As a woman who is constantly losing things in my cluttered purse it actually feels realistic that you start losing track of the bundle’s contents after 12 different items.
I brought my backpack home that I leave at work and emptied it and found sooo much stuff I thought I’d lost and forgotten I even had 😆. The struggles are real!
The real advantage of bundles is, you can get them in the early game when you are exploring and trying to collect 1-2 each of a bunch of renewable things (saplings, sugar cane, bamboo, cocoa beans, cactus, ...) so you can take them back home and grow them later. At that stage in the game, you don't have access to shulker boxes. In practice, this means you don't have to run back to your base a quarter of the way through your exploration trip because you're out of inventory space. Not that they don't have some uses late game. They do, and I particularly like the utility belt concept. But in the early game, the impact is much greater, because instead of just saving you getting a shulker box out of your ender chest, it's going to actually save you trips, when you don't have elytra or a nether hub yet.
That's what I've been thinking the whole time too. I can't count how many times my inventory fills up early game because I just need a little bit of everything. Later game it will definitely help with trial chambers because you get so many random items in there. Other things too, but those are the top 2 options imo.
That's exactly what I was thinking. Bundles are great for early game. And for players like me, who don't want to go into the End Dimension. I love exploring the overworld.
Nice job explaining this! I've really found Bundles useful, but I have seen so many people just dismiss them immediately saying they are useless and don't store enough. This does a great job showing their utility and function and making it easy to see why they are so useful
I totally agree, especially the part where you can store utility blocks(crafting table, furnace, etc.) Like these essentials takes up atleast 3 spaces in your inventory, just storing these items makes more room for more loot and goods. Though I wish they reconsider making Potions, Music Discs, and other treasure items be stackable to I guess 8 or 16
A while back, when they were looking into rebalancing combat, potions in that experimental snapshot were stackable to 16. That’d be a nice change, although the change I REALLY want from that snapshot was snowballs stacking to 64 😅
I think all Item has to be stackable to 64, only the tools and fighting equipment should stay with the respective option. I would also like to see a belt for this, so that you can take several tools with you without them taking up an inventory slot. The belt could be limited to 5 tools and be selectable via the inventory slot.
Nah honestly they need to make potions stackable to 64. I really don’t see the reason why any item in the game has to stack to only 16, they should just get rid of that system
I agree and came to say the same about later-game usage. I have a feather, ink and book (to be able to make an impromptu note to server mates), 2 xp bottles, a nametag and anvil in case I want to name something, a grindstone and stonecutter, and a few crafting tables and end chests. Being able to access all of these without having to place an end chest, get a shulker, place it, grab a thing, and reverse - much more convenient than I'd expected.
It is good to use a trapped chest for any input chest. While open, it will lock the hopper and it won’t drain till you close the chest. Great for not loosing stuff by accident.
As much as it is a "nerf" or "downside" to have to dig through a bundle with more than 12 items to get to something on a lower row, I kind of like it for the 'realism' aspect. If you've shoved a backpack full of a bunch of different things, you can only jostle things around so much and still reach the bottom. At some point you will have to pull something out just to make room to see down there and fit your hand in!
@@dustymcwari4468 Glass is fragile; having full bottles of potion loose in an unsecured bag is a recipe for broken glass, a soaked bag, and a dripping trail of fire-resistant grass behind you XD I do wish potions had some stackability, but that's a Potion nerf, not a Bundle nerf
@@Van-dq4sw the glass used for bottles isn't nearly as fragile as u make it out to be xd And only bottles that shatter in minecraft are the ones for splash and lingering potions, and are designed to burst, not the normal ones
@dustymcwari4468 I suppose; my experience with glass has mostly been sweeping up when something broke, so I guess it just stuck in my mind. Still a fun angle to consider - wonder if they'd make it so only the shatterable bottles don't stack, if that's their reason? (All just theory, we don't know why Mojang decided they prefer unstacked potions)
I've been using bundles for quite some time now with a datapack. Just want to share my Utility Belt setup: 8 Crafting Table, 8 Enderchests (more than 1 so you can leave one behind if needed), 1 Stick (for Litematica), 3 empty Buckets, 2 Stonecutter, 2 Anvils (mainly for renaming) and 2 Furnaces. And sometimes a couple Enderpearls.
@@waveclaw true but I usually don't need 48 water buckets on the fly. And if I do I have enough ice and iron in my enderchest. I have the empty buckets in my bundle for quick access to move a bit of water or lava around or before 1.21 I used them for quickly milking a cow and get rid of bad omen
I like to keep workstations in a shulker box in my inventory just so theyre easily accessible for using them, building or decorating. Keeping a few of each in a bundle will be so much better than having to place the shulker and break it each time i need to get one out. Love these small QOL additions.
The best part of bundles late game is they can go IN your shulker box. So when your wood box is full because you’ve crafted so many bits and bobs 4 of the slots are like 3 stairs and two trapdoors of 3 kinds of wood… you can just put all the odds and ends in the bundle and keep it in the wood shulker!
