The Evolution of Heavy [TF2]

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  • Опубликовано: 10 дек 2024

Комментарии • 1,4 тыс.

  • @listertf2
    @listertf2  2 года назад +1677

    6:06 i meant to say "with the passive healing of the MEDIGUN" but speaking is 2hard

    • @Ziggylata
      @Ziggylata 2 года назад +77

      speaking is very hard

    • @luunna2275
      @luunna2275 2 года назад +27

      @@Ziggylata indeed.

    • @ProfessionalEepyHead
      @ProfessionalEepyHead 2 года назад +29

      6:06 I meant to state “with the automatic passive health giving the class Heavy from Us Defense squad twice make him powerfully significantly powerful granting an upper hand into the controller of the Heavy character from Us Defense Squad Twice”🤓

    • @the_apotecary_from_tf2
      @the_apotecary_from_tf2 2 года назад +21

      as the tf2 medic i call it mini gun half of the time

    • @nylonzero9048
      @nylonzero9048 2 года назад +10

      I mean, a minigun that gives slow healing while revved would be an interesting idea. Maybe it'd have an ammo cost like the Huo-Long Heater.

  • @ken.7019
    @ken.7019 2 года назад +663

    As a new player, the tomislav with 75% faster spin up looked fucking terrifying

    • @pannnella
      @pannnella Год назад +82

      looks like a 10x server

    • @redline841
      @redline841 Год назад +30

      I kinda wish that 75% stayed, but with a reduction in pellets. It was more accurate but only shot 2 pellets

    • @ChameleonGamez
      @ChameleonGamez 11 месяцев назад +13

      It was

    • @Danitron904
      @Danitron904 8 месяцев назад +7

      Tomislav jumpscare

    • @Skullhawk13
      @Skullhawk13 7 месяцев назад +1

      This was before the ramp up nerf. So yeah I recall how horrifying it was.

  • @Geebanger0
    @Geebanger0 2 года назад +2314

    I look forward to the evolution of sniper, should be an entertaining 30 seconds as you explain how he hasn’t changed since the game released

    • @archmagemc3561
      @archmagemc3561 2 года назад +359

      And out of all classes, he really needs to be changed entirely. Gotta obliterate quick scoping and give him a counter that isn't himself. Spies aren't really counters due to the difficulty of getting to the sniper, and the sniper's ability to have an advantage against the spy in melee in most cases.

    • @themysticautistic5449
      @themysticautistic5449 2 года назад +215

      If I’m not mistaken, sniper also has the only gun (gun, not weapon in general) that hasn’t been changed once in the history of the game. The Machina.

    • @coocato
      @coocato 2 года назад +124

      @@archmagemc3561 imo forcing sniper to prioritize targets and not allowing him to control entire sightlines is good, but dont remove quick scoping entirely, if someone quick scopes a scout who flanks them before the scout can kill them they deserve to live

    • @Geebanger0
      @Geebanger0 2 года назад +182

      @@coocato you could also argue that if a scout is able to put in the time and effort to travel all the way around a flank route, avoiding the entire enemy team and probably dodging most of the snipers shots from well outside his own effective range, then he deserves the kill rather than being quickscoped at point blank range.
      Valve needs to increase the time it takes to scope in, so that if a sniper wants to attempt a quick scope at close range there’s less chance (but still a chance) that it succeeds. If you’re going to make him really good at long range, he should at least be really weak at close range.

    • @coocato
      @coocato 2 года назад +50

      @@Geebanger0 here’s the thing, most of the time they do. unlike what frag montages lead you to believe, it’s way more common for a sniper to be killed by a flanking scout than the flanking scout to be killed by a sniper. while I do agree some balancing is needed, unless you’re fighting a human aimbot (or just a regular aimbot in casual lmao) sniper can usually be dealt with, albeit you do have to go out of you way to do it

  • @quiver5756
    @quiver5756 2 года назад +1728

    This videos should be preserved forever as documentaries of TF2 life cycle.
    The amount of info and footage material is just impressive. It sures worth all the time you need to create them.
    Congratulations and well done.

    • @gabrielebasa4292
      @gabrielebasa4292 2 года назад +3

      Agree

    • @Ttegegg
      @Ttegegg 2 года назад +16

      Now I’m curious. What if tf2 had the all best version of the item, there would still be nerfs but it would be the least harsh version of it. Just curious

    • @gmari3343
      @gmari3343 2 года назад +1

      sir yes sir

    • @Garykem8
      @Garykem8 2 года назад +1

      @@Ttegegg 2010 Natasha 💀

    • @Garykem8
      @Garykem8 2 года назад +1

      @@Ttegegg actually nvm imagine the og dead ringer

  • @aetu35
    @aetu35 2 года назад +590

    there are so many excellent factors that make this video amazing, but i gotta point out that at 39:07 the tomislav shooting sounds matching the song was mesmerizing. please continue your work, we will always be there.

