Just 2 quick mistakes I noticed: - you never had to equip a mining pick to mine, just having it in your bags was enough -hogger wasn't in the stockades in vanilla, as far as I know he was moved there in cataclysm
*Some other fun facts about the ores/metals in WoW:* - Thorium is mildly radioactive in real life, so you wouldn't want to make IRL armour out of it. - Lead Ore is a poor-quality trash item from Gnomeregan and is the only ore not used for anything. - There are four ores used as quest items: Rethban Ore, Incendicite Ore, Lesser Bloodstone Ore and Indurium Ore. Rethban Ore and its related quest were removed in Cataclysm. - _Mithril_ and _Adamantite_ are common fantasy trope names for fictitious metals or alloys. - _Saronite_ is the hardened blood of Yogg-Saron and is the material the Icecrown Citadel was built out of. Exposure to it is said to slowly turn you insane, and even the Scourge undeads who mined it started whispering Yogg-Saron's name. It's very unusual that we as player characters can handle it without any consequences. - _Elementium_ is a very odd name, in that the ending _-ium_ is commonly used for elements. - In real life, _Pyrite_ is a type of iron ore; iron disulfide to be more precise. - Cobalt isn't blue IRL, unlike its depiction in Wrath of the Lich King. Mixed oxides with cobalt and aluminium are famous for their rich blue colour, however, and are what gives blue _cobalt glass_ its name. - Iron is the element with the most "variations" in WoW, where _Iron, Fel Iron, Ghost Iron, True Iron_ exist. - WoW has the following chemical elements in game: Copper, Tin, Iron, Carbon (as Coal), Silver, Gold, Thorium, Cobalt, Platinum, Lead (as Lead Ore), Mercury (Only mentioned in some items, never existed as a stand-alone crafting material) and Sulfur (as Infernal Brimstone; "brimstone" is an old synonym for sulfur).
Also worth noting that in Vanilla there was a "Failed attempt" chance on your mining of nodes if they were yellow/orange level to you, making your swing miss and having to swing again. Also applied to herbalism and skinning
I think he mentioned that they got rid of that mechanic in Wrath. Sure it served a tiny little RP purpose, but it was ultimately only frustrating. Especially in Classic when you failed to collect a Black Lotus only for someone else to pick it up then.
Dragonflight has seams too in the Forbidden Reach caves. I also hated having to tap at a node several times getting 1 ore per mine attempt until it was drained. I was so glad when that was removed. I didn;t remember if that was Wrath or Cata until I saw your vid.
I like the fact in Dragonflight, you can mine while mounted now. But that’s if you put the points into it. But it’s a big quality of life change for mining.
In Legion and BFA you could get stirrups from blacksmiths that let you gather resources while mounted for 2 hours, 8 hours if you were a BS using them. Granted, not part of the skill itself but shadowlands isnt technically the first time mining while mounted was possible.
I got Realms 1st Miner is Wrath and was not even trying for it when achievements came out. Then once I got it I figured I have the most ore on the server. I might as well get the JC realm first. And that happened too :D
Gods, I remember how nice it was when they made it "one and done" for mining nodes. It was such a pain to have to interact with it multiple times to get everything out.
You forgot Thorium Ore from Classic :( There was Thorium - Rich Thorium and mud covered Thorium. All needing a higher skill level then the ones before :)
Cold Iron pick can also drop from the elite undeads in the outdoor deadmines zone . I was able to get it from there in Legion but maybe now it has changed .
You didn’t mention the gathering profession gloves from the rare spawn right beside the mountain in valley of the four winds. I can’t remember his name but he was on the east side of the big peninsula in the mogu camp. They cut gathering time in half I believe
I'm surprised you didn't mention that. Before a certain point. All nodes and resources were not shared. This means that if you saw a node that you wanted to mine, but another player reached it before you. The player took the resources and left you with nothing. It's a famous meme in Wow where players fight over resources only to have a rouge sneak up and steal it from them. But today, that's been fixed with the nodes, and other resources are phased to the player so everyone gets the resources
In the 1.12 vanilla client from 2006 ores didn't have a chance to spawn as a rare node (silver, gold, truesilver etc). There were dedicated spawns for every single ore. They changed it to a chance to spawn as a rare node in Classic
All that... brings back so many memories! Nostalgia just completely uncontrollable... 15 years, 15 years of fucken love, devotion and dedication, i swear to god i didnt loved my first GF as much as i loved WoW. And for ALL OF THAT to be ruined so badly since BfA? Fucken unbelievable...
