I love AIs that don't snitch at the smell of an antag, so long as they didn't harm someone of course. I love being and watching AIs pull some 1984 shit to, using that holopad instead of the radio was sick. I aspire to be like that damn AI lol.
This AI was based. I really like the AI using the holopad to talk to me instead of immediately informing security that someone is breaking into bridge.
Steal Tropico, Tropico is dead at the 5 minute mark. Steal Ian, Ian is always guarded by Hop. Steal Renault, Renault is actually manageable, since cap is never around, just wait for a power out and crowbar in.
I was QM that round and you were suspicious, but only because I know OOC why you probably wanted pet carrier and rest of the things. Refusing your request would be too close to meta gaming for my taste. It would also be just unfun to block you like that.
Yes, indeed it is. You can't really steal a pet without a pet carrier and cargo is unfortunately the only way to acquire one (except through the zookeeper on a few stations). I really feel like there should be a way for the thief to acquire a pet carrier, like it make it part of one of the kits that they can buy, just so they are not immediately metagame'd asking for a pet carrier at the start of the round. However Harmony is a good server and people don't metagame stuff too much which I like. Personally my preferred way of playing antag is still to be careful enough to play in such a way that even metagamers do not know you're antag.
I really like that the Harmony players really have internalized the "minor antag" status of thieves like what they are supposed to be. So if they don't cause massive chaos they are mostly ignored while the real efforts go into dealing with the main antags (i.e. syndies or nukies, etc.) like they should be. Most players realize that thieves will indeed not put the crew in danger and won't validhunt them without good reason, which I really like because thieves are really easy to metagame. "Oh you have a jaws of life and a omega soap on you even though these items are not contraband? Must be thief"
I am not very good at being a thief, then again I keep getting ridiculous objectives like wanted list cartridge which is a hos locker item, I always make sure to get at least one steal objective done, but some are way harder than others.
Breaking into the HOS office is either very easy or hard depending on which map you're playing. And yes I do think the difference between all the various objectives ranging from very easy to super hard is fun.
I love AIs that don't snitch at the smell of an antag, so long as they didn't harm someone of course. I love being and watching AIs pull some 1984 shit to, using that holopad instead of the radio was sick. I aspire to be like that damn AI lol.
This AI was based. I really like the AI using the holopad to talk to me instead of immediately informing security that someone is breaking into bridge.
btw the poster to the left of the bridge is hiding a non-rienforced wall so you can go into captains office from there
Damn, you worked your ass off for that Greentext. Good job.
I swear, Pet Objectives are the absolute worst for thieves.
Steal Tropico, Tropico is dead at the 5 minute mark.
Steal Ian, Ian is always guarded by Hop.
Steal Renault, Renault is actually manageable, since cap is never around, just wait for a power out and crowbar in.
17:08 if you right click and go into the rotate menu there is a mirror option to fix stuff like this to make pipes/disposals chutes face the right way
Wait really? I thought mirrored versions of pipes and stuff were actually different items.
You can also hit shift F to flip things, I think...? Been a while, but check bind settings and you'll find a hotkey for it
Imagine calling someone and they destroyed their phone 🤣
It wasn't even necessary, as long as you don't pick up the ai can't see. And it probably wasn't even the ai, just the HOP.
I knew this seemed familiar i was the cheff eater of flesh
i remember this round, had so much fun as paramedic. i cant believe no one saw you break in to the bridge
I was QM that round and you were suspicious, but only because I know OOC why you probably wanted pet carrier and rest of the things. Refusing your request would be too close to meta gaming for my taste. It would also be just unfun to block you like that.
Yes, indeed it is. You can't really steal a pet without a pet carrier and cargo is unfortunately the only way to acquire one (except through the zookeeper on a few stations).
I really feel like there should be a way for the thief to acquire a pet carrier, like it make it part of one of the kits that they can buy, just so they are not immediately metagame'd asking for a pet carrier at the start of the round.
However Harmony is a good server and people don't metagame stuff too much which I like.
Personally my preferred way of playing antag is still to be careful enough to play in such a way that even metagamers do not know you're antag.
I really like that the Harmony players really have internalized the "minor antag" status of thieves like what they are supposed to be.
So if they don't cause massive chaos they are mostly ignored while the real efforts go into dealing with the main antags (i.e. syndies or nukies, etc.) like they should be.
Most players realize that thieves will indeed not put the crew in danger and won't validhunt them without good reason, which I really like because thieves are really easy to metagame.
"Oh you have a jaws of life and a omega soap on you even though these items are not contraband? Must be thief"
@@SuperDicqdelta v has pet carriers as maintenance loot.
I am not very good at being a thief, then again I keep getting ridiculous objectives like wanted list cartridge which is a hos locker item, I always make sure to get at least one steal objective done, but some are way harder than others.
Breaking into the HOS office is either very easy or hard depending on which map you're playing.
And yes I do think the difference between all the various objectives ranging from very easy to super hard is fun.
Hell yeah