12:48 PIXL!!! Trapped Chest on the input!!!! I had this issue many times before, the trapped chest locks the hoppers so you have a chance to correct misclicks before stuff gets sorted :)
I think the fire resistance box also needs a cauldron and a water bucket so you can fill the bottles in the nether, you could even have an extra bundle for the cauldron an extra ingridients like gunpowder or redstone, or more bottles. Very good idea sticking a bundle inside of shulkers to optimize space usage
I was thinking about the potion use and I don't think it really holds up. If we ignore the water need, each bundle represents 5 slots condensed, so say we have 5 slots used by 5 bundles that represents 150 brewable potions. If, by contrast, we use those same 5 slots to hold 64 of each ingredient over 3 slots and one slot each for brew stand and blaze rods we store 192 brewable potions in the same 5 slots without bundles. This is only a criticism of the long term storage aspect and only holds if you're looking at storing more than one bundle of the same type of potion I guess, either for portability of potions or a shulker of many kinds of potential potions it's a viable use. #nobodyasked lol
A water bucket wouldn't work bc they're not stackable but you could have a water bucket generally in your inventory of course. Prowl8413 experimented with a lot of that on a live stream and there was some talk about using an iceblock but that wouldn't work in the nether. There's a way to use a wet sponge in a furnace to get a water bucket but it was decided that was too clunky to make sense for the bundle.
Congrats on finally getting to talk about bundles in the Survival Guide! :D I love how versatile they are, hilariously my current world has the vanilla tweaks leather recipe which is far more expensive, but I look forward to being able to update it once all the little datapacks/optifine/etc are ready to go!
I was 100% one of those people that didn't see the point of bundles when they were first announced. Then I saw how you used them in Empires and SOS and started doing similar - I had basically a caving kit with a crafting table and a couple furnaces and extra sticks to make torches with the coal I found and such and it was a surprisingly good way to keep track of where the important stuff was vs the clutter in the inventory that just comes with caving and resource gathering.
An interesting thing about Bundles is also that they are actually quite good for items that only become unstackable because they have data attached to them, like Maps. This becomes quite good in modded play as well, because mods love to attach data to items without enforcing that they become unstackable
The on the go brewing kit is a game changer!! I like to bring a ton of night vision potions with me when exploring the deep dark. Instead of bringing a ton of already brewed potions (which take up a lot of inventory space), I can now greatly increase how long I can explore since I can now bring a kit that can brew me up to 30 potions!! Love the idea of fire resistance as well (great when exploring/working in the nether). Thanks for the idea!! Your videos are always so helpful and full of great ideas!!
A smile broke out on my face as you cleaned up that cluttered inventory of small stacks with a bundle, my brain is so happy. The organization ideas only got better and better *chefs kiss*
Got to play with these a little last night and have been enjoying them so much, but definitely need to spend a LOT of time getting familiar with them and finding all the tricks and tips. Looking forward to seeing what the technical community can find to do with them as well...
wow. i can not believe we are already 100 episodes into SEASON 3 😭 I remember when it was halfway through season 1 and watching every single episode multiple times each!! thank you so much pixlriffs, this is such a great and nostalgia-full series
I did a nearly identical bundle set-up in my inventory before seeing this video - even dyed the Utility Belt bundle black too. The one difference is that when the tidying bundle is empty, I put it in the Utility Belt bundle.
The best part of these things for me as a 'weekend larry', is that I can carry all of those odd blocks of granite, diorite and seeds etc, while I'm out searching for a new base location, rather than dumping everything for the more usefull items.
Ideas for the other Shulker Boxes: Yellow(Lights) - colored candles Lime(Plants) - different saplings and flowers Green(Records) - unknown Cyan(Tools) - smithing table, armor trims, netherite ingots, bottles of enchanting(maybe even an enchant setup and lapis) Light Blue(Dyes) - raw ingredients(to get 1 of every color you need: 1 part cocoa beans, 1 part sunflower, 2 parts ink sac/wither rose, 3 parts cactus(might want to smelt beforehand), 4 parts lapis/cornflower, 2 parts rose bush, and 2 parts bone) Blue(Oceanography) - ingredients for water breathing potions Purple(Nether Portals) - unknown Magenta(Village) - singular workstations Pink(Food) - singular food items, like Notch Apples White(Beacons) - nether stars, sacrificial ore Light Grey(Utility) - coal and sticks, spare compasses Grey(Fireworks) - paper and gunpowder Black(Transport) - unknown Brown(Landscaping) - small amounts of grass, podzol, and mycelium to spread, as well as some nylium
Even late game, bundles are nice. Been using the datapack, a bundle for my workstations n another for misc loot. Excited for the more convenient changes 😊
Redstone bundle in a Redstone Shulker box is a great storage solution! Now you can accidentally leave even more stuff where you forgot. Honestly, just having a bundle for crafting stations is a major quality of life improvement. A brewing kit for aquatic related or fire resist is just super handy for when you need them. (Literally the heat of the moment when in the nether.)
I really loved that during Minecraft Live they mentioned that on the average a bundle would free up about 9 (or was it 7 or 8) inventory slots based on screen caps of players who played online. It helps build a case for something else I would like them to add to Minecraft. A Tool Belt that would hold each tool and condense it down to an inventory slot. I for one hate how much real estate my Pick axe, Axe, shovel, shears, hoe, sword, Trident, Bow, and Mace take up. If there could be something like a bundle that would only hold these items, I think it would be helpful. They could even add it as a small drop with an extra End Biome or Structure so it would be late game.
Honestly the way you have to unpack bundles to look further in is a really immersive feature because irl if you have a full bag and wanna get something from the bottom ur gonna have to dig around and pull stuff out
Ive been using a mule in my world as a base and bundles really changed the game for me. Having all my crafting stations in a bundle gives me so much space.
Ender chests going in bundles makes them so much better! Same with naming and coloring them. Im even going to put all my eggs in the same bundle just to live on the edge
I've been playing with bundles this week and its really useful as a ender chest crafting table stone cutter carryer. I also have one in the ender chest to plant anything on the go!