  • @the_dexman
    @the_dexman 2 года назад +485

    throughout the entire bit about heavy's balance resting on the minigun's rev up time i could just feel what was coming next

    • @gearhooves5996
      @gearhooves5996 2 года назад +67

      it's like the part in manns guide for the beggars where Soundsmith goes on this whole speal about tf2's emphasis on accuracy before the beggars slowly moves into frame

  • @Cybershell13
    @Cybershell13 2 года назад +867

    I will never forget how annoying it was fighting against heavies when they were at their peak power. I can't believe they let you drop the sandwich for an instant 150 health, what the fuck were they thinking

    • @Salted_Rice223
      @Salted_Rice223 2 года назад +49

      I don't want to be that guy but seeing cybershell with 3 likes just seems off. I mean come on, it's cybershell

    • @ganglandsublimity
      @ganglandsublimity 2 года назад +23

      lmao heavy has always been a joke class even at his most powerful. nothing compared to soldier scout or demo

    • @smolbrendan5978
      @smolbrendan5978 2 года назад +20

      sure hope somebody got fired for that blunder, huh?

    • @zjanez2868
      @zjanez2868 2 года назад +1

      probably just dev lazyness

    • @eltiolavara9
      @eltiolavara9 2 года назад +88

      @@ganglandsublimity this has got to be the weirdest tf2 take ive read
      please explain what you mean this comment's giving me brain damage

  • @vrakathen9332
    @vrakathen9332 2 года назад +1057

    The Team Fabulous 2 speed hacking heavy got me 😂

  • @thatguysteve
    @thatguysteve 2 года назад +657

    I really think an unlock for Heavy's primary slot that synergizes with shotguns would be a welcome addition. Perhaps a tactical vest with a shotgun damage buff, an option of explosive or incendiary shells, either a small health boost or damage resistances like Demo's shields, and an overall small movement speed boost now that you're not lugging a minigun around.
    TL;DR, I want Fat Scout to be an official subclass.

    • @theweedeater1842
      @theweedeater1842 2 года назад +20

      so the brass beast considering the shotgun is probably one of the better secondarys to use before getting into position?

    • @OwO-nk1zv
      @OwO-nk1zv 2 года назад +59

      i think i saw something like this on tf2 classic
      it was something like a belt, it lowered your health a bit to 250 and gave a faster movement speed, only by 10% and I think 50% extra secondary ammo
      making fat scout, something really cool tbh

    • @anonecki
      @anonecki 2 года назад +49

      I think a backpack would work better for this. If you look at the other unlocks that increase a class' max health/resistances, like the Fists of Steel, the Booties/Bootlegger and shields for Demo, the Engi's Gunslinger, Sniper's Razorback, Danger Shield and Cozy Camper, the Battalion's Backup, and even overheal and the Vaccinator's buffs, they're all easily visible at a glance to inform the opposing players that you'll be harder to kill.

    • @thatguysteve
      @thatguysteve 2 года назад +39

      @@anonecki Agreed, readability would be extremely important in a case like this. The image I have in my head would be a bulky and stylized vest that would change the Heavy’s bullet sash to shells; maybe in a similar position to Demo’s pipes on his body. There could also be an obvious and unique emblem on the back to signal what kind of shell the Heavy’s carrying.
      I see a backpack being hard to see from the front, and also being less thematically fitting.
      I just wish I had the artistic ability to put my ideas down on paper. :,)

    • @anonecki
      @anonecki 2 года назад +7

      @@thatguysteve It could be something like the Scout's backpack along with a shotgun shell bandolier on the front, bulky enough to be readable at a glance just from the silhouette alone.

  • @dictionaryofwords1108
    @dictionaryofwords1108 Год назад +75

    I can't imagine the nightmare of finding the correct era footage for each section of this video. Great video, brought back a lot of memories and balance change history I had forgotten about

  • @shawverno.1130
    @shawverno.1130 2 года назад +344

    Heavy is a perfect example of how a single line of text can make or break a class. I still wish his guns had a bit more variety but he’s in a pretty great spot now imo

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 2 года назад +56

      not really
      natascha and huo long are bad and need a complete rework, brass beast needs its downsides softened and old damage resistance back, dalokohs needs its healing increased to 150, steak needs so many buffs, like uncapping the speed, warriors spirits damage vulnerability should be replaced with honorbound, eviction notice needs its damage increased and health drain replaced with a small damage vulnerability, and heavy should be able to switch weapons while unrevving (this bug was supposedly fixed in 2015 but still remains)

    • @Dr_Dan_
      @Dr_Dan_ 2 года назад +3

      @@dkskcjfjswwwwwws413 better underpowered than overpowered, + you still can do just fine with any of those unlocks

    • @TheZombieTurkey
      @TheZombieTurkey 2 года назад +48

      @@Dr_Dan_ just because you CAN kill someone with a weapon doesn't automatically make it good, weapons like the bison are really bad but it is still possible to kill people with it, same with most of heavy's weapons, you can kill people with them but they are still pretty bad

    • @Dr_Dan_
      @Dr_Dan_ 2 года назад +7

      @@TheZombieTurkey??? Where did i mentioned the goodnes of weapons? I said that it better be underpowered than overpowered

    • @felixisme
      @felixisme 2 года назад +2

      @@Dr_Dan_ then don't use it as a point lol

  • @ayu3279
    @ayu3279 2 года назад +1326

    lister you’re truly underrated, making high quality long length videos.

