PAC3: "An Artillery Game"

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  • Опубликовано: 25 май 2024
  • Third assignment for 2D Videogame Programming.
    This project expands the previous assignment, it is a Super Mario clone with new functionalities, such as 2D shooting, parallax scrolling, interactive menus, navigation through scenes, multiple particle systems, powerups...
    Coding-wise, the implementation of coroutines made many processes possible, such as the death of the Shroombas or the text generators for the intro and the outro.
    All sprites were created by me. The game script is also mine, it's a tiny rendition to the game I'm making, Nuna, adapted to a Super Mario context.
    All sound effects and music used for the development of the game are royalty-free.
    Last track on the video is from the Minecraft Nether Update OST. Composer and producer is Lena Raine.

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