OMG where was this when I started playing?? This will be a real game changer for early game!!! It's going to really improve my random exploration forays too!!!
Bundles!! I used them a lot with the experimental versions, and it was so good! I’m still getting used to the new controls, but it’s so good to finally have them!!!!
You can have different go -bag- bundles for different activities. _Mining go bundle_ would have sticks, diamonds (iron ingots if you are low on diamonds) and a crafting table. You could even throw in an enchanting table with bookcases to throw on some quick enchants on your stuff. _Torch go bundle_ 1 dirt, 1 furnace, 1-5 saplings, and the rest bonemeal. Yes it is torches with extra steps but having the ability to grow trees has MANY other uses than just making torches. Besides if you are digging in the Deepslate level finding coal is hard or even impossible. Then again you could take it with you in the end. Having backup wood for building is useful.
I think a big use of bundles would be for organics. One bundle could hold a few of each sapling, tall flowers, and a few dirt/nylium blocks. Then with bonemeal, you could quickly grow small batches of any wood or flowers. Also, having a bundle for dyes would be useful with just a few of each primary...one bundle could get you a little bit of any color dye quickly, And like the shulker preview and inventory mods, we will have client-side mods to make the easy-access panel for the bundle configurable to larger sizes.
I like the Color and the potential of these Bundles and the different colors to help you with what to put in. (Nice fitting with the Batman color Bundle by the way wish there is The Joker color as well but oh well)
I would watch these video's here and there when it was something I was interested in before hand, but since talking about it on the Imp and Skizz podcast, which I dont think I would have seen that episode without the plug to it on HC Recap, Ive been loving the survival guid series. AND I think bundles are actualy decent, not what anyone was asking for when we have been asking for inventory managment for years and years, many ive seen asking for backpacks, ect. BUT, it does the early game really well, and for compact storage of small quantities of items it works well.
Glad for the video on a new play thru with some friends unfortunately on bedrock but iv been walking thousands of blocks with a full inventory still looking for the perfect spot to settle down
The "just get shulker boxes" argument has never made sense to me. As someone who doesn't rush through the progression of Minecraft, I think bundles will be perfect for players either still in the early game or not wanting to immediately get shulkers and elytra.
Because they don't get Shulkers are great for mobile bulk storage, But bundles are intended more as an inventory management tool.. even if you have shulker boxes, bundles can help manage the boxes inventory.. 😄
I think it would make a great tool for a multi-player trade system. You have rule that only bundled items can be traded, and there must be more than one item per bundle. You set your price for the bundle and people leave their payment and acquire their bundle.
For auto sorting systems 12:37 (and possibly minigames), i think it would be great if dispensers emptied one row of a bundles contents when triggered (like the player right-clicking with a bundle in their hand 9:59 ) instead of just dropping a full bundle on the ground! PS. if that were the case people could make bundle unloader similar to a Shulker unloader!
i was using them in the experimental toggle on a new world, they are fantastic for early game, i havent tried late game with them yet but you point out really good ideas :)
A good while back I asked my students to make a Minecraft village disaster proof (earthquakes, tsunamis etc) or at least safer. One idea I had was using the bundle in lieu of a first aid kit that you can carry with you (come to think of it... nobody thought of using shulker boxes!) Yeah... we couldn't do that, since bundles weren't implemented yet...
I'm a huge fan myself of the way that it's implemented with a limited view as it is. And while I've seen this previously given as an excuse, it seems well implemented. i.e. It seemed to be always intended as a limited "bag" - and while ease of use wise it'd be nicer if it was a "random access shelf", it makes sense that you can't have such a shelf other than your personal inventory/things you place down (such as a shulker)... the mere concept of it being a bag naturally suggests that it obscures the bottom things as you put more in, and while it may be motivated mostly as a compromise for the GUI standardisation, I think ultimately it is a more "based" game mechanic than a bag where you can magically see everything despite you putting 5 crafting tables in on top of a set of keys and that ticket for the train that you now cannot find when the inspector asks for your ticket, so you have to end up putting all your embarrassing purchases on the train table while everyone tuts around you in the carriage... :) I'm not saying this often happens to me IRL, but i'm not _not_ saying that.
So I mentioned this in a previous video where you were covering bundles, but I was using the experimental bundles from 1.21, for a major mushroom island map that I'm sharing between me and my fiancé. and by huge I mean 1092 maps huge, (I think it was a 26x42 area? so the 26 rows was in alphabet, and the other rows is in numbers so if I wanted to say we were locating our spawn area in the direct center 4 of the maps, they would be around L-M 22-23, while M23 had the set world spawn) and let me tell you, putting 64 maps in order, in each bundle (almost 18) into a shulker and stored away in an ender chest, saved so much room! I was prepping the map so that when I finished 100 days of survival, I send the file to him, and he could last another 100 days building off what I did, ect ect. but the maps I stored were just a backup incase the main map room had an issue. Fiancé insists on playing in any difficulty that isn't peaceful, and my heart has issues playing in anything but peaceful, so mushroom island was the compromised... still had to deal with cave spider spawners.... but much more manageable than full on constantly having a panic attack around every corner. But outside of the maps, I feel bundles still take up more room than what I would use them for. For anyone curious, the maps covers every known area that has the mushroom fields biome on it, it has other biomes on the edges as well, but the majority is the main island, and we're working on a cyber punk and steam punk build for it, what we somewhat agreed on and still working on ideas for, is the upper layers is cyberpunk, the sewer layers and below is steam punk, maybe further down might be old catacombs and older civilization builds, like our modern day, then under that medieval, etc etc. I think he wants to turn the nether hub into the steam punk build attached to the cyberpunk build, but I felt that using the mushroom fields as like an apocalyptic wasteland that the fungus is "hazardous" and overgrowing and is what forced civilization to continue to build upwards, and al whole story to it or something, we're still working on the details of it. but if anyone else would like the inspiration, have at it. ^_^
You could make a bundle for the turtle master potion by putting in one crafting table and turtle scute (which stacks to 64) !! It wouldn't be as efficient and I don't really know who needs that many turtle master potions but it would still save space ! For anyone curious the bundle would be 1 brewing stand, 1 blaze rod, 6 nether wart, 18 glass bottles, 35 turtle scute, and 1 crafting table if I did the math correctly.
