It is amazing how one can take a 'boxy' house and make it very interesting simply by creating multiple roof heights and different accents. Turning the stonebrick walls inside out on that 3rd story was a nice trick, too. Well done little home.
Oh that's beautiful. Stonebrick is my favourite building set and this is a great display of its potential. I especially like how you furnished and decorated it, really rocking that desert style. Fantastic build as usual.
I love the look of this, its just that I can't use it without changes because the floors are too low to not make me feel closterphobic even in first person
Can you try a sandstone build? I know it has ugly textures but with your skills I bet you can design something amazing! Also it would help newcomers and maybe reduce the amount of sandstone boxes on servers. Plus its a challenge :)
Question... the red "sail" and green awnings you used for the top... what are they called? BTW love your builds loads of inspiration from your channel!!
You say no mods, but the mod used in the end is the mod that allows for better building... I suppose you used that just for the decorating, I could see you didn’t use it for the build itself which was nice. Any way you could do a video guide on how to install that blasted mod for better building? It crashes my CE every time I try to install it. 😣
I like the idea! I've been building different cities using the buildings shown in previous builds. So far the Argossean city is coming along pretty nicely. I will do a showcase video once the city is complete, which is still probably several months away.
im seeking someone to do a build tutorial on a simple small pve clan village build...designed with hose in mind that and not great builders simple yet beautiful...please
It's a shame so many of your building are only 1 wall high per story. Just in general, and purely aesthetically, I find bases a little claustrophobic with such low headroom, but more importantly, It doesn't allow for the many of the precision and garrison benches to be installed.
Depending on the structure and it's utility depends on if space is allocated for workbenches. Also the tier of the building also dictates which tier workbenches are placed inside. In this build for a tier 2 player house, I did not plan on having tier 3 workbenches placed inside, unlike the tier 3 Argossean Villa which has tier 3 workbenches. Also when it comes to player housing I normally only use it for a bed, personal storage, and cooking station. Including other crafting stations ruins the feeling of a structure being a player house. Including crafting stations would probably be better suited for a workshop style structure. Anyway, I do have plans on making an interior tutorial at some point, I hope this helps!
I agree, one tile high is too claustrophobic. Aesthetically, it looks odd when your character's head is scraping the ceiling. I don't blame Barden for that; though - I blame Funcom for their quirky building system with wall tiles that are too short. They should've made all wall pieces 1.5 tiles high, so that there's still some wall above a doorframe, or make half-height wall pieces that can snap on top of full height walls and still support ceilings and roofs.
FAIL! You are building single wall levels (use two walls to make one floor or your characters get stuck on things you put on the floor like rugs and carpets), double your wall height for each floor! I do like the design though. However, you camera work is excellant.
@@DrB048 for play its best to have two walls high, otherwise your character can get stuck on rugs and other floor objects. That was my only reason for saying that.
It is amazing how one can take a 'boxy' house and make it very interesting simply by creating multiple roof heights and different accents. Turning the stonebrick walls inside out on that 3rd story was a nice trick, too. Well done little home.
Oh that's beautiful. Stonebrick is my favourite building set and this is a great display of its potential. I especially like how you furnished and decorated it, really rocking that desert style. Fantastic build as usual.
Stonebrick is also one of my favorites as well.
A simple house, yet incredibly beautiful. I have to make a blueprint of this as well. Good work!
Love it, this will be my starter home when i get my PC rebuilt and get back into Conan 😎
Beauty in simplicity. I like it.
Nice one.. its all the little things that add up to something special..
Cozy N cute 🥰 great work 👍🏼
Nice and cozy little house!
Beautiful house!
I love the look of this, its just that I can't use it without changes because the floors are too low to not make me feel closterphobic even in first person
Great builds. Deserves a sub.
Buenisimo!!! gracias por el viedeo!
Beautifull !!!
Love yer stuff, keep it up🤘
Amazing!!!!
Can you try a sandstone build? I know it has ugly textures but with your skills I bet you can design something amazing!
Also it would help newcomers and maybe reduce the amount of sandstone boxes on servers. Plus its a challenge :)
Already looking into it! :)
@@DrB048 something that include main crafting stations too, please.
Question... the red "sail" and green awnings you used for the top... what are they called? BTW love your builds loads of inspiration from your channel!!
Hrmmmm... I think they are called shade cloth, or something along those lines.
@@DrB048 awesome, thank you!!
You say no mods, but the mod used in the end is the mod that allows for better building... I suppose you used that just for the decorating, I could see you didn’t use it for the build itself which was nice. Any way you could do a video guide on how to install that blasted mod for better building? It crashes my CE every time I try to install it. 😣
Nope, no mods were used in the build. That includes the final showcase version of the build.
How did you get the wooden walls onto the sandstone brick walls then?.? 0.0
Those wooden walls are just the inner-faces of the stonebrick walls.
I’m a doofus... wow, mine don’t look that nice.
Nice home I live it? But where’s the music from? I like it
The music is from the conan exiles in game soundtrack.
@@DrB048 oh okay, I had no idea, still trying to discover the game lol thanks
i have an idea for you build a city from every set, including those from dlcs. for example a sandstone city. or yamato city
I like the idea! I've been building different cities using the buildings shown in previous builds. So far the Argossean city is coming along pretty nicely. I will do a showcase video once the city is complete, which is still probably several months away.
@@DrB048 That sounds interesting. i always build cities in the game.
I belive what this building is from world of Conan
I based it off a random building in Mount and Blade Bannerlord.
@@DrB048 not bad)
Very nice, until it charmed me ❤️
im seeking someone to do a build tutorial on a simple small pve clan village build...designed with hose in mind that and not great builders simple yet beautiful...please
I seen your other comment on one of my other videos, did you have a specific build set or theme in mind?
desert build wood and stone design
It's a shame so many of your building are only 1 wall high per story. Just in general, and purely aesthetically, I find bases a little claustrophobic with such low headroom, but more importantly, It doesn't allow for the many of the precision and garrison benches to be installed.
Depending on the structure and it's utility depends on if space is allocated for workbenches. Also the tier of the building also dictates which tier workbenches are placed inside. In this build for a tier 2 player house, I did not plan on having tier 3 workbenches placed inside, unlike the tier 3 Argossean Villa which has tier 3 workbenches. Also when it comes to player housing I normally only use it for a bed, personal storage, and cooking station. Including other crafting stations ruins the feeling of a structure being a player house. Including crafting stations would probably be better suited for a workshop style structure. Anyway, I do have plans on making an interior tutorial at some point, I hope this helps!
@@DrB048 Put simply you have to go fairly big to combine both. To have all the workstations really changes things
I agree, one tile high is too claustrophobic. Aesthetically, it looks odd when your character's head is scraping the ceiling. I don't blame Barden for that; though - I blame Funcom for their quirky building system with wall tiles that are too short. They should've made all wall pieces 1.5 tiles high, so that there's still some wall above a doorframe, or make half-height wall pieces that can snap on top of full height walls and still support ceilings and roofs.
FAIL! You are building single wall levels (use two walls to make one floor or your characters get stuck on things you put on the floor like rugs and carpets), double your wall height for each floor! I do like the design though. However, you camera work is excellant.
Ehhh depends on the build I'm doing if it's going to be 1 or 2 walls high.
@@DrB048 for play its best to have two walls high, otherwise your character can get stuck on rugs and other floor objects. That was my only reason for saying that.
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