Infinite Lagrange | Balance Patch Update
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- Опубликовано: 29 сен 2024
- Hey up Lads and Lasses, new to the channel is Infinite Lagrange. I will be covering this game from now on with a video every Thursday. Walkthroughs, Guides, Tips and Tricks is what my channel is about
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Games going downhill...the pve server spawned fleets at same time evertime and put western hemisphere players at a disadvantage..the added cp only hurts new players in 1st few seasons..this whole update is irrelevant its a 0 sum gain only now players withthe variants have bigger advantage than players un 1st few seasons
I have been saying this exact thing ever since I got my hands on the pilot server. I am so glad I am not the only one.
The AA improvement is actually good
Imo for Light Cone A, I'd say pair it with Quaoar B and Guardian along side any of the Mare T line.
The control operation really needs to be tweaked. I feel the rewards are just too low. For a lvl 4 Deuterium mine only gives you 70 Deuterium every 6 hours. It's just not worth it in my opinion. The only good use is controlling cities.
Also you should see what is hiding inside the Gate in order to control it. Absolutely absurd
IMO the best way they could have balanced Energy damage is simply by introducing more Energy shielding available to people as well as base energy resistances. 5% for Frigates, 10% for Destroyers, 15% for Cruisers, 20% for Super Caps.
Imo they need to limit the amount of CP that you can reinforce a fleet with, I'd say 175 - 225
A good way to buff the HC Jaeger would be giving it the same Strategy HC Eris has, but like, double of HC Eris.
If you control a super capital ship yard it'll give you a battle cruiser every 24 hours
Why do you think those ships should be paired together? Do they synergize well or?
Lucky I have all four of those ships’ base variants, for the quaoar, I luckily just pulled the B variant.
I only disagree on the limiting the RF fleet cap
@@Phage- Mainly based off of how they already perform before the update tbh.
@@kevinalmaguer8337 Why do you say that? You've gotta admit there's an issue there. What is your suggestion to fixing the issue with Solar Whale?
If I had the choice to choose the game version. I would 100% without a doupt in my mind go back to before this update.
The good things in this update doesn't even come close to making up for the absolutely hirrible ones.
W
Docking into resources are not worth at all
i quit the game over this update. will only be a few p2 servers running at a time soon.
I will say the pilot server was a hot mess. My client worked for about 4 days then all my base facilities disappeared and all slots on my production queue got stuck at 4 hours 30. That was the end of my pilot server 😂
yeah it was a mess. It was hard to record it as it crashed on a whim for me constantly. Think the test video I did, I had to end up editing out 5 crashes in total and its only a 30ish min vid....
Can you make content about guide for new player in 2024??
Solar Whale is extremely useful in Angulum. The nerf hurt our fleets there enough
U cant solo turrets with carriers , your aircrafts will be destroyed
@@hoangaanhnguyen5175 Solar whale can have module that heal your fighters
No they won't if you know what are you doing
@@antonisdepontis6806 are you able to solo lv 10 till your capcity is full?
Be more positive guys. I like this update s lot
Sigo sin ver el sentido de los cambios. Solo están moviendo la flota meta.
The only thing that I don't like the most the boxes.I keep getting only tech points and not even a frigate just some aircrafts and corvettes for my light aircraft cruiser and duel heavy purpose destroyer
My dude, it's a gacha game, that's how it works...
I kinda like the capture thing. And a lot of cities, especially near planets have resources in their area.
Although target miners is against my alliance's rules if war