I really like the bundle, i used the bundle when going through a trailed ruins. The bundle is best used when going through trailed ruins i believe since I don’t have shulker boxes yet
Stew of rabbit and regeneration mistery stew can be more useful now. 16 stew rabbits in a slot or 21 regeneration mistery stew in a slot. It can work with coockies too using 14 blocks of wheat and 50 cacao you can craft 9 breads and 400 coockies all in 1 slot. The same apply to coal , wood and iron when you are mining or save minerals in few slots when they are blocks.
If your inventory is really full and you need to pick something from the bottom of your bundle, having a 2nd bundle, that you keep almost empty, allows you to move items from one bundle to the other, until the desired item shows up in the UI. This way you never need more than one extra inventory slot to reach anything inside a bundle.
Minecraft bedrock is such a weird experience. It was easy till the dragon fight where all of the sudden it became impossible cause of the enderman haha. What a very quick hardcore world
The 12 slot GUI problem has an easy solution. They could just make it so that you can scroll to the 12th slot, right click on it an the rest of the bundle is shown instead. And they can put a similar numbered slot at the top left to go back to the first page.
One thing I haven’t seen is how someone could select items farther into the bundle when using a mouse that doesn’t have a scroll wheel (or the scroll wheel is broken). Turns out there’s a “bug” report (feature request) about this posted last month: MC-276968. On the other hand I don’t think we had this feature when bundles were still experimental either, so I guess nothing has changed in that respect.
I dunno. They're helpful early game for sure, but once i get shilkers and ender chests, i stopped using them. I would've preferred specialized bundles (ie: tool bags, potion bags, quivers, book bags). Id rather be able to manage non stackables easiers. Let me cary my spare picks or a set of fire protection armor or something. Or somewhere to put all the emchanted books from raiding the deep dark or the end
I have an idea but I don't know if it is actually useless. Could bundles give some "blast protection". Not the bundles themselves but the stuff inside the bundle. Like you get blown up and the bundles get scattered every where. Would scattered bundles themselves get blown up by a secondary explosion dropping the stuff in side or would the bundle AND the stuff inside get incinerated?
As a woman who is constantly losing things in my cluttered purse it actually feels realistic that you start losing track of the bundle’s contents after 12 different items.
😂
This! I actually kind of love the realism of having to take items out to even see the items at the bottom of the bag.
I brought my backpack home that I leave at work and emptied it and found sooo much stuff I thought I’d lost and forgotten I even had 😆. The struggles are real!
This metaphor is so real ty
LMAO 😂
The real advantage of bundles is, you can get them in the early game when you are exploring and trying to collect 1-2 each of a bunch of renewable things (saplings, sugar cane, bamboo, cocoa beans, cactus, ...) so you can take them back home and grow them later. At that stage in the game, you don't have access to shulker boxes. In practice, this means you don't have to run back to your base a quarter of the way through your exploration trip because you're out of inventory space.
Not that they don't have some uses late game. They do, and I particularly like the utility belt concept. But in the early game, the impact is much greater, because instead of just saving you getting a shulker box out of your ender chest, it's going to actually save you trips, when you don't have elytra or a nether hub yet.
That's what I've been thinking the whole time too. I can't count how many times my inventory fills up early game because I just need a little bit of everything.
Later game it will definitely help with trial chambers because you get so many random items in there. Other things too, but those are the top 2 options imo.
One thing you can do is bring bundle supplies with you i a bundle to make more bundles if you need it. Early game bundles are a game changer.
That's exactly what I was thinking. Bundles are great for early game. And for players like me, who don't want to go into the End Dimension. I love exploring the overworld.
That's why they made rabbit hide useless again, fck rabbits we have bundles
Nice job explaining this! I've really found Bundles useful, but I have seen so many people just dismiss them immediately saying they are useless and don't store enough. This does a great job showing their utility and function and making it easy to see why they are so useful
I totally agree, especially the part where you can store utility blocks(crafting table, furnace, etc.) Like these essentials takes up atleast 3 spaces in your inventory, just storing these items makes more room for more loot and goods.
Though I wish they reconsider making Potions, Music Discs, and other treasure items be stackable to I guess 8 or 16
A while back, when they were looking into rebalancing combat, potions in that experimental snapshot were stackable to 16. That’d be a nice change, although the change I REALLY want from that snapshot was snowballs stacking to 64 😅
@@PixlriffsI was thinking about this yesterday and if Wind charges can stack to 64 I don’t see much reason why Snowballs (or even eggs) can’t either
I think all Item has to be stackable to 64, only the tools and fighting equipment should stay with the respective option. I would also like to see a belt for this, so that you can take several tools with you without them taking up an inventory slot.
