    • @PetrichorBuilds
      @PetrichorBuilds  22 дня назад +1

      I have those installed, but will probably keep them more on the outskirts of town!

  • @BlazionFire16
    @BlazionFire16 23 дня назад +5

    Honestly, it would be cool to see you attempt a Florida build like around the Tampa area. The details will almost be on par with the Todos Santos series

    • @PetrichorBuilds
      @PetrichorBuilds  22 дня назад +1

      Florida would be fun, especially one of those canal suburbs!

    • @user-uo7fw5bo1o
      @user-uo7fw5bo1o 22 дня назад

      ​@@PetrichorBuilds Coral Gables is the nicest one despite having fewer canals than most

  • @user-uo7fw5bo1o
    @user-uo7fw5bo1o 22 дня назад +1

    Excellent work as always but if you're planning an interstate may I suggest I-37 or 39 if it's north-south and I-98 if it's east-west.

  • @hsngm33
    @hsngm33 23 дня назад +1

    5:10 pretty sure you could have easily done these with IMT pavement, no?

    • @PetrichorBuilds
      @PetrichorBuilds  22 дня назад

      I tried that, but there were two problems: 1) because of the way the intersection is shaped, I couldn't get the intersecting line to cut the straight across the pavement and 2) the filler would not reach all the way to the edge of the road on the outside. Maybe could get it to work fiddling with offsets, but PO gave me more precision and flexibility.

  • @Br0nxfr
    @Br0nxfr 23 дня назад +3

    Whats amaranth bay transit based off?

    • @PetrichorBuilds
      @PetrichorBuilds  22 дня назад

      which aspect of it? I've used a few different inspirations for different parts of it.

    • @Br0nxfr
      @Br0nxfr 22 дня назад

      @@PetrichorBuilds like buses and rail

    • @PetrichorBuilds
      @PetrichorBuilds  22 дня назад +1

      @@Br0nxfr For streetcars, the inspiration was the old Duluth Street Railway. Rolling stock is from the Twin Cities light rail and is branding based off Kansas City Streetcar. For intercity rail I'll go into detail on that in a future episode. For buses I'm not using any particular inspiration yet.

  • @olltraexceptionalcommentor7736
    @olltraexceptionalcommentor7736 23 дня назад +2

    First, sorry