Yes you can give any mesh to the input but remember you have to make the bottom flat and have a single naked boundary. Watch the full video for more info.
Great video - thanks. I especially liked the part where you showed what did not work with the standard components (offset curve) and how you solved that. What is a bit sad is that this is (again) one of those videos that show how something - in this example flaps - could be created "in principle". Once you go to "real" world you will notice that you cannot use it because each side now has a flap - with one of them beeing too much - because you need to have only one per pair of to be glued edges.
You're welcome That's right. I think there is a software for making these paper cut templates called pepakura designer tamasoft.co.jp/pepakura_designer/
thank you for the great video. May I know in the offset curve (minute 14:50), what expression did you use for the distance?
Cảm ơn bạn, nó rất bổ ích.
You're welcome
Does it work for all geometry?
Yes you can give any mesh to the input but remember you have to make the bottom flat and have a single naked boundary. Watch the full video for more info.
Great video - thanks. I especially liked the part where you showed what did not work with the standard components (offset curve) and how you solved that. What is a bit sad is that this is (again) one of those videos that show how something - in this example flaps - could be created "in principle". Once you go to "real" world you will notice that you cannot use it because each side now has a flap - with one of them beeing too much - because you need to have only one per pair of to be glued edges.
You're welcome
That's right. I think there is a software for making these paper cut templates called pepakura designer
tamasoft.co.jp/pepakura_designer/