46:30 I probably commented this before when this ran by itself, but it is a myth that poor games caused the crash. Lots of people repeat it and offer up some crappy games as "proof" but most of the "proof" is complete BS. Like using ET as an example. ET came out in 1982, not late 1983. Really what happened is there were dozens of different and incompatible platforms on the market. It was a good old industry shakeout. Atari should never have been part of Warner anyway. Had Atari been just Atari, it would probably still be around today. Unfortunately, Warner and Jack ran it into the ground. Just try to imagine that instead of having the Xbox, PSX, Nintendo and steam, already a fairly crowded market adding in the PC, if 10 more companies all launched different and incompatible devices for home video gaming. The existence of those additional 10 players doesn't just hurt the 10 weak players, it hurts everyone. This is what happened in 1983/84
Yeah I would agree with your consensus there. It was just a market flooded with consoles... tons of consoles. That's why we really only have three today and I still think three is too many. I didn't even check the time stamp, but I'm assuming that was during the 2600 history. That was literally like one of my first a look at videos. I did redo the voice over so I should have changed that part. But yeah.. You know how that goes. I'll have to remember on the '80s one coming up to re-voice over the vectrex that you pointed out. I said raster instead of vector graphics. And it wasn't like a one-time thing. I said it a few times . Oops!.🤣🤣🤣 I'm pretty sure you knew what I meant, but most people trying to learn the history would think that it's raster graphics so it's definitely something I'm going to have to change. It's kind of funny going over all these older videos. How many little mistakes that I had in them that I have to correct?
@@RetrogamerGenX Just so you know, I'm not criticizing you. If this were my video, it would probably have 20 mistakes or misspeaks in the first minutes. Trying to remember every detail or correct terminology when writing out a script and lining up video with your voiceovers and all that jazz. Believe me, I get it. You do a great job.
Also remember, that only actually happened in the USA. The rest of the world never had a crash, hell, it absolutely boomed in Europe at that time. Also, the games did have a bearing on what happened. Atari producing more pac-man and ET cartridges than actual sold 2600s was a staggering piece of stupidity.
@@RetroProg Bad games started happening before that. It is not even clear that they lost money on either ET or Pac Man. Both are unbelievably common to this day. Europe got bad games too. Imagine you are a retailer and you have to support 10-15 home computers and video game consoles. You only have so much retail space. It also spreads the dollars across many platforms and increases marketing costs. Did the glut of 3rd party games and the stinker first party games help? Of course not. Another problem is all of these companies believed video gaming to be a fad. Once everyone started not making easy money, many of them folded up believing the game fad was over.
51:00 The Astrocade is a pretty cool system with a great version of Wizard of Wor. It's a shame it was a bit of a failed system. Having been a market failure in the 70s and 80s , there were very few original games for it and now there aren't a lot modern homebrewers doing much with it either.
It was pretty powerful for its time. It was the marketing that killed it really. Of course the crash did too. But I feel if the system was marketed better, it could have been a success. At least early on.
@@RetrogamerGenX Not only marketing, but distribution. If you went to K mart or Sears to check out games, the Astrocade might as well have not existed at all. It wasn't until the 90s that I even heard of it. I was totally unaware of its existence back in the day. IIRC, you said in the video it was only sold through catalogs like Spiegels.
@@tarstarkusz I remember it being a prize in those sales gigs for kids in the back of comic books too. It was one of the top prizes. Along with the smaller prizes like x-ray glasses and whoppie cushions. They also used the Channel F in those too. That's how I knew of it back then. I remember thinking where do you get the games for it, cuz like you said. You couldn't just go to Kmart, Sears, etc. to buy them.
@@RetrogamerGenX I would assume that if you registered it, which was pretty common back in the day, they would probably send you catalogs of the games and places to buy them.
True. But back then I guess they just viewed it as a toy. Now with advanced computer controlled weaponry, it seems they were way wrong. 🤣🤣🤣 How did the media coin it in the first gulf war? "Nintendo warfare"
This one is before my time I'm afraid. I started gaming in 1986 with the Nes and Master System. I didn't really get into it until the Sega Genesis in 1989. This is a pretty neat video.
Do you know if the Magnavox overlays came in more than 1 size? or if there were different boxes designed for 12" screens, 19" and 24" screens? Because really, if not, this was an extremely foreseeable problem. 21" and 24" screens were common living room sizes, but 12" was a common bedroom sizes.
From what I read there were 22 overlays made in total. Eleven 18X23 and eleven 23X25 to fit most standard console TV screens of the time. Well at least that's what they claimed. So if you wanted to use it on your bedroom TV, or your 50-in projection TV I guess your SOL.🤣🤣🤣
I enjoyed this, but you need to even out your audio to a consistent level throughout the video. Your narration sometimes seems to gradually get quieter and then louder again, and some of the commercials are way louder than everything else.
Glad you enjoyed it. Noted... The one I'm editing now (the 90's) I will run through the audio normalizer to hopefully help with that. Thanks for the input👍
Great Video, Job well done 👍
Thank you! 👍
Awesome, something to watch on my dinner hour at work 👍
Hope you enjoyed it brother!!
I am going to use this video as a source of information for my university project, in about a week I will tell you the grade I obtained. :3
Right on. I am honored. Thanks for watching and using the info for your project.Yeah, let me know how you did.
@RetrogamerGenX I got a grade of 9.6, it was a group work, but the things I mentioned based on your video were correct, thank you very much!
(9.6 out of 10 in case you were wondering)
@@Dirky_y Awesome.. Good to hear you got a good grade and that the video helped.