  • @earthboundfan9446
    @earthboundfan9446 2 года назад +186

    As a newer person playing tf2 I wish people still named a combo of items like "Dr enforicle" and "Tommy gruvich" its just so interesting

    • @caoistico669
      @caoistico669 Год назад +5

      I dont remember os seeing that, but i also dont play casual ora any kind of only method, only off line, but i... Dont know :)

    • @xxDrone95
      @xxDrone95 Год назад +10

      Those nicknames are from before even quickplay

    • @Appletank8
      @Appletank8 Год назад +17

      @@caoistico669 Dr Enforcicle was the nickname for Dead Ringer/Enforcer/Icicle knife. At the time, DR could still pick up cloak from ammo, so it was trivial to fill it up to tank damage for another surprise attack. Enforcer had more damage when undisguised IIRC, so you could just fight people. Icicle + DR made it extremely difficult for Pyros to find you.

    • @caoistico669
      @caoistico669 Год назад +3

      @@Appletank8 get it, cool and thx

    • @canttellyousorryaboutthat716
      @canttellyousorryaboutthat716 Год назад +8

      Nearly a year late but a lot of different game communities used to do this but it pretty much fell off when people stopped treating it like exclusive clubs. It generally confused new players and not much else

  • @razerous7
    @razerous7 2 года назад +589

    This is absurdly good. The research and what's on screen is top tier.

    • @MorkedUP1
      @MorkedUP1 2 года назад

      I can’t believe it! ruclips.net/video/OpERSk1tEWU/видео.html

  • @noahmason2546
    @noahmason2546 2 года назад +113

    Worth Mentioning-
    Initially, when the Huo Long Heater was released, it was bugged-
    Shooting while rev'd did not cause an additional ammo drain, it was the same as being rev'd without shooting.
    This was fixed pretty quickly!

  • @uraveragehoovy
    @uraveragehoovy Год назад +53

    I think that Heavy’s greatest strength is that he has the luxury that is time. Specifically, the time to aim and think about his next move. His massive health pool allows him to have just a bit more time to do things that the other classes have only a split second to consider.

  • @derekmendoza1690
    @derekmendoza1690 2 года назад +171

    I havent watched the video yet but im so glad there is a new episode. So far this series is killer! It's fun to listen to these small facts.

  • @Pan_Z
    @Pan_Z Год назад +29

    Explaining Heavy's intended weaknesses, and they balance him out, at the beginning really helps illuminate just how stupid the Tommy Gruvich load-out was.

  • @albinobananna7908
    @albinobananna7908 2 года назад +165

    Holy Hell, how do you output so much high quality content, fantastic job, 10/10

  • @C0DY420
    @C0DY420 Год назад +22

    The accuracy buff on the tomislav is basically a double edged sword, it’s a buff for longer ranges but a nerf to close ranges

    • @pablotf2901
      @pablotf2901 17 дней назад

      I would actually argue that the slower firing speed is what makes it worse at close ranges instead of the accuracy.

  • @muratsmg62
    @muratsmg62 2 года назад +132

    Ah Heavy, The face of TF2, and all the other mercs

    • @Matt-uc8dd
      @Matt-uc8dd 2 года назад +24

      As a paid mercenary, I can confirm everyone thinks of me as the heavy

    • @ZifaVill
      @ZifaVill 2 года назад +8

      Heavy is definitely top 3 most ironic and iconic gaming characters

    • @Salted_Rice223
      @Salted_Rice223 2 года назад +6

      @@ZifaVill ah yes he is more popular than sonic mario and pac-man

    • @LordTutTut
      @LordTutTut 2 года назад +8

      @@ZifaVill I wouldn't say top 3, for me that'd be Mario, Pac Man, and Steve. But definitely top 5 PC gaming icons and probably top 10/15 gaming icons in general.

    • @partymartin28
      @partymartin28 2 года назад +1

      @@ZifaVill Ah yes, the most ironic gaming character

  • @HermanTG
    @HermanTG 2 года назад +19

    I played TF2 very actively from roughly 2010-2013 and recently came back to the game. These videos are a great way to get up to speed with the game and to find out what happened in the years I haven't played

  • @lumber-smack410
    @lumber-smack410 2 года назад +52

    It's nice seeing my favorite and main class getting some love! Great video as always, and like you said heavy's biggest weakness is his own positioning. It's a hard thing to learn that can only be done with practice, like learning how to weave unpredictably while shooting and what optimum positions provide ample cover (like the payload) because heavy does shoot out of his face. He is most effective as a team player, but the second banana seriously does open up the solo heavy playstyle if desired (and it is very fun). If positioned right, heavy can be a menace, but if done so poorly, he may as well be the fifth spy on your team.
    Another thing I'd like to add is that although the tomislav is silent rev, there is a very distinct sound after immediately pressing M2 so jump revving constantly with it may give away your position as quickly as the minigun anyway, but it definitely is a great sidegrade. Also yes the GRU are in a great state that reward intelligent play, and the speed is so beneficial I actually run it way more than the FOS unless it's a very open map and the engie is keeping teleporters up.