The belt could be limited to 5 tools and be selectable via the inventory slot.
Nah honestly they need to make potions stackable to 64. I really don’t see the reason why any item in the game has to stack to only 16, they should just get rid of that system
I agree and came to say the same about later-game usage. I have a feather, ink and book (to be able to make an impromptu note to server mates), 2 xp bottles, a nametag and anvil in case I want to name something, a grindstone and stonecutter, and a few crafting tables and end chests. Being able to access all of these without having to place an end chest, get a shulker, place it, grab a thing, and reverse - much more convenient than I'd expected.
It is good to use a trapped chest for any input chest. While open, it will lock the hopper and it won’t drain till you close the chest. Great for not loosing stuff by accident.
As much as it is a "nerf" or "downside" to have to dig through a bundle with more than 12 items to get to something on a lower row, I kind of like it for the 'realism' aspect. If you've shoved a backpack full of a bunch of different things, you can only jostle things around so much and still reach the bottom. At some point you will have to pull something out just to make room to see down there and fit your hand in!
This was my exact thought when seeing this lol
I wish it was actually realistic and let you carry multiple potions as well, instead of filling up after shoving a single potion x,d
@@dustymcwari4468 Glass is fragile; having full bottles of potion loose in an unsecured bag is a recipe for broken glass, a soaked bag, and a dripping trail of fire-resistant grass behind you XD
I do wish potions had some stackability, but that's a Potion nerf, not a Bundle nerf
@@Van-dq4sw the glass used for bottles isn't nearly as fragile as u make it out to be xd
And only bottles that shatter in minecraft are the ones for splash and lingering potions, and are designed to burst, not the normal ones
@dustymcwari4468 I suppose; my experience with glass has mostly been sweeping up when something broke, so I guess it just stuck in my mind. Still a fun angle to consider - wonder if they'd make it so only the shatterable bottles don't stack, if that's their reason? (All just theory, we don't know why Mojang decided they prefer unstacked potions)
I've been using bundles for quite some time now with a datapack. Just want to share my Utility Belt setup: 8 Crafting Table, 8 Enderchests (more than 1 so you can leave one behind if needed), 1 Stick (for Litematica), 3 empty Buckets, 2 Stonecutter, 2 Anvils (mainly for renaming) and 2 Furnaces. And sometimes a couple Enderpearls.
Buckets of water take up a bundle. But a partial stack of ice, crafting station and iron blocks is 48 buckets of water on demand.
@@waveclaw true but I usually don't need 48 water buckets on the fly. And if I do I have enough ice and iron in my enderchest. I have the empty buckets in my bundle for quick access to move a bit of water or lava around or before 1.21 I used them for quickly milking a cow and get rid of bad omen
I like to keep workstations in a shulker box in my inventory just so theyre easily accessible for using them, building or decorating. Keeping a few of each in a bundle will be so much better than having to place the shulker and break it each time i need to get one out. Love these small QOL additions.
The best part of bundles late game is they can go IN your shulker box.
So when your wood box is full because you’ve crafted so many bits and bobs 4 of the slots are like 3 stairs and two trapdoors of 3 kinds of wood… you can just put all the odds and ends in the bundle and keep it in the wood shulker!
12:48 PIXL!!! Trapped Chest on the input!!!!
I had this issue many times before, the trapped chest locks the hoppers so you have a chance to correct misclicks before stuff gets sorted :)
I think the fire resistance box also needs a cauldron and a water bucket so you can fill the bottles in the nether, you could even have an extra bundle for the cauldron an extra ingridients like gunpowder or redstone, or more bottles.
Very good idea sticking a bundle inside of shulkers to optimize space usage
I was thinking about the potion use and I don't think it really holds up. If we ignore the water need, each bundle represents 5 slots condensed, so say we have 5 slots used by 5 bundles that represents 150 brewable potions. If, by contrast, we use those same 5 slots to hold 64 of each ingredient over 3 slots and one slot each for brew stand and blaze rods we store 192 brewable potions in the same 5 slots without bundles.
This is only a criticism of the long term storage aspect and only holds if you're looking at storing more than one bundle of the same type of potion I guess, either for portability of potions or a shulker of many kinds of potential potions it's a viable use.
#nobodyasked lol
A water bucket wouldn't work bc they're not stackable but you could have a water bucket generally in your inventory of course. Prowl8413 experimented with a lot of that on a live stream and there was some talk about using an iceblock but that wouldn't work in the nether. There's a way to use a wet sponge in a furnace to get a water bucket but it was decided that was too clunky to make sense for the bundle.
Congrats on finally getting to talk about bundles in the Survival Guide! :D I love how versatile they are, hilariously my current world has the vanilla tweaks leather recipe which is far more expensive, but I look forward to being able to update it once all the little datapacks/optifine/etc are ready to go!
I was 100% one of those people that didn't see the point of bundles when they were first announced. Then I saw how you used them in Empires and SOS and started doing similar - I had basically a caving kit with a crafting table and a couple furnaces and extra sticks to make torches with the coal I found and such and it was a surprisingly good way to keep track of where the important stuff was vs the clutter in the inventory that just comes with caving and resource gathering.
So add one bundle to every shulker box... got it!