WoD isn't the only expansion that doesn't require making bars to use ore, Dragonflight contains far too items which only require ore not bars (which don't exist) or alloys.
Well they discontinued the making of ores into bars/ingots from WoD and every expansion after, the exceptions being demonsteel bar from Legion since it requires the combination of Felslate and Leystone ores, and Shadowghast Ingot from SL (also a combination of the 4 SL ores) used specifically to craft SL legendaries, even so these new bars/ingots are then crafted by Blacksmiths directly, not from the mining profession anymore, other than that you just used the raw ores to craft things in Legion, BfA and Shadowlands
I’d really like to know if a +15 Mining skill did anything when already at max mining. Did it give more ore? Less chance to fail (pre-WotLK)? Or was it just useless?
Useless, sadly. Unlike fishing or skinning, there were no ores that needed a skill above 300 to gather. The only benefit of more skill was to reduce the chances of failing a mining attempt.
I'm pretty sure the mining pick only needed to be in your bags, not equipped. Fishing poles were the only profession tool that actually needed to replace your main-hand weapon to use. You also forgot about the 2 ores mined from AQ 40 mobs. When they died, they dropped a node on the ground. Also at 7:08 fishing also had it's 'failed attempts' removed as well. Because of this change in wrath, Archology digs never had a 'failed attempt' mechanic for them. Wrath was also when 'failed attempt' at lock picking was removed as well I think.
You needed to have it equipped for the extra skill points to count. For example as a skinner you needed it for core hounds, the beast or ony. You killed the beast until nobody else outrolled you on Finkle's Skinner which takes about 30 years and you got some gloves enchanted with +5 skill. Together reaching 315 skill which was required for lvl63 and boss monsters. Then you made a macro with 4x /equip for each of Finkle's Skinner, enchanted gloves, normal weapon and normal gloves to easily switch between skinning and fighting gear.
@@Rizon1985 They didn't have +skill on gathering tools back in the day for mining or herbing besides enchants, only fishing and maybe some fringe skinning cases. I also remember the lockpicking gloves. That stuff was not on mining picks until MoP.
@@EdyGlockenspiel I know but you said fishing pole was the only profession with a tool required to equip but skinning also had the exception when you wanted to skin lvl+60 monsters.
If you can do a comparision video on how quickly bosses were downed in wow original Classic and Tbc vs wow vanilla and tbc with general changes in strats employed by players. And maybe the extreme ways players downed bosses (like naked ragnaros).
The original cold iron pick had bonus frost damage on-hit, but it was removed in an early patch before it became a rare. Surprisingly the bonus frost damage would proc a paladin's Seal of Righteousness, dealing double holy damage with each hit which could be further strengthened by using Seal of the Crusader first.
This is awesome. I'm playing WoW, as we speak, and just before I was going to a mining node, I decided I needed some background noise. And what do I see? This awesome video.
not true that all other profession bonus's were taken away. Alchemists till this day get longer flasks/phial times. non alchemists get 30 min to an hour where alchemists get 1 to 2 hours so they get double the time like always
I wish that they next thing they can do is to make gathering professions trainable by everyone. Meaning you can level all 3 + perhaps 1 more crafting profession. This will actually help push prices down for some mats, while at the same time force people to do more crafting stuff.
this is something he does to drive engagement, he deliberately pronounces things wrong and gets information wrong(ie. he """forgot""" laestrite from the SL section) so people comment and drive up his numbers.
Just 2 quick mistakes I noticed:
- you never had to equip a mining pick to mine, just having it in your bags was enough
-hogger wasn't in the stockades in vanilla, as far as I know he was moved there in cataclysm
You most certianly had to equip a pick pre wrath
*Some other fun facts about the ores/metals in WoW:*
- Thorium is mildly radioactive in real life, so you wouldn't want to make IRL armour out of it.
- Lead Ore is a poor-quality trash item from Gnomeregan and is the only ore not used for anything.
- There are four ores used as quest items: Rethban Ore, Incendicite Ore, Lesser Bloodstone Ore and Indurium Ore. Rethban Ore and its related quest were removed in Cataclysm.
- _Mithril_ and _Adamantite_ are common fantasy trope names for fictitious metals or alloys.
- _Saronite_ is the hardened blood of Yogg-Saron and is the material the Icecrown Citadel was built out of. Exposure to it is said to slowly turn you insane, and even the Scourge undeads who mined it started whispering Yogg-Saron's name. It's very unusual that we as player characters can handle it without any consequences.