    • @qchßormairbnb
      @qchßormairbnb 2 года назад +1

      you literally said that for me i was about to comment that myself lol

    • @russelthebastard
      @russelthebastard Год назад +1

      yooo heres another heavy main 😊

    • @windhelmguard5295
      @windhelmguard5295 Год назад

      as a former heavy main (now pyro) i have to say that the reduced damage when you start spinning completely ruins the experience.
      i recently tried getting into playing heavy again and i shit you not, i got more done just going fat scout, using the shotgun for burst damage and the GRU for running in and fishing for random melee crits.
      the miniguns are absolute garbage when your team isn't already winning.
      i do agree with you on the GRU, i love how the GRU play now, great counter for vaccinator medics and FOS heavies when you can catch them off guard, much better than the old ones which were completely useless in combat.

  • @Whomobile
    @Whomobile 2 года назад +119

    That was really well researched video, I too remember when Heavy was a beast to fight and fight as.
    I hope you look at Sniper next as he does seem to be the "most powerful" class at this time.

    • @jotarokujo857
      @jotarokujo857 2 года назад +6

      Not only the most "powerful" but also the most used by bots as they are a automatically critting/mini-critting on headshot with just 1 bullet

    • @Chud_Bud_Supreme
      @Chud_Bud_Supreme 2 года назад +12

      The fact Sniper never needs to reload makes him over powered
      And no, him manually ejecting a spent cartridge is NOT reloading; that's just how bolt-action rifles work

    • @seva7500
      @seva7500 2 года назад

      holy fuck its whomobile.

    • @MoonAge111
      @MoonAge111 2 года назад +10

      @@Chud_Bud_Supreme i don’t believe he’s ovepowered in general because he can be beaten by proper team communication but in pubs a dude will get shot in the face and tell no one

    • @smallman9787
      @smallman9787 8 месяцев назад

      As someone who tries to give callouts in pubs, it is often difficult to describe a sniper's sightline and position, especially if the sniper is aware enough to reposition like an awper. Though yelling at the heavy to not cross the sightline always works

  • @NicoTheCheese
    @NicoTheCheese 2 года назад +96

    I can assure you all 7.4 heavy mains faces were giddy with excitement when this video was released
    *Don't ask me where the .4 comes from*

    • @LMC764
      @LMC764 2 года назад +51

      Poor billy, he was a f2p, stepped on a landmine

    • @NotAGingerISwear
      @NotAGingerISwear 2 года назад +45

      @@LMC764 This would've been a dark joke...
      ...but it got really bright for a half of second.

    • @gajonoob5122
      @gajonoob5122 2 года назад +8

      @@NotAGingerISwear THINK FAST CHUCKLENUTS

    • @caoistico669
      @caoistico669 Год назад +3

      Heavys second mains, this is where the .4 come from

    • @lanthan598
      @lanthan598 10 месяцев назад +4

      the .4 is just big joey equating to 1.4 heavy main

  • @coobeedongols
    @coobeedongols 2 года назад +9

    It’s so interesting to see how this game evolves and changes from 2007-now thanks for giving a good perspective in these videos!

  • @yandhi_child
    @yandhi_child 2 года назад +14

    PLEASE DO MORE OF THESE
    They are so entertaining and so high quality, I really enjoyed the spy one. Keep up the good work, man!

  • @eclecticspaghetti
    @eclecticspaghetti 2 года назад +46

    What a well-written, comprehensive, and insightful lens into game balance once again.
    I feel like this video would change a lot of minds of people that perceive Heavy as a very simple and dumbed-down class balance-wise.

    • @Skullhawk13
      @Skullhawk13 Год назад +2

      People who think heavy is dumb are mostly sniper mains who think twitch aiming is the only expression of skill in gaming.

    • @vivelespatat2670
      @vivelespatat2670 Год назад

      ​@@Skullhawk13Both classes revolves around Mouse2 + Mouse1, funnily enough.

  • @jahjalh9648
    @jahjalh9648 2 года назад +10

    The moment he started talking about how the miniguns core weakness of being slow to start up was what kept the class balanced, I literally said out loud "....let me guess. Then the tomislav was added?"

  • @davidrichardson6749
    @davidrichardson6749 2 года назад +9

    The ironic thing about calling the kgb a “straight upgrade” is the fact that someone who has a “gotta get my moneys worth” mindset like myself would try to get melee kills in ridiculous situations, and end up being killed way more often than if they just had the stock fists.

  • @TKsh1
    @TKsh1 2 года назад +66

    I've been playing TF2 since 2012 and the only good things we had were Tomislav, GRU and the Second Banana (ironically), which made Heavy more viable (but just as suffering) alone. It's still a class that depends a bit too much of Medic and other players to be powerful with the easiest counterplay of the game, you can only go so far with gamesense.

    • @glitchieslk4224
      @glitchieslk4224 2 года назад +1

      Wasn't the Second Banana added in 2017?

