Warhammer 40K: Darktide, Secrets of the Machine God - Hotfix #42

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  • Опубликовано: 2 июл 2024
  • Zug goes through the changes made today with Hotfix #42
    Detailed Changes for Pickaxes (Numbers)
    Branx Pickaxe
    Light 1 range mod from 1.25 to 1.2
    Light 1 damage window start from 12/30 to 10/30
    Light 2 range mod from 1.25 to 1.55
    Light 3 range mod from 1.25 to 1.35
    Light 3 damage window end from 22/30 to 24/30
    Heavy 1 range mod from 1.5 to 1.6
    Push follow-up range mod from 2 to 2.5.
    Borovian Pickaxe
    Light 1 range mod from 1.25 to 1.45
    Light 1 damage window start from 9/30 to 12/30
    Light 1 damage window end from 15/30 to 16/30
    Light 2 range mod from 1.25 to 1.45
    Light 3 range mod from 1.25 to 1.5
    Heavy 1 range mod from 1.25 to 1.6
    Heavy 2 range mod from 1.25 to 1.4.
    Karsolas Pickaxe
    Light 1 range mod from 1.25 to 1.45
    Light 1 damage window end from 15/30 to 16/30
    Light 2 range mod from 1.25 to 1.4
    Light 3 range mod from 1.25 to 1.38
    Light 4 range mod from 1.25 to 1.45
    Heavy 1 range mod from 1.25 to 1.6
    Heavy 2 range mod from 1.25 to 1.67
    Light special follow-up range mod from 1.25 to 1.35
    Heavy special follow-up range mod from 1.3 to 1.5.
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Комментарии • 6

  • @shambleshef
    @shambleshef 16 дней назад +1

    Is it safe to say that +gunner resistance curios are more useful now?

    • @BroadsideGamingTV
      @BroadsideGamingTV  16 дней назад +1

      Yeah, they've increased the spawn rate and damage that gunners do, I'd say for the moment they are 100% needed

    • @shambleshef
      @shambleshef 16 дней назад +1

      Definitely makes sense given my recent experiences. I've been using +90% toughness regen speed across my 3 curios to try and compensate but I can't help but feel like this is a little wasteful. Especially with how many toughness generators (talents, blessings) there are out there already.

    • @BroadsideGamingTV
      @BroadsideGamingTV  16 дней назад +1

      ive found since the patch, a moment or two out in the open and my toughness is stripped off completely, im not 100% sure on what exactly they've changed but gunners are definitely spawning more and doing more damage

    • @shambleshef
      @shambleshef 15 дней назад +1

      For me personally I feel like it's all shooters except snipers being stronger. Patch notes only says it's gunners but I feel like all enemy ranged units hit harder.
      Also that curio perk should be redesigned to affect all ranged damage, not just gunner damage. I would feel like it would be more worth using over bonus dockets/grimoire resistance

    • @BroadsideGamingTV
      @BroadsideGamingTV  13 дней назад +1

      I think you're right, ALL ranged enemies seem to be doing stupid amounts of damage now