060 ZBrush 2021.5 - Thick Skin Hard Surface Techniques - Mech Concept Details Using Thick Skin!

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  • Опубликовано: 4 дек 2024

Комментарии • 55

  • @splootcrate
    @splootcrate 3 года назад +7

    Mind blown. I've got so much more to learn but with videos like this, you make my goal of mastering this program achievable. Thank you so much, Michael! Subscriber for life.

  • @GuardCleaner
    @GuardCleaner Год назад

    your tutorials are always full of condensed knowledge, just amazing

  • @heramann6916
    @heramann6916 4 года назад +10

    My favorite game is taking a shot everytime Mike's voice cracks 😁

  • @terrablader
    @terrablader Год назад

    The Master of Master of Masters of Zbrush!

  • @ajinkyalad8418
    @ajinkyalad8418 4 года назад +4

    Michael is like Eminem of zbrush.

  • @vfxfisher
    @vfxfisher Год назад

    Just found this video - It is great! Thank you so much!

  • @mahen9394
    @mahen9394 2 года назад

    You are so great, always amazed how quickly you go to the point explain as simple as you can. Thanks for your time and sharing mazing tricks 👍

  • @mayurbadgujar3582
    @mayurbadgujar3582 4 года назад +1

    Love you Michael. Yours tutorials is always awesome

  • @BrianLife
    @BrianLife 4 года назад

    Wowzerz! Amazing!

  • @BlackMath69
    @BlackMath69 4 года назад

    Much thanks as always .. always look forward to your feature break downs

  • @justinyuvilla8944
    @justinyuvilla8944 3 года назад

    this is game changin!

  • @Motionworks
    @Motionworks 4 года назад

    Great stuff, thanks Michael.

  • @sevenseven31
    @sevenseven31 4 года назад

    workng with mask is very useful too

  • @carlobarley1985
    @carlobarley1985 4 года назад

    tnx for the knowledge as always!

  • @traumwelt1975
    @traumwelt1975 3 года назад

    impressive ! thanks for sharing your knowledge OO

  • @edferrari9971
    @edferrari9971 4 года назад

    Outstanding!!

  • @mmmuck
    @mmmuck 8 месяцев назад

    would be nice if you could just set the brush to max thickness depth

  • @omidpe7811
    @omidpe7811 2 года назад

    very helpful 🖤

  • @bondarevillarion8857
    @bondarevillarion8857 2 года назад

    WOOOOOOOOOOOOOOOOW Thanks you

  • @simonthompson9724
    @simonthompson9724 3 года назад

    Wow! Real Nice

  • @Polygonlin
    @Polygonlin 2 года назад +1

    For thick skin, is there a way to use it without it inlarging the entire mesh? Can i mask and use it only in some sections? I guess i could just polygroup the area out too..

  • @jamesswegle6946
    @jamesswegle6946 3 года назад

    Love this ty

  • @MILADISGONE
    @MILADISGONE 3 года назад

    Awesome as always...
    Can I use thick skin and mask an area and then use move brush or transpose to make the effect?

  • @mrkimonojr9400
    @mrkimonojr9400 4 года назад

    this is amazing

  • @cgihuang2237
    @cgihuang2237 3 года назад

    Amazing!

  • @JoeMama-gx5mo
    @JoeMama-gx5mo Год назад

    Hello
    First it's a great video, but I encounter a problem with the step where you show the Hard Surface Technique (7:30). I try to do what you show with the Standard brush and LazyMouse on with the same preset but it dont work :/.
    I tap then I press the Shift key and drag, I had the red viewfinder shown but it does nothing.
    I'm on a 2022 version so I don’t know if it has something to do with this or if there is something else that I have to change on the parameter of the Stroke menu.
    If someone can help me with that, I will be grateful.
    It’s not a big deal since I can obtain the same kind of result from what it has been shown with Morph Target and the Chisel Brush, but I will be happy to understand why I can't do the same with the technique shown.
    But again, great video !
    (And sorry for grammatical mistake, english is not my mother tongue)

  • @bernhard.rieder
    @bernhard.rieder 3 года назад

    Would be cool to see how you go from the High Res Dynamesh (after using Thick Skin) to a low poly mesh while maintaining nice and clean edges.