    • @lad6655
      @lad6655 2 года назад +10

      @@glitchieslk4224 he said he was playing tf2 since 2012 and he is saying that the the only things that were good to heavy were the GRU the banana and the tomislav

    • @TKsh1
      @TKsh1 2 года назад +3

      @@albinskywalker Sandvich was always great, and the Family Bussiness, while the best shotgun of the game is far less relevant for Heavy.

    • @arthurdong8216
      @arthurdong8216 2 года назад +9

      i stomped a game as brass beast fat scout, the superior way to play heavy.

    • @cosmicwafflesTF2
      @cosmicwafflesTF2 2 года назад

      so your name is Tommy Gru II ?

  • @bigdued7039
    @bigdued7039 2 года назад +19

    Jungle inferno gave heavy a rival to the sandvich, now imagine if heavy got his own update instead of pyro
    The heavy meta would be turned inside out and flipped on it's head

    • @joeyjonquantaviusjr9927
      @joeyjonquantaviusjr9927 2 года назад +13

      They give heavy a jet pack💀

    • @Dr_Dan_
      @Dr_Dan_ 2 года назад +10

      pyro deserved the update way more, lets be real

    • @seva7500
      @seva7500 2 года назад +3

      @@Dr_Dan_ The thing is, all the new pyro weapons were mediocre. I know everyone voted for pyro so he could finally be fixed, but they said that his bugs would've been fixed either way.

    • @Dr_Dan_
      @Dr_Dan_ 2 года назад +1

      @@seva7500 his weapons where bussin as fuck

    • @seva7500
      @seva7500 2 года назад +3

      @@Dr_Dan_ dragon fury was the only good one, thermal thruster was cool but buggy, hot hand is a joke item, and gas passer is only good on mvm. in all honesty, second banana was the best item out of the update.

  • @thehoodedteddy1335
    @thehoodedteddy1335 2 года назад +90

    I think it would be fun to give him another primary option, of like a giant chainsaw that gives you a big speed boost holding it

  • @Bazzoka
    @Bazzoka 2 года назад +6

    I got sent this my way after a friend saw a video of mine was used. So uh thanks for using it as an example of the Natascha in the 2014-15 era :V This is a well made video and your voice is easy to listen to. I'm sure it must have taken a long time to sift through the different years of updates. I even forgot some of these changes, like the fact the Love & War minigun change had the damage/spread reset after you stopped firing. What a time :V

  • @Taywonowonpe
    @Taywonowonpe 2 года назад +61

    I loved this video! I've been playing since Summer 2010 and this video made me so nostalgic! It's a shame that the Huo Long was the last Heavy primary to be released, but if there ever is a Heavy update, a new primary would be at the top of my list! Maybe one that allows you to jump while revved for a penalty, or one that removes the ability to hold rev with alt-fire in exchange for a buff or new utility mapped to alt-fire?

  • @AlbPerNil
    @AlbPerNil 2 года назад +7

    the amount of detail put into this virtual character is insane and awesome man

  • @FBombFitzgerald
    @FBombFitzgerald 2 года назад +7

    Yay new Lister video! I know I'll have some PTSD when you cover the spin up nerf that happened back in the day and made it harder to turn corners.

  • @demaclio
    @demaclio Год назад +2

    These videos are so fun and interesting, I especially love how good of a grasp you have on the game's balance, it really adds a lot of context behind all of the changes. Keep it up!

  • @kouchka09
    @kouchka09 2 года назад +68

    one ticket for « Heavy: The rise of Gru » please

    • @-Womp_Womp-jf4qe
      @-Womp_Womp-jf4qe 7 месяцев назад +2

      That's so damn smart I love it

    • @GodlyCito
      @GodlyCito 2 месяца назад

      @@-Womp_Womp-jf4qeagreed

  • @HauntedDiego
    @HauntedDiego Год назад +2

    10:23 the perfectly cut crit.

  • @fedethegreat88
    @fedethegreat88 Год назад +4

    By the way, the second banana can also be used still now with the GRU to fully heal you even at 1 hp, simply by using the GRU to make your health low enough to remain under 200 for the entirety of the eating animation, plus your effective health depletes slower with the GRU when you're low since the game makes sure the health-max health ratio remains the same

  • @elemusic19
    @elemusic19 2 года назад +2

    The clip at 6:17 is so funny to me. The heavy just goes *Boing* around the corner from the demo's own stickies.

  • @karolzolkos5818
    @karolzolkos5818 Год назад +5

    18:13 I think I remember that during the first couple days of Dalokosh Bar being released it could actually increase overheal to 500, but they quickly removed that feature and capped it at 450.

    • @h4xorzist
      @h4xorzist Год назад

      I too remember that you were able to eat it multiple times (at some point) but that was also a massive waste of time.

  • @pabroah6434
    @pabroah6434 Год назад +2

    I love how you used old music that was relevent back in each year you talked about

  • @jollygrapefruit786
    @jollygrapefruit786 2 года назад +38

    I genuinely cannot imagine any other class being the mascot.

  • @jumpinghunter9152
    @jumpinghunter9152 2 года назад +2

    This is not a video, this is a full historic documental film! Your work is insanely good, i can't remember any TF2 related videos like yours. Keep it up, you are doing god's work!