- _Elementium_ is a very odd name, in that the ending _-ium_ is commonly used for elements.
- In real life, _Pyrite_ is a type of iron ore; iron disulfide to be more precise.
- Cobalt isn't blue IRL, unlike its depiction in Wrath of the Lich King. Mixed oxides with cobalt and aluminium are famous for their rich blue colour, however, and are what gives blue _cobalt glass_ its name.
- Iron is the element with the most "variations" in WoW, where _Iron, Fel Iron, Ghost Iron, True Iron_ exist.
- WoW has the following chemical elements in game: Copper, Tin, Iron, Carbon (as Coal), Silver, Gold, Thorium, Cobalt, Platinum, Lead (as Lead Ore), Mercury (Only mentioned in some items, never existed as a stand-alone crafting material) and Sulfur (as Infernal Brimstone; "brimstone" is an old synonym for sulfur).
*PS:* Iridium and Palladium are two more metals mentioned in name, but aren't available as ores. There is an item called Iridium Dust, however.
Thankyou for this fun list. I appreciate you.
Also worth noting that in Vanilla there was a "Failed attempt" chance on your mining of nodes if they were yellow/orange level to you, making your swing miss and having to swing again. Also applied to herbalism and skinning
tf
Yeah, that was always frustrating.
I think he mentioned that they got rid of that mechanic in Wrath. Sure it served a tiny little RP purpose, but it was ultimately only frustrating. Especially in Classic when you failed to collect a Black Lotus only for someone else to pick it up then.
Always made that rush to mine a vein faster than someone else much more tense. One fail and you were out of luck.
I have been watching almost only your channel(s) for the past week while playing wow/hs and honestly your content is amazing :D
Dragonflight has seams too in the Forbidden Reach caves. I also hated having to tap at a node several times getting 1 ore per mine attempt until it was drained. I was so glad when that was removed. I didn;t remember if that was Wrath or Cata until I saw your vid.
12:10 There was common-quality ore in SL: Laestrite Ore
I like the fact in Dragonflight, you can mine while mounted now. But that’s if you put the points into it. But it’s a big quality of life change for mining.
In Legion and BFA you could get stirrups from blacksmiths that let you gather resources while mounted for 2 hours, 8 hours if you were a BS using them. Granted, not part of the skill itself but shadowlands isnt technically the first time mining while mounted was possible.
You really are one of WoW's hidden treasures. I know youve been going for years at this point, but keep up the good work homie.
12:04 Shadowlands had Laestrite Ore, which was in all 4 shadowlands zones. It was the common quality ore of SL. (like Death's Breath for herbs)
You never had to equip mining picks to mine, just have it in your inventory. Also, don't forget to mention minable mobs in part 2.
Yeah, you never had to equip them. It would be beyond annoying if you had to
Thought so. I didn't remember doing that at all in Classic when I played it.
You just needed to have them in your bag!
Maybe it was like that in the first patch of vanilla but I think the only profession tool you ever needed to equip was the fishing pole.
This video really… digs deep… into the subject of mining in WoW. It was cool to see the subject… delved.., into again.
That mining sword at the end had me chuckle, love it.
I got Realms 1st Miner is Wrath and was not even trying for it when achievements came out. Then once I got it I figured I have the most ore on the server. I might as well get the JC realm first. And that happened too :D
In Legion, you could also get a mining pick from one of the Argus-factions.
Gods, I remember how nice it was when they made it "one and done" for mining nodes. It was such a pain to have to interact with it multiple times to get everything out.
and it stopped shitheels who would intentionally not get the last hit on a rock just to irritate people
You forgot Thorium Ore from Classic :(
There was Thorium - Rich Thorium and mud covered Thorium. All needing a higher skill level then the ones before :)
Cold Iron pick can also drop from the elite undeads in the outdoor deadmines zone . I was able to get it from there in Legion but maybe now it has changed .
You didn’t mention the gathering profession gloves from the rare spawn right beside the mountain in valley of the four winds. I can’t remember his name but he was on the east side of the big peninsula in the mogu camp. They cut gathering time in half I believe
That's wholesome! I hope you'll cover the other proffs as well.
You know what, I'm doing it now
You've always inspired me to want to make my own WoW videos. I hope if you ever see one, you enjoy it
Do it!!
Note that in 10.0.7 venins were added in the Forbidden Reach, Serevite and Draconium veins can spawn in caves in the new zone.