    • @vgamepuppy1
      @vgamepuppy1 3 года назад

      Remesher has edge and crease detection. Pair it with decimate and id imagine the process is fairly straightforward. This may be a time where you would benefit from having well organized/scaled tools to apply the algorithm differently across each part of the model as need be. I’m moving into zbrush from C4D to open up my toolset and stuff like this is a nightmare early on.

  • @DeAndreJohnson212
    @DeAndreJohnson212 2 года назад

    Wow

  • @KarelChytilArt
    @KarelChytilArt 4 года назад

    Perfect. Michael, is There any function with this how to make new polygroup with this skin? Cant wait for that update. (I dont know what this function does with polygroups sure)

  • @harariri8134
    @harariri8134 2 года назад

    I see after you hit the cap the front look very clean and flat and sharp but the side is a bit messy, how can you improve that, if its possible?

  • @Ben_CY123
    @Ben_CY123 4 года назад +2

    When you guys doing some complex sculpt like this, will sculpt it from scratch with looking reference or draw a clear concept first?

    • @MichaelPavlovich
      @MichaelPavlovich  4 года назад +5

      Reference yes, drawing first not necessarily, although there's nothing wrong with that. I'd do both - do a quick sketch, block out the idea in 3D making adjustments in the round as needed, screen capture, ideate on top of it a little, go back into 3D, continue to flesh it out, etc... Best of both worlds, no reason to lock yourself into one method unnecessarily!

    • @Ben_CY123
      @Ben_CY123 4 года назад +2

      @@MichaelPavlovich very thanks for the advice!

  • @God.Revenant
    @God.Revenant 4 года назад +1

    Will there be a tutorial for learning to do a robot like this?

  • @d100763
    @d100763 3 года назад

    if there was a mount rushmore for ZBrush instructors Pav would be up there

  • @nguyenling4478
    @nguyenling4478 2 года назад

    I wish you could write the keyboard shortcuts that you mentioned on the video:(((

  • @bruce4551
    @bruce4551 2 года назад

    Hi Michaeal did you make this whole thing in zbrush? any touch on Maya?

  • @cantthinkofaname925
    @cantthinkofaname925 3 года назад

    Are you able to pull i guess half of these hardsurfacing tricks in zbrushcore 2021? Would be interesting to see something like those amazing models you do within a half baked zbrush.

  • @Toskyval
    @Toskyval 4 года назад

    When you press 1 it will repeat the stroke: there is a shortcut that will repeat that same sculpt stroke but instead of more surface displace it revert to masking?

  • @CariagaXIII
    @CariagaXIII 3 года назад

    so this is the modern hard surface technique

  • @yonderobserver8135
    @yonderobserver8135 4 года назад +1

    it' seems to be only 360 quality?

    • @thisGuy481
      @thisGuy481 4 года назад

      I think youtube just needed to process it. I watched it at 1080

  • @felipebrockveld
    @felipebrockveld 4 года назад

    10:42 I was holding to ask this. But it is just switch it off and it will permantly apply thaw transformation to the mesh?

  • @ВячеславФедосеев-й5к

    i like:)

  • @YOURBAEQUIN
    @YOURBAEQUIN 4 года назад

    Can someone explain why there are dislikes on this video?

  • @jokerledger5400
    @jokerledger5400 Год назад +2

    just a concept, it not as detail. those words hurt man.

  • @MoodSwingZX
    @MoodSwingZX 4 года назад

    Thick skin is tight

  • @maxer167
    @maxer167 7 месяцев назад

    the only drawback of this brush is its inability to apply polygroups

    • @MichaelPavlovich
      @MichaelPavlovich  7 месяцев назад +1

      This won't work for everything, but Polygroup > Group Changed Points might come in handy for this occasionally

  • @dmitriyeliseev2046
    @dmitriyeliseev2046 Год назад

    Безценная информация