  • @LunaTycho
    @LunaTycho 2 года назад +6

    39:06 Don't think I didn't notice you picking a song that had the same bpm as the tomislav's rof. Very neat, and I loved it (I legit replayed that part a few times)

    • @listertf2
      @listertf2  2 года назад +3

      i cheated and sped up the tomislav slightly but dont tell anyone

    • @SkeletonSSBM
      @SkeletonSSBM 2 года назад +1

      @@listertf2 honestly I couldn't really tell

  • @purplehaze2358
    @purplehaze2358 2 года назад +1

    3:05 All of these sound like they remain true to this day, though.

  • @Dragolato
    @Dragolato 2 года назад +4

    1:13 what a lovely reference

  • @tiovoctor566
    @tiovoctor566 2 года назад

    man that plok boss music at the end with the natascha was amazing 🤣 this was quite a ride, thank you so much for the hard work, this was an amazing video!

  • @draforgg5594
    @draforgg5594 2 года назад +35

    I haven't been there around the time there wasn't a 1 second damage penalty on the miniguns, but I feel like they should remove it completely.
    Like, you are already open to attacks when not revved up, making sure you have little to no chance is just miserable to experience.

    • @listertf2
      @listertf2  2 года назад +21

      yeah, the ramp ups took me a while to not only articulate why they were added, but also my own thoughts of them. ultimately i decided to not comment on the decision to keep them in jungle inferno and only noted how they were drastically improved, but personally i think having some sort of ramp up is better than not. the accuracy ramp up is what irks me though, because it takes control away from you. maybe they could increase the damage penalty even more but make accuracy start out higher? so that if you get ambushed, you have the potential to dish out that 500+ DPS, but ONLY if you have god-like tracking skills

    • @TKsh1
      @TKsh1 2 года назад +8

      It just makes running away, the first and easiest strategy against Heavy, a no-brainer. Heavy is just really powerful with a Medic, no need to make him weak when fighting alone.

  • @wiggytommy8607
    @wiggytommy8607 2 года назад +5

    During the Very Scary Halloween Special, Heavy got the FrankenHeavy set, which, when equipped, made all of Heavy’s stock taunts the FrankenHeavy taunt. People would pair this with a lunchbox item since the FrankenHeavy taunt was faster than the eating taunt.
    (This eventually got fixed)

    • @h4xorzist
      @h4xorzist Год назад

      I remember this I also had some fun using the choklate with it.

  • @hoodmdl5350
    @hoodmdl5350 2 года назад +11

    Oh, i didn't thought that the class with a pretty simple concept of a tank would have pretty big history of balance changes. Great job! Maybe i'm a little too fast asking about this, but did you already have any thoughts about what class is going to be reviewed next? Would be pretty cool if it's Sniper, because TF2 has one of the most interesting and complicated realization of this very trivial concept in a whole game industry. And he's gone throught many changes that made him more of a support class (jarate, sydney sleeper), more agressive (huntsman, bazaar bargain) or more casual to play (DDS, bodyshot machines, bushwacka). Don't think that i'm forcing you to do this, it's just suggestion

  • @crafteddoesYT
    @crafteddoesYT 2 года назад +1

    these videos just keep getting longer and longer! nice job man keep up the good work

  • @MANGO-dk9cz
    @MANGO-dk9cz Год назад +5

    God seeing the old airblast, sandman and other old weapons brings back amazing memories.

  • @AlexanderLopez-vc2zt
    @AlexanderLopez-vc2zt Год назад +1

    Its so funny that the spy at 20:10 litterly died that his corpse was a literary on the ground

  • @Zakar0
    @Zakar0 2 года назад +3

    man, I LOVED the Tough Break Eviction Notice. Playing mainly pubs, the GRU's Marked for Death would come back to bite you even more often with a random Scout or Spy appearing as you're walking towards the front lines. The Eviction Notice let you escape that, plus it worked as a decent way to escape from Pyros, Spies, or even some Scouts who got up close when you didn't have a rev ready. Just bap 'em once and fly away towards your team.
    And then they slaughtered it, treating it just as a mini GRU and shoving the same health-decreasing penalty on it, but halved. Being TF2, however, it was bugged so that it took something like 2 times longer to return to a full 300 max HP than the GRU did, which effectively meant that not only did the GRU get you places faster, its downside faded faster. But that's Jungle Inferno for you.

  • @walterbrink5391
    @walterbrink5391 2 года назад +2

    Heavy gameplay: haha minigun go brrrr!
    Heavy lore:

  • @paperskate654
    @paperskate654 2 года назад +3

    I played this game long enough to see all these updates happen, and still laughed out loud when I saw the original tomislav spinup time again. I had completely forgotten how ridiculously broken it used to be

  • @NoName-rd6et
    @NoName-rd6et Год назад +2

    30:00 remember when ppl were exhausted bc heavy got TOO many updates?

