SRB2 Persona (Custom Vision Quests) | (104) ~ Variety Pack Boss Rush

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  • Опубликовано: 28 июн 2024
  • [Intro]
    Things are only gonna get a lot harder from here, folks. (Why yes, this is a cry for help! How did you know? :D )
    [Strategy]
    Now luckily, you don't go immediately into the next boss after defeating the previous one. A Helper Sonic will come and you'll be allowed to buff yourself accordingly. I accidentally found out that if you knock down the Helper Sonic as he dies, then you'll get a 1More at the start of the next boss. It'll work for any character as long as they're not first in the party turn order. And it turns out that the trick to Gonerdweller is that you have to beat him before he heals back up. Kris from Fun Gang is especially useful in this endeavor since he can give Mind Charge or Power Charge to anybody. Combine that with Voidy's version of her Fusion Skill with Ember, and he'll go down in a timely manner just like a good boss should!
    [Downloads]
    SRB2: www.srb2.org/download/
    SRB2P: mb.srb2.org/addons/1-3-3-srb2...
    VoidyChars: gamebanana.com/mods/430226
    Fun Gang: gamebanana.com/mods/338642
    Variety Pack: gamebanana.com/mods/320521
    R.E.D's Basegame Edits: gamebanana.com/mods/434591
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Комментарии • 5

  • @lolrus5555
    @lolrus5555 3 дня назад +1

    ...I'm going to like this simply due to the presence of Satan from LISA: The Painful.

  • @jennathekitsune6456
    @jennathekitsune6456 4 дня назад

    Ya know, all-target debilitate with damage that can be used so rapidly makes this not as entertaining. There’s a reason why Team Attacks should be EP.

    • @Voidy2246
      @Voidy2246  4 дня назад

      I mean, believe it or not, a skill like that exists in Digital Devil Saga while a single-target variant of that exists in SMT4, so blame those games. (Even then, I just disagree with skills costing EP in general.)

    • @lunathegamer
      @lunathegamer 4 дня назад +1

      Yeah, I agree with Voidy here, making Team Attacks cost EP is extremely limiting, in fact when a Team Attack costs EP, I effectively never touch it, because I could use that EP on something more valuable like going hyper, going super, or using Hyper to get rid of a status effect, especially when some attacks that do use EP have such minimal damage outputs that I'm better off just not using them at all, Team Attacks that cost EP honestly feel like a waste of a slot for a skill and they're the first skill I replace when I'm doing Tartarus or a custom dungeon or if I can learn them, I just don't learn the Team attack skill if I know it costs EP because I could be giving up a slot for something more valuable instead

    • @Voidy2246
      @Voidy2246  4 дня назад

      @lunathegamer Mhm. The problem also comes from the fact that people in Online Play tend to get too trigger happy with EP, often either spending on Hyper or Analysis. You'd basically be fighting tooth-and-nail for it.