46:30 I probably commented this before when this ran by itself, but it is a myth that poor games caused the crash. Lots of people repeat it and offer up some crappy games as "proof" but most of the "proof" is complete BS. Like using ET as an example. ET came out in 1982, not late 1983.
Really what happened is there were dozens of different and incompatible platforms on the market. It was a good old industry shakeout. Atari should never have been part of Warner anyway. Had Atari been just Atari, it would probably still be around today. Unfortunately, Warner and Jack ran it into the ground.
Just try to imagine that instead of having the Xbox, PSX, Nintendo and steam, already a fairly crowded market adding in the PC, if 10 more companies all launched different and incompatible devices for home video gaming. The existence of those additional 10 players doesn't just hurt the 10 weak players, it hurts everyone. This is what happened in 1983/84
Yeah I would agree with your consensus there. It was just a market flooded with consoles... tons of consoles. That's why we really only have three today and I still think three is too many. I didn't even check the time stamp, but I'm assuming that was during the 2600 history. That was literally like one of my first a look at videos. I did redo the voice over so I should have changed that part. But yeah.. You know how that goes. I'll have to remember on the '80s one coming up to re-voice over the vectrex that you pointed out. I said raster instead of vector graphics. And it wasn't like a one-time thing. I said it a few times . Oops!.🤣🤣🤣 I'm pretty sure you knew what I meant, but most people trying to learn the history would think that it's raster graphics so it's definitely something I'm going to have to change. It's kind of funny going over all these older videos. How many little mistakes that I had in them that I have to correct?
@@RetrogamerGenX Just so you know, I'm not criticizing you. If this were my video, it would probably have 20 mistakes or misspeaks in the first minutes. Trying to remember every detail or correct terminology when writing out a script and lining up video with your voiceovers and all that jazz. Believe me, I get it. You do a great job.
I know bro. Yeah its a lot of work. Thanks for the kind words bro.
Also remember, that only actually happened in the USA. The rest of the world never had a crash, hell, it absolutely boomed in Europe at that time. Also, the games did have a bearing on what happened. Atari producing more pac-man and ET cartridges than actual sold 2600s was a staggering piece of stupidity.
@@RetroProg Bad games started happening before that. It is not even clear that they lost money on either ET or Pac Man. Both are unbelievably common to this day. Europe got bad games too.
Imagine you are a retailer and you have to support 10-15 home computers and video game consoles. You only have so much retail space. It also spreads the dollars across many platforms and increases marketing costs.
Did the glut of 3rd party games and the stinker first party games help? Of course not.
Another problem is all of these companies believed video gaming to be a fad. Once everyone started not making easy money, many of them folded up believing the game fad was over.
51:00 The Astrocade is a pretty cool system with a great version of Wizard of Wor. It's a shame it was a bit of a failed system. Having been a market failure in the 70s and 80s , there were very few original games for it and now there aren't a lot modern homebrewers doing much with it either.
It was pretty powerful for its time. It was the marketing that killed it really. Of course the crash did too. But I feel if the system was marketed better, it could have been a success. At least early on.
@@RetrogamerGenX Not only marketing, but distribution. If you went to K mart or Sears to check out games, the Astrocade might as well have not existed at all. It wasn't until the 90s that I even heard of it. I was totally unaware of its existence back in the day. IIRC, you said in the video it was only sold through catalogs like Spiegels.
@@tarstarkusz I remember it being a prize in those sales gigs for kids in the back of comic books too. It was one of the top prizes. Along with the smaller prizes like x-ray glasses and whoppie cushions. They also used the Channel F in those too. That's how I knew of it back then. I remember thinking where do you get the games for it, cuz like you said. You couldn't just go to Kmart, Sears, etc. to buy them.
@@RetrogamerGenX I would assume that if you registered it, which was pretty common back in the day, they would probably send you catalogs of the games and places to buy them.
5:10 "...possible military applications."
And today, every service member knows how to use a controller, and many play shooters or strategy games.
True. But back then I guess they just viewed it as a toy. Now with advanced computer controlled weaponry, it seems they were way wrong. 🤣🤣🤣 How did the media coin it in the first gulf war? "Nintendo warfare"
This one is before my time I'm afraid. I started gaming in 1986 with the Nes and Master System. I didn't really get into it until the Sega Genesis in 1989. This is a pretty neat video.
Thanks. The 80's VG history video will be up some time next week. Keep an eye out.
Nice work guy! Subscribed!
Awesome, thank you for subbing!!👍
Do you know if the Magnavox overlays came in more than 1 size? or if there were different boxes designed for 12" screens, 19" and 24" screens? Because really, if not, this was an extremely foreseeable problem. 21" and 24" screens were common living room sizes, but 12" was a common bedroom sizes.
From what I read there were 22 overlays made in total. Eleven 18X23 and eleven 23X25 to fit most standard console TV screens of the time. Well at least that's what they claimed. So if you wanted to use it on your bedroom TV, or your 50-in projection TV I guess your SOL.🤣🤣🤣
@@RetrogamerGenX Thanks.
I enjoyed this, but you need to even out your audio to a consistent level throughout the video. Your narration sometimes seems to gradually get quieter and then louder again, and some of the commercials are way louder than everything else.
Glad you enjoyed it.
Noted... The one I'm editing now (the 90's) I will run through the audio normalizer to hopefully help with that. Thanks for the input👍
All pure garbage. Real digital gaming began in the 80s
Here you go. 1980's video game history. I just released it. ruclips.net/video/vqzp-v7l3wU/видео.html