  • @weebscp0966
    @weebscp0966 Год назад +11

    I love how there’s just an era where every class is ridiculously OP, heavy with the ridiculous weapons, engie with the wrangler and gunslinger, spy with the dead ringer and enforcer, etc

    • @themilkman6969
      @themilkman6969 11 месяцев назад +1

      and then sniper, whose era has lasted from 2007 to current time

    • @turkishjanitor3666
      @turkishjanitor3666 6 месяцев назад

      ​@@themilkman6969 ever tried playing on a community server that's actually moderated and thus free of bots?

    • @themilkman6969
      @themilkman6969 6 месяцев назад

      @@turkishjanitor3666
      yes, and 30000 hour sniper players still suck to fight. “oh just stay out of the sightlines” dude it’s literally a third of the map. “oh just flank him and get close” he already either quickscoped me or jarate-bushwacka’d me before you finished your sentence. any class that can use hitscan to - with almost zero exceptions - one shot *anybody* at *any distance* is overpowered. sniper is only balanced by someone being bad at playing sniper.

  • @aidansharp5244
    @aidansharp5244 2 года назад +1

    46:07 “Brother, Scar! Help
    Me!”

  • @Scout-Fanfiction
    @Scout-Fanfiction 2 года назад +4

    Thorought this video, i hear the echoes of the modern era, "heavy needs a rework!" Yet he used to have things SO much worse x_x
    This was awesome! Could you do an Evolution of Scout? I think the nerfs and buffs of his weapons play into that evolution

  •  2 года назад

    super impressive how high quality this video is! great job and thanks for the massive effort!

  • @TheGamingSeal267
    @TheGamingSeal267 2 года назад +23

    Its weird to imagine a time when gamers had to come up with strategies themselves instead of just watching a simple RUclips guide, its weird but also cool.

    • @jblazerndrowzy
      @jblazerndrowzy 2 года назад +7

      I prefer it that way, since it meant that founding out the meta wasn’t as quick or easy, and you didn’t see meta loadouts as often, both in TF2 and other shooters.

    • @Miriam_J_
      @Miriam_J_ 2 года назад +3

      Most skilled players still do. A guide can only teach you mechanics and tools, they almost never can teach you how to mix someone up or get into their head. Adapt to someones tutorial stat and they won't know what to do.

  • @windowsvista3193
    @windowsvista3193 Год назад +2

    it is good day to be not dead:edit: right from the beginning i was just waiting for the dalokohs bar glitch or exploit

  • @muratsmg62
    @muratsmg62 2 года назад +4

    It's kinda worth mentioning that even though Brass Beast is decent in Pubs, It's common to see in MVM Matches a meta minigun, Or even stock

  • @Magic_Ice
    @Magic_Ice 2 года назад +1

    I find it funny imagining a man being shot at by so many guns in a war-field while eating a sandwich.

  • @jasonkim2479
    @jasonkim2479 2 года назад +3

    The update history of the heavy is the definition of a mixed bag, with an almost equal amount of positive and negative changes spread out through many years (which can be said about tf2 updates in general, Funny that heavy even embodys the update side of the game he represents) but I wholeheartedly believe that the chain ended on a highnote thanks to jungle inferno's minigun buffs and the second banana. I hope we see a dedicated heavy exclusive update someday but even if we don't I think heavy is in a okay spot as he is

  • @mondobe
    @mondobe 11 месяцев назад +2

    Gotta say, great music choices
    Get a Brian Morans

  • @watt4271
    @watt4271 2 года назад +4

    Seeing how many changes and updates Heavy got is honestly incredible. Thank you for showing this.

  • @PLASBEZ
    @PLASBEZ 2 года назад +1

    1:15 Nice Kitty0706 reference

  • @samdaman2939
    @samdaman2939 2 года назад +4

    This video is amazing. The music fits perfectly with what you are saying. Also the Huo-Long Heater is pronounced as Hua Long Heater. I hope you keep uploading these types of videos as they are interesting and informative.

    • @liamcristello2591
      @liamcristello2591 2 года назад

      Hate to be the pronunciation police, but “Huo” means “fire” in Chinese and is very much not pronounced “Who”, lister gets it right in the video

    • @samdaman2939
      @samdaman2939 2 года назад

      @@liamcristello2591 I think we are both wrong because I tried to see it’s pronunciation in google translate and it’s Hua.

  • @OldNewberin
    @OldNewberin Год назад +2

    1:30:32 save point

  • @johannesneumayer6041
    @johannesneumayer6041 2 года назад +3

    I find it weird that heavy was clearly balanced around being slow, but tanky and strong, so they came up with unlocks to negate all of his downsides.

  • @BdresserGaming
    @BdresserGaming 2 года назад +1

    1:13 Love the Team Fabulous 2 reference

  • @ДелчоРаднев
    @ДелчоРаднев 2 года назад +4

    I like playing Heavy on Payload maps. Just glue myself to the cart for unlimmited ammo/heal and don't stop pressing the m1 button.

  • @Imirui
    @Imirui 8 месяцев назад +2

    “We’re very wary of keeping a class’s weaknesses”
    And then the Bushwhacka was born, removing the concept of “Weakens with proximity” by letting you deal full fucking crits for free to people who you’re supposed to have a hard time with. People complain about Kukri random crits but it’s like if that had a 100% crit rate when he throws a jar of piss or uses his cleaner’s carbine.