Yesssss
Or 19 if you have a dedicated potion brewing shulker box
An interesting thing about Bundles is also that they are actually quite good for items that only become unstackable because they have data attached to them, like Maps. This becomes quite good in modded play as well, because mods love to attach data to items without enforcing that they become unstackable
The on the go brewing kit is a game changer!! I like to bring a ton of night vision potions with me when exploring the deep dark. Instead of bringing a ton of already brewed potions (which take up a lot of inventory space), I can now greatly increase how long I can explore since I can now bring a kit that can brew me up to 30 potions!! Love the idea of fire resistance as well (great when exploring/working in the nether). Thanks for the idea!! Your videos are always so helpful and full of great ideas!!
Bundle evangelism forever! Nice explanation Jonny. You've moved me from "meh" to actually looking forward to using them.
A smile broke out on my face as you cleaned up that cluttered inventory of small stacks with a bundle, my brain is so happy. The organization ideas only got better and better *chefs kiss*
Got to play with these a little last night and have been enjoying them so much, but definitely need to spend a LOT of time getting familiar with them and finding all the tricks and tips. Looking forward to seeing what the technical community can find to do with them as well...
wow. i can not believe we are already 100 episodes into SEASON 3 😭 I remember when it was halfway through season 1 and watching every single episode multiple times each!! thank you so much pixlriffs, this is such a great and nostalgia-full series
I did a nearly identical bundle set-up in my inventory before seeing this video - even dyed the Utility Belt bundle black too. The one difference is that when the tidying bundle is empty, I put it in the Utility Belt bundle.
it would be nice if middle clicking a block would pull it from a bundle if there arent any of the block in your inventory itself
"Utility Belt" is perfect, I'm so stealing that. Thanks Pixs, appreciate you!
The best part of these things for me as a 'weekend larry', is that I can carry all of those odd blocks of granite, diorite and seeds etc, while I'm out searching for a new base location, rather than dumping everything for the more usefull items.
Ideas for the other Shulker Boxes:
Yellow(Lights) - colored candles
Lime(Plants) - different saplings and flowers
Green(Records) - unknown
Cyan(Tools) - smithing table, armor trims, netherite ingots, bottles of enchanting(maybe even an enchant setup and lapis)
Light Blue(Dyes) - raw ingredients(to get 1 of every color you need: 1 part cocoa beans, 1 part sunflower, 2 parts ink sac/wither rose, 3 parts cactus(might want to smelt beforehand), 4 parts lapis/cornflower, 2 parts rose bush, and 2 parts bone)
Blue(Oceanography) - ingredients for water breathing potions
Purple(Nether Portals) - unknown
Magenta(Village) - singular workstations
Pink(Food) - singular food items, like Notch Apples
White(Beacons) - nether stars, sacrificial ore
Light Grey(Utility) - coal and sticks, spare compasses
Grey(Fireworks) - paper and gunpowder
Black(Transport) - unknown
Brown(Landscaping) - small amounts of grass, podzol, and mycelium to spread, as well as some nylium
Even late game, bundles are nice. Been using the datapack, a bundle for my workstations n another for misc loot. Excited for the more convenient changes 😊
You can also store different maps in a single bundle, or a lot signed books
Redstone bundle in a Redstone Shulker box is a great storage solution! Now you can accidentally leave even more stuff where you forgot.
Honestly, just having a bundle for crafting stations is a major quality of life improvement. A brewing kit for aquatic related or fire resist is just super handy for when you need them. (Literally the heat of the moment when in the nether.)
I really loved that during Minecraft Live they mentioned that on the average a bundle would free up about 9 (or was it 7 or 8) inventory slots based on screen caps of players who played online. It helps build a case for something else I would like them to add to Minecraft. A Tool Belt that would hold each tool and condense it down to an inventory slot. I for one hate how much real estate my Pick axe, Axe, shovel, shears, hoe, sword, Trident, Bow, and Mace take up. If there could be something like a bundle that would only hold these items, I think it would be helpful. They could even add it as a small drop with an extra End Biome or Structure so it would be late game.
You're take on prowl's potion kits was well-explained!
Also I love the new term "space economy" when describing bundle choices
You could even stick an extra empty bundle or two into your utility belt!
Honestly the way you have to unpack bundles to look further in is a really immersive feature because irl if you have a full bag and wanna get something from the bottom ur gonna have to dig around and pull stuff out
Ive been using a mule in my world as a base and bundles really changed the game for me. Having all my crafting stations in a bundle gives me so much space.
Ender chests going in bundles makes them so much better! Same with naming and coloring them. Im even going to put all my eggs in the same bundle just to live on the edge
I've been playing with bundles this week and its really useful as a ender chest crafting table stone cutter carryer. I also have one in the ender chest to plant anything on the go!
OMG where was this when I started playing?? This will be a real game changer for early game!!! It's going to really improve my random exploration forays too!!!
Bundles!!
I used them a lot with the experimental versions, and it was so good!
I’m still getting used to the new controls, but it’s so good to finally have them!!!!
You can have different go -bag- bundles for different activities.
_Mining go bundle_ would have sticks, diamonds (iron ingots if you are low on diamonds) and a crafting table. You could even throw in an enchanting table with bookcases to throw on some quick enchants on your stuff.
_Torch go bundle_ 1 dirt, 1 furnace, 1-5 saplings, and the rest bonemeal. Yes it is torches with extra steps but having the ability to grow trees has MANY other uses than just making torches. Besides if you are digging in the Deepslate level finding coal is hard or even impossible. Then again you could take it with you in the end. Having backup wood for building is useful.
Pix is my favorite Bundle Televangelist. I'm so glad to have these in my single player world now!