I'm surprised you didn't mention that. Before a certain point. All nodes and resources were not shared. This means that if you saw a node that you wanted to mine, but another player reached it before you. The player took the resources and left you with nothing. It's a famous meme in Wow where players fight over resources only to have a rouge sneak up and steal it from them. But today, that's been fixed with the nodes, and other resources are phased to the player so everyone gets the resources
Mining seams made a comeback on the forbidden isle in Dragonflight.
Okay I have to ask how the sentence "It has never sold for more than 7 silver" and the tooltip stating a sell price of 11 silver work together.
That just registered in my head that was what the tool tip he showed said😂
This video is entertaining and informative. I love your videos. keep up the good work
You could occasionally mine a node twice if you were fast enough in WotLK, loved cheesing some extra ore that way.
You forgot about Infurious ores in DF, making 6 total element-infused ores.
a video engaging as mining itself.
You MAKE it exciting 🤷♂️ Id watch a vid like this, on all of the professions
…as long as you made em 😏
(And your editors)
to this day, i've never seen an mmo with as much detail in it's gathering professions as warcraft, kinda makes me sad :(
In the 1.12 vanilla client from 2006 ores didn't have a chance to spawn as a rare node (silver, gold, truesilver etc). There were dedicated spawns for every single ore. They changed it to a chance to spawn as a rare node in Classic
I think you might have missed some thing in dragonflight. There are actually seems deep in caves that you can get. For khaz as well as Draco.
All that... brings back so many memories! Nostalgia just completely uncontrollable... 15 years, 15 years of fucken love, devotion and dedication, i swear to god i didnt loved my first GF as much as i loved WoW. And for ALL OF THAT to be ruined so badly since BfA? Fucken unbelievable...
Made good money in Vanilla mining copper outside of Orgrimmar and selling it to level 60s on the AH, 2-5g per stack not bad for a level 20.
Dragonflight also has Serevite and Draconium veins.
You forgot the krokun mining pick from argus in Legion.
DF has seams since the most resent patch , there was none at launch .
WoD isn't the only expansion that doesn't require making bars to use ore, Dragonflight contains far too items which only require ore not bars (which don't exist) or alloys.
Well they discontinued the making of ores into bars/ingots from WoD and every expansion after, the exceptions being demonsteel bar from Legion since it requires the combination of Felslate and Leystone ores, and Shadowghast Ingot from SL (also a combination of the 4 SL ores) used specifically to craft SL legendaries, even so these new bars/ingots are then crafted by Blacksmiths directly, not from the mining profession anymore, other than that you just used the raw ores to craft things in Legion, BfA and Shadowlands
Hey what about vanilla, dark iron ore, blood stone ore, and ooze covered veins?
Hey I've seen and mined seams in the forbidden reach on live DF servers, so I think they added seams to DF post launch
>Is told Gouging Pick is never sold for more than 7 silver
>Looks at onscreen footage
>Sell Price 11 Silver
great pun in the end
"some nuggets of gold are in there"
love the "History of..." videos!
The Mining Sword probably belonged to a Gnoll once.
"Sword hit rock, sword bad. Sword not liked. Me throw away".
Great Video, also what's the Musics Name at the WoD Video at 7: 24? Pls i Need to know
"Removed in Cataclysm" has been the bane of old stuff collectors for 13 years now. Come on Blizz
Is the part about WoD ores being the only ones notneeding bars a trick question or just wrong?
I enjoy!
Just a quick note, there is a seam in Dragonflight, Severite Seam
you missed the quest ores and the Pure Saronite Deposits in ulduar.
I’d really like to know if a +15 Mining skill did anything when already at max mining. Did it give more ore? Less chance to fail (pre-WotLK)? Or was it just useless?
Useless, sadly. Unlike fishing or skinning, there were no ores that needed a skill above 300 to gather. The only benefit of more skill was to reduce the chances of failing a mining attempt.
sheesh new video
This channel is a diamond 💎
Where is the redridge ore? Rethban ore or what it‘s called?
I feel like you did not mention stone (at least from classic).
as the ore type dictated how much in percent of that ore node was ore vs stone.
Stone is pretty important. Leveling blacksmithing off of sharpening stones, or engineering with blasting powder.
@@1un4cy aand enginner need blasting powder for like at least half of its recepy.
That's it lads, rock and stone !
I'm pretty sure the mining pick only needed to be in your bags, not equipped. Fishing poles were the only profession tool that actually needed to replace your main-hand weapon to use. You also forgot about the 2 ores mined from AQ 40 mobs. When they died, they dropped a node on the ground. Also at 7:08 fishing also had it's 'failed attempts' removed as well. Because of this change in wrath, Archology digs never had a 'failed attempt' mechanic for them. Wrath was also when 'failed attempt' at lock picking was removed as well I think.