  • @spookywidetrap2884
    @spookywidetrap2884 2 года назад +3

    The only solution is adding a mini heavy

  • @GunSpyEnthusiast
    @GunSpyEnthusiast 2 года назад +2

    "oh come on, the tomislov only has a 20% faster rev ti-"
    *footage of the tomislov just instantly revving *
    "* sound of spitting imaginary coffie and laughter at once"

    • @davidhong1934
      @davidhong1934 2 года назад

      The diabolical shenanigans of *Tommy Gruvich*

  • @_Pyroon_
    @_Pyroon_ 2 года назад +3

    As someone with 1k+ in game Pyro hours, I wish heavy won the vote... The update was overall a nerf for higher skill combo pyros and it killed airblast in so many ways

    • @Chorismos
      @Chorismos 2 года назад

      Maybe... but the Pyro fixes were needed even if he is still is pretty bad. Though I would argue that he is definetly NOT as bad as post Tough Break

  • @PurpleBroadcast
    @PurpleBroadcast 2 года назад +2

    1:07:58 "for some reason" dude, its called THE PANIC ATTACK

  • @Gman18
    @Gman18 2 года назад +3

    Heavy needs to be balanced
    not because he is broken, only because he is underpower

  • @f1ux889
    @f1ux889 2 года назад +1

    Hell yeah Plok! Boss theme.
    I remember playing TF2 shortly before Love and War I had 10 years back then and now 20.
    It's always how you portrait the events of the updates with footage of back in the days, I didn't know a lot heavy before unlike the Pyro video.
    Good work👍

  • @n_caketake
    @n_caketake 2 года назад +3

    It's really interesting to watch the back-and-forth balancing of the Heavy since he's arguably the class most affected by the state of the game. I do think that makes it difficult to introduce new weapons to his playstyles which are already pretty niche. Still, I think it would be interesting if Valve introduced some other viable playstyle compared to needing a medic 24/7 or being a quick-switch in comp. I genuinely wouldn't know how to balance a new minigun but for secondaries, something like a new shotgun that ramped-up in damage and/or speed if you landed shots could require more skill to use while giving enemies some extra time to react compared to jump-revs which are annoying enough to face, especially with the heavy's movement tools like the GRU as you mentioned in the video. It would still reward your tracking skills which a good Heavy needs, and this could open up alternatives for miniguns that are more supportive, either for yourself or your team to make up for the lack of a portable medkit. It could also mean the creation of a primary more mobility-based (more so than the Tomislav) that needs to be paired with the shotgun to be properly useful. Definitely not a dev but there's such a weird line in balancing this class and you did an awesome job showcasing that. Looking forward to the future videos :)

  • @AntarezSol
    @AntarezSol 2 года назад +1

    I've been waiting for this video to come out, Heavy had such an interesting development over other characters.
    Amazing video.

  • @_Pyroon_
    @_Pyroon_ 2 года назад +3

    Pyro wins vote: gets nerfed, heavy gets buffed

  • @karmayaro5030
    @karmayaro5030 Год назад +1

    37:10 the Gru would rise above it…… THE RISE OF GRU!

  • @listertf2
    @listertf2  2 года назад +7

    first

  • @fluger69
    @fluger69 Год назад +1

    I LOVE how the music is synced with the Tomislav shooting at the “Reveal of the Tomislav” part

  • @owli6348
    @owli6348 Год назад +3

    despicable gru 2

  • @Eric_Lightningberg
    @Eric_Lightningberg 2 года назад +1

    with the passive healing of the M I N I G U N
    lol nice job dood keep it up

  • @Mrs.THECOMMUNISTCHANNEL
    @Mrs.THECOMMUNISTCHANNEL 2 года назад +2

    Funny how the GRU in MVM still give the Heavy robots marked for death stats

  • @lolxdlolmfaololxdd8879
    @lolxdlolmfaololxdd8879 2 года назад +1

    i cant believe i watched a movies length of someone talking about heavy

  • @beanerweiner5996
    @beanerweiner5996 2 года назад

    From the quality of this video and the previous TF2 character history videos, you're definitely going to become an extremely popular youtuber for sure. Good luck and keep the amazing quality up

  • @vitorguimaraes7498
    @vitorguimaraes7498 4 месяца назад +1

    The classic minigun viewmodel... I miss it so much...

  • @yacdj
    @yacdj 2 года назад +2

    I never played the game but I really enjoy you "evolution" series. Reminds me when I played WoW a long time ago and was outraged by every single balancing patch released XD

  • @jacksmith4985
    @jacksmith4985 2 года назад +1

    These videos are great keep them up the nostalgia is insane

  • @purplehaze2358
    @purplehaze2358 2 года назад +1

    I love how the thumbnail has 2017 as the last major development in Heavy. And by ‘love’ I mean ‘hate’, because we should have gotten a heavy update years ago by now.

  • @didde9823
    @didde9823 2 года назад

    1 hour and 40 minutes tf2 video in 2022, this is a dream! Thanks for the quality and entertainment!