Amazing how quickly a tutorial video's intro can be outdated. :D
(Mojang released the hotfix 1.21.3 within like half an hour of this video.)
Hah! At least the hotfix didn’t just roll back bundles entirely 😅
Been here since 2018 and I’m disappointed this man hasn’t reached 1 million yet
I think a big use of bundles would be for organics. One bundle could hold a few of each sapling, tall flowers, and a few dirt/nylium blocks. Then with bonemeal, you could quickly grow small batches of any wood or flowers. Also, having a bundle for dyes would be useful with just a few of each primary...one bundle could get you a little bit of any color dye quickly,
And like the shulker preview and inventory mods, we will have client-side mods to make the easy-access panel for the bundle configurable to larger sizes.
I like the Color and the potential of these Bundles and the different colors to help you with what to put in. (Nice fitting with the Batman color Bundle by the way wish there is The Joker color as well but oh well)
I would watch these video's here and there when it was something I was interested in before hand, but since talking about it on the Imp and Skizz podcast, which I dont think I would have seen that episode without the plug to it on HC Recap, Ive been loving the survival guid series. AND I think bundles are actualy decent, not what anyone was asking for when we have been asking for inventory managment for years and years, many ive seen asking for backpacks, ect. BUT, it does the early game really well, and for compact storage of small quantities of items it works well.
I think they're *especially* useful in early game when you don't have any other easy storage, like an ender chest
happy bundles day!! the potions kit idea is a fantastic one, thank you for sharing it!
I love the bundles! I played with them yesterday for the first time. So useful!
19:05
pix i think you could just store the scute instead of the turtle shell helmet
Glad for the video on a new play thru with some friends unfortunately on bedrock but iv been walking thousands of blocks with a full inventory still looking for the perfect spot to settle down
Add logs, blocks of coal, and extra food to the utility belt and you could really extend the length of early game mining trips
You explain stuff so well. I value your videos!
The "just get shulker boxes" argument has never made sense to me. As someone who doesn't rush through the progression of Minecraft, I think bundles will be perfect for players either still in the early game or not wanting to immediately get shulkers and elytra.
Because they don't get Shulkers are great for mobile bulk storage, But bundles are intended more as an inventory management tool.. even if you have shulker boxes, bundles can help manage the boxes inventory.. 😄
19:04 You could still bundle the turtle master potion by just having the turtle scutes in the bundle instead of the fully-crafted helmets.
I think it would make a great tool for a multi-player trade system. You have rule that only bundled items can be traded, and there must be more than one item per bundle. You set your price for the bundle and people leave their payment and acquire their bundle.
For auto sorting systems 12:37 (and possibly minigames), i think it would be great if dispensers emptied one row of a bundles contents when triggered (like the player right-clicking with a bundle in their hand 9:59 ) instead of just dropping a full bundle on the ground!
PS. if that were the case people could make bundle unloader similar to a Shulker unloader!
i was using them in the experimental toggle on a new world, they are fantastic for early game, i havent tried late game with them yet but you point out really good ideas :)
A good while back I asked my students to make a Minecraft village disaster proof (earthquakes, tsunamis etc) or at least safer.
One idea I had was using the bundle in lieu of a first aid kit that you can carry with you (come to think of it... nobody thought of using shulker boxes!) Yeah... we couldn't do that, since bundles weren't implemented yet...
I'm a huge fan myself of the way that it's implemented with a limited view as it is. And while I've seen this previously given as an excuse, it seems well implemented. i.e. It seemed to be always intended as a limited "bag" - and while ease of use wise it'd be nicer if it was a "random access shelf", it makes sense that you can't have such a shelf other than your personal inventory/things you place down (such as a shulker)... the mere concept of it being a bag naturally suggests that it obscures the bottom things as you put more in, and while it may be motivated mostly as a compromise for the GUI standardisation, I think ultimately it is a more "based" game mechanic than a bag where you can magically see everything despite you putting 5 crafting tables in on top of a set of keys and that ticket for the train that you now cannot find when the inspector asks for your ticket, so you have to end up putting all your embarrassing purchases on the train table while everyone tuts around you in the carriage... :)
I'm not saying this often happens to me IRL, but i'm not _not_ saying that.
Looking forward to using the bundles! Yeah! :-)
Also very good for maps no longer take a full slot on your bar you can have multiple maps in a bundle bag
Cool!! I can make my real life bag in the game. (Seriously, that bag holds EVERYTHING)
Hadn’t thought of using bundle for crafting stations that’s a great usage case!
So I mentioned this in a previous video where you were covering bundles, but I was using the experimental bundles from 1.21, for a major mushroom island map that I'm sharing between me and my fiancé. and by huge I mean 1092 maps huge, (I think it was a 26x42 area? so the 26 rows was in alphabet, and the other rows is in numbers so if I wanted to say we were locating our spawn area in the direct center 4 of the maps, they would be around L-M 22-23, while M23 had the set world spawn) and let me tell you, putting 64 maps in order, in each bundle (almost 18) into a shulker and stored away in an ender chest, saved so much room! I was prepping the map so that when I finished 100 days of survival, I send the file to him, and he could last another 100 days building off what I did, ect ect. but the maps I stored were just a backup incase the main map room had an issue. Fiancé insists on playing in any difficulty that isn't peaceful, and my heart has issues playing in anything but peaceful, so mushroom island was the compromised... still had to deal with cave spider spawners.... but much more manageable than full on constantly having a panic attack around every corner. But outside of the maps, I feel bundles still take up more room than what I would use them for. For anyone curious, the maps covers every known area that has the mushroom fields biome on it, it has other biomes on the edges as well, but the majority is the main island, and we're working on a cyber punk and steam punk build for it, what we somewhat agreed on and still working on ideas for, is the upper layers is cyberpunk, the sewer layers and below is steam punk, maybe further down might be old catacombs and older civilization builds, like our modern day, then under that medieval, etc etc. I think he wants to turn the nether hub into the steam punk build attached to the cyberpunk build, but I felt that using the mushroom fields as like an apocalyptic wasteland that the fungus is "hazardous" and overgrowing and is what forced civilization to continue to build upwards, and al whole story to it or something, we're still working on the details of it. but if anyone else would like the inspiration, have at it. ^_^
"who's going to be carrying anvils around with them?"