You needed to have it equipped for the extra skill points to count. For example as a skinner you needed it for core hounds, the beast or ony.
You killed the beast until nobody else outrolled you on Finkle's Skinner which takes about 30 years and you got some gloves enchanted with +5 skill. Together reaching 315 skill which was required for lvl63 and boss monsters. Then you made a macro with 4x /equip for each of Finkle's Skinner, enchanted gloves, normal weapon and normal gloves to easily switch between skinning and fighting gear.
@@Rizon1985 They didn't have +skill on gathering tools back in the day for mining or herbing besides enchants, only fishing and maybe some fringe skinning cases. I also remember the lockpicking gloves. That stuff was not on mining picks until MoP.
@@EdyGlockenspiel I know but you said fishing pole was the only profession with a tool required to equip but skinning also had the exception when you wanted to skin lvl+60 monsters.
@@Rizon1985 Yeah I forgot about the like 4 mobs that needed the extra skill to skin at end game.
Fishing was setup that way to stop people botting I guess.
If you can do a comparision video on how quickly bosses were downed in wow original Classic and Tbc vs wow vanilla and tbc with general changes in strats employed by players. And maybe the extreme ways players downed bosses (like naked ragnaros).
freaking funny i clicked this video while storing up a massive Titanium ore
The original cold iron pick had bonus frost damage on-hit, but it was removed in an early patch before it became a rare. Surprisingly the bonus frost damage would proc a paladin's Seal of Righteousness, dealing double holy damage with each hit which could be further strengthened by using Seal of the Crusader first.
This is awesome. I'm playing WoW, as we speak, and just before I was going to a mining node, I decided I needed some background noise. And what do I see? This awesome video.
Wait, seams only in BfA and Legion? Guessing the script got written a while ago, since Dragonflight has them too.
There are actualy also seams in dragonflight the common ore added in DF can have seam spawns
Dragonflight does have seams, they were added with forbidden reach
take my thumbs up
7:00 unfortunately Lifeblood didn't give haste in wotlk, only after cata
I swear I have seen a single seam in dragon isles in the Forbidden Reach, but only once. Please tell me I'm not bonkers. lol
not true that all other profession bonus's were taken away. Alchemists till this day get longer flasks/phial times.
non alchemists get 30 min to an hour where alchemists get 1 to 2 hours so they get double the time like always
I love miners!
I wish that they next thing they can do is to make gathering professions trainable by everyone. Meaning you can level all 3 + perhaps 1 more crafting profession. This will actually help push prices down for some mats, while at the same time force people to do more crafting stuff.
What? You didnt have to equip the minning pick.
Seams like I heard something punny!
Lol i still use Brans Trusty Pick all these years later
you didnt need to equip the minning pick just needed it in the bag
There are Mining Seams in Dragonflight
Interesting topic. Having a random gameplay video running that have nothing to do with the topic comes of as a bit lazy
>Hogger from classic Stormwind Stockade
What? Lol
i'll never have thrown weapon history video, sigh
Toughness is not a percentage based buff in Wotlk.
I miss wands.
There are now seams in Dragonflight as well: they only spawn on the Forbidden Reach so far.
Yeah, Serevite Seams and Draconium Seams. They appear to spawn inside caves on the Reach.
It is the dwarves who are known for mining till they dug ragnaros out. Fix that thumbnail XD
Suddley minecraft!
I miss toughness
Elementium Ignit
7:56 Did someone say...
Did someone say 7:57?
12:23 NPCs pronounce that name hundreds of times, not sure why you pronounced it wrong, it ends with weald, not wald.
this is something he does to drive engagement, he deliberately pronounces things wrong and gets information wrong(ie. he """forgot""" laestrite from the SL section) so people comment and drive up his numbers.
Misread as about gold miners lol the ones that sold you for real money
I watch this and I realize whomever is in charge of the game. doesn't understand why wrath was so popular and WoD -> DF is a disaster for subs.
If you got that from a mining video, not sure you do either.
0:00 This is just wrong. Come on man, I'm not going to watch the rest of the video when you start out just wrong.
You could make a video analysing Garrosh’s pubic hair and i’d still watch the shit out of it, love the content man!
He bald tho
@@bobsalami on his head maybe 🤨
Whats up Baldie
hirumaredx-logs
/?!?!?!!?