*Old cartoon character looks up guiltily*
One thing you did not mention (I think), and how could you in a single player world, is that the bundle is great as a little gift basket!
AFAIK you can put one of each dyed bundle into a single (undyed) bundle, too.
I’ve been playing with bundles for about an hour and I love it! All they need to do is add a stick to the recipe so you can go full hobo
I played all day without knowing about the scrolling! Thanks Pix! Bloody brilliant!
now we're all Batman..
You could make a bundle for the turtle master potion by putting in one crafting table and turtle scute (which stacks to 64) !! It wouldn't be as efficient and I don't really know who needs that many turtle master potions but it would still save space !
For anyone curious the bundle would be 1 brewing stand, 1 blaze rod, 6 nether wart, 18 glass bottles, 35 turtle scute, and 1 crafting table if I did the math correctly.
I loved the potion kit idea
I really like the bundle, i used the bundle when going through a trailed ruins. The bundle is best used when going through trailed ruins i believe since I don’t have shulker boxes yet
Great for mining you can condense the ore and small amounts can go in the bundle
Stew of rabbit and regeneration mistery stew can be more useful now.
16 stew rabbits in a slot or 21 regeneration mistery stew in a slot.
It can work with coockies too using 14 blocks of wheat and 50 cacao you can craft 9 breads and 400 coockies all in 1 slot.
The same apply to coal , wood and iron when you are mining or save minerals in few slots when they are blocks.
If your inventory is really full and you need to pick something from the bottom of your bundle, having a 2nd bundle, that you keep almost empty, allows you to move items from one bundle to the other, until the desired item shows up in the UI. This way you never need more than one extra inventory slot to reach anything inside a bundle.
Minecraft bedrock is such a weird experience. It was easy till the dragon fight where all of the sudden it became impossible cause of the enderman haha. What a very quick hardcore world
THX for the great ideas!
Pix, just know that the strength of your call-out link game has not gone unnoticed. 🤜🤛
The 12 slot GUI problem has an easy solution. They could just make it so that you can scroll to the 12th slot, right click on it an the rest of the bundle is shown instead. And they can put a similar numbered slot at the top left to go back to the first page.
babe i didnt get the notification for this one but, new survival guide episode just droped!
I made my first one yesterday, but I need THIS video to fully grasp its greatness.😅
I think the best way to use the bundle is for building or redstone since you can have some stuff in your bundle that you need but not right away.
Another thing would be having a bed in the utility bundle
Long overdue update. Bundles seem simple but really are an exciting item!
One thing I haven’t seen is how someone could select items farther into the bundle when using a mouse that doesn’t have a scroll wheel (or the scroll wheel is broken). Turns out there’s a “bug” report (feature request) about this posted last month: MC-276968.
On the other hand I don’t think we had this feature when bundles were still experimental either, so I guess nothing has changed in that respect.
Your my first Minecraft guide
I dunno. They're helpful early game for sure, but once i get shilkers and ender chests, i stopped using them. I would've preferred specialized bundles (ie: tool bags, potion bags, quivers, book bags). Id rather be able to manage non stackables easiers. Let me cary my spare picks or a set of fire protection armor or something. Or somewhere to put all the emchanted books from raiding the deep dark or the end
Because I’m a casual player, I won’t go to The End anytime soon for Shulker Boxes. Bundles will be great for me!
Bundles and hardcore are great changes.
Bundles are so much more accessible for casual gamers
Whaaaat I had no clue bedrock has hardcore now or bundles thanks for the heads up?
I believe that the bundle can be used to store seeds and saplings you found outside of your starter biome, and save a lot of inventory slots❤
Yes! One of the many reasons I love it 😁
I LOVE bundles!!!
its very scary watching survivial guide episodes while playing my hardcore world.
wait theres a season 3 now dang time flies
Ikr
I'm just gonna use a bundle for my ender chest, my crafting table, some wood and some coal blocks
I wish you could make a minecraft hard-core series, that'll be cool
He already made one, and the final episode explains why he doesn't anymore.
Oh i remember the first survival guide world of was so great !! Do you still play in that world Pixlriffs ?
More bundles videos!!!!! You’re my favorite bundles RUclipsr!!!
Its getting kinda sad how pixlriffs (the goat) isn't even getting more than 100k views nowadays...
Piglins are now bundle farms
I have an idea but I don't know if it is actually useless. Could bundles give some "blast protection". Not the bundles themselves but the stuff inside the bundle. Like you get blown up and the bundles get scattered every where. Would scattered bundles themselves get blown up by a secondary explosion dropping the stuff in side or would the bundle AND the stuff inside get incinerated?
I think pix is bundles #1 fan